Professor Layton and the Last Specter Review


It’s time to take a look at the start of the Professor Layton prequel trilogy! It’s always fun to see the characters first meeting up so I was ready for the big Layton/Luke team up. There’s no chance for them to fight as in most classic prequels, but Luke did manage to be rather mysterious for a little while. Aside from a dreadfully terrible ending that makes you want to delete the game, this is another solid title in the consistent series. It always reminds me of how puzzles are actually a lot of fun if they’re handled correctly.

Layton may be a mild mannered professor during the day, but he is also a master sleuth and archaeologist. He receives a letter from an old friend of his requesting some help. As he is about to head off, a girl named Emmy shows up and claims she is now his assistant. Layton tries to get out of this situation, but she won’t take no for an answer. The two of them head to the town where a giant monster shows up and knocks over a lot of buildings. Clearly this is an enemy that Layton is not going to want to underestimate, but is there really a monster or is it just a fake? A kid named Luke seems to be able to predict whenever it will appear which is rather suspect. Between the suspicious mayor, the underground gangs, and the corrupt police, Layton will have his work cut out for him.

Emmy’s a great addition to the cast in this game. I like her more than her current timeline counterpart and the fact that she can fight is really great. We get several cutscenes of her taking down gangs and defending Layton. A gentleman resorts to violence as a last resort of course and as such Layton doesn’t have a whole lot of combat training. I’m definitely going to be interested in seeing why she decides to leave Layton by the end of the trilogy. Maybe she’ll end up appearing in the new 3DS game that is coming out soon.

Layton is a solid main character as always. He stays firm even as he gets threatened by various characters. He’s always tipping his cap when greeting others which is nice of him and has many plans at the ready. Villains rarely catch him off guard. There’s not much more to say about him that I haven’t already said in the older games. Luke is also pretty similar to the other games even though he is quite a bit younger. He’s not really ready to solve too many puzzles this time around, but always manages to try his best regardless. Luke’s father didn’t look very good the whole time. He just seems awfully shady without and never seems like a nice guy. Everything is a mystery though so keep an open mind.

The graphics are pretty good of course. As always we get a number of fully animated cutscenes at the ready which was great. The fact that we had multiple action scenes during them was also pretty neat. The scene of the monster destroying the town of Emmy comboing the gang were both quite exciting. I’d also say that the soundtrack is pretty good, but I’d like some new themes. I felt like they were all recycled from previous games. I can get the nostalgia appeal of course, but new themes help to keep the games fresh and relying on old ones can be a bit lazy.

I enjoyed the array of puzzles. A lot of them follow the same style as older ones, but there are some new ones as well. It’s not as if there are a whole lot of different ways to make a puzzle after all so you’ll inevitably have some recycled ones. Still, they’re always enjoyable to get through and the game does its best to make them all different in some way or another. The game will last you around 12 hours and there is a lot of replay value as you work to solve the rest of the puzzles and complete the minigames. It’ll probably take you around 20-30 hours to do all of that so it’s really worth the price. Even without the replay value, the main game has a lot of value.

Unfortunately there is one thing that holds the game back…the ending. Spoilers will commence so skip this paragraph if you want to avoid that. I always figured that the mysterious monster wasn’t actually a monster so that was no big deal. If anything, I was surprised we got a monster at all, but it turns out that there was one hanging around. He was fighting the robot at night and immense plot hax made this look like a giant monster to the audience. Honestly, the game didn’t try too hard with this moment as there’s just no way it could have happened. Beyond that, the big issue is that at the end the monster dies from overexerting itself. It keeps hitting the walls of the town until it finally shatters them and the little girl is saved from her disease. It’s an emotional tale, but why did the monster have to die? He should have lived and then the ending would have been perfect. As it is, the story took a rather gritty turn there and instantly made this the worst of the Layton adventures. It really is a shame since the rest of the game is so solid, but I couldn’t overlook this. The game crossed a line that it should not have crossed.

The game is definitely leading up to something big in the next one as the villain gets an after credits scene. He’s not bad so far and should make for a good antagonist. I prefer him to the guy from the first two games, but Future Luke is still the best villain in the series. I aim to get the next game fairly soon so prepare for that, it shall be Epic! There’s not much more to say about the game. The gameplay is all as streamlined as it can be at this point and you can tell that the company is very experienced with the Layton game. It’s easy to pick up and play at any time and while the story is fairly long it never gets dull. Something is always happening.

