Extreme-G Review


It’s time for a racing game that was particularly inspired. This game has aged extremely well from the soundtrack to the visuals to the overall gameplay. Every part of the game really went hard and was better than I expected. Definitely a title you will want to check out right away when you boot up the Switch Online again. The game may not have a lot of single player content but the multiplayer is all that you need.

So at its core the main trait for this game is that it’s a futuristic racer kind of like F-Zero. It’s the kind of game where you get to blaze a trail past all of your opponents and go all the way to the goal. The road is fairly narrow so expect a lot of battling until you break away from the pack. You have a machine gun with a ton of ammo but taking down an opponent’s full health bar is extremely tricky. It takes so many hits that it almost feels pointless to use the gun but it’s still fun to have.

There are a number of items in the game though and that’s where it taps into its inner Mario Kart here. You can hit opponents with different kinds of energy blasts, aerial weapons, etc. Turning is the toughest part so half the time I would just absorb the hit and keep on going. Slowing down to do a sharp turn didn’t really feel worth it. Of course I’m sure that there are more optimal ways to play since I just know the basics here. The point is that it’s a lot of fun. The gameplay is very fast and something is always happening. The pacing is extremely good here.

The levels all look good here as well. They are all different while keeping the future aesthetic. Then you have the soundtrack which in particular is a big highlight here. The tunes are all just so good that you are left super impressed. There are very few games on the Nintendo 64 that could hope to hold their own against this one. It’s really ahead of its time. The graphics are also good, perhaps not as impressive as the soundtrack though.

Like I said, there’s not a whole lot of content in single player mode. There’s only 3-4 tournaments to play through there and even in those, some of the levels are recycled. So most of your play time will definitely be in multiplayer mode which is definitely a lot of fun and doesn’t really have any issues. Of course it will help to have someone to play with but there is also an online vs mode thanks to the new online features which is another buff to the game. Everything really went in its favor this time so that definitely turned into the best case scenario.

There’s not a whole lot more to say about the game. It is rather basic after all and that’s part of the charm. I suppose one last tip I will leave you with is to use the boost. It’s a bit deceptive in that you may not even realize that there is a boost feature. You have to tilt the control stick down and then you activate the boost. You can use it 3 times per race and it is a real game changer. You move incredibly fast when using the boost to the point where it’s almost literally game breaking as you fall through walls and deal a ton of damage. It’s pretty fun though I gotta say and that made the game even more enjoyable. I like to spam them at the start to build up a good lead but you can make a good case for saving them for the final lap instead to prevent the computer from doing any rubberbanding.

Overall, Extreme-G is definitely a really fun racing game. It’s basic but the execution is just so good. A lot of modern games could learn from this one’s example. Of course it would be nice to have a true story mode and some other features but when you buy a racing game, the main selling point is the actual racing and there are no issues there. So you really need to play this one as soon as possible and see just why it is so good. It’s definitely a title that deserves some kind of modern comeback.

Overall 7/10

Sin and Punishment Review


It’s time to play a game that was really well known back in the day. I mean it still is as a legacy title of course but I’m betting most people probably have not heard of it at this point if you ask someone down the street. It’s why people need that big remake or reboot already. The sequel on the Wii was a lot of fun though. This game definitely has a very retro feel to it that you just don’t see nowadays though and it’s aged really well.

The game sort of just throws you into the story with some kind of resistance fighting some kind of alien invasion and an alien girl is around manipulating everyone. As the game goes on you get more and more context on what is going on but it’s also left vague enough to be part mystery all the way through. It works really well and definitely sets the stage for what you can expect here. It actually reminds me of Blame! a whole lot with the characters designs and story going on. There’s a lot of creepy visuals going on here and you have to keep your guard up at all times. The stakes get really high by the end and it even feels a bit meta at times.

The gameplay is pretty good to keep up with that. TO an extent it’s like a first person shooter. You do see your character but can only move side to side so I’d say it counts. You have to blow up all opposing forces before they can get to you and deal damage. What this means is that you need to try and go full throttle all the time. Predicting where an enemy will go and firing it a great way to stay ahead of the curve and prevent yourself from getting overrun. The game starts off rather easy but let me tell you that when the difficulty ramps up…it really ramps up! It hits you suddenly.

