Avengers Battle For Earth Review

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I’ve wanted to get this Avengers game for years. Ever since it first came out, the game has looked like a blast and a half. Alas, it just never quite made the cut when I was looking to buy games for Christmas or my Birthday. Well, the wait is over and the game has certainly lived up to my expectations. It’s great even if you can tell that it’s not exactly a AAA title of technical mastery. A sequel would have definitely been a blast.

The plot of the game is based on the Secret Invasion arc from the comics. Skrulls have taken over the planet through deception and the heroes have to weed the fakes out from among the real heroes. The best way to do that is to beat them all up and that’s exactly what the heroes do. Some villains even decide to join in by the end like Magneto, Loki, Venom, and Dr Doom. Together, these guys can’t lose to the Skrulls right!?

The main campaign for the game is fairly short. There are 40 battles and each battle is a best of 3. Each individual round can sometimes only take about 10-20 seconds while the later battle are harder. This is one of the only games that you can play and complete for the most part with your eyes closed. With the exception of the final level in each of the 5 areas (5 Areas with 8 levels each) all of the battles can be won by simply flicking the nunchuck’s control stick up. Do that and you’re guaranteed to win just about every fight. It’s probably one of the easiest games of all time.

You can take a snooze while playing if you really want too. Granted, you can also use the Gamepad for similar results. Surprisingly, I found that the Wii Remote is much more effective in this game. Using special attacks is much quicker with that setup, which gives you a noticeable advantage in battle. For the remotes, you just have to flail around. For the gamepad, you have to draw the correct shape to use the attack. It’ll work out if you just main 2 characters and memorize the shapes, but if you’re playing around with a bunch of characters, you’ll be at a noticeable disadvantage. Such is the fate of Gamepad users this time around although I’ll admit that it may feel like more of an actual fighting game since you can just keep on swinging to victory with the Wii Remote.

The main reason why I used the Wii Remote in the first place was that using the Gamepad meant that you could only see the cutscenes on it. A work around is using the Wii Remote to shift the camera angle, but then you have to do that for every fight, which can get quite tedious. It’s an odd feature and one of the main hints that this isn’t your big budget 60$ Avengers game.

If fans were mad that Super Smash Bros had a few clone characters, they would be furious at this game. All of the characters are essentially clones. Sure, there are some cosmetic changes to the attacks, but every fighter basically has the same 5 moves along with a final smash. Some look better than others, but aside from the gestures being different (Or in different areas anyway as it cycles from around 5) you’re basically playing the same character the entire time. Hey, I said that it was fun, not that it was high budget!

The graphics are decently good, although this is where I may disagree with some of the reviews. The character models aren’t incredibly detailed and can come across as a little “free to play.” Certainly not what you’d consider Next Gen, but a lot of the attacks are very flashy and the character designs are all on point. The opening movie was a blast even if the graphics would not wow someone. The fights were neat to see and the animation certainly isn’t bad. It’s not great, but it works for me and I was satisfied with what I saw. Once again, I have to point out that all of the energy attacks look great.

The game also has an epic feeling to it. The story mode is actually really engaging. It’s a shame that there are only 11 big cutscenes in the whole game as the other levels just get a quick line of dialogue. Still, the cutscenes that we do get really show the importance of why comic panels can be good if used right and not as rather uninspired pages like in Mario Galaxy 2. The game’s ending also leads up to Siege/Dark Reign, which would have made for a very enjoyable sequel. Obviously, this game did not succeed nearly enough to warrant a sequel, but boy would I have enjoyed one!

The soundtrack’s a little forgettable, although it wasn’t bad. Mostly the themes are the kinds of music that you would expect from a game that doesn’t want to spend a lot in that area. Luckily, the presentation before the fights is always good as each character has a quick introduction and the 2 vs 2 format works well. It pops out at you and the matches feel really official. I wouldn’t mind Super Smash Bros taking a cue from that and having a similar introduction for 2 on 2 battles someday. It could be optional of course so it wouldn’t always slow a match down.

I can’t say that there is a whole lot of replay value though. You can finish Story Mode in under 2 hours and probably much quicker than that if you’re good at spamming the nunchuk control stick. Once you’ve beaten the game, you can play Arcade Mode, Challenges, or Trials to unlock costumes and character panels to use as your avatar. The unfortunate part is that there is a lot of on disc DLC like Street Fighter X Tekken. Some of these things you have to buy on the E Shop and others are related to UPlay. I’m not sure if UPlay is even up and running anymore, but either way it’s always unfortunate. I’m cool with DLC, but don’t clutter the mission select with it. As a result, my Game Completion% looks a lot smaller than it should because the DLC is actually counted. Boooo. There’s really no reason to play the game again unless you want to have a good multiplayer match.

Naturally, that’s the big hook of the game. The multiplayer is a lot of fun and even if it is a total button masher, it’s the kind of fighting game that is easy to play and you can have a lot of rounds in it without getting bored. It’s like a discount version of Marvel vs Capcom 3. Certainly not as good as that game when it comes to gameplay, replay value, graphics, or soundtrack, but it’s good for Wii U fans who want a piece of the action. The character roster is also quite good with non Avengers like Dr. Doom, Venom, Spider Man, and the Phoenix. It may just be me, but I feel like Phoenix is the strongest fighter in the game, although Black Widow has the best charge attack. You can easily defeat a foe just by spamming her slide attack. It’s quick and packs a punch.

Overall, Battle For Earth is a game that’s worth your investment. The price isn’t all that high nowadays anyway and you’ll be surprised at how well done the gameplay is. Considering that the game must have had a limited budget, it’s actually very exciting. There’s voice acting for all of the characters, the avatar pictures are cool, and the character roster is solid. Not to mention that the opening scene was a blast as well. The whole game had an epic feel to it, yet you can still tell that a higher budget would have improved the game immensely. I can only imagine how much fun a sequel would have been. Naturally, this game is best if you have someone to play it with you, but if not there’s still enough here to satisfy you with the single player experience.

Overall 8/10

The King of Fighters Ex 2 Howling Blood Review

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This is one of those games that has a story behind it! I actually purchased the game quite a few years ago. The problem was that I had to wait until I purchased the first game. It took a while, but I pulled that off about a year ago….only this game would not work. Since it had been so long since I purchased it at Gamestop, I couldn’t get a refund. That was all right, Game Boy Advance games are some of the greatest of all time. They will eventually start to work and I would be ready! Finally, that day came…and I was ready!

When the game started to work I knew that I had to seize my opportunity. I quickly beat the game with the first team. There’s not really much of a story mode here of course as it’s your standard Arcade Mode. It uses a 3 on 3 system (Not at once of course. It’s 1 on 1 and you move on when your teammates are defeated) and there are 21 fighters, which makes for 7 teams. That being said, just about all of the story modes play out in almost the same way. The first game was infamous in that fashion as I beat it well over a dozen times only to see the exact same cutscenes and identical dialogue from the villains. No matter what the new hero would say, the villain would just go on a tangent. I don’t know if it was that similar here, but definitely close to that.