Overall, This game is a lot more low key than the last one as this is only the start of the trilogy. It still gets off to a more exciting start than the first ever Layton though. Unfortunately the gritty ending does shave off 2 whole stars from the game. An ending is supposed to make you feel glad that you played the whole game, not make you shake your head in disbelief. I’m confident that the next two games will go back to the quality that I’ve come to expect though as the rest of the game is quite sound. I’d still recommend this game to all gamers, just watch out for the ending. See how many puzzles you can solve before you have to resort to the hint coins. I’d be immensely impressed if anyone could solve all of the main puzzles without hint coins since that honestly seems almost impossible. Before the next Layton game, it’s going to be time to play something a little less intellectually stimulating.

Overall 6/10

LBX: Little Battlers eXperience Review


I’m always up for a good robot game. Mega Man and Custom Robo were always exceptional titles and so naturally LBX looked like a winner from the get go. I actually got to watch the TV show way before the game so if anything this version feels pretty nostalgic while playing through. The anime adapted the game pretty faithfully to be honest and the quality is sharp since it’s by Level 5. Those guys really do a great job of completely building a game around its concept. Layton is the perfect puzzle game and this is the optimal robot experience. You just can’t go wrong with buying this title.

The story follows a kid named Van. He’s really interested in the new game that everyone is playing. It’s called LBX and you buy a mini robot that you can use to fight with other people. Think of it like those classic Rock em Sock Em toys that used to be around, but 1000X cooler as the robots have weapons with live ammo and you control them with your phones. Unfortunately his Mom is against it for reasons unknown and Van’s Dad may have created the LBX franchise, but he died in a plane crash. A mysterious lady gives Van a one of a kind LBX one day though and after he stops some burglars from stealing it, he ends up joining a private faction who is trying to stop the villain organization from using it for their own means. They tell Van that his Dad is actually alive and being held hostage so Van quickly goes on board. His two friends Ami and Kaz agree to help as well. They’ll have to win multiple tournaments, break into enemy territory, and hone their skills. The risk is high, but there are lives on the line so the heroes put on their game faces and get ready for action.

It’s a pretty long game at 15 hours so that’s really just the tip of the iceberg when it comes to the plot. There are 12-13 episodes in the game and the length varies for each one. There is also a lot of replay value as you have many parts to buy and quests to complete. I did a few quests here and there and got a bunch of weapons, but getting them all would take a long while. There are also online battles that you can play so content is certainly not lacking in this title. You can have fun playing the game for a very long time and it’s worth the full price.

The soundtrack is stellar. It was pretty cool hearing the tunes from the anime even if they technically came out in this game first. It was still nostalgic and most of them are quite memorable. LBX spared no expense in this department and the same goes for the graphics. Not only are the in game graphics sharp, but there are a number of fully animated cutscenes at the ready as well. They really help you dive into the game. It used up a bunch of these cutscenes early on and I would have preferred for Jin to get more of them, but it’s how it goes. It’s really impressive that they added so much in and I feel like we got more animations than Layton. It just feels that way so I can’t confirm it, but a quick Youtube search would give you the answer to that.

As you can imagine, the gameplay is really sharp. It’s in full 3D like Custom Robo and you can equip two weapons at a time. I always went with a good Machine Gun and an electric sword. Even if it’s not the strongest, I like the electric sword because it stuns the opponent so you get more hits in. More hits = More damage or at least that’s how I saw it. The gun can be safer, but the opponent can use the downtime between rounds to get in close and take you down. You have to use a lot of strategy here. You can carry health items to help yourself out as well. There are also a number of final smashes that you can equip. You can use a weaker one to try and get some damage in, but the catch is that the enemy might dodge it. You can instead use an ultra attack which is impossible to dodge, but you can’t move for around 5-8 seconds which is a long time and if an opponent deals enough damage during that time you will lose the attack. I was able to use it successfully in the final boss which was helpful. It seems to always happen that the boss gets me to my last bit of health and then I clutch it out. It’s an amazing feeling, but also super stressful. The final bosses were definitely incredibly powerful so I recommend training a lot so you’re prepared for it.

I still think the concept of LBX was borrowed heavily from Megaman Battle Network, but it certainly did a good job of making a name for itself. It had a lot of its own unique features which differentiated itself from Megaman. It’s also a good move to be like Megaman since Capcom isn’t making any new games at the moment so we can get our Megaman fix this way. Imagine a Megaman game that was 3D like this one with a bunch of hype cutscenes. Hopefully Capcom can learn a thing or two from this title and incorporate it into future titles.

