The Bad News Bears in Breaking Training Review


It’s time for the return of the Bad News Bears! Unfortunately they have lost all of their skills from the last film so in a way you could almost treat this as a pseudo remake/reboot instead. As you’d probably expect, the most entertaining characters tend to be the adults while the kids can be more on the annoying side. There is definitely a lot of in fighting among the kids as they all get in each other’s way. They are not a well oiled machine.

The movie starts with a lot of Bad News for the Bears. Their coach is gone along with their top tier pitcher and also their best overall player. They’re going to be travelling to Texas to take on one of the best teams out there but as they are now they would be absolutely crushed. So they have to do something about this but what is there to do? Well, first thing’s first, they are going to need a coach. Kelly has a plan on this and meets up with his father Mike hoping that he can help. The two have a very strained relationship as Mike left the family and it’s been years since they met up. Mike agrees to help out but is Kelly actually okay with this?

In a lot of ways Kelly is probably the most annoying character here. I say that because he asked Mike for help and Mike agreed to do it. That should have been the end of it but then you have Kelly still throwing fits and not being sure if this is what he really wants. Mike decided to be the bigger guy and help out, Kelly should be grateful about this. You don’t have to be best friends or anything like that but I would at least expect some basic common courtesies and respect. Instead Kelly is just super ungrateful during the entire film. At the end he has his big emotional moment where he admits that he would have went looking for Mike even without the baseball experience and I have my doubts on that. So it undercuts the emotional vale of the moment just a bit.

We do get a lot of Baseball so that’s good at least. It’s a little rough to see the main team doing so poorly though. They get absolutely smoked at first which doesn’t make much sense. Yes, without their star pitcher they will give up more runs but they can’t even hit the ball anymore. That’s just plain embarrassing. Maybe the team isn’t quite as into Baseball as they try to get us to believe. They’re just in it for the fame and fortune.

It would also be nice if they could actually get along for 20 minutes without always trying to fight each other right away. There are so many moments in the film where the characters are on the bus and just start fighting each other. It always has to be broken up and you are reminded that the players are not very professional at the moment.

I felt bad for their fake coach who they manipulated in order to leave town though. The poor guy wasn’t actually invited to go along and was probably stressed the whole time. After all it would be easy for any parent to run into him and then what can he say? The guy was not particularly smart which is part of why he was easy to fool but by the same token that means it would be easy for him to spill the beans as well.

The film can also go into some rather generic territories. For example there is one kid who talks really tough throughout the movie. He’s the new pitcher and one of the best in the business. Well, of course it turns out that he can’t play. In fact he can’t even pitch a slow ball. He is possibly the worst player there at first and that’s rough. So that was definitely a bit much, I’d have preferred that the tough talking kid be someone who can actually hold his own. In a way that would have been a good twist.

Now I will say that the climax is pretty solid though. The idea that the kids’ match would be grounded so the adults could play does feel like something that could happen. I wouldn’t be shocked at least since the average fan wouldn’t care about the kids game too much. Sure there would be a lot of outrage and a public apology later on but in the moment? Yeah that could happen but I was glad that everyone united to stick up for the kids. It was a good climax and solid way to end things.

Ultimately the movie is just a bit more aimless than the first film. The first Bad News Bears had a very solid plot with an interesting angle and we got a good film out of that. This one is trying to copy a lot of the same plot elements which don’t work quite as well the second time around. Some of the plots are new like Kelly and Mike but that one wasn’t executed super well. I felt like a lot of the reasons that Kelly was made at him made no real sense. It was forced drama to extend the film and you didn’t really need that. Give us more scenes of Mike training the team so they can be a solid unit instead. That would have been better.

Overall, Bad News Bears 2 is an okay movie but probably not one I would really want to rewatch. It’s not bad but it does come across as rather pointless at times. You feel like there just has to be more to this film than what you’re seeing but then that doesn’t change as the film ends. There were some good ideas in concept but they just weren’t executed. The film is also a little restricted since most of the characters are kids and they don’t tend to be nearly as interesting. You just need to really enjoy the kids having their little banters and skirmishes. Otherwise this will definitely not be keeping up and I would recommend you watch most other mainstream Baseball films instead.

Overall 5/10

The Sandlot Review


The Sandlot is one of those films that I would say has not aged very well. It ends up being more annoying than anything with all of the kids being rather obnoxious. The whole time you are waiting for them to change into better characters and it doesn’t really happen. Hey, they’re all rather young so you can cut them some slack but even so, I just expected better out of these guys. There’s also not enough baseball here which definitely hurts.

