Shovel Knight Review

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I haven’t played a whole lot of indie games over the years. Typically, most of them don’t get a physical release, which essentially means Game Over as I don’t step into the digital realm very often. Shovel Knight certainly got very popular though so it’s not too surprising that it got such a wide release. For a while there, people were completely convinced that he was going to be playable in Super Smash Bros. That may not have ultimately happened, but it did help his popularity soar to even greater heights. The game is fun and it’s a call back to the classic Mega Man games from the good ole days. Those were always a lot of fun and ditto for Shovel Knight. There’s quite a lot of replay value contained within to back up the short story.

You play as a Knight who wields a shovel and whose teammate was seemingly destroyed. He decided to retire to a land of peace for a while, but eventually realizes that it’s time to avenge Shield Knight. Shovel Knight sets out, but the rest of the Knights from the round table intend to stop him along with the mysterious Black Knight. Will Shovel Knight’s determination be enough for him to vanquish all of his foes or will he ultimately have to use a tactical retreat?

Shovel Knight is a hero through and through so he doesn’t destroy the opponents that he defeats. On the contrary, he simply lets them think about their follies while on the ground and he moves onto the next area. Towards the end, he’s had just about enough of his “friends” and leaves them hanging from a castle. They eventually get up, but Shovel Knight couldn’t be bothered to stop and help. These guys are rather ungrateful and not reasonable so you can understand why Shovel Knight decided to use the extra minutes to stop the villain. The Knights can take care of themselves.

Let’s talk more about the gameplay. Instead of a Mega Buster, you’ve got a Shovel that you can whack opponents with. As you progress through the game, you’ll get magic spells like a fire blast or a super punch. You can also upgrade the shovel so that it can fire mini shockwaves and power slashes by holding the slash button. Watch out for enemy attacks though because like the old Mega Man games they will put you in hit stun for a while and during that time you are certainly very vurlable to pits. I died quite a few times that way. You can also obtain different armors and each one has strengths and weaknesses so you have to decide which one to ultimately use. I decided to use the economically friendly one to save on gold. When you die, you drop gold and that gold can really come in handy.

It should be noted that you can’t really die here. When you die, you’re taken to the last check point and you can seemingly keep trying until you eventually succeed. That did come in handy at the end of the game since I lost to the final form of the final boss and beating the first form again would have been a little iffy. It’s not a super long boss like some of the other games that I’ve played over the years, but saving some time and just throwing me back into the final form is definitely great. Not being able to really die can be an issue for some, but you do lose gold so there are still some consequences and the game isn’t super easy or anything like that. I expect you to definitely die a few times during your initial play through. Probably more than just “a few” times as well.

The graphics are solid. The game did a fine job of emulating the retro games as you can see above. The character designs are solid and the models look clear in the game. Black Knight is definitely the most interesting character visually although the final boss looks epic as well. I’d also give a nice thumbs up to the soundtrack for going the extra mile here. There were many themes present in the game and each one was suitable for the stages and the combat. Each theme was quick and you know how I don’t care for soft/quiet songs quite as much.

The ending would definitely have been super tragic if not for the after credits scene so make sure that you stick around for it. I’d say that it’s definitely a good thing that they added it since the first ending was unexpected, but also just a little sad for both of the Knights. That would have been a pretty big failure for them. Still, it didn’t happen so they did good. I would have liked to have seen some more of the “wanderers” though. The characters seemed pretty neat. They were all fairly mysterious and we only have a vague sense of their ambitions and goals. At the very least, we know that they are all good fighters.

There’s certainly already quite a bit of lore in the game. I don’t mind if they don’t end up exploring a lot of this, but those mystery characters need to return. After that, I guess we’ll need some new villains so I’m wondering who will show up. I’m assuming that we will probably get a sequel at some point and if the series is still going strong in a few years, Shovel Knight really could make his debut into the Super Smash universe.

This is one of those games that is very easy to quickly plug and play. You can get into the gameplay very easily and earning Gold is always a lot of fun since you have good things to spend it on. Of course, that won’t be a factor soon since I only have one armor left, but it was always a blast going for the jewels. As I mentioned earlier, there is a lot of replay value here. You’ll want to go back and get all of the music notes, which should take quite a long while. Talking to everyone in all of the villages will help you get trophies and naturally the Platinum in and of itself will take quite a long time. Some trophies are incredibly difficult like beating the game in under 90 minutes or beating it without dying. The company went all out for this Platinum and it’s definitely all but unachieveable for me. Eventually you could get all of the trophies, but it would take many hours.

Meanwhile, the game also brings the DLC pack along with it where you play as another Knight and do Story Mode again, but it’s decently changed from the first time around. The level designs have been altered and seeing everything from another perspective is interesting, but I would have liked something a bit more like adding in more items or something. I haven’t embarked on this DLC yet and will probably do it someday, but not in the near future. I beat the game in one nice long batch, but I imagine that doing it a second time would be a lot harder depending on how good or bad Plague Knight is.

