Play Time 7h
Rides Completed 29/51
Online Rank E2
Play Time 7h
Rides Completed 29/51
Online Rank E2
Time for another Cardfight review! This may seem pretty soon compared to usual, but that’s because this was more of a miniseries than a full fledged one. It deals with the fallout from the recent reboot season. Kouji must face his demons and Aichi still intends to bring his club a world championship as soon as possible. At 14 episodes the series has to move on pretty quick but still makes for a good watch. It’s probably the most standard of the series and by default is the weakest entry in the franchise. There’s only so much you can do in 14 episodes when the others are all around 30-50 episodes (Some are at 60+) but it does what it can.
The show picks up where the last one left off. The universe has been reset after Kouji was defeated. Everyone has seemingly lost their memories of the old timeline. As a result there are a few things that don’t add up. One is that Aichi’s cardfight club no longer has the right amount of members so the student council decides to shut them down. Aichi and his team defeat them to avert this dilemma and as part of the deal even get the council to aid them in joining the big cardfight tournament that is about to start. Aichi aims to learn why the club is seemingly missing someone despite having no knowledge of this. Winning the tournament might somehow give them clues on how to do that.
They aren’t the only team to enter the Koshien though. Meanwhile you have Ren’s team and they’ve recruited a powerful ally in Kouji. Kouji no longer wants to erase Vanguard from the world, but as a result he is frozen with fear whenever he duels someone. He knows that if he wins he will end up destroying the opponent’s will to play so he must find a way around that if it’s even possible. His plot is almost as big a focus as Aichi’s as he tries to find a new path for himself. Meanwhile Kai is also still weakened from when his spirit was destroyed and along with the rest of the emptied souls must try to regain his joy for the game.
While the main plot of the season is technically about the tournament, it really doesn’t have a whole lot of importance. It’s here as a plot device to get all of the characters together to get through their difficulties but ultimately that’s about it. Unfortunately someone must have told the animators/writers this because it gets the shaft. The tournament doesn’t start until the last few episodes and as a result just about every fight is handled off screen. Sure, you see them on screen briefly for the trash talk and posturing but then most of the duel just goes by in a flash. It almost would have been better to not have had the tournament at all. It all feels very half hearted like the show is just going through the motions.
I suppose a rushed tournament is still better than not having any duels…but there’s more the show could have done if it cut the tournament out. The best episodes here are mainly the ones about Kouji as he struggles with his inner demons. It continues to show why he is the best character in this post reboot world as he is trying very hard to change himself. It’s a pretty painful process compared to everyone else who just has to win a duel. Trying to lose is always a tough thing to do because it also hurts your reputation. I still consider Kouji to be the strongest duelist here even with the nerf as I don’t find his new deck to be quite as impressive.
Although it initially seemed like he was the only one who kept all his memories while everyone else had to start remembering little flashes, the last episode seems to contradict this. Perhaps the universe change is slowly going to get everyone and Psyqualia only prevents this for a time. Ideally I’d like everyone to remember the old days as I never like for it to be permanently forgotten. The characters all get happy endings this time around though so that’s an improvement over the last adaption of this arc. Kourin gets her proper closure and is once again a true part of the team. She’s definitely been a fun character and it’ll be nice to have her back on the cast for a future season if we go back to these guys someday.
Nakagami is probably the biggest of the new characters. He’s got a lot of potential to be sure. At times he is played off purely as a comic relief character and I have a gut feeling that this will always be the case, but there’s always the chance he will be played seriously. If the show ever does go down that route it’ll be cool. I like the concept of his demon arm and he actually seems like a pretty decent duelist. His ramblings are fun and his duel theme is great. All in all I have to say that he is just a great character and struck all of the right notes.
The rest of the student council are decent, but they won’t leave much of an impact on you. They’ve each got their character quirks, but that’s about it. I like the President’s global gimmick as he is always yelling about that. Aichi’s club is always around, but I wouldn’t say that any of them have an especially big role. Naoki does want his revenge on Kouji since ironically one of his only memories is of the days when Kouji was a villain and insulted Aichi. As a result he wants revenge during the big tournament which is his perfect opportunity to do so.
Kai’s episodes are not quite as thrilling as Kouji’s but he also does get a pair of episodes where he duels Mamoru which also works as some setup for Cardfight G. It’s just so weird to see Kai acting so weak. It doesn’t feel right since he’s always been the champ above everyone else. I dare say that he’s taken the biggest hit from his old stature in this reboot series. He is getting to his old level though so I like to think that by the next series he will be back to normal. At least he ultimately did get his hits in though. At this point we definitely need another big season with more G characters. I feel like they’re all close enough in age right now where we could get some good fights between them without the original cast being as old as they were in the original.
As always the animation is pretty sharp here. I’ve always liked the style and especially since the show isn’t very action based the animators can easily just focus on making sure that the character models stay even at all times. The colors are bright and the whole thing just works quite well. In terms of soundtrack it’s all tunes from the last season and they are just as good as they used to be. Kouji still has the best theme but the others all share solid themes as well. The action tunes go quite well with the duels.
I know there are some who prefer the days of Cardfight before the stakes became planetary level. Back in the old episodes it was more about having fun and getting better with your friends so I can understand that. However, I think it’s the natural progression of every series to get higher and higher stakes so my favorite seasons are still the ones like that such as Link Joker. Still, this is a nice refresher season I suppose which is the best way to put it. As I mentioned earlier it’s still quite solid, it’s just “average” compared to the others which would absolutely blow you away.
Overall, This was a good aftermath season. I can see why it would make sense to just include this one with the last season. Ultimately it’s not like it’s trying to tell a brand new story just yet. The next season has already started in Japan though so I’ll be watching it pretty soon. I’m not sure how long that one’s going to be, but I expect it’ll be at least 26 episodes if not 40 so the review for that will likely take a lot longer. If you’re been watching the Cardfight shows then you definitely need to check these out. If this would be your first Cardfight title then I definitely recommend watching the previous season first as you wouldn’t really appreciate the aftermath without actually seeing the events that led up to it.
It’s time to take a look at the recent Cardfight Vanguard reboot that came out. The franchise has definitely done pretty well for itself over the years. It’s got numerous seasons, multiple movies, and a solid manga. I suppose it was about time the franchise took a step back to redo the first season to get that nostalgia in. This time they’re adapting the manga adaption of the original season so there are some differences to be sure. This title effectively covers the first 3 seasons of Vanguard in one shot but it’s a very loose adaption since otherwise cramming 3 seasons into 1 would have been pretty crazy.
The show starts by introducing us to a kid named Aichi. He’s a pretty timid guy who has no friends, but one day he is introduced to the world of Vanguard by a kid named Kai. Fast forward a few years and while Aichi is still timid, Vanguard has helped him gain confidence and actually make some good friends. The timing was fortunate since a villain group by the name of Asteroid has shown up and they are twisting the game into something painful. They force the duelists to wear gloves that shock you every time you take a hit and are taking over all of the card shops. Aichi has to stop them while hanging onto his joy of the game.
That’s the first arc and it’s the famous one that introduces Ren. From the various arcs I’d say that this one is the least changed from the original series. The series does a good job of introducing us to the characters and slowly expanding the cast. Aichi is a solid main character as always and I dare say that he gets to be a good character even quicker in this version than in the original. He becomes pretty confident during arc 1 and by the end of it is already known as a world class fighter. Once he obtains Psyqualia he definitely doesn’t back down to anyone and he isn’t afraid to fight it out with Ren.
Ren is still a super solid villain as always. He’s definitely a little insane in the first arc as he tries to act like he’s not the villain at times, but that can only go so far. Even if you plead innocence, you’re a villain if you’re the leader of the group that is terrorizing everyone. You can’t just look the other way and expect it all to fade. Ren’s definitely talented and tends to win most of his duels. The other characters are just seriously outmatched against him and Psyqualia is still as broken an ability as it always was.
Kai is still a cool rival as always. Due in part to the fact that the series has to go through the early arcs pretty quickly there is less time for him to show everyone up. He still gets a lot of wins of course, but I’d say that he isn’t quite as untouchable as he used to be. He also mellows out a little bit faster. He’s still one of the best characters of course, but this time instead of being my favorite character he was actually surpassed by someone. Kai gets a good role in all of the arcs though so I was glad about that.
Misaki gets a big role as well since she is featured in all of the arcs and is a central figure in the high school arc. Her memory method of dueling is still super useful and she saves the day quite a lot. Misaki gets a lot of character development and is definitely one of the more well rounded characters in the series. Kamui gets less of an active role here, but he actually gets to act as a coach for quite a bit of the final arc. His fans will likely still be a little disappointed that he isn’t actually on the front lines dueling, but at least he is still shown to be a great duelist.
Tetsu definitely feels pretty sinister in this series. He’s basically the reason why Asteroid turned evil in the first place so it’s hard to feel all that sympathetic for him when the losses start piling on. The characters let him off the hook for being evil pretty quick so you’re glad that at least someone got to knock him off his high horse. He’s a solid duelist for sure, but he doesn’t have the same passion that the others have. Meanwhile Asaka is still a lot of fun and she has one of the most emotional duels in the series. Her battle against Ren while being mind controlled was definitely intense. She’s certainly the most loyal of the antagonists and while she never really gets to have any big wins she is still quite skilled.
Kyou actually got a much bigger role than I would have expected. He tails Aichi around for a while to learn how to wield Psyqualia and eventually is able to access it even if it is a forced activation. He has a lot of confidence and has a lot of good duels. Once his spirit is broken he still gets to show up at times and does a better job of getting back into the mix than even some of the big characters like Kai. He’ll continue to have a role in the next season.
Alas, characters like Leon don’t get nearly as big a role as they had in the original. That’s partially because of the 3 seasons, season 2 was definitely abridged the most. Most of it simply didn’t end up coming through into the remake so that’s to be expected. Leon still gets a good duel though and while he may not have gotten to make much of an impact in the story, at least he appeared right? Better to show up and not do much than to miss out altogether.
The second half of the show is about the High School arc. Aichi decides to form a Cardfight Club and thanks to help from Naoki is able to assemble a full squad. The squad is Aichi, Kourin, Misaki, Naoki, and Shingo. Together they are ready to enter some big tournaments, but their plans are put on hold when a new villain threatens to destroy Vanguard once more. His name is Takuto and he has the ability to control the soul of anyone he defeats in a match. Likewise anyone he defeats can then go and defeat someone else to continue this cycle. Then you’ve also got Kouji who is going around deleting opponents. When he defeats someone that person is cut off from Vanguard and can never enjoy the game again. Aichi has to stop these guys, but can he do it on his own?
This is really the arc that stands out in the series because it really doesn’t have a whole lot to connect it to the original. There are a lot of elements from the Link Joker arc in here, but it’s handled completely differently. Kouji also throws a lot of wrenches into Takuto’s plans which is always cool. The arc definitely has the highest stakes out of all the arcs and it’s a nice way to get the full cast in on the action. Even in the original series the Link Joker arc was the best. It’s just hard to top because it serves as a final tribute to all of the original characters like Kai and Ren as they get their big battles.
