Madden 16 Review


It’s time to look at a game that I forgot to review a long time ago. That game is Madden 16. I bought it ages ago but somehow I just didn’t write a review for it. Well, better late than never right? The Madden series is one that I’ve always considered to be one of the very best. There’s a ton of detail put into the game and while it may not change much from year to year, you can still see a noticeable difference if you skip a few games so the changes are there.

The gameplay follows the rules of the real life version of the game. It’s the kind of title that is fairly easy to pick up and play but hard to master. The series grew more difficult with each game as new mechanics are added each time. You used to be able to just throw the ball where you wanted and then tackle other players. Now you have multiple ways to throw and tackle to the point where you often are not sure which one to use. They all have their weaknesses and strengths. Personally I think the simpler style controls work better but that’s probably because I’m a casual player. I realize that more times than not, complicated controls are the way to go because it leads to a higher skill ceiling. There’s just a lot to take in.

As always, being on offense is the best part. You’re just really in control of the game when you’re playing quarterback. You throw it where you want and it’s not like the computer can force you to toss it. Sometimes a defender will make a crazy play to get at the ball but for the most part any play that goes badly is likely your fault. You’ll realize as soon as you threw the ball that it was a bad idea. Small things like that are what makes this such a legitimate experience. Running the ball seems a little harder than in the old days, particularly in breaking away for super long runs. However you will often pick up at least a few yard which makes for more realistic football.

There is one more realistic thing added although I could have done without this. There are a lot of flags in this game. At one point I thought I was watching the NFL because there were flags on almost every play. It always feels pretty iffy when it’s on your team. I had a long touchdown taken back because of a flag like that. Seemed rigged and I wasn’t playing in Cowboys stadium this time so maybe the developers added some extra Home Field Advantage in this one.

Playing defense isn’t my favorite thing in the world because you often feel helpless against the computer. It’s mitigated a little by the new mechanics of being on the line and trying to shake the offensive player but at he end of the day it still isn’t quite as exciting. I don’t think it’s an issue with the game though, it’s just a personal preference. At least I appreciate that it is easier to try and make a play on the b-ball instead of jumping helplessly like in previous games. Also you can use super sim to just skip all defensive drives completely. It’d be nice if you could have that feature as a saveable option. Meanwhile special teams is probably the least changed from all of the sections but there really isn’t much to change here.

As always the graphics in Madden are very impressive. There’s a lot of detail in every play and the facial expressions are on point. There’s even a nice pre game show and a lot of nice moments throughout that may slow the game a bit but ultimately make the experience that much more realistic. It all feels like a big production and I can say that you will be satisfied when you finally get to jump in.

The soundtrack is not very noticeable since the majority of the time you’ll be in the middle of a game where there really isn’t any music. What’s there is the typical EA mash. The tunes are very catchy and all but the lyrics aren’t always the best. It’s pretty much a non factor in the game but better to have it than not I suppose.

There are many ways to enjoy this game aside from normal matches. You can go through franchise mode and re-enact a bunch of seasons. You can also go online and prove yourself against a plethora of opponents. There are some rage quitters here which can get a bit iffy though. Sometimes it seems like you don’t get the points that you should have. There are also modes to practice and buy trading cards. The replay value here is basically endless.

Overall, Madden 16 continues the series on an elite level. There have been many great Football titles over the years but none have come all that close to Madden as the definitive Football product. It feels like an insurmountable hurdle for any company to hope to achieve. Of course that works out quite well for the players since it’s just such a complete product.

Overall 9/10

F1 2002 Stats and Records

Stats time!

Challenge Progress 44%
Rank: Rookie

Basic Challenges 3 Bronze Medals, 1 Silver Medal, 1 Gold Medal
Weather Challenges 2 Bronze Medals, 3 Null Medals
Pit Stop Challenges 4 Bronze Medals, 1 Null Medal
Race Craft Challenges 2 Bronze Medals, 1 Silver Medal, 2 Null Medals

F1 2002 Review


It’s time to look at a more modern video game in the form of F1. I tried out this game a bit a very long time ago but I quickly fell behind the curve. I believe this is because of the gameplay and after playing it again I am more confident of this fact. It just doesn’t play like a racing game really should. The controls are way too stiff and without the core racing aspect of this title it just feels rather empty.

So when you start the game you have to run to the training room. That’s because most of the other modes such as Tournament mode are locked until you get a lot of medals in training. The more medals you get, the more proficiency points you obtain. If you try to go for a perfect 100 you will certainly be here for a while. The good news though is that if you do this you will definitely have mastered the game since the training is incredibly thorough. It does do a good job of prepping you for the tournies but the irony is that by then you may not even see that point and you will put the game down. It’s like having to play a 5 hour tutorial before playing Sonic Racing. After 5 hours you’ll be burned out and ready to leave. Especially if the training is an accurate showing of what the gameplay will be like.