Overall, I’d recommend giving Shovel Knight a purchase. If you enjoyed those old Nintendo classics or the Mega Man games, then this is right up your ally. The developers even went the extra mile and provided an actual plot through the word bubbles. You certainly didn’t see that in the oldest games from back in the day and it’s a good way of quickly using some modern elements without messing up the vibe of the title. With good graphics and a solid soundtrack as well, there are no real negatives to be found here. A mild issue could be that the game is a little on the short side, but as always, that does typically work out well for me. The game certainly doesn’t drag this way and most of the old games were very short like this one. Shield Knight still got a big team up with Shovel Knight to end it all and that was pretty climactic. The dream fights were also pretty intense. You better make that catch!

Overall 7/10

Street Fighter V Stats and Records

Stats time!

31/45 PS4 Trophies
620 LP
Bronze Rank
Rank 71230
Player Level 203
Fight Money 277900
23 Titles

Character Levels

Bison Level 12
Ryu Level 17
Ken Level 17
Chun Li Level 13
Cammy Level 17
Nash Level 12
Vega Level 12
Birdie Level 12
Karin Level 12
Mika Level 12
Zangief Level 17
Dhalsim Level 12
Rashid Level 12
Laura Level 12
F.A.N.G Level 12
Necalli Level 12

Survival Mode Stats

Easy Mode Completion Time and Score

Ryu 4m 53s. 134000
Ken 3m 3s 180315
Chun Li 3m 21s 106105
Cammy 3m 22s 131947
Nash 3m 54s 89855
Bison 3m 54s 79640
Vega 4m 4s 98280
Birdie 140382 3m 1s
Karin 3m 42s 110253
R. Mika 4m 22s 84774
Zangief 3m 57s 66224
Dhalsim 3m 28s 114892
Rashid 3m 44s 79730
Laura 3m 30s 77275
F.A.N.G 4m 19s 96105
Necalli 3m 42s 118805

Normal Mode

Ken 12m 4s. 317245
Ryu 10m 4s 285830

Street Fighter V Review

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Ah, this game is so controversial. Capcom basically made headlines with this game in every way possible. I was unsure about pre ordering this title since there are always remasters and such so I could potentially wait a year and get the game for the same price, but with more characters. That being said, I wanted to get into the hype right away and see the game as the meta was evolving like with Super Smash. I’ll never get into this game professionally and I’m content with being a casual, but getting it day 1 was fun. Especially since I don’t get games day 1 all that often. This was due to winning a Football Fantasy League (Along with Pre Orders for Pokken and Star Fox Zero. If I win again next year, it may go towards Kingdom Hearts III and FF VII depending on when they come out and if something else that’s even bigger isn’t on the way)

This is Street Fighter so I don’t really need to explain the gameplay right? It’s about as iconic as Mario or Sonic at this point and dare I say even more than Sonic? Next to Pac Man and Mario, I’d say that Street Fighter is the most popular game of all time. You can quote me on that one. If you want to get more technical, this Street Fighter game is different from the previous ones in the sense that it’s more about mind games. The health bars are more like Tekken in the sense that each hit deals massive amounts of damage so you’ll want to be very careful about attacking. You have to take risks in this addition and that’s part of what makes the game fun. It’s the kind of game where you can definitely picture yourself beating a pro and I have to admit that the balance is spot on. A relatively new thing is the introduction of the V Gauge. I only say that it’s sorta new since the idea of a final smash gauge isn’t new, but you can do reversals with this. Either way, you get the point about the gameplay.

Let’s go to some of the controversies. First is the censorship one. That’s easy since I definitely agree with the move. Cammy’s win celebration was toned down and likewise with R. Mika. I heard that Zangief’s was as well, although nobody ever mentions it so it’s possible that this isn’t the case or that nobody cared. It was a good move because these things weren’t necessary to the game. In fact, it’s a little disappointing to see how over the top the females were designed in this game. It almost goes to Dead Or Alive (Not the spinoffs, now that’s terrible!) levels here at times. Laura is very over the top and her introduction is really unnecessarily bad. This has never really been an issue with Street Fighter before so hopefully this isn’t a trend that sticks around for long. I doubt that I would have mained Laura anyway, but it definitely assures that I’ll stick with Ken and Chun-Li for the long haul. Either way, everyone has combos in this game so aside from a character like Zangief or F.A.N.G. they’re all good.

