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Landstalker Review


Landstalker is a game that is definitely a lot longer than you would have figured. The game is filled with lots of puzzles and platforming challenges that will really keep you guessing. Completing them is no easy feat and I tip my cap to the gamers who managed to complete this one back in the day. It is incredibly difficult and any time you choose the wrong passageway you have to fight a bunch of enemies once again. That was a really rough mechanic.

The game follows a treasure hunter named Nigel who is searching for the ultimate treasure. Unfortunately it won’t be an easy journey and along the way he meets many people who are having issues and dealing with corrupt leaders. Nigel didn’t exactly sign up to be a hero but he won’t let these people fall without a fight. His trusty spirit companion is also around to make sure he doesn’t get distracted by matters of the heart. She wants Nigel all to herself but he doesn’t seem to truly notice her.

While the game’s story isn’t super detailed, there is more dialogue and plot than you may have normally assumed from such an old game. So I can definitely appreciate that. The world is also quite large and that contributes to how long the game’s story ended up being. It is not a game that will end too soon, it’s going to take you a little while. Part of the reason for this is that there is no quick travel system until you reach the final dungeon. So you have to be running back and forth a whole lot. You better hope you have the routes more or less memorized too or that will also add onto the extra time. There were several times where I had no idea how to get back to an old town.

The game has no good map system after all. There is a general world map but it doesn’t give many details. There are a few guideposts but they are rarely around when you need them. So that is a quality of life feature that could be addressed in a remake without a doubt. The game’s combat system is pretty basic. You have a single sword strike…and that’s it. So keep on spamming it as much as you need to until you win. Often times the best thing to do is just spam the attack and wait for the minions to walk into it.

Towards the end there are a few minions this doesn’t work on so for those cases I recommend doing a lot of jump slashes. Keep on pulling those off and eventually you will win. Some of the bosses are incredibly durable to t point where you might wonder if you are attacking them correctly. No worries, if they flash then you are doing it right. This is why I do like to have health bars though, so there is no guessing game.

The puzzles come in many variations but the penalties are too large. Like I mentioned, the enemies all respawn when you exit a room and most of these puzzles revolve around going through a bunch of different locations. So that means backtracking and re-defeating the enemies to activate switches and the like. I had to do this so many times and it’s not like the enemies are ultra easy. They will deal you a ton of damage and then you’re sunk.

I died dozens and dozens of times throughout the game. So like I said it’s no picnic and it’s really rough to be dying thanks to a puzzle. Those puzzles absolutely needed a whole lot of work and they just aren’t fun to solve. Why are the villains using so many puzzles? Lets just jump into the combat. If the system focused on the combat more then this could have absolutely been something great.

Meanwhile the graphics aren’t bad. I will admit that the game looks really solid for its age. The colors are striking and the character designs stand out. That’s certainly never a guarantee for a game like this. Meanwhile the soundtrack isn’t anything amazing but works well enough. You won’t be remembering the tunes though. None of them stick in your head and I will ultimately have to blame the game there as you should have a ton of great themes at the ready. The best theme would probably be the background music for the final labyrinth. It felt suitably final at least.

There isn’t really any replay value here as the game ends when you defeat the final boss. At least the campaign is long enough though so if you have the Switch Online it might be worth playing through. I just warn you that you have to love the puzzle aspect or you really won’t be having fun here. It’s absolutely the focus of the game but since that involves a lot of combat then you are stuck playing through a lot of battles which was clearly not a development focus.

Overall, Landstalker is a game that has not aged particularly well. It’s a game that feels old and the gameplay elements just aren’t as good as they could have been. The puzzles tend to be super annoying the whole time and the game overstays its welcome by the end. The lack of attack options makes the combat become repetitive as well. So those are quite a lot of reasons why you will want to stay away from this one. I’m afraid that it just did not manage to succeed in spite of these instances.

Overall 4/10

Immortals Fenyx Rising Review


This is one of those games that I passed by in the store 100 times. It’s clear that Ubisoft made a whole lot of copies for this one and unfortunately it doesn’t look like it panned out. You can usually get the game for about $5 which isn’t what you want to see for a big budget title. The writing definitely tends to be a big miss but the gameplay itself is really stellar. So this is a game with a lot of ups and downs but ultimately the gameplay is able to keep this one at a high level.

