Fire Emblem Review


It’s time to return to the world of Fire Emblem. I had a pretty good time with the first game and I can tell you that this one keeps going on the same level. The gameplay is missing a few quality of life updates that the first one I played had, but this one ultimately wins on the story and characters. You really get attached to the characters by the end and won’t be forgetting this title anytime soon.

The game starts off with a lengthy 10 chapter “tutorial story” where you play as Lyn and save her kingdom from a corrupt guy who tried to poison the King. You then play as Eliwood and get to the meat of the game. A war has suddenly broken out as usually is the case in Fire Emblem titles and a bunch of Kings are being manipulated by the man in the shadows. This has caused a lot of tensions and so they need to shut this group down. Eliwood is assisted by the noble prince Hector, as well as the return of Lyn. Together the three of them are considerably powerful and will meet a lot of other characters along the way to strength their forces. The stakes are high because if a character dies in a match, they die within the story!

That’s a mechanic that is famous in Fire Emblem and rightfully so. It added a whole lot of danger to the game because if you mistimed your action at all then you will end up being in a lot of trouble. Even the strongest of warriors can go down quickly if he walk into a trap and the same is true of the other side. You can bump off a powerful enemy with a “weak” fighter as long as the weapon and range are right. This s a true strategy game in every sense of the word.

Even inside of the levels there is always a constant strategy of protecting your forces vs going on the offensive. If you stay defensive for too long, then the villains will send in reinforcements to destroy you. Of course if you go too aggressive then you will leave your back row fighters vulnerable or will suffer heavy casualties. You don’t know where the reinforcements will come from or when either. It’s like a true war where surprise is always on the table. A single misstep and you are really toast.

Fortunately to make you feel okay even as you have to retry the mission over and over again, the game has a great soundtrack. You will recognize quite a few tunes from Super Smash Bros. I would say this might be the best Fire Emblem soundtrack so far as the tunes are all so good. You can easily bop to the kind of music that is being played here. Meanwhile the graphics are also really good. I loved the attack animations that would appear and the stages are really clear. They put a lot of effort into this one and it looks better than the average GBA title. The art style has aged really well.

One tip I’d give is to make sure you play the final side mission right before the final battle. Turns out that it is a restock mission to let you get new weapons and such. Without that you could find yourself soft locked on the final level. This is one thing that is annoying about the game. There are no shops in between levels anymore. So you have to really find the shops within levels in order to get new equipment or you are going to be in trouble. It’s tough to do this though because it does cost a turn each time and those are usually hard to come across in the story.

You definitely have to pay extra attention to your formations as a result so you don’t waste one of your stronger ones searching for shops. Then investigating homes will sometimes get you extra items and even new characters but they can also be empty so it’s a gamble. In an easier game this would be no problem, but again this game is actually rather difficult. So every action is just time away from your main objective of defeating opponents. Above all else, just remember to protect your healers. They are incredibly useful in this game. Your main fighters may get potions but it’s not the same since they have to use their turn up for that.

Also, don’t underestimate the bosses of each level. These guys can chew through all of your fighter’s health with ease. Sometimes they only need one turn to do the job and they tend to have massive range. At least their are counter strategies. The cheesiest enemy though is the long range red mage because I don’t know what you’re supposed to do about him. He can hit you from anywhere on the map which mind controls you for 3 turns and forces an ally to murder you or get murdered. Without rewinding and constantly changing formations, it just feels like this is a super cheesy “you lose” button that can happen in the last levels. Maybe there is a solution to this but otherwise I thought that was the only time the game wasn’t being a good sport. Ah well, the game is so long so only having one kind of really cheesy villain isn’t so bad I suppose. The final level’s boss rush felt more fair in comparison.

Overall, Fire Emblem is a pretty good game. The story is considerably long and I will also say that the game can be very difficult. Underestimate it at your own risk! All it takes is one well placed move by the villains to destroy one of your pieces. The Nintendo Switch Online allows you to rewind, without that you would really be in a tough predicament. I look forward to Nintendo adding the Gamecube Fire Emblem soon! That’ll be a really fun day but until then this is a title I would wholeheartedly recommend.