Kourin has always been the best member of the idol trio and that continues here. She actually likes Vanguard and does her best to resist the mind control. She made for a good teammate and was a valuable member of the club. As with the original series she gets a bit of a sad ending here, but at least there is actually hope for her since the next season will be continuing the plotline. I still don’t care for Suiko and think of her as a total villain. She’s more like Tetsu as she is totally on board with these crazy plans and doesn’t even care about being a nice person like Kourin. Rekka is in the same boat. While she doesn’t seem as overtly corrupt as Suiko, you can tell that she’s got her own agenda going on.
Naoki is still one of the better characters in the series and his intro is pretty great. He may be a newcomer to the game, but he does try hard to learn the rules and is quick to help Aichi out. He’s one of the more determined characters in the series and added a nice spark to the main cast. He’s one of the highlights of the final arc and I hope to see him continue to get a big role in the upcoming episodes. In comparison Shingo’s character is still more of a miss for me. There’s not a whole lot to his character’s personality and there’s not much about him to make the guy all that likable. He never gets a big moment where he finally gets to prove himself.
Takuto is the main villain so naturally he gets quite a few moments to shine. He’s definitely a tough duelist to beat and his cards have a lot of crazy super powers. I’d like to have seen Kouji take him on a second time but they did fight once so we already know what the outcome would be like. Takuto makes for a good mastermind behind the shadows so the “Concert Master” title is definitely pretty fitting. He’s definitely a much better character when in his pure evil form.
Finally you’ve got Kouji. He’s easily the best character in the series and I was impressed by just how cool he was. Every scene with him is incredibly intense and he gets some of the best fights in the series. His duels against Kai, Aichi, and Takuto are among my favorite fights in the series. They’re all just incredible and I think part of what makes Kouji work is his absolute confidence. He’s basically just a random guy who walked into a battle between worlds and he took the whole thing in stride. Kouji isn’t worried about what is going on for a minute. He just strolls in and takes names. That’s the kind of villain that you want to have. He’s a chaotic wild card and there aren’t a whole lot of series that can pull this off. He takes down the main villain and the rival. I can’t think of a single other time where something even close to that has happened. He’s like a secret final boss.
As always the animation is definitely quite solid here. The character designs are on point and the colors are sharp. You can really get into the intense cardfight battle animations and it’s all just very bright. The soundtrack is also pretty solid. It’s not quite as off the walls as the original series, but there are several hype themes like Kouji’s delete theme. They help to set the stage for the match and the music properly amplifies the experience. A good soundtrack should always make every scene even better.
This series is just awesome. Once the climax starts in both arcs it’s basically a nonstop roller coaster of intense scenes from start to finish. I’ve always loved card game shows and this one has all of the good qualities involved. The duels have a lot of strategy and it’s nice seeing how many different kinds of decks you can build. The main cast is pretty strong and the writing is on point. Even the episodes that are just for character development end up being entertaining and that’s what makes for a good series. It achieves success in every tone it goes for.
Overall, Cardfight Vanguard (2018) is an excellent title. It’s also a nice way of recapping the first 3 seasons if you don’t have time to watch that many episodes. You can watch this one and jump right into Legion Mate without much of a problem. It’ll be interesting to see how far the series goes with this. The next season seems like it’ll be a totally original story at this point. Then we’ll either get a G remake or the series will do something else. As long as the franchise continues to go on I’ll be fine with whatever they decide to do next. So I definitely recommend this series. Whether you jump in as a newcomer or you just want to relive the original days it will definitely satisfy your needs.
Buddyfight never hit it off quite as well as Cardfight but it still did last for an impressive amount of time. It got several seasons with the original cast and then we got this one, a sequel sort of like Cardfight G. It’s definitely not quite at the level of the first set of series but as you have to get used to a whole new set of characters it is rare for this to be the case anyway. As it stands, this is still a great show and I was sad to see it go. I’m sure the next arc would have been pretty epic and with more time the ending probably wouldn’t have been so rushed.
The plot follows a kid named Yuga Mikado. He is the son of Gao Mikado but for reasons that are never explained and make no sense Gao never introduced him into the world of Buddyfight despite being the world champion. I guess we have to assume that Gao just never went back home because it sure seems like Yuga doesn’t really know the guy. Still, Yuga prides himself on being the ace of games. He just tends to be very good at whatever he does and even has a Paltube account to document his experiences along with his friend Ranma. One day Ranma gets Yuga into the world of Buddyfight and his world changes forever.
The first episodes are mainly for introducing the other characters who I will talk about in a bit. The actual plot mainly revolves around a big tournament that is coming up. The champion will be considered to be the best in Japan. Yuga is definitely ready to claim victory but Ranma realizes that the gap between them is steadily growing. As a result he decides to turn to the powers of darkness to make a comeback. He decides that crushing Yuga is what he has to do and they can’t be friends until that happens. Meanwhile his buddy has plans to destroy the world and Yuga’s Buddy Garga may be Earth’s best hope against him. Can Buddyfight really solve all of their problems?
The show definitely starts out pretty strong thanks to having a pretty well rounded cast of characters. Aside from Ranma most of the other characters tend to be pretty solid. It’s also cool to have the heroes grow up in the same city as the originals but I do think we should have gotten more guest star appearances. I understand the logic of keeping them away during the first season and Cardfight did that as well, but it’s always a lot of fun to see the old gang band together one more. Surely at least Gao should have shown up at some point.
I suppose this does mean that the show has to succeed or fail on its own merits though. The animation is definitely pretty sharp. The energy effects are really on point. While I don’t think it beats the top Buddyfight animations, it is definitely up there. The show looks really clear and all of the scenes flow well. It’s always pretty consistent and definitely works to enhance the experience. Then we’ve got the soundtrack which is definitely dynamite. This is one of those series where all of the main characters get their own theme which is cool. I think it’s a nice touch and really lets you get into the heat of the duel. The best theme is actually Ranma’s. It’s a really solid villain theme and definitely gets across the despair of facing off against him.
So let’s talk about the characters. Light is probably the character who shows up the most yet gets the smallest role. He duels maybe two times in the show and spends most of it just watching the other characters. Being a spy is his job so it makes sense I suppose but I feel like he should have done more. His plot of resenting Gaito a bit also came out of nowhere considering how much he also likes Buddyfight.
Then we’ve got Yuga who is the actual main character. He’s definitely a fun guy who is always looking on the positive side of things. As the Ace of Games he also has his competitive side as well. That being said, Yuga is probably the best loser that I’ve seen. He never even comes close to being upset at anything. Even when Ranma turns evil and starts hurling insults 24/7 Yuga just shrugs them off and keeps claiming that the two are still friends. Yuga may be a bit exaggerated in that respect but it is a really nice change of pace to have a lead who just refuses to acknowledge his friend’s betrayal. Even as Ranma continued to get worse and worse Yuga keeps their friendship. He’s definitely a great lead and whenever he puts on the headphones you know that he is getting serious.
Masato is the Ace of Sports and one of the main fighters here. He fights with the Link Order Dragons. While sports are his favorite thing to do he also does enjoy Buddyfight quite a bit. He is able to hold his own with just about anyone in a fight. His backstory is pretty good although to an extent all 3 characters have a similar one. They were all friends with someone who turned evil and needed to be dueled out of it. Masato even has his own winning cheer. I feel like it probably just adds salt to the wound for the foes he defeated but since he died the cheer no matter the outcome you know it isn’t personal.
Then we have the Ace of study, Subaru. He’s a little more aloof than the others, but isn’t mean as you might expect from the rivals. He just likes Buddyfighting and studying and quickly makes friends with the others as a result. He’s not quite as interesting as the others as a result, but his skills are definitely the real deal. His Buddy can predict the future which is handy, but whenever Subaru is going to lose he suddenly can’t see the future which is a little too convenient. It is what it is I suppose. Subaru comes up with an infiltration plan in the second half of the series which was an interesting idea, but I don’t think he pulled it off too well. Still, he always made it pretty far in his duels.
Tasuku is really the only old character with an active role so he’s repping the old characters. He only gets to duel 2-3 times but it is definitely fun to see him get in on the action. He’s still got his Jackknife Dragon at the ready and their retro combos. As the police chief he can’t be quite as reckless as he used to be and seems to follow regulations more. While he may not be quite as much fun as when he was a kid, Tasuku is still a quality character. He is ultimately the one who comes up with the super weapon that plays a key role in saving the world.
Dan or Da Dan as they call him is the main comic relief villain in the series. He has his own Pal Tube account and likes to mess with the heroes. He can’t fight as well as the others for a while, but he never gives up. How much you like him will definitely depend on if you like this kind of character but I thought he was pretty reasonable. He actually did put up a great fight against Ranma in the end. Dan was really close to winning that one and it’s crazy to think on how different the series would have been if he succeeded. Dan also probably had the toughest time out of all the characters since he was effectively trapped for a long while.
Garga is Yuga’s buddy and he is a very formal dragon deity. He’s one of the strongest monsters in all of Buddyworld so the guy has a lot of experience under his belt. He surprisingly has things under control from start to finish and doesn’t go through the whole “Yuga needs to prove himself worthy!” plot. He definitely gets a little more comfortable with the heroes towards the end and even starts filming Paltube videos. From the various main buddies through the years he is definitely one of the best ones. His decisions on how to handle the situation with Vile Demonic Dragon were also the right ones. Garga really hits all the right notes. He’s a dependable ally and a great friend.
Banjoe is one of the supporting characters who is around at times. He’s your classic punk character, but he doesn’t get a whole lot to do compared to the others. He’s a reasonable fighter and has a decent character arc, but I don’t think you’ll be remembering this guy much. Ion is the new announcer, but she definitely doesn’t have the memorable charisma that Paruko had. Mel is a girl who likes to sleep a lot and doesn’t have the bravery needed to talk to Subaru. That’s not really what I want to see in my favorite characters so you can tell that she was one of the weaker ones.
Mamoru is a nice homage to Ultraman so he’s a fun guy to see. You sort of know that he’s doomed in the duels since he just feels like a one shot character, but the fact that he can actually fight in the real world is definitely pretty cool. Miko is a supporting character who appears quite a lot. She owns a pizza shop and always treats the main cast to free pizza every other episode. I do think she is probably losing out on a lot of profits here, but I can’t really fault her for treating her friends right? She may not be too outgoing, but her buddy isn’t afraid to take control of her body and fire energy blasts at opponents who get too close. Miko can fight when in a pinch as well so you definitely don’t want to count her out.
Now it’s time to take a look at the main villains. One of these guys is Daijiro. He’s Masato’s main rival. Aces decided to give each of the main 3 heroes a rival so they all pair up nicely in the final tournament. Daijiro is super competitive like Masato, but winning is all that he cares about. This naturally led to a rift developing between the two characters. Daijiro has a pretty reasonable deck and I do like him as a villain. He’s one of those guys who still follows an honor code and that’s something I always like to see with these characters.
Then we’ve got Seiji who is the more cunning villain. He’s not direct like Daijiro and likes to pit characters against each other and watch the fireworks. When this doesn’t go well then his confidence fades fast though which is definitely his weakness. He’s also a little more petty and easily manipulated by Ranma and the others. I always like the dynamic of a sub villain who wants to betray the leader, but you never really feel like he’s going to come out on top. Seiji really isn’t that kind of villain and he gets too emotional to really be much of a leader. I do like him as a villain though.