There was one boss in particular that I died to quite a few times where you’re fighting a spinning alien trash disc of sorts and then a giant robot shows up and stabs you. I couldn’t figure out how to dodge this thing and it turns out that I had to defeat the monster before it could hit me. So it’s a speed trial level and I didn’t realize that for quite a while. Not that it would have helped me much since it turned out that I also needed to use my sword on the object near the end.

I never fully mastered the controls. It seems like there are 3 gun settings and they change as you use the A button but that’s also the button you use to move to the right so I just wasn’t totally sure what was going on here. Sometimes I would switch settings accidentally when I was just trying to move. I do think there was some kind of a tutorial but…I didn’t click on it. So yeah no complaints on this end, I didn’t quite do my due diligence but that’s how it goes sometimes. The important thing is that the controls are still very smooth except for that and so the design is on point. Just go to the tutorial and you’ll have an easier time of things.

The game is fairly short although that’s to be expected for a shooter title like this. Generally in games where the level moves and you try to shoot your way to the end, the story will be short. I’m thinking it’s because it probably takes a lot of processing power to load up all of the levels and enemies. It’s just a guess of course but I think it makes a lot of sense because this feels really advanced especially for back in the day. The graphics may not be the best here but it’s hard to tell how much of that is on the tech and how much of it is stylistic. I do think to a degree the game is trying to look rough around the edges after all but I’m not sure and either way I gotta call it out all the same.

The soundtrack is definitely really good. It’s got that full sci-fi feel to it and the themes are always fairly quick. They match the tempo of the levels. The characters are good and the story is high quality at all times so I have no issues there either. This is a game that really had a lot of good effort put behind it which I really appreciate. It has no weakpoints, at most you could just say that it could stand to be longer. Still, it’s enough for you to have fun and the gameplay is solid which is the important thing. As a nitpick I do think they should have made movement be with the L and R buttons or something though just because having one button be for moving as well as for changing weapons can be a little confusing.

Overall, Sin and Punishment is a pretty fun game. I definitely had a good time with it all the way through. It does really finish in a flash but each level was well made and there was a lot of plot involved in it at all times. It’s what makes this game be a step above a lot of competitors. They definitely should have made many more games in this franchise already since the potential is absolutely there. If you have the Nintendo Switch Online then you should definitely play this game as soon as possible. It’s right there and ready for you to start playing it after all. You just need to dive in and have a good time. Keep your guard up and you’ll be fine.

Overall 7/10

Kuru Kuru Kururin Review


It’s time for a puzzle game from the Switch Online! This one has a pretty nice gimmick to it. The gameplay is fairly unique and also fun because the levels are kept quite short. The game’s difficulty level is fairly high so you will die a lot but you are really rewarded for just trying over and over again. You will eventually make it through and the game always feels fair about the whole thing. There is really no RNG here, it all comes down to your timing and reaction speed.

There isn’t really much of a plot to this but the basics is that a bunch of birds have wandered off and are now missing. You must find them and bring them all home. If you miss some of the birds you can still finish the game but the ending won’t exactly be optimal. If you get all of them though then the ending will really be on point and you can say that you have completed the job flawlessly. Pretty good incentive eh? Well not enough for me to get the last of the bird to be honest but it was still a good idea I’d say. The main thing I like about this is that you don’t feel like you are forced to obtain all the collectibles. So you can really just have fun at your own pace.

The game is fairly short. Each world is only 3 levels long and each level is typically between 45 seconds to a minute and a half. There are around 10 worlds I believe and so while the difficulty stretches the length out a bit, it’s not a game that you should have any trouble clearing in 2 hours or so. There is a little replay value in trying to get all of the birds. I appreciate that the game lets you know exactly in which levels you missed one. The levels aren’t large so you will be able to get them all fairly quick. So even with that I don’t see the game lasting more than 3 hours long. It just seems unlikely.