The game starts with Poseidon begging Zeus to free him from his endless torment. Zeus basically laughs at the idea and he’s busy because all of the gods have been taken down by a villain known as Typhos. Zeus is the last one ready to fight but Poseidon tells him the story of a mortal who may be able to tip the scales of battle. Her name is Fenyx and she is on a quest to save all of the gods. Perhaps if Zeus is amused by this story, he will free Poseidon. Maybe…he tends to shift with his moods at random points. Poseidon will have to risk it all here though and Fenyx is his only chance. She will have to harness all of her abilities to win this one.

So when it comes to the writing, this is definitely a game that isn’t taking itself very seriously. There are jokes in every other line and aside from Fenyx, all the other characters are total jerks. By the time the game does transition into being a more serious title, it’s just a little too late. There are definitely some lines that will get a chuckle out of you but also a lot that will have you rolling your eyes. Your best bet to enjoy the story is if you just really like that kind of annoying character. A character who complains nonstop but has absolute power so everyone just has to roll with it.

The game doesn’t shy away from all the darker parts of the old gods either. Zeus and the others are all basically evil with how many crimes they did so it’s hard to root for them. Typhos may be less sinister as he’s just evil in a basic destroy the world kind of way. Zeus and the others are busy torturing people for life so it’s a little hard to be worse than that.

Like I said, the gameplay is why you are really here though. It has a large hub world like Breath of the Wild, but you can glide at high speeds and have a more generous stamina bar. It lets you navigate the world a little smoother than Link. There is also a ton of content here with the main game being around 20 hours long and the bonus content will probably take you another 10 hours or so on top of that. Not a bad deal for your buck right?

The gameplay is intuitive enough where I had a lot of fun exploring and completing side missions. Not purely for the fun of it but because each power up makes a solid difference. The collectibles expand your health bar, potion inventory, stamina, and attack power. Even with all of those power ups, I still lost my initial attempt against the final boss which shows just how powerful he was. The game never gets absurdly difficult but it will give you a fair challenge. It’s not the kind of game you can just beat with your eyes closed.

The combat is all in 3D so picture any 3D action title. You have your sword, an axe, and a bow to shoot arrows with. I used axes for 90% of the game as they hit harder than swords and can also stun enemies. They are a bit slower but that’s fine. You can roll to dodge enemy attacks or parry them. I never tried parrying in this game because dodging felt a whole lot more natural but it’s worth noting that it is an option. So you want to keep it all in mind.

The game has enough customization where you can really have a very different gameplay style than the next player. Do you go aggressive or focus on parrying? The choice is really yours here. Then the puzzles come in a wide range of different options. They can sometimes be a bit too unclear on what you’re supposed to do but for the most part they aren’t bad. This game is probably the first time I’ve seen a puzzle rush as opposed to a boss rush. I was definitely not expecting that.

The graphics are pretty solid here. The artstyle isn’t my favorite but on the whole the game is clear. I only encountered two glitches and both were purely artistic ones so it’s not like losing save data or something. The soundtrack is more on the generic side though. None of the tracks were particularly impressive and you will forget them as soon as you put the game down.

That’s why the game is fully dependent on the gameplay here. There are a bunch of quality of life features here as well like quick saving anywhere, fast travel, and a super detailed map. I would like it if you could refine the map a bit more in terms of limiting what you want to appear but that’s me being a little greedy. This is still more than what most other games have. The clear progression and really fun action gameplay makes for a dynamite combo. I think you could pull off just about any kind of story with this gameplay because I’m just going to be addicted to the combat. This game was a good example of that as it is a very weak story compared to pretty much any game I’ve played in a long time and yet the experience was still a lot of fun. Not fun enough for me to buy the dlc though.

Overall, This is definitely a pretty unique game. I can definitely say that for better or worse I will certainly remember every bit of it for a very long time. The goo and the bad. I wouldn’t be running to grab a sequel but I certainly wouldn’t avoid it either. If you’re looking for a solid action game with a ton of content to play through, then this is a good one to check out. It will really test all of your abilities.

Overall 8/10

Sonic Rumble Review


I was waiting a long time for this game but it just kept on getting delay after delay. The game even released an official launch date more than once and it would still get pushed back. So that wasn’t ideal and by the time it came out, I’m afraid the game wasn’t worth the wait. It doesn’t even make it to the level where I can say it is a fairly solid mobile game. One of the big problems holding this one back is that the game is fairly slow for a Sonic game.

The main gameplay style here is basically what I would call the “Fall Guys” gameplay. It is unashamedly a complete clone of that game. Just reskin the characters to be Sonic characters and that’s about it. The problem is that the game doesn’t seem to have as much polish as Fall Guys. It looks and plays okay, but just feels very limited. The games range from trying to get a lot of coins to getting to the end of a level like in Fall Guys. The level designs aren’t nearly as inspired though and definitely end up falling flat.