The next controversy is the fact that Capcom basically shipped out a 60$ beta. I made a topic on it over on Street Fighter Faqs and it was so inflammatory that it was taken down. You need to have PS+ to play online so let’s ignore that for now. Without that mode, you really only have 2 options. Survival Mode and Story Mode. Let that sink in for a little bit, there is nothing else to really do in the game. I know people like to spend time in Training Mode, but I find that boring to be honest and would rather train against a computer or play someone. Story Mode consists of 2-4 fights per character and you can beat all of the stories within 90-120 minutes. After that, it’s just Survival Mode and that’s not the kind of mode that you usually want to play for very long.

Survival Mode on Easy is very doable. It’s only 10 matches long and you should be able to beat it with everyone without any kind of struggle. Normal Mode gets very difficult as the first 25 matches are super easy, but then the difficulty ramps up to Hard Mode for the final 2 fights. It’s always very annoying to make it to the very end only to lose. Hard Mode is 50 fights and once again it’s easy until the very end where you’ll lose at the final level. I’ve only beaten this difficulty with Ken so far. After that is Hell Mode, which is an incredible 100 levels. I made it to the 70’s I believe, but it’s so time consuming that I’m definitely not tempted to give it another whirl anytime soon.

So, when you keep that in mind, you’re paying 60 dollars for what will amount to around 4 hours of fun gameplay and then you’re stuck unless you really like Survival Mode. Survival Mode is unique in the sense that you can spend your score to buy things like extra health or power, but it also makes the mode a lot longer as it needs to load between every match and it’s why the longer difficulties can be over an hour long. This game is really meant to be played for local versus mode and online. I can’t fault the gameplay so it succeeds there, but there is no excuse to not have other modes like Arcade or Trials.

A disclaimer is the fact that they are all coming for free soon. It’s just obvious that the game was released way before it was ready. What would probably get an easy 9 is definitely bumped down to an 8 for me. I may update the score with a brief update post at the end of this once more updates are here, but the question is…was it worth it to release the game this early? I’m going to say yes to be honest since I’m still glad that I got to play the game right away, but I can definitely see both sides. Some things are inexcusable like the long loading times and the fact that there is no penalty for rage quitting. That’s really bad and has been hurting a lot of people in the higher ranks.

The soundtrack is great and an easy 5/5. All of the themes are inspirational and they get you in the mood for some good fights. I have no qualms there. The stage selection is really small and I would have liked some more maps. I barely even notice them to be honest, but some are clearly better than others and more variety is never a bad thing. I don’t see why the game has no more maps unless….it’s going to be for DLC! The graphics are also very solid. I’m definitely not a fan of the character designs and the illustrations in Story Mode can be comically bad at times, but you can tell that a lot of effort went into the game as a whole. The graphics are certainly top notch, but it’s not as visually striking as Super Smash Bros.

Another big issue with the game is naturally the fact that it’s going to be very DLC heavy. There are already 6 DLC characters planned this year along with Premium costumes. The game is expected to be supported for many years to come so it’s actually very likely that we will get at least 20 DLC characters or more by the time this is through. Supposedly there will be no other versions and this original one will always be relevant. Whether that is fully true or not, it is good to know since I wouldn’t buy any new versions. They’ll probably have some updates, but it’ll be in place of buying them separately. I definitely won’t spend any money on SF V, but the good news is that I won’t have too. There’s a new feature here called Fight Money. Every 100,000 that you collect is enough to buy 1 character. I currently have 300000 so I can buy the first 3 and the upcoming modes should be enough for me to earn some more. There’s already enough in Survival Mode to get over 1 Million I believe, but good luck beating Hell Mode with everyone. I’m sure that some people will manage to do it and I’ll be thoroughly impressed, but it’s too time consuming to be worth it to me. Still, the concept of fight money is very progressive and an awesome move on Capcom’s part. This is something that I can get behind.

Also, as mentioned earlier, the online component is very good. It’s heavily sophisticated and I’ll admit that it makes Nintendo’s look bad by comparison. You can look up any player by their tag and then watch every battle that they’ve ever had. So, you want to learn some Ryu combos? No problem, look up the highest ranking Ryu players in the world and just sit back as you take in the matches. I can’t emphasize enough how incredible this feature is. Everything’s out in the open now and there are no restrictions. Naturally, this means that all of you matches can be viewed as well, but it’s a good accountability features. Now if someone claims that you didn’t actually beat them, you can just point to the profile. It’s quite possibly the best new online feature that I’ve ever seen. While waiting for a ranked match, you can also chill out in Survival Mode or Train a little. Everything is connected and the game even tells you if you’re an offensive or defensive player. There are full ranks and tiers as well unlike Super Smash where there sadly isn’t a system like that. I deeply wish that there was and you could bet that I’d be playing a ton of For Glory every day if that was ever implemented. Ah well, it’s how it goes.