The movie starts with Scott moving to a new town again. It’s been rather tough for him to make friends as a result but he gives it his best effort. He heads to the local park where the kids are playing Baseball and tries to fit in but the problem is that he doesn’t actually know how to play. They eventually teach him and now they’re all one big unit. The question is, are they good influences…or bad ones?? Only time will tell.

Okay so right out of the gate the biggest problem here is that none of the kids are likable. They’re all super annoying and constantly getting into trouble. It’s quite telling that they were all super mean to Scott until he learned how to play. The main kid had to rig the game to have the others even give him a shot. It makes you wonder how many other kids they bullied. Yeah Scott was no good at the game but it’s still not a reason to be mean like that.

Then we have the whole lifeguard scene which is the low point of the film. The kid pretends to drown and tricks her which all of the other kids find to be hilarious and even something to be admired. No, that’s just an awful moment and shows that all of the kids are morally bankrupt. It’s just rough and you know that these kids could and should do better. So the film is ticking all of the wrong boxes here and it’s tough because they be getting away with all of this with no real repercussions. That’s another problem right here. If they were getting punished or yelled at then they could at least have some character development but that never happens.

The film also takes the low road of crude humor later on. We have kids barfing and it’s definitely not what you’re trying to see here. These scenes don’t exactly enhance your cinematic experience. Again, where’s the character development? Where are the fun scenes? They are nowhere to be found. To really show that the kids haven’t learned much about being responsible, Scot steals his step father’s baseball with a super rare signature. Things don’t go very well there and the whole thing was Scott’s fault.

I wasn’t super thrilled with how the ending played out. The chase scene with the big dog could have been fun but the whole time you are worried that the dog is going to get injured and of course he does. So that’s just writing in a terrible scene. The dog was really cool and I liked how much power he had in every scene but he should have ended the climax without any real injuries. Now that would have been a good way to close things out. At least I will say that the montage of coming up with ideas to get past the dog was easily the best part of the film. This was a time where the film was actually entertaining even if it wasn’t for long.

I already mentioned the most of the worst moments of the film so I guess all I can say about this is that otherwise the film just could get kind of boring. You weren’t as invested in the various characters and scenes as you could have been because of the characters. Even when they picked a fight with another group, I was rooting for them to lose because in the banter I felt like the main characters were being a lot meaner about it.

Another issue with the climax of the film is how things went for the neighbor. He’s a nice guy to be sure but losing his prized possession ball to give to some irresponsible kids wasn’t great. I know the step Dad will take good care of it but the neighbor is the one who really earned it. I know it’s supposed to be more on the heart warming side but I thought it was just plain annoying. The kids didn’t really deserve that.

Most of the film is also really focused on the kids so the subplot about Scott feeling awkward around his Step Dad doesn’t get a lot of focus. On one hand he is hoping to bond so they can be friends but on the other hand Scott is really bad at the whole Baseball thing at first. The fact that he can’t even throw is rather rough since he runs the ball over. I don’t think Bill hit Scott in the face with the ball on purpose though. Bill could have been gentler and better with the throws but I think generally he just wasn’t sure how to teach at all. He was also just shocked at how bad Scott was. Usually you at least have some fundamentals but this time he didn’t.

The only good kid in the film is Benny. He never makes fun of Scott and really helped him to fit in from the start. He stayed humble all the way through even though he was the best player. Benny was the only one brave enough to confront the dog in the end and he has a real sense of responsibility. He almost felt out of place next to all of the other kids who could only think about their own agendas. So yeah I wanted to give him a shoutout because in all fairness he was a legitimately good character.

Overall, The Sandlot isn’t really my kind of film and that’s to be expected. Generally I am not a big fan of coming of age type movies. Usually that’s because a film like this is pretty much guaranteed to have annoying characters. Part of the whole point is to have the characters learn some lessons about life as they grow up. That’s great, it means that the ending should usually be good but you will also have to be enduring the main cast for the whole film leading up to that which is a much taller order. It’s just not going to work because a film should be good for most of its scenes, not just at the very end. That’s where this one falters big time.

Overall 3/10

Robin Hood Review


Robin Hood is one of those franchises that I’ve never really been into. The concept of a hero who steals from the rich to give to the poor is a fun one. It’s like a vigilante who is redistributing the wealth as he sees fit. Fortunately the rich people are usually super corrupt and awful or else there would be a lot of moral issues with this. That being said, the animated film has a lot more fun with the concept than the other movies. It’s easily the definitive Robin Hood film if you ask me.

The film starts off by introducing us to Robin Hood who has outsmarted the authorities yet again. He’s been doing this for years and is an expert at escaping although the cops are slowly getting a little better. Robin Hood intends to keep up this life for a while but he ends up falling for Lady Marian and wants to impress her now. What better way than messing with the corrupt royalty and embarrassing them at every turn? The dangerous part of this is the higher up he goes in the food chain, the more forces they will arm up to stop him. Has he just stirred up a hornet’s nest?

