X Men ’97 Review


It’s time for the big sequel to the classic X-Men 90s show. There was definitely a whole lot of hype for this one the whole time so could it live up to that? Well, I’d say it definitely did, they cover a whole lot of ground within the short time frame they had. I’d say there was only one particularly weak episode which is mainly just because I didn’t care at all about Storm’s subplot but beyond that you could expect a lot of action and setup throughout the rest of the season. I’ll be eagerly awaiting season 2 to see what comes next.

The show starts off with the X-Men doing what they do best, saving humanity from the shadows. Storm and Bishop are taken down rather easily during the battle though and the X-Men may not be in their best fighting shape without Professor Xavier. Fortunately, that’s where Magneto steps in. He confirms that Xavier left it in his will for Magneto to take over the team after his death. It’s such a crazy move that the X-Men know in their hearts how true it must be. Only Xavier would think of doing something like this. Magneto must now find a way to get humanity and mutants to exist in harmony. Only problem is, when has humanity existed in harmony with anybody?

This show is allowed to aim a bit older than the original and as a result I would say it inadvertently makes one of the strongest cases for Magneto’s dream over Xavier’s. When I say “inadvertent” I don’t mean that the show had no idea it was pushing the Magneto narrative as it is a major plot of the season but I do think they forgot to give Xavier any compelling points. I usually don’t have a whole lot of patience for the old guy and this show makes it tougher than ever. He really comes off as being completely out of touch with reality and someone who just wants to keep on trying the same old things time and time again. Lets recap the visions.

Xavier believes that mutants and humans can coexist in peace. To that end, he has the X-Men save lives and do their best to get a good image out there. They fight the evil mutants to prevent them from harming this dream but along the way you also have governments secretly funding sentinel programs, plagues that target mutants, and general anti mutant sentiment that has always been rather high. The heroes have been fighting this war for years now and you could argue that the goal is farther away than ever. In this show we see a genocide of mutants as well as yet another sentinel program. Xavier’s response to this? It’s time to give humanity a chance. I think we run into the sunk cost fallacy here.

Yes, Bastion doesn’t work for the government so this sentinel program is a bit different but it doesn’t change the fact that yet again, mutants around the world are being taken down and nobody is ready to stop it. Xavier won’t change his ways or his mind at all though and just continues to go through with the same lines, even deciding to allow a further genocide of the mutants by shutting down Magneto and re-activating all of the sentinels around the world. This is probably his worst idea but I’ll get more into that during the Magneto side. Xavier is criticized for effectively abandoning the planet for love and his critics in the show are not wrong. Yeah things didn’t turn out well for him and he came back, but he is not in a position to just come back and start barking orders. It just doesn’t work that way. He means well, but I do think that he has not kept up with the times. Xavier will have to work hard to be even slightly likable in season 2.

Now lets talk about Magneto. His idea has changed a little more than Xavier’s. The initial plan was for mutants to basically take over the world. He figures that a war between human and mutants is inevitable and so he will have to unite the mutants and destroy all of the humans before they can begin to fight back. Pretty drastic and of course it’s why he is a villain. He then switched it to just separating the mutants and humans but that didn’t work thanks to insider traitors and then the second time they all basically got nuked. So now it’s time to basically cripple the world and give the mutants a chance to survive thanks to their meta abilities. This will also be another genocide though, basically a genocide to prevent another genocide.

Naturally this is a tough call but it’s a lot like Attack on Titan. When you know for a fact that the other side is going to destroy you then perhaps you should be the one to fire first? In most situations you can’t know what the future will hold of course, but in this series you actually get to see the future on more than one occasion. So that’s why I end up leaning towards Magneto’s idea here. It’s just hard to go against him when you know for a fact that his decisions will save a whole lot of mutants. He had to watch thousands and thousands of mutants die right in front of his eyes. Very few characters would have made a different decision at that point. So the big EMP, yeah Magneto was right in that case. The X-Men should have tried negotiating with him rather than just showing up with their bravado and basically aiming to murder him. They acted more leniently towards Bastion which is crazy.

So I definitely enjoyed Magneto’s character a whole lot here. His subplot with Rogue was pretty annoying though and the only blip in his character arc. Even ignoring the age gap, it just happens too fast and he’s been away for too long. It also didn’t make sense for Rogue to entertain this at all. She ended up wavering way too much which caused other problems. The X-Men franchise has always been one to have a lot of dramatic romance plots so it’s not entirely unexpected. The Cyclops drama was just a lot more compelling but we’ll get into that soon.

Cyclops gets a lot of screentime here and really makes the most of it. From the start we see how confident he is and the guy has really mastered his abilities. He has quite a few great fights here and the guy looks more powerful than ever. He is the voice of reason for the team but it’s also clear that things are starting to frustrate him. Certainly having Xavier pick Magneto as leader over him was a big cause for this. Cyclops even has a testy interview in one of the episodes where he calls out the humans. I thought it worked well and in a lot of ways it reminds me of Superman in Justice League Unlimited who was also starting to show a lot of cracks in his cheery disposition.

The biggest drama for Cyclops is the arrival of a second Jean Grey. It turns out that he has been with a clone for a long time now and the only question is for how long has it been the clone? The show is careful to keep this rather ambiguous so it could have been days, weeks, or even years. It’s got to be a very weird situation to be in and Cyclops admittedly doesn’t handle it all that well. The relationship with him and both Jeans gets to be very rocky. It’s not always his fault though as after a while it gets convoluted enough where all 3 of them start to make mistakes. For what it’s worth, Cyclops always does his best but he should have definitely talked straight up with both of them more. His biggest mistake was being real secretive the whole time, like meeting up with one of the Jeans in secret mind melds.

Madelyne (The first Jean) is a solid character as she is the one whose life is really tossed upside down. She is labeled as the clone and overnight all of her friends basically go to the other Jean. It makes sense since it’s not like there is anything debatable about this. The blood test results are quite certain but to Madelyne, her memories all feel real. This basically results in her needing to leave the mansion and from there things really don’t go well for her at all. It does feel like a bit of wasted potential though because we see how immensely powerful she is and then she basically doesn’t get another fight. I do think she could have gotten a bit more to do.

As for Jean, she ends up being on the more timid side for a while since everything is rather awkward to her. She has the memories but doesn’t know which ones are hers so it’s almost like she’s a stranger now. Her whole relationship with Cyclops is certainly strained. By the end of the series she is starting to come into her own again although one moment did not feel particularly earned. The series wrote itself into a bit of a jam with how powerful one of the villains was so Jean had to get a real sudden power up. We’ll see how that ends up developing in the next season.

Wolverine doesn’t get a whole lot to do in this season. He does do well in the fights that he does get and lends a really good hit on Magneto. I would have liked for him to have gotten more to do but at least he didn’t waste a single scene. I do have to dock some points for him on the quick fling with one of the Jeans though. He could have done more to prevent the moment from happening and naturally it was a bad look for that Jean as well. His romance plot was always rather shaky because he is effectively acting like a homewrecker always causing trouble. He really needs to do a better job of sealing his feelings off.

Then we have Morph who is probably the worst at using his abilities. He is not only able to transform into other people but he gets their abilities as well. He can seemingly pick any mutant as we se him pick powerful ones like the Juggernaut at times. So why would you ever pick someone as weak as Deathstrike or some of the other street level fighters? Keep on picking the Hulk and Quicksilver. It’s a fun way to make a lot of guest stars appear but you do have to stretch your disbelief when he gets tagged while being the Quicksilver for example. I assume his copies do have some severe limits but super speed is super speed. If he ever learns how to fight then Morph will really be a fighter to be reckoned with. Compared to the rest of the X-Men he doesn’t seem to have had his big character arc yet so I’ll be expecting that to show up in season 2.

Same with Bishop who appears early on to lose against some thugs and then returns at the very end to aura farm a bit. Bishop’s powers are really handy with hos he can absorb energy and fire it back. He should easily be one of the heavy hitters here so I am expecting big things from him. Generally he’s not quite as fun as Cable but this is his chance to outshine the other guy. Cable looks good as always. He really does his best to keep on changing the past so it’s always tough when the future remains bleak. After a point you have to assume that the future is just doomed to be a dark one no matter what happens. It’s almost as if the Marvel Universe is always doomed to destruction. Still, he never gives up.