As for each individual character, Chun Li’s style is my favorite so far. Unlike Ryu and Ken, I don’t really know most of her specials at the moment, but she gave me the most success online where it counts so that’s definitely a good sign. I also heard that she was one of the better fighters in the game so that helped. In a game like this one, they’re all “One of the better fighters” so it may not be saying a whole lot, but she’s officially my main. My secondary is Ken. He’s just so easy and intuitive to play. I also gained a lot of respect for him in this game as he’s portrayed as a really cool character. I also like the redesign that he got as well as the emphasis on all of his fire moves.

Ryu is a close third and his attacks are tried and true. It’s cool how just about all of his attacks and combos have endured since the original Street Fighter. I don’t care for his personality and how it was depicted here though. Look at SF IV and Super Smash for how he should be acting. I suppose Cammy would be my 4th best character. Like Chun Li she’s really quick and has a lot of good offensive tools to work with. Not to mention that she seems more heroic than most of the fighters in her game and I can get behind her goal of trying to save everyone. 5th place would be Laura. It’s safe to say that I won’t be playing her very much, but her combos and command grabs are really good. If you land the hit, you’re almost guaranteed a grab and that’s a blast against opponents who like to block a lot.

6th is Bison. He’s a little slow for me, which is what hurts him, but he’s very cool. Since Akuma is not in the game, he’s the best villain by far and all of his attacks remind me of Bass EXE, which is really neat. I’m going with Nash next although it’s really close. He’s similar to Ryu, but maybe a little stronger while sacrificing some of Ryu’s safer moves. His final smash is definitely really cool and the teleporting gimmick never gets old. After that would be Karin. She’s a little slower than the other heroines, but her combos are very long and powerful. You can basically link two special attacks into a Critical Art and the laugh at the end of it is certainly classic. I have very little experience with her as most of what I’ve seen is from visual experience rather than hands on.

As a character I can’t stand Birdie, but sadly his controls are actually pretty good. His command grabs are great and they come out of nowhere so your opponent needs to have very fast reflexes to keep up or he’ll be completely overwhelmed. Now we’re getting to the characters that I’m not a big fan of. Mika has a lot of the tools that the others possess, but I just find her hard to use. Likewise, Necalli is strong, but he feels so slow and I haven’t been able to get a hang of his combos. Rashid is the most perplexing character as he feels like he should be very fast and easy to use, but he just isn’t. Dhalsim’s great since you can spam his long range, but he’s incredibly slow and even worse..he’s boring to play as. I don’t care if he becomes top tier, I just can’t play as this guy. Zangief has no projectile which is a huge no no plus he’s a slow character. That’s a lose-lose situation if you ask me. Vega’s just incredibly weak and jumps around too much. F.A.N.G.’s another slow/boring character who I wanted to stop playing immediately. Trust me, he’s not someone that you want to play and I haven’t seen anyone use him yet so I’m guessing that a lot of people feel the same way.
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Overall, Street Fighter V is a phenomenal game. I can see why some people already call it the greatest fighting game of all time. I will never say that as Super Smash Bros wins by a long shot, but aside from that?….Yeah, I think this may earn the title. It’s amazing just how well balanced and diverse the characters and their gameplay are considering that there are only 16 at the moment. I could easily play this for hours on end (When the free PS+ weekends are around) and I’m still partially a button masher at this point. It’s just such a fun game and everything about it just reeks of high quality. It’s definitely a very incomplete game at the moment, but if you have PS+ then you’ll barely notice. If you don’t…just play Survival Mode until you can’t take it anymore and then put the game down until March hits with the first new character and a lot of new features.

Overall 8/10

Madden 2015 Stats and Records

Maddeen stats. I did quite good didn’t I?

PS4 Trophy% 49%

Gauntlet High Score 11

Skills Trainer

Basic Offense 100%
1 Bronze
2 Bronze
3 Silver
4 Bronze
5 Silver

Basic Defense 100%
1 Silver
2 Silver
3 Silver
4 Bronze
5 Gold

Football Concepts 100%

1 Bronze
2 Bronze
3 Bronze
4 Bronze
5 Bronze
6 Bronze
7 Bronze
8 Silver
9 Gold
10 Silver
11 Bronze
12 Silver
13 Silver
14 Silver
15 Silver
16 Gold
17 Bronze
18 Silver
19 Silver
Advanced Offense 100%

1 Gold
2 Bronze
3 Silver
4 Gold
5 Silver
6 Bronze
7 Bronze
8 Bronze
Strategy 100%

1 Gold
2 Bronze
3 Silver
4 Bronze
5 Bronze
6 Gold
7 Silver
8 Bronze

Madden 2015 Review

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I’ve always been a big fan of Madden and it’s one of the only game series that can hold a candle to Super Smash Bros. No worries, Super Smash still is the greatest series of all time and it shall never be surpassed, but Madden would probably be my second favorite series. Madden 13 was phenomenal and while Madden 2004 is still my favorite, 13 was a close second. Unfortunately, Madden 2015 is not quite as good, but it’s still an excellent game and one that I can recommend to anyone without hesitation. There are more things to learn as the Madden games get more and more technical, but you’ll be glad that you entered this new world of fun.