Right off the bat I thought the animation was really good. Everything looks sharp and super vibrant from the quick character motions to the backdrops. There is a lot of attention to detail here. There also isn’t a lot of songs for a musical type film but I did like one of the villain’s songs. That was definitely good. On a technical level this film holds up extremely well. It’s why I like this kind of animation style because it never goes away or gets stale. Instead in 20 years it will still look as good.

Then we have the writing which has a lot of clever dialogue the whole time. The banter between all of the characters is really solid. The only one that is a bit try hard is the main villain who is super incompetent and that’s his entire gimmick. He gets suckered all the time while his poor snake ally is constantly trying to help him out. I would have liked the Prince to have been ever so slightly more competent. I get the dynamic they were going for here but it’s not the most entertaining one because it is so lopsided. Give Robin Hood a little more competition against a foe who is more skilled and then we can really be talking.

The Sheriff was a great villain though. He has a masterful scene where he really takes it to Robin Hood. So Robin is disguised as a panhandler and is asking for money. So the sheriff expertly tosses a gold coin into his cup at the perfect angle to also cause his second gold coin to fall out of the cup. So as a result the sheriff has both coins while Robin Hood has none. Hood had his own plan and gets his immediate revenge but I thought that was brilliant. It was the most memorable scene to me after I had finished the film. You just don’t forget a moment like that. I wish he had been the main villain of the whole thing.

John just couldn’t compete. I liked his snake partner though even if he was mostly just taking Ls the whole time. Robin Hood’s partner John was fun enough. I don’t think he ever becomes quite as entertaining as Robin Hood was but he’s still nice enough. It’s always important to have at least one friend on your journeys or you will really feel very alone. As for the heroine Marian, she was nice enough. I may say that the romance in the film was a bit cheesy at times but at least it wasn’t all that rushed. A lot of time passes by over the course of the film and it helps this romance to beat the average one. I still wouldn’t call it the gold standard of anything but it doesn’t bring the movie down.

I would say the most effective part of the film is just that it’s a lot of fun. A lot of times in a Robin Hood movie the main issue is that it can be a bit boring. Sometimes they will also fall into the trap of animal violence but the mot common issue is that it’s just not very interesting and that’s a really bad position to be in. When you’re boring then it is very hard to save the film. This one dodged that immediately with the really solid humor. Most of the jokes really land here.

I would say that the animation helps to back up the jokes because the really expressive style just works really well. It still would not be enough on its own but when you add everything up then it is really a winning formula. I still won’t be all that hyped if there’s an announcement for a new Robin Hood film but if the announcement is that this one in particular is getting a sequel then I would be on board with that. That would have some real potential and the premise lends itself well to sequels. There’s no reason you would ever really have to stop making Robin Hood movies. You could even have Lady Marian join in as a partner/sidekick on his future missions.

Overall, Robin Hood is a pretty good film and I would recommend checking it out. The pacing is on point and the whole movie really flies by. I suppose it helps that the film is really short in general so it’s not like it was going to drag on either way. The film is well crafted and a lot of effort was clearly put into it. It really does its best to try and convince you that Robin Hood is actually a good franchise. If all of the films were like this one then I suppose is would be a really good one.

Overall 7/10

Bendy: Fade to Black Review


It’s time for a spooky adventure in the Bendy verse. I don’t read very many books nowadays so it’s always fun once I get to jump in again. This is a solid one that is rather low key for a while but then the climax feels like the Bendy games. While parts of the writing may have felt a bit off to me, I was definitely engaged with what was going on. The ending is really worth going through the whole book as it takes the adventure in a bold direction that I was certainly not expecting.

The story starts by introducing us to Rose who is excited to finally be working. She has a job at a local media company where she will be helping out on the Bendy show. Her job is more of a background one as she gets papers ready, delivers coffee, etc. Still, it’s a pretty good way to start an eventual climb into stardom so she is definitely ready for all of this. Unfortunately what she doesn’t realize is that Joey Drew is a rather suspicious fellow. He can seem nice one moment and then completely deranged the next. This may be quirky at first but the problem is that he is legitimately dangerous. If she doesn’t watch her step then it will be all over for her.

Of course if you’ve played the games before then you already know that Bendy has become an evil monster. Well, that may not be exactly accurate but you should play the game to really see the lore as there are a lot of good twists and turns. For simplicity’s sake though I’m going to be calling the main monster Bendy. Bendy destroys all who oppose him and in the game we see how Joey rambles a lot and really went down the wild side. He would do anything to protect his creations and make his show the best in the world. So this is like a prequel where we still see him in the early stages of this. He has his ink machine and is creating monsters.