In F1 if you touch the outside of the track at all then you take a hard loss and have to repeat the level. If you accidentally drive on the right side during a certain portion of the map then you will be taken to the pit where you will lose almost a minute of time and it will effectively be impossible to win the race. I also think the gimmick of having to stop in for repairs is going way too far in trying to be realistic. This game does cross the line into being a race car simulator which I was not a fan of.

Simulators can be fun but they aren’t generally my cup of tea. I want to play a simplified version of the activity, not perform all of the steps. Another example of this mechanic is that as you drive through the stage your turning abilities will gradually get worse and worse until you can no longer pull off these maneuvers. This also makes it hard to learn the game because the gameplay won’t stay the same. If even that is constantly shifting then it’s yet another thing that you are going to have to worry about in the end. The game was too technical for its own good.

The graphics aren’t bad at least. EA has always been consistent in that area and so I’m not particularly surprised. The levels pop out at you and when blasting through the course at 100 miles an hour you are reminded that sometimes you need to just embrace the speed and head for the goal. Unfortunately the soundtrack is far less impressive and you will forget it almost immediately after hearing it. This is the opposite of the graphics as EA rarely has a good soundtrack going. The only one that is typically solid is Madden’s and that’s only because it uses iconic themes from the outside world for the games. I could go for a good Madden game right now, but lets stay focused.

There is a lot of replay value here technically since there is so much extra content. After doing all of the tutorials and beating the tournaments you’ll likely have spent over 10-20 hours in the game easily. The only question is really if you want to do that or if it’s time to take a step back. I do think you’ll be heavily burned out by this game very quickly but maybe I’m underestimating how many sport car fans there are. If you really like these extra mechanics to appear in the game then by all means you should try this game. Perhaps it will end up being your cup of tea.

Overall, F1 2002 is definitely not a game that I would recommend. It simply isn’t particularly good as a racer and I just don’t need a car simulator at the moment. I can see why the game series died while others like FIFA, NBA, and Madden are still going. That’s definitely a sign that something went wrong here. It’s a shame because the game has potential. If you want a good race car game that is built similarly to this one just look at Speed for the Wii. That game tries to have a similar approach but you don’t lose the race for going off the track and there certainly isn’t a pit where you can perform repairs. To this day I will still go on record to say that Speed did the best job of illustrating how fast you can go. No other racing game has ever matched that or even come close to be honest. It’s just a fun feeling when you’re playing Speed so go check that one out.

Overall 5/10

Family Game Night 3 Review


It’s time to look at an old party game I have for the PS3. Oddly enough, even though I played the games back in the day I never bothered to actually upload it to the site or anything. Well, it was a good excuse to go back and replay the game for the review, but unfortunately it isn’t as good as I remembered it and I already knew that it was a bad game. I dare say that this could be the worst party game of them all and that’s saying something. At the very least it gives the bottom tier ones some competition.

There are 5 minigames total. That’s already a pretty sad number when you consider that this is a PS3 game. I mean, you could have a little excuse for this if it was for an older system, but for the PS3 I expect more. There is nothing else to do in this game so if you’re looking for some good replay value look elsewhere. I mean, I suppose you could go after the Platinum trophy, but you’ll have to sink in a decent amount of hours for that and with how many luck based trophies there are it could be a while. I think you can cheese most of them through two player mode if it helps. You will also be gathering some Potato Head costumes along the way which I guess should be interesting.

Lets look at the actual games though as a party title lives or dies on those. We’ll start with 2 of the good ones. The first is Twister. It’s pretty self explanatory except they misspelled Dance Dance Revolution. After all this Twister game is nothing like Twister. You hit the right buttons as they pass the screen. It’s the exact gameplay of a DDR game, but without having to actually dance and hit the buttons yourself. It’s an easier way of doing it, but less engaging. Still, on its own I actually like this minigame. There was a reasonable amount of effort put behind it and the core gameplay is just fun. Not to mention that there is less waiting on this one since I believe each player tries to match the notes simultaneously.

The next minigame is Yahtzee. This one must be easy to develop or something since it seems to be the old standby for pretty much all of the party games on the block. Well, that’s not a bad thing I suppose since the gameplay isn’t half bad. The problem is that they add a Hands Down! mechanic where you have to get a certain combo and then fight someone with the same one. I don’t get the point of this and it just takes away some of the fun. It drags the games out more than they should be since it forces everyone to keep going until 2 people have the exact card combination. Of course dragging things out is exactly what this game likes to do as you’ll see in the next 3 games.

