Haikyu!! Review


It’s time to dive into Haikyu, a series so well known that even Slam Dunk and Prince of Tennis had to give it a side glance before resuming the race to the top. It’s definitely a great title and I can see why it got so big. The volleyball really goes into depth and there’s time to develop a whole ton of characters. The tournaments really don’t hold back either. It’s too bad it had to eventually end since I feel like the time skip had the potential for a whole lot of other stories but maybe someday we’ll get a true sequel series here.

The series follows a kid named Shoyo who is really into Volleyball. Unfortunately nobody else in his school seemed to care that much so it was hard to form a team. Even when he did, he was promptly knocked out of the tournament right away. Now in High School he is eager to show the world what true power really is but he will have to be on the same team as his rival Kageyama. Kageyama is a prodigy and one of the best up and coming setters out there. Meanwhile Shoyo likes being a spiker but he’s rather short which is tough to get around in this sport.

At least if you aim to be a spiker. It’s not as bad if you want to be the guy digger or another position but that’s not Shoyo’s passion. He did get to see someone on TV in the pros who was also short and made a name for himself though so now he is eager to go all the way for the win. Along the way he will meet a lot of friends and enemies but as long as he is alive, Shoyo will continue to get better. The other teams have to watch out!

With 40+ volumes at the ready Haikyu is really able to give a lot of time to both character development and the actual matches. It’s not all that uncommon for a single game to cover 2 volumes and longer which is really impressive. I don’t think any other series has the games go on for this long on such a consistent basis and you love to see it. Each game has a whole lot of emotion to it and you can feel the drama. Part of why the series is so good is because whether you’re a fan of the sport or not, you know the characters well enough to where you can feel their sorrow.

Fortunately I do find Volleyball interesting so I also like the sports aspect on its own too. I can’t say I knew much about the professional rules beyond the basics so I even learned a few things here. It’s really a team sport too so you can’t just dominate the whole game on your own. Of course there are some players that come close and a good spiker/setter can get a lot of points but at the end of the day a balanced team will always be your best bet to claiming victory.

One of the benefits of being a sports title is also that the series is basically devoid of fanservice. That can be a little rare for the average series but Haikyu passes with flying colors. There isn’t really any big romance here either. A few crushes and such but the characters are just so busy with volleyball that they don’t have a whole lot of time for anything else. That’s the manga’s focus and it knows it so I applaud the author in not trying to cram too much in. It’s always the right balance here.

The artwork is also really good. It’s got a lot of detail to it and the action scenes come across very well. You can always tell what is going on and you don’t get overwhelmed. It makes the books a real page turner but at the same time I wouldn’t say it’s a super fast read. There’s a surprising amount of dialogue even during the matches as everyone has a lot of inner thoughts and plans. As far as the sport series go it’s probably the longest read on a chapter to chapter basis.

As I read the series I wouldn’t say there are any weaknesses. The cast is very solid all around, I liked a lot of them. At most I guess you could say that the series doesn’t have any standout characters the way that PoT, Kuroko’s Basketball, or Eyeshield 21 has. Even my favorite characters here aren’t ones I’d really write home about but they’re all consistently good. So instead of a few characters who transcend their limits, it’s more that everyone does good and helps the team out.

The only other thing I’d say is that the ending feels rushed which is something you may not expect from a series that’s over 40 volumes long. Surely by then you would have been able to set everything up. That’s what I figured at first but with how the time skip happens it just feels like there was a lot more of the story to tell. The ending is pretty emotional and does leave room for a true sequel but this series had a lot of gas left in the tank. It’s not the kind of thing that hurts the series since I naturally want any good title to end. This one just stood out to me.

As the series really focuses on the high school adventures, you could say that the heroes have 6 chances to become the champions. There are 2 big tournaments a year and they’re around for 3 years. Of course the seniors wouldn’t be around for future years so that’s something to keep in mind. Not everyone gets to dash off into the sunset here and often times sport titles can be about sacrifice as well.

So each tournament that goes on in the series starts to feel more and more important as they are all really running out of room. Their time is ticking after all and meanwhile every other team has reasons on why they want to win too. Everyone has their own aspirations and goals so in trying to accomplish their goals, the heroes know that they are sinking someone else’s. So it becomes a battle of wills and you don’t always know who is going to win.

Now lets start talking about the characters. First up is Shoyo and he isn’t an expert prodigy at first or one of those super talented players. Initially he’s rather weak in all of the areas and gets better as the series goes on. He has a solid rivalry with Kageyama the whole time and he’s a fun lead. Even by the end it’s fair to say that Shoyo isn’t the greatest player or anything like that but he has certainly made a name for himself and is no pushover. He can hold his own and really came a long way. Shoyo even builds a lot more confidence in himself.

I did prefer his rival Kageyama though. Kageyama is a very serious guy who wants to be the best setter there is. He was talented right from the jump but initially he wants to be more of a one man army and as the series goes on he learns about the true values of friendship. It ultimately makes him a better player since taking other teammates’ preferences and skills into effect is a skill in itself. I thought he was consistent all the way through and was a lot of fun. You need this kind of character to keep the fun dynamics going as Shoyo needs someone to compete with.

Tsukishima is another fairly big character here. He isn’t obsessed with volleyball the way that the others are and so he starts to doubt himself several times. He wonders why he is putting so much effort into this and starts slacking off a few times. Gradually he learns to love the game as much as the others and that’s when he really comes into his own as a big player. He also knows how to trash talk which is always important. You need that in your teammate to keep the other team off balance.

Daichi is the all around kind of character. He’s a solid captain who keeps the troops in line. He doesn’t have a specific specialty for the most part but it’s still good to have someone who can do a bit of everything. In that way he’s definitely still one of the most important players on the field. I don’t feel like he ultimately got to do as much as some of the others but as one of the older players he was quite desperate to win. He stood by for all the years when the school didn’t have a great team. He just kept at it until victory was at hand.

Then there’s Sugawara who is a nice guy and used to be the setter before Kageyama. As you can guess that pretty much means he was doomed from the jump. I appreciated that he never got petty or super jealous about this though. Sure, he wishes he could be out there but he put victory above all else and didn’t make a scene. Even then he had some moments where he would come off the bench and land some key points. He’s a real good moral booster at all times.

Azumane is the big spiker on the team so in a way he’s also a rival to Shoyo. Shoyo utilizes his quick speed and Kageyama’s instant throws to land points while Azumane just smashes the ball in there. As the power hitter that means a lot of teams will have a moment where their player stuffs Azumane to show how good they are. The worf effect hits Azumane the hardest and he can be a little timid for my liking. I never felt like he could compete with some of the other setters. He’s a good guy to have around but I think he should have been portrayed as just a bit stronger if you ask me.

Nishinoya is the libero, the defensive player of the team. He does really good in this and starts out as one of the best in his position. He actually stays near the top for the whole series so that shows how much time he put into this. His position won’t get a lot of the splash plays that others get but he gets a good amount of focus and can always be counted on. I liked his energy and spirit throughout, he’s definitely one of the more enjoyable characters here.

Tanaka is the punk type of character from the team although while he is loud and has the signature haircut, he’s a nice enough guy. He has a crush on the team’s manager and is always acting rather desperate around her. He’s a spiker but isn’t nearly as skilled as the others. It feels like he is often stuffed at the line and just can’t move forward. He has a lot of drive though and never gives up no matter how tough things get. It’s definitely something you can appreciate about the character.

Kiyoko does well as the manager, she keeps the team focused and makes sure they have what they need for the games. Whether it’s getting the equipment or even something like making sure they have their lunches for away games, Kiyoko takes care of it. It would have been nice if she could have joined in the games as well at some point but ultimately that’s not one of the duties.

An underclassman Hitoka works under Koyoko to be her eventual successor. She’s a lot more nervous though and isn’t quite as capable at first. She continues to improve as the series goes on but just doesn’t have Koyoko’s poise. Then there’s Takeda who acts as the coach for a while. I forget whether he or Keishin has the official position but Keishin really helps with devising up the plays and strategies. Takeda is more about reminding the team to play fair and have a good time. As long as they try their best then there’s nothing to worry about. He’s a good guy and doesn’t make any real mistakes. Keishin is also solid and while he only very reluctantly joined the group at first, he ends up getting very invested in it.

That about wraps it up for the main character’s team. Now you can see why the character roster is so big since every team has that amount of players. They all get real designs and things to do as well but for the most part every team has 2-3 really memorable guys who ends up playing a big role. I’ll mainly stick to the big members of each team. So first off is Oikawa who was easily one of my favorite rivals. He’s always taking shots at Kageyama and is immensely confident in his own abilities.

