It’s time for another installment in the Showcase series. Like Marvel’s Essential, this collection brings a bunch of comics and makes for some intense reading. This showcase actually brings the whole Blue Beetle series, which is pretty neat. It’s very self contained comic with few guest stars, which really cements the 60’s vibe that you get from the collection. The 60’s tone is a good thing in this case as it feels retro and engaging.
Blue Beetle is a man named Ted Kord. Ted is rich and he also makes for a great crime fighter. He runs a lab personally along with his two assistants as they try to build things. We never get to see any of their actual inventions, but I’m sure that they’re good. Kord’s main objective is to enforce the peace in his city and stop the villains who show up from time to time. There are subplots, which continue as well since this comic’s continuity is actually very tight. One of his teammates is stealing from him and giving tech to her boss. Another teammate is being blackmailed by a crime boss. Kord’s personal assistant who does most of his actual day to day duties goes from being a potential love interest to threatening him while on the job. Finally, Kord is trying to build his own legacy after the original Blue Beetle died, but it’s a little harder than he thought it would be! You can see that he’s under a lot of pressure eh?
First off, the art for this graphic novel was actually quite good. You can really enjoy the fight scenes here as well as the fun character designs. It was partially thanks to this that I actually thought that I was reading something from the 60’s. I was shocked to find out that this was actually an 80’s series. It does make sense of course when you think of the continuing plot and continuity, but it’s still surreal. Also, The Amazing Spider Man was in the 60’s and it had continuity on its side as well right? Unfortunately, this collection decided to transform the art into black and white, which makes reading it slightly less fun than it would be with color. At least you can appreciate the designs like a manga this way I suppose.
Next, the writing for the collection is very good as I alluded to earlier in the collection. Blue Beetle’s lines are very witty without being too obvious. He replies to villains in a way that is making fun of them, but if taken seriously, the lines would actually make sense. That’s the best kind of pun as it could actually be used in real life if you really wanted too. The villains also make some pretty good comebacks as well. For example, Blue Beetle might say “I wouldn’t want you to put me to sleep with that!” as he dodges a wrecking ball and the villain will say “Actually, I plan to kill you with that.” The villains say it in such a somber and matter of fact tone that it works for the humor.
Blue Beetle is a good lead and he can certainly hold his own collection. Among the many plots, his was typically my favorite. I always liked to see how he handled the office and he didn’t back down to anyone. He was a really nice guy while still being ready to smash into the villains when a fight broke out. What really seals the deal for me was how he handled the ending. It’s really terrific and shows just why he became such a good superhero. What he lacks in actual super powers, he more than makes up for with his intelligence and gadgets.
As I mentioned earlier, the ending for this collection is terrific. Let’s just say that a few of the characters had been giving him a tough time for quite a few issues. They finally go to Ted and admit that they were wrong, but he explains that he simply doesn’t care anymore. Then..he just walks off and leaves them to the their situation. It’s so unexpected and sudden that it’s simply amazing. It would be great to see what his next appearance was after this although I think the character may have been reconnected at that point. I hope not since I don’t think that they will ever be able to make a Ted Kord who is cooler than this one. I don’t even think a Blue Beetle could top him. He’s certainly weaker than the average one, but personality wise, this was really everything I could hope for in a lead. He was a little flirty towards the beginning to be sure, but at least it was only with the love interest and he acted respectfully with everyone else.
This series really tries to be a solo title in its truest form so there are very few guest stars. That being said, they do pop up from time to time. Batman and the Justice League of America appear at one point, but Blue Beetle tells them to stay back since he can handle this. The Teen Titans also arrive for some backup support, but they actually don’t look great. As characters, they’re likable and they’re epic, but when it came down to a fight…I dunno. I feel like any team that has three powerhouses in the form of Starfire, Cyborg, and Wonder Girl should be able to vanquish a team of cadets who were engaging in their first ever fight. It was a surprisingly close battle considering this. Finally, we can’t forget the Question. The Question has one moment that is pretty humorous when he jumps from Blue Beetle’s ship and barely survives the landing. He claims that he had to do it as a matter of pride, but if he had actually died, it probably would have been the saddest way to go. Seriously….for honor!
The villains aren’t very imaginative here on the whole, but at least we had some decent ones. The original Blue Beetle returns from the grave to destroy Ted Kord. The Scarab is manipulating him so the original Beetle seems pretty upset and fierce. Not to worry though, Ted Kord knows how to defend himself. Ignoring plot hax, it’s easy to see why the original Blue Bettle would win in a fight. Ted can try to out think the guy, but it would really be a futile effort. I am glad that the original one regained his mind though and showed us some true will power. A villain who came from another comic series was the Time Lord or Chronos. It was one of those names anyway I believe as time was his gimmick. His abilities are deadly, but he never uses them correctly so he was hardly a threat. Likewise, there was a guy who could do anything with his mind like transforming a kid into an animal, but he didn’t think to use those tricks on Blue Beetle. His loss I suppose.
One of the subplots that was a lot of fun was Lt. Fisher and how he wanted to put the Blue Beetle out of business. Eventually, the guy went to an island and discovered an immensely powerful robot. That robot was pretty cool and his abilities were certainly impressive. You almost feel bad for the guy who inhabited the suit as he really thought that he had surpassed the original Blue Beetle for a second there. Little did he know that he was seriously out of his depths here.
Blue Beetle’s strength really lies in its continuity and how much you enjoy each plot since they will be sticking around. There were times when I’d actually be waiting for Blue Beetle’s plot to end because I wanted to see what was happening in the meanwhile. The plots were simply fun that way and it’s why I ended up giving the comic an extra star. It really reminded me of The Amazing Spider Man from back in the day. I don’t know why Blue Beetle never hit it off the same way.