The graphics are decent. I wouldn’t say they are some of the higher end ones that I’ve seen for the AGBA though. In part I think that’s due to the pale artstyle that the game is going for but I also just don’t think it’s quite the AAA experience you were thinking about. Meanwhile the soundtrack is very forgettable, I can’t say that I really recall just about any of the tunes at this point which is not good for the game. You don’t always have to have a top tier soundtrack or anything like that of course but you at least want something that’ll pop out at you right? On a technical level the game could have done better.

So it’s very short without much of a story or bonus content to deal with. You can see how there are a lot of factors against it. That being said, gameplay is once again the real deciding factor here and fortunately that aspect is pretty good. The game holds up there and it’s just fun. I tend to like puzzles like this that purely rely on your physical skill as opposed to ones where you are wondering what the game is really asking you to do. So this is right up my alley the whole time. I can at least justify the positive score because the game was fun and in the end that is the ultimate objective of any game right? So long as you ace that part then the rest is sure to follow without issue.

Overall, Kuru is a good game. It’s a little basic and there isn’t a ton of replay value which does keep it from getting a higher score though. There isn’t really even much to say about it because of how direct the whole thing is. You’ll have fun playing through the game but I really doubt you will be talking about it much in the future. It’s just not that kind of title since there are no real discussion points. If the game could have had more of a story or some bonus modes then it would have really been able to climb a level. Still, I do want to underscore that it’s a good game either way, it’s just not what I would call a great one. If they ever bring this franchise back they need to add some kind of hook to really take this to the next level.

Overall 6/10

Pokémon Stadium 2 Review


It’s time for the return of the Pokemon Stadium adventures! This is a game that really takes me back, it’s incredibly difficult on every aspect of the game. You’re going to have to fight against numerous opponents with no save points in between each gym battle collection and the individual trainers are really difficult. Some use cheesy strategies like putting you to sleep over and over again or making you miss for a while. Yeah these fights are not to be underestimated. I had doubts on if I would actually be able to defeat Lance in the end, but ultimately it ended up being a very proud accomplishment.

The game has numerous modes like the academy, minigames, vs mode, etc. Of course the main mode to get into is still the gym challenge. You have to go up against all of the gym leaders and then after beating them you get to go up against the Elite 4. A collection of fighters so powerful that you have to win 5 battles in a row with the 6 Pokemon you selected and no save points. This does get into the realm of artificial difficulty though. I don’t think it’s reasonable to have to fight that many opponents in a row without saving. I just don’t think so.

So it’s a lot of fun of course but without save states man would you be in trouble. The A.I. uses one hit KO moves, your attacks miss at times, etc. I do think it’s all RNG for the most part but I wouldn’t be shocked if there are some moments during the adventure where they quickly switch it up to make things interesting. In particular Lance is extremely infamous for being almost impossible to defeat with the rental Pokemon. It’s worth noting that in some ways the Switch version is even harder than usual because you can’t transfer your Pokemon in from the handheld games. The rentals that you have to use instead have intentionally sub optimal moves to make things trickier.

Still, after tons and tons of attempts I did finally beat Lance. Defeating him unlock all of the Kanto gym leaders and then another go at everyone which I think is super impressive. This game really had a ton of content which is super impressive. Like I said there are even other modes here like the minigames which are also pretty fun in their own right. This game easily justifies the purchase but of course with the Switch Online package there is no additional cost anyway which definitely feels good.

The graphics are really on point here as you can expect. The game improved quite a bit from the first title and the artstyle is handled well enough where this holds up even by 2023 standards. So once again I have no real issues with the technicals in the slightest. The soundtrack is good and I also really like the announcer here. He gets real shocked when you choose your Pokemon and injects a whole lot of hype and excitement into every match. You look forward to seeing what he’ll say next and it even makes you feel like the game has more of a plot than it would otherwise.