I also suspect that in the first few games they have you playing against bots because it’s like nobody else was fighting back at all. Even when I would play bad and intentionally slow down, I’d still come in first. The whole thing feels a bit suspect to get you feeling good and trick you into spending money. The game drew a lot of controversy for how expensive everything is within the game and so that does make you think a little about it. We’re talking hundreds and hundreds of dollars that you will be spending here.

Now you know that I’m a freemium player either way so it’s not like I’m going to be spending anything here. It is rough though for all the impressionable kids who might be tempted to do so. Microtransactions are rarely a good thing, particularly when they get right in your face like this. The game has full on pop ups that just jump out at you. I’d expect that from a random mobile game, not something officially using Sonic The Hedgehog. So that was a full on miss.

Back to the gameplay, it is fun to be able to use the iconic homing attack to fight off other players. I think with different games this could have ended up being addicting but with the time limit ones that are present, I just don’t see much reason to keep on playing. It’s clear that the devs are planning to add a bunch of characters and such so I give them credit there but it’s not going to be enough to get me to stick around.

It’s pretty rare that I play a mobile game for long anyway so it’s not like that’s a bad sign in itself. I still look forward to playing whatever it is that the next Sonic game decides to do. It sounds like it’s a card based game so that’ll definitely be interesting. A potential winner at the very least. I can also say that the technical elements of this game aren’t bad. I enjoyed the graphics which are really sharp and definitely stand out. The soundtrack is far less intense, maybe later on they can grab more licensed music which would be a lot of fun to see.

There is technically almost unlimited replay value here. There is an energy meter so you can’t play for too long in one day but aside from that there will always be things to do. That is basically true for any multiplayer game after all. As long as you continue to find the game fun, that is really the important thing here.

The way the career score works, it also pays off to be a long time player. You basically get a boost in your score which makes it easier to win matches. It’s not necessarily a huge difference but I do think it’s a bit fishy that this helps you out on the leaderboards without resetting for every season. Most games that do career scores like this make sure to reset the level/boost every season like Madden and Fortnite. Not doing that just seems like it’s going to make things more and more lopsided as the game continues to age. Not a really smart way to go about it unless you can buy something to increase your score. In which case that will look like another case of greed here.

Overall, Sonic Rumble is a little too basic for its own good. It is basically content to be a clone of Fall Guys without actually trying to surpass it or really doing anything very different. It feels like the Sonic characters are basically wasted here as the game could have been done with almost any IP. So this one wasn’t for me but of course if you are a huge fan of Fall Guys, then it goes without saying that you should check this one out. After all the games have some slight Sonic mechanics which are not in Fall Guys so you may get a kick out of that.

Overall 5/10

Good Morning, Great Old One Review


Usually when Jump comes out with a oneshot, I expect something that’s maybe 40-50 pages. Well, this one is surprisingly shorter than a weekly chapter so that was really odd. Nothing wrong with a quick adventure of course, but at the same time you are left thinking that they could have done more with the concept. It’s not bad or anything but I don’t think this one is really going to leave a big impact on you. It will have ended just as you were getting into it.

The story starts with a girl watching her favorite youtube videos when an alien creature walks over and asks what she is doing. He doesn’t seem to know much about Earth and its customs. The girl isn’t particularly shocked either and just explains that she doesn’t like going to school which stifles her creativity. Instead she watches Youtube on the beach and skips school whenever she can. Her favorite channel has stopped uploading videos due to an alien invasion though so the alien puts a stop to it and asks if she would like to make a Youtube account with him. It looks like these two are going to be having a lot of fun now.

I suppose if the author ever wants to, he can make a whole series out of this. It seems like it would have a buddy cop kind of feel. Maybe it would transition into being an action series later on since the alien is clearly super powerful. There is a lot of potential here in either case but it’s not like this oneshot could really get into much of that. It could also stay as a full on comedy for all that we know.

The art is quite solid. You can tell that the action scenes would look really good if the author wanted to go in that direction. The character designs are memorable although I can’t say that I love the way the alien looks. Definitely going to be a little hard to market that design but there have been weirder characters in the past. The heroine seems to be the type of character who doesn’t let anything phase her so I suppose that will be part of the comedy dynamic here.

There would be more characters later on but yeah it’s hard to really judge it too much off of 12 pages. I think there is potential here so I’ll put the series right in the middle. I just need to see more for me to really call this a good story. It’s just exceptionally short and I can’t overstate that enough. Maybe this really is some kind of back door pilot and it’ll get a full adventure someday. If so, I like to think that I’ll still remember it at that point.