That being said, it didn’t even matter. See, the game had to have the last laugh. The cartridge was in Japanese for some reason and there’s no way to switch the language setting. It’s safe to say that I was mind blown as I could not actually read any of the dialogue in the “story mode.” The game must have been laughing a little too hard as the next time I put it in, the game had stopped working. I could probably try to revive it once again, but there’s no real reason to do so. I got what I came for as I beat Arcade Mode once. There’s little reason to beat it 6 more times, especially considering that the dialogue is in Japanese.

There’s no real replay value here except for just battling computers or hoping that someone else has a GBA with the game. Beating Arcade Mode with the 7 teams should take you about 3 hours or so. The game’s definitely not a long one so you will be done with it in no time! Since it only goes for a few dollars or so in person and a little more online, I’d say that it’s still worth the purchase. Just make sure that your game has the right language setting or you’re toast!

The graphics and soundtrack are essentially identical to the first game. This is one of those games that you could really believe is just a recoloring of the first title as they are that similar. The sprites are just about the same and likewise with all of the combos. I’d say that the graphics have aged decently well and I’ve always been a good fan of the classic sprites. They really made you feel involved in the game and the fast soundtrack makes the fights more enjoyable. The soundtrack isn’t very memorable, but it gets the job done and you’ll be ready to crush the competition!

As for the gameplay, it’s your standard Street Fighter styled way to fight. You can throw out some quick attacks or just more powerful ones that are easier to dodge. Every character has some special attacks and you can also have an ally jump in to help you out when you’re in a pinch. The gameplay is fun and very easy to get used too. It’s hard to picture myself ever going up against experienced fighters in this one though as I find the controls to be a little hard to grasp. It’s a pure button masher for me so I just press everything and wait until I win. If that doesn’t work, then rinse and repeat the process until it does!

There’s not much more to say about this game. As I mentioned, there’s really nothing to do after Arcade Mode except to maybe enter Vs and have a little fun there. Beyond that….it’s basically Game Over. Still, I definitely won’t be forgetting this game anytime soon thanks to the epic story behind it. The game may have had its laughs, but I still managed to beat the game before it powered down again so I count this as a perfect victory. I haven’t played many King of Fighter games at this point, but I look forward to challenging more in the future. I’m always up for a fighting game after all and sometimes trying out a classic with no real gimmicks like this one is the thing to do when you need to get back into the genre! (Of course, Super Smash Bros literally blows the genre apart on its own)

Overall, King of Fighters Ex 2 Howling Blood is a solid game. If you bought both of the GBA games at the same time then you would probably be a little disappointed as it is essentially the same game in a new wrapper. I don’t even think that they increased the character count all that much and it may have even gotten lower. That being said, I certainly haven’t unlocked anyone so there are probably 1-2 more guys to unlock. If you want to play a fighting game from the old days, then this is definitely the title for you. There can be unlimited replay value if you really like the gameplay so it all rides on that. With this game down, it’ll be time to go back to the Legend of Kay and maybe some MnM’s as well.

Overall 7/10

Dragon Ball Z Rebirth of F Review

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To celebrate the upcoming DBZ movie, they made a three chapter mini series that covers the first 20-30 minutes of the film. It naturally ends right when the big battles are about to get started so that you can actually see the film. I look forward to seeing is when it is dubbed in the summer, but until then this teaser is pretty fun to check out. The action scenes are good and it gives you an idea of what the film is going to be like. So, it’s brief, but fun.

Frieza has returned and he is preparing to demolish the Earth. First, he wants revenge on Goku for what happened on Namek so he has dispatched an army to attack it. He is now biding his time for Goku to show up. Meanwhile, Goku and Vegeta are training with Whis so that they can reach new levels of power. It’s slow goings though and they simply don’t have enough time to learn as Frieza appears on Earth. The series ends with Frieza about to unveil his new form and the heroes must now be prepared for the fight of their lives!

The art here is very good as can be expected of something in the Dragon Ball franchise. The designs are simple, but effective and likewise with the rest of the art. The pages never feel cluttered and it is always clear as to what’s happening on the page. It’s one of the reasons why I’ve always liked the art so much in Bleach and it works just as well in Dragon Ball. The fight scenes really look great as well, which is a nice combo.

The series is very short so there’s not a whole lot more to say about it. That being said, there are some elements here that should have you a little worried. For one thing, I feel like Goku and Vegeta are being really downplayed lately. We can’t ignore how sad it is that Frieza just trained for a little while and was able to surpass Vegeta and Goku’s normal forms. There’s no way that he should even be close to their level of power no matter how much he trained. Has everyone forgotten that Saiyans are the best at training and getting power ups? Surpassing them is no easy feat and I think that this new movie is really downplaying that feat.

It gets worse when you consider that Bills and Whis are drastically stronger than Goku and Vegeta now. I seriously cannot buy that for an instant. It’s wrong and simply not right. I don’t mind Bills being decently strong, but not after he gave Frieza so much hype last time. Even then, Goku should have utterly stomped him in the actual fight. Since he wasn’t able to do that, the ending was very disappointing. While Goku will likely wreck Frieza more than Bills, it’s still sad that Bills and Whis are shown to be so much stronger than Goku and Vegeta.

The Saiyans actually get nervous around those two villains, which is really embarrassing. Also, this does not just affect those two as Gohan gets hit rather hard by the nerfs as well. He can barely enter Super Saiyan mode anymore and he is shown to be incredibly weak. Even if he never trained, he would never have lost so much power. He’s still Gohan and his abilities were incredible back in the day. Seeing him take on less minions than Krillin and Roshi is a little embarrassing. I’m sure that he’ll look more impressive in the film, but he seems like “just another saiyan” rather than being acknowledged as one of the heavy hitters.

Jaco joins the cast to fight Frieza and it’s cool to have a guest star on board. I’m a little skeptical as to how he can keep up with these guys at all though. Seriously, his power level is just sad and his jet pack can only go so far. Even if his gun can disintegrate the villains, he shouldn’t have a chance of keeping up with them. Dragon Ball’s never been the best in terms of power levels, but we’re really starting to push the envelope here.

Of course, the power levels debate may be a little sad for this part of the franchise, but it’s still a really fun read for the action and excitement. You just don’t want to focus on the logic of it all or you may start to fall into the “Superman is stronger than Goku” trap and we wouldn’t want that! On the bright side, we are finally seeing the Z fighters become Sun busters and they’re even getting cool abilities. Whis can move through time, which is really good since time travel is about as overpowered as you can get. If Goku can learn this trick, that will certainly be fun. It won’t help him feel any stronger to me, but it would still be a fun ability to have.

Overall, This manga will only take you about 10-20 minutes to read so you’ll be done with it really quickly. Naturally, it never drags on and you’ll actually be wishing that it was a little longer. I’m eagerly awaiting the film now. There are certainly a few plot holes involving Frieza’s new strength, but Dragon Ball has never been a series full of logic so we don’t have to take that too seriously. Either way, we’re still getting a new Dragon Ball Z adventure. No matter how the logic goes, the sheer fact that DBZ is still going is always a great thought. I still highly recommend checking this manga out and you will not regret it. Goku better win with ease in the end!