Overall 7/10

Fire Emblem: The Sacred Stones Review


I’ve been a huge fan of Fire Emblem for a long time now but I actually hadn’t played many of the mainline games. I always ended up playing spinoffs and such instead. Well, now I’m getting a look inside and it’s all super nostalgic since Fire Emblem Heroes was one of the first big mobile games that I spent a lot of time on. I played that for hours and hours for 3 whole seasons before I finally stopped. The series has a lot of gimmicks and mechanics that have not really changed so I was able to jump in there. Only one mechanic was not present in the mobile game and unfortunately it’s a rough one. Weapon durability….

So the story starts by introducing us to a princess and prince who proudly serve their kingdom alongside their King. Unfortunately the neighboring country suddenly launches an invasion and the king is murdered. Our heroes must now find out why an allied kingdom would turn traitor so suddenly and see what they can do about all of this. It won’t be an easy fight and they will need to make a lot of allies along the way. One wrong move and the whole world will be lot. The forces of darkness have been prepping for this day for a long time and have the element of surprise on their side after all.

The core gameplay is that of a typical strategy title. You move your units around the board either to get to the capture area or to defeat all opposing fighters. There are 3 main types of weapons, swords beat hammers, spears beat swords, and hammers beat spears. Aside from that you have weapon sub types as well to deal with. Additionally the characters also have different types which factor in as well. So there is a whole lot to consider and like chess, each type has a different amount of movement options. A big deal for the series is also that if any unit dies in the level, they cannot be revived.

They are permanently gone along with any items and equipment they were holding. So you will definitely want to restart the level or rewind when that happens. The equipment actually breaking also ends up hurting quite a lot because it means that you always have to remember to buy more weapons. The problem? It is incredibly hard to earn money in the game and I ended up being broke for a good chunk of it. By the end I got more money and was able to buy weapons for the end but I can easily picture a scenario where I was completely out of funds for the final boss. Now that would have been real ugly.

It also means you can’t just grind EXP the way you normally would because every fight uses more of the durability. So if you get too powerful then you won’t even be able to fight. It’s not like Pokemon where your character will still use struggle to deal some damage. In this game if you run out of weapon durability then you will be dealing exactly 0 damage. So you definitely need to keep that in mind. The menus for switching weapons and all can be a bit clunky too. Takes longer than you would expect.

Ah well, these are technical elements that could be better but on the whole the game does a good job. I do like the gameplay and how tactical everything is. The fact that your allies die forever is also a big one since it forces you to play the game very carefully. A single misstep would really make it game over for you. The game also has some nice quality of life features like being able to turn off the combat animations and speed up the text. I ended up beating the game much quicker than the average completion time online and I think this is the reason why. You are fighting hundreds and hundreds of battles in the game so completely skipping all of those animations is a really big deal.

The graphics are fun though so you’ll want to play a round or two with the animations on. It’s cool how every character gets animations and it also makes the whole war feel a lot more real. Anytime someone lands a critical hit it is also a really big deal for that reason. It can completely change the flow. Additionally the RNG for the turn is decided at the beginning so if someone is going to miss, it doesn’t matter how many times you rewind. That character will still end up missing in the end.

The soundtrack is also solid. Little did I know that the soundtrack would get to be even better for the next one. Fire Emblem has always managed to deliver excellent tracks in its games though so I can’t say that I was surprised at all. The amount of polish and hard work that went into this game is really impressive. It’s no wonder that this ended up becoming a really big franchise. It really did all of the right things. There is also a good amount of replay value in tackling the maps in different ways or trying to win with everyone alive in order to get their epilogues in. It’s not something that would end up tempting me back in but it’s a nice thing to have.

Overall, The Sacred Stones is definitely a fun game. It was really satisfying to finally play through one of these adventures and I do like all of the strategy involved. It really makes you feel like a tactician. The characters were really likable and the story was good. I can see how people would find these games addicting. I do really wish that the game could have just removed the weapon durability concept though. It’s my only issue with the game since I’m the kind of guy who likes to grind early and put myself in an incredible spot to win. Having to watch myself and not play too long just doesn’t feel right. Any game with a level up system should allow you to get as strong as you want if you ask me.