The guy deserves to be confident too because he actually does back it up. He’s one of the most impressive setters in the whole series and he has to pull off his big plays without someone like Hinata to break through the enemy lines. Part of what makes the main team (Karasuno) so good is the combo that Shoyo and Kageyama have where they can put the ball anywhere. The fact that Oikawa can keep up without that is impressive.

Then you have Kyotani, known as the mad dog who is a big player on their team. His offense is really good and if he would follow the plans and play sensibly then he would be an even bigger threat. Either way he’s not someone that you are able to take on lightly. I liked him well enough and he made for a very solid villain to pit against the heroes.

Kenma is probably the smartest character in the whole series. He is a big video game player and treats everything like an RPG. He’s always looking into how to make the team more efficient and how to get past the opposing team players. Considering how many players there are on both teams, it’s really impressive that he can plan things out so thoroughly. I was really impressed all the way through at least. Not just anyone could pull off what he did. He was also a good friend to Shoyo. While there isn’t often a lot of time for things to happen between games, the series gave them some moments to just have a good time.

Then there’s Kuroo who is really the opposite. He’s great friends with Kenma but he’s all about throwing the insults and getting inside the heads of the opposing teams. It’s quite the valid strategy and I thought he did a good job with it. They really didn’t know what hit them the whole time. I liked his confidence and I would often root for this team when they weren’t fighting the main one. They’re just a likable crew, particularly as their team is an underdog like Karasuno.

Bokuto is one of the more memorable characters because the series went all out with his design. He’s got spiky hair and a very loud personality. His play can be a little too affected by his emotions so he’s not the most consistent player out there but he can play very well when he is in the right mood. His name also just makes me think of Boruto the whole time. His teammate Keiji does a good job of keeping him focused at all times though. I think it would have been a lot tougher if his team was without Keiji because then they would all fall flat as soon as Bokuto got knocked off his rhythm.

The twins Osamu and Atsumu definitely have a good role as well. It is easy to mix them up which is intentional but even their personalities are rather similar. It was cool to see them pull off a team combo as well. Hey, if anyone could copy the bond between friends that Shoyo and Kageyama had, twins would make the most sense right? They’re on the same wavelength and all much more than standard players could be. They were quite skilled as well and made for good antagonists.

Sakusa is one of the best spikers around and he got to train with Kageyama at one of the summits. Beyond being a great spiker I can’t remember too much about him but it’s always nice to meet the top players. Ushijima really left an impression for that reason as he is known as the very best. In every sport there will always be someone at the very top and it just so happens that Ushijima got that spot this time. He has quite the rivalry with Shoyo as well. The guy seems to take the main character very seriously which in a way is a pretty big complement.

I liked Ushijima, he always had a whole lot of presence to him. When he appeared it was easy to see that he was the best. That’s probably true even by the ending as well so if this was a 1 on 1 sport then things would be tricky. There are a lot of other players and also some new characters who appeared after the time skip but that’s it for a lot of the big ones. It’s a pretty well rounded cast with a whole lot of people to meet. Also, not all of them would go on to stay with volleyball forever which makes sense. So in the time skip we see that a lot of them have moved on to other things and it’s not something you see usually. I thought that was interesting, they can still play but it makes sense that they would have other passions as well.

As you go through the series you really get to know all of the characters and the teams which is why it isn’t as simple as just saying that you’ll root for the main characters all the time. Of course you still might which is totally fair as they are the leads but as you read through the origin stories and character motivations that really could change. For the most part a lot of the teams are likable but of course you’ll find a few that aren’t quite as easy to root for. None of them turn into actual villains or anything as these are still school tournaments and all but not everyone has a tragic backstory. Some are just here to play volleyball and that totally makes sense. If anything there would be something funny about a team like that winning it all.

The series has its share of humor as well which is handled well. The games themselves tend to be deathly serious to the point where characters have to remind the lead to breath (He actually faints at one point because he forgot to even drink water) and so you can see how everyone’s stressed out. As a result they all hang out and relax between games. It’s the only time where they really have any down time so they have to make the most of it. It never get boring or drawn out and works well in getting more character development. It is still very character driven in as much as it’s also super detailed with the sports. That’s why it’s got such a good balance.

Overall, Haikyu is definitely a great manga and I’d recommend it to anyone. There’s really no reason to miss out on it. Whether you like sports or not, you should be able to enjoy this one just on account of the solid writing and plot development. There is always something happening here and the manga does a great job of getting the emotions across. Once you start the manga it’s a real page turner so you don’t want to put it down. I would say that it’s one of the best sports manga titles. I’d put it right after Prince of Tennis and Kuroko’s Basketball as the third best one. That could change once I finish Eyeshield 21 and Slam Dunk, but either way it’s in very distinguished company. All of those are heavy hitters worthy of the top rank.

Overall 8/10

Breath of Fire: Princess of Wings Review


Breath of Fire has returned with a new adventure. It actually brings the characters from the first story back for a round 2 which is pretty neat. It’s nostalgic to see them all back in action. It captures the hype of getting to have all of the characters fight it out once more and also with introducing a new threat who is even stronger than the last one. It’s over as soon as it’s begun with only 8 chapters at the ready but this is still a satisfying read all the way through.

The story begins with Nina telling her story to some kids as she wraps up the first adventure. She makes sure to omit some details though. Nina is having a good time for the most part but misses Ryu as he hasn’t come to visit in a long while. In general the 8 heroes haven’t really stayed in contact much and that’s about to cost them. A pair of ice demons known as Zazan and Kruce have appeared and are targeting the 8 legends. They’re all being hunted down and yet nobody knows about this until it’s too late. When they attack Nina as well, she fears the worst and is thrown into the fray. Can she get the band back together in time to stop the ice dragon god from returning or are they all going to enter an eternal slumber?

It’s a rather specific premise but I always like it when a sequel brings in all of the characters and has them get wrecked or at least challenged by a new foe. Because at this point the heroes have seemingly already beaten the most powerful villains alive so who could possibly be giving them a fight right? That’s the kind of hype that this conflict generates and I’d say that Breath of Fire does well with that. It also tries to balance giving the new villains hype while still having the heroes be considerable threats which isn’t easy to do.

As you can probably guess, there are some excuses made for Ryu when he is attacked by the villains. As we say in the world of competitive gaming, no johns. He still did lose the fight no matter what the context was and it was one of the big scenes here. The battles are often very short since there isn’t much time for anything beyond moving the plot across but the suspense is always right there with you.

Nina works well as the main character here. She has a lot of reasons to want to get the band together and being a member of royalty also means that she will have some connections here. She even has two guards who try to protect her at all times. They were actually rather solid and get some big moments in the story. You always feel like they are probably doomed since they weren’t apart of the main character cast but they never back down and fight their hardest at all times. I could definitely appreciate their dedication.

Nina also looks very good as the leader in how she tries to come up with plans to help Ryu and keeps the team together. At this point she is the heart and soul of the team. Sure, Ryu is the most powerful but he doesn’t really like fighting and is more of a solo act at this point. He commands everyone’s respect but being leader isn’t really something he’s all that interested in. Of course I did have a lot of fun watching him battle once Ryu finally got into the mix. He definitely does not take prisoners, that’s for sure.

I’d say the other standout character from the heroes was Deis as she is still treated like a true powerhouse here. In a straight fight even the new villains were having a hard time with her. She absolutely had the advantage but unfortunately as a hero there will always be a lot of other people that you have to look out for. That’s just the way that it goes. Ultimately it made for a reasonable explanation as to why she didn’t just end the series abruptly.

If you’re a fan of Mogu, Manillo, Builder, or Danc then you may be sad as they get the shaft. Hey, you couldn’t possibly expect the series to squeeze everybody in right? The series did its best but there’s only so much time in 8 chapters and I think they chose the right people to give a focus. For example Gilliam got to do a lot here as he fights hard and is treated as a very dependable ally. He knows how to take care of himself so the heroes don’t really have to worry about him. He feels a little out of his league here but doesn’t complain about it. Gilliam just gets up and goes straight to business.

As for the villains, there were two main ones here. First is Zazan who gets the biggest role here. You could call him the mastermind of the villains and is instrumental in reviving the god because he’s a spellcaster. Zazan can activate the magic needed to make this all work out but in the meantime he likes dishing it out in combat against the heroes. I liked his confidence and he’s a very prideful villain. Zazan ends up looking good throughout the series and was a very intimidating presence.

His partner Kruce was less notable but no weaker. The guy made his presence known as well but was a more direct fighter who uses brute strength to get through. That puts him in a good spot to defeat most of the fighters but naturally that wouldn’t fly against someone like Ryu. The two villains had a solid dynamic going and I’d even say they trusted each other. You like to see that from villains every now and again. Their leader the ice god was decent as well but he only gets to appear for a chapter or two so there’s not a whole lot for him to do.