Overall 8/10

Samurai Jack Review

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Samurai Jack is a retro show that a lot of people like. It’s known as a classic and it probably rivals famous action cartoons like the Powerpuff Girls back in its prime. Unfortunately, it infamously ends with nothing actually being resolved so it can be a pretty disappointing way to end the series. It’s a good title, but the problem lies in the fact that most episodes are filler. Because of that, some episodes are really good and some are downright bad. It’s good to check out, but you’ll probably want to skip some of the filler episodes that couldn’t stack up to the rest.

The plot of the show is that a demon by the name of Aku has enslaved the planet. Samurai Jack’s parents (and effectively the whole planet as collateral) were taken from him by Aku and he has trained his whole life so that he can get some payback. Just when he was about to defeat Aku, Jack is sent to the future. Aku’s reign is now absolute and defeating him will be difficult. Still, Jack shall never give up and he will find a way to stop Aku! Even if it takes a lifetime.

The show made it through 4 seasons, but that doesn’t help its case as much as you would expect from the average show because of the fact that over 90% of the series is filler. There are good episodes and then there are bad ones. The final 3 episodes of the series are all pretty bad for example while you may have random ones in season 3 that are very good. It’s something that you have to take on a day by day basis and it can get pretty tricky. It’s why I don’t recommend such a format for any show.

It is intriguing to see just how big the planet is though. Jack comes across countries from all sorts of different time periods. A lot of them just don’t make sense when compared to others and that’s one of the things that makes the planet so much fun. One corner may still be in the 40’s while another one has tech from the year 3000+. It’s too bad that everyone doesn’t unite to stop Aku, but I have a feeling that it could have happened if the show ever got an ending. It was practically leading up to that as Jack went around the world helping people.

Samurai Jack is a pretty good protagonist. You could even say that he is great although he doesn’t always look as good as you would expect depending on the episode. He is tricked into losing his memory at one point and he does tend to let his guard down around female villains. Jack is an honorable swordsman so he never actually lets romance get to him, but he doesn’t try as hard to escape it as he should. His swordsmanship skills are top notch and Jack has been shown to take on whole armies in the past. It’s rare that he ever loses a fight and Jack always gives the match his best effort. It’s hard not to like such a fighter and the show likely wouldn’t be half as good without him. Once in a while, an episode won’t be from his point of view so it’s always fun to see how he looks from an antagonistic standpoint. There are at least 2 episodes where he is the main villain and those are always sad since the “heroes” usually have some kind of reason as to why they need to defeat him. Of course, they’re doomed so it is always for naught.

Aku is the main villain of the show and he is the kind of villain who isn’t for everyone, but will certainly get some fans. I am not a big fan of the villain. Aku can be pretty funny considering that he rules the planet with an iron grip, but that’s about it for qualities that I like. His goals are pretty generic and his “invincible” abilities never actually seem that great. It’s a little hard to see how he managed to defeat all of the heroes on the planet. Depending on the episode, he can be a cruel tyrant or a misunderstood anti-hero. He just doesn’t take anything seriously which is why his attitude tends to shift a lot, but the heroes can’t forgive his actions. He is still a villain no mater how heroic he may seem at times.

The Scotsman is really the only recurring member of the supporting cast in the show and I believe that he only appears in 3 episodes. It’s possible that it’s more like 4-5. Out of 52 that’s not bad….I suppose. He is Jack’s rival and a nice ally to have. He’s definitely not as powerful as Samurai Jack, but he gets by pretty well on his own. He has a machine gun and he’s a very physical fighter. His accent makes him easy to identify in a crowd. The Scotsman is very charismatic and it was fun having him in the show. I definitely wouldn’t mind seeing more of him.

One factor that does hurt the show quite a bit is the animation. I really don’t care for the style that is used here and it makes the show appear to be decades older than it actually is. You can basically see most of the animation shortcuts that are used without any effort. Considering that this was airing back during the good ole days of Pokemon, we know that the animation could have been significantly better. As it stands, the fight scenes were very good at their height, but we know that they would have been even better with the proper animation techniques behind them. It’s the main reason why this show wasn’t a 7 and who knows, an 8 may not have been out of the question with better animation although it would have been a bit of a stretch.

Due to its episodic nature, the series falls into many holes. Aside from the romance one, we also have the animal violence tropes that we always try to avoid. This happens in quite a few episodes and animals are enslaved in another. It’s the kind of thing that you never want to see in a show, but it typically pops up as a show gets more episodes. Whenever that happened it would be pretty sad and I would just hope that the show would get better next time.

On the bright side, there are many great episodes to counter those. Typically, the duel episodes are the best one. There are probably around 10 or so of those where the fight gets to last for nearly the whole episode. The train duel and the battle against the guardian of the portal come to mind, but there are many others. Even Jack’s battles against Aku and the Cyborgs tend to be pretty long. There are also heist episodes like one where Jack has to stop a James Bond figure from looting a pyramid before him.

Once again, that’s why having every episode be a stand alone with the occasional two parter is super risky. The quality of each episode really varies and ultimately this helps to keep it from the elusive 7. There are enough episodes that simply aren’t very good, which is enough to keep it from that spot. At it’s best, Samurai Jack is 8 star worthy and at its worst it’s probably a 3-4. I certainly would have liked more of an ongoing plot here.

The soundtrack really varies and it’s probably one of the most diverse ones that I’ve ever heard. It definitely gets a 5 star rating there since it’s usually pretty enjoyable. The themes tend to fit the episodes and they also help with the fights. The show is definitely more dramatic than your average cartoon and the fights can get really intense. The musical themes that accompany them help to solidify this image and it really helps the show.

There’s not a whole lot more to say about the show. It’s a good action show and it tries its hand at many different kinds of stories. It tends to feel pretty high quality and that’s always a good thing. It’s too bad that we never got a real ending, but there’s always a chance that we will get something at some point. We just have to keep on waiting and hope that they do come through with a new film or give us the ending via the comics.
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Overall, Samurai Jack is a pretty fun show that really gets hurt by the amount of filler in it. It’s made that way though so you could also just not think of them as filler episodes and just consider the series as a bunch of short stories. There’s not necessarily much of a timeframe to be noted so the stories can take place at any time. It’s a show that feels like it’s not meant to ever end and you just get to see Jack go on all kinds of adventures. Some are good and some are not. If you’re looking for a good action show then I definitely recommend checking this one out. The fight scenes can definitely be really good and it has a good soundtrack. Updating the animation would certainly help its case a lot though. We’ll see if you like Samurai Jack as a character as much as I did.

Overall 6/10

Angelic Layer Review


It’s time for a classic battle series that may not be the most popular series that Clamp has done, but it makes a solid argument for being their best. The series is only 5 volumes, but it’s essentially comprised of nonstop fights. That’s a winning formula if I ever heard of one and it comes close to 9 star territory, but it does stumble a little along the way to victory.