The cast is basically the same from the anime, but I’ll briefly mention some of the big ones. Van is a solid hero as you’d expect. He’s always ready for a fight and is very proactive in trying to save his Dad. He has a brief lapse in confidence, but gets over it right away. At times he can almost seem too happy like when they arrive to the toy store to buy things which felt like a contrast to his rather serious self, but at the end of the day he’s still just a kid. It’s hard to say if he beats Lan Hikari or not as they’re both very similar. He’s a lead you can get behind.

His two friends aren’t bad. Kaz is always low on confidence which can be a little grating, but he still helps out when he can. Ami is always supporting Van and doing her best to get in on the action. The school friends are pretty bland and underwhelming though. I can see why they got such tiny roles in the game since they didn’t add anything to the dynamic. Jin is a great rival and his LBX has an excellent design. He’s pretty reasonable throughout and does a good job of balancing this while still acting really confident the whole time. He’s an ideal rival and his team up fights with Van at the end are a blast.

Dak and Gouda are two other characters who help out a bit. They’re a step below Jin and Van when it comes to ability, but the more allies the better right? I thought Dak was an enjoyable supporting character, but Gouda is a little too weak to be taken seriously. He was good as an opening boss though. Mr. Kaido is a solid main villain. The fact that he can actually fight goes a long way since he doesn’t have to hide when the fighting starts. His robot is also really cool and has a great design. One villain that came in towards the very end was Kirito and he was exceptionally good. Taking out almost the whole cast on his own was certainly a hype moment and the fact that his LBX had a Super Form was really cool as well.

I have to say that I liked how the super forms were incorporated in this game. When you get below 25% health you can activate it and heavily boost your attack power. It helped a lot in the final boss and just looked really cool. When an opponent would use it, it would up the stakes as you had to focus on defense a lot more. Since some fights would give them all of their health back, the game really didn’t hold anything back. You need to be pretty good at the game and be at a high level to win. It always feels fair and balanced with just the right amount of difficulty to make things interesting.

Van’s Dad is okay at best here. I still think he tends to run off too often and leave Van behind for no reason. He gets a lot of hype so he’s a good scientist, but seems like a bad father. I wasn’t impressed with the Red Haired guy and his Team Rocket homage members. They’re the only part of the cast/plot that I couldn’t take seriously. I just never liked them for some reason. The true final boss of the game was great though. His origin story was definitely pretty intense and his LBX even more so. It was a pretty nice/explosive way to end the game. It’s great to see Level 5 get to go all out with the ending here as most of their other titles are a lot more down to Earth. Now we know what they can do with a good action title. I didn’t even totally get how the final boss worked and just had to keep on buying time and using hit and run tactics. You can probably see why I just barely defeated him.

Overall, LBX is without a doubt an excellent game. There are absolutely no negatives with it. The gameplay was completely on point. It felt balanced and it was easy to lock on to an opponent. The levels were huge which was a lot of fun but you can move fast so you don’t have to worry about matches dragging out. The plot was really engaging and kept you alert with all of its twists and turns. You felt like you were playing a big RPG and I think this probably would fit in the genre considering that you do have to backtrack to various areas and you explore as you go through the game. The cast of characters was a lot of fun. It’s a little hard to get used to the American names so in this review I mainly used the ones I was familiar with but not all of them were downgrades. The main case where the English name definitely loses is with Justin though. The graphics and audio were definitely well above average and there is a lot of content in this game. It’s the definition of a AAA title and I’m convinced that Level 5 is one of the best studios of all time. It’s hard to see them churning out a game that isn’t great at this point. I highly recommend buying this game. You’ll be glad that you did.

Overall 9/10

Professor Layton and the Unwound Future Review


Time for the next Layton game. This is the big one folks. We assemble all of the characters from the first two games and throw in the most fantastic plot yet for epic results. While I don’t really care for some of the final twists in the game, I can’t really go into detail or else it would spoil everything. Needless to say though, the series has always been very grounded in reality which is something to keep in mind for this game. I like to think about what could have been had the twist not occurred, but it is what it is. It’s still a fantastic game and the best Layton title.