Next up we have got Mouse Trap which is basically a movie. You roll the dice and move through the board that has no ending. The goal is to pick up a lot of cheese which you get by landing on a cheese spot. Thing is, you can’t control anything except for dodging some traps by pressing x at the right time. Beyond that, you just follow the dice and keep on rolling until you get your cheese. This can take over 15 minutes, likely longer if you play multiplayer. The problem is that the cheese traps take your cheese away and the odds of getting a lucky roll to land on the cheese 6 times is quite low. At least, it’s low if you want to finish at a reasonable time. I think my problem with this is that you aren’t really doing anything so is it really a game at that point? It’s 100% luck and that’s not cool. There is absolutely no point to the game and it takes too long to finish. Making it more interactive would have helped a lot.

Life falls into the same traps. This one has you on a long, straight board without any real mixups or elements to make it interesting. You want to retire and whoever does so first wins. So, to do that you spin the dice and watch where the road takes you. You do get some slight options like choosing 3 cards out of 9 but they are all random so you can’t see what it is anyway and then you pick your favorite card which will give you some effects. You won’t know which effect you’ll be getting though since you have to wait until you roll the dice for that. Everything is just so random and nothing is explained properly. It’s another really boring auto game where nothing is happening.

Finally we have Clue. This one is a slight improvement over the last 2 but not by much. At least you are trying to solve a case and you can choose in what direction you move. On the other hand, a lot of time is wasted for the many special effects that happen every turn. Whenever someone turns on the lights we get a cutscene and either a suspect is eliminated or one of the players will lose a turn. Either way it takes up time and if someone rolls a house party effect then everyone is reset back to their original positions. This is the longest cutscene by far as it’s almost a full minute and the computer activated it multiple times during our encounter. The minigame is pretty faithful to the board game, but it’s nowhere near as fun.

Family Game Night just didn’t realize how to make the board games fun in video game format and that is the big problem here. The game could and should have been a lot of fun, but instead it is just too drawn out. There are also loading times between every game that take up a lot of time. It’s the same cutscene for each loading time as well which doesn’t help matters. Each game also gets an unskippable intro that isn’t as amusing as it seems to think it is. The game is definitely not optimized.

As far as the graphics go, it’s certainly not PS3 level. I doubt that a lot of serious effort was put into this game. It was probably slapped together very quickly and rushed out to stores for the $$$. Hopefully it didn’t work as I can’t imagine buying it for full price and then realizing how terrible it was. At least Game Night 4 heavily improved upon this game but there is still no excuse for starting out this badly. At least give us a good soundtrack!

Overall, This game is brutal. I’m not going to mince words here, the game is terrible! There’s no heart behind the game and the actual game selection is bizarre. You shouldn’t have 3/5 of the games be all about rolling the dice and hoping that you get the right number. It probably saves on production costs since the games are so similar, but it’s not great from a player perspective. There won’t be any point where you are actually enjoying this game enough to justify buying it. I highly recommend avoiding it and if you want a decent party game check out the Mario Party series. That one gets in a proper balance of skill and luck while also making sure that no minigame overstays its welcome. That’s how you make a party game.

Overall 3/10

Madden Mobile Review

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I don’t play mobile games all that often, but when I do you can bet that I take the experience as far as it can go. Pokemon Shuffle was a FTP game that was a lot of fun for a while and I probably did around 50 levels before deciding to go away from it. It’s hard to say how long I played Madden Mobile, but it was for quite a while. It’s very fun and well done for the most part, but eventually its limitations wil start to show. That is the fate of all mobile games at some point I’d say unless they start to actually have endings or are some kind of multiplayer experience like Super Smash Flash. I’m not positive, but I believe that I read somewhere about the data being deleted at some point so you’d start the next season fresh. Hopefully that’s not the case and the data is still here at the moment so I won’t deduct any points there. Just keep in mind that if this is true, it really does hurt the overall score.

I found out about Madden Mobile through a commercial and quickly figured that it would be a fun game. The gameplay as you would expect is a replica of the normal Madden games, but drastically simplified. You can choose from a variety of kicks and passes as well as go for the occasional field goal. You can also play defense, which really makes this feel like a complete game. There are 2 different control types to be found here. I choose the control stick type to further the realism of the simulation compared to the real Madden. It was fairly smooth and as this is apparently a new feature, it was handled very well. Once in a while your stride would go past the stick, which would lead to an unfortunate play, but that was rare once you got the hang of it.

