Thunderhead: Son of Flicka Review


Uh oh, it’s time to go back to the adventures of good ole Flicka. Let me tell you, this is not a story for the faint of heart. It has drama, intensity, and a lot of other horses. While the film is going for a much more dramatic vibe than the first film, it ultimately fails due to the same faults. As I said in my earlier review, perhaps this is just something that is extremely difficult to escape for any film based around a horse.

Many years have passed since the first film and Ken is not much more ready when it comes to having another horse. Time isn’t going to wait now though as Flicka has a kid named Thunderhead. Thunderhead is extremely wild of course and doesn’t want to live inside the farm cage. He wants to be a free spirit who can just run around as he pleases. Ken is determined to break-in Thunderhead which has always been a rather odd term but effectively it means to get him trained. The problem is that Ken isn’t very strong so he has to be careful not to injure himself.

In the more dramatic subplot, we learn that there was once a stallion of incredible power. He was as white as a sheet of snow and would often visit the various ranches/farms in order to steal a bunch of horses and have a bunch of kids. This guy even gets villain music and has a pretty unique design for a horse. For years he has continued to haunt the main characters but nobody could ever catch him. If they don’t do something soon, there will be no more horses to protect.

So as you can see, this is going to be a very difficult situation for the characters. It’s also a sub-plot that should raise a lot of red flags because for the horses who fight back against the Stallion, they can never win. Some brave horses try fighting back but are all promptly murdered by this beast. It’s a shame because they were just trying to do the right thing and paid for it.

I was surprised that the film had so much action. Naturally this even leads to a big climax battle with Thunderhead. Here’s the issue of course, you can’t have big animal fights without animal violence. It’s not going to happen and these fights get pretty brutal. At one point you even have Thunderhead stomping another horse to death. It’s off screen as you can only see the stomping and not the other horse but that was pretty brutal.

This installment definitely ramps everything up compared to the first film. So right off the bat this one couldn’t be salvaged but at least it is easier to find some silver linings here compared to the first. I liked the idea of a big race with the horses. It actually felt like this movie had more of a central focus compared to the first one as a result.

The main race is fairly quick but it made for a pretty intense scene. Ultimately it does show that Thunderhead is the fastest horse but being the fastest doesn’t always mean you will claim victory. As a main character while Ken may be ever so slightly improved from the first film, I still don’t like him. He quits rather easily and gets really upset at his horse the whole time. He’s not a very good leader nor is he someone you would want to follow. He wasn’t ready for another horse and is basically just a cheerleader in the climax as he watches the two horses fight.

The supporting characters have less of a role this time compared to the first film. For example the parents are still around but don’t do much. The Mom helps Ken by getting him a uniform and the Dad ultimately relents to him entering the race but that’s about it. Not a whole lot would change if they weren’t even in the film. Likewise the sister is mainly here to call in the grownups when Ken is messing up but that’s about it.

Thunderhead was a good horse though. He’s pretty tough and ultimately has some heroic traits like how he charged into battle. Thunderhead is quite free willed but I wouldn’t say he ever makes the wrong call except for randomly running into the field at one point instead of following the path. That felt pretty random and maybe even a bit forced but otherwise he was on point. Definitely a leader that you could follow into battle at any time.

As mentioned, the more interesting plot is with the mysterious Stallion even if you know that it’s not going to end well. I’ll give the film credit for having a real soundtrack this time. It’s not every day that you have a hype villain theme like what this film had. The writing is okay as well I suppose. It was nice seeing more of general society like the race track betters. I’d like to see more of that in future installments. Perhaps a change in scenery would do the film good. I’m not sure how you would squeeze the horses into a city plot like that but maybe you don’t. Make this more of a human based story instead.

Overall, Thunderhead, Son of Flicka ultimately loses to the first film. While it wins in some areas like the soundtrack and story, it ultimately doubles down on the horse deaths and showing that they live in a very dangerous world. I was rooting for Thunderhead to escape while Ken was trying to tame him the whole time. Thunderhead knows that he is destined to be a King and needs space to move around. In that way he is a lot like Spirit, king of his herd. Surprisingly Flicka barely has a role here at all. The whole jumping out from the water is probably her last big scene in the film. I suppose she already had a complete movie experience but I was expecting more moments. Either way you’re going to want to give this one a skip.

Overall 1/10

Toy Story 3 Review


Time to complete the trilogy! Toy Story 3 definitely came out quite a bit after the first two so it really looks a lot newer right from the jump. It’s definitely a big change in the status quo for the characters as well. Now does it defeat the first two films? On one hand it easily has the most action out of the 3 with a whole group of villains which was pretty intense. On the other hand you don’t get the fight between both Buzz’s. Hmmm….ultimately I would say this was the best in the trilogy although it’s close.

The movie starts off with a big homage to the first film. It’s the heroes all playing around in a classic wild west scenario only the graphics are way better than they used to be. We get explosions, boosters, and every cool gizmo you could want. We then cut to the toys being played with and it shows how good the kid’s imagination is. Well, it’s fun to reminisce about the old days but now Andy is heading off to college and isn’t really planning on bringing his toys. Why would he right?

Well, he plans on bringing Woody but everyone else is going to the cellar. Unfortunately due to a mistake, all of the other toys are sent to the junk pile where they narrowly avoid death. They decide to use this opportunity to go to the day care instead where kids will finally play with them again. After all the toys want to be played with rather than being stuck in the cellar. Woody disagrees with this and tells them to stay locked up in the cellar until Andy has kids some day.

Both sides are unable to come to a disagreement so the team splits up. Well, I say team but Woody is the only one who doesn’t follow them. He heads home but it isn’t a very smooth adventure as he ends up getting trapped at another kid’s house for a while. He has a good time there but ultimately needs to go home. Things should be smooth from there but he finds out that his friends may be in trouble.

See, the day care is run by Lotso, a powerful bear of big ambitions. He runs the place with an iron grip. See there are several rooms in the day care with one of them being for the little kids who don’t know how to play with toys yet. As a result this gets really painful for any toy who will be in that room. Lotso has it set up so the newest toys go there but when there are no toys available he forces others to go in and be destroyed. If Buzz and friends don’t find a way out soon then they will not be around for much longer.

