Megaman Star Force 3 Review


Megaman Starforce was always a fun part of the overall Megaman franchise so it’s a shame that it didn’t last longer. 3 games is nothing to sneeze at though so I guess that’ll have to do. This manga’s not a oneshot but with only two chapters it might as well be. This one ignores the events of the first manga (Probably for the best) and picks up the third game’s timeline assuming that the first two were done accurately. The artwork is excellent as expected and this really would have been a great ongoing if it had kept on. The start was really quite solid.

The manga starts with a flashforward as Megaman uses the Red Ace form to take out a powerful robot and he seems to have saved the world. We then cut to the present where digital viruses have become more frequent in their attack lately. This is because of the mysterious Meteor G which is approaching the Earth. A police officer named Shidou is concerned about this because right now the projections show this meteor destroying the whole planet when it lands. He doesn’t know of anyone who is powerful enough to stop it though. Meanwhile, Geo helps his classmates stop the viruses but he’s still concerned about this and wants to stop the threats quickly so he can go into space and find his father.

As you can imagine, the peace doesn’t last long. Geo is quickly attacked by Spade Magnet. Spade was once just a nice guy called Magnet, but the noise was attached to him by two mysterious villains so he went rogue. The noise quickly contaminates any fighter that it touches and battling a noise fighter can even corrupt you as well. That makes it particularly tough to fight against someone like this. If you reach the 100% noise level then that would be game over. The opening fight is definitely pretty solid. While it’s clear that Geo has the edge in his Megaman form, he has to try not hurting this guy too badly while also protecting his friends.

That makes the fight a little trickier but fortunately Shidou shows up and can transform into a super mode as well. That at least means that Geo doesn’t have to fight on his own which is huge here because being on your own is really a recipe for disaster in this kind of battle. The back and forth of fighting Spade while also resisting the noise makes for a good dynamic. By the end of the title Megaman is basically immune to noise which is good though. This is a solid dynamic for a fight or two but it would probably get old otherwise.

Spade was also a solid opening threat because he is definitely powerful enough to go toe to toe with these guys while not being crazy strong yet. Then in chapter 2 we get Jack who is significantly stronger. His battle with Megaman is epic and the lead would not have been able to claim victory here without surpassing his limits. Jack has a terrific design and I like his confidence. I feel like they are channeling a bit of Bly/Bass into this character with how he acts. Given that I’m a big fan of both of those characters, that bodes really well for Jack.

The 2 chapters open up a lot of intrigue and suspense with the villains in the shadows. We know there’s a whole villain group out there now. At the end the title says to read the game to find out what happens. The game was a blast but it’s too bad this couldn’t have adapted everything. Imagine a Star Force 3 full adaption with this artist? That’d be a wrap without a doubt. There’s just no way that it wouldn’t immediately be a top tier Megaman title. The artist has not lost his talent at all as the designs and action scenes here are fantastic. It makes reading the series a real pleasure.

Of course the characters are also solid. Geo makes for a solid main character who always gets down to business and wants to help out. The manga doesn’t overdo it with making him too timid or anything. He may have a hard time dealing with Luna but Geo doesn’t get too flustered or anything. He just keeps on going with his journey and that pays off. Luna’s a solid heroine too even if she is obsessed with Megaman. She reminds me of Black Cat who loved Spiderman but wanted nothing to do with Peter Parker. Luna isn’t mean to Geo or anything though so automatically she’s a much nicer character right from the start.

As for Shidou, I like this character. He may not have had a ton to do just yet, but he knows enough to trust Megaman right away and even ask for his help. I’m glad he didn’t go too far down the path of thinking that Megaman had to be destroyed. Mind you, just considering it for a moment still did hurt his character but it wasn’t anything that he couldn’t take back. As the title went on I’m sure he would have gotten better and better.

Overall, This is a really solid title. It’s basically a oneshot even if there are 2 chapters but it accomplishes a lot. If this is the kind of manga that is supposed to get you to play the game, well I’d say that it did a good job of it. I’d certainly be more interested in playing the game after reading this…if I didn’t already play it of course. If you haven’t checked this title out yet then you should change that. It’s a high quality action title and a look at what could have been if the Star Force series had just been a little more popular and kept on going. Either way I won’t soon forget this era. After the EXE part of the series, Star Force is definitely still my favorite one. X/Zero would be in third and then good ole Classic. ZX would be higher if we had more lore in there.

Overall 7/10

Megaman: Future Planet Voldos Review


Time for the next Megaman oneshot. I have to give this one some major props for being what I would consider a true oneshot. It’s over 60 pages long and tells a complete story from start to finish. It’s not over in the blink of an eye and as a result it gets to really be remembered a little more easily after finishing it. The new villain Geist is definitely solid and I like the idea of giving the old robots some new moves. All in all, this is a solid story.

The oneshot starts off with a mysterious figure named Geist appearing and he kidnaps Roll and Dr. Light. All of Megaman’s old foes have returned as well with Geist granting them new abilities to take Megaman down with. That means their old weaknesses are no longer applicable either so Megaman will have to adapt quickly or he is going to be taken down. Can Megaman really defeat these fighters or is it all over for him and who is this mysterious Geist fellow?

I won’t spoil his identity but Geist is definitely fun. The guy is quite smart to be able to use a new gravity stone to give the robot masters their new abilities. For example, Gutsman can now move his blocks after throwing them which makes it harder to dodge or repel. Then you have Elecman who has a super thunder strike now. honestly I’m not sure how gravity factors into that but we can roll with it. Of course a robot like Gravityman would benefit from this but ironically he is one of the robots who is taken down the quickest. I suppose Megaman had enough practice fighting through gravity by that point in the story.

With 60 pages, Megaman is properly able to go up against a lot of fighters and even navigate the enemy castle. This is the level of detail that would be missing if this was a quicker story. So all of the extra pages really had a lot of good use here. We also get to see Megaman strategizing throughout the fight and wondering what’s going on. You could easily turn this into a nice little OVA and then extend some of the fights a bit. Due to just how many villains there are here, the fights themselves are still small for the most part.

After all, Megaman’s taking on fighters from the first Mega Man game and then others as well. The two longest fights would have to be the battle against Gutsman as Megaman learned about the gravity upgrades and then the battle against Geist. Both of those battles were definitely a lot of fun so that worked out pretty well. The structure is also in line with how it would be if this was an actual game adaption. Maybe Capcom should take a note from this manga and make a game where you fight some familiar faces but they have new abilities. No need to always be making new villains right?

The artwork here was definitely solid. The character designs are on point and I did like how the battle scenes were drawn. I think a good amount of effort was put into this adventure and it ultimately helped ensure that the villains felt like real threats here. Even Mega Man had to acknowledge their skills as he said an older version of himself would not have had a shot. It’s nice to see that he has been getting stronger after each adventure which makes sense.

As a final note, it’s only too bad that we didn’t see Proto Man step in. I guess he doesn’t always have to appear but of course it is fun when he does. Megaman barely made it through some of these fights so I’m sure he wouldn’t have minded the backup. In a way Geist is ultimately making more trouble for future villains though as we see that Megaman absorbed the upgraded robot master abilities so now he is stronger than ever. Talk about arming your enemies right? That’s the risk when fighting a hero who can copy abilities with a single touch. There is just no safe way to fight him.

I wonder if Megaman can copy abilities from minions too. We’ve never really seen him do that, but it could be because he just isn’t tempted. What could a minion have that he would really want right? We see that even the minions here got power ups which is handy and rather nice thinking of Geist. It feels like minions are usually left out but it’s important to power them up too since they are the first defense against Megaman. So if you make them nice and strong then you can potentially slow the blue bomber in his tracks.

Overall, The actual planet Voldos may not be explored all that much here but it is responsible for the new gravity stone. That is central to the plot so it all evens out in the end. It’s a good way to jump start a new story like this. Why be constricted to the games when you can come out with original plots right? I’d love to see an ongoing Mega Man title right now that’s story based with a lot of big battles. In the meantime these oneshots do the trick though and I would definitely recommend checking it out. There are no real negatives to be had here.

Overall 7/10

Seraph of the End: Guren Ichinose: Catastrophe at Sixteen


It’s impressive how badly this manga has started off but I’m only done with the first chapter so it could rebound. I might even be missing the vampires at this point but we’ll see how it goes from here. It definitely is interesting to see the demons around instead. Can Guren really save the world!? I’ll have a review up for this series as soon as it’s finished.

Overall 2/10

One Piece The Movie: Episode of Alabasta: The Desert Princess and the Pirates Review


Alabasta’s definitely one of the most well known One Piece arcs. For those who don’t answer with Arlong Park, this is the arc where people would say One Piece really got good. We got the first big villain group with a ton of memorable fighters and everyone got some action. I do think it’s an arc that has aged well but one that has been long since surpassed by adventures like Water Seven, Marineford, and Wano. Still, it’ a pretty solid adventure although I would say it’s weaker than the show version in just about every way so that’s the version that you would want to watch instead.