Overall 7/10

Mario Kart World Review


Mario Kart is one of those titles that is so famous because you can have unlimited fun with it. It’s the game that keeps on going. Well the new one for the Nintendo Switch was certainly getting a lot of hype. Nintendo was so confident in it that they basically were not coming out with any other titles for the Switch 2. It was this or nothing. Well, after playing the game I can say that it’s pretty good. I’m not going to call it amazing or anything like that but I do think they put in a solid amount of effort here. I can definitely see people playing this one for a very long time yet.

The game doesn’t have a story mode so you’ll probably jump right into the races. You can do the classic cups, knockout races, or jump straight online. I went for the cups first of course and they were definitely fun. The kind of races that you never forget because of the hype graphics and everything. At this point some of the items have been nerfed to the point where they are no longer a huge threat (Blue shell) but it’s still nostalgic to see them. Mario Kart is one of those games that is really easy to pick up and play even if it is hard to master.

A new mechanic in this game is the ability to grind off rails and different objects to get aerial boosts. I’ve seen people do some really crazy stunts with these jumps so it’s safe to say that this may have actually raised the bar for overall technical ability. I’m certainly a rookie when it comes to that so I will need to do a whole lot more training. Still, the online races are so chaotic that you can absolutely win or lose even without knowing the mechanic. With how many racers there are at once, you can even say that it is near pure RNG for the first lap or so.

As with most Mario Kart games, you probably want to stick to 2nd place for most of the race online so you dodge the worst of the items and then rocket your way to 1st at the end. Of course it is much harder to pull off that strategy than it sounds. Misplay your timing and you are basically asking to be crushed. All it takes is one wrong hit and you will fall to 8th or even lower. That is what you really need to watch out for.

As expected the graphics are really quite impressive here. The game looks like a Switch 2 title without a doubt. I enjoy the really big character roster here even if most of the characters are basically palette swaps. Yeah it can be a bit on the lazy side, but as long as it inflates the count then I’m good. We have over 140 characters in the game which is crazy and a lot of people think we will eventually have over 200 with DLC. Now that would really be a sight to see. I’ve unlocked most of them, I’ll definitely go back to get even more once they start releasing new characters. It’s definitely the benefit of being a pick up and play title.

The soundtrack is also pretty good, in fact I would say it’s a bit better than I expected it would be. One of the tracks even sounds like something out of a Sonic game which is real impressive. So Nintendo definitely showed up for this one and I would expect no less considering that this was their big flagship game. There is infinite replay value with the whole online play and everything. You never have to stop racing. I also appreciate that they keep track of some details like your race score online.

The stickers are around here as collectibles but I didn’t think they were all that good. My main problem with the implementation is that you don’t know how many are left before picking them up and additionally you can’t really show them off. We still need something more like a formal leaderboard some day to really get things rolling. The new Free Roam map is fun but definitely missing some key essentials like a map that lets you keep track of everything. The basic map we have now doesn’t do a whole lot of good.

All in all, there’s nothing to really dislike about the game. So you may wonder why it’s not a bit higher? Well, as fun as the game is, it just doesn’t feel like it’s a must play. It doesn’t quite have the style and flash that Sonic Crossworlds represents or the really cool story mode of F Zero. So this one has to rely purely on the racing gameplay which is fun, but inherently not quite as impressive. I would still play this for hours and hours if I didn’t have other games to play but otherwise it definitely tends to hit the shelf a bit quicker. It really needed a good story mode or some kind of feature that would blow you away.

Overall, Mario Kart World is definitely a really fun game. Nintendo did good here as expected. Now technically speaking it’s probably not something you need to buy a whole console for, but considering that you save $30 by getting the bundle, it’s certainly worth it if you ever plan to buy the game eventually. I’ll find myself returning to that game from time to time an right now is probably when the community will be at its best. There’s no rush since people will still be playing the game in droves for years to come but if you enjoy the racing then you should jump in. Allow yourself to be sucked into the hype and enjoy this 2025 Mario experience. It’s certainly taking Nintendo a long while to give us the next big 3D platformer after all. I suppose DK might end up being the next big Switch 2 title in the meantime.

Overall 7/10

Survival Kids Review


Survival games never really tend to be my thing. There’s just not a whole lot to them gameplay wise and of course it can also be pretty rough to get any momentum going because of how realistic the game is going for. Give me a fun arcade style any day. With that I can really be having a lot of fun and it could be like a collecting type of game. Certainly a big improvement over this one with how narrow the whole thing is. Ah well, at least I can say I’ve played the game now.