Now, without knowing about the evil bear at the ready, I did agree with Buzz and friends about going to the nursery. Why stay in an attic where you may never be taken out again? Additionally there is no guarantee that they wouldn’t be thrown out eventually. That ultimately puts you in a pretty tricky spot. At least in the day care you figure there will always be a new group of kids ready to play with you every year.

Lotso just throws a wrench into that idea but I wouldn’t say it retroactively makes Woody right. Lotso is a very impressive villain though and definitely the best one in the trilogy. His origin story is pretty intense to the point where it feels like it could be a real origin story for a villain in something else. He was betrayed and as a result he has decided never to let that happen again. It’s all pretty intense.

Now you may have to suspend a little more disbelief here than in the other films because of how big this set up is. It’s hard to see Lotso actually having constant patrols, a toy at the security room, and the cages he has set up. Surely the school has some night staff or a night watchman right? The toys were doing a whole lot of things here unsupervised. Lotso basically created a kingdom so the school needs to step it up.

Not a big deal though since you could rationalize this if needed. Meanwhile it gives Woody a pretty good subplot since he gets to look really good in his rescue attempt. There’s a good amount of danger here as well since toys are actually dying and being dismembered here. It’s still a family film and all so it’s not violent in the sense that they don’t feel serious pain. Everything is more like a dull pain no matter what happens but it’s still pretty horrifying from the perspective of the toys. Woody can’t waste any time in getting to them.

There’s a pretty popular fan edit where someone cuts out the rest of the film after the scene where the heroes are falling in the quick-sand pit. It would be quite a dark ending there. We get a pretty wholesome one though that ends the film on a pretty high note. It’s hard to see this one being surpassed in the 4th but if it can pull it off that would be cool.

Most of the characters here are the same as always so you can expect a lot of good dialogue and character moments. Barbie gets a pretty big role as one of the new characters though. She is quick to side with her friends when she realizes that Ken is acting fishy which I appreciated though. She wasn’t going to buy any of his false stories and that’s the difference between a big player and a bit character. In a sense she replaced Bo who didn’t get to appear in this film.

Now there is one question that the third film sort of makes you think about. Since the toys are so desperate to be with Andy why don’t they just talk to him? That is never really contemplated so you have to assume it isn’t possible but then why even bother staying still? It seems like they think it’s possible for the humans to see them move so talking shouldn’t be out of the picture. Unless there is an official explanation for this, I have to assume that there is some kind of serious taboo that prevents this. Perhaps if you try to talk to a human you die instantly? Maybe it’s a Wixoss type enchantment that prevents you from revealing your existence unless the person already knows about it? I’d like some answers on this…maybe the 4th film can delve into it a bit but that’s my head cannon until it’s revealed. The toys can’t say anything because they would immediately die, it’s a universal rule of the world itself which cannot be broken.

Overall, Toy Story 3 is a nice way to end things out. The characters all had complete character arcs and had to accept that things would change some day. Staying with Andy may not have been a bad move but at the same time they wouldn’t be played with a whole lot and that seems very important to the toys themselves. The whole phone angle wouldn’t work and Andy wouldn’t even be home for a while anyway. Lotso really made for an imposing villain and the scene with the gang surrounding Buzz and taking him down was ominous. Seeing Buzz then attack the heroes while he was mind controlled was emotional as well. This one really escalated things to a whole new level with the drama which worked really well while keeping in the strengths from the first two titles. The 4th film has big shows to step into here.

Overall 7/10

Toy Story 2 Review


The sequel has arrived. Toy Story 2 is one of those films where I remembered the villain quite well but not some of the other elements as much. It’s definitely a solid title and for the big question of whether or not it defeats the original, I’d say that it does. It’s a pretty solid follow up to the classic and we get to actually have Buzz confront his ultimate villain. What’s not to love right?

Picking up where the first film left off, Andy is now growing older. He has to make certain decisions on which toys he wants to play with. Unfortunately for Woody, he has been ditched again after injuring his arm. We get the iconic scene where Andy drops Woody and runs off. Woody makes a daring rescue to save another toy but in his weakened condition he is unable to escape the powers of the chicken man employee who steals Woody and decides to make some huge profits.

Buzz and friends are naturally on the job to save Woody but it’ll be difficult. Buzz is used to these grand adventures but the rest of the toys are just normal house toys and don’t really know what to do in these situations. Buzz will really have to carry them here. Meanwhile for Woody, he starts having some doubts on if he really wants to go back home to Andy. If he stays with the kidnapper, Woody will be on display at a museum for many years to come and will effectively be immortalized. Additionally, if he leaves then the rest of the Woody collection set (Jessie, Bullseye, and Stinky Pete) will be thrown back into a dark box never to come out again. The stakes are a lot higher than they’ve ever been before.

In a sense there’s two main plots here so lets talk about Woody’s first. Once he is trapped by the collector it’s more of a low key plot where he has to decide what the right thing to do here is. I don’t think it’s necessarily a bad idea to stay with the other toys if that’s what he really wants to do but he should at least let the others know that he will be gone. It’s a long journey but he would need to make it first. Additionally, I feel like he would end up regretting it eventually. The toys apparently don’t die of old age so he would be trapped inside glass at the museum for centuries with absolutely nothing to do. I don’t see a whole lot of fates being worse than that so it just doesn’t seem like it would be a good idea.

His new friends can also be a bit temperamental. Particularly Jessie who starts off dancing and singing about how glad she is to see him, to wishing he would go away and insulting him, to going back to dancing. She takes every bit of news really hard and the old man doesn’t seem to have a great opinion of Woody with his subtle digs. Considering these may be the only people he can talk to for the rest of his life…that’s going to be tricky.

So I think Woody could have thought about this a little more. His plan to ultimately offer to take them with him was always the best one. The climax would have played out a whole lot differently if he had led off with that, that’s for sure. It was an intense climax though with some solid action so that was a good way to end things.

Meanwhile you had the Buzz plot with the rest of the classic toys. They were good as expected. The pig is still nice and tough with the rest of the toys being there for backup. Buzz really gets a lot to do here as you would expect. He has to fight another version of himself and Zurg even shows up. It was a pretty intense confrontation to say the least.