One thing I liked about Joey here is that he’s unapologetically evil. He’s not saddened by how his creations are doing more harm than good. He’s not talking about regrets or anything like that. Joey just spends the whole book laughing about how great he is and what a success the whole thing is. He has no sense of loyalty and this was always part of the plan. He would destroy everyone in his way because that’s what he does. It’s just refreshing to have a complete villain like this and he has some of the best dialogue in the book.

Unfortunately Rose is unable to be his perfect contrast here. As the lead I don’t think she was able to hold her own or be nearly as interesting. For starters her dialogue makes her sound like a little kid the whole time. I do think this mainly falls on the writer but it’s easy to forget that she’s close to being an adult. Part of her character is about being really optimistic but there are many ways to do that without making her sound like a kid you know? That’s where my problem with her is. She has her big moments where she tries to talk tough to Joey and the others but for the most part she freezes under pressure and just ends up taking the L.

I give her props for doing her best in a rather tough environment but I would have liked a tougher main character. She is considerably better than her little brother though. That kid fell for every trap from Bendy and it didn’t make any sense. He was super annoying the whole time and the whole book would have been way better if he could have at least seen through one trick or two. He was consistently holding everyone back the whole time. I know that he’s a kid but even so, Rose actually warned him in advance about Bendy and the kid still let himself be bossed around.

Her parents didn’t look great here either. Her father has a lot of PTSD from the war so he’s really out of commission the whole time. Her mother tries her best to keep everything secure but seems to have very little sympathy for what Rose was going through. The heroine has done her best for years but one slip up where she lets out a yell and everyone’s upset? They should be upset at her brother for scaring her when they’re all in a tense situation. There are a few supporting characters around as well like the boss of the big media company. He’s a lot of fun. You can bet that Joey won’t be talking to him any kind of way because that guy’s just too good. The secretary also seemed nice enough.

Her friend at the job was nice enough even if he did panic though. Trying to dismantle the ink machine to keep it around was a super bad idea. There’s a random rich kid who shows up at the watch party and it was a bad moment for Rose as she was basically getting mind controlled with ease in there. She had to be rescued which was not a good look at all. You need to be able to get out of a situation like that on your own or you’re really not ready for the big times. I felt bad for one guy who was turned into an ink creature and has to keep on dying. The Bendy-verse definitely gets real dark at times. It was still naive of them to think that Joey would care though.

In the video games it is all about running from the creatures and hiding where you can. This finally becomes a big thing by the end of the book which is my favorite part. There’s a lot of tension here and an actual body count as well. The book really goes hard here and that climax could really be adapted as a full game at some point. Then of course we have the big ending as I mentioned which is really intense. It also makes sense I would say since someone really didn’t have a chance of returning. No power of friendship is going to work here, logically Bendy already had the situation covered.

Overall, The book has a very slow pace for a little while there. You do need to enjoy the mystery and the slow build up because the action doesn’t kick in until the final chapters. That said, I thought the payoff was worth the build up. It did a good job of bringing everything together so I was definitely satisfied here and am ready for more Bendy books. If you’re in the mood for a book with some spooky events scattered within then this is the title for you.

Overall 7/10

Lost Planet 2 Review


It’s time for the second Lost Planet title! I played the first one very recently so it’s definitely still top of mind. This one doesn’t quite match up to the first one though either in story or gameplay. Part of what makes this one unique is that the whole game is balanced around the multiplayer aspect. So playing on your own actually puts you at a rather heavy disadvantage. I do think this game would get massively boosted if you had other people to play with but as a solo game it is still good.

The game’s story is anthology style as you play as different factions in each episode. Then by the end you finally get to play as all of them. The context here is that the planet is finally vibrant after the events of the first game so now everyone is fighting for their own interests. Some want money, some want honor, etc. The alien creatures are still around but they’re more of an afterthought at this point. If you see one then you blow it up but otherwise they aren’t exactly a big threat at this stage. Just take them out and keep moving but is it possible that the aliens are planning something big?

The campaign is reasonably long. There are 6 episodes, each episode has around 4 chapters and each chapter has 2-6 missions. The missions themselves can really range in length from some being around 10 minutes to others being over 30. So you never quite know what you’re about to get yourself into so always stay prepared. The objective is usually to get to the end of an area but other times you have to protect some devices, activate towers, or beat all enemies in an area. There is quite a lot of variety here.