The film starts off with Princess Vivi as a child riding Pell throughout the kingdom of Alabasta. Things were really good back then. She then wakes up in the present aboard the Going Merry. She is with a band of pirates known as the Strawhats and a mysterious guy appears who can assume the form of anyone he has shapeshifted into before. He can add new people by touching their face. One of the faces he used was of King Cobra, Vivi’s father. She is worried that Alabasta is in danger so the crew sets a course for the kingdom immediately. She as not wrong, the terrorist known as Crocodile has set his sights on the land. Can the Strawhats stop him?

Now from the jump you’re assuming that the movie can’t possibly adapt a whole arc in one movie so some concessions are going to have to be made. That’s normal but at the same time it feels like the fights are what loses out most of the time. Some of the fights are practically off screen or we just see the end of them. Take the iconic Zoro vs Mr. 1 fight. It’s so short here that you’re barely able to get into it. I think the film could have focused on more of that and instead cut out the Robin flashback and some of the Alabasta flashbacks. If you’re reliving the arc then odds are that you’re doing so for the fights right?

Each fight just feels so short and you wish they could have been extended more. Even the Luffy vs Crocodile fights are pretty short when you really think about it. Of course they do get a bit more length to them compared to the others though. Things move at a very fast pace at least, you certainly can’t say that the story was dragging or anything like that. While I wish the fights were longer, it is still impressive that the movie went all the way to the end though.

There’s just no reason to choose this over actually watching the anime itself unless you desperately need to save a ton of time. In that sense this could be better as a rewatch or refresher for fans but if you’re a big enough fan to be revisiting an arc then you’ll probably just be watching the episodes again. Considering that this is a movie I kind of expected the animation to be better but I wouldn’t even say that is very impressive. Maybe it’s slightly better than the show?….I may not even go that far.

The animation style seems a bit different like it’s going for the more stretchy style like in Naruto vs Pain except that was stretchy so you could have terrifically fast fight scenes with a lot of energy. You didn’t really have that here so then if the fight’s going to be slower you may as well go with a more detailed style and that would be for the best. I did like the sound effects used when punching the sand though. That part did feel grander than usual.

I feel as though the film just wasn’t particularly high budget though. Maybe that’s why they had to rely on some extra CGI shots and a ton of still shots like this was a manga. Unfortunately those are also reused which ends up hurting the visual experience. So….the visuals didn’t quite live up to what this could have been which is what I’m getting at here. The soundtrack is fun enough though, has that classic One Piece feel to it for sure.

For newcomers it is probably less friendly to jump into than films like One Piece Gold or Strong World but I guess you just have to get on board and try to follow along with what’s going on. The story of Alabasta still hits right. It was a smart plan of Crocodile’s to use shapeshifting to get the country to fight amongst themselves. It certainly would have worked really easily if not for Luffy and the gang stepping in. For once I can’t even blame the civilians because the plan was quite thorough even including whole camps and villages being completely wiped out.

Crocodile works as a very solid villain. He’s smart enough to know when someone is trying to betray him and is also powerful enough to put a stop to that right away. Even now he is one of the more impressive fighters and the ability to turn into sand is really good. Of course haki would eventually wipe out that advantage but at this point in the story it really made him someone who could not go down very easily. His fights with Luffy were definitely a blast.

His group really gets no time to develop though. You won’t find any of them to be particularly memorable as they are taken down in short order. Bon Clay has the biggest role by far since he is the one who really jump starts the adventure by showing up and using his shapeshifting. It’s a good ability to have but mostly in non combat scenarios. Once you’re in a fight though then you need to have something else. Fortunately he does have his kicking abilities which are apparently good enough to even give Sanji a run for his money.

As for the crew, well they show up to take names. Zoro even looks like the Captain when the film first starts as he is in the front and all. He looks very capable throughout the movie and wins his fight with dignity so I’m reminded why he is my favorite Strawhat. Sanji definitely takes his share of Ls here like letting Bon Clay manipulate him during the fight but ultimately comes through for the team. Usopp has one of his best roles here since there’s not a lot of time for his comedic moments with how fast everything is moving. As a result he gets to tank one of the more painful looking hits and keeps on going.

You get the feeling that Usopp isn’t quite as powerful as some of the others but he certainly looks brave here. He came through when it counted. Chopper doesn’t get to do much but seems like a nice support. Nami even wins her fight 1 on 1 which was really critical. She’s not usually someone you have on the front lines so that was really impressive. As for Luffy, well he definitely loses quite a bit here even when everyone’s hopes are resting on him but he comes through in the end which is what counts. It was fun to see the film keep cutting away to everyone saying how Luffy was going to win while he was getting absolutely demolished in the fight.

Robin gets some foreshadowing here as we see a bit of her past but the film doesn’t really end up finishing that plot. Of course that’s what happens when your film just adapts one story arc in the middle of an ongoing. To be fair, it wouldn’t feel like a cliffhanger or anything with how the film ends. On that I can at least say that the film does have a true ending here.

Overall, Episode of Alabasta is a good film, but a weak adaption. I don’t think it’s impossible to adapt the arc into a movie effectively but you need to change up the pacing a bit. The fights absolutely needed to be longer to have really done the story justice. I also think that as a movie this film should have looked a lot better. Mainly the film’s only weaknesses are from when you compare it to the show though. If I saw this as a big One Piece movie in a universe where Alabasta did not exist in the manga, that would probably help it. It’s why I still say it’s a pretty good movie. You’ll have fun with it and it’s a nice way to see the adventure from another angle but of course you’re better off watching the show version so you get all the details.

Overall 7/10

The Expendables 3 Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

We have made it to the final Expendables film so far. 3 is a solid title and still beats the first although I wouldn’t say it is quite able to match up to the second film. That one ended up being just a little too good in the end. Still, if you want to see some solid action scenes and a pretty good blend of characters then you have come to the right place. The whole thing feels like it’s over quickly because of how much action is here.

The movie starts with the Expendables going on another mission and clearing it as always. They were able to rescue one of their older members named Doctor Death. Still, it was a tougher one than it would have been and one of their members gets injured. Barney decides to call the whole thing off and tells the Expendables to each go their own way. Age is the official reason for why he calls this off but we know the truth, it’s because the latest villain has him spooked. Conrad is the big bad this time and he used to be one of the most deadly Expendables of all time. Barney knows that the others will be in serious trouble so instead he decides to hire a bunch of newbies. I find it interesting that for the first time the team lives up to the name. These guys all do appear to be truly expendable in Barney’s eyes. Can they really handle this?

Expenedables 3 is definitely not the kind of film that’s going to throw a lot of twists and turns at you. From the moment he starts recruiting you can tell how this is all going to go. It might be because of that but the actual recruitment saga isn’t quite as hype as it usually is. I tend to really enjoy seeing each character get picked up and added to the team but it was hard to take most of them seriously. They just don’t see all that powerful compared to the old guard. I think if you wanted to get this across then you would have had to bring in a bunch of big names for the new team.

Matt Damon, Tom Cruise, Dwayne Johnson, Daniel Craig, etc. If you brought those guys in as the replacement squad then this would have been very interesting. Of course I’m not sure if they would love these roles but then you would have to actually stop and wonder if these guys would end up beating the older fighters. I think it would have taken the film to the next level. Still, I’ll give it props for being a more ambitious plot. It’s almost like you have two different movies here as each team gets their share. Of course if you’re a big fan of Barney’s crew you may be a bit disappointed since they don’t get to do as much here.

Church is gone but now you’ve got a guy named Max instead as the government guy who hands out the missions. He’s not quite as fun as Church but he can still help out in the field as needed. I like how nonchalant he is about the whole thing, Max has a lot of confidence here. Then you also have Trench appearing although his role is also fairly brief here. He gets some good shots in of course but that’s about it. I still like the rivalry dynamic he has but I feel like the end of his plot could have been longer. When Max assembles a team to stop Barney since the guy is going rogue, you expect some fun battles with team against team but they don’t show up until the climax and just end up helping out so it felt like a bait and switch. Yin’s role is also really small once again so he misses out.

One thing this film did better than the last two was in having the best villain though. Conrad is considerably better than the older villains as he has skills on par with the main characters and can hold his own verbally. There’s a nice scene where he complains about how all of the minions teaming up aren’t doing anything so he decides to show them how to change that. He knocks off two of them in the blink of an eye which was effective. He’s got a very sarcastic kind of demeanor too which works well. You can tell that the guy is super confident about everything that he does. It’s also fair to say that he was fairly deranged from the start to turning evil was always going to happen there.

As always Barney is a fun main character but I did disagree with most of his decisions here. Putting together a team just to presumably have them get wiped out didn’t make a whole lot of sense. If your enemy is the strongest one ever then that’s absolutely when you need your old team at the ready. They all really wanted to help too so it’s not like he was going to have to twist any arms. Just accept the help and keep it moving. That would have absolutely been the right thing to do here. When it comes time to fight then Barney is able to do what he does best and take everyone out of course.