I remembered Zurg’s role being a lot bigger personally but it’s been a while since I saw the movie so I suppose I just added extra scenes in my head. That kind of thing may happen once in a while after all. Still, he makes the most of every scene he’s in. While his battle with Buzz is ultimately played for laughs, it’s fun since it finally completes his character arc even if it was a different version. I’m just a little sad that we didn’t get to see the main Buzz fight him.

Both of them have the same core personality though so I guess that works out. Their fight was cool and it was nice for Buzz to finally have a worthy opponent. If you want a serious fight between them, then you have the opening scene of the movie which is played 100% seriously. It’s not quite real but you do get a cool what if of how things would go if both characters did have their respective abilities. As always Buzz is a blast in this film throughout.

The new characters were good too. Jessie can be a bit rough on Woody but she did have to endure a long time in pitch darkness so that sounds pretty rough. I think she probably should have just tried to escape now that Woody is here instead of banking on the museum idea. She can fight which is always good. The dog is hype and then you’ve got the leader of the Woody team who plays quite a big role by the end of it. He makes for a very intimidating presence and added a lot to the story so you definitely won’t forget him. In the end he had an even bigger role than Zurg.

As with the first film the writing is very solid. The characters are good and the story will keep you engaged throughout. The animation has improved from the first one so you can tell that it is quite a bit newer. It’s cool how the actual universe ages along with the films so Andy is quite a bit older than he was in the first film. He’s still more of a non character as he doesn’t do much but he is important to the story itself as a plot element.

Overall, Toy Story 2 is a very solid all around title. It improves on everything that made the first film good and never looks back. The humor is always good when it arrives and the film really feels like it ends in a flash. It’s a title I would definitely recommend to anyone that just wants to enjoy a pretty fun film. You can watch this one at any time and have a good experience.

Overall 7/10

Final Fantasy II Stats and Records

Stats time!

Play Time 19h 43m
Steps 49366
Gil 372999
Bestiary 68% Complete

Character Levels

Firion

Fist 10
Dagger 1
Sword 6
Staff 1
Axe 1
Spear 1
Bow 1
Shield 9

Maria

Fist 10
Dagger 1
Sword 2
Staff 1
Axe 1
Spear 1
Bow 5
Shield 10

Guy

Fist 10
Dagger 1
Sword 3
Staff 1
Axe 6
Spear 1
Bow 1
Shield 9

Leon

Fist 4
Dagger 5
Sword 8
Staff 6
Axe 10
Spear 7
Bow 4
Shield 5

Final Fantasy II Review


This game has certainly been sitting on the backburner for many years. After beating the original Final Fantasy I tried to get in on the action with the sequel but I just couldn’t pull it off. The gameplay didn’t click. Well, I finally played it from start to finish and I have to say that my view hasn’t changed a whole lot. The story is the strongest part of the game even if it doesn’t touch the newer ones.

The basic plot is that the world is under attack by the Emperor. He has decided to rule over everything just because he can. The heroes are in a rough spot so the queen will now rely on a talented swordsman named Firian, a mage known as Maria, and a strong axe user named Guy. The three of them will need to travel the world and get strong enough to defeat the Emperor. Do they actually have enough strength to do so though? The Emperor has many powerful allies as well as pretty impressive tech at his disposal as well.

This is one of the first games where it took me way longer to complete than the estimated time on the “How long to beat” site. My time nearly doubled it I think at around 20 hours. It’s pretty difficult and that’s due in large part to how the level up system works. See, you don’t have straight level ups like 1, 2, 3. Instead you level up your proficiencies and stats in battle one by one.

Lets say you defeat a minion but you took a hit in the process. You have the potential to increase your max health, speed, defense, and attack power. If you used magic during the battle you may increase that as well. You passively level up your weapon skill as well depending on which kind you have equipped. You can already see how a lot of this is luck based. You increase the chance of increasing your proficiency but it’s not guaranteed. There are a lot of other factors here as well like the strength of your opponents and the duration of the match.

It’s not a very satisfying way to level up though because it’s hard to see when you’re really getting better. You also need to make sure you choose the right spells and weapons or you’ll be wasting your time leveling up something that you’ll never need. Your 4th member of the team also tends to change every other chapter so don’t get too attached. Often times when they leave they will never return so say good bye to any level ups you got.

The weapons also don’t seem very balanced to the point where I discarded them entirely by around the halfway point of the game. Instead I focused on using the barehanded techniques for the climax and honestly they seemed better than weapons anyway. I would always deal heavy damage while the weapons would falter at the worst moments. I have little doubt that the weapons would ultimately be better than bare handed but at least to the point where I was up to this did not seem to be the case.

The final boss was very difficult to defeat like this though. RNG is partially what got me through. See, his attacks were strong enough to not only finish me in a single hit but also replenish almost all of his health. Of course, that was only with physical attacks. On one of my runs I got lucky because he kept spamming magical spells which deal far less damage. I was able to buy just enough time to defeat him before he healed. Even now I think I would have a very hard time trying to defeat him again. It’s rare for things to work out in quite the same way they did here.

I don’t understand why the game went so far as to also make the equipment work against you. Wearing heavier items makes it harder to dodge but you can’t see how heavy something is without going to your character status page and leaving the item screen. Everything just did not feel very intuitive at all. Perhaps there was an easier way and I just didn’t find it. It seems like Final Fantasy II was meant to be very experimental but in this case I felt like it just back fired completely.

FF II’s spawn rate is also extremely high. Enemies are constantly attacking you every few steps. I was able to get in a lot of good reading during every dungeon. I would just keep spamming the attack button as I read through the God of High School chapters. I finished over 100 chapters as I played through this game because the battles took forever and there were so many of them. It was also uniquely useful to multi task in this game since I didn’t need spells and could just use normal attacks for every minion encounter. If I had nothing to distract myself with that would have hurt though.

Final Fantasy II also suffers from being unclear at times. You just don’t know where to go or what to do in order to advance the plot. The worst is when you’re supposed to talk to someone again and forgot to do so. So you go to the next temple but it’s still closed so you have to travel the world again in order to open it. You don’t get to fly until the very end of the game so prepare for a ton of walking. The game doesn’t give you any real shortcuts either so you really feel like an explorer. Just not in a fun way this time.