Naturally then we have Ranma. Unfortunately..he’s the weakest of the main 3 villains. He starts out as Yuga’s best friend, but quickly gets jealous when the hero gets the most OP buddy in the game. Ranma sulks quite a bit as other people become Yuga’s friend and he really wants to be the hero’s only friend. You can see the warning bells right away here. Ranma succumbs to darkness in order to beat Yuga and does finally get his own buddy. However, instead of being grateful for that he turns into a full blown villain. He goes so far off the deep end that it’s hard to buy his inevitable redemption arc. He even gets over the fact that his buddy murdered one of his teammates. The last episode feels really rushed in this respect and since it looks like we might not get a season 2 that’s going to make it even harder to like the guy. You can sometimes make a big betrayal like this work (ex: Sasuke) but you can’t do it like this. The motivation is extremely important and Ranma’s is petty at best.
Ranma’s buddy is pretty cool though. Vile Demonic Dragon will remind you of Azi Dahaka from the original series. This guy has big plans and he has quite a few different super forms at his disposal. There’s one part where he fights alongside his super form and it makes for really cool visuals. Realistically you should never lose when this guy is your buddy. Of course, he wasn’t exempt from the cheesy end either. It’s hard to buy this guy wanting to be a nicer monster after all of his tough talk. I do like the idea of a bond between him and Ranma, but he just shouldn’t be willing to join the heroes so quickly. Also, how did he get out of jail so quickly? Even if it was for good behavior, you’d think it would take years and not a few weeks. Maybe the Buddypolice do some brainwashing?
One character that the show was probably a little too misleading on was Rei Urameshi though. He was seen as a very mysterious figure for most of the final tournament. The build up gets to the point where you start to actually look forward to his debut. Unfortunately he then shows up as a comic relief villain. This doesn’t have to be a bad thing as I thought Dan was handled well, but he’s just pretty annoying. It’s hard to go for that complete 180 and succeed. Either you like the twist or you don’t, but it definitely didn’t work for me. I was hoping for someone who was a little more impressive.
Buddyfight Aces definitely wastes no time in making the monsters pretty OP here though. By the end of the series there are quite a few fighters who could probably hold their own against the strongest fighters in the original series. The power creep gets incredible particularly for Yuga and Ranma. There’s no way they can realistically lose to anyone now. Yuga is not even the strongest and he can launch almost 10 consecutive attacks with his combo. If you don’t have a bunch of shields then you can expect an instant loss. Ranma’s attacks are even more devastating as even when he loses all of his life points you have to beat his monster around 15-20 times in order to beat him. In a normal duel you are definitely not getting that many attacks before you lose. Ranma may get lonely at the top now, but he has finally gotten his wish to be the best. Hopefully he makes the most of it.
Aces definitely had a really solid run, but it feels like the season was cancelled or at least had to end a little sooner than expected. The last episode is just crazy sudden and moves at a lightning pace. Quick pacing isn’t inherently bad of course, but when you have multiple villains who have to pull a 180 in the span of a single episode that really isn’t going to work well. If there was going to be a season 2 I feel like the ending would have been quite different. The Dragon would have escaped and Garga would have pursued him. This would lead to Yuga deciding to follow him into another world and of course then there would be a bunch of other monsters. Maybe Gao would also show up to save his son. A lot of potential there that we might never see.
In the end I would say that the character roster is a little weaker than the original Buddyfight’s, but at the same time the core characters are mainly good. The supporting ones are more hit or miss. The villains are probably more solid all around although with the main villain not being too high that does limit the others a bit. The dueling is on point as always though and with the power creep it would have been fun to have seen what they’d do in season 2. I feel like Garga would have lost his form change ability or something to make Yuga have to work for his wins a little more. Alternately everyone’s gonna have multiple flags at the ready.
Overall, Buddyfight Aces is definitely a great show. It’s very focused on developing the characters but throws in a lot good duels and action in the meantime. It’s a shame that it looks like it won’t get a follow up season though. Typically the second season is when the plot would really get going and we would start to see more guest stars. Still, it’ll definitely hold up very well as a one shot title, particularly if you look at it more like a stand alone than as a sequel. It’s a Cardfighting show, how can you not love it?
It’s time to look at the manga adaption of one of the greatest anime of all time. This one takes a lot of liberties though and diverges early on. This is a great decision if you ask me. It’s an interesting debate on if the following media should adapt the original. I do think that when the manga comes out first the anime should adapt it pretty straight, but if it’s vice versa then I prefer for the manga to do its own thing rather than try to copy the anime. Not sure why, but when the manga tries to copy the anime it usually just doesn’t feel as real or the artwork can’t really capture the animation in the powerful moments. When it does its own thing then it really begins to excel. In fact, the manga was so good that the anime did a reboot that followed the manga so that tells me even the company saw how good this new storyline was. Nothing will beat the original anime version of the arc, but I really did like the manga’s take on it.
The general plot revolves around a kid named Aichi Sendou. He used to get bullied a lot when he was a kid, but things began to look up for him when a kid known as Kai showed up and introduced him to the world of Cardfight Vanguard. We then skip ahead a few years and Aichi is ready to begin playing in earnest. This soon gets him new friends and rivals, one of which is Kai although the kid has gotten a lot more stern over the years. He no longer loves the game as he once did. Aichi will have to show him how much fun the game can be again. Also, a villainous organization known as the Foo Fighters have shown up and they are forcing everyone to play the game in a painful way. Their methods threaten to wipe Cardfight off the map so Aichi will have to stop them as well, but in doing so he may unlock a dark power.
That’s arc 1 and there are really only two arcs in this series. Lets talk about this one and the characters before going on to the second arc. It’s definitely pretty similar to the anime version here. With the Foo Fighters taking over various schools we are quickly introduced to the VF Gloves which allow you to feel damage in the duels. It’s a quick way to raise the stakes and it works well. It’s also a good introductory arc for expanding the cast since most of the main villains here would end up becoming supporting characters in the second arc. It’s not quite as large scale and exciting as the second arc, but it’s a great way to get the ball rolling.
The main villain is Ren and he’s one of those aloof leaders. He doesn’t even care much for the organization’s methods and just lets Tetsu do whatever he wants. Ren just wants a challenging card fight, but the problem is that he has become too good at the game. He has the ability of Psyqualia which allows him to know the ending of a match as soon as it begins. He can also talk to his deck and basically control the whole flow of the game. No wonder it became boring right? He’s a fun character although I’d definitely say that he’s more enjoyable as a rival than as the villain. Both versions work pretty well, but with his very laid back demeanor he just never really felt like a big villain.
In comparison it is the opposite with Tetsu. He feels like a villain through and through so even by arc 2 it’s hard to trust the guy. You could try to say that he’s just a super curious fellow, but I don’t think that really excuses him shocking everyone constantly with the gloves. He’s a good villain, but I can’t say that I ever got around to liking the character. The final member of the big 3 is Asaka. She is only in the group to support Ren and her strong bond has helped her elevate her Cardfight skills. Asaka has quite a few big duels in the series and her biggest one is likely in arc 2 where she is forced to fight Ren. It’s definitely a pretty emotional duel since neither one of them really wants to take down the other.
There are other members of the villains of course, but I’d say that the only other important one is Kyo. He also gets a pretty big role in the series. He acts as one of Aichi’s friends for the most part and the main character seems to believe him the whole time. Even once Kyo shows his true colors nobody takes him seriously enough to actually get upset. In a way you could say that this is the ultimate disrespect. As for the heroes, there are quite a few of them of course.
For the main group we should start off with Aichi. He’s basically the same as his anime version. He starts off as a pretty timid kid, but gradually he becomes more confident as the series goes on. By arc 2 he is still quiet, but in a more confident way and he isn’t afraid to speak his mind. He’s definitely an expert by then as he even managed to win the big national tournament. Aichi definitely looks very good here. Kai also has a great role even if he isn’t quite as overpowered as he was in the show. By arc 2 he has been surpassed by quite a few characters and just seems very relaxed. He may have found his happiness again, but it seems to have come at the expense of his hype.
Kamui’s a pretty good ally as well although he only gets a small handful of duels here. His main role in the show is to offer Aichi vocal support. Then you have Misaki who takes the leadership role in arc 2. Even in arc 1 she is usually the first line of defense against the villains. while her abilities aren’t quite on the upper echelon as Aichi and friends she is always able to put up a really good fight. She does have some solid wins under her belt as well. Leon and the Gundam kid get to show up as well in what I’d say are basically guest star appearances. It’s nice to see them even if they don’t do much.
This next saga starts off with Aichi heading off to a new school. I believe it’s high school. This school doesn’t have a Cardfight club and even worse, most people there don’t seem to have even heard of the game which is completely uncanny. Aichi decides to start the club and while it takes a little while to find members he eventually gets a full squad with the additions of Shingo, Kourin, Misaki, and red hair. They don’t have a lot of time to relax though as it turns out that a mysterious being known as Takuto shows up and has decided to conquer Earth and the world of Cray. The 3 idol singers are his captive minions and anyone they defeat in a duel turns into a Psyqualia zombie. Slowly they are conquering the city and Aichi may even need to take down his friends along the way. A wild card is a man named Ibuki who is going around erasing Cardfighters. If you lose to him you lose all of your feelings and memories of Cardfight. You simply don’t want to play anymore.
This arc is definitely what transforms the series from being great into being amazing. I always loved this arc’s plot with everyone turning into zombies because it really raises the stakes of losing a duel. Additionally, since having Psyqualia instantly makes you a better cardfighter it is also a good way to make the old characters relevant again. The series gets to turn a lot of people in a pretty short amount of time. It also does a good job of introducing Naoki and the other characters very quickly. Throw in Ibuki’s role and the arc has everything.
Speaking of Ibuki, he’s actually the best character in the series. This is also impressive since I wasn’t his biggest fan in the original show. This one handled him a lot better as he is introduced as a big threat and has a solid origin story. Even by the end he is definitely one of the strongest Cardfighters around and he makes his presence felt. It’s rare to get a true wild card character who deals damage to the heroes and villains, but he does this perfectly.
From the 3 members of Ultra Rare Kourin definitely gets the biggest role and is certainly more likable than the other two. The other two are basically just your average villains while Kourin gets a lot more depth. While her original goal may have been to spy on the gang she quickly became a valued teammate. Things don’t go too well for her here, but she made the hero call when it counted. Meanwhile Takuto is the ringleader here of course and he goes through a few changes. Either way I consider him to be a villain though so whether or not he is the conductor it doesn’t really change things. He makes for a fun villain, but he isn’t quite as intimidating as Ren or Ibuki.
For the new heroes, I’m still not a fan of Shingo. He never becomes much of a duelist and could be written out of the manga without changing anything. Naoki is a great addition though. He immediately jumps up to being one of the best heroes here and his skills are definitely the real deal. It’s always good to have a more aggressive character like him in the works to spice up the main cast. He gives the group a whole lot of energy that they didn’t have before his arrival.
The art here is definitely quite solid so you don’t have to worry about it feeling second rate or more like a tie-in level quality. The artists here definitely put in the work and the duels feel very intense. It’s quality throughout and we even get some fight scenes during the cardfights. Of course they’re playing with cards but since it’s so imagination based they are able to take some liberties and throw in some action scenes from time to time which is always appreciated.