Picture any big villain and that’s basically this guy. He’s got endless amounts of confidence up his sleeve and a lot of power but you know that he’s just doomed from the jump. Ultimately there isn’t a whole lot that he can do to delay his inevitable demise. If the series were longer then he would probably be able to leave more of an impact.

The artwork is really good here. It’s definitely a step up from the original manga. The style is very different though so this could definitely depend from person to person. It works for me though, it had that old school fantasy look to it. The characters are more detailed and the fights really go in depth. Each page has a lot of power to it and I just had no complaints with how it looked. It was all very satisfying to me.

So the story here is simple but the execution is solid. It’s really the definition of a good action story. You get to have some fights and each big character gets their chance to shine. There’s no twists or anything deeper than the villains trying to summon the god and fighting the heroes but there doesn’t need to be. It all just flows together smoothly and the 8 chapters can easily be sped through in a single sitting.

The climax happens quickly but with the amount of tension and atmosphere that you would get after a longer story. The planet is at stake after all and the heroes are facing their toughest threat yet. It all feels very real even while going all the way through. It’s also worth noting that there just aren’t any weak points to the manga. It’s got good pacing and each chapter will keep you at the edge of your seat. It would work really well as a movie and that may have been what they were going for here.

Overall, Breath of Fire continues to operate on a very high level here. Even if you haven’t played the game you could get what’s going on here but it probably won’t hit you with as much nostalgia. It won’t really feel as big a deal to see the 8 heroes of legend taken out so quickly. At its core this is a very dramatic epic with good amounts of action and story. You want to read it with the full context to really get the complete impact. Hopefully they bring the characters back again in the future, I’m sure there’s still a lot you could do with them.

Overall 7/10

Dr. Stone: Terraforming Review


The Dr Stone manga may have ended a little while ago but the franchise lives on with the anime special, future seasons, and now this one shot. There are certainly a lot of other stories to tell here in the verse and I was glad to see that the one shot takes place after the series. It’s sort of like a speed run of readapting the first arcs but with the whole gang already around. It goes by quickly and captures the classic charm of the series.

The story starts with Senku lost at sea and no memory of how he got there. Gradually he remembers and basically the cast was on a plane when lightning struck and knocked them all down. They were able to use the revival formula to turn into stone but Senku fumbled the grab and so he revived himself by mistake. Now he is all alone in the middle of the ocean and has to try and survive now. Can he really pull this off without freezing to death? He may be the mighty Senku, but this is no easy scenario.

The reason why I say it’s sort of like a speed run version of the actual series is because from here Senku works on reviving the rest of the characters one by one and getting to safety. If not for the subplot with Dr. Xeno and the others, you could easily play this as an alternate take on chapter 1. What if Senku warped back but with his current knowledge? In a way it probably wouldn’t change a ton but he would have had an easier time of it. Sure enough, Senku does really well here and gets everyone up to speed.

I wouldn’t say any important developments happen here and that’s the norm for special chapters. This is really just a chance to get to see your favorite characters one last time. After all, there probably won’t be any other Dr. Stone manga chapters for a long while so you have to savor them as they come. It’s a fun adventure that definitely ends quickly but makes for a good all around story. We get some more inventions as well as the formulas for how to make them. For example, making sails out of fish skin definitely seems like a very obscure tactic that you probably wouldn’t think of right off the bat.

The characters are all around to help but for the most part Senku is really the one pulling the strings. Suika and Chrome get to help out with one idea though and as always Kohaku is good as actually doing the manual work. She may not succeed in getting Senku flustered but completes all of her other missions. I’d say the chapter is the author trying to really re-confirm to everyone that Senku is still a man of science who doesn’t have time for the more emotional moments. So anyone hoping that would change here probably will be in for a bit of disappointment but the series had been setting this up for a very long time at this point.

The artwork is as good as always. The series has a lot of detail and there’s just a whole lot of ways that it enhances a story like this. The oceans look good and all of the background details as well. It’s definitely the way to go. This artist certainly has a lot of skills so I look forward to him doing more stories whether it be Dr. Stone adventures or some more One Piece stories. Either way works.

In a way the story also sets up for a bunch of other sequels as well. There’s a lot of materials that the heroes need to get after all on their way to building the time machine. What I’m most interested in is how this will play out. What are the time travel rules that this series will use? Additionally, it may be easier said than done to actually prevent the whole stone event from happening. Senku has enough clout where maybe he could convince someone like Xeno to help him in the past but he would have to handle it very interesting. That could easily be enough for a full oneshot volume or something like that. I think it’s the next logical step in the Dr. Stone mythos.

Overall, This was a fun story. It just goes to show that no matter what kind of situation you put him in, Senku will be just fine. It helps that the revival fluid can help you cheat death at any time. A series about how this affects society would also be interesting. The fact that there’s a substance which can heal you indefinitely has to have had a major effect on the world right? It changes the way everyday life would be played out, particularly for risky kinds of situations that would be more standard now. If you enjoyed the main manga then you should certainly read this oneshot. It’s a very solid self contained adventure.

Overall 7/10

Breath of Fire Review


The Breath of Fire video game was a lot of fun so it was time to see how the manga would fare. Adapting a complete RPG in only 6 chapters is definitely quite the task. I’d say the manga did a good job but of course for obvious reasons it does cut a whole lot out. Things tend to move quickly here, particularly the climax which has to go at lightning speeds. Some of the villain generals also don’t get to appear here. For example you’re not going to see Goda here unless he had some kind of wordless cameo. Even in the game these guys didn’t appear much until the end though so it’s not too surprising.

The manga starts off with a ton of lore and the cliff notes version is that the world was once inhabited by a bunch of dragon clans. One day the Dark Dragons decided to go and murder everybody for some reason. The White Dragons were the only ones that could have stopped them but unfortunately they decided to become complete pacifists so they just watched as everyone got slaughtered instead. I’d be steamed if I was anyone living in that world tbh. Well, eventually the dark dragons got to the final survivors and nearly murdered them too but Ryu’s sister Sara made a deal to keep it as a 1 on 1 fight. She sacrificed herself so that Ryu could live.

Fast forward a few years and Ryu has made it his life’s goal to destroy all of the dark dragons. This will not be easy but he’s ready for this. Inn the meantime he also comes across other characters who have had their lives ruined by the dark dragons as well. The heroes will have to move quickly though or there won’t be a world left to save. They are also heavily outnumbered and so the heroes have to make sure that their plans are completely on point.

This feels like a very classic action adventure story. You’ve seen the characters and this kind of adventure before. It’s not trying to be super ambitious or anything like that and is just trying to tell a good story. It works well at doing this and if you like fantasy adventures then you will definitely have a good time with this one. Ryu makes for a solid main character. He’s your classic heroic kid who has a personal grudge against the villains. As the series goes on he learns that rage isn’t the way and that he must fight for justice instead.

Ryu never backs away from a challenge and will defend his friends to the end. He jumps right into action whenever there is danger and so I definitely don’t have any issues with him. I thought he handled all of the situations really well. Then you have the main heroine Nina who is rather retro in how she’s always beating up on poor Ryu. She can’t fight super well or anything but she does have healing abilities which come in handy. What Nina lacks is self confidence as she is easily set off by the sorceress Deis with rather light teasing. Nina needs to stay strong so she doesn’t cause any trouble.

Danc gets a fairly important role here as he has a tragic sob story as well and is ready to help out. The kid can’t really fight but helps give a motivational speech as one point. I wouldn’t say I’m a big fan of his but he’s not bad. If you want a bad character, Manillo fits that bill. They try to play him off like a decent guy by the end but I wasn’t buying it. He wouldn’t let the heroes get a boat so they could go save the world because he wanted extra money. His offers to them were pretty bad on the kinds of other tasks they could do to raise money. I don’t see how any of the characters were cool with him after that. They should have just knocked the guy around instead.

Builder gets his moment to shine as well. Things started out rather rough for him but the heroes helped him regain his confidence and make a comeback. Ultimately he got a happy ending which was nice, things almost got pretty dark for him there. Gillian also has his own chapter and that’s probably one of the perks of being an early character. I feel like you get more time to shine since you’re also around in the background for the rest. He’s a good character and helps everyone stay calm.

Mogu is an example of a character who came in too late. By the time he appears the series is pretty much over so there’s not much for him to do. He is a nice enough character who wants to help out but you don’t really feel like he can fight as well as he may think that he can. Deis is the final member to join the group and she’s a fun character like in the game. Her abilities are actually really good so she can help Ryu on the front lines unlike the others. Her spells have a lot of versatility to them and you can count on her help in any circumstance. She does enjoy teasing Nina for sure but you can say that it’s to help make Nina stronger. Deis has quite the strong personality and definitely helped to enhance the overall team dynamics.