Misaki is the main character of the series and she grew up in a world that has become engrossed in a new game called Angelic Layer. Essentially, it’s like the Bionicle Meta game in real life, but with a bit more intensity. You buy a doll and then you customize her to be a speed, power, or defense fighter. After that, you can buy her equipment and accessories so that she can be a distinct fighter. Now that you’ve completed all of the steps, you’re ready to enter the tournaments! Misaki witnesses an incredible battle between the angels on TV and decides to enter one with her new doll. What’s the harm right? Maybe she’ll actually end up being the world champ by the time this is all over!

You can argue that Misaki’s road to the top is a little more lonely than the average main character. The reason being that she does have two friends who are main supporting characters, but they don’t play Angelic Layer. Most leads get to spar with their friends, but that isn’t the case for Misaki. I don’t mind the fact that the friends can’t fight though because they just aren’t very good characters. One of the friends is Tamayo and she’s definitely very annoying. She’s constantly beating up Misaki’s other friend and talking about romance when there is no need for it. Her over the top theatrics are not amusing and I would be able to take her a little more seriously if she could actually fight. She actually involves the one big negative for the series so we may as well get it over with as soon as possible.

It’s a running gag that Misaki’s undergarments are mentioned when Tamayo or Ohjiro is around. It’s completely unnecessary and definitely not a good way to throw in some comedy scenes. It’s safe to say that this prevented the series from getting 9 stars. It’s not bad compared to most other series since you never actually see anything, (There is basically no fanservice in the series, which is pretty exceptional) but it’s still not something that you want to see in a series. It just helps to make Tamayo even more unlikable than she already is and it also stops Ohjiro from being a good character.

Kotaro is the other main character and he’s much better than Tamayo. He’s pretty generic and he’s certainly not one of the best characters out there, but he tries hard to be cool. He knows how to fight in the real world and it comes in handy at the very end of the series, but he really needs to learn how to fight in Angelic Layer. He spends the series just getting beaten up on so this doesn’t do wonders for his character either.

Misaki is a pretty decent main character. She always fights to the end while never giving up. Misaki’s instincts for battle are typically spot on and she can decipher the weak point of any opponent that she faces. On the other hand, she can certainly be a little on the generic side and she gets flustered way too often. Misaki isn’t going to be the next Ichigo or Kirito, but I’ll accept her as a decent enough lead to hold the series up. If she was a little more hot headed with some trash talking to back it up, I think that I would probably like her a little more. As it stands, she’s pretty polite and she keeps everyone in the friend zone so I can admire that. Misaki’s other trait that can get to you is that she’s way too gullible. The scientist tries to help her get through this, but it’s a difficult task.

Icchan is the scientist in question and he’s definitely all over the place. He likes to make remarks that don’t make sense and he’s constantly ditching his job to help Misaki. He definitely plays favorites throughout the tournament, but it all comes down to Misaki’s cheerful demeanor. All of her opponents end up rooting for the main character after they lose because Misaki doesn’t want to win for the money, she wants to win for the love of the game. Icchan gives her the angel and he also helps Misaki customize her during the earlier stages of the manga. He’s definitely a decent character, but his almost literally all talk as he never actually fights even though he knows so much about the game. Ah well, he’s definitely a nice guy and he knows that ice cream is one of the best desserts.

Hikaru is Misaki’s angel and she’s one of the strongest fighters in the series. She is a speed fighter so she relies on a lot of quick hits and sudden moves to knock the opponents out of the stage. It’s good that she can do this since she usually starts the battle on the losing end. Her health goes into the red zone before she counters and typically she wins with a one hit KO or some quick attacks. She’s definitely a great angel and one who will certainly remind you of Megaman. She may not have a lot of flashy techniques at her disposal, but she gets the job done. She’s definitely the most likable angel in the tournament.
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Hatoko is one of Misaki’s friends and her angel is named Suzuka. Hatoko seems to have a pretty good reputation as a very good Angelic Layer fighter and many thought that she would ultimately win the big tournament. Her angel is a powerful defense fighter so she is able to repel just about any blow with ease. Suzuka’s design is definitely pretty good and she shows that defense types can still match up against speed fighters when necessary. Her final fight in the series isn’t very satisfying since she loses in a single blow, but Hatoko made it pretty far. She’s definitely the best friend from Misaki’s supporting cast and Suzuka is probably the third best angel.

Ohjiro and his angel, The Wizard, are not some of the best characters here. The Wizard is actually a pretty good angel and he’s another defense type. He can block an opponent’s attack by reflecting their energy and making a barrier. He is said to have never been hit by an opponent before so his opponents have a lot of explaining to do. Naturally, it’s up to Hikaru to give him a pretty good fight and prove that speed really does trump everything else. The Wizard looks a lot like Syaoran or Fai from Tsubasa, which is cool since Clamp loves borrowing characters and designs from their other series. The Wizard is pretty likable even if he seems to be pretty weak once you get past his barrier. On the other hand, Ohjiro is definitely not cool. He talks a lot from the shadows about how cool he is and on Hikaru’s potential, but it never goes anywhere. Once he starts to make random comments about under garments that have no relevance to the plot, he immediately lost any chance that he may have had on being a likable character. Sometimes, that’s all that it takes to make a character plummet down the ranks.

Shuko and her angel, Athena, are known as the strongest fighters in Angelic Layer. After Hikaru wins the tournament, they have a quick clash. Athena is technically a speed type, but she’s also one of the strongest fighters in the series. I was pretty glad to see that after all of the defense and speed fighters that were featured throughout the tournament, it was a good change of pace. I did think that Hikaru was probably doomed though since attack power is probably the most important factor in a match like this. Not to mention that Athena still has enough speed to match Hikaru’s. Athena also comes equipped with a giant energy blast that really tips the scales in her favor. Athena is probably the second best angel in the series. It’s too bad that I can’t say the same for Shuko. Shuko has a pretty big twist that is pretty obvious once you see her, but I guess I’ll refrain from saying it just in case. It explains why she isn’t very likable, but it’s still pretty overdone. Shuko is incredibly shy so that she’s constantly blushing in just about every scene and she can barely talk to someone without looking away. She gets tricked at the end into finally seeing the main characters again and maybe this will help her as a character, but we never really get to see this.

Arisu and her angel Alice are the final fighters to face Hikaru in the tournament. It’s actually pretty anticlimactic since I would argue that Alice is much weaker than all of the other opponents that Hikaru faced. (Not counting one shot characters) Alice doesn’t really have any gimmicks and her special trait is that she has great balance. That’s nice and all, but it seriously doesn’t help in most battles. She just gets lucky because the stage is an ice rink so Hikaru’s balance is off for the whole fight. She quickly figures out a way around this though so Alice was doomed. Alice is all right, but she’s not one of the better angels. You could really say the same about Arisu. Arisu just doesn’t have a whole lot of character and she’s simply not that likable. I think that the Wizard probably should have been the final boss.