I could go on, but as you can tell pretty much none of the gameplay elements worked for me. It’s just a title that offered no qualify of life features. The graphics are good though. The character portraits are on point and I did like the minion designs. The game has a very retro sprite look which works well enough. The soundtrack is also very classic Final Fantasy with how each tune sounds. It’s all got a lot of energy and works really well.

As for replay value, by beating the game it seems like you do unlock some kind of new game+. I’m sure that will take you quite a while. Considering that the game is 20 hours long to defeat once, this is probably a 40 hour game or so. I’m not sure what the price is nowadays but it was pretty cheap before so I doubt it would set you back all that much.

Overall, Final Fantasy II is one of the weakest Final Fantasy games for me. In fact, I would have to say it loses to Final Fantasy VII and is my least favorite title. VII has the better gameplay, characters, and stories so II loses around the board to me. Don’t get me wrong, the story is fun and all but it just doesn’t make up for the game’s weaknesses. I don’t really see myself recommending this title to others as well. I’m glad that it helped continue the franchise into its current state but this is an entry you can skip.

Overall 5/10

Black Widow Review


Black Widow is a film that feels like it’s been in the works for ages. After the Avengers 2012 film there was already talk about a potential solo film. I know a lot of people wanted a whole film about Budapest, others wanted a prequel even further back in the red room. Ultimately we would finally get the solo film now, which takes place after Civil War. It’s a pretty good place to put this film in, I would say the only other area that would have worked would have been the multi-year gap between Infinity War and End Game.

The movie starts off with showing Natasha as a child where she grew up with her parents and younger sister. Their life was pleasant for a while but one day they had to suddenly sneak out and head back to base. Her life was thrown upside down and then she went to work as a Soviet agent until eventually she was able to break away into the Avengers. I would say this was the best way to handle her early childhood.

Personally I would say the film starts off slow. It doesn’t really pick up until we go to the present which is precisely why I never wanted a full prequel film about her childhood. It could be interesting to see her as an assassin and you could pull off a film like Salt but in general I’m always a lot more interested in seeing the present. Yes, this isn’t the exact present but it’s not too long ago. This way you still see scenes of her past without having a 2 hour experience about it which seems like a fair balance.

So the movie truly picks up with Widow on the run from the government after Civil War. Aside from Captain America, the rest of her team was already captured. Widow has had enough of this and intends to vanish forever into another life but suddenly gets thrown back into the fray when she is attacked by the Taskmaster. After suffering a complete defeat, she heads over to her sister Yelena for some answers. Turns out that the Red Room is still in operation so Widow is going to have to confront her old ghosts one more time.

The opening action scene with Taskmaster is definitely solid. Taskmaster gets to show off his good hand to hand skills and copy abilities from the comics and Natasha fights well as always although she is definitely out of her league in this battle and goes down quickly. It’s a good way of getting her back into the fold and effectively forcing her into the action. It also showed how she would still make the heroic call in the end such as when she went for the vials even though she had been looking forward to some down time.

Lets start with the film’s strong points. The action and effects are top notch as always. The hand to hand fights are on point and I like how the objects as used in combat. Taskmaster has his shield while Natasha uses whatever items she has on hand. The different locations all look really good and there are a lot of different environments here to be sure.

The soundtrack is also pretty good. We get some Russian opera styled music here during one of the opening montages and some classic action tunes. While I wouldn’t say any might be a complete standout, they work out well for the scenes that they’re in and help to enhance the moment.

Yelena is a great new addition to the universe. Historically I’ve always liked her a lot more than Natasha as the Black Widow. She tends to be more of an antagonist but I’m nowhere near close to being caught up with her character so maybe she is usually a good guy now. Either way she brings in a lot of the witty lines in the film. While it’s clear that Natasha is more skilled, she is also older than Yelena and got a lot of great experience with the Avengers. Give Yelena some time and she can catch up at some point.

Yelena loves poking fun at the other characters and it works really well for the dynamic here. She was definitely the standout character here. I also liked Natasha’s mother Melina. As a strategist she also has a lot of good plans and is integral when helping the other characters out. That said, she did have a really suspect scene involving a pig as well as the implications that this has. While they play the sympathy card a lot, I can’t see her as anything other than a complete villain.

There’s some good setup to the rest of the universe as well although this is squarely a Black Widow film. The after credits scene is pretty low key for the most part but the final part has a lot of solid implications for fights coming up. Lets just say that the person who is about to be hunted should be in a lot of trouble since I think he’s outmatched here. Maybe he’ll surprise me though. I’m not really feeling the new Nick Fury type character yet since I prefer his mysterious approach to the “fake friend” tactic this one likes to try. Still, should make for an interesting confrontation down the road.

Finally, I’ve always liked the concept of the rogue agent who goes back to their roots. It could be someone who used to be evil or just someone who needs to do an impossible task. It’s the very concept of Mission Impossible, but I’m thinking of more solo operations like Salt, Resident Evil, John Wick, and other titles like that. They can get rather intense but the story itself is always very compelling. The same goes for Black Widow as Natasha has to tap into her old skills which may be rusty at this point.

After all, as a kid even before growing up in the Red Room she was a tough fighter and even more so after completing her missions. As an Avenger she had to learn how to fight as a hero which means no lethal moves and as a result she couldn’t go all out anymore. Hawkeye even gave her a straight fight in the first Avengers film which likely wouldn’t happen in her prime. That said, with how easily she handled Yelena, it’s clear that growing rusty is not a problem in her case.

Black Widow is definitely in the top half of the Marvel Cinematic films. There are enough films now where it’s tough to rank them all but it’s squarely under the top tiers like the Avenger films but above all the Phase 1 titles (Not counting Avengers) and others scattered across the phases. It’s a great film and only the 6th 8 star film I’ve seen in 2021. There’s a lot to like here.

Now for the film’s weak points. I thought it went way too far in making the Red Guardian as useless and comedic as possible. Sure, his personality can be fun and some of his humor moments do land, but couldn’t he have looked good at least once? Strength is his whole thing but he fails in his break out scene, gets humiliated by Taskmaster, and ultimately doesn’t win a single battle. I’m not familiar with him in the comics so maybe he always gets wrecked but it felt a little overdone. He deserved at least one quality moment without the rest of the team constantly dunking on him.