The game starts off with the Prime Minister being kidnapped. Layton and Luke head over to investigate when they are told a fantastic story. The Minister has been taken 10 years into the future and they can go over there as well to find him. Layton is skeptical, but he always keeps an open mind about these things so he heads on over. In the future we meet up with Future Luke who is now a genius who can compete with Layton in battles of the mind. He lets them know that Layton has turned evil in the future and rules the city with an iron fist. His gang is in control and the cops are no more. Layton wants to meet his future self and save the Prime Minister, but it will require some brawn as well as brain this time.

It’s just a very ambitious game and the new setting was a lot of fun. All of the usual supporting cast members got to come to the future as well which made for some fun interactions. The cop and his bumbling sidekick are here, Flora is here, the main villain from the first two games is here, etc. Everyone is back which makes the game feel pretty grand and the old villain even gets a backstory. I think the game maybe tried a little too hard to make him a nice guy all of a sudden who Layton treats as a rival, but I can roll with it. The standout character here is definitely future Luke. He had the perfect voice for the character and we just haven’t seen a really overconfident genius until now. They were either all very polite like Layton or not the genius type. Luke was just a nice contrast and any scene he was in was pretty great. It’s no exaggeration to say that he is my favorite character in the series. He was just really awesome.

The rest of the characters are really good as well of course. Layton is still a great lead who always stays calm and collected no matter what happens. He just stays in control of the situation and always has a plan up his sleeve. Honestly, I could have done without his flashbacks, but I suppose this way we finally learned about his past. It wasn’t the most interesting of tales, but I guess it gave him his motivation for why he became a genius. Young Luke is the same as always. He’s pretty eager to help out with the cases and he is actually very smart, but still lags behind the others. He’s nice enough.

I definitely enjoyed the story and it certainly went by quickly. The game is of a pretty decent length as it will last you over 10 hours, but the pacing is just really solid. It’s also still funny how everyone will randomly challenge you with puzzles for everything so you’re always solving. It’s sort of like how everyone duels you in Yu-Gi-Oh. The more forced the situation the better. That being said, I did have some problems with the final twists. I’ll try to go about it in the least spoiler way possible. Just skip the next paragraph if you don’t want to learn about the twists.

So, the big twist is that there is no future and the characters were just taking an elevator which took them to the basement of a building where the main villain created an exact duplicate of London down to every building and street. I get that the whole future thing didn’t work since it wasn’t realistic…but is this any better? I just have a very hard time believing that a duplicate London could be built without anyone knowing about it. You’d need an incredible amount of resources and time to do it. It would take at least a decade and probably more. Not to mention that at least one worker would have likely squealed at some point. I feel like the entire story doesn’t work as a result and I could not wrap my head around the twist. It happened though, so I just gotta hold that L.

The graphics are pretty good as usual. It’s still very impressive how the game has complete animated cutscenes within it. The normal levels also look really good and the puzzles are pretty clear. The soundtrack is actually better than usual and it’s easily the best Layton soundtrack. Again, you can tell that the creators of the game really put their all into this one. It’s just very well done on all accounts.

If I had another minor gripe, it would be that the puzzles can be a little unclear at times. You just don’t know what they want you to do and that can naturally make them difficult to solve. On the other hand, the game is more generous with the hint coins than usual so you should usually have enough to help you out with the tougher ones. A lot of other puzzles you can also guess through as there are a limited number of answers so you’re bound to run into the right one sooner or later. All in all, it was a solid puzzle selection though. To help with replay value, you also have parrot minigames and a car one. I didn’t play around with those much, but they’re not bad. There’s also the extra puzzles that you didn’t solve during the story. If you count all of that, the game will definitely last you a long while.

Overall, This was a really fun game. Everything is smooth, from the interface to the controls in the puzzles. I’ve definitely enjoyed the Layton games a great deal and can’t wait to buy the next one. The next game is apparently the start of the prequel trilogy so for all intents and purposes, this was the big climax of the series. You should really play the first two games to appreciate this one more, but it’s pretty new gamer friendly so you’ll be able to get into it either way. I already own the next game so I’ll certainly be starting it soon after a quick break to play through LBX first. Imagine if all puzzle games were like the Layton series, I’d be playing them a lot more.

Overall 8/10

Professor Layton and the Diabolical Box Review


After finally finishing the last Professor Layton game, I quickly jumped onto this one. I was pretty close to wrapping up Little Big Planet, but Layton is one of those elite series that takes precedence over just about anything. It also helps that the game is fairly short so it’s not as if it’ll be holding onto that spot for a long time. This sequel is very good and while the first one is certainly the better game in my opinion, this one had the better plot.