Sai and her angel, Shirahime, are pretty similar to Hatoko and Suzuka. Sai fights with complete seriousness and poise as she faces her opponents. Shirahime is also a defense type of Angel and her stats are almost identical to Suzuka’s. Their match was extremely close and she puts up a very good fight against Haruka. Once she sheds her protective gear, Shirahime is able to move at speeds similar to a speed type’s, but then she must lose her defensive edge. It’s a gamble, but one that I would definitely make since defense usually doesn’t trump a good speed character. Sai seems to be a little full of herself, but she is a good fighter and I like Shirahime. This is another fearsome pair who could have defeated most of the other opponents in the series.

There are a few other characters like a wind doll and one who could use Hyper Mode, but you get the jist of the series. It’s basically one battle after the next and the fast pace is one of the reasons why the series is so fun. It’s like a good ole Megaman manga and it never gets dull. The action scenes look very impressive and I have to say that it’ll be tough to adapt in animation. They’ll probably tone down the speed feats so that it’s lower tier, but maybe they’ll be able to do a good job.

Clamp just outdid themselves with the action this time. The fight scenes are similar to Megaman NT Warrior and DBZ. The constant hand to hand combos mixed in with the occasional special technique just makes the battles so exciting. The art for them is excellent and I can see why Clamp has such a good reputation. It may not be as impressive for the normal scenes, but they still look good. There’s a rough edge to it that will remind you of their other titles, but you can always clearly see what is happening. I’m not a huge fan of their art gags like the characters turning into octopuses all the time, but they’re not bad either. If they could just tone it down with the blushing, it would be even better.

Angelic Layer is just a very fun series to read. It’s pretty light natured and you could almost picture it in the real world. I don’t think it’s a stretch to say that we’ll finally have virtual reality games like this one within the next 50-60 years. I may be too old to really enjoy them by then, but it would be pretty awesome to have a realistic simulator like this. It would probably be a bit more complex here and I doubt that a newcomer would become the world champ after a day of practice, but we can let that slide since Misaki may be the chosen one. She has a better battle record than most main characters since she wins just about every battle that she enters. The final battle may be unsatisfying to a lot of people, but you can argue that Hikaru was still battle fatigued. The actual ending to the series is better than most of the other manga titles that have ended and there is certainly lots of room for a direct sequel (So Chobits doesn’t count) if Clamp really wants too someday. That would definitely be exciting.

How does it compare to other toyetic franchises? Well, it definitely loses to Megaman and the Yugioh franchise is too massive to lose here. Aside from that, I dare say that it takes down Bakugan, Beyblade, and most of the rest. It loses to Cardfight Vanguard as well, but it puts up a brave fight. Power level wise, it’s probably above all of them and only Yugioh/Megaman could hope to stand up to them. Angelic Layer’s biggest advantage over most series is just how absurdly fast the angels are. Catching up to them is nearly impossible and their attacks have lethal amounts of power behind them.
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Overall, Angelic Layer may only be 5 volumes, but it’s a great series to check out. This is definitely Clamp’s best work as it even takes out Tsubasa. It’ll be hard for them to top it, but it’s always possible. The nonstop action can rival any series since the fights are so good. In terms of speed, you could probably pit the angels against just anyone short of Goku and they could probably hold their own. Most of the characters are pretty likable and the art is solid. If not for the lines of the two annoying characters, this could easily be top 5 material. Nevertheless, I strongly recommend this title if you like action and it could end up being one of your favorite titles.

Overall 8/10

Law of Ueki Review


It’s time for one of the manga elites! The Law of Ueki is pretty underrated in the manga community and you’ve likely never heard of it. That’s too bad since it can definitely hold its own against big titles like Naruto and One Piece. For some reason, it just never really hit it big and it’ll forever be more of an obscure title. Why is the Law of Ueki so good? Well, it has a perfect blend of action and hype. The ending is pretty rushed, but it almost fits the pace of this title.

The plot follows a kid who’s named…..waiiiiiit for it…..Ueki! He has a talent..he can turn garbage into trees. The running joke is that this ability never becomes useful and it’s probably one of the worst abilities ever. Luckily for him..this can all change. There is a tournament being held with 100 fighters. Each fighter represents a candidate to be the next King. The fighter’s prize is that they may learn a new “talent.” They can write down whatever ability they want on the paper and it shall be theirs. Each student starts out with around 10 talents if I recall correctly. Injuring a non combatant will result in the character losing a talent. Lose all of them…and let’s just say that your life will effectively be ruined. Ueki just needs to win the tournament to get the best super power ever, but he’s really just doing it for the guy he’s representing. He’s also going to need to make sure to do his best since the villains can be ruthless.

Much like MAR, The Law of Ueki is really just one really long tournament. The action is nonstop and that’s what I like to see from any title. This series pulls off most of the Shonen tropes that you would expect and does a nice job with them. One mild weakness for the series is that you could call some parts a little generic. Ueki is what you would expect from the lead and we even have the change in villains twist that you may have expected. I wouldn’t say that this is a big weakness though since everything is repetitive to an extent. As long as the scenes are enjoyable, then the Law of Ueki is still winning.

The art in the series may not be spectacular, but it’s definitely very good. The style reminds me of One Piece and it really captures the battle scenes. It’s always easy to follow what’s happening and many different series have trouble with that. There are a bunch of fight scenes to be found so that is a pretty big positive for the series. I’d say that the artwork is above average and it helps the manga feel even more exciting than it would have without it.

Tier wise, this series is likely a lot stronger than you may have expected. The top fighters can easily hold their own against fighters from Naruto and One Piece. I’m still going to say that it would be a stretch for them to go up against Bleach or Reborn! fighters, but that’s not bad. Ueki vs Beet is a good comparison to make here. It is like Sailor Moon though in the sense that the top tiers are drastically stronger than the average fighter. Ueki and the two big villains are really in a league of their own. They have super speed, flight, super strength, and much more. Fighting those guys will tire most other fighters out. Another reason why I love having strong fighters appear is that we are treated to some great fight scenes!

Ueki is our lead and he’s a pretty good main character. One can definitely see why he’d be called generic though. He’s very similar to Luffy and I think the author must be familiar with the series. I got a One Piece vibe several times while reading the series. I like Ueki, but I wouldn’t call him an amazing character like Train Heartnet or Ichigo. He’s a hero and I tend to agree with all of his calls. He believes in the power of friendship and he always sticks by his team. Beyond that, he doesn’t get any memorable lines and he doesn’t really stick out. You’ll mostly enjoy him for his fight scenes. He does get all of the best ones after all.
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Mori is the main heroine and she makes sure to get involved in the tournament. Unfortunately, she has one of the worst powers of all time. She can make her opponents fall in love with glasses. That’s pretty terrible when you think about it and her fight was really just one big parody. I think that the author could have given her something that was a little more decent since that hurt her appearances in the series. She never really gets to help out in the fights, which can be sad for her fans. She’s a decent character, but she just doesn’t stand out.