For the old characters, they’re about the same as always. They’re always fun characters and Christmas is the guy who really has Barney’s back. He has a rivalry with Doctor Death since they’re both knife throwers. I was glad with how that plot line ended too and it made for a good way to close the film out. Doctor Death may suffer the most from the original team getting sidelined for most of the movie since this would have been his big chance to get a big role. At least we do see that the guy has not lost any of his skills from the action scenes that we do get though.

As to the new team, well there’s not a whole lot of time to get used to them. You’ve got the tough girl who is always saying how she doesn’t like men because they’re all awful. You’ve got the quick talker who can never be silent but comes through when the team is in a pinch. There’s the tech genius who knows how to handle a more modern operation and finally you have the tough guy who seems to be the leader of the group even when Barney’s around. I think this group could absolutely hold their own film but you just can’t compare them against the originals. They lose in just about every category and it’s hard to forget about the original guys since they’re still here. There’s a scene where the originals come in to intimidate the new ones. To their credit, the new guys don’t back down but you can’t help thinking that they would get absolutely destroyed in a fight.

Overall, The Expendables 3 is a pretty good film but it almost tries to tackle too much. The plot itself is also rather basic. If you just tell someone that this is a revenge film then that’s all you need to know. At the end of the day Barney just wants to take this guy out and fast. The actual villain plans and everything are really secondary. I think a better way to do this would be to have had the rest of the team get captured or something and that forces Barney to get a new team but that would be embarrassing for them. Either way the film’s just a lot of fun though and really breezes y.

Overall 7/10

The Expendables 2 Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

Expendables 2 definitely does a good job of taking all the good things from Expendables 1 and then moving that over to the next level. I’d say it’s the better film in just about every area which is really impressive right out of the jump. It’s not every day that you find a film which can do this. The movie is long so everyone has their chance to do something and you won’t have any big complaints by the end.

The movie starts with Barney and the gang pulling off yet another mission with the greatest of ease. These guys are a tough unit to beat after all. Especially now that Gunner’s back with the group and not going crazy. They even have a new member in Billy who has proven to be useful. Billy wants out though and says that the next mission will be his last. He’s not wrong and gets murdered by the new villains on the block. Church effectively forced Barney into this mission so the guy’s upset but he also just wants to avenge Billy no matter what anyone says.

The only lead is the researcher they rescued during this mission, Maggie. She explains that the villains have a box containing a computer with the locations of a bunch of Plutonium. The heroes are going to have to try and find a way to get one step ahead of these guys and then take the win. They’re outnumbered and outgunned, but never out fought so Barney and the gang are ready to win. Can they pull this off?

In the last movie it’s fair to call it the Barney and Christmas show since the rest of the team really didn’t do much of anything until the end. Well, this film makes sure to change that so it feels like a group effort right from the jump. I think that was a good idea because even though I’m a big fan of the main two, I can see how it would be disappointing if you were waiting for the others. The only exception to this is Yin who leaves the team early on and never returns.

The first big improvement here is that Church and Trench actually get onto the front lines here. After all their tough talk, it’s good to see them back it up. If you had any doubts before, you don’t need to have them now because both characters are absolutely locked and loaded here. They aren’t holding back and have a lot of great banter between them. Using each others catchphrases was a fun little thing to do and they really mow down a ton of enemies. One scene even involves dropping a gun under the car they’re driving so the other guy can pick it up. Certainly not something that’s easy to do.

Expendables 2 is very much a film where everyone gets their hype and that works out well. As always Barney makes for a very solid main character as well. He doesn’t back down to anyone and just keeps on fighting. I feel like there was even a Rocky reference with the punch combo he landed on the villain. It was probably the most impressive exchange he had in the whole film. The final fight also lives up to the hype of being the last battle and it’s why you always want to have a strong enemy to go up against.

Lee does well in his role too and takes on the other big villain here. He’s still the best guy Barney’s got on the squad and someone he can always count on. I like his confidence and I dare say Lee has more attitude than the rest of the fighters. That’s saying something since each of the heroes has quite a bit of attitude up their sleeve. Lee just outshines them all when it comes down to it.

I’m still not a big fan of Gunner though. I think it’s just hard to come back from what he did in the first film. Being a full on traitor is not just a simple mistake. It’s a huge deal if you ask me. Can’t really get around that personally. Toll and Hale still don’t do much but they have bigger roles than last time so it’s certainly a start. Then you have the new member Billy but he doesn’t last very long. Also, you seriously know exactly how things are going to go for him the instant that he says this is his final mission. You don’t walk away from that.

As for Maggie, she looks good here. She knows how to defend herself and can fire off the gun as needed so she doesn’t hold the team back. Barney was worried about this as the beginning but she was able to put his fears to rest which is good. Then you have the latest guest star Booker. He gets two scenes here that are both pivotal. The guy is clearly an expert fighter and knows how to defend himself even without a team. The fact that he can do so well solo is really impressive and shows why he is not someone that you want to mess with.

As for the villains, they’re an upgrade over the first film’s guys. Both of the main ones can fight. First you have Hector who is the right hand man of the villain leader. The guy is a good fighter and keeps it close with Christmas. This makes for a satisfying end to the fight and the guy was certainly evil but worked well in the role. Meanwhile the main villain was also fun. He could certainly fight really well and was definitely ruthless the whole time. Not quite on the level where I’d call him a really memorable villain or anything but he’s definitely approaching that point.

Expendables 2 really makes sure that you’re at the edge of your seat throughout the film. The action is nonstop and the writing is really good. Every character here is a big shot and talks tough in every scene. That makes for a lot of good banter and the movie is able to balance it out well so that everyone gets their hype. If you’re a villain then you do not want to mess with any of these guys or you end up paying for it. The movie never deviates from the kind of experience you think you’re going to get here and that’s not a bad thing. This isn’t the kind of film to have a lot of twists and everything but to just give you a lot of great action scenes.

I did have just one issue with this one though. In the first film you have the villains taking people hostage and I was glad when the heroes just fired anyway to take the villains out first. In a hostage situation that is the right response in most situations. You don’t just drop your guns because then the villains can quickly shoot you and then shoot the hostage anyway. I don’t see any scenario where dropping your gun is the right option. In this film they lost that character development and dropped their guns…so the villain murdered the hostage. It reminds you of how futile that whole thing was. So the big lesson here is if someone tells you to drop your gun, you’re better off going out in a blaze of glory than actually dropping it. It’s similar to the whole “Don’t get in the car” when the guy with a gun tells you to or anything like that. The situation will only grow worse and worse if you follow those orders to better to make a break for it and at least have a chance to survive.

Overall, Expendables 2 was definitely great. I’d certainly recommend it. I think it’ll be very hard for any film to top this one with the amount of big name action stars running around and taking names. Even though there is a third film, this is the one that you would want to consider the peak. The others just aren’t quite ready to be at this one’s level just yet. If you like action and want to see a lot of characters sizing each other up and getting ready for battle, then this is the title for you!

Overall 8/10

Saint Seiya: Soul of Gold Review


It’s definitely good to have the Gold Saints back in action. They mostly just got wrecked a lot in the original series although some god to have their moment to shine in the Hades arc. This time they have a whole show to themselves where they can really get to cut loose and it works really well. The show can be rather formulaic so you know what to expect but it ends up being a great show from start to finish.

The show starts with Aiolia being mysteriously revived over in Asgard. He’s unsure of how this could have happened as he is sure that he died. Well, no matter. Aiolia has to head over to Hades to back up the bronze saints but he is asked by Lyfia to stay and save Asgard. The place has become very corrupt as the God Warriors serve Andreas now. Hilda is sick and unable to take control and Odin is sleeping as usual. If something isn’t done quickly, all of Asgard will fall as the villains raise up the world tree.

Usually Aiolia could just end this in an instant but it won’t be so easy this time. For starters, the World Tree absorbs the energy of the Gold Saints so their abilities are heavily nerfed. Making things even worse is that the God Warrior have their abilities amplified at the same time so what ends up happening is a double disadvantage. On the bright side, the rest of the Gold Saints have been resurrected as well. Fighting as a team has never been their strong suit but perhaps Aiolia can rally the group to save Asgard. Then they will head over to help Seiya and friends.

I may as well say now that they don’t get to help Seiya and friends but you probably guessed that since it would have completely changed the timeline. That could be fun in a way as a massive plot twist but keeping things separate isn’t a bad idea. It’s fun to just see the Gold Saints hanging out and we get more of their personalities here since there’s some down time. In the main series you certainly didn’t have time to see the Gold Saints just hang out and grab a drink. I would say the first part of the show is more of a creature of the week format as they beat up on a poor God Warrior with their own God armor and then end up fainting. Rinse and repeat until we get more structure.

It’s not a bad set up though and will remind you of the classic Saint Seiya structure. At no point would I say this show gets close to the original but it still works well. The first reason for this is since this is an original story, you don’t know how it’s really going to play out. After seeing the classic adventures in a few variations, it’s fun to see a brand new ordeal here. Even the tone and feel is a bit different since the main characters are the big shots here and not the Bronze Saints surpassing their limits all the time. We’ve got a bit of a mystery subplot with how Lyfia will randomly stare at the Saints once in a while with a dangerous look on her face and of course the tensions of Saints acting in another jurisdiction.