The gameplay is that of a 3D shooter so you run around and blast away at everyone. There are a lot of weapons so you will want to see which is your favorite. Personally I feel like the shotgun is easily the best one. It hits almost as hard as the rockets but also fires off rounds much quicker. What this means is you can comfortably beat almost any minion in one hit with it and you also deal powerful damage against the boss. It has more ammo than the rockets as well so it really does feel like the most overpowered weapon in the game. To make up for this, the spawn rate isn’t great. You will go many missions where you don’t even see it.

One thing to remember is that weapons carry over when you beat a mission so just make sure you hang onto it. You can also find mechs to ride. When you jump into a mech you get weapons that are much stronger than normal. Most of them can also hover or fly for a while which is great and the armor is more advanced. They are really necessary for when the enemies bring out their own mechs. If you try to beat one while you are on foot then I guarantee that it is not going to go well. You are going to get absolutely demolished no matter how you look at it. Even run and gun tactics are often not effective because they can move faster than you can. So once you get into range to land a blow it is already too late.

As far as the graphics go, I would say the game ages pretty well. The environments look pretty good and I like the designs of the mech suits. There isn’t a lot of opportunity for the game to really show off in terms of colors since this isn’t a very colorful game but it works well enough. As for the soundtrack, that is a bit more forgettable. I can’t really recall any iconic tunes off the top of my head at least but it does the job well enough.

The A.I. is definitely terrible though. It goes back to the difficulty scale not being meant for single player. There are missions where each player has a task like in the big boss fight where you have to use a ship against it. You need one guy cooling down the ship in the engine room, one using the cannon, and 2 to load the cannon with ammo. The only thing that the computers knew how to do was load the cannon. They couldn’t fire it or cool the ship down so I had to do everything on my own. In normal mode this was effectively impossible as a result so at that point in the game I had to lower the difficulty.

As you can probably expect, this is an issue to an extent in every level though. The allies don’t really do their part in supporting you so you really have be a one man army and that’s not easy. You start to run out of ammo quickly this way as well as energy. The game has an interesting mechanic where you can always regenerate your energy as long as you have some stockpiled but otherwise when you lose health it is just gone. Also, you can be defeated while you are regenerating and you will end up being surrounded by enemies before long. Outside of missions that have a time limit, it can be a fun way to test your skills though. Can you effectively defeat all of the enemies on your own? Due to the energy system you can also die a few times before it runs out so that’s another thing to keep in mind. You don’t have to literally be perfect or anything like that.

One thing I noticed is whenever I would leave the game during a mission, the game data would corrupt. That could just be my copy but keep that in mind. Try to beat as many levels as possible because otherwise it takes a while to rebuild the game each time. I am glad to know about this for the future for other PS3 games though. If you delete the game data without deleting the save data then you can actually continue from where you left off after reinstalling the title. It’s a pretty good trick although hopefully I won’t actually need it later on.

Overall, I had a good time with the game. It definitely had some issues like the A.I. not being very good and the difficulty balancing in general though. They should have worked on the single player experience more even if that wasn’t the focus. The data corruption was rough but that might have been more of a disc thing than the game itself. So I would say to check this game out but maybe start it on easy mode from the jump. You will need to change later on anyway so you might as well enter it this way. At some point I’ll definitely need to check out the third game even if it does seem rather infamous.

Overall 7/10

Blazblue: Calamity Trigger Review


After all these years it feels good to finally be playing the Blazblue series. I always knew it as a super cool anime fighting game with nice cutscenes and great gameplay. It definitely lives up to the hype and the story is even more convoluted than you may expect. It makes for a great time all around and I’m definitely looking forward to seeing how the sequels go.

The general plot is that Ragna is trying to destroy all of the Library installations for some reason. This group is corrupt to downright evil, but what if that’s not the case? Their best operatives will be doing their best to stop Ragna, but commander Jin seems rather crazy himself. Meanwhile a bunch of other characters are running around trying to fulfill their own destinies and they’re all in the same area so they keep on meeting up. The game has a unique gimmick where the only way to get each character’s story to 100% is to win and lose each fight. This would mean a lot of restarts so I didn’t bother with that. Fortunately you still unlock the true ending by playing everyone’s stories which is cool.

It does feel like a bit of a forced way to add replay value though since you have to play so many stories. Additionally the true story is mainly a mix of Ragna and Noel’s stories except this time we’re seeing what really happened so in some ways you were playing some fake stories before. I suppose to an extent this is usually true for games with a lot of stories as most of them end up being fake but I think the game could have handled this in a bit of a more straight forward manner. The convoluted part was really intentional but granted, it was still very engaging the whole time.