Overall, You’re bound to like this comic if you like Blue Beetle as the lead. Since Ted Kord gets a lot of screen time, you really need to like him to thoroughly enjoy the collection. Naturally, the same goes for the subplots since they will be around the whole time. If both of those turn out to be winners for you, then you will really like this collection. The art is solid and the writing is very witty, which leads to a pretty powerful combo here. This collection is also much longer than the average one as it is around 600 pages instead of just being over 400. You certainly get a lot of value for your purchase here. It is regrettable that this concludes the Blue Beetle series since I would have liked to have seen him go on more adventures, but I suppose that it was simply his time. I recommend checking this out when you get the chance!
Bridge To Terabithia is a Disney film that came out a while ago and yet it is probably still one of the more well known films based off of a book from the company. Disney needs to adapt more of them to give us a break from the usual Hunger Games titles. That being said, the ending of this film does severely hurt it, but let’s not get ahead of ourselves. It should be noted that I attempt not to mention the actual ending directly, but it will become pretty obvious as I talk about it. So for spoiler purposes, I recommend not checking out this film until you see the movie..and I don’t really recommend checking the movie out because of the ending so it’s one of those cycles…
The main character of the film is named Jesse and his life isn’t very fun at the moment. The kids at school bully him and his parents seem very distant or downright inhospitable at times. The only character who actually likes him is his little sister and he’s not typically around for her. Jesse is the kind of kid who gets bullied a lot because he typically just takes it. Unfortunately, dishing it back out could also get him expelled. Things look up when a girl moves into town. It should be noted that Jesse’s hobby is running and he was the fastest kid in the class. Not anymore! The girl easily crushes him in the race and tries to be friends.
Jesse naturally feels salty (“Salty” meaning that a person is upset, irritated, or sulky because they have just been humiliated in a sport or battle) about this and doesn’t want to be friends with her for a while. Eventually he cracks. It’s not hard to choose to be friends with the nicest character in the film after all. Her name is Leslie and she suggests that they hang out at a club house so that they can get away from the outside world. She loves to imagine things and gets Jesse to play with her. It’s rough going at first since Jesse forgot to stretch his imagination before he left home, but he gets the hang of it. What can go wrong now?
That’s the plot in a nutshell. The film tries to make Jesse’s life before Leslie arrives as dark as possible. He likes drawing and running, but those two hobbies can’t last for very long in a day so he’s typically bored. His older sisters are typically pretty mean to him while his younger one has higher values than the others. His dad is willing to destroy animal creatures so that he can make some money and he’s a very unreasonable character. The mom simply isn’t around very often.
The contrast is very clear once Leslie is introduced to the mix. Her family is pretty awesome and reminds me of mine. They all hang out together, paint, have snacks, and it’s all merry. The folks even allow Leslie to keep the dog that Jesse gave her even though they had no warning beforehand. That’s pretty understanding right? It really makes you feel bad about Jesse. It should be noted that the bullies also attempt to take on Leslie, but they grow bored a lot quicker so she gets to be left alone a lot after the initial encounters.
The film was going well…until the final event. That was pretty disappointing and a really bad way to end the film. It happens suddenly so at least you can’t say that you were really expecting it unless you followed the foreshadowing scenes. (Diving paper, tide rising abnormally high, rope seeming to be withered…etc) Needless to say, the twist may have been unexpected, but that doesn’t make it good. I would have much preferred a fake out, like the characters were simply tricking Jesse. It would have been a little out of character, but I could have handled that.
I give the film kudos for actually mentioning God and Heaven. The heroes have a discussion about it where the sister tells Leslie that you will go to hell if you don’t believe in God. Leslie denies this and she’s pretty young so it can probably be odd to hear back then, but the sister actually made valid points here. Does this mean that Leslie would hypothetically go to hell if everything ended that instant? You could say so, but I am inclined to say that it’s no guarantee.
Think about a situation where a baby or a toddler dies. They hadn’t truly made a decision to follow God or not since they were so young. God is omnipotent so he knows what they would have decided and I believe that this is how the system works. (Or the tip of the iceberg at least) So, there’s always a chance that Leslie would have accepted Christ into her life a little later on once she had really begun to think about it. Our minds aren’t really developed until we’re in our later teens or early adulthood. I doubt that many of us look at things the same way that we did when we were kids right?
It is still a pretty sad topic to think about though. After all, there are many “good” or nice people who will go to hell regardless of how moral they were during their lives. That’s because morality will never be enough to get you to Heaven. The only way there is through Jesus Christ. If you don’t accept him into your heart, no amount of good works will save you from going to hell. That’s why it’s always so important to preach the gospel and get people to really think about it so that they can hopefully see the truth. There’s no guarantee that Leslie would have eventually become a Christian, but at least Jesse’s household is a Christian one. Since she had started going to church with him on Sundays, there’s always the chance that she would have started to believe. Sometimes, all it takes is one really good sermon to make everything click. Also, since this is a film, I can just choose to believe that she would have accepted the Lord into her heart so the ending is a lot happier than it was.
Now, how old do you have to be to die and just go to hell if you didn’t accept Christ? That’s hard to answer and I’m sure that it varies from person to person. It’s generally accepted that babies and toddlers wouldn’t be sent to hell as they couldn’t comprehend the notion of Christianity at the time and I personally expect that the same would be true for all minors. After that, it’s anyone’s guess. Only God knows such things after all.