There are several modes to be found here. The main one is Season mode, which pits you against 16 opponents and then the Playoffs start. It’s very easy, but a good way to learn the controls, earn money/exp and knock out some achievements. I had fun clearing a season. There is also the daily challenges, which will give you all of the rewards as Season mode, but in smaller chunks. They also cost more energy points to use so they are less efficient. Of course, The card rewards may be worth it at times since a lot of the daily challenges are special events towards the end of the series. You will want to grab as many level ups as possible before that happens to have more energy at your disposal.

Each energy replenishes itself in half an hour. Each activity will likely cost 3-4 points with super special ones costing 10. I got over level 20 so energy wasn’t a huge factor by the end, but this is where the FTP part comes in. If you want to just keep on playing the game instead of constantly stopping to let the energy come back, you will have to cave in and just pay out some money. Obviously, I’d personally recommend just waiting it out. As it stands, I did form a very impressive team by the end and made it quite far.

I also did well in the Head to Head mode where you battle other users. I moved up a few ranks and gradually just stopped when I stopped playing the game. The ranks are easy to climb through so you can easily get to the final rank if you want that achievent. Especially considering that I didn’t start the game until around half of the season was already over. It’s too bad that you can’t actually fight someone in real time though. Instead you alternate drives and whoever scored the most by the end wins.

The graphics are fairly good. It’s a mobile game, not a AAA title so don’t expect Madden console graphics here, but the animations are clear. The soundtrack can be a little sad though. There are barely any tunes to be found and more effort certainly could have been placed here. Sport games aren’t known for their great soundtracks, but Mario Strikers pulled it off.

Unfortunately, the servers are not all that great. You will find yourself being disconnectes from the game many times and the servers will refuse to operate at other points as well. It happened a lot more than I would have expected so that was a disappointment. Part of the point about having a game like Madden Mobile is that you can play it on the go or when you have a few minutes of empty time. If the servers aren’t working once again, then it makes the situation a little less ideal.

Overall, Madden Mobile was a fun mobile game. Apparently it continues to improve year after year so I look forward to seeing where it goes from here. I still hope that the data isn’t deleted for the next season though. The exp and level ups should just be a sign of dedication from the hardcore Madden fans who have been sticking around with the series for quite a while. The hours will go by very quickly as you play the title, although eventually the nature of this FTP game will start to be a little taxing. You’ll be less willing to wait until your energy replenishes and you will want to just play a console Madden. I got burned out towards the end although it’s been long enough that I could easily get back into it. It’s easy to see how these mobile games can get to addicting. You’re technically doing the same tasks over and over, yet the game never stops making it feel fresh. It’s hard to describe exactly what makes it so appealing, but either way my Madden Mobile experience has come to an end, but yours may just be starting!

Overall 7/10

Madden 2015 Review

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I’ve always been a big fan of Madden and it’s one of the only game series that can hold a candle to Super Smash Bros. No worries, Super Smash still is the greatest series of all time and it shall never be surpassed, but Madden would probably be my second favorite series. Madden 13 was phenomenal and while Madden 2004 is still my favorite, 13 was a close second. Unfortunately, Madden 2015 is not quite as good, but it’s still an excellent game and one that I can recommend to anyone without hesitation. There are more things to learn as the Madden games get more and more technical, but you’ll be glad that you entered this new world of fun.

One thing to notice is the fact that I got Madden 2015 for the PS4. It’s much cheaper to do so, but since I don’t have PS+, it also means that I can’t spend my evenings pounding away at the opposing team against real players. That’s probably for the best though since it can be quite time consuming. Recently, Sony gave everyone free PS+ for the weekend so I took advantage of that to play a few online games. I did quite well and went 4-1 if I recall correctly. The exact number should be on my stats and records page if I made an error here. I guess my Madden 13 skills have helped me get used to this one rather quickly.

Madden still has the issue that I mention for all of the newer titles and that’s the fact that it’s really hard to go for the deep ball. It’ll only work if your player has a massive lead over the defender because the usual gap isn’t enough. If the receiver got 2 steps on the cornerback, you can still be sure that the cornerback will spin around and pull off an incredible jump to snag the ball away. The problem is that the receivers never fight for the ball so it will get picked off every time. Slant routes are typically a little safer, but again, your receiver better have a nice lead. Otherwise, the defender will make a leaping interception. I’m not sure what the game can do about this, but I’m sure that the code can be tweaked for future installments to make the receiver good once again. Just play Madden 2004 for a moment and you’ll see what I mean.

The good thing is that this does force you to consider the running game once again. In fact, I run in Madden 15 far more than I did for any of the other titles. It’s finally a very viable option here and maybe even a little overpowered. I played as the Cowboys for all of my matches and I could afford to run the same straight run over and over again. No matter how quickly the defenders would hit me, I’d have already grabbed 2-3 yards and typically that number was more like 7-8. Defenses simply could not stop Murray. It didn’t matter if I was playing CPUs or human opponents, my running attack was unstoppable!