As for the villains, most of them didn’t really make the cut here so the roster is rather small. You have Zorgon who thought he was the leader but he is manipulated from start to finish and never actually gets to look all that good. In the end this guy was really all talk and his role is so small that you may chuckle at the end. Judas is definitely the standout villain. He makes his presence known at all times and is incredibly powerful. He lands a lot of super big blows to the heroes and is relevant for the whole series. He gets more to do than I would have even expected and it makes for a great character arc.

Naturally Ryu’s sister Sara is also really solid. She’s determined and has a lot of power just like he does. She never backs down and doesn’t end up playing second fiddle. Sara just goes in and keeps on fighting all the way through to the end. She gets one of the most emotional moments in the manga. Finally you have Myria who is really the big bad here. The destroyer of the universe and she has other cool titles like that. She can fight and has kept up with the power creep over times.

While her goals may not be much more than total destruction, she does a good job of setting this into motion. Myria is strong and I liked her well enough as a villain. She may not stand out in terms of personality but her abilities are the real deal. This is where I would have liked another chapter or two though because the final fight ends up being a little rushed due to the length. In the span of 10 pages the heroes have to try and land their first blow on her and then the series ends. Not a lot of time for a real fight considering how powerful she was right?

The artwork is nice and retro. This looks like a very old time manga and it does adapt the video game designs well. At times the action can be a little hard to follow along so I think the manga could have been clearer there. It’s still good but it’s what keeps the good art from being very good. This would lose to a lot of modern titles for example but it’s solid enough where I wouldn’t call it bad. You’ll be able to blast through the chapters either way. The series has a little fanservice like with the obligatory river washing and Deis messing with Ryu but for the most part there’s not much here. It feels more like the series was ticking off a box than they were trying to add a lot of this. I’d argue that’s a box you don’t need to tick off since the scenes don’t add anything but they’re minor enough where they don’t bring the series down.

The story has good vibes to it and stays upbeat for the most part. There are a lot of tragedies as each character has a sob story but there is no time to really dwell on it. Even the characters are quickly back to having fun as they travel the distance. I’d say the manga does a good job of showing just what an adventure would feel like and how the characters adapt to it. It’s fairly low key even with the world at stake which helps on the retro feel.

I still say that the manga should have been longer but ultimately that’s not something that would shave a star off of the final product. It just means that this will probably encourage you to play the video game to really get the full experience. That’s my recommendation here as well, if you like the manga then definitely play the game. You get the bullet points here and all of the big story moments but it’s just not the same compared to a 20-30 hour experience on the game version. You get more time for the twists and character development there.

Overall, Breath of Fire is a solid title. It’s a very quick read at only 6 chapters long. It’s ultimately 2 volumes long as a result but they would feel like fairly short volumes to me. At least you could also say this speaks to the quality of the series as you will have no problem binging it all the way through. It’s what I’d consider to be a fairly safe pick. It’s not really going for any outlandish twists or bold story choices. This is a traditional adventure with fun characters and really plays out exactly how you would expect it to. So it’s a fun story that should appeal to most without trying to test the waters. I’ll be checking out the Breath of Fire 2 adaption soon and we’ll see how that one stacks up. I’d say I’ve got pretty good hopes on that one as well. Should be a solid adventure too.

Overall 7/10

Just Listen To The Song Review


Time for another Shonen Jump oneshot but this one is surprisingly short. It’s barely longer than your average weekly chapter so there isn’t time for much. It’s got an interesting enough premise here that could have been for a longer story so it’s a shame that it ends so quickly. Ultimately it feels like more of a writing prompt than a full adventure and so I don’t think you will really remember this one much in the future. It does show how tough classmates can be.

The series interestingly decides not to name any of the characters. I assume this had to be an intentional choice so I’m curious on why. Is that supposed to be something to ponder during the chapter? Well, either way the story starts with the main guy deciding to confess to a girl that he has liked since middle school. She’s clearly not interested in him so he has one last ditch effort. He uploads a video to Youtube proclaiming his love and asks her to watch it. Unfortunately she sends it to the entire school body and this guy is now a laughing stock. What’s worse is that the video states that God is not real, takes shots at gun laws in America, and there are ghosts in it. This kid’s video is now a global phenomenon and everybody is watching is. What can he possibly do?

Surprisingly there is no big twist at the end, no crazy ending or any of that. I suppose you can call it more of a sad ending or a happy one depending on how you interpret it. Personally I’d consider it a sad ending. I don’t think the girl is going to suddenly fall in love with him or anything like that. She just doesn’t like the guy and things like that don’t really change overnight. Even if she does suddenly decide to get with him, would it be because he’s famous around the world now? There will always be some doubt but I’m going to take the ending at face value here. He looks dejected as she says that the videos are everywhere so I think he’s doomed. She’s just listening to it again to really rub this in his face.

Compared to most embarrassing videos though, I wouldn’t say his rates that high. If anything he should be feeling a little happy about all of the attention. Sure, in the moment it’s kind of sad that everyone got to see you be rejected but once that moment passes then it feels like everything should be goo right? He can turn monetization on and rake up a bunch of cash. Even if he can’t recreate the magic of the videos, he can cash in through other means and quickly stockpile some cash. That’s the best way out of this for him and also the best method of turning this into a positive experience.

It was rude of the heroine to upload this for everyone to see which is also why the guy needs to move on. Perhaps she thought it was harmless fun but it was a big blow to his trust. I was glad that the school was not overplayed with the reactions though. Sure, they definitely poke fun at him and there’s a lot of teasing but it doesn’t go too far. Perhaps that is just due to the length of the oneshot but I thought the reactions were on the normal side. They made sense and were fairly realistic here.

In general this is a fairly laidback oneshot. It’s all a bit sad for the main character while not being too dramatic. The video has a lot of weird things happen to it which is strange but played out as if this was not a big deal. It’s almost like a Twilight Zone episode. You never actually expect that the story will get into how his video could be defying reality by saying something different in each language. You just sort of roll with it and how that affects his life.

The art is fairly good here. The character designs are all clear and you could always tell what is going on. Of course with no action scenes that is not as difficult but it’s always worth mentioning when the art is good. I think the writer should take my advice and make this into a full ongoing. I think there’s a whole lot you could do with this premise that there just isn’t time for in a short story like this.

Overall, It’s always fun reading oneshots like this because it’s cool to see all of the unique premises out there. I’ve read a lot of short stories when I was a kid, but far less manga titles. I’ll always be more partial to long running titles as my favorite since you can then get attached to the characters and setting but a solid oneshot will always hold up well. I think this one was a little too short for its own good and so there’s nothing to latch onto but it’s not bad. It’s just a title that you won’t really think about afterwards, there isn’t much to ponder here compared to the last one.

Overall 5/10

Ayashimon Review


Whenever a series gets cancelled you feel a little bad because it could have kept going and become the next Naruto. A series that everyone respects as one of the all time greats. I know that’s what I was thinking the whole time for many titles since if you ask me, a series that it good should just continue forever. Never end the series unless it’s actually bad. Now, this one may not have been super amazing or anything like that but it was pretty good and definitely should have lasted longer.

The series starts by explaining that the demons used to all be ruled by a single man named Kioh. He was a strong monster who kept everyone in check and under his rule things just worked out. Unfortunately he died under mysterious causes and so the group descended into a bunch of small gangs. In particular there are now 4 gangs that rule the world and they are all striving for power. We are then introduced to the main character Maruo.

Maruo is really obsessed with Shonen Jump and has read all of the big titles. He lives his life like he’s a protagonist and is bored because everyone’s too weak. That’s when he bumps into a girl named Urara who is being chased by a bunch of demonic yakuza. Maruo beats them up and decides to serve her as a Yakuza member. She is the daughter of Kioh and intends to destroy all of the demons and become the top family again. Maruo will help to the best of his ability because he really wants to get some good fights. Can he pull this off or is it game over?

So lets start off with some of the good parts here. The series has solid action. I enjoyed the action scenes here and the series has good art from the start. Usually you’d expect it to be a little rough around the edges but it holds up from the jump. At worst I would say some of the designs may not be all that memorable but you won’t have any trouble reading what’s happening in the scenes. It all just flows together really well.

I also thought the character cast was good. Perhaps a bit small but I think this would have ended up being a solid team. The manga moves rather quickly and it’s already getting a little high tier with the feats. There’s a lot to like here and while the manga delves into some darker subject matter, I wouldn’t say it goes too far. The idea of uniting all of the Yakuza gangs is also a classic. Just replace “Yakuza” with almost anything and you’ll see that it’s a classic kind of plot. Maruo and his friends need to be the best and it’s a tested formula.

So what happened, why did this series get cancelled? Well, I do think some of the world building elements may have been a little too much too soon. For example we learn about different kinds of ghosts here and how they can only stay alive through coins and belief. It’s hard to say which is more important but we know for a fact that demons turn into coins when they’re destroyed. The others can then use that to strengthen themselves. Belief somehow helps keep you tangible as well but it’s hard to say if this turns into more coins or not.