Then we have two characters in Jubilee and Roberto who get a fairly big role. Roberto is the newest member to the group and he tries to keep his mutant identity a secret. I feel like the reasons should be fairly obvious but this doesn’t stop Jubilee from putting a whole mountain of pressure on the guy. After a while you really feel bad for him because I would want to keep it a secret as well. Mutants are constantly being hunted and the ki is rich so now it will be a double target. Sure enough, things do not go very well once he does reveal his identity. I didn’t think that Jubilee was particularly patient on this and later on when they end up fighting, Roberto has to try and be the voice of reason while Jubilee is out for blood. Jubilee may have gotten older but she still feels immature. I will give her props for battling well in the Modok level though. It was easily her best appearance as she used a whole lot of strategy to come out on top there. Things could have easily gone sideways otherwise. She is still a fun character but the romance didn’t make her look particularly good. In general the pairing just didn’t seem to work very well with how easy it was to pull apart.

Then we have Storm and Forge which takes the cake as the most boring plot. Like I said in the intro, it’s the only part that I just didn’t care about. So Storm loses her powers and Forge helps her out but naturally there is some drama and then he also begins to like her. The romance is rather fast and Storm is a bit too emotional the whole time. I think she heavily overreacted when finding out the kind of technology that he was working on. The random demon that showed up was pretty interesting but then ended up being taken away too soon. I think the idea of this plot could have been interesting but it just dragged on a bit too much. It also could have helped if Storm had looked more impressive in the opening instead of being taken out by some random humans.

The Beast has his own romantic subplot where he is a jerk to a reporter right away. Yet another superficial romance plot where one misstep causes a lot of friction. I blamed Beast on most of this because he didn’t really give her a chance. Beast generally didn’t have much to do in this season which isn’t really his fault though. I’m guessing he will be doing a whole lot more in the next season. Nightcrawler didn’t appear until later on in the season and yet his role was felt a whole lot quicker. He does well in the fights and the teleporting is always really cool. It’s the kind of ability that you really want to have on your side because of how versatile it is. That can always be handy in a fight.

Time for Rogue and Gambit which is naturally a whole magnet for drama. They were always flirting back in the old days but would let the status quo stay the same. Well, now Gambit waited too long and Rogue is drifting around which ends up causing a lot of regrets for both of them. To Gambit’s side, he can only blame himself for not trying to make things more official sooner. By waiting he really did not put himself in a great spot. He does get some pretty cool fight scenes though and generally did a good job in the series.

I’m afraid Rogue comes across as way too indecisive the whole time. She’s rather petty with Captain America and then can’t stop herself from crossing the line later on. While I have no issues with her big decision near the end of the series, it would have probably worked better if not for a lot of the baggage from earlier on in the series. So you could say that things really did not go her way. Her powers look impressive as always though, she is easily one of the strongest X-Men.

There are a solid array of villains running around here. I enjoyed both Gyrich and Trask as always. They have been meddling in the X-Men’s way for a very long time and are up to their old trick. Up to a point you almost have to respect their endless determination here. They will continue doing everything they can in order to destroy the humans until they are stopped. Everyone knows it and yet they are hard to stop. The show deals with this theme as well but a whole lot of humans openly support them. It’s why even in Jail they are able to get big updates on what is going on in the outside world as well as tools on what to do next.

Master Mold even gets a little bit to do here. The first iteration doesn’t look all that impressive but the second one is on point. You’d think sentinels are old hat by this point but the show finds a way to make them still look impressive. I suppose at the end of the day with enough of them they will always be fairly powerful. Sinister also gets to show up and does pretty well in his fights. The guy has always been a fairly strong combatant who just ends up picking fights with opponents who are stronger than him each time. Not a good recipe for success of course and he definitely finds that out the hard way each time. I do think they’ve done about as much as they can with him though so I don’t think the guy needs to appear much more in the future.

Bastion gets a big role near the end but I can’t say that I bought into his backstory all that much. Yeah he had a rough past but that’s true for so many characters in this series. He didn’t have to fully go evil or anything like that. So he’s fully responsible for what’s going on and should have made better life choices if he didn’t want it to go like this. His design and abilities are pretty cool though. Definitely makes for some pretty fun fights.

There are also a ton of guest stars throughout the series with more minor X-Men characters showing up as well as people completely unrelated like Avengers and other figures. I definitely appreciated this because it makes the universe feel that much bigger. Yes, you can end up questioning where the heroes are during other event and that’s valid but showing them on occasion is better than nothing. I also have high hopes that in the next season we will see a bit more of an active role from some. It’s best not to get your hopes too high of course. This is still an X-Men series but I can actually picture an Avengers vs X-Men series now which would definitely be really cool. There is a lot of build up for it after all. The trick will be in not making the Avengers appear to be complete government lackeys but since the X-Men are always infighting it’s possible that the X-Men will even end up being the villains here. In the comics it would usually depend on the writer for the tie-in/event.

There are probably over 100 different guest stars across the series and so keeping that balance throughout the seasons will definitely be the key part. Still, if any series can do it, this one can. As the first big revival season, it’ll be difficult to defeat this one but still season 2 could have a shot. In the meantime the series certainly succeeded on a technical level as well. I enjoyed the opening remix as well as the general tunes during the show. The animation may not be as good as the original show but they did a good job of emulating the look and I would say that it worked out pretty well. There were some real crisp cuts in the fights for several episodes.

One thing that the show continues to do really well is challenge you with moral debates as well. The X-Men go through a whole lot of difficult ordeals, both physically and mentally. This season is no different as the heroes have to fight against their own extinction and there are several ways to go about it. So the debates with Magneto vs Xavier, Madelyne vs Jean, and others are all very interesting. The fights don’t tend to be one sided as you can make good cases both ways but it’s good practice as a thought experiment for you to think about it and pick a side. As for the romance drama, well that’s gonna be more of a miss generally but I suppose even that is usually handled with some tact. Although most of the romances still end up getting a thumbs down.

The show ends off with some pretty big cliffhangers for season 2. I would say it was about 50/50 for me in terms of excitement. I really liked the stinger in the present timeline as this villain is always really exciting. That should make for some great entertainment. The plot in the past? Eh, I don’t really care so much about that one. It’s an origin that’s fairly straight forward unless they throw in some curveballs. The future should be fun as that always tends to be the best era. So a lot to look forward to in season 2, we’ll have to see how it stacks up against season 1. I would say the only worrisome element will be if we don’t spend a lot of time in the present since the guest stars were really starting to exert their presence and this will feel like they’re stalling for season 3 to be the big Marvel crossover event season.

Overall, X Men 97 was definitely a great series. It really goes by quickly and every episode was really exciting. The animation does a good job of emulating the original series and of course the ost is solid as well. This is a show that has nailed all of the fundamentals and so it is not a surprise that the product ends up being great. I can really recommend it to anyone and while watching the original series will give you the greatest level of enjoyment, you can jump into this one and still have a real blast. Episode 1 gives you all that you need to know about who the X-Men are and what they stand for.

Overall 8/10

Meg 2: The Trench Review


It’s time for the big sequel to the original Meg title. The first one wasn’t exactly a top caliber film and unfortunately neither is this one. The Trench certainly does throw in a whole lot more action when it comes to the human combatants but it will also be a long while until you see the Sharks in action. In a sense that can be a good thing for the film since the sharks are usually going to be the title’s downfall. At the same time, you know they will show up eventually so either way it’s not like this will have much of an effect long term. In that case, you might as well get it over with. Sure enough, the film does fall into old habits at that point.

The film focuses around Jonas who has been fighting off eco-terrorists and saving the day from the shadows. His crew is also busy raising one of the Megs and Jiuming is even so overconfident as to think that the Meg won’t eat him. This puts him into danger almost immediately but somehow he manages to get to safety. Everyone tells him what a bad idea this is but he doesn’t care. The heroes go further into the ocean than they had planned and end up finding out that there are several Megs. They just won’t have time to do much about this because of an insurrection. Turns out corporate still has a few tricks up their sleeve and now the heroes will be stuck underwater…forever. Can Jonas figure a way out of here?

A good chunk of the film is really an underwater survival mission. How do you get out of a submarine with no escape pods left and the villains watching your every move? This will definitely make you even more paranoid about being left so far under the sea. It’s just not a good business move especially when it seems like there is a traitor behind every door. Corporate doesn’t have the greatest of plans here as they basically pull a Jurassic World but we have the villainous smirks and cackling throughout the film which is the real important thing. You can tell that these villains really think the world of themselves.

Jonas is a solid lead as always. He is a solid fighter and doesn’t underestimate the terrors of the deep. He is always the voice of reason here and ultimately is the one to get things done. Without him the rest of the crew would not have lasted more than a few minutes. They are seriously outmatched without him there at all times. That’s why Jonas is the head honcho after all.

