Neuro vs Bass


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Bass_gif_BN_DT_DS_by_MegachimalX
Neuro has many abilities at his disposal, but they wont be enough to deal with Bass. Bass is superior physically and none of Neuro’s mind games will work on him. Bass continues to steadily climb up the ranks. Neuro’s blog debut may not have gone quite as planned, but I’m sure that he will be returning at some point. Bass wins.

Toriko vs Jonathan Joestar


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It’s a battle of powerhouses as both Toriko and Jonathan Joestar mainly rely on physical strength to get them through battles. Both of them have other means of dealing with an enemy as Jonathan Joestar has his ki/aura abilities while Toriko can use air pressure by means of his “knives” to attack opponents from a long distance. I would have to say that Toriko has the edge as his physical power is pretty insane and as a result, his speed is also very impressive. Toriko gets to claim victory in his blog debut. Toriko wins.

Flingsmash Stats and Records

Play Time 3h 3m
Cannon Countdown Record 3.23

Stage Stats Rank and Score/Time

World 1

1-1 A 59890
1-2 A 78906
1-3 B 44130
Boss 1m 32s

World 2

1-1 A 55340
1-2 A 65045
1-3 B 61310
Boss 1m 44s

World 3

1-1 B 52590
1-2 B 37860
1-3 B 42375
Boss 2m 25s

World 4

1-1 A 78182
1-2 A85970
1-3 A 89640
Boss 1m 50s

World 5

1-1 B 46890
1-2 B 55300
1-3 A 70520
Boss 2m 16s

World 6

1-1 B 68234
1-2 B 62680
1-3 S 95730
Boss 2m

World 7

1-1 B 51730
1-2 B 44160
1-3 B 67040
Boss 2m 17s

World 8

1-1 B 51037
1-2 B58300
1-3 B 77380
Boss 5m 50s

Flingsmash Review

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I really love the 5 dollar bargain bin over at Gamestop. I decided to get another 4 Wii games over there, which was a steal. This is the first out of the 4 games that I’ve managed to complete and I can say that it was totally worth the 3 dollars (Slightly less) that I paid for it. It’s not bad and I believe that the game could have been even better if it had Gamecube controller support or had been on the PS3. It’s a fun idea, but it doesn’t work to 100% just yet.

The plot is…intriguing. A kingdom is attacked by a villain by the name of Omminus. This guy means business and his abilities are truly frightening. The royalty is backed into a corner and forced to fight fire with fire. Long ago, a hero saved their people, but he was then locked up for unknown reasons. What if they unleash a monster who’s even worse than Omminus? The King decides to take this risk and he opens the box, unleashing Zip. Can Zip stop Omminus? More importantly…does he want too!? Things could get dicey for the heroes.

The gameplay is your traditional Mario/Sonic 2D experience, but with a big twist. Zip cannot walk or run around as you are always suspended in the air. To move around, you must yank the Wii Remote in a direction and then Zip will charge that way. Waiting a second before charging will allow you to go faster and break stronger blocks. The screen moves on its own so you have to wait until the screen is far enough to continue, but you can’t hang back for too long or you’ll be eaten by a dragon. It’s a delicate art. There are 8 Worlds like in a typical Mario game, but there are only 3 levels and then a boss like the classic Sonic Advance series. (Like I said, it’s similar to both Mario and Sonic!) You need to collect three out of 5 Bronze Medals through the level to complete it and secure the pearl.

Through the levels, you can eat fruits that give you power ups like turning giant or splitting into three different Zips. These abilities are very useful and I highly recommend using them whenever possible. So, that’s essentially the gameplay in a nutshell. Just focus on grabbing those medals and making it to the end of the goal in one piece.