Back to the film. I still wasn’t crazy about the ending. Even with the happy ending that I thought up, it’s still really sad for everyone in the present. The film tries to end on a bright note by having Jesse continue his sister, but it just feels hollow. You won’t be able to feel good about that part because you’re still reeling from the ending. Bridge To Terabithia certainly did a good job of making sure that the ending is sad…but maybe it was too good. Sad scenes aren’t bad in question, but the sadder the scene, the more likely that I’m not going to like it. After all, we’re watching this for escapism right? Let’s keep the nitty gritty out of this.
I’ve been trying to think of what the “best” sad scene was. Something sad, yet not overdone too much so you can still enjoy the rest of what you were watching. I’m coming up with a blank here. Krillin’s death in DBZ comes to the mind as that is definitely near the top. Hinata’s fate against Pain, Nami’s loss to Arlong. There are many scenes that come to mind. The main similarity between them all is that the main hero gets into a rage after the scenes happen, which is impossible to do with a live action film. I feel like the rage helps to offset the sadness because then you really get angry at the villain alongside the hero and root for him to drastically win. That’s my view on the matter anyway.
As this film deals with the imagination a lot, the film decides to have fun with that. Mythical creatures attack at several points and imagination begins to meld with reality. This leads to some odd scenes where trees come alive and gremlins attack, but it’s all fake so you essentially take it with a grain of salt. The dog was really cool in these action scenes though and always got the better of the villains. He was and is a true hero.
Overall, Bridge To Terabithia is a fun film until the ending. Jesse saved an animal from crushing the film even more through animal violence and Leslie was a really good character. It’s safe to say that I wasn’t a fan of Jesse from start to finish. (He didn’t help his sister when a bully showed up and he constantly forgot how to imagine and made things tough for Leslie) Of course, Leslie being such a perfect (The film really tries to make her perfect and essentially succeeds since she has no negative qualities) character makes the ending even dicier. The supporting characters didn’t add much to the film and I’m sure that we’re all tired of watching bullies, but I suppose that they help for character development and all. It’s an entertaining film, but I’m afraid that the ending throws all of that out the window. So, I can’t recommend the film and you should watch Yugioh 3D Bonds Beyond Time instead. That film has some tragic moments like a city getting burnt and someone losing his dragon, but it never goes too far. It’s juuuuust right.
Note that this review is of the edited TV-14 version of the film. All thoughts below should be understood as belonging to this version of the film as a review of the uncut version would likely be more negative.
Green Zone is a war film and that makes it a pretty unique one for me at the moment because I have not seen many of those. I probably haven’t even seen 5 at present. That being said, it is not a genre that I would expect to enjoy typically because of the very concept. War isn’t fun and it typically translates to some pretty gruesome stories. On the whole, this film handled the situation as well as it could.
Things are heating up in Iraq and it seems like they are harboring weapons of mass destruction. Roy and his team are tasked with retrieving them, but every site that they arrive at is empty. Something clearly isn’t adding up and Roy begins to realize that a darker plot is happening in the background. One way or the other, he plans to get to the bottom of it.
One of the main things that I didn’t like was how America did not look good. There is usually a corrupt politician in the films, but the film makes us look bad on many fronts. Our army is quick to believe the intel that it acquires even though it is proven to be false again and again. Surely, we have people who prevent this from happening. More than one person should be required for this in case we have a turncoat in our midsts. It is rather sad to see the U.S so confused.
One of the soldiers doesn’t even care why they are fighting and he just wants to get out of the war alive. Certainly not a noble sentiment. Really, the picture that is painted shows that the US is simply too big and there is corruption everywhere. We are not fighting the good fight and are using our power to bully those who are weaker than us. That’s just not the US that I remember and I prefer to see us look very heroic and composed.
As a side note, America also looks like it is lacking in intelligence aside from the falling for fake intel part. Why would we publish everything that we are doing to the Wall Street Journal? Seriously, we shouldn’t be publishing anything like that. At the most, we should just be posting false data. Transparency is all well and good, but not if it costs us the war. Sometimes you just need to trust the government. As long as all of the senators and governors are in the loop, we should be okay. We can still know basic data, but certainly not any specifics.
As I mentioned earlier, the film did well in how it handled the violence. The only real violent scene was likely the interrogation one. That was certainly hard to watch as we never like to see an officer abuse his power. The man in charge seemed to realize that the officer was dangerous, but did nothing about it. You end up feeling bad for the man since he was caught between two factions of what he thought was the same army.
Roy is a good main character. Unfortunately, there is not a whole lot that one man can do in a corrupt organization, but he performs to the best of his abilities. He does a good job of getting the last laugh with the ending even if it is a little bitter sweet. He exposed a lot of the wrong doings, but if won’t bring the people back and now the world knows that the US is very disjointed. Still, it is safe to say that he made the right call. At least there will be consequences for the villain now.
Freddy was the main supporting character and he was definitely not very good. His ending is meant to be hardcore as he shows us that we are sticking our noses where they don’t belong, but he just looks s little delusional instead. His country is going to have even more violence now and he panics a whole lot. There was also a reporter to be found here, but she didn’t really add anything to the film. She helps us piece some parts of the puzzle together, but it’s hard to trust her since she will be quick to release any news and I still think that it is a tactical error on our part.
This is the edited version of course, which helps the film out in a big way when it comes to the language part. There were several words that were aired out, which hints at a bad script. It is not much of an issue, but something to be ready for depending on how you see the film.
As for action scenes, we get a few of those, but only one fight scene. Roy looks decent in his fight scene at first, but then he gets trounced. He likely threw the fight, but it still didn’t do him any favors. It reminded me of a fight in the Karate Kid as the main character was beaten up on the beach. Perhaps Roy could have won if he tried, but now we shall never know.