This is a game where you either love the crazy aspect of it or you just think it’s trying a bit too hard. The series is always famous for its top tier soundtracks and this game definitely had that all the way. Each of the themes sounded fantastic and the game never lost any of its steam. It just kept on going with no end in sight. That’s absolutely what I like to see. I enjoyed almost all of the themes. Then the graphics look really good. Obviously it’s super impressive that we had fully hand drawn cutscenes right from the jump but in game the graphics were also really good. Lots of vibrant colors for the special attacks and all of the costumes were good. The stages had great backgrounds as well.

This is one of those games that was really ahead of its time. The sci-fi type menus and visuals were really excellent all the way through. Blazblue definitely did not disappoint me in any way. Then the gameplay is very fast paced. It can be difficult to really get the hang of though. I never figured out how to use any of the special moves but granted, I didn’t exactly check out any of the training/tutorial modes. For the most part the game isn’t very difficult but there is one boss fight near the end that really ramps up the difficulty all of a sudden. Now that is an absolutely insane boss fight that took me a whole lot of tries to complete. Don’t expect to defeat it too easily.

As a small quality of life update, it would be nice if you could directly replay a fight. When you lose you have to go back to the main menu and then manually load your previous save file. It’s a bit much if you ask me. It’s not like this takes a very long time but it’s an odd approach since most games would just let you directly retry the match. It makes more sense to retry directly because why would you just give up after one try right? That’s really my only slight issue. Beyond that the gameplay is really a lot of fun and the game really has enough content to keep you busy the whole time.

Overall, Blazblue: Calamity Trigger is a really fun game. I definitely had a blast with it. The character roster may be a tad small for a PS3 game but I may be a little spoiled by Super Smash Bros. Regardless, all of the characters have very distinct gameplay styles which work well with the game. You will have a lot of fun choosing who your main is going to be. There is a ton of replay value here in terms of getting trophies and of course endless replay value with the multiplayer mode. This is the kind of game that just keeps on giving. I highly recommend checking it out as soon as possible.

Overall 8/10

Mega Man III Review


It’s time for the next Mega Man title. In III we get to see more bosses to take down and the gameplay will be pretty familiar from the previous two games. I would say it’s also in the middle of those two in a few aspects. It’s harder than 2 but not as brutal as the first game. In terms of length I would say it’s in the middle due to difficulty as well. There is finally some real incentives to using the various robot master abilities as well since they help to get more extra lives and energy tanks. So that’s a good thing even if you still won’t use them much for the actual boss fights. You also finally get access to the charged shot.

So you can tell that the game is getting more modern. Ultimately the story is still more of the same in a lot of ways. I would like the games to get a little more ambitious here but at least I know by Mega Man 8 things tend to get pretty cool with the stories. In the meantime seeing Mega Man dominate and shred all of the robots in his way is pretty cool. It shows just how far he has come over the years and why he is such a dominating threat. Nobody can stand in the way of the blue bomber!

The gameplay is fun as always and I already broke down the various improvements. In a pure gameplay sense this might be the smoothest title although II is still my favorite because of the difficulty balance. This game has the highest item drop rate though which is also important. So basically if you want extra lives or energy tanks then you are really in luck here. You will definitely find them around every corner without exception. So feel free to stock up on them and it also helps to counter the difficulty to an extent. I still think that the series should user endless lives as an incentive to keep fighting the boss though. Just let me keep trying until I run out of time to continue the game. The way I see it, that should be the only way to get to the game over screen. Even if I have 3-4 lives, that’s not enough time to master the boss’ movements without the rewind system.

In terms of graphics, the game still falls into the same issue of the green palette backgrounds the whole time. It doesn’t let you enjoy the colors or adventures quite as much as you would be able to otherwise. It just makes everything look the same which isn’t quite as hype as it could have been. I would also still say that the soundtrack is only okay. I’m waiting for the tracks that will really knock my socks off. Give me those and then we’re really in business! Until then it’s just not really going to be enough here to really boost the game.

In terms of replay value, I wouldn’t say there is any here. There are no collectibles yet so when you beat the game that is it. The credits roll and then you are satisfied with the knowledge that you beat the game. It’s not particularly long but you can play it via the Switch Online so at least you aren’t spending anything extra. If you were buying it for console then I would definitely say to make sure you get a good price for it. You don’t want to spend a whole lot because while it is fun, it’s just not really long enough to justify the price.

Overall, Mega Man III is a pretty fun game. It’s definitely a title that I would recommend checking out right away. It is very similar to the first two games so at least you will know right away if you will enjoy it or not. There is something to be said for consistency. Massive fans of the franchise are really blessed to be able to get new levels and more bosses in the same style thanks to this. It helps the adventures to never run out and adds replay value to them as well. I’ll be continuing the Mega Man marathon shortly with IV coming up. We’ll see if it is able to surpass this game or if the series is about to fall off hard.