Meiying is supposed to be the fun child character but she does tend to be more on the annoying side. Stowing away on a dangerous underwater adventure is really not the play. She may have some scientific knowledge that comes in handy from time to time but she also spends a whole lot of time just slowing everyone down. She is physically unable to compete when the going gets tough and that is exactly why kids stay out of missions like this.

Unfortunately Jiuming may be even worse at times. He was a second away from completely traumatizing the kid by getting eaten by the Meg. He was way too confident in his sonar gadget and should have been doing a whole lot of further test studies before actually getting in the ocean. He had to rely on pure luck to stay alive and I can tell you now that this is not a good meter for success. You can’t count on luck to bail you out of every opportunity. That’s just not happening, it’s not a good way to play the odds.

The guy doesn’t really learn his lesson as he is constantly running into danger. Now you may be wondering if every character was completely unprepared for action but I can at least say that DJ was ready. This guy decided to properly arm himself in case the going got tough. Some would call him paranoid, I would call him realistic. This is exactly the kind of initiative I like to see in these events. He had some hand to hand skills, a taser, and other miscellaneous equipment. He saves the day on several accounts here. Every time you think DJ is done, he pulls something else out of his toolbox.

He really stole the show in his quick scenes here. I wish I could say the same about the villains. The lady had a great line though where she asks if another villain is crying. That about sums up how threatening these guys are to be honest. This does give us a chance to give Jonas a solid one liner as he kicks someone off a bridge later on though. When the film leans into a little bit of cheesy behavior, you know that it has a ton of confidence. On the whole the film had a good blend of action and humor. I would say the tone was solid and the fight scenes even had some good choreography. One mistake the film had was in having the best action scene be at the very beginning of the film though. When you peak that early there are always going to be some problems.

So like I said the sharks don’t appear for a while. Unless you count the opening scene I suppose. So the film was mainly doing good but once the Sharks show up then the animal violence begins. One of the big problems with creature films like this is how the monsters don’t actually end up being all that scary. The main character is ultimately able to take a few on with just basic equipment after all. Not the best look for these creatures right? So sadly they are stabbed and blown up. Also the opening scene is fairly graphic with all of the animals getting chopped.

It’s why the creature genre tends to be doomed on arrival. Either the monsters show up and get crushed, or they don’t appear much and you were in a whole bait and switch operation. In either event, the film is probably not going to get the highest score. I would say if you take out all of the animals then this could have been an easy 6 out of 10. Throw in all of the shark bashing and of course it’s going to go lower. Props to the film for not bumping off the dog though, now that would have been really crossing the line.

Overall, Meg 2 feels impressively long but I can’t tell if that’s a good thing and the writers packed a lot in or it means that the pacing was a bit slower than I thought. Either way if you’re here for the sharks then you may find the first half way too slow but if you’re here for the character banter then the second half may not match up for you. If you’re a Dinosaur film then you’ll probably have a good time here because their role is way bigger than I thought it would be. Personally I figured that would maybe just be the opening scene or something but they actually stick around. I think it’s probably time for this series to retire but if we get a third then the only way to top this will be to finally add aliens or something like that.

Overall 3/10

Ant-Man and the Wasp: Quantumania Review


I can definitely see why this one has such a low score compared to the average Marvel production. For the most part this barely even feels like a superhero movie. Whoever decided to make an Ant-Man film that is far less about Scott running around and more about sci-fi lore should have had some second thoughts. All of the film’s issues can be traced back to one thing…..nobody cares about the Quantum realm. It’s got to be one of the more boring settings that I’ve seen in years and feels like it’s trying hard to stand out and instead gets shown up by just about every sci-fi environment before it. Ah well, at least we do have some fun fights.

The film starts off with Scott enjoying life. He helped save the world and his family is back. Things could not be going better for him…well until his daughter gets arrested again. She has been flying further and further off the deep end and it doesn’t help that the rest of Scott’s family almost seem supportive of her getting arrested. When Scott tries to shut this down, they make fun of his book because these are some of the most annoying, pettiest side characters I’ve seen since The Devil Wears Prada. They all seem jealous of Scott saving the world and it’s completely unwarranted since he’s such a nice guy. He’s not being a jerk about it or anything. Ah well, Cassie thought it would be a brilliant idea to send signals to the Quantum Realm and this causes everyone to be warped in there. Can they escape this tyrannical realm before certain twists tear this family apart?

Now you may be thinking that since Scott is basically the only real likable member of the Ant Man family that this film will be a way for everyone else to become tolerable? Well, unfortunately the film only has the opposite effect of that. The Wasp is probably the best out of the main supporting characters but she was actually more fun in the last one. The Quantum Realm brings out the worst in most characters although it brings out the best in one of the antagonists though so I’ll give the film some credit there.

Darren finally returns! The guy gets so much hype and recognition. Every time he shows up, the characters exclaim “Darren!” In a really puzzles but excited way. It’s sort of like when you’re at a party and you finally bump into someone that you know. So that was pretty cool and definitely worked out pretty well. He is now known as MODOK but it’s not like he’s a very serious character so his best scenes are when he takes the visor off. He had the best jokes throughout the movie. Yeah he gets some serious moments by the end but for the most part you will be remembering the laughs. It’s another glimpse of what the film could have been. Imagine a lot of banter between him and Scott above ground. Now that would have been fun.

Scott is still a good main character. He tends to carry his scenes and most of his dialogue is just good fun. He can banter with the best of characters. Scott may not be the best fighter but he’s a good dad just trying to help his family out of a jam. The guy endures quite a lot of damage and punishing blows throughout the movie with no real complaints either. I’d say he’s generally one of the most likable Avengers at this point.

That’s why the Quantum Realm is such a waste. You just don’t really care about Kang’s empire or the resistance group fighting against him. It just feels like the most generic war possible and we don’t get enough out of the characters to really be invested. The backgrounds are more boring than cool and of course the film can’t resist going with the disgusting ooze angle a few times like with the controls or having to drink some to understand the aliens. It really felt like the writers had no idea what to do with this place.

Then this place also destroyed Janet as a character. He was around here for a while and basically got into an affair. You’re hoping the whole time that maybe it wasn’t as bad as you’re thinking, only for rebound guy to confirm it. Janet’s excuse is also the worst possible one as she talks about having needs. That’s the lamest thing I’ve heard in a minute. Her constant secrets are also why everything fell into disarray so this film destroyed any possible character she could have had prior. There is just no coming back from this.

Meanwhile Hank is just way too passive about the whole thing. He’s very chill upon learning about this and then also admits he went on some dates himself. It’s all such weak stuff and then Hank is sidelined for a large part of the film. He does end up helping out with his ants later on but the main problem is that in a film like this there just wasn’t much to do. It’s not even a particularly action packed movie as things don’t really get explosive until the climax. Until then it’s mainly a lot of setup and lore.

Then we have Cassie and a whole lot of this is her fault after all. Shrinking cop cars and breaking the law is bad enough but then messing with the Quantum Realm when she knew Janet had been stuck there for decades. It seems like Cassie was mainly doing this out of curiosity which is not a great motive. It’s not like she was getting ready to save tons of lives or anything like that. Yeah I can’t give her a pass on this either. It’s just such a bad look for her all the way around. Of course by the end she has found a cause worth fighting for and does her best but it’s more like a broken clock finally getting the time right. I need to see some real character development that stuck for her in the next film.

Hope isn’t bad but it feels like she spends a good chunk of the intro to the film just smirking in the background as opposed to actually backing Scott up. I do appreciate that she is always a lot quicker to action though. Her suit is basically always on and she also didn’t panic with her alternate version copies as much. every group needs a good fighter an she does thrive in that role. So I may not be her biggest fan but I do appreciate her in a fight and she is definitely the backup that Scott needed.

As for good ole Kang the Conqueror, he just looks way too wimpy here. Yeah you could say it was part of his plan but his first appearance just makes him look so small and weak. Even once he has the tech back, you’re telling me he couldn’t react fast enough to stop Janet initially? Then having any trouble with Scott later on is rough. You really have two options here. Either his tech isn’t as good as he thinks it is and he never beat the Avengers in the past, or he is an absolutely terrible combatant who squanders his tech the whole time. Either way it is not a good look for him.

I would not be able to take him seriously to handle a big team of fighters so I’m definitely cool with the character being written out. We get two post credit scenes involving him and they’re more funny than anything. Kang really thought he could do something. The guest stars in the second scene were a lot more fun. Especially with one character completely calling Kang out the way I would have in the audience. He just doesn’t look that imposing at all and this film really sealed the deal there.

