Breath of Fire Review


It’s time for an old school RPG. This one has definitely been around for a while but I just hadn’t had time to give it a shot before. Well, after playing it I can confirm that the game has aged well. The gameplay style is nice and retro with the story being rather solid. You don’t really see a lot of games like this one nowadays, at least not among the AAA companies.

The game starts with everyone in the village being murdered as per usual with just a few survivors making it out. Ryu’s sister decides she will go out to stop the Dark Dragon Clan in their wild quest to destroy the world. A long time passes and she does not return so Ryu is forced to take up the challenge next. He will need to team up with a lot of skilled fighters in order to make a difference but is he really just setting off on an impossible mission?

As you complete each area you get more and more allies to fight by your side until you’ve got a rather solid roster. It’s all done very methodically which works rather well. While the game may not be very original in some ways like the story and all, the fundamentals are just really strong which is what makes this game a lot of fun. For example the gameplay is just really smooth and in some ways it beats out some of the more modern versions. When you don’t want to fight enemies you can actually use up an item that prevents any random encounters for a little while. I thought that was a really handy item and there were no strings attached. Sure, you do have to spend money to get the item but it’s rather cheap and you’ll be swimming in money later on.

You get a map along the way and the ability to fly so going through the map isn’t super crazy. I will say that on occasion the game isn’t very clear on what you need to do next though. Because of how the game lets you mess around with the order of things a bit, sometimes you’ll miss out on an item or event that you need in order to go forward. When that happens it can be a bit annoying. It doesn’t happen often but in those moments it would be nice if there was a way to ship the item to a newer location so you didn’t have to run all the way back. Now that would have been ideal.

So it’s not like it’s all perfect here but at the end of the day it’s a very peaceful game. It’s one that you can just sit down and have a good time with at any point. IN general I feel that way about the retro RPG titles because I like the turn based system quite a bit. Beating up on enemies over and over again is a great way to build up your XP but it can also be very soothing at the same time.

For the graphics, I’d say they’ve aged well. The level designs are on point and I like how the characters look. The soundtrack is also decent although I wouldn’t say that any of the themes are very memorable. It could have used a little more energy to the tracks but either way it’s not something where I would give it a thumbs down for that. There isn’t much replay value after beating the game but the campaign’s fairly long so that won’t be much of an issue here.

As to the story, I thought it really took off once Goda and the group of villains showed up. It starts off a little slow as you beat up a bunch of forgettable villains for a while but then once the big villains show up, the game really raises its level. It also made you feel like the game had a good chunk of content left since for a little while there it felt like you were going to end it before a whole lot happened.

Your allies are a bit forgettable though. None of them really stood out for me. They weren’t bad but if you asked me to tell you their personalities I wouldn’t be able to say much more than the one sentence premise of their characters. It felt like they didn’t get to do a whole lot despite being around. The main character was the most interesting and even then he is fairly standard. The villains are definitely the more interesting characters here and the game has some twists and turns at the end of it.

As with just about any RPG you can expect that the final boss here is rather difficult. Make sure you’ve trained a lot and have the best attacks and equipment ready or you will be in for a rough time. If you lose you can always just go back to train of course but it’s always ideal to train first so you don’t have to backtrack for a long while. Particularly for the final boss where you would have to go trough the dungeon all over again.

Overall, I’m definitely ready to check out Breath of Fire 2. If you like a good RPG then you’ll definitely be a fan of this one. You’ve got all of the classic RPG elements here and they’re executed well. While some areas could have been better, I’d say it shines as a bright example of why the genre is so good. It would absolutely be worthy of being someone’s first RPG too as it would get them used to the mechanics. There really aren’t any downsides to this one so just go in and have fun.

Overall 7/10

Jim Shannon vs Rick Grimes



Suggested by Destroyer This fight really follows the same logic as the last one. They’ve both got guns and aren’t afraid to use them. The difference is that Rick has been trying to survive in a tough world where you have to stay in shape and be alert 24/7 while Jim only managed to make it for 1 season and hasn’t had to be in that situation. Either fighter could die to a bullet but I’d give Rick the edge to win more times than not. Rick Grimes wins.

Dale Barbara vs Rick Grimes



Suggested by Destroyer This is a fairly evenly matched fight but in the end only one can win. Rick had to survive against zombies for years and that has helped build up some survival skills. I want to say he’s more ready for anything that Dale can throw at him than the other way around. Technically both of them could die to almost any serious move but Rick is the one who should land the decisive blow. Rick Grimes wins.

Sanji vs Yugi



Suggested by Destroyer Yugi has a whole lot of trading cards at his disposal which equals to a monster army. Defeating him is not easy but at this point I do think Sanji has the feats to pull it off. Yugi’s toughest monsters are definitely going to be the Egyptian God Cards here. They can absolutely deal heavy damage but I don’t see them being fast enough to stop Sanji. None of Yugi’s cards are fast enough and that’s why he will ultimately lose this battle. Sanji wins.

Deep Sea King vs Vaccine Man



Suggested by Destroyer Vaccine Man was always a fun villain. His screen time was really cut short though which hurts him here. The guy just wasn’t able to show us a whole lot of what he can do and that’s a big mistake when you’re going up against someone who actually does have a lot of feats like that. Deep Sea King can ultimately speedblitz this guy to win the fight. Deep Sea King wins.

Deep Sea King vs Marugori



Suggested by Destroyer Marugori is a powerful One Punch Man villain whose abilities are quite considerable. Some would say that if you scale him properly then he’s one of the strongest in the verse. Well, perhaps that is true on a physical level but I don’t see him having the speed to take on Deep Sea King. That guy is still way too fierce and should have the overwhelming edge in this fight. Marugori will not be able to shake off this fighter’s attacks so easily. Deep Sea King wins.

Espio vs Storm (Sonic)



Suggested by Sonic Storm is strong and his air gear allows him to move at super speeds but it is always better to be able to move like that naturally. That’s where Espio has the big advantage here. He can easily outmaneuver Storm and stay in the lead for the entire fight. It will be awfully difficult for Storm to try and counter his quick blows, not to mention that Espio’s invisibility can also be handy here. Espio wins.

Cancer Bubble vs Diveman



Suggested by Sonic Cancer Bubble and Diveman are both not known to be some of the more powerful Megaman characters. In fact, you could easily say that they are some of the weakest ones. Diveman has never had any good feats and Cancer Bubble is consistently used as comic relief. So the question is, who lasts longer here? I’d say Diveman’s still got the edge in the end because he has better firepower and that should be enough to make the difference here. Bubble doesn’t have much durability so he’ll go down. Diveman wins.

Mr Miracle vs Omega Red



Suggested by Sonic Omega Red is a very powerful villain whose main asset is his never ending drive to finish the fight. You can hit this guy many times but he always gets back up ready and willing to battle. Mr Miracle can dodge some hits and make his miraculous escapes but this will only buy him some time. Ultimately he is still going to get knocked out and has no way to effectively land counter strikes here. Omega Red’s tendrils are way too fast. Omega Red wins.

Menos Grande vs JackKnife Dragon



Suggested by Sonic JackKnife Dragon is a powerful dragon who got a ton of super forms back in his day. That’s part of what really gives him the edge over the Menos Grande. Picture this, Menos Grande has his cero blasts but no way to actually hit JackKnife. Meanwhile the dragon has incredible amounts of speed that let him fly circles around the monster and he has all day to chip away at the foe’s life points. Not that it would take that long though since JackKnife’s attack power is considerable. JackKnife Dragon wins.