You start off with a big accident and then the main character makes it to an island. He must now try and survive until help can arrive but he has literally nothing. So you now have to scrounge around for wood, food, drinks, a backpack, and many other items. There are also many wild animals out there which would be all too willing to make a nice meal out of you. So this kid is in a really tough spot but he’s not someone to be underestimated. Where there is a will, there is a way.

First off the graphics are definitely nothing special. This is an older game so I get it but it’s just not the most impressive looking title. I do enjoy the overworld though which reminds you of Pokemon in a good way. I appreciated that and it’s not like you’ll get lost or anything like that. The items all look clear on the hub world after all. This is about where the positives start to vanish though. I’m generally not a fan of survival games and this one is really just no different. It takes forever to do anything and it feels like you’re trapped in a cycle. As with most things, I understand the appeal of it but it definitely doesn’t work for me. I don’t want to just be running around trying to grab things for as long as I can. I want to get to the point where the game is really fun.

You’re left to your own devices immediately with a ton of menu screens that take forever to get through. For starters I grabbed a backpack to put things in but then it fills up almost immediately. I merged different items and got advanced items like a baseball set but what am I gonna do with that? Your top danger will immediately be the fact that you need to eat and drink at regular intervals or you will die. I found a water container but couldn’t find any actual water. So once my character got real hungry it was over. There was just nothing I could do at that point and so I lost. It turned into a bit of a spiral of doom for me with no way back.

I did grab some food but all of it was spoiled like the raw meat or not safe to eat like the clams. Why are clams not safe to eat? I know I don’t eat them in real life but I figured that technically they would be safe. I suppose I underestimated exactly what happens with those clams. I also wouldn’t say it was a whole lot of fun to fight the various animals running around. They were all just minding their business after all and weren’t trying to cause any trouble. Why did I have to take them out of the running so decisively? Maybe surviving at this price was just too much.

The only time a survival game works is admittedly on the mobile where you are matching fruits and that unlocks resources to help you stay alive. The gameplay should be kept separate from the survival gimmick and then you actually have a chance at a high quality game. A survival title mixing in the gameplay and everything just seems like a recipe for disaster in my opinion. Maybe one day there will be a survival game that I have a lot of fun with but it definitely wasn’t this one. It’s not a game I can ever see myself going back to.

Overall, Survival Kids is really not for me. It could be worse but it could also have been way better. At no point while playing the game did I feel like I was having a blast. It’s all too limited and while it feels like the kind of game that would quickly start to get more and more fun as it went on, I need a quality beginning to really get me invested. Without that, it just feels like I’m basically stuck. Give me a quality platformer or something like that any day.

Overall 3/10

Kirby’s Star Stacker Review


It’s time for one of those Kirby games that is so obscure nobody has heard of it. I didn’t think this was even possible but sure enough, it was a whole new experience. I could finally see what the retro Kirby was like. The game is fun enough but a bit on the limited side. It adds a new dimension to the stacking type of games with how the gameplay works but once you’re past that gimmick there isn’t really anything else left. At that point you’ve really seen everything that the game has to offer. Not saying that’s a bad thing, but it does mean the gameplay really needs to impress you.

There are 4 difficulty levels here. The first two are super easy, the last one is super tough. So you could say the third one is the best level to get familiar with things. Basically you need to make matches with at least two items of the same type. When you match enough of them, you summon stars to defeat King Dedede. Additionally there are stars scattered throughout the level and matching two items across from a star will automatically use it as well. This is where the main gimmick comes in. It’s not enough to be making basic matches here, you need to get really creative and make matches from long distance. If you can pull this off then you will be able to beat the levels easily.

The first difficulty has 8 levels and each level takes around 25 seconds so this is fast. The next one has 16 levels and they take around a minute so that’s a bit longer. Then the final one presumably has 32 with the third being 24 but I don’t know for sure. With the final one I just had fun doing a few levels here and there but by the end it definitely got old. Not the kind of game where I felt like I absolutely had to complete everything.