This also set up the play action pass and I uncorked it once for a nice, deep slant route. It was a blast to see this actually work since play action plays typically fail miserably in Madden because your offensive line cannot hold out that long. Another play that I love to run is a random Hail Mary towards the start of the game. A lot of times the defense will be completely unprepared to deal with that so you can get an easy completion. Make sure to have your running back run a swing route to the left to cover your options though. If even he is covered, then you’ll have enough room to easily scramble for a nice gain. It’s really the perfect passing play if you ask me.

It should come as no surprise to you that the game’s graphics are top notch. EA spends a lot of cash to ensure that you are getting top of the line visuals during the game. It is definitely impressive to see how life like the field and the players are at this point. It’s not quite ready to pass Super Smash Bros for Wii U in terms of how awesome the game looks, but Madden is easily one of the leaders in the graphics field all the same. I can’t say much about the soundtrack because I’m just too into the game to notice such things at that point. The themes are typically fast, but you’ll barely notice as you start racking up the wins.

Aside from playing games or entering into the Connected Career where you can play dozens of games in multiple seasons, there is also a drills mode. It’s basically a tutorial that walks you through many techniques. It’s actually a lot trickier than the average tutorial mode and I can guarantee that you will learn something. It’s worth playing through each section here to make you a better overall player. Another mode lets you relive great moments in NFL history as you try to make a great comeback or stop other teams from scoring. This mode’s nice and challenging as well.

If you do have PS+, then that opens the door for you to play some online battles against the best of the best. Once you play against real life opponents online, it’s hard to go back. It’s just so fun and exhilarating! There’s also a MUT mode, which is where you can form a team of solid players from the present and the past to become the greatest of all time. You can enter leagues and it’s a blast, but keep in mind that you’ll probably be doomed at first as your quarterback may be Weeden while the opponent has Joe Montana or Troy Aikman. Eventually, you’ll be able to unlock those guys or you can just buy them, but I don’t recommend buying the DLC unless you’re seriously going to be playing the game for a long while.

The actual gameplay has been made to be very realistic and it works well for the game. My one problem is that it can be hard to change directions. I suppose that you can’t go 0-60 when turning in real life, but it’s always sad to watch your player to a little stutter step as they try to turn and then you get nailed. It cost me a safety in the game that I lost, which was most unfortunate. Still, it’s a fairly small complaint and you’ll just have a blast playing the games over and over again because the gameplay is simply that fun.

Madden continues to add more and more commentary as well as the occasional ad slogan to also make the game super realistic. There’s even a ticker showing the NFL game scores in real life that are completely updated. That’s very impressive. I usually skip the intro to the games because I don’t have time, but it is neat that the game will actually focus on the players and start to have a serious discussion as a pre game simulation. I feel like EA puts a lot of effort into these games even with a lot of complaints which would disagree with my statement.

Overall, Madden 2015 is a terrific game and it continues to hold the Madden legacy up in a positive light. It may be similar to older titles, but that will not change and I wouldn’t want it too. I’m very comfortable with Madden and I wouldn’t want there to be any drastic gameplay overhauls or anything of the sort. It just wouldn’t feel right if you ask me. If you haven’t played a Madden game before, don’t worry. It’s tough, but it won’t take an extremely long amount of time to get good. A lot of the game is just about outsmarting your opponent so you always want to think outside the box. I aim to get Madden 16 in about a year or so when it inevitably drops to around 10 dollars, then it’ll be time to snag it!

Overall 9/10

Madden 25 Review

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All right, it’s time to review my first PS4 game! The Madden series is still one of my favorite video game titles out there because it is consistently good. It has many fans and many anti fans as you would expect from a series that sells so well. Sometimes the game doesn’t seem to have changed all that much, but when you’ve got a good thing going, why wreck it right? This one may be a step down from Madden 13, but it’s still a really good title and it’ll tide me over until I eventually buy Madden 15. (Potentially sometime during football season)

The game has quite a few modes. Naturally, we have the classic Play Now title, but there are also other modes like Ultimate Team and Skill Trainer. Skill Trainer is sort of like the Minicamp Mode from Madden 2004 and I thought that it was nice to see it brought back. The drills can be a little difficult to complete as you have to do the correct action 9 times out of 10 in order to get the gold trophy. I got all of the Golds for passing, defending and Pre Plays but I didn’t go and complete the rushing ones yet. Perhaps at some time, but I’m not aiming on getting the Platinum so it could be a while. They are also decently difficult as rushing is the trickiest to complete for some reason.