Overall, This oneshot pretty much felt like a trailer to a manga. There’s not a whole lot going on here and you couldn’t really get a glimpse of what the main plot for an ongoing series would be. It could play out in a few different ways depending on what kind of tone the author wanted to use here. I’d say to check it out while the oneshot is still free on Viz. It’ll only take maybe 5 minutes after all. Otherwise if you just want to wait and see on an eventual series I guess you’ll be rolling the dice on this one. There are technically many oneshots which never get an ongoing series after all.

Overall 5/10

Alice in Wonderland Review


Alice in Wonderland is a film that I know very well and yet I can’t say that I remembered about half of it. When I think of this story, I remember the Cheshire Cat and the Queen of Hearts. Otherwise most of the in between was foreign to me. So it was nice to see the whole adventure and I can definitely say that it has aged well. It’s a fun story and Alice works well as the main character who has to deal with all of the craziness.

The story starts with Alice being really bored. Her sister is trying to teach her something but Alice has no time for that. She sees a curious rabbit running somewhere and gives chase. This causes her to fall into a whole new world where the normal theories of physics need not apply. The world is dangerous and has a whole lot going on within it. Alice will have to keep her guard up at all times in order to survive. The toughest part will be keeping her sanity though.

Now in a modern remake of this I would expect a lot of sarcastic banter and a lead who would really fight back. In this classic version, Alice does her best to be polite at all times even when the characters are not being the most pleasant towards her. The whole tea party scene is a good example of this as they keep on taking her tea away before she can drink it. The conversations start spiraling early on and it’s clear that they are all insane.

Alice doesn’t really let it get to her although she was ready to leave in several instances. The whole scene is just really bonkers with how nonsensical everyone is acting and that is part of the charm. The whole film has a bit of a weird vibe to it and I would say that is what ultimately got it to be so well known and popular. You won’t forget any of these characters and it is fun enough where people even tend to ignore the ending. You will have been sucked into the adventure.

It’s also worth noting that the film is quite short as it is barely over an hour. As a result the pacing is really good and the film certainly never drags on. The animation is also really incredible considering how old it is. It’s insane to me that a film from the 50s can look better than some animation in the 2020s. That’s the gem of hand drawn animation though. It ages incredibly well and always tends to beat its competitors in the long run.

The music isn’t some of Disney’s strongest though. I don’t think any of the songs here would hit the big time for me. They’re okay I suppose. I wouldn’t call them bad but at the same time I don’t see myself looking any of them up anytime soon. They’re just not going to be quite at that level.

While the tea party is definitely my favorite sequence, the Queen of Hearts part is certainly a classic. How do you defeat someone when they can legally murder you at any point? It adds a lot of stress to Alice’s game when going head to head in croquet here. The Queen may not be the most reasonable character but she works well as a villain. She is always in control and it’s actually okay for her to panic since she is royalty and can do whatever she wants. It’s not like she will ever be on the back foot as a result.

The Cheshire Cat ended up being one of the most remembered characters from the movie. Despite that I wouldn’t say that he has a whole lot of scenes to himself. Still, when the film is this short I suppose that is enough. He is a fun character as well since his near invincibility means that he really has nothing to fear from anybody. He does whatever he wants whenever he wants and that’s just the way that he rolls.

The Rabbit is probably the weakest character in the end. After all he spends almost all of his screentime running and being all scared. He has good reason for this of course but at the same time it doesn’t make him the most compelling character. While a lot of the other characters had less sanity than the rabbit, they also seemed to have a lot of confidence in their own way. It’s not like they were all spending their lives in fear of the Queen.

Alice in Wonderland is a good template of how to have some good world building with minimal time. It doesn’t take long for all of this to be set up. A good fantasy world doesn’t really need a lot of rules and baggage to appear right away. Instead it should be able to do anything and I’d say the film lies up to that. Things don’t make sense to Alice and the viewer but to the characters it clearly does. It’s just a whole other system of logic and that’s all you really need to know.

Overall, Alice in Wonderland is a pretty fun film. I had a good time with it and at the end of the day it is basically simple fun. All of the obstacles she runs into are thought out pretty well. Alice herself could be a little slow on the uptake as she has a very hard time keeping up with all of the craziness that is happening. I would have thought by the halfway point she would already know that she has to assume everyone is crazy. Ah well she’ll get them next time and maybe her sister can join in on the adventure this time. Either way I definitely recommend checking this movie out and seeing for yourself just how advanced the animation was back in the 1950s!

Overall 7/10