Otherwise, how does it help when you’re made of coins? The series goes on to show that demons exist in another realm and the coins help them get a physical form. That’s a little odd to buy into though, what is this other realm and are they always just floating around but invisible and intangible? As you can see, you can make sense of this whole thing if you make some assumptions and connect the dots but the series overcomplicates the issue a bit too much.

Especially because it’s honestly not that important. Just say that yokai are made out of money and when they die other demons use the money to get stronger. Boom, you’ve still got everything you need without big info dumps. Especially when a series is new you don’t have time to be throwing info at people like that. Still not a big enough issue for the series to have been cancelled though.

I suppose Maruo’s backstory was a bit grim with his having an abusive father and all but main characters have had worse. I was really surprised by this but it’s handled fairly well. It explains why Maruo got into manga and how he trained to become so strong. Usually you have the heroes training to fight some end of the world boss or something but here it was just so that he wouldn’t get absolutely crushed day in and day out. It was a pretty interesting change of pace there.

As a main character Maruo may not stand out a whole lot but he’s a good kid. He likes to fight and is always trying to get stronger. That’s already the most important step for a main character so he’s off to a very good start there. He may be a little too one note in how obsessed he is with Jump but I’m cool with it. You have to establish character traits early so I can see why he is this obsessed. I think it would calm down a bit as the series goes on. His physical strength was impressive and I always like a brawler fighting style.

Maruo is a loyal guy and doesn’t give up easy so I’ll always remember him as a pretty solid character. Then you have the heroine Urara who is good. She has mixed feelings about exactly why she wants to be at the top. In part it’s because she wants to bring honor back to the family name and in another way it’s also because she wants to find out the truth about what happened to her father. I’m sure there would ultimately be tons of twists about her father had the series kept going. Still, she did her best and tried to follow the rules the whole time. Things just didn’t work out for her.

She ultimately becomes a good character once she decides that her friends take priority over the revenge. At that point she was really making all of the right decisions and goes from being a shady boss to one who has found her priorities. Hopefully she’ll get a longer time limit on her super form eventually though because only being able to use it for a few minutes is pretty iffy. It would also be nice if she could fight at least a bit in base considering how powerful her father was. Perhaps as the series went on she would have gotten stronger.

So the first story arc has the heroes decide to find a weak gang to beat up so they can have a base of operations. They run into a demon named Ten who gladly invites them over to take out his mean boss. Maruo pulls this off easily enough and it works well as an introduction to show how strong he could be for a human. The series does give an explanation for this like every few thousand years a human is born with incredible power. I almost feel like you didn’t need an explanation for this but I suppose it’s better than nothing so that is still fine.

The villains here are mainly one shots aside from Ten who actually joins the team. I can’t say that I was particularly impressed with the guy though. He’s your classic coward type character who is afraid of everyone and can’t fight. That’s definitely not the kind of guy that you want to have on your squad. He gets one fight before the series ends and the whole thing is really cheesy. Ultimately he wouldn’t have done much to help the dynamic if the series had kept going on.

Then we get to the first big arc which introduces us to the leader of the strongest gang, Doppo. Doppo kidnaps Urara’s informant Hashihime and it’s clear that he plans to take her out for the count. She was a bit of a double agent which is always a super risky job. Maruo figures he can take this guy down since Shonen Jump heroes never lose. It’s a good way to show off one of the end game threats of the series and to have Maruo lose. The action was good and everything but I just had one big issue here.

You immediately realize that what will give Maruo some pep back in his step is that he’ll remember how leads can lose the first fight but then will win the rematch. The reason the plot is too contrived here is because Maruo was already established as a complete manga expert. There’s no way he would somehow forget that the heroes lose from time to time. DBZ is one of the series that he said he read and Goku lost his share of fights. So the author could and should have handled that part a lot better.

Hashihime was a really solid character and I definitely missed her once she was gone. She could fight and did rather well in combat. At the end of the day that’s just not enough when you’re up against Doppo’s group. Her flame powers were fun while they lasted. Then you have Doppo as the big leader of his group and that guy was a solid villain. He is one of those quirky types who likes his artwork and making sure his victims don’t die easily.

He explains that this was actually difficult because of course in this world the demons will die naturally without money and if they recover too well it could be dangerous. Well, his idea is to let them partially regenerate and turns them into piggy banks which forces them to stay alive. The whole thing was very clever on his part. It’s good that they’re made out of coins though or the scene could have been a little too grisly. Either way it is rather disturbing for anyone who gets captured by him. You do not want that to happen.

Doppo’s power is able to suck fire out of anything or anyone which is interesting. I haven’t quite seen a power like that before and I thought it worked really well. It helps the ability really stand out next to the others. A normal ice ability wouldn’t have stood out as much. I may not be the biggest fan of the guy but he certainly lives up to the hype with how powerful he is. Even by the end of the series he isn’t taken out.

Next up is more of a small arc as the heroes realize they need to get much stronger while also increasing the fights at their disposal. The best option is to form a truce with the biker gang. Naturally this ultimately leads to a clash between their leader Kotton and Maruo. Kotton reminds me of an Accel World type character with how he zooms all over the place. He’s incredibly fast, maybe too fast as it’s hard to see Maruo fighting with him at all. Sure, Maruo is getting wrecked for most of the fight but maybe it should have been for the whole fight. The water weakness was convenient against Kotton but he should still be too fast to fall for any traps.

It could have been worse as the author at least tries to cover the bases but that’s always an issue with speed types and I think it would have continued on even further here if it had kept going. I liked Kotton as a character though and now he’s a guy who could really add onto the dynamic. He likes a good fight and is all about friendship and protecting his men. He’s the kind of leader you want to have on your side.

Finally we enter the last arc where Urara is kidnapped at a hotel by Tamagawa, another one of the leaders. His ability is to shapeshift and he even gains that person’s powers. It’s a solid ability with the only downfall being that if he stays in the shape for too long then he can’t transform back. That’s certainly a risk here but one that is likely worth the extraordinary powers that he gets. This guy is one of those by the books fighters who doesn’t like to live on the edge. He’ll take the safe option every time.

He didn’t really stand out to me even though he did make for a very solid boss. He’s more of an obstacle than a big character. This worked as a preview to the final boss with Doppo though as the guy turned into him. Since the author likely knew the series was ending at this point, it makes sense why he would have the guy turn into Doppo. If the series did end then at least Maruo got his revenge in a sense.

At 25 chapters long the series escaped the U-19 club but ultimately it still didn’t last a very long amount of time. It feels like you have the series wrapped up in an instant. As you can tell I had a good time with it. Sure, it may not have broken out on its own as some kind of elite or really stood out a ton but ultimately it got a lot more things right than wrong. Each chapter was fast paced and the story was engaging.

The story also had a good amount of humor which worked well. Maruo constantly talking about beating people up or using his special attacks was always entertaining. The series was even going for almost a One Punch Man kind of vibe with Maruo one hitting everyone for a bit but it branched out early on so I wouldn’t say that it was trying to rip that off. In general I thought the power escalation was handled well. Maruo faced off with his first real challenge right away but won enough fights where his hype was warranted. That’s a good way to go here and of course the series had its emotional moments as well. I think you could easily retool this into a one-shot movie since the series didn’t keep going.

Occasionally it would have some tonal clashes like the heroes having a comic relief, slapstick fight against the villains in the hotel but for the most part it was relatively serious. The action was good and I do think the author was working hard to get in a solid main cast. I always have a section on what the series could have done differently to avoid getting cancelled and I listed them earlier, but I do think the author tried really hard. I’m a bit surprised that it didn’t go further. The series didn’t really have any fanservice and it seemed primed for big things.

Overall, It’s a shame that Ayashimon ended but I suppose they can’t all be winners. I would definitely recommend this if you’re looking for a solid action manga. Maruo was getting stronger and stronger so it would have been nice to see what heights he could have reached. Perhaps a sequel will be out someday but I’m always super skeptical. It is a longshot after all but never rule it out. This is at least one series that I won’t be forgetting anytime soon, especially with how bold it was to have characters like Goku and Joestar actually appearing in Maruo’s head.

Overall 7/10

Megaman ZX Advent Review


This is one of those manga titles that is just so tragic on every level. It’s got solid art and it’s based on a game that should be a lot of fun. Just give me a straight to business manga where the heroes are fighting off the mavericks. It’s not that complicated…and yet the series goes straight to being a gag manga like the Zero title. It only gets serious for the final two chapters and of course by then it’s over anyway so there’s not even much of a point by then. It’s a true shame….feels bad man. Feels….baddddddddd.