I was also underwhelmed by Taskmaster. I wouldn’t say he was a bad villain, but…he’s just not Taskmaster. We’ve seen Marvel do this with several big villains like Mandarin and Ultron where they just don’t feel like their normal selves and this would have to be put into that category. The first red flag is when he doesn’t talk at all during his opening fight. Seems like a robot with no personality. I can get behind the costume being the weakest Taskmaster design yet since it’s passable but this guy just doesn’t feel like Taskmaster. Where’s the bragging, witty dialogue? I’m used to a fairly talkative Taskmaster.

His role is also a lot smaller than you’d expect so he doesn’t the time needed to look particularly impressive. You have 0 doubt that Captain America, Black Panther, Bucky, and a bunch of other hand to hand fighters would crush this version of him with ease. So he was on the disappointing side, good in a vacuum but I think they just should have called him something else and kept the Taskmaster title open for the future. Who knows, maybe there will be a twist and we’ll get another Taskmaster soon.

Now lets talk about Natasha, I was a little quiet about her in this review so far if you’ve noticed. Retroactively this movie really makes her character look shaky at times and downright bad at others. Now, you know a big part of the plot is that the red room is still around, but Natasha was super sure it was gone. So the film goes into why she thinks this is the case…and it makes her look a bit naïve.

She really didn’t do much inspecting to see if this was really the case. She went to extreme lengths in her quest for vengeance as well. Now you can put some blame on Shield and her partner for believing someone who just turned to their side without having someone else watching the situation but at its core this is Natasha’s issue. Characters make mistakes in their past and this was a long time ago…but it’s a rather huge mistake. The film will explain what I’m talking about here with her plan to destroy the red room but I’m keeping any specifics out for spoilers.

Even more egregious is the fact that afterwards she never actually tried to find Yelena or any of the others. This feels a little convenient since that would have also told her that something was going on. A lot of the film is about Natasha trying to correct her past and trying to be a better person now. It’s what she was talking about with her ledger being red a while back in the early Avenger films so we see exactly what she was talking about. I’ve never been a Black Widow fan and this film doesn’t help matters.

It’s part of why I was glad to see Yelena showing up since she’s always been more fun and this film keeps that up. Still, Natasha does do well in the fight scenes and still proves to be the critical character needed to stop the villains. Without her here there’s no way the others would have been okay. She’s started her first step on the redemption journey by finally thanking the guy who gets her all her equipment and tech. I felt bad for him the whole film so at least it’s a start because that guy deserves a lot of gratitude for always coming through.

That’s it for weaknesses. I mean, the main villain is pretty bad but he’s really a non factor here. The guy is just around since we need a head of the red room but that’s the extent of his room. He can’t fight and can only rely on Purple Man type powers to keep himself in the fight. It’s also another chance to make Black Widow look bad since you’d think she could resist this but I guess the powers of science cannot be defeated.

Costume-wise, I preferred Natasha’s outfit here to the usual Black Widow one. Granted, the old version is a lot more fitting to the title but I do like to have a change of pace once in a while so this was a really good way to flip things. Also, it worked well for the snow scenes. I missed the sky fall gunfight scene from the trailer though. I wonder if it was made only for the trailer or if it got so much bad press about the bullet dodging physics that they just scrapped it. I hope it’s the former because it’s still a great concept for a scene and would have worked really well at the end. Maybe just tweak the scene a bit to show her dodging but then we’re good.

Ultimately my favorite action scene in the film was the opening battle with Taskmaster. Part of why it’s so effective is because of how sudden it is. Taskmaster just appears out of nowhere and starts the fight right away. If not for the fact that he can only focus on his objective, Natasha would have been completely finished off there. The match has a lot of tension and the night time background works well since it feels like there is absolutely no backup. If Natasha were to die here, it would be easy to cover up and even the Avengers may be at a loss.

Widow was also caught off guard so it’s not like she had her gear. You really see how tough a hero is when they just have to fight as they are. You think of moments like Steve being attacked at his home by Winter Soldier, Tony’s house being attacked in Iron Man 3, or Catwoman breaking into Bruce Wayne’s house in Dark Knight Rising. Usually the hero is caught flat footed and gets wrecked but when they’re able to put up a good fight you gain a lot of respect for their survival instincts. I’ll give Natasha credit here, she did put up a good fight even with no prep time despite the combat disadvantage.

The writing is really on point as well. While the Red Guardian may be the comic relief character of the film, I thought Yelena had all the best jokes and funny one liners. The conversation about how Natasha is always posing before and during her fights was fun. Yelena even gives it a shot on her own at one point and the fact that the pose is immediately recognizable does support her point there. Whenever she is around you can expect a lot of fun dialogue. You do get a very genuine feeling from the Guardian in his lines too but I don’t believe his talk about Captain America. He would get folded like an old lawn chair if he tried to defeat Steve. The other characters could have probably cut him some slack since he’s been trapped in jail all this time though.

Overall, Black Widow’s definitely a great film. It’s may have the slowest start to an MCU film but really turns up once we get to the present when she’s trying to evade Ross. That’s when the film gets great and then it keeps up that momentum the rest of the way. The action is on point and as always Marvel has a ton of great backgrounds and environments to fight in. The film may be 2 hours long but it really ends in a flash. You won’t even notice the time and it’s a title you can safely recommend even to people who have not seen the other Marvel titles since her story is fairly stand alone.

Overall 8/10

The Promised Neverland Season 2 Review


The Promised Neverland Season 2 was definitely very controversial to say the least. It really did a number on the fans who wanted a faithful adaption and even to non fans who felt it was super rushed and didn’t feel natural. It’s certainly a unique case where it seems like the studio just wanted to wrap it up as soon as possible. At the very least it was fun keeping up with all the theories on why it ended so quickly and all of that but the burning question is…did it change for the better? Well…I have to say that it did. Granted I was never the biggest fan of the manga but the anime effectively toned down some of the darker elements of the story and made it more of a standard adventure which I’m game with.