My personal recommendation is to always choose Pokemon with a really high level of speed. Moving first is absolutely ideal here and can often mean the difference between victory and defense. So most legendaries are fast and fully evolved Pokemon. I tend to like having Alakazam on my roster because his psychic attacks hit really hard but other really strong Pokemon to have at the ready include Raikou and Articuno. Machamp is also good although I wish that his elemental attacks did more damage.

You want to pick your Pokemon so that they beat the gym leader’s preferred type but once you get to the Elite Four then you just want a really balanced lineup that can account for most types. It’s not possible to get them all with just 6 Pokemon of course but do your best. The better your team, the more likely it is that you’ll at least have some counters and can survive the others. Pick your team strategically and you will definitely be okay.

Overall, Pokemon Stadium 2 is definitely a great game all around. A title that you can pick up and play as you enjoy all of the fights. The sheer difficulty level means that you won’t be breezing past it of course but you can still jump in and get a lot done. The minigames are also there of course so you can switch between modes and have fun that way. Either way there is definitely a lot of fun to be had here without a doubt. It’s a fairly simple game but one that is directly fun and I wouldn’t have it any other way!

Overall 8/10

Mario Tennis Review


It’s time to take a look as a really retro Nintendo title. Who doesn’t remember the classic Mario Tennis title right? Mario Power Tennis is still one of my all time favorite sport games even counting the non Mario ones and so I have a lot of nostalgia for these. The original Mario Tennis isn’t operating at quite the same level as Mario Power Tennis but it’s still a really solid one all things considered. It’s fairly basic and doesn’t have a lot of the annoying gimmicks that newer games tend to add.

The opening cutscene is also a blast as we get to see some real story mixed in there. Outside of that there isn’t a central story though. There are 3 tournament cups to conquer and when you complete each of them you get an ending cutscene for the character you play as. The cutscene is the same for all 3 so you could always just beat the first cup with everyone if you want to see all of their endings. Each cup gradually gets longer and tougher as you play through them so you will want to keep that in mind as well.

It’s actually not a walk in the park to defeat the final cup. The computers really step up their game and can be hard to predict. They really know how to answer the shots and the low/lob hits aren’t as refined as they were in the Gamecube days so you just have to try and outplay your opponent. Some rallies can take quite a while as a result but in the end it always feels good when you manage to pull off the win. I found it easiest to always aim for the corners, trying to “trick” the computer by shooting it at them and hoping they would move doesn’t tend to work. Ironically they do that to me a whole lot but what can you do….

The graphics are really solid here. I really enjoy all of the character models. Aside from being super nostalgic, they’ve just aged really well thanks to the artstyle. It’s why going for a bright, cartoony look like this tends to work well because it’s pretty ageless. Whether it’s 2002, 2022, or 2042 it will always look really good. The stages are on point and you can tell a lot of effort was put into this. The soundtrack is also good with a lot of energetic tunes to listen to as you blast your way through the stages.

There are also other modes outside of the tournaments like playing special minigames. There aren’t a lot of them but you have the classic rings and also playing a long volley against piranha plants. I don’t imagine you will spend a whole lot of time here but more content is always good. The character roster is at a decent size too so you should find a character who fits your playstyle rather easily. They all play pretty much the same anyway though so it’s more about style points.

As for the difficulty level, you’ll get used to it the more that you play. I really only got back into the basics of the game and wasn’t exactly an expert at actually mastering the controls like that. Like I never got the low shot to work so either the A.I. was just that perfect or I wasn’t using it in the right circumstances. Also it would be really hard to return shots when I was too close to the net so I have to work on that. In the end your reaction times often won’t be enough so you have to just pick a direction and run there. If the ball is hit on the other side? Well you tried, that’s the best that you could do at that point.

Personally as one game tip, I would recommend constantly holding down A and B. This lets you do a smash when the ball is high up but a pretty solid hit even if it’s a normal shot. This seemed to be the only shot that would pretty much always work when you were up close. So double tap A when you are far away but hold down both when you are close. Do this and you should be winning more matches. Of course the main thing is to have fun though. That’s why this game is so solid, it’s just really enjoyable to go through. It captures the game of tennis without being too overly technical or worried about the small stuff. It’s why I tend to love Mario sport games like this sometimes even more than the regular ones.