Cardfight managed to get a little over 10 volumes in so that’s definitely time for a lot of quality Cardfights. Both arcs were excellent and this is definitely a title where you will walk away satisfied. I’d actually say that it beat all of the Yugioh spinoffs except for possibly Zexal and R. As I mentioned earlier this is definitely a fresh take on Cardfight so whether you’ve seen the original show or not you can definitely check this one out and get right into the thick of the action. Who doesn’t like a good card fight right? The only unfortunate part is that the series couldn’t keep on going longer. That definitely would have been great.
Overall, I was pleasantly surprised by how good this manga was. Don’t get me wrong, it was always going to be pretty solid and a 7 at the worst to be honest since I really enjoy these card fighting titles. That being said, it went above and beyond my expectations and turned into a super memorable experience. It sets a pretty high bar for future card game titles to try and beat and definitely did live up to the original anime version. It was concise, but still long enough where we got a lot of action. You’ll be doing yourself a disservice if you don’t check this one out.
The card game genre is certainly going very well at the moment with Cardfight, Buddyfight, and Yugioh all hitting it out of the park. In particular Buddyfight has been going very well. I believe I said that the last season was the best in the series and this one comes very close to topping it. Just when you think the series has peaked it always returns to go to the next level. This season has three arcs which are all quite solid, but that’s enough build up. Let’s start the review!
Well, it is time for another large tournament. This time it will decide which monster world is the best as each one picks an emissary to represent them. It goes without saying that Gao is chosen for Dragon World. However one big surprise is that instead of Tasuku representing Star Dragon World we have a new character named Kanata. He is known as the no damage fighter and has actually managed to never get hit during all of the battles that he was in. Considering how the game works this is virtually impossible so either he cheated quite a bit or he is just very lucky. The best part is that he hasn’t even played Buddyfight in ages as he ditched the game to play soccer full time. Well he is basically forced into entering so now Gao will have to deal with him.
The first arc being a tournament is definitely a good way to kick things off and we get some nice development for Kanata as well. It is pretty much nonstop Buddyfighting so that’s definitely cool. As hype as the next arc is, I have to admit that this one wins. Still, the next arc starts off with a bang as you might expect. A new villain named Wisdom has shown up with his powerful Gear God. He wants to upgrade the world which means turning everyone into machines and controlling them. He manages to crush Gao as well as Kanata which makes him a legitimate threat. Beneath him are the Chaos 3, a group that should not be taken lightly. Gao and his friends will have to get much stronger if they want to save the world this time. Fortunately Tasuku and the Buddy Police are also on the case.
As per usual a big part of the season’s main focus is on Gao and his new buddy monster Batzz. This guy is a tough character whose personality is probably the most similar to Drum’s. He believes that he is the strongest monster in and people say that he came really close to destroying all of Dragon World before he was sealed away. Gao is determined that they will be friends though and as he is the strongest Buddyfighter they should easily become the best. Of course it won’t be that easy since Batzz has quite the ego at times and doesn’t like taking orders. While he is strong that also doesn’t make him immune to gameplay mechanics. I’d say that he beats Bal for me and it’s pretty tough to say compared to Drum. It’s a close one there but I’ll say that he wins out as Gao’s best Buddy so far.
Gao is a very solid main character as he always is. He’s pretty much the same as in the last few seasons so there isn’t much new stuff to say about him. He is still eager to win and always seems prepared for whoever they throw at him. Even without a buddy he has some good skills at the ready to back him up. At times Gao isn’t proactive enough and it feels like the heroes just wait for the villain to make a move but sometimes he goes with his gut like when he broke into the amusement park. That is definitely when he is at his best.
As for Batzz, he can be a little rough at first as he seems to be all talk and no action but I do like the idea of having Gao team up with the strongest monster of them all. Batzz still has trouble with mini Gear Gods and I have serious doubts on him being the strongest but he is certainly powerful. He is always up for a fight while at the same time being willing to atone for his past by getting sealed up. Once Batzz stopped zapping Gao all of the time he was able to get some real character development. I also like the fusion between him and Gao even if that got ditched for a big chunk of the season.
Ancient Holy Sword Dragon is basically the sidekick of Batzz. He means well and always defends the big guy, but in his own I wouldn’t say that he’s a great character. He’s not bad but felt rather unnecessary as having one main monster was enough of you ask me. He did help with Batzz’s development though so I can see why he was added.
Kanata is one of the big new characters here and I can safely say that the show handled him really well. As I mentioned earlier he was so good at the game that nobody could even land a hit on him. Realizing that this was hurting everyone’s morale he decided to stop playing the game even though he had enjoyed it and went on to play soccer full time instead. Fortunately he was selected for the big world championships which forced Kanata to realize that the game is still fun and there will always be more opponents. I actually started to root for Kanata towards the end of his duel with Gao because the hero’s deck started to get cheesy as he drew around 6 shields back to back. Kanata winning the tournament would have really completed his character arc. He also ended up losing to Wisdom later on but despite that you can’t really say that Kanata lost his edge. Naturally he does take damage in all of his duels now but that’s because it was never realistic to avoid damage in the first place. It just doesn’t work within the rules of the game. While Gao surpasses everyone by the end of the season again, Kanata gets enough power ups to stay on his level. Considering that he is a brand new character, it’s impressive how high up the ranks he has gotten.
Gaito may be returning from the past season but he is still one of the big three alongside Gao and Tasuku so he gets quite a few fights. The season addresses the weakness behind his Death Count Requiem technique as it does guarantee a win after 3 turns but lasting that long isn’t easy. Gaito is able to speed this up to 2 turns which is huge. It also becomes borderline overpowered but a lot of the abilities started to get crazy in this arc so it keeps Gaito relevant.
A new mechanic that I neglected to mention earlier is Overturn/Overkill. It is a special ability that can be used once per match depending on if your monster has evolved enough to use it. How useful this ability is completely depends on the monster. Gaito’s is extremely good as it skips his opponents turn so he gets to have 2 waves of attacks. Wisdom’s endsvthe opponent’s current turn in addition to letting him summon 3 monsters. That’s the just of the ability and it is definitely a game changer. This instantly puts any fighter without such an ability at a huge disadvantage but fortunately for the cast it appears that everyone learned it.
Wisdom plays a huge role in this story of course and is a very charismatic opponent. His goal of upgrading the world is certainly a fun one and it’s always nice to see him dismiss his underlings so casually. He reminds me a lot of Kyoya and is certainly about as smug. Even his fame and wealth are comparable. He is evidently smart as Wisdom is able to create code and bend Gear God to his will. He is an expert duelist and also has no qualms about taking the fight to the heroes. The batch of episodes where he attacked Gao and Kanata for the Mirage Card was certainly a standout moment. The season definitely wouldn’t have been the same without such a great villain at the helm.
There is also his butler who is surprisingly a powerful opponent as well. He transforms into a powered up mode rather nonchalantly and may have the best ability out of them all. His flag goes over the opponent’s flag so they can’t use any spells or monsters. Basically unless you have the one specific upgrade card that Wisdom or Kyoya has, it is game over. There is nothing you can even do against this technique so it is easy to see why he didn’t get to fight all that much in the series. It would have been very tough to think of ways to defeat him.
Of course older characters from the series are still present. Tasuku gets a reasonable role here as he continues on with the Buddypolice. While he may not have much time to duel for fun anymore, he has still kept his skills and helps out at times. The only questionable part for Tasuku is that he seems a little more “by the books” than usual. He actually tells Gao and the others to stay back because civilians but he knows better than most just how strong Gao is. It was a rather odd scene. At least he didn’t care much when Gao followed him though so I guess it wasn’t much of a big deal.
Tetsuya and Zanya show up as well but their roles are quite small. They never actually get to do anything important in this season and just serve as a reminder that if you don’t work to improve your skills you will quickly be left in the dust. I suppose I should just be glad that they got to appear? I dunno, I was never the biggest fan of theirs anyway. Their buddy monsters get new super forms though to keep up with everyone else and join the thunder empire though.
I suppose Kiri’s role is kind of important here. He knows about the coming threat and goes over to protect Dragon World while the heroes take on Wisdom. Considering that he is an Omni lord his abilities are never all that impressive. Still, I guess it is good that he is trying his best. He is much better than Guru after all. Guru is an old guy who actually has incredible power. We’ve seen this kind of character many times before but it tends to not work out. This is one of those times. Guru is always trying really hard to be funny but the scenes may just make you cringe. His advice is rarely ever useful and he doesn’t deserve to have such a high power level. The heroes keep on crawling back to his base for more intel over and over again which definitely gets annoying. Hopefully he is written out of the show as soon as possible.
From the Chaos 3 the member with the biggest role is easily Sakate. He is Kanata’s rival so naturally that makes their duels very personal. His dueling style is very unique as he attacks with a bunch of swords instead of monsters. It’s a pretty unique approach and one that feels very useful. I won’t call it OP since having monsters is still really handy but I can see why he is one of the strongest duelists. Brutal’s role is the smallest and he’s the most bland character of the 3. He’s a loyal guy but he really doesn’t have a great reason to follow Wisdom. At the very least he should have defected once Wisdom started going crazy.
Then we have Keisetsu who is taken a lot less seriously than all of the other villains. He is legitimately strong as he gives quite a few characters a good fight, but at the end of the day he just isn’t able to close out his matches. It’s not how you start a fight of course, but how you finish it and this guy just wasn’t ready for that.
The final arc is a nice homage to the rest of the series. It is a shame that the tournament was so small since this meant that it couldn’t bring back a bunch of the older characters but since the first arc was a huge tournament I suppose that the series didn’t want to seem redundant. At the very least we did see all of the villains return like Wisdom, Kyoya, and Bolt. Tasuku and Noboru getting their own fights again was a blast as well. Some of the fights could get a little questionable like Kyoya getting a new super form and 10 hand cards, but not drawing a single shield to win the duel though. I suppose since he was the final boss of a big tournament in the last season they didn’t want to do that again though. Plus going with Tasuku vs Gao is definitely the ultimate homage to the old days for when they were big rivals. This series gave just about everyone the closure you would want to see and the easter eggs to the previous seasons were handled well.
Then the series even squeezed in one last duel in the final episode which was unexpected. Gao receives a challenge from a new character by the airport and this guy may be the strongest opponent that Gao has ever seen. The scene couldn’t quite decide if it wanted the new character to be super mysterious or more of a happy fellow, but either way he had skills. If not for the plot summary of the next season already spoiling the twist the scene would be even more powerful. Either way it kind of makes you not want the time skip yet so we can see Gao get a rematch but if time travel becomes a factor soon then that might not be an issue. It is a great way to hype up the next series even if it does mean that you will be waiting for the new main character to master the game so we get him at this level. I haven’t seen a passing of the torch moment like this in quite a long time so it was an unexpected surprise.
As always the animation is really high quality. The colors are very sharp and the energy effects are on point. Something is always happening on screen whether it be during a fight or normal dialogue. You’ll never feel bored during an episode of the animation has anything to say about it. The soundtrack is also top notch as we have come to expect from the series. At this point several characters have their own themes and that continues to be a trend. Wisdom’s theme is certainly the standout here as it’s just a great tune. It perfectly builds up the suspense and anticipation of what is to come next.