Why didn’t this gameplay ultimately work? The gameplay had a lot of potential, but what most gamers and game developers learned the hard way is that motion controls aren’t ready yet. Thus, the game can get a little difficult as Zip won’t go where you want him to go. The motion plus doesn’t really help and Zip was flying all over the place. Several times I lost a level because he made me miss one of the bronze medals. It’s also a little hard on the wrist and I’m glad that I won’t need to move like that again for a while. I haven’t used the motion controls so extensively since Barrel Blast and Wii Sports. (Both of which did a better job of using it) With a gamecube remote, it would have been a lot of fun to shoot around and it makes for a nice platformer with a little strategy built in. I can safely say that the game would have risen to a solid 7 and matched up against Mario Galaxy. (Mario Galaxy is clearly better, but they would both be 7s all the same) That being said, at least the motion controls make the game a little more difficult.

Zip is the main character and he started out as a great guy. He gets scared very easily and he’s definitely no Link or Megaman when it comes to bravery. Still, he fights for what’s right and you can’t help, but root for the poor guy. One can totally sympathize with him because being locked up for so long must be tough. Unfortunately, that goes out the window at the very end of the game as we find out why he was locked up. It’s a classic hero to zero moment as I lost all of my respect for Zip. Zip’s no hero and now I know why he was so worried against the villains. He’s never had to actually fight such a tough opponent before! It’s all been a lie and nobody was able to figure this out until it was too late.

Omminus is the main villain of the game and he’s pretty cool. He reminds me of one of the Super Paper Mario villains, Dimentio. Their powers are similar as well since Omminus has basic reality warping skills or something similar as he keeps on changing Zip’s physical appearance. That not only takes skills, but guts since nobody wants to mess with Zip. Omminus keeps his cool throughout the game and he’s a fun villain. I wouldn’t say that he’s a very tough villain, but Zip isn’t very powerful either so they couldn’t let the gap get too wide. His final forms are pretty scary and I can imagine people being at the edge of their seats when first fighting him at his best.

The graphics for the game are decent. It definitely doesn’t look bad by any stretch of the imagination, but there is nothing that you will find amazing either. Zip’s facial expressions can be a little intriguing, but that’s intentional. His grin is huge and you can’t help but grin as he goes after the villain. I definitely liked his character design even if I didn’t care for his character. I guess I’d say that the graphics were about average and leave it at that.

The soundtrack for the game is surprisingly brilliant. The boss theme is very catchy and that’s a good thing because it plays for every boss fight including the final one. It’s just fun to listen to and it never gets old. The main theme music for the main menu is great as well. It’s happy without overdoing it and the cheerful theme really makes you want to take the win.

Is there any Replay Value? I’d say that there’s a good amount since you’ll want to play all of the stages until you’ve gotten A ranks in them all. (I’m sure that S ranks will also unlock something) You obtain minigames for this and while I only unlocked one so far, it’s pretty fun. That should already be a good reason for a person to replay the levels and that’s really all you need. There are 32 levels in all and only 28 of them are needed for the A ranks. That may not sound like a lot, but this game will definitely last you for a while.

Overall, Flingsmash is a fun game and I don’t see why it’s already down to 2-3 dollars. I guess it fell under the radar and I’m sure that many people would enjoy it if they happened to come across the game. It’s not your standard platformer and it’s a nice concept, but the Wii remote can zap the fun out of just about anything. It still works, but the Wii Remote prevents Flingsmash from getting to the next level. I recommend getting the game if you don’t mind using the motion controls and the price definitely makes it affordable. I beat the game in 3 hours so don’t expect a long playthrough, but the replay value helps to make up for it. 3 hours of fun for 3 dollars isn’t a bad deal right? I found the game to be a little tedious during Worlds 2 and 3, but the game stepped up after that as the future worlds were a lot more interesting. Zip isn’t that great so you may want to play as the female counterpart. She definitely has more composure. Let me know how you enjoyed this game if you ever give it a shot!