Ueki’s main group of friends doesn’t really get any better with Kobayashi. Technically, he’s Ueki’s mentor, but he’d still be considered as one of the main characters. He doesn’t get a whole lot of screen time though since he is banished from the planet for breaking one of the rules. The only way to get him back is to win the tournament, which gives Ueki some motivation. I suppose that he’s not a bad character, but I don’t find him to be very likable. He’s meant to make the reader laugh and I didn’t find him to be very funny so that plan didn’t work. He’s basically just a side plot for most of the series.

Sano is easily the best friend that Ueki has, but it’s still not saying a whole lot. He can turn towels into iron/steel, which isn’t bad. It’s not the greatest ability out there, but that means that he’ll always have a solid weapon to hit people with. He’s the strategist of the group and he’s typically the first person to figure out what an enemy’s ability is. He comes in handy quite a few times, but he can’t help all that much against the big opponents since he physically cannot keep up with them. He’s no Sanosuke, but Sano is always ready to help out.

Rinko joins the team pretty early on after a brief stunt as one of the villains. She can throw explosive beads at her opponents. It’s not a great power, but when you look at her allies…you start to appreciate it. Her slap is pretty iconic by the end since the artist makes her hand look huge and it’s almost always a one hit KO attack. At least she’s getting a lot of action! I wasn’t a big fan of her either though and she didn’t really add a whole lot to the group. She just pretty unmemorable as well, which adds to the amount of characters that were fairly generic.

Hideyoshi is largely inspired by Usopp, but I really don’t like him. He can make sounds come from other directions with his drawings, but man…that’s a pretty awful power. He cannot fight at all and he’s mostly used for comic relief. It’s hard to really root for this kind of character because he can only win with severe plot hax. I think the series could have been even better if Hideyoshi had not been introduced. I still like most of the villains in the Law of Ueki, but I have to say that most of the heroes can use some work. Ueki mostly has to carry the team on his own and he’s already not the greatest main character. (Although the others make him look like the next Vegeta!) (In terms of epicness of course)

Tenko is the Celestial Beast who helps Ueki develop his abilities. His training is highly risky though and if Ueki were to fail…he would die. Tenko is still a nice guy though so he lets Ueki train when needed. I guess I didn’t mind Tenko by the end. As a whole, I find Tenko to be a little unnecessary and he should have gone in to help Ueki instead of “trusting” him at one point. I disagreed with his decision and it was hard to forget about that. He is better than most animal mascots though and I dare say that I like him more than Mokona and Cerberus. It’s a close call of course.

Hanon is the final villain of the series and he’s very powerful. He can absorb other fighters to gain their abilities, which comes in handy. Initially, he was tough, but he was probably not a huge threat. That changed once he met up with the previous main villain. Suddenly, Hanon become a big contender and his powers almost have no limits. His speed and power are off the charts and he can fly as well. Hanon makes for a great villain as his abilities are perfect. The fight scenes with him are naturally great and they feel very climatic. It’s rare that I like all (2) of the big villains in the manga series, but Law of Ueki managed to pull it off. Most impressive!
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Robert is the main villain for a good chunk of the series. He’s pretty great and it was our first glimpse of DBZ action. He starts out as a pretty sinister villain, but he starts to warm up to the others as the series goes on. I quickly became a fan of his, but my timing was a little off since he quickly stopped appearing due to a tragic meal. I was rooting for him there, but it was a good way to hype up the next villain. I would have preferred a climatic fight first with a clear resolution, but The Law of Ueki just moves too quickly for that. Robert is not someone that you will forget and he had the privilege of staying in the top tier from start to finish.

“God” is the host of the tournament and he doesn’t do anything until we reach the end of the series. He seems like a pretty nice guy and he’s really relaxed about the whole situation. He does have to step in when his rules start to be abused by the competitors, but what if he has grown rusty over the years? His fight is pretty intense although a lot of it is off screen. It’s implied that he actually could have won against most of the villains, but Hanon is very debatable. “God” was having a very tough time when he went up against Hanon’s right hand man although he was holding back so that he wouldn’t hurt him. At full power, he could possibly give Hanon a good fight although I’m confident that he would lose. He’s a pretty good character, but he suffers from a severe lack of screen time.

Li Ho was actually one of my favorite characters in the series. Unfortunately, he got the shaft towards the end since it was fairly rushed. He never got to have the ultimate fight with Ueki that I had been waiting for. He’s an immense threat without the use of his abilities and that’s a big part of why he’s likable. He has super powers, but he chooses not to use them so that he can perfect his martial art skills. This makes him strong enough to take on the main villain and he did fight Ueki on more than one occasion. He does take his honor a little too far though as he should have activated his powers by the end. I mean, imagine if Goku decided not to turn into a Super Saiyan 3 and the series ended without him transforming. All of the foreshadowing ends up going to waste. Ah well, Li Ho is definitely a solid character and I dare say that he’s even better than Rock Lee. (Both of them are hand to hand fighters in a supernatural world, but Li Ho looks a little more impressive)

Barrow is another big opponent in the series. As expected, he has a really formidable ability up his sleeve. He has the normal celestial weapons like the Pick and the Cannonball attack, but his secret ability is what really makes them deadly. He can bring back past images of himself to fight as well. So, if he attacked you from a certain part of the field 15 minutes ago, he can bring that “him” back to launch the attack. He’s not changing the past, but merely bringing it back once again. The only drawback is that the past him is still real so then he can become a target. He can spam his time manipulation to launch some devastating combos. It’s very tough to overcome this kind of opponent and it definitely depends on what the location is. Again, I definitely enjoyed this villain. He didn’t have much of a personality beyond wanting to win, but he was pretty reasonable and I never found myself rooting against him. He did help to activate Ueki’s rage mode though.

We have another big villain in the form of Marilyn. I’ll admit that her power was a little too good since I don’t really see how she could have lost her battle. We can make the same case for some of the other villains, but Marilyn really stood out in this regard. She can make 1 second stretch out into 10 seconds for her. This means that she is moving 10X faster than everyone else and that’s a massive advantage. There are so many ways to win that way and only a few opportunities to stop such a strategy. I was highly skeptical of Ueki’s win against her because it didn’t make a lot of sense. It’s one of the risks of making your villains so powerful without giving the hero a power up. If you are physically superior to Marilyn already, then you should be fine, but nobody in the series (At the time anyway) was good enough to pull this off. Even someone like Goku would have a tough time if he wasn’t expecting the hit. Marilyn’s backstory can come off as a little cheesy, but she was a solid villain overall.

Since this is a tournament title, there are naturally many more fighters involved. I just managed to grab most of the main characters and the iconic villains. There is a small part of the series that happens before the tournament and we get some breaks, but it’s mostly all about the tournament. The series also kicks into overdrive towards the end in terms of pacing. It goes a little too quickly as we get rushed results with Li Ho, Robert, and arguably Hanon. Hanon’s right hand man also starts to get some development that ends up going to waste and the host of the event’s fight had to end a little quicker than it might have been. That being said, the series doesn’t drag on because of this and I can’t say that it had any bad volumes. Just about every installment gave us an exciting fight and advanced us through the tournament.