Overall, This film had its moments but the beginning and ending were easily the best parts. I wanted more of the surface world which always has a lot of fun to it. I usually like a good sci-fi environment but the world building for the Quantum Realm was just way too boring. The film did not do enough to justify its focus within the story. Ultimately that took a big toll on the film and it could have used some more action to keep you interested. There’s really on replay value to be had here or any reason to really watch the film. So for that reason you could probably skip this one and jump to the next film that really counts. Of course if you do plan to watch the movie, it’s not like it is a bad experience or anything so you’ll be fine. Just don’t expect a classic Ant-Man light hearted adventure.

Overall 5/10

Gravity Rush 2 Review


It’s been many years since I played the original Gravity Rush so it was definitely fun to continue the story here. The sequel definitely brings in a whole lot of the mechanics from the first game along with a bunch of spy missions and a much bigger hub world. There is a lot to do within the game and the story is also at a solid length overall. You’ll be satisfied with how the game goes.

The story starts with Kat in a whole new dimension. She ended up going through a portal at some point but has lost track of where Raven is. Ah well, she will keep on saving the day as normal in the meantime but she definitely needs a way out. Additionally her old world now has a new protector and for some reason a lot of people no longer remember Kat even though it’s not like it has been 10+ years…or has it? Kat will need to find out a lot of info and find it out quickly or she will be in a rough spot.

Right away the gravity controls will feel nostalgic here. Basically you can alter gravity at will and then soar through the skies. The more you play, the more you will get really good at constantly shifting gravity and then going in for the attack. If you ever lose track of which direction you’re going, you can use L1 to stabilize yourself. Trust me I had to do that many times so don’t worry about it. The battles definitely get chaotic after all.

The trickiest level to navigate in is near the climax of the game when you are flying inside a very long mountain. Because all sides of the mountain look the same, it can really mess with your instincts. As always just plunge forward as best you can and eventually you will get near the end. The game has you learn new gravity styles which also come into play here like a power mode which lets you break through walls. The power mode is pretty good and I definitely used it a lot near the end. You also have a mode that is more speed based but honestly there isn’t a whole lot of reason to use it. The main mode is still stronger and almost as fast.

You do get a final smash form that you can use temporarily near the end but I couldn’t figure out how to use it at will. No worries, it’ll happen automatically for the really important climax fights anyway. So there is a lot to get used to in terms of the gameplay but the game walks you through it really well. I don’t expect that you will feel overwhelmed or anything. If anything, they may have underestimated how much EXP you could earn. I had Kat fully maxed out rather early in the game at which point the EXP meter just disappears. I was pretty surprised to see that.

Aside from the story missions, there are tons of side missions scattered throughout the hub world. Completing those will help you get more points if you aren’t maxed out yet as well as online trophies. If you want to get the Platinum for this game you will definitely have to put in a lot of work after all. It’s definitely worth it though and adds to that replay value.

While the story goes a bit slowly at first, it immediately gets more lively once Raven shows up. She’s always good to remind you of how serious the stakes are and then we also get a lot of twists about Kat. We finally see her origin here and it goes further back than you might expect. The gameplay itself even changes for a little while there as you have to inspect things and walk around as if this was a Telltale game. It was definitely not what I had been expecting that’s for sure but it really worked and made things ominous.

There is even a long sequence of levels where you switch over to puzzle gameplay with cubes. They even got rather difficult towards the end. Admittedly if the puzzles went on for too long then I would have had a problem with them but for just being the climax, I was able to deal with it. The stealth levels were not as much fun though. There are several through the game and the AI is very picky with it. If they so much as turn around while you’re in the area then you are cooked. There were a few of these I basically had to brute force through and I’m still not sure if I technically did it the right way.

Stealth missions can be fun depending on the implementation, but for the most part they’re usually not my favorite. I find that they only really work if you are allowed to be spotted if you can quickly defeat the opponent like in Gotham Knights. Otherwise if you lose instantly then I don’t usually think they are worth the hassle. Especially since you usually have to start from the beginning of the mission and each stealth takedown takes time.

The soundtrack in the game is pretty good. I enjoyed the victory themes as well as the general battle music. They tend to be fast paced while still having a bit of a calm vibe that matches the rest of the game. The graphics are also really good. I liked the designs and the various enemy designs. The technicals definitely hold their own with the gameplay.

Overall, Gravity Rush 2 is a pretty fun game. While the story does take a little bit to get going, we eventually head towards the big climax that you would expect. The gameplay is both fun and unique with the character cast being easy to root for. I think there is a whole lot more they could do with the series so hopefully we get a third game at some point in the future. Until then, you should definitely play this one if you have not already done so.

Overall 7/10

Gotham Knights Review


Batman has definitely had quite a few top tier titles over the years. When you think of Batman you tend to think of the best level of comic book games. This one didn’t quite get the same acclaim as the big Arkham titles but at the same time I’d say it does hold up. There is a whole lot to do within the game even outside of the story and so the replay value really hits hard. I would say it sacrifices a bit of polish for overall content and of course that won’t always be seen as a positive so I suppose it’s a bit of a case by case kind of thing.

The game starts with Batman taking some heavy injuries against Ra’s and is forced to settle for a draw as he blows up the Batcave. With Batman dead, the rest of Gotham’s heroes have to suit up and defend the city. Batgirl, Nightwing, Robin, and Red Hood will have to team up for this one. They find out that Batman was looking into a crazy conspiracy involving an organization that controls Gotham from the shadows. This was such a big secret that it cost the Dark Knight his life, so his successors must solve it or die trying. This won’t be easy, but they understand the risks.

The gameplay is your classic 3D brawler. You have a lot of different attacks up your sleeve and will also be dodging a whole lot in order to counter blows. One thing I was surprised about was the lack of a block button. Dodging is your complete form of counter attacking here which is different from what you’d normally expect. Still, it works pretty well and after not being allowed to dodge like that in God Eater, I was glad to go back to my spamming ways. Most of your super attacks are locked behind side quests so I had to make do with the default ones. They are good enough though. The main story is fairly long even if you are only focused on doing them and not touching the side quests.

Counting the side quests, it feels like there is a very impressive amount of content here. It certainly feels longer than the main Arkham titles at the very least. The fact that the side quests also have a lot of cinematics is also pretty fun. At one point I had skipped so many side quests and such that there were no random mobsters to interrogate which held me back during chapter 6. I had to randomly defeat a few Clayface minions which let me go forward. It’s a pretty decent mechanic though because the heroes should be penalized for not defending enough civilians.

I will say that navigating the city isn’t quite as fun as in Spider-Man since you can’t just leap through the city. Arkham City was much easier in that respect. The motorcycle is cool though, it just does take much longer. Locking the fast travel points behind side quests is diabolical but it does encourage you to at least do a few of them. I ended up doing at least a few of them because it would save time in the long run.

Then you have different forms of currency and materials which you use to get new suits, weapons, and projectiles. You can also get mod chips to put inside of them, although I never had gear good enough to equip any so I had to go with the defaults. The equipment was a nice touch though because it adds further incentive to go exploring. The more you do that, the stronger you get. I always like when a game rewards you for these kinds of things. Yeah there is definitely a whole lot of replay value here so you can bet that you will be adventuring around for a long while. Getting the Platinum looks like it could be rather difficult though.

The graphics are pretty solid. I’m not a huge fan of the art direction at times as a lot of the humans look rather generic but the costumed fighters are good. The game does a good job of making all of the dozens of suits and equipment match the art style as well. It may not be the most colorful game but it still does look good. The soundtrack is definitely more on the dull side though. Not many memorable tunes here so you will end up forgetting them rather quickly.

While the game is definitely centered around having multiplayer, I think they should have added AI allies for when you’re playing solo. It would have been nice to have seen the other characters fighting too since otherwise it doesn’t feel as much like an ensemble game. I mainly played Nightwing the whole time so to me this was basically a Nightwing solo title. Of course I could have switched and such but I already had Nightwing leveled up really well so at that point I didn’t want to switch. The fact that all 4 characters have their own unique fighting styles is cool though.

The game’s only real weakness for me could be that the mechanics are really not explained very well at all. Installing mods is really confusing and likewise the map has way too many icons that look similar. White triangles are mobsters, white upside down triangles are for the freaks, yellow triangles are corrupt cops, etc. Your world map gets real cluttered real fast. There had to be a better way to display all of that information. Again I would point to Spider-Man where the map never feels as imposing. Additionally it’s just easier to do a ton of side missions because of how quick they all are there. This game doesn’t move at quite the same high speed because while the combat gameplay is very smooth, the hub world navigation can be a little rough at times. Get ready to run past buttons when you just meant to walk past them.