Overall, I would definitely recommend checking this game out. It’s really a part of history at this point and is just solid all around the board. The graphics are good, the soundtrack is a lot of fun, and there is a whole lot of content here. The amount of replay value is incredible and it has to be one of the best values on the Switch Online. Ultimately the only thing holding it back is that the sequels are simply better and that’s really not something it can help right? All it could do is be the best game it could be and it succeeded at that.

Overall 7/10

1080° Snowboarding Review


My Nintendo 64 marathon through the Switch Online continues here with another pretty intense one. Snowboarding can typically be pretty fun as you try to claim first place but ironically the more arcade style versions tend to be better than the full games. Like Mario Party has minigames in this style that are infinitely better than this whole game but I still had fun. It just suffers from some of the usual issues of the genre like repetitive levels and the controls not being super smooth.

There isn’t any kind of tutorial when you start the game so you really just have to jump right into the mix. There’s a training mode where you are left on your own to practice jumps and different aerial maneuvers but nothing on how to balance or accelerate. So you will learn that through trial and error but I was never quite able to figure out how to land on my board properly. My solution? I just didn’t jump. I would avoid every jump as best I could and did not perform any tricks.

I don’t even know what the point of the tricks are so far. They don’t seem to help speed you up or anything like that and if anything they slow you down a whole lot. My opponent kept on doing tricks so I would ignore him and come in first. I was able to beat the game on easy and hard because of that although I couldn’t win on super hard. There has to be some kind of advantage to doing the tricks but I just couldn’t figure out what it was. Weird…but hey I suppose that’s something for the master players. I was just in here trying to have a good time, you know? It’s what I do.

The graphics are pretty sharp for the game. The colors pop out at you and the levels are pretty detailed in the background. It’s why it is a shame that all of the levels look so similar. This happens to a lot of snow based games and it makes sense to an extent but I think a good developer should be able to get around that. I would also argue throwing in a few levels in the forests, space, etc. would be a good way to break things up. Why is it snowing in space? Doesn’t matter, it would be a fun level. That’s how they need to approach these games and I guarantee you 1000% that it would work out really nicely.

The soundtrack is also rather decent. Not going to say that it’s amazing or anything but it’s pretty catchy and keeps you invested the whole time so I have to give it props there. It’s just a fun game to play. There may not be a whole lot of content but there is a multiplayer mode which should work for replay value. I suspect there are many better games in the genre by this point so there’s not a whole lot of reason to play this one in particular but it does hold up.

Really my only issue goes back to the whole balance thing. When you jump up high enough, it feels like your character always falls out of balance even when he shouldn’t. I think the game is a little too particular/picky in that area. Let me land safely as long as I have the board straight. That should be all that I need and it’s why I say that sometimes the more detailed games for a sport get just a little too lost in the weeds. I want to be able to just start zooming along the course.

Overall, 1080 is a good game. It’s over in a flash though as normal mode only has 4 races and then hard has 5. Each race is around 2 minutes so you can see how that would be over in an instant. I think there may actually be more characters and boards than stages which may not be all that crazy but it doesn’t sound right. Like you don’t even get to explore with everyone before the game’s over. The devs could have stayed with this one a bit longer and made it more of a definitive experience. They did succeed in making the game fun though which is the most important part.

Overall 6/10

Yoshi’s Story Review


Yoshi is one of those characters who has gotten his share of video games but not as many as you probably would have expected. It’s a shame because there’s a ton of potential for more adventures with him and they just don’t happen a whole lot. Either way I can safely say that this is an all right game but one that ends wayyyyyy too fast and loses some points there. They did some interesting things with the gameplay and tried to stand out but it ultimately just didn’t work as well as it could have.