With the classic era over here is how the Buddyfight seasons rank. In 1st is Buddyfight Triple D. The tournament was just handled flawlessly and is my personal favorite from the whole series. 2nd is Buddyfight X for all the reasons described above. In 3rd is the first season which will always be nostalgic and did a great job introducing the cast. In 4th is Buddyfight 100 which had a very slow middle which brought down the season somewhat, but was ultimately still pretty good. It’ll be interesting to see where season 5 ends up ranking. The show will have to introduce all of the characters and everything so the first season probably won’t be cracking the top 3 just yet but never count a card game show out. It just may end up surprising you.
Overall, Buddyfight X is definitely a great title both literally and in regard to the whole season. It’s just nonstop excitement and the new characters really worked well and were seamlessly added to the universe. I dare say that it had the highest stakes as well since Wisdom actually did take over some planets and he was playing for keeps here. When he attacked the heroes on the ship they were in real danger. Of course now Gao is fairly OP with his current deck since he has access to so many super forms so he will be ready for any new villains. It’s always hard to see how they will be able to come up with stronger decks and opponents for Gao, but taking away his Buddy has usually worked well since it nerfs him until he inevitably gets some cool special abilities. The next season won’t have to try and work around this though as we are getting a time skip and a new main character. It should be a blast and this era of Buddyfight ended on a high note.
It’s been a good run, but Cardfight Vanguard has finally ended. With 370 episodes across both generations that is quite a lot of Cardfights. It’s really comparable to Yugioh at this point. Naturally that franchise has more total episodes and it would be tough to ever match that number, but once you cross 100 episodes you can certainly be counted as a legitimate powerhouse. I’ll be sure to rank all of the Cardfight seasons at the end of the review. Most of them are super close so it’s definitely a tough one to decide. All right, lets dive into Z!
Right away you can tell that this series is going to be intense because you only use the term Z when the series is going to have a ton of action. Vanguard does not disappoint here as action is absolutely what you will be getting. The last season ended with the heroes defeating the main 3 Diffriders and winning the tournament. That may have been good progress in the fight against evil, but Kazumi was never the main threat. The Apostles of Gyze are around now and they need a vessel for their leader. Their plan is unaltered, they want to awaken the 6 Zeroth Dragons to pave the way for Gyze. The members decide to split up and take Team TRY 3 out of the equation pre-emptively. (Pretty smart move honestly) The heroes will have to move quickly to stop their plan and they will need teamwork, but the situation is already quite personal for them so it may be tough to move in with a clear head.
As this season is only 24 episodes (The shortest in the franchise unless you count one of the G seasons that was merged together with another one in the Dub) the plot has to move right away so there is no waiting around here. That’s the bonus of continuing the plot of a previous season. There is no need for build up or character introductions since that was already done last time. As such the villains attack Chrono and Shion within the first 3 episodes. The Apostles really look very impressive from the start here as the heroes just seem like no match at times. The most impressive member would be the one who fought Shion at least when comparing their initial appearances. The show dropped the ball on him a bit though.
Almost every episode has a big fight occurring in this season. As the villains aren’t playing games around you also see a level of desperation among the heroes that hasn’t happened too often in G. At the very least, it usually doesn’t happen quite so soon. One small moment that I really liked here was how Chrono used a Zeroth dragon with no hesitation. Usually when the main character relents and uses the dark power of a villain there is a lot of drama or the character gives it some long thought. Chrono just went for it. For context, he was up against the leader of the Apostles. If he wins this fight he can save his friend and eliminate one of the biggest threats to the world in one move. None of his cards are strong enough at this point, but if he uses one of the evil deity cards that he swiped from another member it will give him a chance.
Dark power like this never comes cheap though. The price for playing a Zeroth Dragon is that if you lose the duel all of your Grade 4 cards will be atomized and so you will be losing all of your strongest cards. It’s a steep penalty since you are essentially powerless in a duel without those. before G you could get away with it since Grade 4s didn’t exist, but now that they do they are absolutely essential. The stakes are high, but it would have almost been selfish of Chrono to not use one just for that. He had a world to protect.
Naturally I was a big fan of Chrono here. He definitely looks like the experienced veteran that he is here. It doesn’t mean that he is now the strongest player in the world but he certainly ranks up there. He takes risks and is always ready to defend his friends. Chrono is the kind of guy that you want on your team for sure. He won’t back down from a duel. Chrono has definitely developed into a character worthy of his mysterious deck.
Shion is still Chrono’s rival but at this point that is rarely evident as he has completely mellowed out into being a friend. I suppose it’s a good change of pace to have a rival who isn’t super rude or obnoxious the whole time. Shion is finally back to being master of the Kiba empire at this point so as you can imagine he feels pretty unbeatable. That’s why his first fight with Valeos was so intense because it was basically unheard of for someone to have the upper hand against Shion. It also showed that the villains recognized him as a legitimate threat. Shion’s role in this season is still rather small but it is a good one nonetheless. He does get his revenge for the earlier loss as well.
Then we have Tokoha who has started to bounce back from the last season. That one didn’t go so well for her as she absorbed quite a few losses and wasn’t really in a right state of mind since Miguel was taken out of the picture. Now she has mainly recovered from this and is back to being a strong contender. Like Shion she doesn’t get too many duels here but still gets to help out in the final battle.
Kazuma certainly has a large role in this season and is probably the most crucial aside from Chrono. Now that he has his brother back Kazuma is ready to take the fight to the villains. While he is a very strong fighter and Kazuma’s confidence is at an all time high, he still isn’t quite ready to take on these villains yet. Things don’t go very well for him, but I do appreciate the attempt. Kazuma still has a cool deck and a nice theme. Couple that with his character development into a more confident character and he is one of the best members of the main cast. At the very least I think he would be second among the main G heroes.
Kazumi was one of the big villains of the last season since he was being possessed but it’s important to remember that he was a world class duelist even before all of that. It is fortunate for the heroes that he is around. Kazumi’s a nice character and you will get some Itachi vibes from him. Unfortunately he doesn’t look great when it comes to dueling. After all, what better shock value can there be than taking down the former Under 20 champion? Winning and losing are t everything though and it doesn’t change the fact that he is quite formidable.
Arata and Makoto are a little important in this season because of what happened to their friend Noa who was possessed by the dark side. Still, they really can’t fight so for the most part they are stuck cheering everyone on in the background. The characters really weren’t needed to be honest but I guess it would be weird if they had just vanished. They aren’t bad characters, they just aren’t ready for a villain of this magnitude.
Noa is one of the big villains and probably the strongest aside from perhaps Gyze. He was in the shadows a lot for the last season but his presence is always felt. He has the Link Joker deck which is still the best one in the series. The monster is the only one who doesn’t just fade away after being defeated or turns good. This guy can’t stand the humans and does his best to bury them. I would have liked Noa to have dueled a little more to be honest, but I’m certainly satisfied with how much effort it took to bring him down. Having Aichi and Kai team up against you is always a sign of respect.
Kouji is definitely an interesting character. I’m still not really a fan of the guy. He is essentially the vanguard of the heroes but his plans never seem to be very good. The villains always have the drop on the heroes and while he may have been very powerful back in the day, Kouji seems a little outmatched against all of the new villains. He has softened up completely into a nice guy, but never likes to admit to it which leads to him always trying to keep to himself. He’s not as bad as in previous seasons as he has finally stopped doubting Chrono’s ability, but the guy just needs to be cooler. Maybe a new costume would have done the trick.
Saori doesn’t last too long in this season as he was mainly a big character in the last season, but he is still a lot of fun here. He still has one of the best battle themes out of all the characters and he is just a tough fighter. Saori has a lot of doubts about what he is doing, but ultimately just stays on his path. The villain’s confidence is really what makes him a fun character.
Aichi finally gets to duel a little more seriously here which is good. In general I still think the original cast didn’t get to do a whole lot compared to what I would have liked to see. They did have 4 seasons (Aichi only had 3) so I guess that was enough fights. I don’t like how Aichi has basically retired from Cardfight but I suppose as long as his skills don’t get rusty he will always come to help out when it counts. Likewise Kai is also here to fight the good fight. He gets 2 big fights against the villains which is good. Wakamizu actually does give him a good fight, but the outcome is what matters and at the end of the day Kai is still one of those guys that you never expect will lose.
Kamui also looks solid here. He has done a good job of keeping up with the other characters over the years. While he isn’t in the top 5 at this point he still helps out a lot against the villains and it’s always nice to see him around. Misaki finally gets a duel of her own. The series took its time with her, but having her take on one of the big final villains was certainly good. I am a little skeptical on her being strong enough to take on this particular opponent, but perhaps her deck was simply well suited from the job. In a duel you never ultimately know who is going to win. Her tactical style does bring out the best from her deck as well.
Valeos is a bit of a tragic case since I actually liked the villain quite a bit. He was a credible threat to the heroes and seemed to be the main thinker of the villains. Going after Shion’s OP sword was brilliant and taking it out of the equation definitely helped their goals get a bit easier. That’s why it makes no sense when he suddenly goes insane near the end. The show was slowly building up to this as we gradually got hints of his psyche decaying, but why did it have to happen at all? It came out of left field and seemed to just be an excuse to let Shion have the upper hand. If he didn’t crack then I don’t really think Shion would have been a match for him. Not sure what to think of this guy by the end but at least he had a great intro.
Gastille is essentially the deputy of the villains. Gyze is certainlty still the leader but while he is out of commission Gastille tends to call the shots. He is a powerful villain, but one who doesn’t get to appear a whole lot. Still, he does really well in his brief appearances and I liked him. He’s still not the best villain since Noa and Saori are around but otherwise he is probably the beast. You get a Ren vibe from the guy with how confident he is. Well…okay all of the Cardfight characters are confident, but they tend to show it in different ways.
Taiyou was one of the big members of Chrono’s team for the last few seasons, but his role in this one is rather small. He gets badly injured after one of the early duels and never really recovers after that. You still have to like the guy’s dedication though. He’s very loyal to helping out the heroes and won’t hesitate to throw himself into harm’s way. He eagerly attacks the villains and while he doesn’t succeed, he did put up a good fight.
Then we have Wakamizu who is probably the least interesting villain. He’s technically pretty smart and the villains would have had a tough time without him, but his deck isn’t quite as good as the others. He’s deceptively strong, but I just didn’t care for the guy much. Not a bad villain, but I suppose he was simply outshined. His master Gredora was certainly more compelling even though her screen time was incredibly limited. At the very least she felt like more of a commander though. She was also a villain who actually cared about her subordinates and quickly went to defend Wakamizu after he was defeated. It’s always nice to see villains who also show loyalty and that’s why Gredora was a villain worthy of an army.
Gyze is the big boss of the series. Naturally this means that he is asleep until near the very end though. He gets 2 duels which isn’t bad, but I would have liked to have seen him more. The guy serves his purpose as a big final boss though and puts up a good fight. He just wasn’t ready to deal with the likes of Team TRY 3. He did come close to destroying the world though and I like how even in defeat the world would get destroyed by the sheer impact that it had on space and time. Gyze is definitely not the kind of opponent who does anything halfway. He did have a pretty cool design and his special ability of bringing in all of the Zeroth Dragons at once is really useful.