There is no story here after all so you’re just playing for the love of the game at this point. You go through all of the levels to prove to yourself that you still have what it takes. While there is some repetition, it’s not like the game is super long or anything. I can see why this one wasn’t remembered very well though because ultimately it’s just not going to last very long. I imagine even if you bought the game for full price on day 1, you probably wouldn’t stick with it for more than a week. Even that is probably an overly cautious estimate. There’s also just not a whole lot to say about the game in general either because the gameplay is so simple. Not in a bad way but it means that everyone knows what you are talking about right away.

The graphics aren’t bad but of course there are no colors for the Game Boy titles when playing on the Switch. Kind of removes any charm the game might have had there. The soundtrack wasn’t bad though. Nothing particularly memorable I gotta say but it still gets the job done well enough. Ultimately this is a Kirby title after all and you’re just happy to see the little guy running around. The game has a very calm atmosphere about it.

At least with the highest difficulty there is a real challenge here if you want one. If they ever announced a sequel I would be interested but it would definitely be conditional on their adding more content to the game. Throw in a story and I’ll have fun no matter what the gameplay is like. Trust me, that’s really all I need there. At least if you want me to spend money on a game. Now the next Kirby game for me to play might be the elusive Planet Robo.

Overall, Kirby’s Star Stacker is a good game but it doesn’t really bring a whole lot to the table. Nowadays you would expect this to be the kind of game that you would find on the app store for free. Buying it as an actual paid title is just crazy. Even if you really enjoy the Tetris type gameplay, there is a real lack of content here. Ultimately I would not be able to defend it. Of course you tend to be a little softer on it when you end up playing the game for free. At least that’s the way I see it.

Overall 6/10

Donkey Kong ’94 Review


It’s time for the return of Donkey Kong. This is one of Mario’s first ever antagonists and I can tell you that nobody ever expected he would end up becoming the great hero that he is today. Well, that wasn’t the case here as he’s up to his old tricks in kidnapping Pauline so now Mario has to stop him. This time DK is well prepared though and has hidden behind dozens and dozens of levels. Can Mario get through them all in time to save her? One thing’s for sure, it’s unlikely that Pauline would be friends with DK again after all of this.

The gameplay initially starts off with the classic Donkey Kong style as you jump through the different floors and try to dodge all the barrels. The level then ends once you reach the top. Well after a few levels of this the game transforms into a more standard platformer and this is when things get real. Each world has levels in multiples of 4 where you fight DK every 4. So some worlds have 8 levels while others have up to 16. It’s definitely a lot of levels to get through. The objective in the platforming levels is to get the key and bring it over to the chest in order to open it. This may sound easy but as the levels go, there are more and more obstacles in your path.

I was pretty impressed at different points with how creative the game would get. It was also rather difficult, certainly a lot more difficult than you would expect a game to be nowadays. Nintendo was not holding back so you can expect to die a number of times here. All it takes is to mistime one of your jumps and it is curtains. You can throw your key around to get past some but if you don’t pick it up within a few seconds, it will respawn back to where you first grabbed it. So you often have to move really fast or you will have just lost a bunch of ground for no reason.

The levels tend to be on the smaller side so it doesn’t feel bad if you lose too much though. Ultimately it comes down to having a plan. As long as you know what you are going to do then time will rarely if ever be a problem for you. Sometimes you just can’t execute your plan quick enough so there will be a degree of trial and error here. Just don’t give up, keep on swinging and eventually you will make it. If you’re super stuck, try looking for an alternate path because sometimes you’re just looking at the puzzle all wrong.

The toughest parts are definitely when a level has different arrow orbs. These create blocks that can be climbed or walked on depending on where you pout them. They often end up being the toughest because there are tons of ways to use them since you choose where they go. In most puzzles, you’re figuring out how to use equipment that has been put in specific places so that is way easier. Well, just keep your composure and you’ll be fine.

The graphics are pretty good. The game looks nice throughout from the backgrounds to the character designs and items. It has that Nintendo charm to it at all times. The soundtrack is more forgettable but DK games rarely keep pace with the classic Mario titles anyway. As long as they’re close, I suppose that’s the important thing. The story mode will take you a decent time to get through thanks to all of the levels. Probably 3-4 hours if I had to guess and potentially a bit more depending on how many times you need to try again. You’re getting a pretty decent bang for your buck even if it’s not crazy long or anything like that.