The animation isn’t great here but it works well enough. They put in some extra effort for the climax as well. I still wish we can get a truly top notch Saint Seiya animation at some point though. Some of the movies look great and take the lead there but I’m talking about a Studio Pierrot or Ufotable kind of production. With how flashy all of the Saint designs are it would be really easy to make the fights look amazing. Regardless, it works well enough.

As for the soundtrack, I wouldn’t say there are any real standout themes here. The music all feels almost free domain at times. The opening has a very good opening beat but then it fades from there. Also, there are a ton of sound effects in the song that make it hard to just listen to casually. I think they could have done better on this front. There are a few decent themes scattered within but I wouldn’t call this a very good soundtrack.

Before I jump into the characters part, I also have to give the series credit for directly referencing the old Asgard arc from the show. As an anime exclusive arc I’m sure they may have been tempted to ignore it but that arc was quite solid so I’m glad that it was still relevant. We learn about how these new God Warriors came into place and it makes sense since the Bronze Saints didn’t hold back against the last ones. It also reminds you that these guys would be easily dispatched if not for the tree messing up with the balance the whole time. Take that away and things would be different.

All right so Aiolia is the main character here and he makes sense as the pick. He’s easily the character who is the closest to being like one of the original characters. He is a hero who does the right thing and never wavers. That’s something that most of the other Gold Saints could learn a thing or two about. Aiolia also tends to lose quite a few fights here as a result but by exploding his cosmos he is usually able to win in round 2 or make a last second comeback. While most of the Saints seem fixated on doing whatever they want or protecting Athena, Aiolia seems to actually believe in justice which is important.

He was always one of my favorite Gold Saints and he certainly looks good here. We also get to see Aiolia’s older brother Aiolos. I was surprised that he was resurrected since he died so long ago but I was definitely happy to see him. He’s as tough as you’ll remember from back in the day and he gets a good role here. It’s not a particularly big role until the end so you have to wait, but it’s worth it. It’s safe to say that he’ll always be the best Gold Saint. Not saying he’s the strongest but he’s the coolest.

I never cared for Mu much. Usually he prefers to just watch all of the fights instead of doing anything which is annoying in itself. Then he went full on traitor in the Hades arc and kept on sinking and sinking. Well, in this show he’s not bad. He still seems a bit weaker than the other Gold Saints but the guy is more of a defensive fighter so that makes sense. When your main technique is a big shield…it’s inevitable that somebody’s going to break it. That’s how these things always go. Mu does his detective work in the show and helps find the weakness to the tree though.

Usually Dohko is in the same camp as Mu in terms of just watching everything the whole time but he gets a little more involved here. As one of the more powerful Gold Saints I expected him to do more than what he did. He’s still around for some battles though. Then there’s Aldebaran who is still the strong man of the group but his fighting style is what really lets him down most of the time. The guy always crosses his arms as his fighting stance which doesn’t work. I mean his big attack is then unfolding his arms with a great push. What kind of combo is that?

Aldebaran badly needs some new material. I think you can only get away with that if you’re one of the stronger Gold Saints and it seems like this guy would get smoked by most of the others. Scorpio Milo is one of the Gold Saints who looks really solid the whole time. He just wants a good fight and is eager to fight the villains. He also takes Camus’ betrayal very seriously and just wants to beat the guy up. He ended up being a lot more engaging than I expected him to be.

Unfortunately Camus is the perfect contrast here as that guy looks awful. It wasn’t enough for him to be a traitor once, he has to do it again? His whole character here is that he’s with the Gold Saints. Yeah, they explain why but the reason is as shallow as it gets and I don’t buy into it being reasonable. So I was rooting for the Gold Saints to absolutely devastate this guy in the fights. Just get him out of there asap. There was no coming back from this.

Shura is one of the Gold Saints who doesn’t get much of a role. With 13 episodes and 12 Saints it makes sense that some wouldn’t get much of a role. Especially when some Saints get a considerable role so there is even less time for the others. Shura gets to prove that his sword is the best though. Aprodite gets the smallest role but to help make up for it, the writers made sure that his moment really counted at the end. So in a way you could say that Aphrodite ended up being one of the more crucial pieces in the whole show.

Deathmask gets an entire character arc here. He starts off as a very annoying guy who refuses to hel and just gets in the way the whole time. Definitely the kind of character that will make you shake your head. Fortunately after that he starts his journey of recovery although it takes him a long enough time that things get a bit tragic for him. By the end he’s learned what it means to be a hero but it sure takes him a long time. He was still one of my least favorite characters by the end of it. He’s lucky that Aiolia didn’t knock him out when they first met.

Speaking of which, the show continues the urban legend about how a fight between Golden Saints will take 100 days or something like that. It’s a great story but we’ve seen many Gold Saint battles at this point and they’re still over rather quickly. 100 days would really imply that their powers and abilities are exactly equal but this just isn’t the case. I think the Saints tend to overestimate themselves a bit which ultimately ends up coming back to bite them. I do like the bravado though.

Now we come to the big 2 Saints who get a lot of hype in the show. First up is Gemini Saga and whenever he shows up all of the villains start to panic. I like that he is given this much respect because he has definitely earned it. Gemini Saga was the highest ranking Saint who was even in line to become the Pope after all. (Aiolos was the #1 choice though) While there is always a fun debate to be had on whether Virgo Shaka is stronger, either way they are near the top. Even while nerfed Gemini Saga was able to hold his own against various opponents here. He always has a very cool demeanor to him and I was glad that he still had that presence here.

Finally you have Virgo Shaka who really did look quite good here. He was even portrayed as a bit of a mastermind and really came through when the team needed him. His attacks have the most variety to them and since he is the man closest to god in this verse, he is able to even handle the various demi gods and actual gods that show up in this show. Ultimately he still isn’t unbeatable or anything but when he shows up you can expect that the villains are going to have a tough time.

Andreas is the main villain of the series and he’s your classic evil dictator. The guy acts really nice the whole time but he is tricking people to be used in live experiments and only cares about conquering the world. His nice personality is all an act but unfortunately one that works well. Everyone trusts the guy and the sad irony is he probably could have become the King legitimately with how people liked the guy. I guess he would never settle for being second fiddle to Odin though. So Andreas is okay but I wouldn’t say he is super memorable.

Loki makes for a much more interesting villain and that guy is also a lot more powerful. As another true god in the Seiya verse, you would expect him to be strong too. Perhaps not as strong as Hades, Poseidon, Zeus, Athena, and Odin as the 5 great gods here but he would be about as strong as Hades’ two right hand men. Of course we canm’t take this standing too seriously as Athena always looks super weak and Odin can’t do anything for himself. Loki also appears to be stronger than Hypnos and Thanatos, that or Seiya and the gang are just that good.

Either way you should be satisfied with how Loki looks. He shows up and starts to dominate right out of the gate. His abilities are the real deal and the fight actually goes on for quite a while. He’s got the kind of confidence you would expect from such a villain too. On the hero side we don’t have any gods to aid the heroes but we do have the heroine Lyfia who is always around for moral support. There are quite a few twists about her seemingly evil mode. For her normal state though, she’s nice enough. The show starts to mess around with a possible romance involving her but never really goes through with it so we can write this off as normal admiration.

She certainly owes the heroes a lot for saving her people and the people of Asgard owe her even more since nobody was helping. Lyfia was really the only person trying to stop the evil in the kingdom which paints a very bad light on the rest of these guys. She can’t really fight but considering that everyone here’s an easy planet buster it’s not like she should be expected to battle. Just summoning everyone here was enough.

Frodi is the main God Warrior here and while that means he’s a big sucker who bought into all of the villain plans, at least he means well. I don’t usually have a lot of patience for these guys who are just following the rules and don’t think about the truth. I should think the whole thing is pretty obvious when Hilda is “sick” and Lyfia is trying to help take down Asgard’s ruler. Shouldn’t it make you think a bit if the royal family isn’t happy with what’s going on? I would have just liked this guy to try thinking ahead a bit more. In terms of ability and design though this guy was fun.

Fafner is the worst member. Every villain group tends to have that one creep and that’s Fafner in this case. The guy likes to run human experiments to make the villain tech work better. He uses people to power up the tree and to increase his own energy. The guy can’t fight nearly as well as the others and usually gets taken down quickly but any scene with this guy is usually annoying.

Heracles is the power member of the villains but I didn’t find him to be very impressive personally. He gets wrecked by Aldebaran really early on and never came back from that. He is one of the only God Warriors to not get any kind of convincing win. The guy talks a big game that he just can’t back up and doesn’t have many long range options. When you’re weaker than the others and are the “power hitter” of the group then that’s a problem.

Surtr is the guy who guilt trips Camus the whole time but I don’t even blame him for that. That’s all on Camus for being a chump here. In battle Surtr is decent. He prefers not to just jump into battle and relies on strategy but that shouldn’t be mistaken for being weak. He just fights in a smart way but if he has to get into the ring personally then he will. This is why the guy’s such a big threat. I liked him well enough and he was one of the better members of the group.