As always the animation is certainly stellar. The character designs starting from the last season certainly look really good. Chrono and the others look more experienced than they used to be and they also act accordingly. They get the respect you’d expect them to have considering that they have saved the world a few times now. The duels are as sharp as ever and the colors are vibrant. There is nothing negative at all to say about it. Then the soundtrack is just as impressive. I really like the new bumper/music that comes at the start of each episode. It’s a very dramatic theme that has you keep your guard up. It also really supports the feeling of dread that the heroes have. Each character still has a battle theme and most of them are quite epic. Even the few characters whose theme doesn’t absolutely stand out still have a good one. The best theme is definitely the red haired kid’s, but Kazumi’s is also excellent. You have a lot of options to choose from. Cardfight never disappointed on a technical level (Or any level for that matter) and this last season was no exception.
All right it’s time to rank all of the Cardfight seasons! There have definitely been a lot of great ones over the years so it’s tough. I know the first and last place ones off the top of my head, but the rest get really tough. Still, I gotta make the tough choices at some point so it may as well be now.
1st. Cardfight Vanguard: Link Joker. Pretty easy number 1, this was the best season by far and the season was completely amazing. Really has everything that you could ever want in a single season.
2nd Cardfight Vanguard. The original Cardfight definitely helped get the series on the right track. It’s really rare to see a main character who actually loses as many fights as Aichi. If handled wrong that could have been annoying but overall he learned from his losses and got really good. It was just a great season and is also super nostalgic.
3rd Cardfight Vanguard Asia Circuit. This season probably has less memorable aspects to it compared to the other seasons, but this was the big Psyqualia boom. Everyone had it from Leon to the leader of the kid squad to Ren and Aichi. I still miss Psyqualia to this day so that was a lot of fun and the season was basically nonstop tournaments so you really can’t go wrong there. The climax was also super hype as you would expect.
4th Cardfight Vanguard Legion Mate. This season is tough because I thought it was awesome from the plot to the execution. At the same time it was a little short. I guess 33 episodes is a solid length, but it’s really close between this and NEXT. I’ll give Legion Mate the edge because having Kai as a main character was hype and the loser of each match getting burned was definitely a very real way of raising the stakes.
5th Cardfight Vanguard G NEXT. Definitely the best G season. The tournament was really good and Kazumi was just such an awesome villain It was also really long so we had time for a bunch of fights. We hadn’t had a tournament that was this long and serious since the original Cardfight days. The new animation style also worked quite well for this saga and the first episode was the perfect way to hype up the new villain.
6th Cardfight Vanguard G Z. This season is very close to NEXT, but it mainly loses out because it’s a lot shorter. There’s less chance to quite match the hype that was behind NEXT. Still, a great way to end the series and 6th is certainly nothing to be ashamed about when it’s relative to other Cardfight seasons. A superb show in all aspects.
7th Cardfight Vanguard G Stride Gate. We finally got the payoff to the first G arcs here and it was definitely a lot of fun. I liked the main villain and this is really where Chrono came into his own as a solid main character. He didn’t fall for the mind games of the villains and kept dueling as he knew best.
8th Cardfight Vanguard G: GIRS Crisis. The plot started to get moving with this show, but it was still a little slow. Not a whole lot happened here compared to what you might guess from the title. The heroes were still trying to get recognized as serious fighters here, but it would be a while before the grownups would acknowledge them.
9th Cardfight Vanguard G. Still a very solid show, but pretty much the whole season was just character introductions. While that is similar to the first half of the original Cardfight, we didn’t get a big payoff at the end like the original. There was no Psyqualia equivalent or an antagonist quite as interesting as Ren.
Overall, This was a really great way to end the G part of the series. By the end of its run it had really solidified itself as an excellent show even without the influence of the main series. I currently have Cardfight Vanguard as a whole in my top 5 shows. If we count G separately then it would likely still be in my top 15, perhaps just barely making it into Top 10, but no guarantees there. Throughout the various sagas the characters got a lot of development and we got a bunch of great characters. The animation and music were on point and this show has met the high bar that the card game genre has set. I definitely recommend checking this show out. Honestly, it’s best if you start with either the first G series or the very first season as opposed to starting with Z, but either way you’ll have a blast here. I look forward to seeing the retro season coming up.
Well, it’s time to look at a new Bushiroad production. The others that I have reviewed have all been excellent for the most part with the occasional 7/10 which is still pretty solid. Unfortunately this is the first negative installment from the company. Luck & Logic falls into the unfortunate fanservice trap which is really what nails it. The low budget doesn’t help much either, but that’s the kind of thing that really just limits a show from getting a higher score as opposed to bringing it down. Still, not every show can be a winner I suppose.
The show takes place in a future where monsters constantly invade the planet through rips in time and space that come from another world. Earth has monster hunters who merge with their partners to stop them. The issue is that there are only a handful of agents in every city and do the monsters always seem to have the edge. Still, there is currently a balance and the system works well enough. Tsurugi was a hero in Hong Kong, but he was forced to enter overdrive to stop the villain and this led to his partner being scattered forever and he barely survived. See, every person is made up of cards and the cost for using this super ability is that you lose all of your cards. If you friends don’t find them in time then you will permanently lose your self. One card is your memories while another is your emotions for example. Since there are dozens of cards to find and they are all pretty important, it is easy to never be the same after such an event. Tsurugi was lucky enough to stay intact though but he is transferred to a new unit where he will get a new partner. Will he fit in with the group and continue to protect the world from monsters? He sure hopes so!
So on the surface this is another classic “Defend the world from monsters” story. It is fairly episodic as each monster is usually defeated in a single episode. There are some underlying plot elements that continue though and it all leads up to the final 3 episodes which is the big plot related fight. That sounds about right for a 12 episode show like this one. The early episodes are all about getting to know the characters. The pacing is solid and the show certainly doesn’t drag on as you can probably guess. There isn’t really anything all that unique about the show, but so long as the execution is on point you don’t need to do anything super special. Unfortunately the show’s main gimmick is what gets it into trouble.
So, as I mentioned you have to merge with a partner to activate your super form which lets you fight the monsters. This form runs out of stamina almost immediately though so try to end the battle within a few minutes. Also you have to be completely in sync with your partner or the transformation will fall apart. The very iffy thing with the transformation though is that you have to kiss your partner or make a whole lot of contact in general, but basically every team goes with the first option. Naturally you can see how this would be a problem. It’s a pretty iffy excuse to just have the whole cast get in on the action and even conceptually it makes you wonder just how tough this is for the characters.
Take Tsurugi and Athena. They know each other for a few hours and then they are suddenly made to be partners and have to undergo the transformation. It’s all rather drastic. Unfortunately the series doesn’t even make the transformations rather tame like Sailor Moon and they have quite a lot of fanservice. Seeing as how the transformations happen in every episode, you can see how this would drag the show down a bit. One of the final episodes is probably the most drastic as everybody transforms back to back in that episode so it’s whole minutes of everybody just transforming. This gimmick is ultimately what hurt the show the most as there just isn’t really getting around this. Both the fanservice and the concept of what you have to undergo in order to transform is pretty bad.
Thanks to these scenes, the series had a real fanservice issue. Then we also had the typical anime character who is obsessed with bringing down the show. In this case the “old man” character was Tsurugi’s dad who is always messing around and trying to get his son to do the same thing. It’s one of those running gags where you have to wonder how people actually find it funny. It’s just grating and fortunately the guy doesn’t appear all that often which is a good thing. With the major issue out of the way now, lets look at the cast.
Tsurugi is the main character here and he is known as the best agent in the world. He was able to overtranz (It’s pronounced like Tranz instead of Trance so that’s how I like to spell it) and live after all which isn’t something that just anybody can do. That being said, maybe anyone could do it as two other characters in the series do the same thing and survive, not to mention that Tsurugi also pulls it off a second time. Tsurugi can’t help it if he is the best and naturally he quickly becomes the leader of the group much to the sadness of the former commander. He’s a nice enough guy who gives pep talks and tries to keep morale high. Unfortunately, he doesn’t have much character beyond that and of course I still find it iffy that he had an original tranz partner that he never mentions or seems to care about at all. That person likely didn’t live through the experience or lost her memories but that’s why moving to a new tranz partner is so iffy. He also tends to overreact when Lucifer shows up but I guess he is a big deal.
Athena is Tsurugi’s tranz partner and she seems like a nice enough character. She does hide her connection to Lucifer from the others but I think the heroes made a mountain out of a molehill on this one. It’s not like they were teaming up or anything. She is a very loyal partner to Tsurugi and since he was her first covenentor I don’t have the same problem with them tramping as I did with Tsurugi.
Tamaki used to be the leader of the squad before Tsurugi stepped in and took her throne. She definitely doesn’t take this well and I can understand why she wouldn’t want to be taking orders from someone who came out of nowhere but that’s just how it goes sometimes. In real life that happens all the time as well. She does eventually get past this though and is an okay character. It’s just unfortunate that she looks weak. To an extent all of the characters look really weak, but Tamaki stands out in particular as she doesn’t have any real offensive abilities. She can heal herself and others which is really useful in most circumstances, but not in a 1 on 1 fight like she was forced into during the last 2 episodes. Still, she is good at tactics. Her partner Venus is the worst of the hero partners. To counterbalance how stoic and unmoving Tamaki is, Venus turned out to be a serious flirt. Surprisingly the show doesn’t focus on it much which is a good thing, but since that is her main personality you can see why she wouldn’t be one of my all time favorite characters or anything like that.
Chloe is definitely the best member of the main characters as she is always ready for a fight. Unlike the other characters who are basically all yes men, she thinks about what is being told and decides whether to believe it or not. She is a detective part time as well and her fire form is one of the stronger abilities in the show. Chloe may not uncover all that much in her detective info gathering but the attempt is really what counts. Ultimately, Chloe has more personality than the rest of the cast and fortunately it is a good one. Valkyrie is Chloe’s partner but like the other monsters she doesn’t get a lot of personality. I guess she seems like an okay character, don’t expect her to get too many lines though.
Olga is the big rival of the series and always talks with a lot of confidence throughout the series. You can barely believe your eyes while this is happening since he is the only agent to not have a partner yet. As a result, while he has the very powerful ability of reading the future, there just isn’t much that he can do about it. It was fun to see him admit that Tsurugi was smarter than he looked when the main character admitted that Olga was an incredibly skilled agent. Naturally as Olga was desperate for power this made it easy for Lucifer to begin his plan. I do think that the conclusion to Olga’s character arc was a little rushed though. He goes from being public enemy number 1 to being the leader of the group in the span of a few days? I don’t know, when people try to destroy the world you expect a different kind of reward than that. I don’t want to make the group sound too naive so I should mention that they have bombs floating around Olga’a head in case he ever tries anything. I guess that’s better than nothing.