The general plot is basically that Yoshi and his buddies are having fun and getting into lots of trouble. They wander across different areas and have their jollies but at the end of the day it’s always a tricky situation. You can definitely appreciate the wholesomeness of the adventure all the way through but it’s over so fast. I want to say the game probably isn’t even 2 hours long. There are 6 levels here and each one is fairly short as you just have to collect a lot of fruits. Once you have enough fruit then the level ends abruptly. Otherwise you can technically keep looping in the level as it won’t end until you eat the fruit. I didn’t realize this during the first level so I was speeding along but once you know the objective then it gets easier.

The final boss is reasonably tough though as you learn what you need to do in order to beat him. Make no mistake though, as a whole this game is fairly easy and not one that is likely to give you a big challenge or anything like that. You’re playing this for the fun visuals and gameplay. The 2D platforming is similar to Mario but different at the same time as you can of course eat your enemies which is a bit different and you can glide using Yoshi’s fancy boots. That helps to really make things a bit different as well. Even the objective of eating the fruits is unique.

You’ll have a fun time playing through the game which is why it’s a shame that it’s not longer. You can easily picture playing through 20+ levels with this style and the game would get progressively harder as you go. I am curious what would happen if you lose enough times for all Yoshis to be captured though. Would it be a game over where you start back from level 1 or would they be saved? Ultimately I never got to find that out but if you lose enough times then you may be able to pull that off.

The graphics aren’t bad here. The animation style isn’t really my thing so it hasn’t aged as well as it could have but I still wouldn’t call it bad or anything like that. The soundtrack is also a bit on the forgettable side although the Yoshi song that plays after every level is fun. They can really sing and you aren’t likely to forget the tune after you have heard it. That’s how intense it gets.

There isn’t much in the way of replay value though. No extra zones that I could see and there weren’t any collectibles in the levels anyway. Maybe there is some kind of bonus content hidden in the game but it really looks like one of those games that’s one and done. You complete it and then that’s the end of the road. Nothing wrong with a game like that of course but that’s why I can’t wholeheartedly recommend this one the way that I would like to.

Overall, Yoshi’s Island has a high level of quality put into the levels and gameplay. That much is absolutely clear while playing it but I have to imagine that the team had a very short development time window. That would explain why it’s just so short. It feels like a game that is basically unfinished and so when you can play it for free like through the Switch Online it is a good bargain but I have to imagine that I would have been pretty disappointed if I had bought the game at full price. It wouldn’t last the evening, let along a full weekend. Yoshi’s definitely had better games in the present that I would much sooner recommend over this one.

Overall 5/10

Dr. Mario 64 Review


My Nintendo marathon continues with the classic Dr Mario title! This one definitely goes way back to the point where I can’t say that I really knew anything about it. Well, I’m proud to say that the game surpassed my expectations all the way through as it had a real story to help enhance the overall gameplay. It’s definitely a tough game so get ready to have to react very quickly. The blocks definitely don’t wait around and you need to get rid of all the viruses ASAP!

Basically the story involves an evil scientist deciding to spread a disease to everyone and he has an army of monsters protecting him. You get to choose at the start of the game who you want to play as, Wario or Dr. Mario. Naturally I went with the Doctor and from there on your adventure continues. Can you stop the scientist in his mad quest for power or is it all over for humanity? One thing’s for sure, without Bowser here this should be a little easier for the heroes compared to usual.

The gameplay is your classic Dr. Mario style but if you’re not familiar with it, I’ll explain. Basically blocks fall down from the sky and you have to carefully organize them so that they land on the virus of the same color. Once you have 3 blocks connected to the virus for a total of 4, all of them will be destroyed. You win the level when all of the viruses are destroyed but if the opponent does this first then you lose. Another thing to watch out for here is that when your opponent makes matches of his own, it causes extra blocks to fall on your side. That can mess up your strategy so be ready to adapt on the fly. Ultimately it doesn’t change your objective but if there’s a lot of debris on the top you may have to clear out some normal blocks from the bottom to shift things around.