So the manga starts with Ashe on one of her treasure hunts when she bumps into a little kid named Grey. He has the ability to bio merge with the model robots that are nearby and so he can become Megaman. Ashe figures that will be handy in her hunts and so she recruits him to the team. Grey is happy to help since he just loves to mess around. Their mission is officially to grab Model Ws which can be used to help resolve the energy shortage on the planet but Ashe just wants to be rich so that’s her main priority. Will she be able to get rich in 10 chapters?

Every chapter has a different maverick show up to cause some trouble and take names. The heroes pack them up and go on their way. The chapters are fairly short so it’s easy to go along with the formula approach but it’s just not a great formula. So you’ve got Ashe, Grey and Model A running around all the time. Model A’s whole character is that he’s a perv and that’s even how he is introduced in each chapter’s cover page. Man that’s a sad reputation to have. The manga seems aimed fairly young so at least his antics don’t get too crazy but he still tries to cop a feel and such which is just disgraceful for a Mega Man character.

Model A is just awful the whole time. Then I don’t get why this series decided to not have Ashe be a fighter. Basically she can’t fight at all and I don’t know what she would have been doing before Grey showed up. Evidently she’s been in the group for a while so did her hand gun actually prove to be all that she needed? This is even worse when we find out in the very last chapter that she also has the ability to merge into Mega Man but didn’t realize that because she always had to keep her distance from Model A since he was so suspect.

I don’t blame her for not wanting to merge with him but it’s all just such a forced way to keep her out of the battlefield. If you were going to make her a noncombatant anyway then just don’t even put her in that arena. Have her stay as a support/treasure hunter right through to the end. Otherwise it’s just a tease the whole time. Even with that she still manages to be the best out of the trio.

For Grey, he’s just too young. The kid is always messing around and never gets serious. I suspect that he really doesn’t even understand the true gravity of the stakes right now. Not like there’s much danger since he can dominate any opponent anyway but they should have made him a little older. That would have done a world of good for the character if you ask me.

Aside from the main 3, you have the robot for each chapter but of course they’re dead almost as soon as they appear so they don’t get a lot of character. For example Buckfire is up first and before he can sizzle the characters then he is vanquished. The water type is blown up before she can even be introduced. Rospark at least gets to have her main trait as a flirt but is still taken out without mercy. The most tragic one might be Vulturon because the poor guy was just trying to play his music but he was doing better than Ashe so she declared that he had to die.

The scene is played as a gag as they murder the poor guy but when you actually think about it, he hadn’t really done anything wrong yet. Sure, as a maverick he probably would have done something soon and in most games the villains are basically shoot on sight but with how the robot reacted you couldn’t help but feel bad for him. He really didn’t think he had done anything to deserve being completely destroyed and I can’t really argue against that.

Albert was the big villain in the game so you’re probably waiting for him to turn evil here but that barely happens. He’s the comic relief scientist for most of the chapters as he tries to use the W energy for good each time but it tends to backfire in his face. He has Ashe and Grey babysit his kids at one point as well. The only time they get to fight him is when the W energy takes him over and they beat him up real fast. Then he’s back to being comic relief again. Such is the fate of Albert in this continuity.

Interestingly in the final 2 chapters it’s like a whole completely different series just like with Megaman Zero. Suddenly Albert is evil and shady and there is a whole new group of villains. You have Prometheus and Pandora talking about how the great Megaman war is approaching as all the Megaman are gathering across the planet. We see characters like Vent and Aile, Omega, the 4 guardians from the Zero games, Grey and Ashe, and someone who looks like Copy X all show up. It’s a great premise for a series that’ll never come out.

Why have all the cool things at the very end when it won’t amount to anything? It always reminds me of what a wasted opportunity this would have been. There’s so much cool potential that you can do with this instead of the actual gag manga that we got. I suppose I’m glad that these two final chapters were added in at the end but this is really the tone and feel that the whole series should have had. It would have been so cool and I want to see those characters mix it up. There’s a lot of great lore here.

Another thing that holds the series back is that it’s not very funny. I can’t say I’m surprised as comedic manga tend to be funnier when they aren’t the gag types. Gag manga tend to rely more on crude humor and everyone being super exaggerated instead of acting like real characters. That’s what holds them back here. The crude humor isn’t excessive at least, it’s probably just a scene or two but the main humor like Grey having to mimic animals to transform just doesn’t land. You probably won’t crack a smile here.

The art being strong is definitely the best point of the series. That’s at least something that you can point to if you want something really good to say about the series. There just isn’t much of a sense of purpose to this title and since I liked the original ZX a lot, this felt like a real step down. As always I’m glad for more Megaman content but I’m not sure why the Zero and Zero related titles tend to become gag titles. Doesn’t feel like that would be the first thing you think of when it comes to Zero right?

Again I have to point to the final 2 chapters on what you’d want to see in a Megaman title like this. A Megaman war would be unbelievably awesome. Even if you don’t go and grab some of the ones from alternate timelines like EXE or Starforce, there is still a lot to love here. My money would be on Omega and Vent as the top big dogs in the arena for sure. They should be able to soundly crush all of the other Megas in attendance but the fights would all be awesome nonetheless. You shouldn’t waste someone who is really good at drawing action scenes on a series without much action.

Overall, Megaman ZX Advent is a series that you’ll probably finish very quickly. After all 10 chapters goes by in the blink of an eye especially when they’re short like this. It’s not good but if you really want to see some more Megaman action then you may as well go with it. At least if they ever do decide to bring this one back and adapt the Megaman war then you’ll have some context for it. That’s definitely the best case scenario by a mile and is the optimal way to think about it even if that’s a super long shot. It’s more likely to hope for an X Dive manga which would be pretty awesome to be fair.

Overall 5/10

Death Note: Short Stories Review


It’s time to return to the world of Death Note. The concept/premise has so many possibilities that I’m surprised this isn’t revisited more. You could say it’s a bit of a gold mine of ideas. Think of it like Twilight Zone or something and you could have a different person get it each time. After a point you’ll probably want to make them fully standalone with the prior events not happening though because I think the longer it goes on, the tougher it would end up being with handling the reactions since having it first happen in the world is part of the fun with how shocked everyone is.

There are quite a few stories here as well as some 4 koma adventures. I won’t go into the mini strips but I’ll dive into the main stories. Of course one of the stories is one I reviewed back in 2020 so check out my full review for that one in this link. The story definitely holds up really well and is still a great What If. You feel like the Shinigami King effectively had to cheat to stop this guy because otherwise it was completely a perfect plan. There were no weaknesses and even Near had to admit defeat. So I thought that was really impressive and it’s a plan that holds up under scrutiny. Even if you think about it a lot of put yourself into Near’s shoes, there was likely no way to break apart this strategy.

There’s a story here for L’s origin which is fun enough. We see how he was a genius ever since he was a kid and how he got rich. Ultimately L gets inspired to be a detective which ends up being a strength of his. The guy is very quirky and has a lot of odd habits so it’s good that he became a detective because he probably would have struggled in more traditional situations. After all, the guy likes to do things at his own pace. I suppose he would be rich enough where he wouldn’t have had to worry either way but this way he has something to put his mind to focus on. There’s not much to it but seeing a glimpse into L’s past is always cool.

Now we dive into the 2 main stories that I hadn’t read before. The first one is C-Kira. Basically someone has appeared with the Death Note and is murdering all of the senior citizens who say they want to die. This Kira is effectively trying to be a mercy killer who only destroys the people who really want to die. Then it starts to go further as he’ll murder people getting in his way, people who criticize him, and this all starts to go down a path we’ve seen before. The police quickly contact Near but unfortunately he doesn’t care enough to help.

The ending to this story is incredibly convenient to the point where it does weaken the whole thing though. You can’t get me to believe that this guy could be stopped with a sentence or two on the air like that. I think the author wrote himself into a hole here because there would be no way to track this guy much like the previous story. After all, in this case people were volunteering their information so they could be murdered and anyone with internet or a TV could see them so the suspects are unlimited.

It helps to underscore how even with Light nobody could have ever tracked him down if he had played it safe. If he relied on public information rather than using classified police files then the heroes would have been cooked. Even if he hadn’t responded to L’s taunt with the big screen then it would have been that much harder to find him. Light technically did make a lot of mistakes and it was only his overall genius which kept him in the game so long. In this compilation you’ll notice that the characters constantly put him on a pedestal.

Of course they don’t agree with Light, that’d be crazy but they constantly talk about how he was so smart and how these new villains shouldn’t even be called Kira. It’s almost like a running gag where every chapter you can expect them to talk up Light to some extent. Light was a very fascinating character though so that makes sense. To date he’s one of the top main characters, I don’t think we’ll see very many villains who could match this guy.