Lucifer is the big villain of the series but he was probably made to be a little too powerful the whole time. Without a Tranz partner he was already stronger than the whole hero group and then he got a partner and got even stronger. There was no way he could possibly have been defeated at the end and the fight should have been over in a snap. Granted, Olga wrecked his chances at the end and Lucifer should have just tried to end everything on his own. He certainly isn’t a very cool villain either as he loves his nightclub experiences too much and a subplot is that he has grown a bit of a cult. People get to tranz with him to have a bit of a thrill. I know that the heroes can’t do much about this since he would beat them up but it would have been nice to have seen them try to stop him, but they never made a single move. The monsters of the week were typically cooler characters even if they were basically just around to get stomped. At least they all showed up again at the end of the show…it wasn’t just to save budget.
Asuha is the sniper of the group. She can turn invisible which is always a good tactic and her bullets pack a punch. She also has a more legitimate character arc than most of the other characters as she waits for her mother to show up every night. It breaks curfew but why should Super powered fighters have one anyway? It’s easy to see why Veronica lets it go since losing one of the few fighters that the heroes have just wouldn’t be tactically wise. Next to Tsurugi, Asuha is definitely the most useful member of the group. Her partner is Artemis. Artemis has a more important role than some of the other partners and can always be counted on to at least back Asuha up when the going gets tough. She can be a little abstract and random at tones but never becomes too annoying.
Yukari is probably the worst member of the group by far. She can’t really fight at all and her partner is always making fun of her. She allows him to think that he is her master during the show and never really claims her dignity back from that. Even her costume is fairly half hearted. She is supposed to be the nicest character in the show but once again “nice” became synonymous with being weak which is unfortunate. So much for that eh? Maybe if she kept herself from crying in the last episode that would have at least shown some character development in her defense.
Veronica is the field commander for the Logic troops. She may not be the highest ranked overall but is considered to be extremely powerful. She gets a lot of hype throughout the series but unfortunately never lives up to it. Like most of the cast she seems to just have one technique at her disposal. In this case it is her bombs and such a technique can only carry you so far in a fight. Fact of the matter is that she runs out of stamina about as quickly as everyone else and her bombs have no real effect on any of the really powerful opponents. Veronica is a reasonable leader nonetheless and is at least quick to jump into action compared to other leaders like her boss. The head of the organization doesn’t even seem to have a monster of his own at the ready.
Nemesis is Veronica’s partner and always seems to be very powerful. We never actually see this but it is certainly very implied. Even though Nemesis is very old she still acts like a kid and enjoys having fun just like everyone else. That said, I wouldn’t be surprised if she has a darker side to her. Not that this show had time to delve into anything like that though.
Shiori is Tsurugi’s sister but she doesn’t get to do a whole lot during the series. She does get Tsurugi to promise that he will always win in a fight though which he uses as motivation to get past any obstacle in his way. She is a big improvement over his father.
Unfortunately the animation is a mixed bag. On one hand the actual visuals look really good. The character designs are sharp and the colors make it clear that this is a modern show. However, the show does seem to be rather low budget so when it comes time for the fight it suddenly dips in quality. We get a bunch of CGI and there is barely any real animation. The characters aren’t moving and instead seem to be frozen in place half the time. Most battles revolve around the monster shooting a blast and then Tsurugi blocks it. Don’t expect a lot of fast scenes or anything like that, the action scenes are basically turn based battles. It feels like a budget issue as opposed to a director choice, but you never know I guess. The soundtrack is rather generic and I don’t really remember it having any notable themes. Ah well, I guess there weren’t too many chances to play it even if there were a bunch of good themes since the fights never lasted too long.
Overall, Luck & Logic definitely didn’t have enough luck to actually end up being a good series. It had some decent ideas, but having two characters merge was not a good one or at least not in the way that they pulled it off. They should have just fused DBZ style whether it be through the earrings or with the dance. Either way I could definitely buy into that and it would have solved a lot of the show’s problems. If you don’t mind the fanservice then this is a reasonable action anime to check out. At the same time, there are a bunch of shows that use the same concept but to better effect. The final episode does give you a glimpse at what the show could have been with a proper budget and better fight scenes as it feels a little like the climax of Buso Renkin or the beginnings of a Saint Seiya fight. Having the whole show be like that would have been hype. If you want to check out a better show in this genre, go watch Devil Survivor. That one has a lot of monsters and action but stays classy throughout.
I had finished this review up by the time that GIRS Crisis had finished, but the episode count kept on going so I decided to keep the next season under the same review. I already had the review done though so I decided to keep it instead of scrapping it. As a result, the first half is essentially still a review of the G season with its own rating. I’ll just add onto it once the next season is finished and then add the final rating. Think of this like a doubleheader review!
It’s time to take a look at the big Cardfight G sequel. This is what G had been setting up for after all. To an extent, this season is also mostly set up as well, but the plot does begin to start up. Think of this as the second film in a trilogy where the villain finally makes a move so more heroes are called in to come up with a plan. The big confrontation hasn’t happened yet, that will be for the third season. The main draw for GIRS Crisis is that the heroes have finally acknowledged that they can’t win on their own so pretty much the whole cast from the older seasons return. The crossover appeal is always strong and we get to see how Try3 handles the likes of fighters like Q4, Dreadnaught, Asteroid, etc. This season is a big improvement from the last one as it keeps all of the positive things from G and throws in more hype moments.
Chrono and friends may have stopped Kanzaki, but the hunt for the Depend Cards is still on. Chrono has 3-4 of them in his possession and he can only awaken them through strong emotions. He must engage in powerful duels to do this so he decides to enter the G quest with his team. They will need to conquer 6 areas to get enough points to be known as Generation Masters. Chrono will use this to learn what he wants to do with his life. Shion has been in a difficult situation as well. After losing to the mysterious fighter known as Ace, his family was thrown out of his company. Shion went from being very rich to barely scraping by and his parents had to move away. Shion wants to get revenge and to exonerate his family. He is entering the G quests to get closer to Ace and also just to keep up appearances. Tokoha has decided to go aboard so her goals are set. As a result, she can enter the G quest with a clear mind.
Meanwhile, the GIRS Crisis has begun. A mysterious man named Myoujin has started to summon monsters from Planet Cray to the real world as slaves. They will be his personal army for some kind of master plan. Kouji has started amassing a group of skilled cardfighters of his own to counter this. Mainly, his group consists of the best and brightest Cardfighters from the original series. To determine if Chrono and his friends are up for this task, they decide to test them through and G Quests and Cardfights. Can they prevent Myoujin from summoning his final units and bringing the world to ruin?
As you can tell just from the summary, things are really happening now. In a sense, the filler episodes now are the ones where the heroes go through the G quests, but those are technically important. Not to mention that they are all tournaments in one shape or form and those are always hype. You know a series is doing well when the tournament matches aren’t always the hype moments. Also, the tournament sagas are always the crossover episodes as Chrono’s team duels with the likes of of Ren, Leon, Kai, Kamui, and other big shots. Each tournament is definitely great.
As for the non tournament episodes, those typically follow the trials that the heroes are facing individually. For example, Shion decides to gather information on Ace the old fashioned way. He beats up a lot of thugs and keeps on breaking into strongholds until he gets the answers that he is looking for. He starts to get a little unhinged and Kai also takes him down a few pegs to remind Shion why he is doing all of this in the first place. Kai helps Shion shed his former self and just start from scratch. His riches are gone so Shion has to adapt or fail. Shion does a great job and I don’t mind him getting into a slump again because it is for good reason. Anyone who goes from being insanely rich to losing it all in a day would be crushed. Not to mention the fact that you know it was all your fault because you lost a duel when everything was on the line. Shion gets back up and is poised to be a much better character than he was. I already liked him in season 1, but I can safely say that he is much better now. His upcoming fight against Ace is definitely going to be great. They’ve both taken a win so the next and probably final encounter between the two is surely going to be something great.
With the black coat that he inherited from Kai, Shion’s also able to pull off this new personality quite well. He’s suddenly become the “expert” of the group and you could argue that he may have surpassed Chrono. I’m tempted to say that Chrono’s still the best since he keeps dispatching incredibly strong Card Fighters, but I feel like Shion should definitely be the strongest after all of the training he’s gone through. He’s been put through the ringer, but these tough scenarios have only made him stronger.
As for Chrono, he’s heading into a dangerous spot now. Being Miyoujin’s adversary can be fatal if he truly did have something to do with his Chrono’s father’s accident. Chrono warns his friends as well, but he had to deal with a more personal ally. His mother was never thrilled about Chrono starting to Card fight and lets him know that she’d rather he doesn’t do this. Shin backs her up and challenges Chrono to another serious duel. It’s a tough battle, but Chrono decides that he has to go further and his Mom ultimately gives him her support. It can definitely be tough letting someone know that you’re about to go into an extremely dangerous situation, but it is the right thing to do and Chrono knows it. Now that Chrono’s sure of himself it’s been good to see him just get set in his duels without having to worry about anything. He can really go all out at this point and he continues to be a strong lead character.
Tokoha doesn’t really have any more trials left at the moment. She wondered briefly about what she should do in the future, but after deciding on her goal that was basically it. As a result, she’s sure of herself in the duels pretty much from the get go. One source of drama may be coming up though once she found out about Ace’s plot twist. I don’t think that she’s handling it very well, but I suppose it is good to have an optimistic approach. She just needs to be careful not to let it become a liability and endanger the team. That’s where you have to draw the line.
Kamui returns as a regular once again. He even gets his own episode where he attacks an enemy strong hold. It was one of the big plot episodes so it was cool to see Kamui getting such a big role. He did good when it counted. His duel with Chrono was particularly intense as he did all that he could to win. If he won, then Chrono would not be allowed to join them to fight Miyoujin. Kamui doesn’t want to put Chrono in danger so that’s why he has to win. Yes it is a bit of a selfish wish since Chrono has decides to fight on his own, but it is one that I can definitely get behind. After all, who doesn’t want to keep their friends out of trouble? Kamui had to watch Aichi and Kai go through a lot of trials and even turn evil during them. It makes sense that he would do everything that he could to stop that from happening a third time. Plus, he was just trying to win. He didn’t try to do anything crazy like kidnap Chrono the way that Chris tried to nab Sonic in Sonic X. Kamui may be around a lot so it can be easy to underrate him, but as he showed in this series, he is still one of the best.
Kouji’s role is surprisingly small in this one. He doesn’t have a whole lot to do here, but he is technically the mastermind behind Plan G so that is a good enough role I suppose. He has embraced his role as another mentor figure to Chrono so there is no case of mistaken identity this time. He is still not as cool as he could be though. There is just something about him that I can’t take seriously. I dunno what it us, but at least he isn’t a bad character though.
Kai is pretty epic as per usual though. He is the hardcore rival that I remember and he managed to take down Shion rather easily. Seeing him take Shion down numerous times was definitely impressive and awesome. He still proved that he is still a nice guy as well though as he did all of that to help Shion get out of his situation. Kai has always been good at encouraging people after all. He is great and still my favorite character. Having him back as a main supporting character is definitely going to be awesome and nostalgic. The other guest stars are cool as well, but their roles are a lot smaller. Ren and Leon are among the big characters who show up.
The only problem with these guest stars is that they are a little underpowered to make the new fighters look better. For example, Chrono actually manages to defeat Ren and Leon. I don’t really think he should be portrayed as quite that powerful at this point. Kai lost to Shion as well. I get that they’ve got to hype the main characters up, but it goes a little far. Still, it was awesome to see the old cast and the crossover factor was handled really well in G. I look forward to all of them getting serious fights soon the way that Kamui did.