Speaking of which, that gets into my one big negative for Madden 25. It’s more of a negative for the PS4 than the game though since this appears to be the case for just about every online title. You can’t actually use the online battle services unless you buy PS+. A lot of the fun that I had in Madden 13 was when I was fighting other players online. The fact that I cannot do so now without buying the subscription is pretty sad. I don’t plan on getting PS+ anytime soon so the game will have to lose some replay value there. It also means that the Platinum is unattainable, which is unfortunate.

Ah well, beyond that, the game is rock solid as you would expect. The graphics look stunning and EA has always done a great job of making sure that their games were ahead of the curve. Of course, it also helps that I’m finally experiencing what the power of the PS4 can really do. There are few games that look quite as good as Madden and you can just stand back and appreciate the textures and backgrounds as the announcers start to set up the game. Otherwise, it can be a little bit of a hindrance because you can’t skip the opening for a few seconds, but what’s a few lost seconds here and there right? I still appreciate the huge amounts of effort that they put into the game.

I can’t really comment on the soundtrack as it was strangely absent a lot of the time. Either that or it was simply too subtle to notice. That’s a decently good thing as older Maddens typically had a pretty underwhelming array of themes. All you need is the main theme for when the match is about to start as that one is always great. Beyond that, I wouldn’t mind if there wasn’t any music here as it’s not really needed during the gameplay. The theme for the main menu is quite catchy so that’s better than nothing.

As always, there is a lot of replay value to be found here even if you can’t get the Platinum. You can go through the Connected Career mode to battle through various seasons. Honestly, just that mode alone can give you enough things to do for 50-100 hours. Skills Trainer will buy you a little more time and then you can try collecting as many trophies as possible. Trust me, Madden has never been lacking in content and that doesn’t change with this title. The no online hurts, but it’s certainly not a game changer.

I haven’t really talked about the core gameplay. If you are familiar with the NFL rules then you should be okay. If not, the basic goal of the game is to score points and stop the other team from scoring. The actual controls are fairly simple to use, but tough to master, which has always been a good mix. Running the ball can be great if the opponent is not expecting it, but you typically won’t go far. Like the real NFL, passing the ball is where all the action is and you have to be very careful about what throws you decide to go for. The defense is incredibly skilled and they will always beat your receiver to the ball if it is between them so you should almost never go for deep balls. Once you are really experienced at the game, then it’s all right to try these throws since you can take control of the receiver and beat out the defender yourself. It’s incredibly satisfying, but also difficult to pull off.

Madden 25 also constantly updates so the stories that play on the bottom of the screen are similar to the ones on the NFL’s official site. It’s cool to see how current the title is and it even updates the roster for you. Seriously, Madden 25 seems to have thought of everything and there are even Papa John ads throughout the game where the announcers will talk about how good it is. That was pretty neat and it’s not distracting from the actual gameplay so it’s a fun addition. The commentary may be a little limited, but it’s still a great feature during gameplay and it’s fun to hear them talk about what you’re doing on the field. It would be essentially impossible to make it perfect so I’m also satisfied with this.

Madden simply feels like a next gen title. Unfortunately, the game maybe starts to cross the line of being too realistic as turning while running with the ball can be a bit of a hassle now. For example, in an older Madden, you would turn and your player would crisply just keep running in a diagonal direction. Now, he has to actually turn to make the cut, which will briefly make the player stutter and that makes turning a little less effective. This change isn’t terrible and there are many new features to help compensate for this as you can use super stiff arms and other techniques, but the open field running was better in older titles. Once you learn all the tricks of the trade, you’ll be ready to do great things, but I can’t imagine that you will be running the ball very often.

If you want to know a good pass play that essentially works in every single Madden game, I highly recommend screen passes to your running back. It’s almost 100% guaranteed on 1st and 10 or 2nd and 10. The only times where it is dangerous to use it is in a short situation like 3rd and 1 as the cornerbacks will be a little too close for comfort. Alternately, you can use screens to your wide receiver occasionally to keep the opponent off balance. It’s not flashy and you will be fighting for each yard, but it works quite well. Slants are your next best option, but you have to be watching carefully before you release the ball.

Overall, Madden 25 is a very fun game. The no online is regrettable, but older Madden titles didn’t have this feature and I still enjoyed them a lot so this game is safe. The graphics are great and the soundtrack has noticeably improved since the themes are typically instrumental now, which works better with the game. Skills Trainer is fairly difficult, but it’s also a lot of fun and not much of a grind although I would expect some of the trials to take several efforts to complete. There’s a lot to do in this game so it’s well worth the initial 60 although the new price of 13-15 makes it even better. It’s not quite as good as Madden 2004 or Madden 13, but it gives 12 and 11 a good run for their money. Now that we are getting close to Football season, this is a good game to buy to get you in the mood and then you can trade up to Madden 15 once 16 comes out.