Last time, the kids had just escaped and were on the run. Now that they were out of the orphanage they could try and either get over to the proper human world or at least survive somewhere safe. Emma has promised that she would go and save the rest of the kids though so no matter what happens, she won’t be leaving without them. Still, it’s a cruel world out there so this environment is going to test all of her abilities.

I wasn’t particularly impressed with the animation in the first season and it’s more or less the same here. It’s pretty standard stuff with some giant CG demons running around. The demons have lost their edge compared to season 1 though so don’t expect them to be all that intimidating here. They’re mainly only relevant when they’re getting beat up and need Emma’s help. How the times have changed eh? The CG is fairly minimal though and in a way I guess if you’re going to use it for something, demons make sense since it makes them look that much more crazy.

For the soundtrack, it’s also not too memorable. I couldn’t tell you a single theme here. The new theme song definitely isn’t up to par with the original one either. That one’s fairly iconic at this point while this one just sort of fades away. I wouldn’t call it bad, but it doesn’t leave any kind of impact. On a technical level it felt like this show was sort of just going through the motions.

The pacing and writing were fine though. It’s always interesting learning more about the world and there is certainly a whole lot of dialogue here. You can see how things get sped up at the beginning and ending though. Norman showing up near the beginning of the show felt rather crazy since it was a big deal that he was gone. I still have to say that it feels like a lot of plot hax how he actually survived and escaped though. The demons are clearly awful at their jobs as well as the human guards. How do you let a kid escape like that?

There are a lot of plot convenient things happening here though like an old man who has every answer you can possibly need and the villains getting foiled because of numerous traitors and getting overconfident. It also helps that the villains always miss their shots when they’re firing their guns or don’t fire at all. The kids don’t have guns in this version so they’re even more outmatched.

The final episode can be almost funny though with how things are skipped over. The actual promise with the alien thing? That’s a single camera shot here so if you were watching The Promised Neverland for…the promise, then you’re out of luck. That’s not something you’ll get to see here. The show throws in a few Easter Eggs like the wolf girl appearing in a prison cell and at least a reference to GoldyPond but that’s about it for throwing a bone to the fans who missed some of the skipped content. The ending’s far better than the manga version though so I’ll give you that.

That’s enough on the pacing though, lets talk about the characters and how they ended up shaking out in this version. First up is Emma since she is the main character after all. She’s certainly come a long way since in season 1 she wanted to escape at all costs and would slaughter any demon who got in her way. Things are more complicated in season 2 though since she has now met demons who are not really combatants. It turns out that demons have families and loved ones as well so this puts Emma in a rather difficult place.

It does end up hurting her character though because one thing I don’t like is when a character is opposing the main plan but has no actual solution. It’s something you would see a lot of in Attack on Titan. So Norman’s plan is he’ll poison the water and in that way they will end the entire demon race. The scary thing about the plan is how easy it will be and yet it will still be super effective. The demons won’t stand a chance and humanity will finally be saved at long last.

The problem is that Emma now wants to spare the demons. There are a few problems with that though. For starters, the demons will die if they don’t eat humans are a while anyway. It’ll be the same effect as Norman’s poison water only slower and potentially more painful. Additionally given that they need humans to survive, talking with them is already out of the question.

Feeding them humans is also crazy since that’s how we got here in the first place. Norman does his best to explain this to Emma but she doesn’t really care. Now the show does offer a convenient way out of this predicament but until that solution appears, Emma is rather unreasonable here. There are times where you really have to make a choice. Choosing both sides just puts everyone at risk and it’s not worth it. Emma has a responsibility to the kids she has already saved.

Her lack of determination ultimately holds her back in this season quite a lot. Then you have Norman. I miss his updated manga design though as the guy finally got the big time skip super form that he deserved. In this version he looks pretty similar to how he did in season 1. His plan and motivations are similar enough with trying to end the demons once and for all but it’s all a lot more rushed here. He basically sees a demon with Emma’s name and calls it a day. So much for his determination and will to come out on top no matter what right? At the end of the day he folded like a deck of cards.

I also think he was acting rather rashly by walking into a demon village by himself while his team was busy. He easily could have been taken out by a stray shot and then all of his plans would have been for nothing. Whenever there’s a bad plan like that I have to call it out because while it may have worked, that doesn’t retroactively make it a good idea. In the end Norman was still pretty fun here the whole time though, he certainly still seems to be the smartest character around.

As for Ray, I would say his role here is smaller than in season 1. He used to be the tough member of the 3 who would always play the bad cop role. He would mention the most practical solution while Emma would say the most ideological one. Norman would then try to compromise and find a plan that would save everyone. With Norman gone though, Ray mainly lets Emma call the shots and does his best to assist her. There’s just less character to him as a whole at this point though. He does everything he can to help Emma but doesn’t do much beyond that so he doesn’t feel like the gruff rival anymore.

Don and Gilda still aren’t some of the more likable characters for me though. Gilda gives yet another lecture to Emma about taking too many risks and all that. Maybe Emma wouldn’t have to take so many risks if she actually got some backup once in a while right? That would have certainly helped a lot but Don and Gilda never really do much of anything. I guess they do more than the rest of the kids but that’s almost by default.

Mujika and Sonju get to do a lot more here. As they are demons who can actually converse with the main characters that means there is something different about them. They end up being some of the most important characters in the series due to how their blood works. Without them things would be pretty tough on the heroes. I wouldn’t say I’m a big fan though but Sonju does have some fun scenes. The heroes may not want to underestimate him based on some of the things he said earlier on.

Then we have the return of Isabella since you naturally have to bring in this classic villain for the end. She has definitely lost her edge since season 1 though. She acts as a hype person to the kids at times and then makes her move by the end. No matter how you slice it the whole thing is pretty cheesy though. Her character motivations by the end are utterly unbelievable.

If you want a more compelling big villain here then you’ve got Peter Ratri. He’s the mastermind behind everything and is a man who isn’t even afraid of the demons. Now that’s someone to be feared because you never know when he’s going to pop out and start taking names. The guy may be an ordinary human but he is a grown up which means he could technically defeat most of the cast with ease. I was pretty cool with this guy being the final boss, he was a fun enough character.