Overall 6/10

Dark Schneider

Dark Schneider is one of the strongest beings in all of media and he’s fully aware of this fact. He boasts all of the typical super powers that would enable him to be a powerful fighter. Flight, Super Speed, Super Strength, etc. While this is already impressive in itself, it’s the sheer intensity of these abilities that is the most frightening. Dark Schneider surpassed the speed of light a long time ago and no fighter can truly hope to keep up with him. His energy blasts could not only destroy a planet, but much more than a solar system in a single strike. Dark Schneider’s durability is particularly impressive as his Dispel Bound can create many barriers to protect him and an opponent cannot break through more than one at a time no matter how much power is used. This results in essentially the ultimate defense. On the incredibly off chance that anything can get through his Dispel bound, Dark Schneider also has high speed regeneration, which can essentially heal any injury immediately. Dark Schneider has obtained several forms over the years with each one being more and more powerful. It’s no wonder as to why Dark Schneider will one day rise to the top of the blog!

His Main Forms

DarkSchneider
Base_DS (1)
Hell_Age_Dark_Schneider
Majin-Dark-Schneider
Adam_Of_Darkness_Dark_Schneider

His Record

L Bass
L Cell
W Gemini Saga
W Piccolo
W Nine Tailed Fox
L Megaman
W Virgo Shaka

Ultimate Spider Man Volume 5 Review

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The Ultimate Spiderman comic series is back and I hope that you caught my review of the previous volume. For those of you who are unaware, this series is not just based off of the TV show of the same name, but it is the TV show. Essentially, you are reading the episodes in case you do not want to watch them. This can be a good thing if you really love the show, but otherwise….it really limits the potential of these comics. I’ve already experienced the adventures, so seeing them again may not have the same impact. Ah well, there are four stories here so they should be pretty entertaining. Short, but epic right?

One story features Thor as Loki manages to trick him into becoming a frog. This doesn’t bode well for the Prince of Asgard and he will need to turn to Spiderman and his gang for help. He had been pretty condescending towards them, but true heroes don’t hold grudges so they decide to come in and help. They may not be a match for an Asgardian, but with the right weapons..they may stand a chance.

Well, this was a decent story. Thor’s portrayal was a little too over the top as he’s the punchline for too many jokes. He also looks bad since he underestimates the mortals at the beginning. He may have been transformed into a frog, but I figured that he could still fight a little. Evidently, that was not the case. Loki is also fooled rather easily, but I suppose that it was too be expected when faced with the mighty Spiderman. Definitely not the best Spiderman adventure, but it had some fights, which is always good.

We also had a comic, which featured Venom. Shield decides that he needs to be destroyed right away, but Spiderman warns them that a human is inside. His teammates don’t care and (unsuccessfully) attempt to take Venom down for the count. Will Spiderman be able to stop his friends from seriously injuring the host while making sure that Venom doesn’t destroy them either? It’s definitely going to be a long day for the web slinger.

This was the best comic in the batch simply because we got the most amount of action compared to the other issues. Venom definitely puts up a fight so it’s nice to see how he fares against the heroes. Spiderman’s partners definitely seem outmatched, but that’s essentially in their job description. The jokes are minimal in this comic and one could almost think that they were in a dangerous situation…almost.

Next, we had a story where Wolverine and Spiderman swap bodies. This can be a little tricky for the heroes since Wolverine isn’t really a school person and Spiderman doesn’t want to have to face off against the deadly Sabretooth. Spiderman’s going to have to steel himself and prepare for the fight of his life…without his trusty Spider Sense! This is going to get epic!

The Wolverine story wasn’t my favorite and I can’t say that I cared for it in the TV show either. The idea of switching bodies is cool, but they really don’t do anything with it. They just fight a bit and switch places again. It’s very uneventful and Spiderman should still be able to fight well in Wolverine’s body. Sure, no spider sense, but he should show some courage. I expect more out of the legendary Spiderman. The insults between Spiderman and Wolverine were original, but also a little petty.

