Ridge Racer 7 Review

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It’s time to take a look at a racing game that I’ve had on the back burner for quite a while. Ridge Racer always looked like a lot of fun and to already have 7 games it must be quite successful. As soon as I put the game in I was impressed because the graphics are out of this world. It might not be a stretch to say that this is the best looking racing game that I’ve played although F-Zero is naturally up there as well. It’s a really fun racing game although I think it could have done a better job of explaining the confusing layout of the menu and advanced mechanics.

The main mode here is naturally the Grand Prix. When you step inside a bot gives you your current stats. This happens every time you enter the mode which may be excessive but I do like the fact that the game keeps track of everything. That even includes play time which is nice as I now know that I played this game for about 4 hours. That’s a pretty reasonable amount of time considering that a lot of big games tend to be that length nowadays like Sonic Forces and Black Clover. Of course there is a lot more to do here that will take you over 4 hours. There are 14 Grand Prixs to deal with. Aside from that you also have a bunch of corporate companies who will challenge you to single races and exhibitions. Clear them all to get your completion % to 100%.

Aside from this mode you also have the shop, event mode, and some kind of super event mode. I usually cover replay value at the end, but since I’m talking about content already I may as well address that. This is the kind of racing game that you can play for a very long time. It also has online support to back it up and local multiplayer. Think of any kind of content that a racing game would typically provide and this game has you covered. It’s really quite impressive when you think about it. Now, whether you will have enough driving skills to tackle all of that content is another thing.

That brings me to the cars aspect. I was only able to clear the first 5 GPs in this time frame because of how this part works. So, you have cars for various categories 1-4 and you use them to clear the events. You start with 1 car for each category and gradually work on obtaining more. The problem is that the ways in which you unlock cars are rather vague. Is it from the corporate sponsorships or should I be doing a different mode for that? The layouts aren’t very user friendly so if you want to find the right car you’ll have to cycle through a bunch of them. All of the cars can also have upgrades and modifications done to them but you can’t see how the stats change for the car. I guess you gotta find that out the hard way? It’s little things like this that will make you wonder if it couldn’t have been done a little better. Personally I found it to be a little hard to understand.

Perhaps there is a better way of upgrading your car but I couldn’t find one. Then everything is also super expensive. Buying 2 cars and 2 packs of boost were enough to make my character bankrupt. I guess I would need to keep replaying the old events to get more money or something, but that seems like it would take a lot of time. Towards the second half of the game the cars just got way too fast and my little car just couldn’t keep up. I prefer when the cars don’t change speeds like in F-Zero or Mario Kart. Have the tracks get harder and the A.I. more intricate but don’t mess with the cars. That just seems like an unfair advantage to me. Also, the game quickly started to re-use tracks which I found to be a bit dubious. I think the grand prixs should not reuse tracks unless it’s the final one or an “All Star” cup of sorts. Otherwise the game is just attempting to pad out the time.

As mentioned the graphics are extremely good. The cars look very lifelike and the tracks are polished to perfection. Whether you’re playing a daylight stage or driving through the night the levels are very well made. There’s one level where you drive next to a waterfall which was a lot of fun. I also enjoyed the soundtrack. It’s a little limited compared to other racing games but the tracks are very fast paced and filled with energy. It really allows you to cut loose and jump into the fray.

We also can’t forget the actual gameplay of course. This game is all about drifting which makes it a little different from the average car game. There are a lot of turns and the only way to get through them is to drift. To properly drift you have to stop accelerating by either braking or simply letting go of the ignition. Once your car starts to turn then you have to gun it once more to correct your path. It takes practice for sure, but after a few levels you will likely be able to handle it. You’ll need to be self taught though as the game isn’t too helpful in this regard. Beyond the boosting it is a pretty straight forward racing game that isn’t too out there. I’ve always been a big fan of the racing genre so it was definitely a lot of fun. This genre is one that can get old if played for too long though so I do recommend taking a few breaks. Don’t try to clear everything in one shot.

Overall, Ridge Racer 7 was quite good. It lives up to its reputation and I was certainly satisfied with the game. I’m not sure if I’ll be getting any other installments in the near future but if I do it would certainly be the Gamecube spinoff. After all, that one actually has a story mode which is really impressive for a racing game. I don’t think I need to tell you readers that this is quite rare. Need For Speed is really the only big racing series I can think of that has consistent plots at this point. If you like racing games then I definitely recommend picking up Ridge Racer. It’s a very by the books title that polished all of the technicals to a T. Its only failing is that the game can be a little too ambitious without letting you know what is going on so prepare to learn everything on your own.