Finally you have Norman’s new group. These guys were excellent so I’m just sad they couldn’t appear more. First up you have Zazie. He can’t really talk due to how the experiments messed him up but he’s got super strength and is not someone to underestimate. Then you have Vincent who is pretty decent although he doesn’t seem as powerful as the other members. He’s a strategist like Norman although of course he can’t fully match that guy.

For the real stand out characters you have Cislo and Barbara. Cislo is sort of the Captain America of the group. He is a natural born leader who really dislikes the demons but doesn’t show his emotions the same way that the others do. He doesn’t panic and is quickly to call out any member who gets out of line. You’ll enjoy any scene he is in because the guy is just that good.

Finally you have Barbara who goes as far as to even eat the demons she defeats. She really doesn’t hold back and has really been through a lot. It’s why you know that she will never be able to see eye to eye with Emma on this. How could she? She had to live through the worst of the demonic experiments while Emma had a very pleasant life in the orphanage. It’s another reason why it’s really hard to back Emma in her goals throughout the season.

The inclusion of Norman’s group helped transition this into more of an action title since these guys are able to beat demons in large numbers. Since the anime version has no super demons or anything like that, you could actually say the humans were more powerful this time around. That’s kind of crazy to think about but it ended up being the case this time. It’s part of why none of the demons were actually a threat in this one. No matter what they could possibly try, Norman’s group would take them down a few pegs.

This great power does come at a large price though. It’s not sustainable so the characters have to finish this quickly. It should add a layer of tension but at the same time you don’t feel like they’re in too much danger. Norman has already cheated death before, why not do it again now? The guy’s a genius so surely he can think of something.

Ultimately a lot of these things I couldn’t consider to be severe negatives though. The plot hax and sudden character turns always seem awfully convenient but it’s not the kind of thing I dock points for. The show includes some animal hunting for no real reason which can be annoying but the show doesn’t exploit it in nearly the way some other titles would so this one doesn’t sink into the negatives. Ultimately what keeps it from being higher is more due to a lack of positives than an abundance of negatives. At least the series will keep your attention from episode to episode which is important.

Overall, The Promised Neverland may have ended with a rather controversial season but at least it ended. It would have been nice if we could have gotten some more time to have Norman have a proper debate with Emma and Ray though. Surprisingly I wouldn’t say the three of them interact all that much here. Often times they are in different places and so they can’t even debate the whole demon thing much. Norman hands Emma a few Ls and that’s about it for their conversation. The season tackles some pretty interesting themes but with all of the scenes that were cut, there isn’t enough time to try and make the demons all that sympathetic. At the very least the attempt didn’t work this time. If you liked the first season then you should still enjoy this one well enough. The main thing to keep in mind is that the horror genre has been completely removed in favor of more of a classic adventure genre here.

Overall 6/10

Samurai Warriors 3 Review


Playing a beat em up type game on the Wii certainly feels rather odd. It’s not really a Wii kind of game and so I always tend to play these on the PS3/PS4 but that wasn’t an option this time. Well, the game is as great as always. It can take a little time to get used to the controller layout but once you have got that down then the rest of the game is effectively like the others. You shouldn’t have any problems with it.

The story mode is a little different than some of the other titles in that it is centered around a specific character as opposed to the kingdom. So you have a lot of options on who to make the lead and then you get a story tailored to that fighter. It’s a nice touch and I have to assume that it’s a lot more work since way since there are a bunch of stories so kudos to the developers on that. There are 5 story levels for each character.

It took me around 2-2.5 hours to clear the story so the level length is nothing to sneeze at. The final level also gets tricky so you will want to be careful. Of course you can switch the game’s difficulty back down to easy if needed. The final level has a trick to it so it’s hard not to die the first time but then you’re ready for the inevitable rematch. In each of the levels you have a pack of items with you that do things like increase your strength, defense, or just plain healing items.

Personally I always recommend going for the healing pack. It can effectively replenish your health bar 6 times over which is really handy since Samurai Warriors doesn’t have health items just hanging out on the map or anything like that. So the levels are easy initially because you can just heal your way to the goal. Well, the final level changes that up. Suddenly you are unable to use your healing items near the end. You then have to clear a quick gauntlet of bosses.

I can safely say this is where I lost the first time. It’s difficult to beat so many enemies without being able to heal. On the second go around I made sure to use a potion right before they got deactivated but I was still running out of health fast. It was pretty intense but I just had to survive with a single smidge of health left as I challenged a bunch of different opponents. Finally I got a level up which automatically restores all health. I don’t know what I could have done without that. So it’s hard to time but if you’re having trouble on this level just beat a ton of minions until you’re close to a level up before starting the fire which triggers your items not working anymore.

As for the gameplay, it’s your classic beat em up style. You have your standard attacks, power moves, and your super attack. One new thing here is the guard break which you can use at the expense of one energy orb and break through an enemy’s defense. This will actually be the most important move you have in the entire game so make sure you use it a lot. It’s also an absolutely surefire way to stop their ultimate attack midway. There aren’t really any downsides to the shield poke either so why not use it right?

The gameplay is noticeably slower than Dynasty Warriors but that might be intentional. I seem to recall that being the case for the last one as well so maybe it’s a way to make the titles stand out as being different from each other. It’s fair since you don’t want all of the games to be clones after all. Most of the other parts of the game are all as you would remember them. The final smashes can all be blocked by the A.I. and usually are though so I’d like them to get buffed in the sequel. As it stands, it’s often better to use your standard attacks than the final smash which doesn’t make sense.

There’s a side mission here where you have to invade castles with Takamaru. It’s a fun little side mode and does well in adding more replay value to the mix. I completed the first world for now before calling it a day. I like the fact that it effectively turns this into a crossover series right out of the jump. They should bring Takamaru along into one of the games at some point as a fully playable character. Maybe he’s in that Warriors All Stars game.

With each story mode taking around 2 hours you’re talking about around 20 hours of content right out of the gate. Then you have the castle mode which will add some time and even a historical mode. Through in the multiplayer and maxing out the rest of the characters and you’ve got yourself a really long game. It goes for really cheap at the moment so it’s a really good bargain. You definitely can’t go wrong here.