Overall 6/10

Mega Man II Review


It’s time for the return of Mega Man! This is my favorite out of the Game Boy titles. It has the perfect balance of difficulty where you don’t have to be absolutely perfect when playing. Granted, it’s still really tough so you should expect to lose quite a lot but this time you actually feel like you always have a chance. That’s not something that you can say for some of the other games. Already that’s a pretty good jump. The rest of the game is pretty similar to the others so by this point you either like Mega Man or you’re tired of him.

The basic plot is that Wily is causing some trouble so Dr. Light is forced to call in the world’s #1 defender, Mega Man. Mega Man is one of those heroes of legend who never backs down and is always ready to fight off his opponents. Unfortunately he didn’t keep the powers of the villains from the first game so he is back to his mega buster. That might be for the best though since for the most part the other powers aren’t that handy anyway. Perhaps when you’re an expert player who has optimized everything but otherwise the mega buster is always good for me. It’s basically ole reliable and is always around when I’m in a pinch.

Naturally like the first game the graphics aren’t great here. The green still absolutely destroys all of the art that the game is trying to pull out. It’s too bad they couldn’t filter the green somehow. It’s just not the best look for any game. The soundtrack is okay but again there aren’t really any tunes to write home about. As for the game’s length, it’s still fairly short. You have around 4 main intro bosses, the Wily fight, then 4 more bosses and then the climax. Each stage is fairly quick so the length will come about based on how often you die. Even though the game is easier than the first, I would still expect a lot of deaths which would definitely be extending the play time. Some of the jumps are just tricky or enemies are in a spot where you will end up crashing to your doom if you end up fighting them.

Try to grab any energy tanks that you can. They come in real handy because you can use them in the middle of a level or boss to replenish your health all the way to the top. It’s incredibly handy at all times. Usually they are in tough places to get of course but the journey for them is definitely worth it. I was certainly glad to have them. Also, don’t forget that you have the various Rush techniques at your disposal. This came in a lot of handy this time around and I think in some sections they were even mandatory. It took me a little while to figure out because I wasn’t used to opening the weapons screen since I was using the mega buster for everything.

As always I do recommend using the mega buster for pretty much everything though. Trust me, it will get the job done and it also forces you to move around a lot and get used to the stage. Unless you are absolutely sure which weapon is the most is the most effective then this is definitely something you should consider. It can also be hard to tell which weapon is the counter in these old games. A lot of the time the one you figure is correct ends up not doing any damage or being useful at all.

The game follows the same format as the other Game Boy titles with 4 bosses, then Wily, then 4 bosses, then climax. So you’ll be speeding through the game even with all of the deaths. I do recommend checking it out if you have the Switch Online though. No real downside even if it is over very quickly. It’s a fun game through and through so at the end of the day that’s the important thing.

Overall, Mega Man II is another fun game. I tend to prefer the other parts of the franchise more than the classic Mega Man series but it’s still consistently good. It really does help you hammer in the fundamentals of movement and how to get around obstacles. If you get lazy about this then you are going to absolutely get dominated when it counts. You have to always be shooting while managing to keep a good amount of space between you and the boss. If you get close then you are at a disadvantage because the boss will keep on bumping into you and taking out chunks of your health at a time. You have to prevent that from happening no matter what. Then if you pull it off, you get the satisfaction of knowing that you ended up saving the world.

Overall 6/10

Mega Man: Dr. Wily’s Revenge Review


It’s time for a Mega Man marathon thanks to the Nintendo Switch Online. These game boy titles may appear at first glance to be straight remakes of the original games but that isn’t the case. Instead they are merged hybrids of sorts with a new villain thrown into the mix. It’s a pretty good time although the games do feel a bit compact so you will be done with them quickly. The sheer difficulty in some of these is so intense that I wonder how people pulled this off back in the day.

The game starts with Wily up to his old tricks so Dr. Light is forced to call in the legendary Mega Man to take down the evil robot masters. Mega Man is one of the strongest robots out there but beating up on his fellow robots isn’t exactly the guy’s idea of a good time. Still, he will do what he has too, because that is the role of a true hero. Mega Man is not one to shirk his responsibilities after all and will do whatever he can in order to achieve victory.

The gameplay is your classic 2D shooter style. You have your mega buster and you jump past obstacles and enemies. In most cases it’s best to beat the minions as they come along because otherwise they will really make you feel the pain. Trust me, they definitely don’t hold back. One wrong hit and you’ll find yourself falling off the platform and being defeated. That or you’ll just lose because you are out of health points. To be honest, either outcome is definitely a real possibility here.