Green Zone’s locale isn’t very interesting as it is very bare and there are no real buildings to be found. Naturally, this is unavoidable based on the plot, but it can still make you wish for something more glamorous. The film is interesting though and you will want to see how it all plays out. That’s always a good sign. The film was certainly a little better than I had expected it to be, but it was still not enough to get in the clear.
Overall, Green Zone had some of the typical negatives that are usually present in the war genre, but it also avoided some. The violence wasn’t as bad as it could have been and the war themes didn’t get too radical. I didn’t like how America was portrayed though and there is certainly not a happy ending to be found. If you like war films, then this is a very good bet for you. If you don’t want any grim reminders of war, then I recommend checking out LBX, the show instead. You will still have high stakes battles, but they will typically end on an epic note.
This was a close fight. It’s been a while since I’ve seen Megaman NT Warrior so this could always change, but Magicman was never very impressive when it came to his physical stats. He had one good scene where he caught Megaman’s sword, but that was about it for him. The Teenage Mutant Ninja Turtles game for Gamecube helps the Shredder out here as his speed was good and so were his thunder combos. That should be enough to net him a close victory here. Shredder wins.
The Shredder is a powerful combatant and his thunder sword makes him a menace in close combat as well. That being said, Blasterman has the edge here. His super armor will protect him against the Shredder’s attacks. The Shredder will be able to dodge Blasterman’s attacks for quite a while, but eventually he will falter and be defeated. The Shredder just can’t pierce this kind of defense! Blasterman wins.
Leonardo is a tough fighter, but he is more than a little outmatched by the Crazy Hand. Crazy Hand has a flurry of projectiles on his side like his power balls and missiles. Leonardo can’t cut those in half with his sword or if he does, Leonardo will not escape unscathed. The Crazy Hand has not been around for a while so it is good to see him make a comeback. Crazy Hand wins.
Update 9/28/2019 Leonardo has his Saint Turtle form which is strong enough to turn the tides. This cosmic power can’t be beat. Leonardo wins.
The BioLizard is a pretty tough monster whose speed isn’t quite as good as the ninja’s. Usually that would mean an auto win for Leonardo right? I’m afraid that this simply isn’t the case this time. The BioLizard’s large array of projectiles will prove to be far too difficult for Leonardo to cross. You can almost say that the wall is completely impenetrable and Leonardo will be forced to stay at a distance and eventually lose. The BioLizard wins.
Yugioh is currently the greatest franchise of all time. It has exceled in every area and that is a feat which is nearly impossible to match. It currently possesses the greatest movie of all time and the greatest TV show of all time. Yugioh also has another 9 star show in 5Ds and a great title in the original. The video games have been terrific and R/Duelist ensure that the manga section is elite as well. From this, you can probably see why Zexal has so much pressure on it. Zexal probably has the worst rep from all of the main shows, but it is debatable as many people do not like GX with a passion. Zexal ended up being a great show, but it is safe to say that it could never end up reaching the same level as any of the previous three shows. A fate similar to that if Cardfight G at the moment.
The show takes place many years after 5Ds. Technically, it may not be in continuity, but there are enough nods that we can essentially place it in the timeline. Just in an unofficial way like Avengers Assemble. The story follows a kid named Yuma as he goes through his days striving to high five the sky. He is a terrible duelist, but he never gives up and has a lot of fun. One day, he gets a pendant and a spirit named Astral appears. The spirit has lost his memories and needs to recover the 100 Number Cards to get them back. Naturally, Yuma decides to help and Astral decides to make him a better duelist along the way.
The first arc mainly deals with a large tournament. Mr. Heartland is one of the organizers and it is safe to say that he is corrupt. His boss wants to do something shifty with the numbers and he coerces number hunter, Kite, to join the fray as well. Throw in a bunch of other characters and we’ve got quite a tournament. Can Yuma defeat all of these fighters!?
The second arc deals with the Barian Emperors. They have arrived on Earth and wish to destroy Astral and his world along with him. Yuma will have to level up his dueling abilities even more if he is going to defeat them, but things get personal when he finds out that there may be a traitor or two in his midst. His bonds of friendship are shaken to the core. How can Yuma fight for his friends when they may not even be his friends!? The stakes get higher in this arc and it is also a lot darker. I definitely can’t forget the arc opener…that was intense!
Zexal distinguishes itself from the other Yugioh series with how exaggerated the dueling is. Not that the stakes are the highest or anything like that, but you can do almost anything in a single turn. Need to summon 6-8 monsters at once? Not a problem! Need to do the triple fusion to build the overlay network and summon your favorite monster on the first turn? No worries, you can even deal some damage while you are at it. The combos are seriously overpowered here. It is to the point where you need a dynamite hand from the start or else you are doomed. Luckily, the duelists have luck and Shining Draw skills on their side.
To counter all of the monster combos, we have constant traps at the ready. There are likely more trap battles here than in the rest of the franchise. Duelists are constantly playing spell and trap cards so often that it feels like a classic DBZ fight! “Are you done?” “Almost, but first I activate…” This happens soooo many times during the series. I thought it was overdone, but I suppose that spell and trap cards are fun to use. It makes for sone great boasts during the duel.
There are quite a few deux ex machinas to be found as Yuma will unveil a new card at just the right time! He also got some new cards when he first leveled up into his Super Saiyan form. A pretty good bonus if you ask me! This is regrettable, but I know that it is pretty hard to avoid considering how strong the villains are at times. The new cards are typically fun, which is always good.