Luna is the new beginner of the show. She’s a pop idol, but she wants to learn how to play Cardfight so she can duel with her friend Am. Luna has improved quite a bit. She’s not a big threat just yet, but dueling a lot always helps out and she’s at the point where she is no longer a novice. She really wants to be friends with Am and as a result she is quite hyper. Ultimately, I’m sure that they will become friends and Am is lucky to have Luna around. That being said, hopefully Luna is brave enough to stand up for herself once the plot entangles her in its web as well.
Am is much more laid back and keeps to herself. While on the job Am will throw on a smile and get to work, but she can be a little too serious. It’s often hard for Luna to get Am to relax and Try3 has to have a little chat with Am as a result. Am gets a lot of character development and she will likely have a major role in season 3. Her role will be even bigger than Luna’s and 90% of the supporting cast as well depending on how they go with this. Hard to say what I think of her here without spoiling the twist. Before the twist she was a solid character and I prefer her to Luna. After the twist, she is still a cool character…but in a different way and I’m hoping that the mask doesn’t come back on so to speak so the post twist Am sticks around. That version is cooler.
Ace is a fairly hardcore villain and one of the better characters in the show. Since Shouma barely appeared, I’d say that Ace took over the spot as the best villain. This is partially due to the fact that he came out of nowhere and took over Shion’s company like it was nothing. His successful mind games are also impressive since Shion was supposed to be over the whole thing and their first big duel was one of the best in the series. After all, it doesn’t get much more high stakes than having millions of dollars on the line and your whole financial future along with it! While Ace may not have done quite as well in the rematch, he didn’t completely crack either. Rest assured, Ace will likely continue to have a powerful role in the next season although his confidence may not be as absolute since his standing in the villain organization is in jeopardy after the loss.
Myoujin is the big villain who will make his move in the next show. He hasn’t done anything as of yet though. His design isn’t that good as he is very old so I don’t think he can be a very menacing villain. Still, I am glad to have a villain who is lasting a while and for all we know he isn’t the mastermind behind the operation. With someone like Shouma still in the fold, I could definitely picture a betrayal. Shouma doesn’t play well with others after all. Still, I want Myoujin to put up a fight if that happens. Shouma’s role is small as he just makes a few cameos to remind us that he is still around. I was rather annoyed that Kouji stopped Shion from beating him up though. Shion was winning and taking a villain out of the picture this early would be incredibly helpful. Ironically, it seems like he’ll be the first boss of the third series. It’s not as if Shion was going to destroy him or anything. The heroes could have quickly captured Shouma and that would have been awesome. At least they forced a retreat though.
The animation is solid as in the last show. The characters all stand out and the battle scenes are fun to watch. There may have been one or two low budget episodes where physics started to get a little wild, but for the most part is was all consistently good. I’ve always liked the animation style of this company. It feels modern and I think the animation will hold up quite well. It’s not overly flashy, but that’s why the fundamentals will age well. The soundtrack is better than the last season’s. Perhaps it is because the stakes are more intense, but it could also be the crossover effect. For example, Kai’s theme returns briefly during his fight with Shion and we finally also have a bit of a villain’s theme for some of the duels. It’s still not quite at the level of the original Cardfight, but we’re definitely getting there. Good themes can always elevate a series.
Overall, GIRS Crisis added the excitement and stakes that I had been waiting for. This series was still more set up for the big battles to come, but it set the more interesting plot elements as well. Shion’s ongoing fight to restore his company (Although that isn’t really his goal anymore or so he claims) and Chrono’s quest to find his father should be pretty interesting. The father better have a good excuse for just wandering around unless he is a friend of the Dad or something. Seeing the old characters actually get to duel should be awesome and I’m fully expecting Aichi to finally get in on the action as well. The return of Psyqualia would be a nice added bonus as well. There’s a lot to look forward too and the third season should end up being the best G adventure.
Well, not all of that ended up happening in the next part, but we did finally get all of the big battles and the epic climax that I was waiting for. The heroes made their big move and the GIRS Crisis finally ended. It definitely was the best part of Cardfight G so far. If the first season of Cardfight G was to establish all of the characters and the world building and part 1 of this season was to bring back all of the old characters and get the main characters some training, then this is the big payoff where the heroes finally confront the villains.
Just about the whole second half is a gauntlet of battles against Ryuzu’s chosen warriors. Things don’t go well for the heroes at first as the season couldn’t be around 26 episodes if the heroes just won everything right? Chrono and Shion may have reached a really high level where they can fight with the best of them, but the side characters like Taiyou and Mamoru still want to help and that gives the villains some opportunities. Plus, the main characters can’t be everywhere all the time.
Unlike the last half, there is also an immediate sense of danger. The villains go as far as to blow up all of the empire branch headquarters and seriously injure all of the leaders as well. As part of Ryuzu’s plan, they also use Luna as a power source and prepare to destroy the world of Vanguard. The heroes have to move fast this time and while Chrono is the first to take charge as per usual, the others aren’t far behind. The climax involves a giant laser knocking everyone out as they prepare to enter a never ending dream state so it comes down to the main heroes against the big villains. They each get their own episode which makes for a lot of epic fights.
Not much has changed for some of the characters so I’ll keep those brief. Chrono is still a very solid lead. Ryuzu comes close to tricking Chrono, but the young hero stays strong. Shion stayed on his vengeful path, but ultimately decided to help Am and the heroes to rescue Luna. He wasn’t thrilled about it, but at least he made the right call. Shion’s still really close to Chrono with who the better main character is. I may have to say that Shion has the slight edge and likewise in terms of dueling skills. It’s always cool to have two leads at similar strengths.
While Tokoha didn’t have too much of a role in part 1, she gets thrown into the fray here since the situation with Luna and Am is personal. I think she was probably a little naive with how she handled it though since at least Am was actually evil for a while. It turned out okay since Am had a change of heart, but she could have put everyone in danger by meeting up. A hostage situation would have been sad. Kamui doesn’t really have a role this time. He maybe gets 1-2 duels, but part 1 was really his final hurrah.
Taiyou gets a big role here since Hiroki is his rival. He’s gone through a lot in the series and has become one of the sleeper members of the team. The show treats him as a semi weak-strong fighter depending on the episode. I consider him to be underrated considering how skilled he was back in his evil days. He does a good job of taking on his opponent. He’ll likely never become an outstanding duelist the way Shion and Chrono are, but he’s definitely a guy that you can root for. His rival Hiroki was also a decent villain although he came across as completely delusional. At first he would stand up to bullies, but then he became the bully. After that, he convinced himself that everyone who opposed him was evil while he was the true hero. It was an interesting point of view, but one that didn’t follow any logic. It made for a lot of nice crazy ramblings though. I’d say that Hiroki was one of the weaker villains, but he was tough enough to still be a threat.
Luna is an example of a nice character who allowed herself to make a bad friend. Trying to save Am only led to her being turned evil and being put in a bad spot. I definitely prefer AM a great deal to Luna. Luna isn’t bad, but she’s just not all that tough and lets everyone use her. She never really gets a moment where she stands up for herself or becomes a great duelist. Am was a great villain as I mentioned earlier, but I felt like the writers dropped the ball with her character a little. I just don’t see how she was so naive with the villain’s true agenda when her whole gimmick that she knew the world better than Shion since she wasn’t rich. Her turning to the hero side was a little cheesy, but now that it’s the status quo she could potentially become a cool hero. It’ll be hard to match her days as a villain though. She was easily one of the best villains in all of G.
Kouji still tries a little too hard to be the mysterious character, but I suppose he’s not bad. He’s just not very good at the role, but he spends less time on that here since he ends up focusing on actually fighting this tie. He puts up a pretty good fight against Ryuzu and more importantly, he’s able to give Chrono a new card which is critical in the final fight. Ryuzu doesn’t change much from part 1. Perhaps you will sympathize with him more after the back story, but I dunno. He just ended up going off the deep end and probably still would have done so even if not for Chrono. Chrono’s Dad probably should have done more to stop him though. Ryuzu is a cool villain whether he’s in his kid form or adult mode. I missed the latter, but the former was pretty catchy. I definitely wouldn’t mind seeing him return some day.
Shouma remained a really epic villain. His gimmick about chaos and discord seemed rather plot convenient as the villains had the whole thing sewn up otherwise, but seeing him sabotage everyone was pretty entertaining. He’s definitely not the kind of guy who blindly follows orders. That’s Wakamizu’s job and he’s probably the blandest villain of them all. He just wants to see what will happen to satisfy his scientific curiosity. There really wasn’t much to his character and he wasn’t a particularly strong duelist either so I was never all that interested. He’s probably the most evil of the members though as most of the others had their reasons for doing this or had some conscience about the whole thing. Wakamizu was happy to go along with all compared to the rest.
Finally Enishi was the last member of the group. They tried to make him sound noble as a villain with his whole “I’ll protect you” attitude towards Luna. The problem is that he still allowed her to be used as a power source and wasn’t going to do anything about it. That’s a pretty lousy way to protect someone and she would have died if the heroes hadn’t stepped in. It’s a little hard to see him hanging out with everyone as a good guy after that. How I see it, Enishi let the villains push him around and didn’t have the strength of character to stop them. I definitely was not a fan of this guy.
My only real disappointment here was that the old characters didn’t get to do anything. Apparently, they only showed up to train the next generation and to get their cameos in, but that was it. There’s no real narrative reason for them not to help. The heroes should have been protecting the Empire branches. Of course, the villains would have been stopped right away if that had been the case, but it’s still something to think about. It would have certainly made the whole thing even cooler. I’m waiting for the day when the old characters are heavily involved with the plot again or at least get some more fights in a serious setting. The tournaments were awesome of course and I could always use more of those, but seeing them help against a world ending event is what I want to see next.
Overall, Cardfight Vanguard G GIRS Crisis does a good job of improving on the first and making its way to the original series and its level of greatness. Essentially, everything that G did, GIRS Crisis did better and upped the ante. Better fights, more intensity to the duels, higher stakes, better animation, better soundtrack, etc. It did exactly what a sequel is supposed to do. It’s not quite ready to beat the original Cardfight series yet, but lets see where it stands after 4 full seasons. The first season was a lot of fun, but my one complaint was that it didn’t have a huge climax like the other seasons. This one fixed that and just generally had a lot more action and intensity. The tournaments for part 1 and then the big battles in part 2. That’s a great way to pace a season. The animation and soundtrack were certainly on point. I dare say that they got even better during part 2 and at the very least, I’m positive that the soundtrack improved. It’ll be tough for the next season of G to top this one with the new animation studio and all, but I’m sure that it’ll give it a fair shot. NEXT has a pretty interesting premise and plot at the moment. Plus, I’m sure that a lot of elements have yet to even appear. I highly recommend this show and you can get into it even if you haven’t watched the original G. Of course, you’ll be missing out on a lot of character introductions and development since that was the point of the original. Also, you won’t understand why it’s so hype when Kai keeps on crushing Shion. Allow for a little plot hax at the end of that subplot, but it’s pretty real otherwise. The show also ends with a big status quo change so prepare for that!