Another solid member was Sigmund and this guy has more of an honor code than the others which is always appreciated. This guy wants to win on his own merits and as a reward of sorts he gets to fight Gemini Saga. I liked this guy through and through. Of course he is still on the wrong side of things and didn’t think any of this through but at least he isn’t using any cheap tricks and that goes a long way.

Baldr is the last big member of the group and he’s the one who became an actual immortal which makes him very dangerous. His fight against Virgo Shaka is one of the best parts in the whole series as a result. Both of these guys are a lot stronger than the average fighter and you can feel it in each of their moves. They can counter any attack thrown their way which leads to a lot of back and forth. I liked Baldr quite a bit and he has a fairly emotional backstory. I thought it was sadder than most of the others at least.

So the show has a very solid cast of heroes and villains which always goes a long way to making the show great as well. As you can probably guess, there is a lot of nonstop action here as well. The battles never really end as each episode will throw something at you. Then the climax is a bunch of other battles in a row before we get the big team up. Seeing the Gold Saints team up is also a very nice moment. Soul of Gold did well to take the premise of having the Gold Saints in the front lines and making the most of it. It’s why this works so well as a spinoff.

Overall, Soul of Gold was definitely great. I really didn’t have any big issues with it. Of course it would be nice if the show was longer and could get more arcs but it would probably get more and more difficult to do this without having them get in the way of the main series. After a while it may be forced if the heroes aren’t able to get to Hades. The ending also could have been a bit different, I’d prefer many different options to how things played out here. In a way it’s because it feels like a bit of a cop out. The classic “If you didn’t watch the show then you didn’t miss anything” kind of feel. I always think making the whole show not feel important after all is a shame. It doesn’t take away from the experience but it would be nice to tell someone they have to watch this to find out what’s going on in the Saint Seiya saga. With the way the ending goes (Don’t worry, it’s not a dream) you can’t really say that but I would still highly recommend this to anyone who wants a good action story. In this case it is highly recommended you watch the classic Saint Seiya show first though.

Overall 8/10

The Expendables Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

This is definitely a film that you had to have seen around a lot back in the day. It got quite a bit of promotion because of how many big names it was grabbing. The concept was always solid as well with all the action going on. Well, the film lives up to the hype pretty well for the most part although if you’re watching some specific characters then you won’t be in luck here.

The movie starts with Barney’s squad of Expendables saving some hostages and destroying the terrorists. One of their members (Gunner) goes too far with this though and Barney is forced to take him off the team. He then receives a new mission for the team by the mysterious Mr. Church. The group has to head to Viena where there is a lot of strife going on right now. The people are suffering as a group of rogue American forces have conspired with the King to take the place over. The heroes have to take out General Garza which should effectively stop this movement in its tracks. If they do that they things can finally go back to normal. This is an extremely difficult mission though where the heroes will be heavily outnumbered. Can their band really take out a whole army?

The film starts off with a lot of action right off the gate which is good. I also liked how for once the heroes didn’t just drop their guns when the villains took a hostage. I’ve mentioned in the past how this is always a bad idea and the characters here seemed to know it. In general the Expendables are very reluctant to drop their guns which is good. If you do that then the villains can just take out the hostage and your group at the same time. We also got the “traitor” fairly early on with Gunner. Cracking immediately was not a good look for him although apparently it just tends to happen to guys who are in the field for too long.

We get the best scene in the film very early on though as Barney gets his assignment from Church and then Trench shows up. Both Church and Trench don’t really do anything for the rest of the film which is unfortunate but it was such a fun scene to have the 3 of them in the same room like that. The banter and hype levels in that scene where through the roof. It was only one scene but you could already see a solid dynamic between the characters.

That’s really one of the biggest strengths of the film. The characters all have big egos and are top notch in their respective fields. Only the best of the best can be Expendables and if you are in a position where you’re a rival or working for Church then you’re at that level too. So there’s a lot of tough talk throughout the film and it works well. The banter here is very strong and the writing is definitely on point. I don’t think the film would be nearly as good without that. Even the villains talk tough to each other the whole time. In this movie, everyone can talk tough and everyone can fight hard which makes for a good balance.

Then of course there is a lot of action throughout the movie as well. The gun fights don’t hold back and we also get a lot of close combat battles as well. The film never really runs out of explosions and fighting. The highlight fight would probably be Yin taking on Gunner since that felt like a real boss fight. Of course seeing the heroes beating up on the random minions is cool too and all but it’s always nice when you have a villain who can really fight back as well. The characters all have different fighting styles too which works out well so it’s not all the same kind of action scene throughout.

The movie has some decent themes as well. They may not be super memorable or anything but they work well enough with the scenes. Expendables is a film that moves fairly quick so you’ll be at the end of the film in no time. There isn’t a whole lot of down time between action scenes either. So as long as you’re enjoying the hype of all these characters looking so good then you’re definitely going to have a blast here.

While the movie is very intense, I would say a lot of the action is very stylized so it’s not too bad. It’s much more like John Wick than Halloween for example. So most of the scenes are over quick and I wouldn’t say they dwell on the violent scenes. The only scene that was a bit much is when Sandra is tortured by the villains through waterboarding. I definitely could have done without that as that’s always the kind of grit I’d rather the film just skips. We know these guys are villains and don’t really need to go any further than that. It hurts the film’s momentum a bit there.

That’s really the only issue I had with the film though. Beyond that you’ve got a fun cast and lots of action which is always a good combo. Barney works well as the main character and clearly has a lot of experience here. Without him getting the group set they probably would have been in for a rough time. You also get the impression that he is the glue that keeps the team together. He’s always got a quick comment ready to defuse any situation as needed. That’s not something that just anyone could do.

Christmas is a solid right hand man as well. I like his confidence and he may be the only character who surpasses Barney in that aspect. Christmas really isn’t afraid to get his hands dirty and may be the best close quarters fighter in the group aside from Yin. You can always count on Christmas to get in there and get the job done. He also has the best working relationship with Barney and their banter is a lot of fun.

Now, if you are a fan of the Expendables as a team then you may be disappointed that quite a few of their members don’t do much. Aside from the main two who spend most of the film without the rest of the group, the only ones to do much of anything are Gunner and Yin. The rest are saved until the climax where they help out but the film is nearly over by then. For Yin, he’s a solid fighter but I was surprised that he wasn’t a bit stronger.

The whole time you figure that he is absolutely going to crush his opponent and instead he’s on the losing side. Perhaps that’s not so bad but as his first big fight you just expected him to do better. I suppose martial arts aren’t as handy when you’re fighting someone who is already an expert fighter in their own right but I still thought it would go down a bit differently.

As for Gunner, well I definitely didn’t like him. The guy completely cracked and the first thing he thinks to do is to join the other side? Nah, I don’t want someone like that on my side. That means you can absolutely never trust him again and so that really means that he’s an absolute liability. Once you go traitor you don’t really go back so easily.

As for the heroine Sandra, well she gets a lot of credit for being so tough under pressure. Ultimately she never betrays her ideals and also stays home until the very end. It may have been wise to leave but now she can proudly tell her people that she was here from start to finish. It was definitely not an easy journey either. The villains really gave her a tough time here. As for the villains themselves, well Garza got better by the end but he’s really not smart at all. The scene where he starts to give a big speech while surrounded by the other villains was a really horrible idea and you can immediately tell how that’s going to go.

As for Monroe, well he’s your classic villain leader who just wants a lot of power. Not much to say about him and I can’t say that I liked the guy at all. Posturing is all good and well to an extent but beyond that you need more of a big plan to stay in power. Even if things didn’t go great for the Expendables he still would have been doomed down the line.

Oh yeah there’s also a small romance subplot where Christmas finds out that his girlfriend is cheating on him. It feels like an extremely random subplot to be sure and that should have definitely ended the romance right away. There wasn’t much of a good excuse either. In their line of work the Expendables probably shouldn’t start a romance anyway since it might end badly though. At that point you should probably just fly solo because it’s such a dangerous profession.

Overall, The first Expendables film is pretty fun. It’s nice to get the nonstop action here as the heroes all show their stuff. I look forward to Church and Trench getting bigger roles next time though. They had the best scene here so imagine what they can do with some real screen time? The rest of the Expendables squad needs to get more action next time too though because you could really say that over half of this film is just the Barney and Christmas show. The others really got the shaft for the vast majority of the film.

Overall 6/10

Lord El-Melloi II’s Case Files {Rail Zeppelin} Grace note Review


It’s time for the next installment in the Fate franchise. While Zero may not have ended up hitting it out of the park for me, it set up a pretty solid framework with the Grail War and this title takes place after that. While you never really think that El-Melloi will be entering a Grail War since that would really end up being a completely different kind of series, it has enough connections to the main adventures to stay hype. Throw in some fun mysteries and this ended up being a great ride.