The new gimmick that is added to the actual duels is that you can now Exceed summon. It is similar to fusion and it’s almost the same thing. The main difference is that your monsters need to be the same level. You don’t need to tune them or activate a card to fuse the monsters, the levels just have to align and then you’ve got a new monster at the ready to help out! It’s not a bad gimmick and it’s fairly easy to use. It’s a lot better than Cardfight G’s gimmick, but it’s probably not quite as fun as Synchro Summoning. Also, the show’s exaggerated play style points out the holes in this technique as you can seriously take advantage of the new way of summoning. It was still a fun addition to watch while it was around though.
Zexal’s animation is big, bold, and bright. Similar to how the 90’s comics loved their exaggerated panels and colorful designs, Zexal takes a similar approach. Other anime that have basically done this include Saint Seiya Omega and Digimon Fusion. It is certainly not my favorite style and I prefer something more streamlined like Yugioh GX, but I suppose that it works well enough. The animation is still pretty good even if it is not great. Some episodes spared no expense like Kite’s first duel or some of the big budget battles that would pop up now and again. You certainly would not mistake this for being an older title and it took advantage of the many energy attacks that were present. Unfortunately, a lot of the monsters still manage to be in total CGI, which looks significantly less impressive. Nothing beats watching a hand drawn monster appear to take names and beat up on the opponents. It’s a lot more satisfying to watch after all.
Zexal’s soundtrack is certainly one area where it does not impress. Most of the themes are fairly generic and you will forget them very easily. Most of the tunes aren’t bad, but it just felt like no real effort was put into them. That being said, you will probably start to like them by the time you are done with the show. You will have heard them many times after all and since the array of themes is rather limited, they have to keep playing them for each battle.
Kite is the best character of the show so we may as well talk about him first. He is Yuma’s true rival in the show although you can make the case for Shark as well. Kite uses a Photon deck and what is unique about it is that he rarely exceed summons. He prefers to fight with more traditional techniques like tribute summoning. His Neo Galaxy Eyes dragon is a true beast and a worthy opponent to come up against. I liked Kite right from the start and his ability to manipulate the flow of time was excellent. He provided the show with a good enemy and he is probably the only human who was able to help a lot in the final battle while on his own. It doesn’t get much better than facing someone while in outer space!
Shark was Yuma’s first rival although I would argue that Kite fits the roll a little better. Shark duels rather early on in the series, but then he takes a backseat for a while. It is hard to say why, but if just felt like Shark wasn’t around as often as the others until the Barian arc. He did have quite a few important duels and he was in the climax so I am not sure why I get that feeling. Either way, by the end of the series he is easily in second or third as far as the most influential characters go. (Minus Astral)
Shark is a good rival. He lost rather quickly as a lot of shows like to have the hero beat the rival in the first episodes, but things went up for him from there. He was definitely one of the more likable heroes. Then, the final arc happened. Let’s just say that the “I fight for my friends” idea was thrown out the window. Shark was torn between his loyalties to Earth and his real home. Ultimately, he decides to choose the latter and that would have been ok if handled differently.
The problem is that there is no good reason for Shark’s last few decisions. He wants to protect some people, but he is conveniently forgetting that those people have been causing damage and mayhem in the city. He should also know that Yuma and co are not planning on doing anything drastic so they could all talk about this. Unfortunately, Astral is also very frustratingly extreme on the issue, which does not help. The whole climax could have been avoided if Shark had simply agreed with Yuma. That way everyone would coexist in peace. Astral’s clan wanted war as well, but it would be easy for Yuma to calm them down since he did save them a while back. Ah well, Shark still proves himself to be a very good duelist and he still did help out a lot. He is easily one of the best heroes for the first arc and he is an intimidating fighter in the final one. We can’t really call him a hero anymore though since he destroyed another hero and attempted to destroy an entire race.
Yuma is the main character of the show and he upholds the tradition of most Yugioh leads having a name that begins with a Y. Jaden may have not confirmed to this tradition, but he is Jaden. His skills allow him to write his own legacy. Yuma is pretty bad at dueling when the show first starts. He is probably worse than normal Yugi was at the time although it is probably debatable. As the series progresses, Yuma becomes a pro in his own right. I would certainly still consider Yugi, Jaden, and Yusei to be better duelists, but Yuma’s deck is probably better than Yugi’s (Minus the God Cards) and Yusei’s. Yuma’s many variations of Utopia will serve him well. Yuma’s deck has an incredible number of cards as new ones keep on popping up whenever he is in a pinch.
Yuma is the only lead in Yugioh who gets multiple super forms as the series progresses. His first form is probably the best as he becomes a Super Saiyan! That was definitely pretty awesome. Naturally, his forms come with their own special abilities like Shining Draw. Shining Draw is very useful as it allows you to draw any card that you want. This naturally shifts the balance of power in any duel. I am inclined to believe that Yuma also gets a degree of flight, super strength, and speed, but it is a little hard to verify.
As for his personality, Yuma is a decent lead. I prefer my main characters to be more confident and talented, but Yuma still has other good traits. He never gives up on his friends as shown in his final duels with Vector, Shark, and Astral. He’s definitely a hero and Yuma would never destroy a villain. He tries to see the good inside of every character. Yuma may take it to extremes, but at least you know that you can certainly trust him in a pinch! When he is serious, Yuma can be a real threat as a duelist and his skill progression was handled rather well. If he could have fewer comic relief scenes at times, he would be an even better lead.