Overall, Gotham Knights is a great game, it was better than I expected it to be. The game is definitely very combat heavy so you really need to like the style though. Ultimately I found it to be very rewarding as you actually feel it when you level up and get stronger. It’s a great template for a title and the story is also good. There’s really not much else to say about this one. As long as you enjoy really good action titles then you should have a good time and while you may feel overwhelmed at first, just take it one mission at a time and gradually the main map will become a lot emptier.

Overall 8/10

Dragon Ball Daima Review


While we all continue to wait for the return of Dragon Ball Super, we at least got another DB title in the meantime. Daima was marketed as a very different title from the start, it would focus less on the action and be more of a down to Earth story. A return to the tone of classic Dragon Ball with the characters being involved in some crazy situations. It was a pretty interesting idea to be sure but I do miss the action. You can think of it as the third branching path after DBZ with the first being GT and the second being Super. This is another way that things played out after the Buu saga and lets just say that Goku and friends get put through the ringer.

It starts with Goku and Vegeta training as always when someone uses the Dragon Balls to turn all of the Z fighters back into children. They are weaker now and might not be prepared for future enemies. Additionally, Dende has been kidnapped. A helpful soul named Glorio shows up and informs the heroes that they will need to infiltrate the demon realm. This place is split up into 3 worlds and each one has a demon world dragon ball. Upon collecting all 3, the heroes can become adults again and save Dende. It sounds like a simple enough plan but the demon world is not for the faint of heart. Is Goku ready for this?

Well fortunately for him the demon realm isn’t one of the more powerful places. Generally it’s home to a ton of bullies and there are a few strong fighters but nobody that’s really at his level except for the guardians of the Dragon Balls who aren’t malicious. This allows Goku to finally take it easy and have fun a little more since the very universe doesn’t hang in the balance just yet. Although several demon world flunkies do have plans of their own.

The main villain of the series is Gomah and for better or worse he is definitely played for laughs for 90% of the series. He’s constantly crying and throwing tantrums because of how scared he is of Goku and friends. It shows just how far the demon world has fallen from the days of Demon King Dabura. Now there was a guy who really commanded respect. Gomah is just a sad character and your only hope is to find him funny. Because if you don’t then he will just be supremely annoying the whole time.

His partner is Degesu who completes the Team Rocket dynamic. This guy panics a whole lot but at least he has a bit more of an edge to him. He’s not above threatening babies in order to get what he wants. The guy just never backs down, he is always ready for action and that’s the best way to keep things. I just wish he could have gotten a little more to do because his conversations with Arinsu were interesting. Alas, he ends up squandering his potential by sticking with Gomah.

We do get two new Majins in Kuu and Duu but they aren’t particularly good. They’re both characters who don’t really take anything seriously and aren’t all that powerful. Duu actually does get some hype but at the end of the day he’s still not really on the level of the Z fighters. I guess for Demon World standards he is still pretty good though. The guy really likes his chocolate and is always demanding it. Kuu is a bit more responsible and mature at least even if it comes at the expense of his power.

At least Arinsu is fun. She has classic mastermind vibes and while it seems like the show won’t be going in that direction, at least it did add some tension in the show. I would have liked for her to have gotten at least one or two fight scenes but maybe next time. Her plan was a pretty solid one in terms of gathering the Dragon Balls although I would say her wish wasn’t the most inspired.

There were 3 main heroes added to the main cast. First up is Glorio who acts really shady the whole time. The kind of guy you don’t want to let out of your field of vision because you know he will end up back stabbing you at any moment. The guy would not hesitate for one moment. He will just go in there and finish you. As the show goes on he begins to learn the power of friendship though. He’s a decent fighter too, although the show has very messy power levels the whole time so I wouldn’t take that too seriously.

Most importantly, he’s a fun character who actually adds to the dynamic. Likewise Panzy is a fun character. She’s the resident genius of the series who knows how to keep the ships running. She has a good bond with Bulma and saves the group on more than one occasion. Of course it would be nice if she could fight but she still works well as an addition to the supporting cast. With most of the usual main characters stuck at home, you needed someone like that.

There is also a super old Namekian who trolls everyone the whole series but he’s more annoying than anything. I get the joke of this guy actually being super capable but he comes across as irresponsible. He helps out when he feels like it but otherwise doesn’t take a huge role in what’s going on. Then you have the comic relief character who is always dead pan. He can be pretty decent although it’s a bit much to see him constantly talking smack to Vegeta and then nothing happens with him. Vegeta should have clocked him a few times during the series.

From the main cast, I’d say that Piccolo probably gets the shaft here. He is constantly around but doesn’t get his own fights and chokes in his one big moment. It feels like he was added for the Namekian connection but it’s not like that is used a whole lot anyway. I think he could have been cut out and not much would change. I’m tempted to say the same for the Supreme Kai. He has personal lore connections here and knows one of the big villains so that’s all key but the Kai himself doesn’t do much. He mildly helps out in the occasional fight I guess. He just doesn’t feel very supreme.

Naturally it’s fun to see Bulma show up and help out. I do think she was a bit hard on Vegeta at some points though. Goku tends to steal fights to himself and everything so of course Vegeta tries to keep things fair. The show is actually not even that rough for the guy. Don’t count on him taking down the main villain or anything like that but he does still get in a lot of good shots and moments. Vegeta did good even if he is treated as the second fiddle next to Goku. At this point, I suppose that’s just how it has to be though.

As for Goku, he definitely acts a lot more like his kid self here. He really enjoys the situation and is mainly having a blast the whole time. He adapts to the wild life rather quickly and the whole thing is probably nostalgic to a degree since he’s been on many journeys like this before. It’s always fun to see him cut loose a bit but at times he holds back so long that it borderlines on him being a saboteur. The longer you drag a battle out, the more likely it is that someone else will get caught up in it after all.

So what I would say here is that the first 13-15 episodes are basically full on comedy and then we get to a big DBZ type climax. That’s why your enjoyment comes down to the comedy. I’d say Dragon Ball is fairly good on this. There can be some more juvenile moments but on the whole you already know most of the characters and that adds some of the journey to it. You don’t often get to see them all just having fun nowadays so that is a change of pace.

I would just say the show could have done something to make it a tad more energetic. It feels like most of the episodes would revolve around the heroes beating up some random thugs as they planet hop. It would probably have been better to have just gone straight to adventure mode and have them checking out some mountains or something instead. It’s not like the thugs post any kind of threat and it’s less cool to see Goku beating them up and almost boring instead. A lot of the fights really start to blend together.

The battles with the Dragon Ball guardians are a lot of fun but none of the minion fights can say that. The series was also a bit in a corner with how strong Goku and friends are. how can some randoms really take them on? Well, the series tries to convince you that the energy blasters are enough to get the job done and I have a hard time believing that. One episode in particular gets really dramatic as the characters try to survive a whole onslaught and you can’t help but think how easy this whole thing is. A single punch would take them out and yet this takes up a good chunk of an episode.

The first half of the show mainly relied on fake threats like this to keep you busy. At that point you should just lean on the comedy instead. My biggest complaint with the series comes down to the fact that some episodes can almost be a bit boring. The characters carry the episodes as much as possible but you really feel like it should have been way better. This is Dragon Ball after all!

Fortunately the climax does show up with the huge fight scene that spirals through several episodes. It does still have some issues like most of the battle feeling a bit repetitive though. The villain has complete regeneration but is selectively weak from scene to scene. So one moment he can handle Goku at his peak and then he’s getting rocked by fighters in their base form. So the fight has the hero land a ton of punches and energy blasts. Then the villain regenerates. Hero repeats the combo over and over as the villain regenerates over and over. It just makes you not take the fight as seriously after a while.

It’s an interesting way to show off just how powerful a certain artifact in the series is but it doesn’t always make for the best fight. The animation is really good for the battles though. It looks very flashy and the characters are constantly moving at a very high speed. The show does look like a very modern production which is always good. You can easily picture a lot of Youtube videos showing off the fights since you can then sub in your own music and streamline it. The final episodes do feel a whole lot like DBZ even if the enemy isn’t really able to fight back for most of it. It’s a great way to end thing off and it does allow you to end on a high note. At least on my end I can say that the discussions and everything relating to the series jumped up almost 10 times for the final episodes. You could say all of the viewers locked in at that point and I’d include myself with that.

One thing against the series is that the soundtrack is pretty weak though. It’s got very little variety and the tracks that are there aren’t very good. They should have gotten the Bruce Falconer music instead to be honest. There aren’t any Daima tunes that I would end up searching on my own because they just didn’t fit the action or suspense scenes all that well. It feels like a soundtrack aimed for a comedy that forgot to transition to action later on.