I guess my biggest piece of advice when playing the game is to try not stopping much. It’s better to take the wrong approach and lose a life than to be left wondering what to do and lose when the time runs out. The timer isn’t especially high so it will run out rather quickly and in the worst case you will be just as lost when you respawn. At least when you die from the first method you can rule that out as an option. It’s not like the levels are crazy complex so just knowing one way that isn’t correct will really help you narrow things down.

As for the boss fights, those are pretty self explanatory. You have to hit Dk with the barrels that he drops down. Keep the pressure on him and you’ve got this. Unlike the levels, I would say the bosses always tend to be pretty easy. Not crazy easy like you can close your eyes during them or anything like that but easy enough where I don’t expect you will die much at all. It’s just not that game.

Overall, Donkey Kong is definitely a fun game. It takes you back to a simpler time of gaming and it holds up really nicely. I’d be up for more titles like this one. The whole transporting the key around thing was definitely really creative. The Mario vs DK series is still kicking so there is always a chance to keep on making new games like this one. Until then, you should definitely check this out on the Nintendo Switch Online. There is no downside to doing it after all so why not right?

Overall 7/10

Nobunaga’s Ambition: Lord of Darkness Review


Uh oh, it’s another strategy type game! Lord of Darkness takes thing further than the first game in regards to how realistic they are going with the simulation. You now have to worry about supplies and 7 different kinds of locations in addition to the battles. As a result there is far less gameplay than in the first one. The difficulty of the battles themselves appears to have been lessened but the game itself is just as difficult as always because of all the other factors you have to worry about. The more you have to keep track of everything, the more you will quickly find yourself being absolutely shut down. Ultimately, you’re doomed here.

The game has only 2 scenarios instead of 3 this time but maybe you unlock the third later on. The main goal of the game is really to go in and conquer all of the world. Along the way you will have to fight or ally with other team leaders. Of course the whole quest feels virtually endless with how the other armies keep popping up like whack a moles. Defeat one of them and another 3 come in to take their place. Trust me, it’s not ideal when you like to see your progress going up. I felt the same way for De Blob 2 and Paper Mario: Color Splash. I never like the idea of enemies recapturing different locations that I already got.

The only exception I can think of is Dynasty Warriors since it’s all happening in real time and it’s on the same level. So it doesn’t feel as bad when I lose a piece of land compared to other games where it means a whole lot of back tracking. I would argue that it is a completely different circumstance to be honest. Then this game is also just very complex with how the supplies are handled. You can give orders once a month so you have to be very complete with them. Try addressing as many areas as possible because the wait to the next month will be absolutely brutal. Of course on the other hand this also means that each month will be really time consuming.

The enemies seem to be a lot more relaxed this time around though so I made it through many seasons without being attacked. That also means that the game gets downright boring though. You’ve also got a lot of RNG elements here like floods that come washing in and illnesses that take chunks out of the general populace. Why add RNG to a heavy strategy game like this? The answer might be that it tests your strategic skills in an ever changing environment but it just makes you less invested since your well thought out plans can be done in an instant.

The graphics are okay at best but it’s clear that they were not a big priority here. There’s also not much of a soundtrack at all. I can say that they did put a lot of effort into the gameplay so I’ll give them some props there. It just wasn’t any fun and ultimately that is the most important part of any game. Who is going to play a video game that they don’t think is an absolute blast? It just wouldn’t make sense and so this one just forgot to be super fun. I’m sure strategy fans may get a kick out of this one but it definitely does not have the kind of widespread appeal that you would like to see here.

In terms of quality of life features, the game could definitely stand to label the units. They’re all very easy to mix up. The difference comes down to their weapons and flags. If you really pay attention then you will know what they all represent but having a basic map on screen would be nice. In a more modern adventure you wouldn’t need that since the game would have way more details but in this case it is an absolute necessity. It’s certainly an instance where the game’s technical limitations really came back to bite it.

There’s not a whole lot more to get into with this game. You can activate multiplayer which can make things a little more fun but the sheer chunk of time that it would take up would probably end up hurting quite a bit. With two players that is basically double the amount of time that it would take to clear each game and that’s assuming that one of the other 25 computers doesn’t win. So if you’re going to do a multiplayer battle this is probably not the title to use.