Finally, we end with the pilot story involving the magic eraser. A kid gets a Death Note and accidentally takes down the bullies who had been messing with him. Naturally he didn’t realize that writing their names in the book would murder them but fortunately the eraser comes in handy. The cops get involved eventually and it becomes a whole big thing. As you can guess the eraser was a pretty big deal here. It would completely change the dynamics of the main series if it were to actually be here. After all, any and all deaths could be immediately reversed in the series which would lower the stakes but also add a whole new element into the mix.

Ultimately the eraser is an interesting idea but you can definitely see why it wasn’t put into action. I think there’s enough potential where you could do a whole series with that concept and I’d be interested to see how the characters react to that, but I doubt it would past the original. Still, from these various stories you can see the overall potential of the universe. There’s just a whole lot here and this is only scratching the tip of the iceberg.

For example we see that a lot of people still look up to Kira. Apparently Light’s actions caused all war around the world to end and lowered crime by 70%. It’s one of those classic examples where the ends don’t justify the means but once someone already did all of that, you have no choice but to accept the benefits. Some characters still resent that this had to happen while others have made peace with it already. Still others continue to root for Kira. In the story where he is murdering the people who want to die, it’s an interesting discussion. You could ultimately use the Death Note to help someone pass on peacefully without any pain. (Conceptually at least. This guy still went for the heart attack in each case since he didn’t seem to know about the rules)

As always though we see how this corrupts each of the users. No matter the intentions, the Death Note will ultimately cause its user to want more and more power until they start murdering just anyone. It’s just not a good idea to use it and murder is always wrong. Seeing the characters wrestle with the notion of this being wrong while also being tempted to let it play out is the most interesting dynamic here. You could probably talk in circles about how cool the premise is for quite a while to be honest.

If you’re a Near fan then you might not be super pleased with him here. Personally I never cared for the ugy much and this volume reminds me why. He barely ever tackles any cases and he’s out of his depth when he does. His only win here is pretty much by chance since the villain should not have lost and I just feel like he never has the charisma or genius of L. The government is going to need a new L at this rate if any more Kiras show up. Meanwhile the art is really good too so it’s easy to follow the action. It’s a very detailed style that works well for a serious mystery title like this. The Shinigami world can be a little hard to visualize but that may be intentional to show how odd that world is.

Overall, It was nostalgic to see more Death Note stories here. I think the author needs to get to work on more of them. The idea of having a Death Note appear in real life would certainly be terrifying. Imagine everyone having to conceal their real names at all times so that nobody would find it out? A person’s birth certificate would suddenly be worth its weight in gold. It also makes you wonder how it affects things like changing your name. Does the Death Note take that into effect once it’s legally certified or the instant you change it? There are infinite things to discuss so ultimately the best thing to do is to read this for yourself and see what you think.

Overall 8/10

Fairy Tail: Happy’s Heroic Adventure Review


Fairy Tail is one of those franchises that is very interesting because it has extremely high highs but suffers from never ending fanservice that always drops it way down. This spinoff is no different. Well, I wouldn’t say the highs are that amazing but in a lot of ways it looks rather solid. The fights are great, the art is top notch, and the story is interesting. Towards the end it starts to sputter a bit but it’s never able to truly achieve greatness because the fanservice sticks around. Yes, even without Lucy and the gang this keeps up for the animals…ah well Fairy Tail will be Fairy Tail I suppose.

The series starts with Happy being warped away from his normal world over to animal village. He’s not exactly sure why this happened or how but now they are saying he is the hero of legend who is here to save them all. Happy is more interested in going home but the only way to do that is to perform a lot of good deeds. This will fill up the smile heart that he has to wear and once it is filled up, then a miracle will occur which will take him home. Sounds easy enough right?

Happy is a nice guy for the most part even if he’s not super heroic. So for example if he sees a crime in front of him then he’ll definitely jump in. Happy isn’t about to let something like that slide. At the same time he still just wants to go home above all else so it’s not like he’ll stay to fulfill the prophecy first if he has a choice. Ultimately Happy doesn’t really have a say in the matter though as completing all of the tasks will take a while. There is a lot to do in this world that’s for sure.

The pre arc introduces us to some of the characters in the village and Happy starts to win over everyone’s trust. It isn’t particularly difficult since he is able to fly and is physically strong enough to help everyone out. I wouldn’t say that he is the strongest character around but he can hold his own with the heavyweights since the characters aren’t all that powerful here. The introduction is sound and all as we gear up for the first big arc.

At first you may have expected this to be more of an adventure title without a whole lot of action but that quickly changes as the series goes on. It transitions into a complete action story which I thought was an excellent move. You get dynamic fights with a lot of characters who have different skillsets. The art is top notch as I mentioned earlier and the story is sound. The chapters really breeze through too so you can definitely fast blast through the series.

On the negative side, yes the fanservice is as bad as you would expect. It’s crazy how even with no human characters in the series for most of the arcs, the series still manages to include a lot of fanservice like this. You have one character constantly flirting with Happy and while he doesn’t react to it at all, it still gets crammed into the series a whole lot. If you take this away then the series would be a lot better without a doubt.

The final arc involving time travel also gets a little dark. Keep in mind that these are all animals running around here. They are evolved versions that can talk and walk so they get a bit more humanoid but we find out about a farm that basically forces the animals to fight and get slaughtered in vicious war games. It’s possible that they all survive since Fairy Tail tends to spare them at the end but they certainly go through quite the ordeal and it’s hard to say if they actually did make it completely intact. I think for a series like Happy this felt rather out of place. You even had characters pretending not to know about it and while they were threatened, it’s awful that they didn’t try harder to stop this whole project. Ultimately this ended up being the weakest arc.

Lets jump into the first arc now though. We are introduced to a group of animals from Wild Town led by Chee who want to rule the village. They don’t believe in friendship and operate in a might makes right kind of mindset. Happy’s group of fighters will have to try and show them the error of their ways but it won’t be easy at all. This was a solid arc with a lot of fights and a really solid villain in Chee. It was the first point where the series really felt like a Shonen title with a lot of good battles. I would even say this was the best arc in the series.

Chee is an emotional villain who has a tough exterior but the whole time you know he’s going to have a big backstory. The fact that he is constantly emitting a poisonous aura that he can’t really control shows just how tough he would have had it. Not being able to approach anyone is hard to deal with no matter how you slice it. Chee ends up becoming a solid supporting character afterwards and someone that Happy can rely on. It’s always good having allies who can really fight.

Then we have Rhino who is one of the more petty villains. Sure, he eventually sees the light but I felt like he went a lot farther than Chee the whole time so it was a bit harder to get on board with his turnaround. The guy was just willing to go so far to claim his win and help the villains that I ended up already not liking him. It’s not bad to really go all out as a villain but you typically need some kind of master plan or honor code. There just wasn’t anything that I found really cool about this guy.

Tigre was a much better character and like Chee she would really get to help out in future fights. Her speed is excellent in combat and she has a lot of confidence. If anything I thought she should have been able to defeat her opponent Eleph but it was a close fight either way so that works out well enough. The villain group as a whole was rather impressive which really helped you take them seriously as a threat in this arc.

I should go back and talk about some of the heroes now though. I already talked about Happy for a bit so we can get past him. Long story short, he’s a good main character and surprisingly a lot better than in the main Fairy Tail series where he could be a bit iffy at times. Ururu is a reoccurring character and one of the main heroines in a way. Happy helps her out when she’s sick and she looks up to him as the legendary hero. Ultimately her role isn’t particularly big since she’s very young and can’t fight so she represents the emotional part of the village. Hamta is in the same boat here as he’s a little hamster kid who looks up to Happy but can’t really fight. He has his big moment where he stays back to fight the villains but that’s really it.

Captain Bull is the police chief who means well but tends to scare Happy a lot. He’s a nice guy though and while he isn’t very strong, he does stand up for what’s right and tends to always show up in the climaxes. Bull just can’t keep up with the power creep. There’s the elder Tortoise and while I would say he’s a non character for most of the series, he suddenly gets a big role near the end. I can’t say I liked him though. To me he makes all of the wrong decisions both in the past and the present. I wouldn’t want him as the leader of my village.

Now we get to Luna who is the real main heroine in a lot of ways. My issue with her aside from being the main fanservice character here is that most of her character is about flirting. She has a tragic backstory and can fight but those elements always fall to the background for her. I think there is a decent character somewhere here but I don’t think she was handled all that well in the series.

Dori Dorin is another character running around who was a villain and then helps out the heroes. That’s a running theme in Fairy Tail as most characters can ultimately be redeemed so long as they are fought with healthy amounts of friendship. He doesn’t leave as much of an impact as the other characters though because he doesn’t fight much once he turns good. One character who was good from the start was Eleph who is a powerful warrior. You can probably tell from the name what kind of creature he is. Eleph is good and even gets a power up before the series finishes.

As someone who was loyal from the start I definitely have to give him extra credit here. Agi was another good fighter here who was always ready to rumble. He had some good combos with Happy and was a great addition to the hero army. He tends to create a lot of misunderstandings with the roundabout way he talks but ultimately he does mean well.