We do get a ton of lore within this show so maybe future products will utilize that in some way. Even if the show doesn’t get referenced later on, there’s never anything wrong with having a stand alone title in there. If anything I would say that it should happen a lot more often. Not everything has to be a big canon continuation or something like that. Sometimes it’s fine to just make a side story and have fun with it. I do think Daima could have been a little more high budget and frantic though. The animation was certainly high budget when it came to the big fights but maybe adding more action scenes here and there that didn’t revolve around the heroes knocking everyone out with an easy punch.

Also, I tend to look at it a bit harsher because I’m one of those DBZ fans who really loves all the high octane action and everything like that. I don’t have any real nostalgia for the kid Dragon Ball days in part because I never read it. So that part of Daima would end up being lost on me as a result. My counter would be that it still could have been more interesting and then it would work for all audiences. Since the power levels are the main issue here, I would have just made the wish a little different. Have it time travel the Z fighters’ minds to back when they were kids so they don’t even know each other, much less how to use their powers. Then it would explain why they are having trouble with grunts until the ending. You’d probably have to switch some other things to make it work but that might be a better approach.

Overall, Dragon Ball Daima is a good show but it can feel underwhelming just because of the huge bar that’s been set by the other titles like Super, DBZ, and even GT. The climax does some pretty heavy lifting here to show us Daima’s potential though so I appreciate that. The characters and their banter have to be enough to tide you over for the rest of the show. At the end of the day it is a fairly small title with 20 episodes and in a sense if it doesn’t get a sequel you could basically just call it an AU filler. That said, you have to savor any appearances by Goku and friends because it’s not like they are on TV all that often. So Daima did what it set out to do in keeping Goku at the front of everyone’s minds.

Overall 7/10

Mission Impossible: The Final Reckoning Review


This is it, we’ve made it to the end of the Mission Impossible series. Naturally there is a whole lot going on here since the film tries to close out a lot of story threads at once. It’s a solid film to be sure although it is unable to quite match the last few. It underestimates how much the audience is paying attention and throws in more recycled footage than you’d expect. Still, all fans of Mission Impossible will likely be satisfied with how this one plays out.

The story starts a few months after the last one with Ethan Hunt still on the run from all of the countries around the world. His team of operatives are ready to help him save the world, but there isn’t an easy path to this. He may have the key that will allow the heroes to access the source code, but only Gabriel knows where that is. Ethan is going to have to track that guy down yet again, but every time he catches up to him, Gabriel ends up murdering one of his friends. Will this time be any different?

The story changes quite a lot as the film goes on which makes sense since it is basically 3 hours long. We get several plot twists and of course there is a pretty big cast here. In general the film does a good job of switching things up so you don’t feel the runtime but there are some moments where it seems like the film is actively padding the time. Several long drawn out stares across the room, endless flashbacks, and I would say the whole film goes on pause during a long underwater sequence.

For the latter, I’m generally not a big underwater guy so mileage will vary on that one. It just feels like everything always goes in slow motion during those points. It’s not like there are any enemies down there, it’s really just Ethan against the elements. I’ve yet to see a film that really manages to make underwater interesting and i think it’s because of the physics of it. It’s like characters bouncing around in space, you can’t really do much in the way of an action set piece there.

For the flashbacks, I don’t mind them in theory as it’s fair to have a flashback to remind folks of what’s going on. Where the film crosses the line is in showing the same flashbacks over and over. We get several scenes 3-4 times like Ethan and the rabbit’s foot, all of the missiles being armed, the end of the world, etc. If someone in the audience can’t remember what they saw 20 minutes ago then that’s rough but you really don’t need to be entering recycled footage more than once. They’re on their own at that point.

The long length of the film does allow them to have a sequence of long events before the film title actually pops up which is pretty nice though. The longer you can make the intro the better because it’s just a fun way to kick things off. Now this might sound like a bit of an insult but I would say the film peaks in the scenes before the film’s intro. We have some nice fights and it’s got that fast paced action you expect from the series. After that we don’t get quite as much action. The action does return but this felt like the most exhilarating part of the film.

We sort of get cheated out of a final fight in this film. It ends up being more of an anti climax compared to the previous films, even part 1 of this saga which had a more climactic final battle. I enjoy the general action too of course but nothing beats a big fight. So I can see how there are pacing issues within the film. You could also say that Ethan is such a dominant main character that the subplots have a harder time without him. That definitely might make it harder if they want to do future films without him, right now it seems like that would be a bad idea.

It might be interesting to handle that Ballerina style with someone calling in Ethan Hunt to take down the new protagonist but we’ll see how that goes. As expected, Ethan is the best character here. He’s a very heroic figure who always does his best to protect everyone even if it puts him in a whole lot of danger. He does make one really dumb decision in terms of going into the computer’s death chamber and nearly being fried though. I don’t think there was enough of a tangible benefit to really make that a good idea and the A.I. should have just murdered him there. There’s no reason it really needed to wait.

That does bring me to the AI or…the Entity as they call him. He might just be the weakest main villain in the MI series. It’s a good thing Gabriel was here to be a fun villain because the Entity just has no presence. He may as well be mindless with how easy he is to manipulate. I was glad he at least got one scene but the whole thing still makes him look worse and worse. There’s just nothing particularly likable about him and I don’t think he will be remembered as the years go by.

Gabriel is fun as always though. He’s still a good fighter and a real strategist. The fact that he is still able to one up Ethan and stay ahead on the planning even without the Entity is quite the feat. The guy really earned his rep as being one of the top tier villains. Additionally he is also just a really good fighter so it’s not like he is only good at theory crafting. It would have been nice for him to have had more of a proper fight with Ethan though. It’s still unfortunate that we didn’t get to see much of that since all of their battles always happened in unique venues that added a lot of RNG.

Grace’s role is a bit smaller here or maybe it just feels that way because of the bigger cast. She still gets to use her pickpocketing skills as a superpower of sorts since she can steal many things in the blink of an eye. It’s a handy ability and she gets to contribute several times in the film. This is one of those ensemble films where everybody gets something to do. Luther and Benji also have their moments where they help out. The group is very reliable at this point and Ethan knows he can count on them to get the job done.

Paris is the newcomer to the group and she’s a lot of fun. An instant show stealer and also the most powerful member of Ethan’s allies. She can hold her own in a fight and is always ready for action. You absolutely need someone like that on any team to keep the villains honest. I definitely look forward to seeing more of her if we get any more future films. Especially if Ethan is gone since she will then be the only top tier fighter on the group. We do get one more secret member of the team towards the end though and he can fight so I suppose she won’t be on her own.

The music is really good as you’d expect with the classic theme playing and always a lot of tense music in the background. The stakes are high here so the music tends to always be very serious. At times the film may go a bit overboard in how seriously it takes itself with everyone constantly stressed and looking terrified but I can picture most people acting like that so it’s not like it’s a bad thing. You’re just waiting for the characters to compose themselves and move on. This is most prevalent in the president subplot as everyone is panicking and yelling for a lot of it.

While the beginning of the film may have set things up a little too high, I still had a great time by the end. I think the initial realization that this doesn’t beat the last few films can make it all feel a bit lower initially but after you’ve had enough time to process the film you remember it more positively. I was definitely wavering on the 7 vs 8 in terms of a final score but ultimately I would say it does enough right to get the extra nudge. It also has a lot of replay value built in because of how much is happening. I could easily see it again and that’s always the quality of a great film. I would sooner rewatch some of the other ones first but yeah I don’t have many complaints with how this one ended.

Also while I would say the rest of the film after the title didn’t have as many big fights, there was a good skirmish inside of somebody’s house. It was extra interesting because of how the fight concluded, it didn’t go the way that I thought it would. Initially I figured we were setting up for a rematch but ultimately it didn’t play out that way. I guess that’s just how things go sometimes but it definitely worked as a really tense moment.

Overall, Mission Impossible has been a great series and it will be a shame to see it go. I’m still hoping they will announce a new film sooner than later but if it does end here then I can still say that we had a really good run. You definitely won’t want to miss this one on the big screen and shouldn’t let the long run time stop you. The pacing could be better and the flashbacks are overdone but I do like how they tried to tie a lot of things together here. Just get some of those mac and cheese balls at the theater and you’re all set. Whether you’re having a blast with the action scenes or mocking the entity and how he messed everything up so badly, there is something here for everybody.