Overall, I would say to avoid this game. Even though it’s free, there just isn’t much fun to be had here. The menus are way too extensive and the gameplay is too limited. I would probably rather read a book about the warring states than play through this one. I can’t say that I find the period too engaging even on a good day but there are ways to make it interesting. Perhaps a modern PS5 remake would prove to be different but in the meantime this is definitely a full on skip.

Overall 2/10

Nobunaga’s Ambition Review


It’s time to get into the old time strategy games on the SNES. Nobunaga’s Ambition is definitely a game that everybody has heard of but I’m sorry to say that it has not aged well in practice. The gameplay takes too long to get to and there is too much RNG. Hardcore strategy fans will have a kick with this but it is lacking the quality of life features that would make this a winner. You end up watching more than actually participating which is not a good idea. Maybe one of the sequels will do the trick but I have my doubts.

The game starts off very ambitiously as you decide how many players will be participating between 0 and 8. Yes, 0 is an option as you can then watch the war going on. I tried that mode once and watched for about 10 years of in game time but the war just never ends. The world is too large so when one faction gets a lot of land, the others end up capturing some eventually. It’s an eternal war you can say. When you are actually playing the game with 8 people you can prevent that but of course it will still take a while. Playing as one person? Well you’re going to get crushed.

I do appreciate the game allowing you to choose if you want to watch the computer’s turns or not though. I made sure to say no because the game would absolutely take forever if you did that. Each match is a very long experience because of the amount of details put into it and watching all of the 28 countries duke it out would really take forever. When it’s your turn, you can choose to attack a neighboring country, make a deal with them, or flat out bribe their citizens to join your country. I suspect these options don’t really begin working until you have a lot of money and prestige though because I tried on several accounts and it just didn’t work. Even with rewind so I know the chance was 0% there.

As for fighting, well that’s something you can win but without rewind I imagine you would be dying a lot. When the match starts, you position where you will put your men. The kicker? You don’t actually know where the opponent will put their men until the match has actually started. So worst case your king will be immediately surrounded. If that happens then you are really cooked because it’s not just a loss if your king is defeated, it’s an instant game over! It’s quite the harsh punishment.

You also keep all injuries and deaths from the previous rounds. So lets say you start with 100 men and lose about 30 in the first fight. Well, now you will have 70 fighters left for round 2 and that number will only continue to be reduced in each ensuing battle. That’s I guess where the bartering would come in. You can try to buy and sell rice and even order more men but it’ll cost you gold. So in addition to the fights you have to really take all of that into account as well. You’re also surrounded by 2-4 enemies no matter who you pick to play as so you have to hope that they don’t all attack you back to back. If they do then you’re really in trouble.

Sites list the game as 50+ hours and I can definitely see why. I imagine that eventually you will beat enough opponents to really make a name for yourself and improve your reputation but it’s definitely not going to be easy and is going to be a long time. You will have to suffer some losses to give your other forces time to marshal their defenses. It’s the only thing that makes sense. Where some modern quality of life features could have helped would be with the speed of combat and the little cutscenes here and there. If you remove those then everything probably gets to be a whole lot easier.

As far as the graphics go, the game looks quite old. None of the character models are all that descriptive and the game also just throws you right into the fire. If you want a tutorial then you’d best look for that online because you won’t be seeing anything here. No as far as this game goes, you just need to try your best. There’s not much of a soundtrack but I wasn’t really expecting that anyway. This is an old time war game so it’s meant to be very somber.

To me there just isn’t a lot of incentive to playing this. If you want to try and take over the world, I imagine it would be much more fun irl in a dungeons and dragons kind of setup. One of those real rpg games where you play with everyone and just enjoy the game itself. That’s the way to do this kind of game rather than in a video game. Still, this game got enough sequels where it makes sense that a lot of people do have a good time with it. I will also say, it is still better than Harvest Moon for what it’s worth although I can’t see myself playing either game for very long.

Overall, Nobunaga’s Ambition just makes you want to play some Dynasty Warriors. I think that series spoiled me a bit because uniting the world through combat just makes way more sense than this strategy title. If you’re gong to do strategy, then do it in a straight forward way like in Fire Emblem. You keep the strategy fights while also not having to worry about the smaller stuff like supplies, grain, etc. Just focus all the way on the combat. Hey it’s free on the Switch if you have the online though so maybe you ought to give it a shot.

Overall 3/10