One more villain from the arc was Moppity but I didn’t like him at all. He’s the pervy character of the series and that’s all that you need to know about him. He was completely doomed from the start and whenever the manga tries to make him sympathetic or something it just doesn’t work out. It’s just not going to happen, there’s no way I’m going to buy into that. He just needs to try being a better person and since that’s not going to happen, he was never going to rise up.

There’s a mini arc where Happy shows up to help a girl named Kai against some robots but then we get to the next big arc. Happy is captured by Leon who rules the holy kingdom and is sentenced to death as the devil who will bring ruin to the world. Even Happy’s friends begin to doubt him so this will be a true test of loyalty. Naturally Leon has a powerful group of fighters at the ready for him so we get a lot of action here. I do have to say that I don’t see why anyone had doubts about Happy though. By this point in the series he had already saved them so many times. Even if the prophecies were turned around, you have to believe in your friends right?

It’s not like this kingdom is all that trustworthy either. They showed up and were acting real aggressive right from the jump. At least once the heroes focus up then they are ready for the big battles. Leon himself works well as the big boss. He talks tough and wants true power. It may be a little straight forward but he had more charisma than Rhino. The guy didn’t even need a big backstory here, just the ability to run in and take names. He gets a cool final form and really gives Happy and the other heroes a lot of work in trying to take him down.

One of his big three advisors is Shieshiemon who is really impressive as a villain. The guy is able to fight numerous opponents at once with how his hair can stretch out and even by the end of the arc he looks like he can fight a lot more. The guy was rather naïve in being quick to believe Leon but his fighting abilities can’t be doubted. I thought he was rather solid as a result. Shadow is another good villain who ends up getting some emotional moments. His role isn’t huge or anything but he does a good job with what he’s given.

Needles and Maru are also decent villains but they got more of the shaft compared to the other villains. They have good designs and potential but their fights are over in a flash. Happy means a little animal named Bakkun but he has that annoying gimmick where his nose is always running and he talks like a baby with how he can’t pronounce some of the words. He can read minds to an extent which is handy but the kid’s not too subtle which leads to him being captured. He’s a kid so you can’t expect him to be an expert but I didn’t think he was all that good here.

Finally we enter the final arc where Happy gets to find out the true reason why he is here and goes through his last trial. This arc involves time travel which is always fun and there are a lot of twists here. It is still my least favorite arc but we do get more fights. So Happy heads over to the tower now that he has the hearts and it sends him 1000 years into the past where he gets to meet Marice and the ancestors of all his friends. It turns out that a villain named General Star wants to use her powers for himself so of course that’s something that Happy can’t allow.

One of the big issues with this arc is the ending. Oh man, this is the kind of ending you never want to see because it effectively voids the entire series. It’s not a dream so everything still happened but the ending is the classic copout you do for spinoffs to ensure that it is never mentioned or brought up in the main line. It’s the ultimately copout for me and just hurts the arc. If you ask me they should have played it straight and you could easily handwave questions about why Happy never brought up this place in the main series. He just chose not to, there’s nothing wrong with that.

Then as I mentioned way earlier, the arc just randomly gets to be more on the darker side here. Star ends up torturing a bunch of the animals and even the kid Marice for her power. Everyone is too shellshocked and nervous to do anything about it either. So what you have is a cast that doesn’t look very good here as they overlook Star’s actions. Blackmail can buy some time for the villain for sure, but I’d expect the heroes to have thought of some way to stop him eventually. Instead it felt like they hadn’t done anything on their end.

Ah well, we do get some fights but then there’s also a whole new group of villains that show up when there are only around 5-7 chapters left in the series. Needless to say, they don’t last very long. I liked their designs and everything but there isn’t enough time to really like them. Their names are Cyclops, Unicorn, and Griffin. They are robotic fighters who are super powerful and get a lot of hype. Technically they would have really won and done a whole lot of damage if not for the heroes getting major buffs at the end. Take that away and it would have really been game over.

The 3 were all cool, I just probably won’t remember them after a while. General Star is the only villain with a really big role here and he’s a tough villain but not really my kind of antagonist. For starters he probably could have had a winning strategy if he was nice to Marice instead of tricking her. She would have listened to him if he wanted to use some power since she doesn’t know much about the world. Why not just have her help you like that instead of going through all the trouble of having a conspiracy and all of these different plans? Star ends up overcomplicating the issue which costs him in the end.

Dr Magicana is a lot more reasonable. He’s still not perfect as he’s one of many characters who just overlooks what Star is doing the whole time but at least this guy isn’t quite as insane. You can at least count on him to try and think of some idea to help Marice. Better to help a little than to not do anything right? It’s a start at least and he’s a decent doctor kind of character. He’s just not much of a fighter.

Marice gets to have a big role here. The whole arc is definitely tough on her since she’s a little kid and yet she has to deal with a whole rebellion going on and a would be world conqueror. She grew up in a small area and doesn’t really know anything about the world either so it’s easy to manipulate her. Ultimately she is manipulated for almost the whole saga and tends to go wild so she didn’t end up being very high.

Finally, you have the 3 hearts who were actual characters in the past. It was nice to see them try to help out but I was glad that Happy beat them in the competition. He’s the true hero after all so he’s not about to lose to these guys like that. It’s just not happening. I should mention that this arc throws in some DBZ homages like the introduction to power levels and one character’s power level going over 10,000. It was a small thing but it’s always cool when DBZ is brought into the fray like this.

Overall, That wraps up the Happy adventure. Happy was a surprisingly solid lead so that worked out and the action was good. If you cut out the fanservice then I dare say this would be a pretty good manga but ultimately that held it back just enough to keep this one from breaking even. There’s less time for it at the end of the series but man is it heavy at first. One day Fairy Tail will be able to resist the whole time and that’ll be a great day. I mean I know some of the shorter ones can be fine at times but I’m talking about a decently long adventure like this. I want Fairy Tail to reach its full potential and this is the best way. Of course I’d like to see the actual members appear next time. Happy is cool for the novelty and all but ultimately you want Natsu and the gang to show up and get their action.

Overall 4/10

Rockman.EXE Operate Shooting Star VS Review


It’s always fun to see Megaman EXE getting some more content. In this case it was in the form of a good ole oneshot. It’s also based on the real life game of Megaman Battle Network this time which is a different approach. I always like the game based titles like Beyblade so I think you could do a whole lot with this premise. In the end it was only a single chapter so in a way it’s over just as soon as it has begun but I had a good time with it. The art is solid and it shows why you need a balanced deck of battlechips.

The chapter starts with Raito playing in a battle against in friend. Unfortunately Raito gets absolutely crushed because he always just picks whatever chip he has on hand without actually thinking of a full plan or how to counter attack. This puts him in a rough place right from the jump. Still, it’s a friendly fight so there’s no harm. That is..until a grown up shows up and takes offense to Raito saying that he could eventually become the strongest. This guy wants to show that there is a big gap between kids and adults in the wide world of Megaman. Can Raito take him down or is it going to be game over for him?

It was intense to see this random adult show up to try and beat a kid at Battle Network. I mean it’s not that serious right? You’d expect the guy to just walk away but instead he really doubles down on how emotionally invested he is to the point where he even slugs Raito during the fight. Yes, there’s a point where he walks over and punches him before going back to the game. That was really crazy because of how random it was. I guess there’s not much that Raito could actually do to stop him though.

In the game Raito quickly learns how to use advanced combos as well as the new Star Force card and pulls through but considering that he was dueling like a beginner at first, it may be a turnaround that’s a little too quick for some. At the very least I feel like the other guy had a stronger strategy. His cards were also better with how he had the various navi chips at the ready. It’s hard to deal with those. I can’t say that I played too many multiplayer matches in Battle Network but with the way the gameplay is set up, having a lot of those navi chips is a must.

It was nostalgic to see the oneshot accurately show off the gameplay mechanics though. That’s definitely the right way to handle this if you’re not going to do a story about the actual characters. It was also neat seeing Star Force show up. I never ended up getting the crossover so I’m less familiar with the new mechanic but if you’re actually controlling two Megamen at once that sounds intense. Definitely opens up the door for a lot of new strategies. The Program Advance was also suitably powerful here and really did a number on the opponent.

Overall, there’s not a whole lot more to discuss because ultimately this is a quick adventure. It’s only around 30 pages or so and it’s a pretty straight forward duel. As this was to promote the crossover game I’d say they did a good job with it. I would be interested in playing the game after reading this. I’d like for more titles to get promotional manga like this, it helps really take you to the next level and of course I just want more Megaman content. If you’re looking for a fun little title to read then this is definitely the one to check out. It won’t take long to read and it just makes for a good time.

Overall 7/10