One thing to notice is the fact that I got Madden 2015 for the PS4. It’s much cheaper to do so, but since I don’t have PS+, it also means that I can’t spend my evenings pounding away at the opposing team against real players. That’s probably for the best though since it can be quite time consuming. Recently, Sony gave everyone free PS+ for the weekend so I took advantage of that to play a few online games. I did quite well and went 4-1 if I recall correctly. The exact number should be on my stats and records page if I made an error here. I guess my Madden 13 skills have helped me get used to this one rather quickly.

Madden still has the issue that I mention for all of the newer titles and that’s the fact that it’s really hard to go for the deep ball. It’ll only work if your player has a massive lead over the defender because the usual gap isn’t enough. If the receiver got 2 steps on the cornerback, you can still be sure that the cornerback will spin around and pull off an incredible jump to snag the ball away. The problem is that the receivers never fight for the ball so it will get picked off every time. Slant routes are typically a little safer, but again, your receiver better have a nice lead. Otherwise, the defender will make a leaping interception. I’m not sure what the game can do about this, but I’m sure that the code can be tweaked for future installments to make the receiver good once again. Just play Madden 2004 for a moment and you’ll see what I mean.

The good thing is that this does force you to consider the running game once again. In fact, I run in Madden 15 far more than I did for any of the other titles. It’s finally a very viable option here and maybe even a little overpowered. I played as the Cowboys for all of my matches and I could afford to run the same straight run over and over again. No matter how quickly the defenders would hit me, I’d have already grabbed 2-3 yards and typically that number was more like 7-8. Defenses simply could not stop Murray. It didn’t matter if I was playing CPUs or human opponents, my running attack was unstoppable!

This also set up the play action pass and I uncorked it once for a nice, deep slant route. It was a blast to see this actually work since play action plays typically fail miserably in Madden because your offensive line cannot hold out that long. Another play that I love to run is a random Hail Mary towards the start of the game. A lot of times the defense will be completely unprepared to deal with that so you can get an easy completion. Make sure to have your running back run a swing route to the left to cover your options though. If even he is covered, then you’ll have enough room to easily scramble for a nice gain. It’s really the perfect passing play if you ask me.

It should come as no surprise to you that the game’s graphics are top notch. EA spends a lot of cash to ensure that you are getting top of the line visuals during the game. It is definitely impressive to see how life like the field and the players are at this point. It’s not quite ready to pass Super Smash Bros for Wii U in terms of how awesome the game looks, but Madden is easily one of the leaders in the graphics field all the same. I can’t say much about the soundtrack because I’m just too into the game to notice such things at that point. The themes are typically fast, but you’ll barely notice as you start racking up the wins.

Aside from playing games or entering into the Connected Career where you can play dozens of games in multiple seasons, there is also a drills mode. It’s basically a tutorial that walks you through many techniques. It’s actually a lot trickier than the average tutorial mode and I can guarantee that you will learn something. It’s worth playing through each section here to make you a better overall player. Another mode lets you relive great moments in NFL history as you try to make a great comeback or stop other teams from scoring. This mode’s nice and challenging as well.

If you do have PS+, then that opens the door for you to play some online battles against the best of the best. Once you play against real life opponents online, it’s hard to go back. It’s just so fun and exhilarating! There’s also a MUT mode, which is where you can form a team of solid players from the present and the past to become the greatest of all time. You can enter leagues and it’s a blast, but keep in mind that you’ll probably be doomed at first as your quarterback may be Weeden while the opponent has Joe Montana or Troy Aikman. Eventually, you’ll be able to unlock those guys or you can just buy them, but I don’t recommend buying the DLC unless you’re seriously going to be playing the game for a long while.

The actual gameplay has been made to be very realistic and it works well for the game. My one problem is that it can be hard to change directions. I suppose that you can’t go 0-60 when turning in real life, but it’s always sad to watch your player to a little stutter step as they try to turn and then you get nailed. It cost me a safety in the game that I lost, which was most unfortunate. Still, it’s a fairly small complaint and you’ll just have a blast playing the games over and over again because the gameplay is simply that fun.

Madden continues to add more and more commentary as well as the occasional ad slogan to also make the game super realistic. There’s even a ticker showing the NFL game scores in real life that are completely updated. That’s very impressive. I usually skip the intro to the games because I don’t have time, but it is neat that the game will actually focus on the players and start to have a serious discussion as a pre game simulation. I feel like EA puts a lot of effort into these games even with a lot of complaints which would disagree with my statement.