Speed is absolutely your best asset here so move as fast as you can and you should be good. Always try to be a few steps ahead of your opponent and you’ll be fine. Obviously this is easier said than done though which is why I say that the game is very difficult. The more levels you go through, the faster the blocks start falling down and by the end it’s seriously hard to focus. Without access points you will probably have to replay the levels a whole lot of times. The worst part is when you make an error because that can sabotage a whole run. The game is very unforgiving in that area and of course there is still some RNG in the mix too as it all rides on how quickly your opponent moves. Underestimate him at your own peril.

The graphics are definitely pretty solid here. I won’t say they’re at the highest grade or anything like that but you always know what’s going on and the character models are on point. The soundtrack is a little more on the forgettable side but they work well enough to keep you calm while moving the blocks around. Would I prefer rock music? Yes, most definitely but it’s okay. I wouldn’t say the soundtrack is bad or anything like that.

The game’s overall length is fairly quick. It won’t take you long to beat the game and I couldn’t tell if there was any real replay value to be found here. I guess maybe in increasing your score and multiplayer but I do think the game could stand to have more content. With how easy the gameplay is from a development point of view, they really could have made dozens of levels here. I don’t get why more games don’t just make a super long story mode. Maybe they’re worried it would drag on? I figure having more content is almost always a good thing though.

Overall, Dr. Mario 64 is definitely a fun game. It’s one that is absolutely enhanced by the fact that it has a real story mode which is why more games should do that. It just makes the whole experience more memorable and it will stand out against other games in the same genre. The fact that it has more dialogue than the average Mario game is just an extra bonus. This is a game that really got forgotten by most so I recommend checking it out and seeing this little gem in Mario’s history. You just don’t want to miss it and I loved the Dr. Mario mobile game so this shows that the franchise still has a ton of untapped potential. Lets see Nintendo bring this one back into the spotlight already!

Overall 7/10

Pokemon Stadium Review


Pokemon Stadium was a huge game in my childhood. I played that game for so many hours back in the day! Well it’s good to have a proper revisit to the title and I have to say that it lives up to the hype. It’s also way more difficult than I remember though so I don’t know how I actually beat it so easily as a kid. Seriously these gym leaders and trainers are no joke and I died a considerable amount of times during this latest playthrough. Well what’s a game without a little challenge right?

There are a lot of different modes in this game as the content is truly impressive. You’ve got your classic battles of course but also quite a few minigames. The minigames are also quite a bit of fun, I definitely enjoyed playing through all of them real quick. The meat of the game is in the campaign mode though as you try to face off and defeat all of the gym leaders, their 3 trainers protecting them at every gym, and the elite four. You’re looking at close to 50 battles here and you have to win 4 battles in a row every time. If you lose at the third then you go all the way back. Without access points you would really be in a pickle I must say.

Part of what makes this tricky of course is that you have to select a team of 6 Pokemon and can’t switch after that until you beat the 4 opponents. So that’s 24 Pokemon to deal with and the trainers usually have different types than the Gym Leaders so you have to really try to bring a wide mix yourself. Type advantages are massive here as you will often oneshot your opponent if you’re super effective vs his Pokemon and the same is true of the reverse. Do you know what this means? It means you have to always strike first or it’s over. I beat all 3 Pokemon in one shot at times and my opponent did the same to me.

I would personally recommend picking 3 Pokemon who are super effective vs the gym leader and then 3 generally strong ones. Often that would mean Alakazam and two of the legendary birds on my team like Moltres and Articuno. At times I would have all 3 but it didn’t always work out. Another thing to really look at are movesets here. For example it can actually be better to pick Ivysaur than Venosaur based on the moves. It’s a little weird I know, took me some getting used to there. The downside of course is that they have lower stats so that can really be a problem as well. You definitely need to balance it a lot. Hey I still say whatever you do, make sure Alakazam is on your team, he hits like a tank!

The graphics are really good here. The character models are really high quality and it’s clear that a lot of time was put into them. The sound effects and ost are also extremely nostalgic. I remember them all so clearly after hearing them again and it’s awesome. If nothing else, play this game for the nostalgia because it’s amazing. Even if you’ve never played the game before you will be able to appreciate the heart in it.