The series starts off with an episode 0 which is easily the weakest episode in the series so you may as well start with 1 tbh. It sets up the world to those unfamiliar with Fate. Magic is something that most people live with and manipulate nowadays. Those of the Clock Tower are especially familiar with magic as they tend to train the most skilled mages. The main character here is Waver although he has now taken on the title of El-Melloi II in part because he is being blackmailed by Reines but also in part to prove that he can handle the job as the previous El Melloi died during the Holy Grail War. With his loyal friend Gray at his side, Waver teaches classes of promising students in the ways of magic. Waver also hopes to enter the next Holy Grail War so that he can see Iskandar one more time and get some closure for being one of the only survivors of the whole event.

It’s hard to even call this the full premise of the show because there’s a lot to unpack but what you mainly need to focus on is that this is a case by case series. Waver will always be thrown into some kind of magical mystery and has to solve it fast before the various magical departments start to make a mess of things. There is always a whole lot of infighting among the different magical groups and in a world where any of them can curse you in an instant, you have to tread carefully. I wouldn’t say Waver is always super diplomatic but he tries to at least keep up the appearance of being calm and collected.

So in episode 0 a cat ends up dying and it turns out that this was to lay a lethal curse on Waver. He has to quickly team up with his two students Flat and Svin as well as Gray to track the culprit down before it’s too late. Unfortunately as in Fate/Zero Waver is still very weak and did not have enough ability to save the cat. The cat is able to help to an extent thanks to Gray being able to sense its presence so they track down the culprit but starting your show off with an animal dying like that’s a pretty bad idea. As I said, you should probably just skip episode 0. Fortunately the rest of the series was strong enough to get things back on track.

Right from the start it’s also fair to say that you can feel the high production values here. The animation is really great. There’s a lot of detail in every scene and the colors are always striking. It’s definitely got the same kind of style as the main Fate titles and we also do get some fight scenes which go all out. Now, I wouldn’t quite put them on par with the bigger fights that Fate has to offer but it’s makes for a satisfying watch all the same. The battles have a lot of weight to them even if there aren’t a lot of them.

The soundtrack is also master class here. You have a lot of great tunes which have the same level of drama as Fate/Zero. I also liked the opening here quite a bit. It’s not really an action packed one or anything but works well for the mysteries with how ominous it is. Usually the music will start playing after some kind of dramatic statement and the opening starts so this is styled well. There was no expense spared in this title’s production, that’s for sure.

As for the main cast, they’re solid. Waver is much better than he was in the Fate/Zero days so I was glad to see that. This is the kind of improvement that helps a character go a long way. It would be nice if he could fight more but he has helped to bridge this gap with the knowledge that he has acquired. He knows enough to be a teacher after all and his theories/knowledge allow him to crack the many cases here. He’s like a Sherlock Holmes of the magical world. I imagine that the magical setting here makes it a little easier for the writers since you can keep on adding new concepts though.

Waver rarely shows any fear or anything like that and is perceptive. He’s just a strong all around lead and also knows when to back off and just let Gray do the fighting. It would be nice to see him enter the Grail War but ultimately you can’t fault him if he wants to back out as well since there would be a lot to lose and not a whole lot to gain at this point. For the most part there are rarely casualties in the Grail War outside of the combatants so he should be safe in that case. Even if his title is temporary, Waver has also crafted a whole new life now so why throw it all away?

As for Gray, she’s still a bit of a mystery. We still don’t know the full story behind her. She looks like Saber and is said to always be close to death which came in handy during episode 0. She seems to be a type of Pseudo servant like Mash from Grand Order although she isn’t amped up with technology or anything like that. Instead she carries around a talking cube who seems to be a personality that she created to nerf her abilities. When she has to go all out a Sword Art Online type voice rings out saying that the false personality has been disengaged and then she is able to fight harder.

I don’t know exactly where that’s going but she makes for a very intriguing character. I’m also glad that there is at least one big fighter on the hero side since it inevitably means that we can have some strong villains as well. Her big fights against Faker are some of the highlights of the show after all. Gray’s a very earnest character as well who always feels out of time but takes everything in stride. It’s like seeing a What If for a servant who sticks around after the Grail War to help in everyday life. She could crush almost every character in the cast but doesn’t have to fight like that too often. In a way Waver has a top notch bodyguard at all times though.

Reines makes for a fun heroine and a good troll character throughout the show. As mentioned, she really forced Waver into this. While she claims that she wasn’t going to murder him, it certainly seemed like that at different points in the flashback so I can see why he was getting nervous. Now she mainly teases him while helping out from the background. She’s often a lot more helpful than she lets on. She has the ability to detect magic with her eyes which is handy at first glance but there are so many downsides that I would not want to have it.

One such downside is that she gets intense pain spasms if the magical energy is too high. Considering that this is the case for all strong fighters, it gets to her quite a few times. She always has a cheerful disposition though and has some solid banter with the other elites at the Clock Tower. Reines can hold her own and once she is of age and gets the title formally, I’m sure she will do a great job. The anime has a lot of solid banter between many characters and she is certainly consistent in this.

Flat is one of Waver’s students and while he isn’t bad, he can be a bit boring. He’s a very by the books kind of kid who does well in class and takes everything seriously. As a result he’s seen as more responsible and does well but just doesn’t have much in the way of personality. Meanwhile Svin’s the go getter who is always trying his best. I like how he keeps trying to positively “curse” Waver by calling him things like “The Powerful Waver” or “The All Knowing Waver” since we learn in the first episodes that merely using titles next to someone’s name can actually cause good or bad things to happen to them.

So it was a nice way for Svin to try and help his teacher even if there was no effect. On the other hand, he’s got a big crush on Gray that’s so intense he is usually not able to talk to her much and gives her the impression that he doesn’t like her. There’s also some kind of berserk mode within him that causes him to lash out against Gray for some reason. This isn’t something that is delved into at all so it will remain a mystery. I guess it ties into his abilities and her near death state but it’s hard to say why there’s a connection. Waver is aware of it as he forbids Svin from being near Gray. It speaks badly of Svin’s willpower though.

With the opening episode out of the way, the next adventure is more of a flashback to see how Waver became El Melloi. He ended up getting kidnapped by a mage and met his future best friend Melvin as they had to team up and take the mage down. It was tough since neither one of them really have any powers but they were able to use evil spirits to get the guy by taking advantage of the temple. There was good strategy involved and it was a fun enough episode. Not really a mystery like some of the others but it was a good one shot.

Melvin also makes for a good character. He’s someone who is always on Waver’s side and he’s rich which is always handy. At the same time, it does seem like he will prioritize “fun” over everything else so even if it means that Waver will be in danger, he’ll take the risk. So you can trust Melvin to an extent but you probably don’t want to be around him or you could be in danger. He also seems to have some kind of terminal illness which pops up now and again.

We then get another quick mystery where someone has been murdered and there are a bunch of suspects in the estate. From research partners to family members and the maid, El Melloi has to figure out the true culprit quickly or the government will probably pick someone off at random. This is the first big appearance of Hishiri who will always be a thorn in Waver’s side. See, she’s from the Department of Policies and they just want results at all times. She makes this quite clear to Waver and so “Justice” will be served whether it is just or not. Often times she is basically used as a timer so Waver has to hurry. It was an interesting case and of course it does involve a lot of spellcasting and plotting in order to get the situation just right.

Hishiri is a fun villain. While she may help the heroes at times, I would consider her to be an antagonist because she will do whatever policies says no matter what. At the same time, if Waver will save her some time then she’ll help him out. It’s not like she’s actively malicious but to me she may as well be if she’s that calm about just grabbing innocent people. There’s even one case where she intentionally hides evidence which could have gone badly. It’s very rare where she is actually very helpful.

There’s also an episode about Waver finding out what happened to his favorite tea shop which closed down due to suspicious circumstances. It’s more of a low key episode although it is one of the few times we see his students fighting. Gray also gets an action scene of her own and I’m always up for that. They rarely let her go all out but when she powers up that’s really game over for these guys.

Now we get to the first big case. So there was this mage who created a bunch of lightning but was super sloppy and died. Now the strikes are getting more and more frequent which is putting the whole estate in. Waver is called in to help and find a way to dispel this while the holy grail is dangled in front of him like a carrot. If he helps out here then it will help his chances of being in the next Grail War. This one plays out like a classic mystery with the lightning slowly taking its victims and we have to see who is really responsible. Is someone actually causing these strikes to occur or is it just an accident? Hishiri certainly doesn’t think so and already believes she knows who is causing this but Waver has to be sure.

There are a lot of suspects as always and I think it’s fair to say that nobody really believes this is just random coincidence right from the start. That would have been really hard to buy. We get some action in the second half of this and the ending is definitely an interesting one. A character makes a very dicey decision involving a portal although….I don’t necessarily disagree with it. Honestly in that situation I would say it might even be the right move. There is also a bit of a cliffhanger leading into the Zeppelin arc.

Right before that arc though we get a filler slice of life episode with Gray, Reines, and Luvia hanging out. The three of them have fun at the mall until they are warped inside of a reality marble and have to get out. The thing is, who is targeting them and how do they get out of this? Luvia is a strong fighter but Reines can’t really fight and it’s risky on if Gray should show her true powers here. It’s a fun episode though, certainly a lighthearted one with low stakes but the dialogue is strong as always. The reveal on who the culprit was is also very unexpected and works as a solid twist.