I died numerous times while playing this one. It has to be one of the hardest Mega Man games that I’ve played. You have to be near frame perfect to get past some of these obstacles. I had to use the rewind feature quite a lot because they were just too tricky. The bosses are also really difficult particularly since they don’t always move the same way. For example, lets say I lose to a low attack that I needed to jump over. When I rewind and jump, the boss goes for an aerial attack instead. It’s definitely something that makes this title even harder.

To all of the players who actually pulled this off back in the day though, more power to you. That’s definitely not an easy feat by any stretch of the imagination. It is still a fun game though. You really get to test your reaction times and fundamental skills. You may not always come out on top but that’s okay. I do have a pet peeve as far as the gameplay is concerned though. The bosses appear to be immune to all of the special weapons except their specific weakness. That feels like a shame because it removes the point of having them to a large extent. Even if they only do as much damage as a mega buster, all weapons should work.

This is something that I’m glad they changed for future games. I always liked switching up the weapons but figuring out which one would work ended up being too tedious at times so what I would just do is use the mega buster for everyone. It’s a really well balanced weapon so either way I would say that it worked pretty well. I just would have liked to have had more of a choice.

The soundtrack is not bad. Not really any boppers that you’ll be looking up on Youtube though. They tend to blend together and will be forgotten rather quickly. The graphics also don’t get a chance to show out since the whole thing is covered in green. So it doesn’t age nearly as well as it should have otherwise. Turning any game into a single color is usually going to be a recipe for disaster.

In the end, this may be a short game but the sheer difficulty will help to extend the replay time. The boss battles are all extremely difficult and the same goes for the stages. When you complete this game you will really feel like a champion. While it’s on the Switch Online you should give it a shot and see just how far the series has come. We desperately need more Mega Man games in the present but for some reason Capcom has been fumbling the bag on that for a very long time.

Overall 6/10

Tetris Review


It’s time to dive into the world of Tetris. I’ve played Tetris 99 a lot before and I want to say that I’ve played the original Tetris at some point before but this is the first time I get to formally dive into the world of the original one. It’s a fun game and I can see how it got really big over the years. Mainly I’d just say the problem is that I’m so used to the fast paced adventures of Tetris 99 and having to dodge a bunch of obstacles and play around the enemies’ movements. So going back to solo play just doesn’t go as hard as it would have otherwise.

The goal of the game is to continue filling each row with the shapes as quickly as possible. If you can pull this off then you will be in a good spot and ready to claim victory. However, if you don’t properly fill the rows then the blocks will reach to the ceiling and you will lose. So you really need to be careful where you put the shapes because if you put them in the wrong way then you will create a blind spot which will really come back to bite you. It’s the kind of game that you definitely improve on as you get used to the shapes and which ones connect perfectly with others.

Online you see people landing really crazy high scores after they have gotten used to the game and that makes sense. It is a game that absolutely encourages replaying and it’s a very calm experience so that also makes things a bit easier.

In terms of the graphics, the game looks good. It’s aged well and this one used a simple artstyle so it’s not like it needs a lot of power to run. There’s not much chance for the game to really show off either because there aren’t any real backgrounds or special effects. This is again where Tetris 99 really stepped up to the plate because that game really went all out with the bonus features. I’m not saying that they’re necessary or anything like that but they definitely do help to balance things out.

There isn’t much of a soundtrack here either. I would like for them to have added some more. Imagine if you were hearing Mario music or something as you played through the game. These are subtle elements that would just help boost the game to the next level if you ask me. They aren’t necessary for the game by any means but it still would have been cool. At the end of the day the game is just super basic and there’s nothing wrong with that but it does mean that there isn’t much to say about this one.

With Tetris, what you see is what you get. You either really enjoy the gameplay or you don’t. I do enjoy the gameplay but at the same time I don’t love it enough to keep playing and try to test my skills or anything like that. I’ll play it for a little bit but it doesn’t even work as a multiplayer title where you alternate because it would take too long between turns. Maybe if you put it on high speed mode then that would change things up. I do appreciate that you can alter the speed of the game to make things more difficult and really test if you know what you’re doing.

Overall, Tetris is a good game. It’s not really my thing for long periods of time though. It just won’t capture my attention the way that it would for long time fans. That said, I would still recommend checking it out. It’s a part of video game history and it is made in a very well crafted way. You won’t be seeing any bugs or glitches while playing this game. Yes there is RNG in terms of what shapes appear but for the most part if you win or lose, you can really only blame yourself. I remember a kid was on the news for actually beating the entire game so it is possible, but incredibly difficult. Over 99.9% of people on the planet will never be able to complete the game and that’s fine. Just playing it is still a good experience.

Overall 6/10