Don’t be afraid of losing a lot as that will be natural. This game is super hard but also very satisfying to complete. There’s so much bonus content here as well and the replay value is extensive. If not for Pokemon Stadium 2 existing this is the kind of game you would basically keep on playing over and over again. It’s always impressive that Pokemon has so many great games although not surprising as it is one of the most successful franchises of all time. I should be back before too long with some Stadium 2 adventures so stay tuned!

Overall, Pokemon Stadium is definitely a game you should check out. It’s really a lot of fun and captures the Pokemon experience way better than most games. To date I wish they would make more titles in this series because it was so much fun. Yeah Battle Revolution doesn’t count because the gameplay mechanics were so bad there. I like the idea of every Pokemon level here being equalized and it’s all about the strategy of figuring out which Pokemon team to choose. Admittedly this means that RNG will always have a pretty strong hold over the matches to an extent but at least you are actually picking your own team. Bonus points for actually having minigames too as bonus content. You get a ton of bang for your buck on this one.

Overall 8/10

F-Zero X Review


It’s time to jump back into the world of F-Zero thanks to the Switch Online expanded pack! I’ll be having quite a few reviews coming up soon so get ready for that folks. This one’s fairly basic but you can see how it would eventually lead to the ultimate F-Zero title for the Gamecube. I also have to give it some serious props for the soundtrack which was already really solid by this point. Definitely well ahead of its time.

There isn’t really a story mode here so you just jump straight into the races. There are 3 cups with 6 races left. Each race is a little under 2 minutes so long story short, you won’t be here very long. The stages are over as soon as you blink but the designs and level maps are good. You are having fun while you play these stages because of how fast you are moving. It can feel a little tough to control as you get used to the speed but once you do then you are set. The gameplay is very smooth after all and it’s high quality so you won’t be feeling any issues here. That is why F-Zero cannot be stopped.

There is a decent character roster here as well and the boosting after level 1 is a fun mechanic. It’s something that the series has always stuck with and that was a smart move. Basically when you boost, it eats up your health so you have to choose between going too fast and conserving health for the turns. If you die during the race after all then you will finish in last so you don’t want to do that. You have to focus up and just get ready but of course the more you master the stages, the more you can afford to be reckless.

The graphics are definitely pretty good, they are well ahead of their time. The colors are striking and the backgrounds are really good. You always know what is happening. I already spoke about the soundtrack of course which is really high tier. The fast paced music matches with how fast the cars are going. I can see it having a ton of replay value in the multiplayer setup even if that isn’t true for the single player experience. 18 levels can only go so far after all no matter how fun the game is.

Of course you’re playing it for free if you have the membership so I’d still recommend giving it a play. Paying full price back in the day would have been a little trickier. I think that is in part why it would ultimately die out as a series next to the other racers. It has enough unique features to make it stand out from the pack but aside from that you also need a good amount of content which is an area where it will end up lacking in the end. It’s the classic tale of a really fun game that is just over as soon as it has begun.

Another fun feature here is how you can choose between having super good acceleration or high max speed. I usually kept my meter in the middle but going all the way in one direction or the other is an interesting way to go. I can’t see any argument for using the lowest speed but having the highest speed could make sense if you’re an expert player who masters all the turns. After all, otherwise if you bump then with low acceleration you will be completely stuck so that would not be a good deal for you to make. You would really be sabotaging yourself.

So when starting out I would recommend doing what I did and just keeping the meter in the middle. Also take a look at which racer you want to use since they all have different stats. Captain Falcon is one of the weakest in overall stats so ironically you want to stick away from him to have a better chance of winning. You’d think he would be a good character with high stats for beginners…but that is not the case this time.

Overall, F-Zero X is a pretty fun game. I have to dock some points for how quickly it ends but you’ll have a good time which is ultimately the most important part. I really wish Nintendo would give this series another chance in the current day. If they handled it right with a good amount of content I bet it would sell incredibly well. Every series makes a comeback eventually so I suppose we just have to wait…but hopefully we don’t have to wait much longer. I need my futuristic racing content and I need it stat!

Overall 6/10