Overall 8/10

NCAA Football 2011 Review

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This is the first college Football game that I’ve really gotten to play extensively. I own quite a few of the other titles, but I have so many sport games that I typically just play them for a game or two and then move on to the next one. That’s why I love the trophy system on the PS3. It gives me a good reason to keep on playing long past the point where I would have stropped otherwise. The gameplay style may take a teeny bit of adjustment at first if you’re used to Madden, but it’s still EA so the control scheme is similar. It’s a pretty great and while I’ll always prefer Madden, I’ll always be up for a game here!

The gameplay style is a little faster than the average Madden game. You can pick what kind of offensive style you want before hand and then it’s off to the races. That’s actually a very cool gimmick to have and I got to test a few of the offensive formations out. I don’t remember all of the names, but I do like the Spread Offense and the Air Raid team is the best. In case you didn’t guess…I’m a pretty big passing fan. The problem with running the ball is that there’s more chance involved then when you’re passing it. For the most part, you can tell if you just threw a possible TD or a pick six right after you throw it.

I haven’t tackled the strongest A.I. level yet so I can’t comment on how difficult it is, but based on the previous levels it’s sure to be a nice challenge! Running the ball with your QB is easier in this game than usual and that’s a good thing since I love to do that. It’s good that it’s not too easy of course, but it’s a really effective way to move the ball when your receivers are covered. It can be tough to know when to look to run and when to pass, but the challenge of finding a nice mix is what makes this move so deadly!

I’ve gotten quite a few trophies so far although I’m probably not going to end up Platinuming this title. I won’t rule it out, but a few of the Dynasty/Career trophies seem like they would be a little too much work. I applaud EA for resisting the urge to add online trophies to the game so that the Platinum trophy is still a possibility. It was a pretty good move on their part and it’s one that I shall not forget very soon.

The game has your usual modes like Play Now that Madden has and there’s also it’s equivalent to Franchise Mode in Dynasty. There’s also a Road to Glory mode where you start out in Highschool and it looked interesting so I decided to go for it. It’s only four games long and it was pretty fun. The gameplay will certainly get you into the action very quickly and I still like the new style where you can pick a player to progress as you go through the career and then you just play when he’s on the field.

That being said, it’s a nice thing to give yourself a change of pace, but I still like to be in control for every facet of the game. You won’t catch me missing the point after attempts quite as much as the CPU and their defense tends to crumble when the going gets tough. This game has a ton of replay value since it’s Football and there are always more games to play. It’s tough for any title to even dream of matching it in replay value and the only other game that can give it an even fight is probably Super Smash Bros.

The graphics are pretty good. I’ve always thought that EA’s games looked very good and they definitely spend more time perfecting the graphics than the average game. It can be seen as excessive or underwhelming depending on the player, but it just looks great for me. The plays are always clear and you can see who’s open and who isn’t with a single glance.

If I had to list a negative for the game, it may be the soundtrack. At times, trumpets will sound and all of the music will instantly be obliterated. That’s not a bad thing per say, but the game can be more fun at times with a nice background theme. If the game is going to be silent then I think that cutting out the trumpets would help. It just doesn’t work with the style of gameplay. To counter this, NCAA has an exclusive feature where you get to run to the mascot for a celebration after each scoring play. That’s pretty cool and it’s a nice way to motivate your opponent as well.

This may have been the first NCAA game that I got to play a lot, but that won’t be the case for very long. I am planning to dig out the previous year’s game shortly to gather some trophies and then I’ll be sure to review that one as well. I expect it to be pretty good as well, but this one will likely stay on top. Where do I go from here? Well, I’m planning on tackling the full season soon so this game won’t be biting the dust just yet!

Overall, NCAA Football is a pretty great title to play and it’s one of those games that will continue to be fun long after you’ve played your 100th game. It’s just hard not to get excited while playing it and especially when the score gets tight. You just need to remember your training and you’ll be fine. The servers are down, which unfortunately halts online play, but it’s a game that is actually still a lot of fun to play with computers. If the price is right, you may still want to buy the latest version, but if not…2011 is the way to go!

Overall 8/10

Madden 2003 Review

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I managed to find a store that was still selling Gamecube games so you can bet that I dashed to pick up this title! I currently own Madden 2002, 2004, 2006, 2007, 2009, 2010, 2011, 2012, and 2013. Now that I have this title, I’m just missing 2005 and 2008. After that I can finally say that I own all of the titles in the series. (Up to 2013 of course, I’ll get Madden 25 and Madden 15 once the price dips a little) This title is nostalgia gold and it may even bring tears to your eyes. I can certainly say that it’s one of the best Madden titles!