The climax in the Law of Ueki can hold its own against any climax. Whether it be from Bleach or DBZ, the Law of Ueki’s still manages to shine through. It may not beat their arcs, (Nothing will beat the end of the Aizen Invasion) but it’s enjoyable enough that you won’t miss them while reading it. The end fights hit all of the right notes and it basically sums up why the series was fun in the first place. It has a lot of great fights and exciting villains. Some parts may be generic, but the action and art keep it real. I also like when a series decides to go all out for the ending. Let’s just say that the power levels skyrocket in the final volume and Ueki/Hanon get to shoot through a few tiers in their big fight.

The Law of Ueki also manages to take the high road as it avoids fanservice. I don’t recall any of that being in it and if there was any, it was extremely brief. There is also virtually no romance in this title so it’s really a complete action story. There are basically no negatives that I have with it. Some of the characters may not be great, but I can’t remember any truly awful ones (Like Roshi or Oolong) either so that’s a pretty big win.
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Overall, The Law of Ueki is an incredible manga that I highly recommend. It’s fairly short compared to the average Jump (Or Shonen in general) series, but it contains a ton of fights within. The series got a sequel series a while back, which I’ll be checking out soon so you can expect a review for that title at some point. I can only imagine the plot hax that will be involved to make the fights even considering how skilled Ueki is. I doubt they can stop Hanon, but they can try. Between Hanon, Robert, and the others, it’s very tough to match the Law of Ueki’s high caliber villains. You should definitely enjoy this title if you are into action. Think of it was a grounded DBZ in terms of tone and finesse. Now we just need Ueki to get popular enough for people to compare him to Luffy some more!

Overall 9/10

Bujingai The Forsaken City Review

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The PS2 has had several hidden gems over the past few years including Eve of Extinction and Oni. This was my next blind purchase as the description on Amazon was pretty intense and it looked like a must buy. I believe that the game is a little short, which can hurt the experience, but the levels that we do get are pretty great thanks to the solid gameplay. This is definitely another all star by the PS2!

The plot is nice and simple. Lau was having fun surfing through the cosmos when he finally decided to go back to Earth. His old pal has turned to the dark side so Lau has to put him down once and for all. Luckily, his sensei is around to help as well as a sorceress by the name of Yohfa. Together, these heroes can surely defeat this one villain right? Well, the mastermind has hundreds of demons by his side so it’s a whole planet of inhabitants against Lau….time to fight!

“You have to fight!” is basically what the game is about. The levels are fairly linear and there will usually be a few locked doors barring you from continuing. To unlock the doors, you must defeat a few enemies or grab some kind of key. The platforming part of the game is decent as you can air jump, which is fun to look at. (But not practical since it’s slower than walking) Of course, the main chunk if the fighting part!

Picture Dynasty Warriors and you’ll have a grasp on the main part of the gameplay. You have two ways to attack and from those two buttons you can chain many combos. I typically went for the classic 20+ combo since it breaks through most shields, but there was one exception so watch out for that boss! Aside from your attacks, you also have magical abilities which range from fireballs to light arrows to amplifying your physical strength. I typically went for the fireballs and the physical power up, but all of the abilities are fairly useful. Once you have your magic ready, you’re ready to face off against anyone!

When you clash with a boss, your magic crystals come into play. Essentially, both of you begin to duke it out with your blades and you can continue to duel like this until one of you runs out of crystals or you can jump to the side and strike at the boss from behind. The latter method seems to be full proof against humanoids, but the first method is great as well and you just need to watch out for the times where it doesn’t work. It’s safe to say that most of the bosses are humanoid, but there are a few creatures as well. Those are a lot tougher to fight because their moves aren’t quite as predictable or easily dodged. The varied enemies help keep the bosses fun. They would have been enjoyable either way, but each of them use a different style so it gives the game a better all around feeling.

Lau is the main character of this story and it’s hard to get a read on his character. As with Link and many of the other legendary heroes, he’s not much of a talker. He is a hero and he tends to do the right thing, but he just doesn’t have a whole lot of personality. He’s also pretty cheerful at the end considering that he had to take down his ole friend..permanently. He’ll never be the next Mario or Sonic, but Lau has potential and a sequel or anime adaption could flesh out his character. After all, a character who dances his way from deep space to Earth can’t be all that bad right?

Rei is the main villain and his goals are pretty ambitious. A dark event turned him against humanity and he now leads an army of demons. His skills are definitely real since we actually get to see him slice a moon in half with a single shot. If nothing else, that’s a very serious feat. He makes for a decent villain, but his backstory takes away any threatening aura that he may have had. The dancing makes it a little hard to take him seriously as well. His red blades make for good weapons during the boss fights. Rei’s only a decent villain, but it could be worse.

Yohfa is Lau’s main partner and she helps him out on the journey by opening portrals for him. Her cutscenes are typically odd since her mouth never moves while she’s talking. It must be fun to have telepathy. She’s not a bad character, but she never really added anything to the story. She’s really just there to help out the main character.

The same could be said for Lau’s old master. He’s not really a character when you think about it as he’s just the sensei. He likely got a name, but I quickly forgot it. One cool scene that he did get was when the master speedblitzed Lau. He quickly assured our hero that he had surpassed the master, but the scene really made you question that statement.

The soundtrack is pretty fun and it fits in well with the rest of the game. The boss themes can range from really fast paced to more dramatic in tone and both of them work pretty well. The game definitely did really well in that category and I find that the beat em up type of games typically don’t tend to have great soundtracks so that was good for this title.

Graphically, the game is all right. I can’t say that there is anything spectacular about it, but they can look good at times. The big cutscenes try to have a more live action esque feeling to them while the regular ones are standard. What can be a little…interesting about the regular ones is that the characters like to dance and slash away at thin air. The final cutscene before the final boss is actually pretty fun because the characters keep on jumping and skipping instead of actually fighting. It’s an interesting effect, but I have to wonder if it was intentional or not. It’s just a little odd. Back to the big cutscenes, it worked most of the time. The scene were pretty impressive given the style and one could possibly say that it looked a little like Final Fantasy. The actual gameplay graphics may not have been excellent, but overall it can hold its own.

The overall setting of the game also helped to make the game enjoyable. The levels can have diverse designs as you fight near Lava, in Snow Mountains, and more. The main place is The Forsaken City and it’s a pretty fun place to fight in. I love fighting in city areas and I don’t believe that will ever change. It’s a whole lot of fun to fight an enemy and then jump onto a few buildings before challenging the next one.

In terms of replay value, the game is fairly low. There are 8 levels and I ended up beating the game in around 4 hours. You could beat it in a much shorter time if you don’t get lost in the maze level or spend too much time wandering around in circles. There are 40 medals to obtain throughout the game and a lot of magic spells as well. I assume that they carry on throughout your next playthrough, but there is also a stage select, which should allow you to find them all. There aren’t any multiplayer modes though and this was before the PS3 Trophy days. If you enjoy the game, it’s going to need to be for the Story Mode. It’s a brief, but epic experience!