Layton and Luke head onto a train, but their adventure is quickly derailed when they find out that someone was murdered over a mysterious box. The heroes dig up some dirt on it during the first town they stop in, but the real evidence starts to appear once they hitch a ride to a ghost town. They infiltrated the royal deluxe suite in order to get in and the only problem is that they might not be able to get out again. That’s fine, they’re prepared for the dangers that may arise, but will their intellectual skills be up to the task?

It’s certainly a solid follow-up to the last game and it acknowledges the first one by having their new partner Flora show up. We also get the big villain from the last game to appear again although the main villain here is a big improvement. There are a few new characters along with some old ones like the Inspector. One of the main reasons why I found the plot here to be better than the last game is that it gets to the meat of the story right away. The first game gave you a lot of time to get used to the characters and the plot didn’t start until you were well into the game. Since people are dying from the box, the stakes are higher than the first game from the get go. Things really heat up during the climax as well since we get a sword fight through one of the cutscenes and the heroes actually get kidnapped.

I have to say that the whole kidnapping plot was pretty odd. The heroes hallucinated about a large gang and then the butler acted as if everything was normal. I suppose that the hallucinogens got to the heroes, but it was still an odd scene. It was an epic one as well though so I’ll take it. The game was just very entertaining and exciting from start to finish and you won’t want to tear yourself away. As always, the game paces itself pretty well. It is noticeably shorter than the last one though as I beat this game in a little over 9 hours while the last one took me around 16. Granted, I got stuck on a puzzle for a while in the last game so it should have been a lot shorter.

I do think this game was easier than the last one though. Perhaps some of the test players said that the first one was too hard so they fixed it here. It’s still not extremely easy to the point where you will be bored, but now a lot of the puzzles have limited answers. This means that instead of figuring it out rationally, you can just guess all 5 or 6 of the possible choices until you get it right. The final puzzles are surprisingly easy as you will be able to solve quite a few of them at a glance. I’ve heard that the post game quests are quite challenging though so that will probably bump things up a notch. On the other hand, I do think this is possibly a smart move if the developers wanted to get more kids to play. I still don’t think a kid would be able to solve some of the puzzles from the first game.

On a technical level, this game is quite solid as expected. The graphics are very clear so everything stands out nicely. You can always see a puzzle with absolute clarity so you can focus on figuring it out as opposed to thinking about what it is supposed to be. The fully animated cutscenes look really good as well and I feel like there are more of them this time around than in the first game. Having a fight in one of the cutscenes was also a blast to see. The music is also pretty catchy. It’s fairly simple, but that’s what makes it effective for the puzzles. There also is a good danger theme which plays during some of the game’s more tense moments.

There is a lot of replay value here which should more than make up for the 9 hour story mode. I only beat around 90 of the missions which means there are still almost 50 left to go. That’s a lot of puzzles and naturally the ones that I left are the trickiest ones of all. I never had to stop at any point in the story mode to solve more puzzles to get to the next chapter because I had fun beating a lot of the quick n easy ones in the mean time. This does mean the toughest ones will take longer and unless you’ve got a lot of hint coins stashed away (Which is feasible since this game was really generous with them) you’ll find that this game could get to an RPG’s length very quickly. I don’t personally plan to go back and beat the rest of them soon, but maybe someday.

Another aspect that helps the series is the colorful cast of characters. The Inspector is a nice ally to have around. He may not correctly guess who the culprit is most of the time, but he does try his best and is a likable enough fellow. Luke is a good kid who continues to improve when it comes to riddles. Flora is a good heroine as well and while she’s not much of a detective yet, she does like finding new riddles. Layton steals the show whenever he appears and managed to basically be a perfect lead. The recurring villain is rather bland and won’t leave an impression on you, but they can’t all be winners. I did like the voice that the game gave him when he was coming out of a disguise. The new villain was great and Katia was good enough. Poorly written characters could have held the game back so I’m glad to see that this was not a factor here.