Luvia doesn’t get a huge role in the show but at least she got one big episode here. Her hand to hand skills is refreshing to see as most humans in the series don’t seem to know how to fight all that well. Personally if I lived in a magical world like this I’d want to be able to defend myself but it doesn’t seem to be the highest priority for a lot of the mages.

Finally we have the 6 part Rail Zeppelin arc. Basically the Zeppelin is a train and on it is a big auction for magical eyes. You can buy and sell them at will here. Why does Waver care? Well, his piece of Iskandar’s cloak has been stolen and it will be impossible to summon him in the upcoming grail war if he does not have that. It’s imperative that he grabs this at all costs. Meanwhile someone is naturally murdered on the train so everyone is alert. Was it infighting between Spiritual Evocation and Policies? Was it the member of the Anti-Clock Tower faction who is on the train? One of the many sorcerers here? Waver will have to find out and quickly as the murderer may also be the thief that he is looking for.

We get quite a few new characters here of course although maybe not as many as you would think. It can be a little hard to choose who you think the suspect is at times because not all of the sorcerers really get a big role here. You have Leandra who is effectively the top member of the train. She makes sure things are going smoothly but perhaps wanted to shake things up a bit. She doesn’t do a lot in this but is around the whole time. There’s even a JoJo’s type summon which is part of the train itself and helps with transactions.

There is the ticketmaster Rodin who is always very ominous. As someone who’s always been around the train you can see how it would be easy for him to make a move. I liked his design for sure, you have to take him seriously after seeing the guy. Then you have Yvette who is one of Waver’s students but also likes teasing him to no end. She’s super rich and has many resources at her disposal. Naturally it wouldn’t be hard for her to have stolen his artifact if she really wanted too. I can’t say that she was one of the better characters though. Her teasing is more excessive and not quite as fun as Reines. Additionally there’s also not much more to her character than that.

Then there’s Olga and it’s fun to see her since her role in Grand Order was so small. At the same time because of that it’s hard to say that she’s ever truly a suspect since we know her future state. She isn’t quite as powerful now of course but she has a memorable role and helps out quite a bit. Things don’t go quite as well for her butler/assistant Trisha who doesn’t last very long here. Every train murder mystery needs its victim after all and this was her role.

Finally you have Karabo who is one of the Anti Clock Tower guys. The show doesn’t get into the whole factions part much but it’s probably self explanatory. The Cloc Tower is an elite group of sorcerers and training them for the Grail War. I’m sure many oppose the group on principle. Karabo wants to get rid of his eyes for reasons which are explained later on but the whole time you wonder if it’s worth it. Aside from the fact that losing your eyes is pretty bad, it seems like they won’t even give him normal ones in exchange so he’ll be blind.

It’s a magical world though so I’m sure he can buy new ones somewhere. The downside is he’ll lose his powers. His ability is that with his future eyes he is able to see events from the past by making contact with someone and of course can see his own past. The best part of the ability is that he can bring past attacks to the present. So for example if he throws a punch and misses, he can try to get you back to that spot later and then instantly resummon his old punch at any time. It means that the longer a fight goes on, the more he will be at an advantage.

The downside though is that he can’t control the eyes really well. Imagine having a painful experience or a sad memory and it will suddenly appear in front of you at any time. That’s not very easy to deal with, especially if it happens very often. The bad experiences will keep on piling up. It’s a unique downside to an ability as you don’t often see things like that. Karabo’s a fairly nuanced character as well and I liked him.

Then you have Faker who shows up as one of Iskandar’s allies from the distant past. Having a real servant here is a blast and she immediately leaves a big impact on the series. I can say that she single handily elevated the show up a star because along with her presence meant that we got some big fights between her and Gray. The show may not be a big action most of the time but having big fights for the climax is always a very good idea and the show made the most of it. I also liked Faker as a character quite a bit. She’s serious and knows how to fight but also has an honor code and won’t just be destroying people for no reason. She gives Gray a breather at one point when the heroine is clearly not doing so well and that does a lot for a character.

An honor code is huge for a villain because it separates the ones with no vision or who just won’t work for me from the big all stars. Faker’s also clearly stronger than Gray which makes sense since a servant should always beat a pseudo one. If she went all out from the beginning then the encounter would have been brief. Since she held back we got to have several fights which were all a blast. Then you have her summoner but as the arc is a mystery I won’t say who that is. He looks good though and clearly has a lot of plans at the ready. I see him being a big threat in the adventures to come, whenever we get the big continuation. Since I liked him here I’m definitely cool with that, it’ll be nice to see what he’s got up his sleeve.

Well, that brings us to the end of the adventure. It was definitely a great ride. It’s a title where you feel like they probably skipped some stories and adventures though. It’s hard to describe but it’s the little things like a supporting character appearing in back to back cases but it seems to be a big deal that he or she has returned. Things like that, but if it means getting to the big parts sooner then I can’t turn that down.

A big part of what makes the show fun aside from the big action scenes and top notch animation/soundtrack is that the mysteries are handled well. I do like a solid mystery any day and these cases are all very sound. It’s also unique because they all use many different magical concepts within them. Half of it may be things that are made up just for Fate but the concepts are always explained so you can follow along. It means that you may rarely ever get ahead of Waver since you don’t even know the rules of engagement but the explanations are always satisfying.

A good mystery should keep you engaged throughout and the show pulls that off. The cast is also solid enough to the point where you can enjoy even just the talking scenes or the more low key moments in between cases. There are also a lot of cameos from other Fateverse characters so they’re always fun to point out. Of course I’d love to see Shirou and the gang show up at some point but I suppose they may end up stealing the show as a result if that were to happen.

Overall, I would definitely recommend checking this show out. The name may be a bit of a mouthful but I just think of it as the EL Melloi show and that works just as well. Really the only weak episode here is episode 0 so feel free to duck out of that one and you’re still good. Naturally if you’re a fan of Fate/Zero then you’ll have a lot of fun with this one but it also works well as a stand alone adventure. Of course there will be a lot of flashbacks to events that you didn’t get to see first hand but there’s a bunch of context thrown in as well as little clues you can figure out since Waver keeps having the same dreams and visions. Fate has certainly been able to branch out in many different ways and has done a pretty good job of this. We’ll see what the next adventure has in store for the team!

Overall 8/10

Sorcerous Stabber Orphen: Battle of Kimluck Review


It’s time to take a look at Orphen season 2, not to be mixed up with the season 2 to the original show. This one delves into the Kimluck battles and I’m always still curious at how the novels played things out. The events in this show compared to the first one are just so massively different on every level that it’s pretty interesting. I am glad that Azalie gets more to do in this version though as she is easily one of the standout characters. It’s a fun show but considerably weaker than the first one mainly due to some slow pacing with new characters that you’ll find it hard to care about and Orphen’s main plot being a little hard to buy into.

So the gang are finally arriving at Kimluck. This is a place that is incredibly dangerous for sorcerers aside from those who are already within the kingdom but Orphen has to go there anyway. Azalie was interested in the place and that’s the best lead that he’s got. Plus, he’s Orphen, what can these guys do to him? Well, he’s about to walk into a situation that’s much bigger than he was expecting as there are some mysteries involving the origins of the dragons, the origins of the sorcerers, and even the legendary sword from season 1. It turns out that pretty much everything has roots within Kimluck and Orphen won’t be able to use his true powers anymore after being traumatized during a fight with one of the villains. Can he escape these tunnels alive?

The heroes are stuck in the tunnels for quite a bit after being betrayed by one of the locals. Of course Orphen did say they couldn’t trust anyone here but the gang ends up following their lead anyway so the warning pretty much didn’t matter. At the end of the day I suppose if they want to find the secrets of this place it’s not like they have a whole lot of say in the matter anyway. This leads into the weakest aspect of the film though.

See, the characters are stuck in this underground passageway where the water could come flooding in at any point. This means they can’t really blast their way out or it could cause a cave in. Usually Orphen could at least try some kind of spell but here’s the kicker. So Orphen murdered this one guy who was in his way because he used too much power accidentally. Orphen blames himself because even in the life or death situation he thinks he should have been able to hold back and just knock the guy out.

I have a lot of issues with this, one of which being that this guy was trying to murder Orphen and had a bunch of steroids so he was moving very fast. Orphen was nearly the one who died there. Even beyond that, Orphen doesn’t strike me as someone who would be traumatized so easily like that. In this world magic is based on your emotions so while he is in a fragile state like this there isn’t a whole lot that he can do. I find it hard to buy into personally. It’s also to such an exaggerated level where he is down in the dumps for almost the whole season from that point.

It’s a shame because Orphen’s usually a lot of fun for being such a confident main character. He’ll talk back to anyone and fight with the best of them. We don’t get to see that version of Orphen for very long here. So I can safely say that the murder guilt plot was just bad. It doesn’t help to enhance the story in any way and instead only serves to hold it back. If you had to do this kind of plot then I think it needed to be a bystander. For example, Orphen didn’t hold back enough and his attack murdered an onlooker or something. That would make a whole lot more sense for why this incident would break Orphen.