I would say that I have one main negative with the game. It’s too bad that it’s short of course and the characters could have been more interesting, but I’m talking about the levels. Sometimes, it can be very hard to know where to go and the map is too small to really help you. The Snow level was very long since you had to keep reentering rooms until you figured out the puzzle. This was my least favorite one and it took me about an hour. So, that one level took up a quarter of my whole play time. I believe that they could have smoothed it out a little more. The 7th level had a tricky jump segment that was maybe a little overdone, but it is a good way to challenge gamers so I’ll leave that one as an ambiguous element. You could make the argument that it was a negative or a decent positive.

Overall, Bujingai is a pretty fun game. It has all of the fun beat em up traits that you would expect while adding a bit of the anime element to it. The characters were very powerful and the gameplay is very fast. The fighting system was pretty deep and the magic aided the regular combat to make it all flow together. The game is short so be aware that it will only entertain you for a few hours before you’ll have completed it. That being said, it is definitely worth it for this low price and you can experience one of the PS2’s hidden treasures. Any action fan should definitely enjoy it!

Overall 8/10

Dragon Ball Raging Blast Review

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DBZ has had some terrific games in the past! Even the ones that did not hit it out of the park were generally very good so I had high hopes for this one. After all, Raging Blast is known as a (sort of) successor to the Budokai Tenkaichi series, but with PS3 graphics and a large chunk of the roster being thrown aside. I knew that I was going to be in for a treat! I had actually been meaning to get this game for years and years, but it always got beaten to the punch by other games. Well, now I finally got it and the wait was worth it!

This is usually where I would talk about the plot, but it’s DBZ. You already know the plot! It covers all three arcs of the manga along with the Bardock OVA and the Broly films. Beyond that, we also have some good ole What Ifs. Unfortunately, the game plays it very safe with the What Ifs so they aren’t very interesting. Having Vegito battle Gogeta is a good concept, but they make you play it twice so that both characters can win. Talk about a cop out….Nontheless, the game has over 100 levels, which makes for a very extensive Story Mode! At times you may wish that it was shorter, but that’s not my main complaint with it. I don’t like…The Red Star system!

In this game, Red Stars are used to unlock just about everything from costumes to music to levels in Story Mode. Earning Red Stars is the annoying part. Basically, you have to replay a level that you’ve beaten and there will be 3 missions. You get one Red Star for beating the level on Hard Mode and two others for doing certain actions during the fight. This could have been acceptable, but you can’t get the Red Stars from the get go. This means that you have to play each level at least twice and most of them will need a third play through since getting all three in one shot is extremely difficult. Considering that there are over 100 levels….you’ll be playing over 300 fights! (Not counting that some levels have up to 5 fights in them) That was more than a little tedious and I don’t think that the developers did a good job on that one. I’ve earned about 50 Red Stars so far, but playing through those levels so much can get old very fast.

Luckily, not everything is purchased through these Red Stars. You also have the classic D Points and you use them to buy items from the shop. This feature is in just about all of the DBZ games and it’s a good system. The items aren’t unreasonably priced and you should have a good chunk of them by the end. Going to Shenron and getting the D Points multiplier is a must if you’re in a hurry.

To collect the 7 Dragon Balls, you must compete in a Super Battle Trial. This will open up a Dragon Ball fight. After one battle, then it closes and you have to rinse and repeat. This is another tedious part of the game because you have to do at least 14 battles to get the 7 Dragon Balls each time. That’s a little long, but not extremely long. It’s just a bit of a bother. The Super Trials have several modes like Survival, Team Battle, Punch Machine, etc. They’re pretty good and extra modes means extra replay value!

I mentioned that the roster got a lot smaller, but it’s still decently large with at least 50 fighters. We have most of the big characters from the series, although the exclusion of Mystic Gohan is not cool. For that, I would have preferred that they kicked out Videl or Chiaotzu. Mystic Gohan is essential! The game mostly ignores the films, so Broly is the only extra character. Still, I’m glad that they chose him since he’s a Must in any DBZ game. Some of the hype for the game also revolved around the Super Saiyan 3 form that Vegeta and Broly got. It’s definitely fun to play as those guys and it’s a fun addition to the game. I’m hoping that they’ll be mainstays in future DBZ titles although that does not appear to be the case. Hopefully in the next big DBZ game for PS4.

Time to get into the most important aspect of the game…the gameplay! I must say that it is a solid step down from Budokai Tenkaichi 3, but I suppose that was bound to happen. The problem is that you don’t feel the blows as much as you did in that one. Also, it’s tough to link combos to each other because some characters simply cannot do it anymore. You’ll finish a few hits and the character will pause. By the time you can launch the next attack, the fighter is on the ground and your combo is lost. Most of the techniques and combos are similar to BT3.

It took me a while to get the hang of the game, but now I’m pretty confident in my skills. You’ll find yourself using the super attacks a whole lot since they’re so easy to use. Not to mention the fact that it’s a lot safer to just spam them against enemies once you’re playing on hard difficulties. At first I was definitely not crazy about the fighting style, but it grows on you. You just need to give the game a chance and playing through the tutorials may not be a bad idea. (Trophies…) I forgot how to transform, which is too bad, but it’s easy to find out with a quick Google search. Once you feel like you’ve brought your A game, then it’s time to try out your skills online against real players. That’s one of the great things about Wifi. It can definitely add to the experience of a game and the servers are still open, which is pretty amazing! It’s hard not to compare the fighting style to BT3, but once you get past that…then it’s pretty incredible!

Graphics are not ultra important, but they’re always worth noting. They look really good in this game and the character models hold up well. I find Goku’s Super Saiyan character to look the best from the whole cast and his Super Saiyan hair is great. It captures the golden look while also appearing yellow. It’s hard to describe, but it’s how I want a Super Saiyan’s hair to look. The rest of the animation is basically what you may expect from the Budokai Tenkaichi games. The models have less black lines across them and they seem more streamlined. I definitely have to give the graphics a big thumbs up!

The soundtrack isn’t the greatest as far as DBZ games go, but it’s good enough. The tunes can come across as a little generic, but there is a decently large selection so you’re almost guaranteed to find at least one song that you like. The opening is pretty catchy when the game first boots up and the dying Namek stage theme is pretty good. The game won’t be losing any points in this area!

This game has trophies and they’re pretty reasonable for the most part. I don’t care for the online trophies and I never will. Online trophies aren’t practical since the servers will eventually close and you’re doomed if people aren’t playing the game anymore. Beyond that, I’ve gotten a decent amount of the trophies, but I don’t intend on getting the Platinum. Not really worth the time and effort, but the trophies are still reasonable for the most part.

Overall, this was an excellent DBZ game and easily one of my favorites of all time! It’s my third favorite in the franchise behind Budokai Tenkaichi 2 and 3. We have a solid cast of characters and a really large story mode. With all of the collectibles and modes to try out; Raging Blast has a huge amount of replay value. You’ll be playing this game for countless hours and I recommend it to all 3D fighting game fans. Also, what’s cooler than the thought of playing as a Super Saiyan 3 Broly!?

Overall 9/10