Overall, Madden 2015 is a terrific game and it continues to hold the Madden legacy up in a positive light. It may be similar to older titles, but that will not change and I wouldn’t want it too. I’m very comfortable with Madden and I wouldn’t want there to be any drastic gameplay overhauls or anything of the sort. It just wouldn’t feel right if you ask me. If you haven’t played a Madden game before, don’t worry. It’s tough, but it won’t take an extremely long amount of time to get good. A lot of the game is just about outsmarting your opponent so you always want to think outside the box. I aim to get Madden 16 in about a year or so when it inevitably drops to around 10 dollars, then it’ll be time to snag it!

Overall 9/10

One Piece Pirate Warriors 3 Stats and Records

Beli 22508
Gallery Complete 53%
Character Glossary 100%
Glossary 100%
Movie Gallery 56%
Music 100%
PS4 Trophy% 46%

Legend Mode Stats

Prologue
Episode 1 Legend 66% Treasure Event 0/2 S Rank

Chapter 1
Episode 1 Legend 44% Treasure Event 0/2 A Rank
Episode 2 Legend 44% Treasure Event 1/2 A Rank
Episode 3 Legend 33% Treasure Event 1/3 A Rank
Episode 4 Legend 22% Treasure Event 2/4 A Rank
Episode 5 Legend 22% Treasure Event 2/3 A Rank

Chapter 2
Episode 1 Legend 33% Treasure Event 1/2 A Rank
Episode 2 Legend 44% Treasure Event 1/4 A Rank
Episode 3 Legend 22% Treasure Event 1/2 B Rank
Episode 4 Legend 33% Treasure Event 2/3 B Rank

Chapter 3
Episode 1 Legend 88% Treasure Event 2/3 S Rank
Episode 2 Legend 22% Treasure Event 1/3 B Rank
Episode 3 Legend 66% Treasure Event 2/2 A Rank
Episode 4 Legend 33% Treasure Event 3/4 A Rank

Chapter 4
Episode 1 Legend 22% Treasure Event 2/3 A Rank
Episode 2 Legend 33% Treasure Event 3/4 A Rank
Episode 3 Legend 22% Treasure Event 0/4 A Rank
Episode 4 Legend 22% Treasure Event 2/6 B Rank

Chapter 5
Episode 1 Legend 33% Treasure Event 2/3 A Rank
Episode 2 Legend 33% Treasure Event 5/6 B Rank
Episode 3 Legend 33% Treasure Event 1/5 B Rank
Episode 4 Legend 77% Treasure Event 13 S Rank

Character Levels

Luffy 37
Zoro 43
Nami 3
Sanji 28
Crocodile 33
Law 24
Everyone Else 1

Crew Levels

Max Luffy, Zoro
Level 3 Nami, Usopp, Sanji
Level 2 Chopper, Robin, Franky, Jimbei, Law
Level 1 Everyone Else

Dream Log Stats

To Unknown Seas 1 A Rank
To Unknown Seas 2 B Rank
A Rescue Race A Rank
Ready for Anyone! B Rank
Cover The Retreat A Rank

One Piece Pirate Warriors 3 Review

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I’ve had this game for quite a few months now and I finally managed to beat it! The game wasn’t that hard, but it was just tricky to make time to play it. This is definitely the definitive One Piece game at the moment and I even found it more fun to play than the Unlimited Red title. That one was also excellent though, even if the story mode wasn’t absolutely amazing like this one. Pirate Warriors 3 just had that epic feel about it and can hold its own against Ultimate Ninja Storm, Raging Blast, and Soul Resurrection.

This game covers the entire One Piece series up to the latest arc. There’s a fake ending here as the arc hadn’t ended at the time, but that’s fine since it still works as a solid ending and some of the big enemies of Luffy’s past (Blackbeard) get to show up as well. I’m pretty sure that the game’s writers liked Kizaru as his role in this game was certainly beefed up. If you don’t know the plot of the One Piece franchise, it takes place back in the golden age of pirates. The legendary Gold D Roger left some treasure and a kid named Luffy wants to find it. He assembles a crew and sets sail. Naturally, the pirates are outlaws so Luffy has to deal with the government as well as many evil groups of pirates who would stand in his way.

There’s a lot to do in this title and that’s always a good thing. Naturally, story mode will take up the bulk of your time and it’s decently long. There are 22 levels and they all range from 30-60 minutes. You’re certainly getting your money’s worth there and you can choose to replay the levels at different difficulties to try and fill in a treasure map on each chapter by completing various challenges. Each character can be leveled up as well and the coins that you get through the levels can be used to unlock super attacks or just increase some stats. If you want to play as a different character during the levels then there is also a free mode that you can get into.