Astral is a ghost who accompanies Yuma for the duration of the series. He lost his memories and he needs Yuma to get them back. The two heroes have a number of good adventures, but Astral still keeps his original goal in mind. He wants the complete destruction of Barian World. Nothing Yuma says will change his mind so they eventually engage in a duel. It is rather disappointing to see how low Astral has gotten in that final duel. There is a twist which suggests that Astral may have just been testing Yuma, but I still wonder about that. If Yuma had not that the proven the heart of the cards was with him, I think we may have had to say goodbye to Barian World.
Astral’s gimmick is that he’s new to Earth so he asks a lot of questions and makes observations. I don’t tend to care for a character like that and Astral may be a pro, but he’s the kind of guy who rarely makes his own decisions and simply listens to the corrupt men in charge. He never ended up being a good character for me, but he could have been a lot worse. At least he fought when the going got tough.
Dr. Faker was one of the first big villains of the series. He was never a favorite of mine, but he had a pretty nifty super form. He also gave us one of the best battles of the series, which was a lot of fun. That being said, he just didn’t have a great design and lacked the personality needed to make a villain really threatening. I would say that Vetrix was an improvement, but not really. Zexal really struggled with the villains in the first part of the series. Vetrix’s voice took away any mystery that he could have had. His deck was pretty handy though and it was certainly dangerous. That just didn’t make him a great villain.
I’m afraid that Yuma’s friends weren’t great. Bronk was your average bully who wasn’t good at dueling, but eventually became Yuma’s friend. Unfortunately, his skills never got better. Flip, Caswell, and Cathy were around, but they never helped out or became likable characters either. Tori is the main heroine of the series and she does her best to cheer Yuma on, but the show missed its big opportunity by never really letting her duel. This means that she was relegated to the background and never had much of an impact on the story.
Rio is Shark’s sister and she doesn’t really get to appear until the start of the second part of the show. She is a very good duelist and a nice supporting character to have around. Finally, we had a friend who could duel! Unfortunately, that was around when the twist about the Barian Emperors came around so her days as a hero were very limited. She was a tough duelist until the end though and her ice deck was fun.
Dextra was one of the allies/rivals from the early part of the series along with Nistro. They faded away in the final arc, but they still tried to help. Dextra was a good character although she never got to do all that much and her overall fight record wasn’t that great. Nistro talks a good game, but his actual skills aren’t quite as good as he would like to think. He still put up a good fight against one of the Barian Emperors, but he was doomed from the start.
Quattro tries to be like a rival to Shark in the series. He doesn’t duel the guy enough for us to really count it, but that’s what his personality is like. He mellows out after the first arc though and manages to be more likable than Trey, but not quite as cool as Quinton. It’s almost hard to imagine how he could have become so nice after he was so evil at first, but it just shows that he had some fast character development. He was a fun supporting character.
I didn’t really care for Trey though. He was the nice guy of the group, but he was tricked rather easily and this leads to disagreements with Yuma. He does help Yuma out of a few jams though so his helpfulness should not be overlooked. Most of the other heroes aren’t quite as useful when push comes to shove. Quinton is still the best of the group and it isn’t just because he has one of the coolest number cards. He’s a good duelist right up until the end and he puts up a good fight against Mizar, which is more than most of the other characters can say. He has an air of confidence about him and that makes Quinton a worthy hero to have on one’s side.
Dumon is one of the nicer Barian Emperors. He’s actually very reasonable and if the other emperors weren’t always looking for a fight, the heroes could have likely made peace through him. It wasn’t to be though and unfortunately, Dumon is also one of the weaker ones. His deck simply wasn’t very imaginative, but his design was cool. Mizar is easily one of the cooler Barian Emperors and I remember how epic his first appearance was. After having to watch Girag for so long, I was thrilled to have someone around who could fight. It was also the first time that Shark, Kite, and Yuma had gathered together in quite a while. Mizar’s Galaxy Eyes made for a great monster and while he may have been cannon fodder for the final boss, Mizar never backed down.
Girag is one of the Barian Emperors and he’s one of the main reasons why the show got off to a slow start at first. (Minus the first episode) It’s really hard to take him seriously and he’s actually a fairly weak duelist. His number isn’t very impressive and he spends a lot of time getting taken out or simply relying on minions. It’s a good thing that he had other emperors to back him up. Alito was a decent one who used to be a bit of a boxer. His deck was the most normal out of the emperors as he didn’t rely on a lot of fancy tricks to win. He simply hit hard and hit fast. Alito’s certainly a little gullible and it can be sad to see him turn on Yuma so suddenly, but he ultimately realizes that he has to fight to win. Behind Mizar and Vector and Nash and Rio……he is the best one…which is sort of saying something right?
We also can’t forget Dark Astral. He was a pretty fun villain to have. It was also a fun plot since we didn’t know that numbers could have a will of their own before that moment occurred. He got several power ups and proved to be a thorn in the side of the heroes for quite some time. I liked his character a lot and his ending wasn’t very satisfying, but you certainly can’t say that he didn’t have a lot of action before that. He got to fight quite a few times and he displayed a whole lot of power while he was around. He was a very threatening villain to be sure.
Eliphas was one of the big members of Astral World and the only one who could fight aside from Astral. His design was very good and you could certainly tell that he was a threat to any duelist. His cards weren’t very overpowered or anything, he was simply a very good duelist. It was fun to see him upgrade his monsters over and over again to be sure. He’s a rather unreasonable character and one of the main reasons why Astral ended up making some bad decisions. I certainly can’t call Eliphas a hero, but he made for a fun villain although his appearances were brief.