Okay so that plot wasn’t great but the show does have a fantastic climax. Azalie’s always a lot of fun like I mentioned before because she’s the tough rival for Orphen. Their relationship is a bit different than the average rival one though as she was also a mentor to him. He doesn’t even know what her true goals are here but she tends to find herself in dangerous spots most of the time. While he did beat her that one time, she is always portrayed as being far more skilled than he is.

This also seems to be the case in the climax as we finally get to see them team up against Quo. Now granted, Orphen is nerfed for the whole guilt thing from before but Azalie is definitely doing the heavy lifting here. The magic fight is a lot of fun because we don’t always get to see these large scale battles in Orphen. The series typically ends up being more about adventure and world building which are both good as well of course but sometimes you just want that big fight to end things off with and the show manages to deliver on that.

The final fight has some super forms and a lot of strategy as well. Quo’s battle style is rather fun as he has a solid defense and offense but isn’t really able to use them at the same time. In that respect it’ll remind you of a video game as the characters have to try and hit him with perfect timing before he resets. There’s also a very memorable part near the end where he pulls out a gun. It’s always very impressive when the villain just pulls out a gun in any kind of show where there are super powers because you just wonder how useful it can possibly be. Well, it comes in clutch here that’s for sure.

In general I thought Quo was a rather fun villain. At first he is more of a minion who just takes orders so he didn’t stand out but he finally realizes that the whole thing is nonsense and makes a move later on. With his level of abilities it makes sense not to just meekly follow orders and the leader did seem rather crazy with how he would murder off his subordinates for no real reason. Quo at least tried to have an honor code and thought he was doing the right thing. Throw in his super forms and he may be the most memorable Orphen villain aside from the clone doll in season 1 or Azalie if she still counts.

Salua is a returning character from season 1 but he definitely does not look very good here. So he was taken down off screen by the Kimluck church and the best you can say for him is that he never talked no matter how much they interrogated him. I’ll give him credit for that but that’s about it. Considering that he was a death instructor who gave Orphen a tough fight in season 1, he’s treated like fodder in this season. He gets wrecked in every fight and just can’t seem to hold his own against everyone. He constantly looks to Orphen for help which tells me that he doesn’t have a ton of confidence in his own abilities either. It’s like without his special sword he’s not as tough as he once was.

In this verse the power levels don’t go too high yet so I get that he has limits but he does not look impressive in the slightest. Volcan and Dortin don’t get a big role in this season but I was cool with that. They’re the comic relief characters who will have a fun scene once in a while but usually don’t really do anything to enhance the scene. They just slow it down and you wait for them to go away. They’re traveling with Azalie for most of the season which is a change of pace but even then they don’t do anything.

Cleao’s role isn’t huge as the main heroine either but she still manages to be helpful quite a few times. It really helps that she has Leki (I always think she’s calling him “Lucky” though) around since that little dragon type creature can take almost anyone out. It’s not always a get out of jail free card but it does work quite a bit. Cleao also isn’t opposed to getting into the field and trying to swing at the enemy either. She has a lot more energy than you would expect and so she’s a lot of fun.

Definitely a big improvement over Majic who I’m still not sold on. He at least tries to fight in Orphen’s place at times here while Orphen is unable to deal any damage. That said, he’s still ineffective at almost all points so it doesn’t feel like there’s a lot of improvement there. For every step forward he takes, he seems to fall backwards almost immediately. I look forward to the days when he becomes someone that can be counted on.

Childman’s dead by the time season 2 pops around but he still gets a whole lot of hype. For example he is the only sorcerer to ever break into Kimluck and then escape with his life. We also get a flashback where he is the chosen one able to meet the god who broke away from the other gods to deliver the power of the dragons. The guy really got around so in a way it’s too bad that he couldn’t have fought more in the present before being taken down. I’d have liked to have seen more of his skills.

For example, could Orphen really beat him in a fair fight? It seems like the answer to that may be a no. At least Orphen still has the cool title of being the Razor’s Edge. It’s brought up constantly and I do like it as a title. It’s just got some gravity behind it and makes him really sound like a tough customer. I am still a big fan of Orphen so when he’s not down in the dumps he is usually coming up with some good lines or solid fight scenes.

Madchen is one of the main new characters here. She fights for the resistance and opposes the will of Kimluck. Naturally this means that her whole squad is murdered in the opening episode and she spends the rest of the show getting styled on by all of the villains. In particular the worst appearance for her is when she tries to assassinate Carlotta who is asleep in bed but fails. Of course we learn that Carlotta was awake and would have easily bested Carlotta but it doesn’t help Madchen’s hype. Really the issue for Madchen is that she’s a normal human with a sword who has no magical enhancements. That is really not going to take you far in this kind of show. At least she is on the right side so maybe one day she will get a power up.

Carlotta’s an interesting villain but it’s hard to say exactly what she is thinking. She enjoys being a villain for sure but is quick to walk out on the main villain when the tides turn. She’s just looking after herself but you have to assume she may lose her wealth if she isn’t careful about being so openly rebellious. I’d like to see more of her because there is some potential here but I get the feeling she won’t be returning as the heroes leave Kimluck for good.

Then we have the Pope who is at the head of this and there’s an interesting twist about him. He’s not just some old guy in the chair but can actually fight. The doll in that place may or may not even be the real guy although I like the idea that it is. It’s hard to get a read on him. At first glance he seems like some insane villain who isn’t planning for the long game but maybe there’s more to him. He’s still more interesting than Name who is the villain that only exists to traumatize Orphen.

Name starts rambling on about the Church of Kimluck and trying to be of use to the place. The guy is completely brainwashed by the church to the point where he fills himself with steroids so that he’ll die but is fine with it. He even starts questioning Orphen’s resolve and messing with his mind. I would have liked if Orphen had just laughed all of this off but unfortunately he takes it pretty hard the whole time. The guy is surprisingly skilled so he does last quite a bit. I’ll at least acknowledge that he is powerful considering that the guy’s only human. Those drugs really did the trick.

There’s not much more to say about Azalie as I already explained why she’s so much fun. She has Orphen’s confidence but with an even higher level of skill. She’s always mysterious about her intentions but at the end of the day she still does help Orphen out when he’s in trouble. Azalie’s like an anti-hero in that sense as she is quietly helping Orphen out at every turn. I wouldn’t be surprised if she is leading him somewhere or has some kind of grand plan in the end but we would probably need more seasons for that and I’m not sure what the odds would be on this getting a season 3.

As for the plot with the gods, it is interesting in concept but right now it’s hard to care too much. The series tries a lot of worldbuilding throughout but I’d say it’s just not all really connecting quite yet. We have dragons, gods, humans, sorcerers, and they all mix together with the origins. It seems like it’s possible that the other gods may intervene at some point but what would that really do with the plot? Who knows so we’ll just have to wait. It was impressive that the girl behind the door survived being choked by a god for many years but since they were partially in the other dimension and partially in the real world, I guess this was due to being between realms. I have to say that being choked for years sounds like a pretty awful experience though.

So if they want the gods and dragons (Or they may even be the same thing with how regal the dragons here are. It’s like they’re an elevated life form) to be relevant then I really need season 3 to make this more of a focus. With Sorcerers effectively being humans who have some of the dragon blood within them, I wonder if that means we could get some super forms in the future. I’d definitely be down with that. For the animation, the show looks pretty solid as you’d expect. I liked how vibrant everything was in season 1 and that continues here. I would say it looks just as good and while most of the show is pretty low key so the animators don’t get to show off, the climax is able to go all out.

As for the soundtrack, there aren’t any real new themes that I can remember but it was decent. None of the tracks really stand out in particular. The ending is decent enough and the opening’s good. I wonder if it’s some kind of remix because the opening sounds like one I’ve heard many years ago but it could just be that it’s the same band or something. The visuals in the opening are a lot of fun though and while it may make you think that the show is more action packed than it is, it certainly serves its purpose of getting you hyped to see what’s coming up next.

While the middle of the show may not be the strongest, ultimately Orphen is able to continue to be solid because it did have a strong start and ending. The intro where Orphen shows up to save Madchen and fight off the dolls was a good way to start things off and I already talked about the climax. The show also makes for a pretty easy watch because it’s an upbeat fantasy adventure. I’d also say there is a good amount of replay value for the title as a whole because the writing and banter are good. So while this didn’t match season 1, I would be pretty hyped for a season 3 if we ever get that.


Overall, Battle of Kimluck doesn’t ultimately end up matching up to season 1. Mainly I’d say this is due to the Orphen guilt plot and the underground episodes just not being very exciting. I want to say that way more happened in season 1 than 2 and maybe that’s partially because it was pre arc but the pacing was always on point. Season 2 can be more of a slow boil leading up to the final fight. It’s still a good show though. The writing is on point and I do like the character cast as a whole. The graphics are good and the music is solid enough so that has all of the makings of a good show. It doesn’t make any big mistakes either and will leave you hyped for season 3 to see what Azalie is going to do next and what all of this lore is leading up to. If you want a good fantasy watch then this is up your alley.

Overall 7/10