Overall, Professor Layton is a series that I’m glad to finally be apart of. I’m definitely going to get the third game as soon as possible and will probably order it once February hits. This series is just so much fun and in a way it’s good that I took so long to start it because it means that there are more games to catch up on. I believe there are 6 at the moment so I’ve got a lot of catching up to do. It makes me realize that if the Switch had gotten a Layton game for launch, that could have made things very interesting. Ah well, it’s never been a big console title anyway, but that would be fun to think about. If you played the first game then you already know what to expect. If you haven’t, you can still get into this game easy enough, but I’d recommend playing the first one first since this one builds off of that. Not to the extent where it is unplayable, but it’s nice to see the characters reference the past events. At this rate, I don’t see how a Layton game can get under an 8 so long as they don’t mess something up with the formula. It’s just a really fun and exciting game that you can play whenever you want. The controls are easy to pick up and you’ll be a whiz in no time.

Overall 8/10

Professor Layton and the Curious Village Review


This game was stuck on the backburner for a very long time. That final puzzle was just insane and I had to quickly confer with the Gamefaq experts. In the end, I do think it was a fair puzzle though as the squares all seemed rather legitimate. This is a puzzle game that actually handles them really well and the game never felt unfair or unbalanced. It’s one that I’d highly recommend and you’ll find it hard to put the game down once you have started.

The tale follows Professor Layton and his sidekick as they enter a mysterious village. There is something wrong with the place as people disappear or seem to be murdered and then show up the next day. If they want to get to the bottom of this, the heroes will have to solve a lot of puzzles and make their way to the suspicious tower. Luckily Layton is a gentleman so he knows how to handle every situation thoughtfully and with purpose.

Layton’s gameplay is rather easy to understand. You click on various objects to see if they have puzzles or hint coins. Each hint coin allows you to unlock a hint for a puzzle, but you have to spend them wisely as each puzzle has 3 hints, but there are more puzzles than coins. As such, you should only use them on puzzles that you really can’t figure out or you will have used them up on all of the easy ones. I was able to achieve a very nice balance as I had coins whenever I had need of them. Even with the 3 hints, the final puzzle was a little too much though. You’ll never have to do anything complex as the puzzles are purely about figuring things out as opposed to any sort of platforming.

The actual plot was interesting enough. Layton makes for a good lead and he’ll remind you of the Adam West version of Batman. He’s very down to Earth and always considers everything. His young apprentice isn’t quite as wise yet, but he’s learning and always makes sure to complement Layton. There are a host of supporting characters who all seem rather suspicious. As with any good mystery novel, you can’t really trust anyone here. The main villain is also reasonably good although he’s not too charismatic. I wouldn’t mind not seeing him in the sequel since he doesn’t add much to the game, but he’s not bad either. he did add a touch of danger to the climax so I’d say that was a good thing. The train plot will probably be a little better for me as I like a good ride. I have heard that the sequel is shorter though which is a little concerning, but I’m sure it’ll be long enough.

The graphics were certainly acceptable here. It’s the kind of game where graphics don’t really mean all that much and aren’t given a chance to show off either way. There were some fully animated cutscenes though so those looked sharp and a lot of DS games don’t even have that so it was impressive. The stills looked good as well and all of the characters were on point so I’m definitely satisfied with how it all went down. The music is rather boring, but it’s probably meant to be that way so it doesn’t get in the way of your puzzle solving abilities. You’re not really playing this for the music after all, though I am of the opinion that fast paced rock music would actually add to the experience.

There is certainly some replay value here as you can go back and try to solve all of the puzzles. I found a bunch of them, but didn’t actually solve them all. I left the most challenging ones of course and I expect that you would do the same in the game. As such, there is guaranteed to be something to do and the game should easily crack 20-30 hours by the end. The actual game’s length I’d say is probably around 10-12 hours, but it took me 16 because of that final puzzle which I spent hours and hours on. I just didn’t want to surrender, but in the end I have to admit that it defeated me. I have a feeling that a rematch would go quite differently though and I aim to prove that in the sequel.

Overall, Professor Layton and the Curious Village is a great game. It’s just really fun and I could play it for hours and hours. There is really something to be said for simple puzzle games or any game that has a very clear and easy to understand objective. No matter how hard the individual puzzles may be, it’s not as if you’ll ever be lost and wonder what you have to do next. The challenges are straight forward and it’s simply up to you to meet them head on. I look forward to playing the next title as I already own it and will be tackling it very soon. The game is very streamlined all the way through and it’s easy to pick up and play. It can hold its own against just about any other game and is easily the best puzzle game. I want to play Ace Attorney someday to see how it stacks up even if both games are quite different. They’ve always been natural rivals.

Overall 8/10