Mr. Heartland is one of those characters who will leave you in suspense for a while. He appears a lot in the show, but he rarely ever gets to duel. He gets an intriguing super form in Zexal II, but it certainly didn’t help me become a fan of him. He was another uninteresting villain. Meanwhile, Yuma’s Dad seemed like a good character, but his plot never really went anywhere. It seems like he’s still alive of course, but he just never checks in on Yuma. He prefers to help from the shadows, but he certainly could have helped the heroes save the planet if he had wanted too. I’m not sure how much of a duelist he is, but I’m willing to bet that he was a powerful one.
Vector is one of the biggest villains and also one of the best ones. He uses trickery to make the heroes lower their guards before striking. He’s an excellent duelist as well so you shouldn’t underestimate him either. In terms of raw power, he was easily one of the biggest threats that Yuma had to face. It’s a good thing for the hero that they’re just facing each other in a duel right? Vector spends most of the season pretending to be Yuma’s ally and his scheme works rather well. It’s pretty disheartening for the heroes to find a traitor in their midst, but that’s just how smooth Vector is. His Barian form was certainly cool. Shark should have been a little more alert when around this guy, but in the end, the heroes were ready for his tricks. Without him, it would have been very hard to have taken the Barian Emperors seriously. I’d say that Shark is still the best villain, but it’s between Vector and the upcoming villain for second place.
Don Thousand is the ultimate villain of this series and he was an epic way to end the series. He wasn’t the actual final boss that Yuma had to face, but he felt like it. His true form looks like something you would see out of Toriko and his deck doesn’t disappoint in how powerful it is. Don Thousand can actually rewrite reality thanks to one of his spell cards so he can change your card into another one. It’s the kind of ability that is almost impossible to stop and it’s a lot of fun to see how powerful a card can be. He can certainly hold his own against any other final boss in the Yugioh franchise and he’s also one of the cooler ones. It was seriously fun to watch him duel.
One area where Zexal surpassed the other Yugioh series was in how many filler or “filler” episodes that it had. Some of the battles may have technically been important for the number cards, but they were effectively filler. This happens for most of Yuma’s early tournament battles as well as his early days and even the Barian Emperor had some when Yuma had to fight random people who were taken over by Barian Force. The filler episodes certainly slowed the pacing down and weren’t as exciting as the big episodes. As such, you need to be a big fan of the actual dueling or that will hurt the experience for you a bit. We have a whole episode about Yuma dueling a guy who liked tomatoes and Yuma has to eat them during the duel. It’s pretty surreal.
As with most Yugioh series, the tone is very light at first, but then things get serious towards the end. It’s almost a tradition at this point that the whole supporting cast has to be eliminated towards the end. It happened in GX, and now it happened here. Okay…that’s two out of 4 series, but we’ll see what happens once Arc V arrives. Either way, the stakes were certainly very high. Perhaps not quite as much as GX, which was the original, but still higher than you would have guessed from the beginning.
The climax of each arc is also pretty great as you would expect. I actually preferred the first big battle as it was Kite, Shark, and Yuma against the villain in season 1. Season 2 couldn’t top that so it was just Shark and Yuma against the villain. Still really epic of course, but nothing beats a 3 on 1 duel. The animation and tension greatly improved in Zexal II so it really did put out all of the stops. One of the reasons why Yugioh always has such a great climax is because it already established all of the characters early on in the series. This means that you will be caring about each duel at the end and the stakes keep getting higher and higher. Also, I still have to say that the first episode of Zexal II was brilliant, so brilliant that it holds up against the climax as well.
Zexal is well over 100 episodes, which is a pretty good size. It’s shorter than 5D’s, which was shorter than GX, which was shorter than the original Yugioh, but I’m satisfied as long as we continue to crack 100 episodes. As I already mentioned, it’s not quite as good as the first three shows either, but it’s still a great show. It’s simply tough to top those legends as the first three Yugioh series were basically all stars. The main reason why Zexal can’t top them is because the soundtrack, animation, and duels are typically not as good as say, 5D’s. Ah well, it’s not the newest kid on the block now so a little pressure will leave it for a while.
Overall, Yugioh Zexal is a great show despite its flaws. It easily cracked the 8 stars rating and exceeded expectations that may have been had after the first episodes. We got lot of great duels. The animation was very good and the soundtrack had some good moments although it was certainly unimpressive. Zexal may be at the bottom of the hill for now, but once Arc V starts in America, it should be able to move up a spot. At the very least, I don’t see it passing Zexal until it has 50+ episodes. If you liked the other Yugioh titles, I recommend this one. The card fighting can be a tad exaggerated in their constant traps, but it will be a long, yet fun ride. Even if you just want a fun action title that is fairly light, this is a good bet. Watch out for the statue reference to GX.
It’s been a while since I checked out a Showcase Presents collection hasn’t it? Well, the Super Friends was one that I definitely needed to get and I was shocked to see it at the library. I loved the cartoon and still own one of the box sets, but I never really thought that I would see it in comic form. It certainly holds up well and the collection goes really quickly.
The Super Friends is mostly filled up with comics that act as stand alone issues. Typically, the adventure will be a multi part one so the adventure will last for 2-3 issues or more. That helps to make sure that each story isn’t rushed. The issues also tend to follow a very formulaic route. Each issue will have the Super Friends split up into 3-4 teams and then we see each of them try to stop a villain. Typically, you can guess what will happen to the other teams on the missions. If the first group succeeded, then the rest will, but if the first group lost, the rest of the heroes will lose. It does make each story a little predictable, but that’s how it’s supposed to be. Figuring out how the heroes will lose it typically the exciting part.
There is a plot in the background that is around…slightly. The first half of the collection features a pair of kids and their dog. They are being trained by the super friends and they eventually graduate as they become full fledged heroes. They leave the series at that point and are replaced by the Wonder Twins. I can’t say that I missed the kids because they felt out of place here. They are just kids so how can they hope to keep up with the actual heroes when it becomes time for serious business? The plot hax was a little too heavy when they were around.