As is becoming the fashion with these big beat em up games, there is also a mission mode adventure where you play through abridged versions of the story mode levels. There will be secret bosses here that you don’t run into in the normal story like Shanks. This mode is a lot longer than the story mode and likely more difficult although it’s hard to say for sure. If you’ve got the time, this mode is definitely worth checking out.

There’s also a shop where you can spend your money. Typically it would be a huge grind to buy everything, but this is surprisingly not the case in this game. You earn a lot of money in Story Mode just by completing the levels and this increases exponentially when you get S ranks in any chapter. I managed to buy all of the soundtrack themes, costumes, and bought most of the movies. I nearly cleaned out the shop and that’s without just about any grinding. (I did grind for a little while, but mostly spent the cash on level ups for other characters) You don’t want to forget about earning those PS4 trophies while you’re at it either. They seem pretty fair for the most part, but very, very time consuming. I don’t see myself getting the Platinum here anytime soon, but you never know.

That’s enough about the replay value and features. You get the jist of it. This game will capture your attention for quite a while. Next up, let’s talk a little about the gameplay. That’s the most important part for any video game and it is excellent here. I’ve never met a beat em up that I didn’t like and this can hold its own with any other. You have your standard attacks and power moves that you can link up into many different combos. Every character has a special attack and four special variations of normal moves. Then you’ve got double special attacks and final smash techniques. Every time you use a final smash with one of your teammates, they’ll stick around for the next one. If you play your cards right, this means that you can do a final smash technique with your whole crew by the end. Granted, you’ll never actually need to do this (Except for a trophy) but it’s cool to look at.

The gameplay is nice and fast paced. I’ll admit that I do miss the combos from the younger days though and I wonder how that works in Free Mode. The final few levels force you to play as the older Strawhats and while their attacks are ridiculously OP at times, I just loved how smooth the classic ones were. You’ll certainly be able to pick out a favorite character in terms of gameplay by the end and then you can focus on mowing down the enemies. If you defeat a lot of them in one hit, you’ll get a lot of ! bonuses, which are helpful for S ranks.

I liked the soundtrack a lot although it is very limited. It’s not nearly as engaging as the themes that you will hear in something like Transformers Devastation, but one theme can always make a difference. That’s what happened here as I love the “tense” music theme that plays whenever a villain appears. You know that things are about to get serious and the other themes aren’t bad either. The graphics are also pretty solid. It’s not quite Sonic Adventure 2 Battle or the streamlined style of Mario, but the Cell shading still looks decently good for the cutscenes. I’ll admit that it looks better for the gameplay though, but I’d love it if One Piece could borrow the flashier look of Dynasty Warriors Gundam or something like that. I dunno, something about the graphics just kept it a solid spot under most of the big titles that we get nowadays like Super Smash or Gundam, but they’re still not bad by any stretch of the imagination.

Overall, with the solid array of bonus content to keep you busy, this is a must have that is worth the high price. If you have not gotten into One Piece yet, this game is a great starting point as you can instantly get near the end of the franchise as you will almost be caught up. The gameplay is great and the game succeeds on the technical levels as well. It’s decently easy even when on hard mode, but that’s just because it’s hard to find that right balance of making it hard without being impossible. You still have to fight tactically on hard mode and grinding will have to be done to clear the game on that level. I look forward to seeing what the game does for the next installment. Hopefully they add a multiplayer option to the game though. Even if it’s not a vs mode, a co-op mode is always a nice option for the gamers. When you really dip deep into why this game is so good, it’s because Pirate Warriors 3 is just a lot of fun. Defeating the enemies by the dozens never gets old and you can easily lose yourself for a few hours at a time here.

Overall 9/10

Madden 25 Review

1Madden NFL 25 12-11-2013
All right, it’s time to review my first PS4 game! The Madden series is still one of my favorite video game titles out there because it is consistently good. It has many fans and many anti fans as you would expect from a series that sells so well. Sometimes the game doesn’t seem to have changed all that much, but when you’ve got a good thing going, why wreck it right? This one may be a step down from Madden 13, but it’s still a really good title and it’ll tide me over until I eventually buy Madden 15. (Potentially sometime during football season)

The game has quite a few modes. Naturally, we have the classic Play Now title, but there are also other modes like Ultimate Team and Skill Trainer. Skill Trainer is sort of like the Minicamp Mode from Madden 2004 and I thought that it was nice to see it brought back. The drills can be a little difficult to complete as you have to do the correct action 9 times out of 10 in order to get the gold trophy. I got all of the Golds for passing, defending and Pre Plays but I didn’t go and complete the rushing ones yet. Perhaps at some time, but I’m not aiming on getting the Platinum so it could be a while. They are also decently difficult as rushing is the trickiest to complete for some reason.