The graphics look really good as you would expect. The character models and stage environments are on point. There are a number of solid looking cutscenes throughout that really help to make this a compelling experience. In some ways you could say it even looks better than the modern Dynasty Warrior titles which is very impressive. The story was more emotional that’s for sure, at least in Yukimura’s story. While the OST may not be super memorable, I would also say it was good. The main theme is catchy and you have a lot of fast paced tunes for while you’re fighting.

Overall, Samurai Warriors 3 is definitely a game I would strongly recommend. It’s really got everything you could want in a beat em up title from lots of content to a satisfying story. The layouts are all very clear and the game has no real weaknesses. I definitely look forward to seeing how 4 plays things out. Will it be just as solid or perhaps even more so? In the meantime you’ll want to pick this game up to prepare yourself.

Overall 8/10

John Wick: Chapter 2 Review

This review is of the TV-14 edited version. All thoughts below should be addressed as such as a review of the unedited version would be more negative.

Time for the big return of John Wick. It’s been quite a while since I saw the first film. Naturally that one ended up losing pretty badly in the score department since the very concept of the film revolves around a dog death which is no good. You can’t succeed that way. This film doesn’t go in that direction so it ends up being quite a bit better. It still likes to go super extreme in what’s going on but I can safely say that it wins in just about every way.

The movie picks up with Wick murdering the last guys in his way and getting his car back. Now he can officially retire once and for all. Unfortunately it looks like this won’t be so easy. His old ally Santino shows up along with the pact that they made a long time ago. Effectively this means that Wick has to help the guy accomplish one task. If Wick tries to flee or murder Santino this would cause him to be a wanted man by the hotel and would trigger a bounty on his head from around the world. Thus Wick has to accept the task which is to murder Santino’s sister. Santino may be safe now but as soon as the contract is complete, Wick is free to do as he pleases.

The franchise differentiated itself from the start with its solid world building. First of all, I like how the hotel has its rules in place. You can use it as a sanctuary for as long as you like and there is to be no violence there. It’s a true safehouse. Then there are the pacts which cannot be broken or you will be murdered as well. Effectively the world of hitmen actually has some sense and reason here which is nice. Even the villains do well to remember that.

John may not be as personally invested as he was in the first film, however he’s just as intense as ever. The guy takes down dozens and dozens of opponents throughout the film. He is usually known for having the highest body count among the shooters and it shows. He really doesn’t take prisoners and always makes sure his opponent is truly down for the count. He’s a no nonsense main character and his reputation precedes him.

It’s fair to say that he’s just a great main character. Part of the fun with him is the fact that we don’t know a whole lot about his past. I’m actually hoping the films don’t change that later on because the mystery is part of the appeal. He knows everyone and clearly he used to complete a lot of missions on the regular. We don’t need to see those days because it keeps the illusion of him being an invincible shooting machine.

Now he does get injured during the film of course but he always gets back up. With the sheer volume of people he is taking out left and right, he may as well be invincible. The guy is pretty much living out a real life Call of Duty campaign. The film does a great job with showing how he plans things out during the fights as well. Wick is proficient at close quarters hand to hand combat, using a knife, and of course is an expert with a gun. He uses all of those skills depending on the circumstances.

Santiago is the main villain here but he’s never a threat in a fight. The guy’s only chance at winning is that he has a ton of armed minions at the ready. 1 on 1 the series has yet to produce anyone who can take on Wick. The closest is Cassian who has 2 very close battles with Wick. Keep in mind that in both cases John was already weakened but the guy’s talent was still better than most if not all of the other fighters here.

Ares was also a tough fighter. She’s a silent assassin who gives Wick a good fight. You never think she is quite in the same league as Cassian but her skills are real and she was a loyal retainer. Definitely a good bodyguard to have at the ready for all circumstances. There are a ton of other assassins but those two definitely had the biggest role. Beyond that the others exist to get utterly crushed by Wick’s skills.

The soundtrack is pretty solid as well. This is one area where the first film has the edge though as it played some really intense themes particularly when Wick first came out of retirement. This one still has a solid array of action tunes though so anytime there is a gunfight you can expect to hear a lot of good tracks. The action never lets up so even though the film is fairly long you won’t get bored.

The writing is really on point with a lot of solid lines between all of the characters. It’s part of why the cast works so well since a lot of thought went into this picture. The ending also directly leads into film 3 and ends on a rather intense note. It’ll be difficult for any of the other installments to beat this one’s ending since it was really perfect. This is the right way to build up the suspense.

While there is no animal violence, the film definitely does still go all out the whole time. Pretty much every villain is shot in the head and you see all the details to add to the realism. These fights feel like real battles that’s for sure and so there is a ton of blood at all times. It’s less stylized than other titles to really show the impact of the hits. Then you have Wick’s pencil kills which were foreshadowed early in the film so you knew they would show up at some point. It may be the most brutal kill although the film has a lot of those so it’s hard to say. One guy gets slashed in the worst area possible so I was shocked that he was still able to fight before Wick just shot him.

It’s not quite Resident Evil/Underworld levels of violence but it is definitely rather graphic and also nonstop. He probably murders 100 guys by the end of the film and each one just ends up getting shot through. One death that wasn’t through a shot but was still rather violent was a lady who bleeds out in the pool. There’s some context to this one which I won’t say for spoilers but it was the weakest scene in the film. Certainly a unique way to go out, there’s no question on that. But a normal shot or something would have definitely worked a lot better.

I have to say, considering Wick’s reputation I’m surprised that so many random guys want to try and take him out. You’d think that these hitmen would value their lives more and just stay out of his way. Is 7 million really worth throwing your life away? Most of these guys should know that they’re absolutely outmatched and outgunned from the start. They should have just stayed at the hotel if anything. Honestly, if you’ve made enough money to retire that is the safest place in the city. Just stay there forever and enjoy the food while you can. It’s the perfect plan.

Overall, John Wick 2 is a solid improvement from the first title. The action scenes are on point and I like some of the design choices like showing the subtitles in colorful words when the characters talk in Russian or other times in Sign language. The visuals are really solid both in the fights and even just when exploring the city. The opening drive from before the credits was a good example of this. The story is solid and the whole setting is just build up really well. If you could tone down/stylize the violence a bit more this one would even be able to join the great leagues. If you’re up for a ton of nonstop action then this is definitely a title you’ll want to check out.

Overall 5/10