Right when you turn the game on, you’re greeted by the great color scheme that was present in Madden 2002. It’s all so retro and impossible to put into words. I grew up with Madden 2002 and played it a lot until I got Madden 2004. (The ultimate Madden) It’s just awesome to see the old menu’s and colors again. It’s easy to pick up and play as you grab your favorite team and you get to face off against any other team. You can play in a season or join the minicamps to have fun with drills. I decided to see how I’d stack up right off the bat in Play Now.

I beat the CPU on Pro, but I lost on All Madden and All Pro. I’m confident that I can win on those levels though and it shouldn’t take many tries. It’s a good feeling since other games practically cheat to make the A.I. better. Madden is guilty of this to an extent as your receivers tend to drop more passes, but it still feels pretty fair. I made some hasty decisions on some throws and the game really got out of hand once I was down by 10. Win or lose, it makes for a fun challenge.

This was the first title to bring in the Mini Camp mode and I loved that feature in 2004. It’s pretty similar here and it’s a fun way to get better in the various aspects of the game. I didn’t really get a chance to do more than check out the feature since I have a lot of games to go through, but I highly recommend giving this mode a spin. It’s pretty cool and it’s probably the best Madden feature that is no longer around.

The graphics are pretty good. It’ll definitely seem pretty different from a title like Madden 13, but that could be in a good way depending on how you look at it. The graphics help for the nostalgia and it’s a top contender amongst the Gamecube titles. (That’s saying a lot) Once you play NFL 2K3, you really appreciate these graphics as well. The soundtrack is pretty fun while you’re getting ready to play if you don’t listen to the lyrics. Once you notice them, they can be a little off putting, but it’s easily remedied through the settings. Also, it won’t really affect you during game time, which is the important part!

The gameplay is a little faster than 2012, but it’s slower than 2004. I’d say that Madden 2004 was probably the fastest Madden that ever came out and even the modern ones aren’t quite as quick. (Especially with the commercials and extra loading times) I’m fine with the speed here since it can also portray the real deal a little more accurately. For the record, the faster the better is my motto, but I can find a lot of positives with both aspects. You’ll be happy to know that quarterback scrambles are still very effective here as I had a tendency to gain more yards on the ground with Quincy Carter than I did with Emmett Smith. I was able to pull off traditional runs no problem, but it is more effective to run with your QB when he’s about as fast as your running back and the defense is not expecting such a play.

EA has gotten a pretty bad reputation in the video game industry and that’s too bad. I still prefer their Sport titles to the competitors despite the fact that many prefer the NFL 2K games. I finally got one of them and I’ll be reviewing it shortly, but I easily prefer Madden. Keep in mind that I grew up with Madden and have been playing it since I was a child, but it’s just more fun for me. NFL 2K can be a little too slow at times and while that’s not necessarily a bad thing, it makes it very difficult to run the ball of pick up big yards on a play. Of course, I’ll get into that in the NFL 2K3 review.

So, where would I rank Madden 2003 among the titles? It’s very difficult since I didn’t play some of the Madden games as much as the others and they can sometimes start to blur in with each other. Roughly, I would say that the rankings go: Madden 2004>Madden 2013>Madden 2006>Madden 2002>Madden 2012>Madden 2003>Madden 2007>Madden 2011>Madden 2010>Madden 2009. Again, note that I barely played Madden 2006-07, I don’t own Madden 2005 or 2008, and that my recollection of Madden 2009 is pretty vague. I’m mostly familiar with Madden 2010 through 2013 and Madden 2002 through 2004. Maybe I’ll pick up some of the others again to review them at some point, but I’ll wait until I’ve gotten through most of my backlog in terms of reviews.

Another aspect of Madden that many fans don’t care for is the commentary. Supposedly it gets very repetitive and annoying. I definitely don’t agree with this either. I think they do a great job calling the game and it makes the experience that much more authentic. By now, you’ve seen that I really like just about every part of the game. Madden is great and I dare say that it is now officially my favorite video game series of all time. Madden 2004 has taken the title of the ultimate game from DBZ Tenkaichi 3 (Which got leap frogged since Brawl also passed it for second) and I don’t think it will be relinquishing that title anytime soon. I have high hopes for Madden 25 and Madden 15, but it would be just about impossible for them to win.

Overall, Madden 2003 is easily one of the best titles in the series. It’s easy to pick up and play and you should be totally ready to take on any level of difficulty so long as you understand the rules. It can be a little annoying to see your kicker randomly kick the ball out of bounds during kickoffs, but you are in complete control for the other situations. The gameplay speed is solid and there are no real negatives in this title. You’re guaranteed to just have a blast when turning the game on and that’s not a feat that just any title accomplish.

Overall 9/10