Overall 7/10

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Sherlock Holmes: Terror by Night Review

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Sherlock Holmes has returned with another film. The villains just can’t get away from his extensive mystery solving skills. He is just not the kind of opponent that you want to risk toying with. This film is definitely a mystery movie through and through as we get a lot of suspects and a jewel that has been stolen. With everyone stuck aboard a train it gives Holmes time to interrogate everyone, but at the same time the villain has the edge of being able to act first. Holmes will have to bring his A game to win this match of wits!

There are a lot of parties on the train of course. For starters we have the lady and her coffin. It’s perfectly natural to bring a coffin on board since someone died after all but it’s rather large so someone could possibly fit onto it. There’s also the matter of the jewel that the rich lady brought on board. She has had it for many years, but this is the year where someone will finally try to snag it from her. To that end she wants Holmes to prevent this. Fortunately the cops are also on board led by Lestrade. Surely no criminal can get past the air tight defense of all these heroes…right? The elites are on the case so the villains should be very scared.

Watson’s old friend shows up which is certainly interesting. It makes sense that Watson will know some people since he isn’t with Holmes 100% of the time, but naturally since this is the character’s first appearance that will make you very suspicious. It’s like when any 00 agent shows up in a James Bond film. It raises a lot of red flags. We’ve also got a very confrontational character who doesn’t like the way that Holmes and Watson are always bursting onto crime scenes. While he may have a point it might also be an attempt to get them off his back. He intimidates Watson so much that the old man almost breaks down.

Then we’ve got the train conductor who really doesn’t want Holmes to snoop around. As far as he is concerned everyone needs a permit and to do things officially. He has a habit of writing things down as well which is awfully suspicious. Then of course we have the ladies from before. There is the rich one who is very adamant about Holmes protecting the jewel, but perhaps it is all an act to cover up the fact that she is attempting to fake the theft. There is also the younger lady who isn’t very co-operative and doesn’t like talking all that much despite seeming to know a lot more than she lets on. We’ve also got the tea thieves, but there’s not much to say about those guys.

Sherlock Holmes is on point as always. He’s still the same genius that he always is and learns a lot about the case right away. He solved it rather easily this time around as it was clear that he knew who the culprit was very quickly. He simply had to wait for some actual proof before coming forward with it. He played more mind games with the villains than usual here and substituting the diamond multiple times is a good way to always have control of the playing field.

Things get a little dicey for Watson as always. I don’t think it was his best appearance although he certainly came in handy towards the end of the film though so that’s a good thing. Useful or not, I’ve always been a fan of Watson and it’s easy to root for him. He may not be a genius like Holmes and his ego can get in the way at times, but Watson always tries very hard. You certainly can’t say that he isn’t doing his best to nab the culprit by the end. Even when the suspects get personal like in this film.

It’s been a while since we have seen Lestrade get some action so I was happy to see him return here. He actually looks fairly good here as he picks up on the final plan of Holmes before anyone else. That’s pretty impressive and he holds around 4 people at gun point. I do think that getting in a car with them is risky though especially since he has the villains driving the car, but this man’s a pro so who am I to point out the flaws in his plan? He also doesn’t let the passengers push him around the way that Watson does. Lestrade always assumes control.

Moran is the main villain here and apparently used to work with Moriarty. Naturally he is in disguise as one of the suspects mentioned earlier. You’ll probably figure out who it is right away but you’ll still be intrigued from start to finish on what his end game is. He’s a fairly good villain and definitely had a solid backup plan as well. He’d probably make the top 5 Holmes villains, but is still a step down from some of the others. His sidekick Sands is not very noteworthy though. The guy only appears for a few scenes and is easily handled by Holmes.

There isn’t much more to be said that I haven’t already talked about in these films. The Holmes movies are very direct so they are short and to the point. This does wonders for the pacing of the film and more importantly, it is backed up by impressive writing. You’ll be hard pressed to find any scene that isn’t written quite well. This is in fact one of the better Holmes films as it feels authentic from the start and isn’t trying to phone the plot in. Some franchises start to weaken after so many films but not this one.

Overall, I highly recommend checking this Sherlock Holmes film out. It’s a solid adventure with a lot of twists and turns. The atmosphere is just right and all of the characters are quite solid. It’s easy to see why this Holmes line of movies is so well known. It has completely earned its reputation and I imagine we will be lucky to ever see another depiction be quite as awesome. The current films do a good job but we’ll see if they can manage it for 10+ like this one did. I do miss how quickly they churned out films back in the day.

Overall 8/10