The Wonder Twins aren’t much better I’m afraid. They arrived on Earth because they ran away from their home planet, but they are eventually freed from their charges. The problem is that they save the Super Friends several times to show us that they have certainly earned a spot on the team. I don’t mind them joining, but they are certainly weaker than most of the heroes so I don’t see why they got so much hype. They are also not familiar with Earth customs and that’s a trope that I’ve never cared for. They make mistakes when trying to utter Earth sayings and that gets old very quickly.
Luckily, that’s one of the only things that gets old here. It should also be noted that the Wonder Twins aren’t good characters here, but they would probably be a lot more likable in comparison if the super friends weren’t so likable. The Wonder Twins certainly aren’t nearly as bad as the average unlikable character. The art looks really sharp here as expected. Unfortunately, the collection is in black and white so it’s a little hard to say exactly how good it looks, but the art is clear and you can always tell what is happening. The action scenes always look good and that’s one of the most important factors for a comic book. You really feel it when a characters punches Superman around.
This took place during an interesting time where the Justice League was around as well as the Super Friends. This meant that most members of the Super Friends had to juggle their responsibilities. Some members like Green Lantern basically decided to be with the Justice League and to ignore the Super Friends. This is the kind of thing that probably wouldn’t fly nowadays, but it gave us an excuse to have our favorite heroes have more than one adventure at a time with the various comics on the shelves,s which was pretty neat.
Showcase Presents may take away the colorful aspect of the art, but at least it also bundles together a good amount of issues. This particular collection was a little over 400 pages, which is certainly a lot. You’ll be having a blast so the pages will be over in no time, but at least you can definitely be confident that you are getting your money’s worth.
As for the adventures in question, there are a bunch of them, but I’ll quickly mention some of them. One adventure has a villain robbing people by making circus animals tiny and then bringing them back to normal size when it came time for a heist. A monster woke up from its slumber in another issue and proved to be virtually unstoppable as even Superman could not defeat it. The Mirror Master came closer than most of the other villains to winning as he trapped the heroes in a mirror world. Unfortunately for him, Superman’s FTL so he just dragged the other heroes back to reality.
Naturally, that’s just the tip of the iceberg. There are dozens of adventures and by the end of them, you’ll certainly have bonded with the heroes. They’re all in character for the duration, which is always good. One scene where I questioned Flash though was in the Mirror Master plot. With the Justice League trapped, the Wonder Twins would have to fend off the villain on their own. Flash knew that they were a target, but he decided to stay on Watchtower duty instead of going to help them. That felt a little out of character as his speed would have enabled him to help right away. I know that he trusts the heroes, but it was still a bit much.
It’s always nice to see the classic Batman here. Robin is around as well and he’s always got some puns at the ready. He is always paired up with Wonder Woman for missions, which is a little dicey for him since he never really gets to help out as a result of this. At least he still has some puns at the ready and he always fires a few off. This was back when Batman was very chipper so it’s nice to see him throw in a pun once in a while. Superman is at his best as he is extremely confident. He’s still a nice guy of course, but he realizes that he is the strongest. Unfortunately, almost all of the villains have kryptonite up their sleeve, but this doesn’t stop Superman from getting serious when the time is just right.
As far as the Showcase Presents go, this is easily one of the best ones. I definitely can’t say that it is the very best of course. As long as Justice League and regular Superman is around, that will be extremely difficult. Nonetheless, Super Friends puts up an admirable fight and it reminds me why I’ve always been a fan of the series. It’s essentially the Justice League series, but with more of a light tone and a roster that tends to include Robin on the team. You can’t go wrong there!
Now, this collection is practically a comedy and it’s meant to be cheesy, but it’s still worth noting that there is a lot of plot hax to be found here. It’s always a stretch when someone like the Riddler is able to take out Superman, but that’s why we have Kryptonite right? I just feel like Superman isn’t as susceptible to Kryptonite as the comics would have you believe. He can still melt it or just stay away. There are also quite a few villains who are able to just overpower Superman, which is certainly surreal. Almost every comic has a moment that is a little iffy like when Batman or Superman is defeated, but the scenes are typically funny so I suppose that we can live with it. Aquaman fans may be sad as his weakness of being away from water for too long becomes a liability for him more than a few times. It’s tough being a fish guy before The New 52.
Finally, the comic has fun showing off guest star heroes as well. The Super Friends have to team up with global heroes on more than one occasion. This includes another Batman who doesn’t seem to be as cool and a guy who uses objects from biblical times to help him fight. The guest stars are pretty cool and while they all seem weaker than their Super Friend counterpart, it’s nice to know that the other countries aren’t completely defenseless. After all, it seems like the US area with Gotham and Metropolis is extremely secure with so many heroes helping out.
Overall, The Super Friends is a really fun collection to read. The comics will certainly keep you busy for a while and the cast is filled with well known characters. Batman and Superman are regulars along with the other heroes and it’s always neat to see how the villains will try to win against such odds. The art is very good as well. The original characters certainly weren’t great and I didn’t miss them when they were gone, but it’s not like they really hurt the comic either. All’s well that ends well right?
Tasuku is back, but he’ll have to take a loss here. Tasuku is a cop who has taken down many evil threats over the years. His battle experience cannot be doubted and he continues to get stronger with every new monster that he catches. That being said, he cannot defeat a being as massively FTL as Bass. It simply isn’t possible and he shall have to accept defeat this time. It’s safe to say that Tasuku shall be back soon though! Bass wins.