Overall 8/10

Indiana Jones and the Kingdom of the Crystal Skull Review


Now it’s time for Indiana Jones to edge closer to the next generation. This one introduces a new kid who can actually be rather fun at times. I’m not saying he’s amazing or anything like that but he does bring a lot of confidence and energy into the picture. This makes for a fun film as a result and I’d probably put it in second behind the original film. There is a lot of fun adventuring to be had here and the film moves at a good pace.

The movie starts off with Indiana being captured as always and he still escapes but not before getting betrayed by his friend Mac. Mac basically just wanted a lot of money and didn’t care who he got it from. Well sadly this means Indiana’s reputation is shot as people think he is a commie so he is forced to take a leave of absence from his teaching position. He prepares to leave the country but is stopped by a teen named Mutt. Mutt informs Indiana that there is one last job to do. Indiana’s old friend Ox has gone crazy after looking into a powerful gem and our hero needs to look into this. It may have something to do with ancient civilizations and it’s not like Jones was ever one to back off from a challenge like this. Can he still hold his own in a fight at his age?

The main thing you will be wondering as you watch the film is how Indiana hasn’t died of some kind of bacteria disease just yet. He’s constantly touching old mummies and dead bodies without any gloves or protective equipment. That seems like an absolutely terrible idea right? All it would take is one misstep and he is absolutely cooked. Ah well I guess he’s lucky. Unfortunately as always Jones looks bad in the romance department here. It’s retroactive in fact as we find out he got cold feet right before the wedding. It’s a terrible look for him. Also while it is played for laughs, we see how he holds very different standards for a random guy vs his son. His tune changes real fast.

Jones is generally more in control than in the previous films though so maybe old age actually helped him out this time. He knows how o handle himself in a fight as always but also isn’t getting outmaneuvered as much. I do think he was a bit easy on Mac towards the end though. When you have a traitor there can be no mercy at al, Mac never gave me a reason to actually think that he would be any good at all. The guy was willing to sell everybody out in order to get what he wanted and that makes him as evil as it gets. The first time Jones got to punch him was definitely satisfying.

Spalko is the first villain in a minute who is actually memorable and solid. She’s not relying on her feminine wiles to win a fight or anything like that. No, she can just straight up fight and gives Indiana a real battle the whole time. That’s what I want to see from one of these villains and she’s one of the more powerful opponents that we’ve seen in a minute as well. Ultimately her own ambitions were what got to be too much for her.

As for Mutt, well he’s a fun lad like I said in the intro. He’s always ready for a fight an his pocket knife comes in handy on more than one occasion. Without him the heroes would have really been in a bad spot. He isn’t always prepared like when he brought a knife to a gun fight but it’s also not like you would expect a teen to have his own gun just yet. Mutt is definitely a very rebellious character but written in an effective way so that he doesn’t come across as too annoying.

Marion shows up rather deep into the film and doesn’t look bad. I would just say that she is too merciful. She should want nothing to do with Indiana after what he did. It’s something these films never seem to learn when it comes to romance. Things don’t just patch together in an instant. There is always going to be some resentment and you can’t build a good relationship out of that. The film should have kept them as just friends or something instead. It’s also not like you really needed any romance here and could have kept us in suspense instead for a future film.

Indiana’s friend Ox tends to be super annoying though. It’s not fully his fault as the guy went absolutely crazy but that’s the case for almost the whole film. He can barely talk and when he does it is just cryptic nonsense. He’s basically more of a plot device than a character. The plot itself was interesting but I definitely would have cut him out. You just don’t need the guy. Meanwhile the film can’t help itself with the creepy crawlies and so this time you have a ton of Ants eating people. A bunch of them also get stomped with some really crazy ooze effects.

Was all of that really necessary? The ants design is pretty intense when you focus on how they actually look. I definitely give the film some good credit there but otherwise you really could have skipped those. Then we have the climax with some pretty big implications for the series. I fully expect all future films to completely ignore the ending though. Jones keeps finding some rather crazy stuff but then doesn’t tell the world or try to make it a big deal. He should be using this knowledge for the betterment of humanity but of course he will need to go slow or he will be jailed for conspiracy or something like that. You could probably do a whole film on Jones just trying to gather his bearings on all of the things that he knows now. The film’s effects were definitely solid.

Overall, Indiana’s dynamic with Mutt is actually rather solid. I enjoyed their scenes together and Mutt holds his own way more than you would expect from the average teen. Perhaps the film series is just good at handling kids and the rest. While the film admittedly has less of a sense of danger than the previous ones, it is still a lot of fun which is the important part. The opening scene involving a fridge was really quite solid as well and shows what a quick thinker he is. Not just anyone would have been able to handle that. Finally Indiana just loses less than he does in the other films. He’s still not always on top or anything like that but he is starting to act like the main adventurer he is supposed to be. Even if he is quite a bit older now.

Overall 7/10

Indiana Jones and the Last Crusade Review


Now we are on to the third Indiana Jones film. This time even his father gets in on the action. It’s definitely a considerable step up from the last film although I would give the first one the edge. The father gets some fun moments here and there but as a whole I do think he tends to take away from Indiana’s moments instead of bolstering them. If you’re up for another big adventure then you’ve come to the right place.

The film sets the stage early on with the goofiest intro scene as a young Indiana tries to outsmart a bunch of crooks but is naturally defeated. In part because his father doesn’t try to help at all. Well, in the present Indiana gets his revenge but when he gets home, he is told by his friend that his father has vanished. The last thing he did was send Indiana his diary which was focused on his quest for the Holy Grail. He must have been on to something which is why he has disappeared so suddenly. Indiana is on the trail now but can he find him? Additionally, will he be able to keep things professional with Dr. Elsa? Yeah…I didn’t think so either.

Indiana isn’t able to stay professional for 5 seconds as he immediately starts to flirt with her. If she was an enemy operative trying to seduce him it could not be any easier as he falls for her immediately. His dad’s in a real bind so you’d think that would make Indiana focus but here is no such luck. The romance here is quite bad once again. It’s played for laughs a bit as they both try to talk tough about how they’re not easy but even they don’t take that seriously. It also makes Indiana look really gullible like in one scene where he is given a heads up but all he can think about is Elsa. Not his best moment at all.

Fact of the matter is, Indiana is completely over his head. Before the mission he is told to trust nobody and yet he ends up showing Elsa the secret diary rather quickly. He also buys some rather terrible excuses. Yeah it’s no wonder why he is always being defeated in every film. This one may be his worst appearance overall but it’s close since he is constantly devastated in every film. The villains just keep their eye on the ball longer than he does which gives them a real advantage.

Meanwhile there is a little drama with Indiana and his father but there’s just not enough time within the film to really get started on that. It feels like a subplot you didn’t really need since it barely goes anywhere. Henry (The father) doesn’t change at all from the beginning of the film to the end. He still calls Indiana “Junior” to annoy him and ends up being more of a liability. He is just a really weak character the whole way through and unfortunately he also has Indiana’s weaknesses. That doesn’t put him in a good situation at all. With more self control maybe he could have solved the mystery already.

Indiana’s partner Marcus is unfortunately also at his worst here. He is even more oblivious than usual and has no idea what he is doing. I initially thought this would be his time to step up but it wasn’t to be. The guy is just not equipped for battle and doesn’t even know when it has begun. Forget calling him an asset to Jones, the guy is basically just a distraction at best. I liked him more in the previous films where he stayed home.

As for Elsa, well there’s not much to like about her. She’s very wishy washy the whole time and really doesn’t see the big picture. Elsa doesn’t stay logical during the case and lets her emotions run away with her. Not a smart move for someone with a big plan like this. I would also hit Indiana with the same complaint since he starts to make a crazy rookie move near the end which makes no sense with how he had just been acting a second prior. It’s like he forgot everything that had just happened a minute prior.

While the characters tend to all be really annoying, this was definitely a good return to form on the adventure front. You finally had a clear goal with different steps needed at every corner in order to get closer to it. This feels more like what you would expect from an Indiana Jones film. Additionally the film had good humor with funny jokes sprinkled in. It matched the first film more in that regard. Generally it is more light hearted than the first film without a doubt but without going too far. This is still a serious adventure after all and the writing is good either way.

We also got to see more of Professor Jones which is always fun. The guy is definitely a really well respected teacher so you can imagine how much everyone misses him when he’s gone. You get the feeling that the school probably wouldn’t put up with all of his absences otherwise. Although I guess we can assume that off screen he wins enough to have a very solid reputation as an explorer who gets priceless artifacts to the museum so I may be selling him a bit short here. Either way I’m still waiting for a film to dig into the human identity a bit more although this had the most screen time by far so I can accept that. Jones almost seems to have a completely different personality while at school as he’s a lot harder and more sarcastic about the legends. It would be nice if he always had that attitude during the film.