Finally, we had the issue with Doctor Octopus as he decides to fight Spiderman one on one. It’s just going to be the two of them as they fight to the death. Will Spiderman be able to beat this mastermind? Doctor Octopus has been waiting a long time for this fight so it’s bound to get dicey for Spiderman. Winning will require more than just power or dedication, it’s going to take speed!

Well, this was a decent comic. I never like when Spiderman mocks his own jokes because that’s going a little too far. Just let the jokes keep on rolling so that they can have a subtle epicness to them. Mentioning the jokes makes them seem a little forced. Doctor Octopus fought pretty well, but the victor was never in doubt. The comic didn’t really have any heart, but it was still a decent read.

There isn’t much to say about the art since it’s just screenshots from the show. The show has some great animation so it also looks pretty good on paper. The way that the panels are arranged can be a little awkward since there are a lot of blank spaces, but I suppose that it’s to be expected considering how they put the pictures in.

As mentioned earlier, the problem with this collection is that it doesn’t have a lot of heart. It can be fun to read and it’s essentially like Marvel Adventures. The problem is that the comic is guaranteed to never get all star art or fight scenes. It’s destined to stay as a fun read, but not something that you will think about afterwards. The collection is very short so it won’t be around for long either.

Portrayal wise, everyone is out of character or extremely in stereo type. Thor is a prince so he’s really proud and needs to learn about humility. Wolverine is just as mean as he is in the comics, but without any of the great lines or character development. Venom is really just there to beat up on the heroes and Spiderman just cracks jokes for the fun of it all. His teammates don’t really have character and they’re barely heroes as they didn’t care about Venom’s host at all. Nobody is completely in character in this collection and that’s basically what I had assumed from the start. Staying in character would go against the series’ tradition after all.

Overall, this is what I’ve come to expect from Ultimate Spiderman. It’s a quick read that is entertaining, but there is nothing noteworthy about it. I have a feeling that it wouldn’t be half as fun if Spiderman wasn’t in it. (This feeling is basically confirmed after watching the new Hulk show) The score is over the halfway mark, but I really couldn’t recommend this to any Marvel fans. Sure, it’s a fun read, but almost any other Spiderman comic would still be fun, but it would also be a lot better. I recommend checking out the original Spiderman comics or just going with Avengers X Sanction if you want an excellent comic where he is present.

Overall 6/10

Wayne Campbell vs Bass


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Wayne Campbell is back, but his thunder guitar won’t be enough to stop Bass. Bass is the strongest being in all of media and his barrier would be able to block any attack that Wayne can dish out. After that, Bass just needs to power up and the entire city will be blown to smithereens. I don’t believe that Wayne could endure that. Bass wins.

Ted Theodore Logan vs Wayne Campbell


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It’s another double debut in this round as Wayne gets to go up against Ted. This appears to be a pretty close fight upon your initial glance, but a gap formed between them thanks to Wayne’s video game that came out a long time ago. Ted got one as well, but aside from the fact that he could jump really high, it wasn’t very impressive. Wayne can shoot thunder blasts from his guitar. That would end the round..well played Wayne. Wayne Campbell wins.

Bass vs Genuine


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Genuine
Genuine makes her debut on the blog with this match, but she’s really not at the same level as Bass. Bass has his Darkness Overload ability and one hit would be enough to take her down for the count. Genuine just wasn’t a good villain and made for a perfect character to lose against Bass. I’ve decided that Bass will be appearing on the blog a little more frequently like in the old days! Time to get him to 700 wins. Bass wins.

Kakashi vs Jiraiya


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This is definitely a challenging match because you can make a solid case for both characters. Jiraiya had the imperfect Sage Mode, which did increase his raw power, but I can’t say that it did wonders for his speed. Kakashi definitely keeps the edge in that category. Kakashi has more jutsu in his array and that’s what will be the deciding factor. Jiraiya’s Rasengan would be deadly, but I believe that Kakashi would be able to dodge it and land the Lightning blade, which would end the fight. Kakashi wins.