Speaking of which, that gets into my one big negative for Madden 25. It’s more of a negative for the PS4 than the game though since this appears to be the case for just about every online title. You can’t actually use the online battle services unless you buy PS+. A lot of the fun that I had in Madden 13 was when I was fighting other players online. The fact that I cannot do so now without buying the subscription is pretty sad. I don’t plan on getting PS+ anytime soon so the game will have to lose some replay value there. It also means that the Platinum is unattainable, which is unfortunate.

Ah well, beyond that, the game is rock solid as you would expect. The graphics look stunning and EA has always done a great job of making sure that their games were ahead of the curve. Of course, it also helps that I’m finally experiencing what the power of the PS4 can really do. There are few games that look quite as good as Madden and you can just stand back and appreciate the textures and backgrounds as the announcers start to set up the game. Otherwise, it can be a little bit of a hindrance because you can’t skip the opening for a few seconds, but what’s a few lost seconds here and there right? I still appreciate the huge amounts of effort that they put into the game.

I can’t really comment on the soundtrack as it was strangely absent a lot of the time. Either that or it was simply too subtle to notice. That’s a decently good thing as older Maddens typically had a pretty underwhelming array of themes. All you need is the main theme for when the match is about to start as that one is always great. Beyond that, I wouldn’t mind if there wasn’t any music here as it’s not really needed during the gameplay. The theme for the main menu is quite catchy so that’s better than nothing.

As always, there is a lot of replay value to be found here even if you can’t get the Platinum. You can go through the Connected Career mode to battle through various seasons. Honestly, just that mode alone can give you enough things to do for 50-100 hours. Skills Trainer will buy you a little more time and then you can try collecting as many trophies as possible. Trust me, Madden has never been lacking in content and that doesn’t change with this title. The no online hurts, but it’s certainly not a game changer.

I haven’t really talked about the core gameplay. If you are familiar with the NFL rules then you should be okay. If not, the basic goal of the game is to score points and stop the other team from scoring. The actual controls are fairly simple to use, but tough to master, which has always been a good mix. Running the ball can be great if the opponent is not expecting it, but you typically won’t go far. Like the real NFL, passing the ball is where all the action is and you have to be very careful about what throws you decide to go for. The defense is incredibly skilled and they will always beat your receiver to the ball if it is between them so you should almost never go for deep balls. Once you are really experienced at the game, then it’s all right to try these throws since you can take control of the receiver and beat out the defender yourself. It’s incredibly satisfying, but also difficult to pull off.

Madden 25 also constantly updates so the stories that play on the bottom of the screen are similar to the ones on the NFL’s official site. It’s cool to see how current the title is and it even updates the roster for you. Seriously, Madden 25 seems to have thought of everything and there are even Papa John ads throughout the game where the announcers will talk about how good it is. That was pretty neat and it’s not distracting from the actual gameplay so it’s a fun addition. The commentary may be a little limited, but it’s still a great feature during gameplay and it’s fun to hear them talk about what you’re doing on the field. It would be essentially impossible to make it perfect so I’m also satisfied with this.

Madden simply feels like a next gen title. Unfortunately, the game maybe starts to cross the line of being too realistic as turning while running with the ball can be a bit of a hassle now. For example, in an older Madden, you would turn and your player would crisply just keep running in a diagonal direction. Now, he has to actually turn to make the cut, which will briefly make the player stutter and that makes turning a little less effective. This change isn’t terrible and there are many new features to help compensate for this as you can use super stiff arms and other techniques, but the open field running was better in older titles. Once you learn all the tricks of the trade, you’ll be ready to do great things, but I can’t imagine that you will be running the ball very often.

If you want to know a good pass play that essentially works in every single Madden game, I highly recommend screen passes to your running back. It’s almost 100% guaranteed on 1st and 10 or 2nd and 10. The only times where it is dangerous to use it is in a short situation like 3rd and 1 as the cornerbacks will be a little too close for comfort. Alternately, you can use screens to your wide receiver occasionally to keep the opponent off balance. It’s not flashy and you will be fighting for each yard, but it works quite well. Slants are your next best option, but you have to be watching carefully before you release the ball.

Overall, Madden 25 is a very fun game. The no online is regrettable, but older Madden titles didn’t have this feature and I still enjoyed them a lot so this game is safe. The graphics are great and the soundtrack has noticeably improved since the themes are typically instrumental now, which works better with the game. Skills Trainer is fairly difficult, but it’s also a lot of fun and not much of a grind although I would expect some of the trials to take several efforts to complete. There’s a lot to do in this game so it’s well worth the initial 60 although the new price of 13-15 makes it even better. It’s not quite as good as Madden 2004 or Madden 13, but it gives 12 and 11 a good run for their money. Now that we are getting close to Football season, this is a good game to buy to get you in the mood and then you can trade up to Madden 15 once 16 comes out.

Overall 8/10