Overall, This was a fun movie. It’s a good adventure that goes by quickly while covering a lot of ground. I think there was some potential with the father son dynamic but the film didn’t really make full use of it at all. To a degree I dare say that you didn’t even need the father there. It’s not like he contributed a whole lot to the story anyway. The movie should have gone into the drama a bit more and tie in a satisfying conclusion. Ah well, the movie succeeds on the other fronts with the writing and humor. I appreciate how they made this one more light hearted. If you haven’t seen it yet then you definitely ought to.

Overall 7/10

Togari Shiro Review


I knew I had to jump right into the sequel after finishing up the original Togari. This one has the daunting task of needing to wrap everything up in 18 chapters. There were still 3 big villains on the loose so between 18 chapters that should be easy right? Wait….there’s a whole new villain group on the loose? Let’s goooooo!!!! Ambitious times have arrived. Ultimately I would probably even say it beat the first series although it does have the benefit of being able to basically be nonstop action.

The story starts off about 2 weeks after the first series ended. There is just one day left for Tobei and only one more sin to collect. Here’s the problem, there are multiple villains on the loose as I mentioned and when Tobei gets the last sin, he will automatically teleport back to Hell to be reincarnated. So in a sense if he does this too fast, then he will be leaving the world to be defenseless against all of the villains. So Tobei has to try and work this out but it’s a difficult problem. Additionally, the Angels have had enough of this and have decided to destroy the world. Great timing folks…looks like Tobei will be busy.

That’s a whole lot of story to go through here though and I can tell you that by the halfway point we’re basically in the same situation so you’ve really got 9 chapters to deal with all of that. The first half is to deal with Sena’s right hand man. The most impressive thing about this villain is that he has the longest fight in the series and is around for a huge chunk of it but they somehow manage to not even use his name during any part of that. So I’ll just call him the grinning villain.

This guy is really crazy but also makes for a really good villain. His abilities are basic in that he can absorb objects and people and turn into a clay type monster. Yet he is really strong as he really dominated Tobei in their first fight and nearly won the rematch. What I liked about this villain is he fought back against the whole second chances guilt trip and just kept on taking everyone out. He’s not a mastermind kind of villain, just someone who likes chaos. He was even planning to take down Sena for basically no reason. He was a real scene stealer.

In comparison, Sena starts to fade a bit. This villain was a roller coaster because he looks tough at first, pathetic in the middle, and then good at the end. He reminded me a lot of Light Yagami in some instances. He likes to play god with everybody and just be a general master manipulator. His goals may not have been the best and deciding to even temporarily ally with the angels was super risky as well. I don’t really see what the benefit was and by the end it was hard to really untangle his goals. His final scene was really solid though. It made everyone else look absolutely terrible by the way but for him he still managed to get the last laugh in.

I would say in a lot of ways Sena is one of those villains who really works as a good sanity check on why too much mercy is a bad thing. The heroes keep talking about needing to use peace and violence isn’t the answer but then they are opening themselves up to cheap shots. If they had just taken care of business then things would have been easier. You just have to be honest here, some villains are not going to have a change of heart. Sometimes due process isn’t going to work as both the heroes and villains admit the legal system would not be able to do anything. Sena is a mass murderer and they all know it but there will be no proof since it’s supernatural. When you have a glaring flaw in the system like that, it’s time to take action.

So by extension Itzuki doesn’t look very good here. She’s just too passive and lenient as she drops her guard down time after time. The worst decision was going to the house of a murderer by herself without telling anybody. Especially when the guy called for her to drop by. He couldn’t have made it a more obvious trap if he tried. I figured she’d bring a weapon or something but nope, she just came unarmed and figured she would be able to do something.

Ose was a solid right hand man to Tobei once again. By this point he has really come a long way from being a skeptic or just another government stooge. It was nice to see him proactively fighting for justice and having Tobei’s back. He’s a high quality character by this point and really came through. Meanwhile Tobei is also really solid as he finished his character arcs last series. He is fully committed to stopping the villain and helping out humanity. There is nothing selfish or evil about him anymore. He has been a hero for a long time at this point and only continues to get stronger.

I do feel it was a bit odd how he seemed to not have any of his super abilities anymore though. He unlocks a new power by the end but the first series made a big deal of finally becoming one with his Togari. I guess we can probably blame the Togari for that though. It looks awful petty in this series and sure gets in the way a lot. I know it wants a body and to end all of this but suddenly being a sabotage type of character just doesn’t fit. It just felt like an odd character decision.

Ema gets a big role here as she really arrives to help out and balance the odds. It was nice to see her more and she also has a little more fun while in rebel mode. She continues to save the day from the shadows on multiple occasions so I have to give her a lot of credit. You really get to see various characters showing their true colors and not just being yes men anymore. A terrific plot development if I do say so myself. Also she has a real 4D chess moment where she has a conversation with someone that she can’t even see and predicts their responses. Is it maybe stretching disbelief a bit? Yeah but it was still cool and that’s what counts. Rule of cool prevails here.

Sawazaki’s role is much smaller this time though. He sees a vision of his old partner telling him not to die yet which feels rehashed and the villain outtalks him at one point. Eh not his best moments but he gets credit for quickly picking up on the signs of danger and arriving to help out. It was more than anyone else on the force did. Additionally with such a short amount of chapters, it makes sense that some characters had to be sacrificed. I would say the same thing happened to the guard dog Ami but technically he appears a lot. The direction his character went in was just a bit odd.

He basically still wants to cause chaos but is practically a hero by this point. He helps them out on a few occasions and we get a little more closure for his more personal subplot. He ended up being a fun character to the end but it did feel like he took a back seat to the Angels. I would have liked at least one big fight for the guy even though it seems like he wasn’t as powerful as he seemed to be initially.

As for the Angels, I think that whole plot could have been removed. They just didn’t add much to the story and acted just like the folks from Hell. They feel super important and think humans are all chumps. They fly around waving their authority in everyones faces and then run off. You can’t really take any of them all that seriously since they’re not the most powerful guys out there and the leaders seem super out of touch. It is impressive how much lore we have about the series by this point but at the same time I think it was lore that didn’t actively add onto the series.

The focus should have stayed on Tobei fighting Sena. You already had a really interesting premise with the villains launching a bunch of new sins in the world to taunt the guy since Tobei has to avoid finishing any of them off. That had a lot of interesting moral questions that basically had to be skipped by the end. I will say that the ending had me super nervous for a minute there but fortunately the final chapter went the right away. Not fully, I still think the ending could have been a lot better. It just wasn’t as bad as I had feared. I’ll have to accept that.

Naturally the art is pretty good. The fight scenes are on point and you can really feel the intensity in every panel. The artist is definitely operating on a solid level here. Then you also see the cruelty of humanity constantly as they are drawn like monsters. One of the big morals of the series I would say is that most of the humans are just pretty awful. When we get a national day of crime a bunch of people immediately jump into it and then try using legal loopholes to stay out of trouble. What a bad look for the citizens, it really shows why the monsters got so much traction. It must have been easy for the sins to start taking control of all of them.

Then you have both Heaven and Hell being shackled with endless rules and regulations. You would think they would be above such things but apparently not. In particular the Angels keep talking about all the rules they have to follow and all of the restrictions that are placed on them which prevents them from stopping evil. It just feels a bit silly that they have to do all of that. The whole point of being an angel should be that they can do what they want and stop the villains as needed right? If they have to overlook evil because it is out of their jurisdiction, then the whole system is messed up. Which is certainly is but even by the end of the series that isn’t really addressed. It’s fair to say that the world of Togari is super messed up. Definitely not somewhere you would want to live since nobody is really going to help.

The series also goes a bit too far with showing how evil the angels are so you can’t really believe it when they start trying to act nicer later. They literally look at babies as future harbingers of sin. They have no compassion and believe the human race are a failed experiment. They act meaner than the wardens of Hell which is crazy although both sides are shown to be morally bankrupt. Maybe Togari will change the system…but it doesn’t seem like that’s going to be happening anytime soon.

Overall, Togari Shiro was a solid sequel series. It may have been a tad too ambitious by adding more content than it could ever really hope to finish in time, but it was a fun sequel. The battles were long and there was a ton of nonstop action here. It’s a real page turner as you want to see how it all ends. The ending leaves things on a nice note and the series could definitely get a sequel if the author ever wanted that to happen. It does feel like this could have just been added to the main series but I’m assuming there’s a reason why the first one just had to end abruptly.

Overall 7/10