Jujutsu Kaisen 0 Review


It’s definitely good to be in an age where all the big anime films get to go to theaters now. It’s nice having that complete experience there and the audience was pretty engaged throughout the experience. Seemed like a mix of people who knew the future events and anime onlies. There was certainly one guy the whole time who thought Maki was quite mean and well, she is rather aggressive with the main character for a while but she mellows out by the end. All in all Kaisen’s definitely a great film and I look forward to seeing how the next one stacks up.

The movie starts by introducing us to Yuta Okkotsu. If you saw season 1 of the show you’ll likely remember him getting a lot of hype throughout. He hasn’t gotten to appear yet but the others mention him as being a big threat so you get to see how he made it there. As a kid Yuta became engaged to his best friend Rika. Unfortunately she was hit by a car and died almost immediately afterwards but their connection was so strong that a curse came between them and now Rika lives on eternally as Yuta’s protector. Any who would dare stand in his way will get obliterated by her. This has depressed Yuta to the point of being suicidal but then he is contacted by Gojo, the strongest sorcerer of the human world.

He takes Yuta to Jujutsu High where he will become a sorcerer. He joins the first years Maki, Panda, and Toge. Yuta may not be strong on his own yet but his cursed spirit Rika is incredibly powerful to the point where Yuta is considered to be a special grade fighter. Unfortunately this has also caught the attention of the evil sorcerer Geto. Can Yuta stay alive long enough to master his abilities and free the curse on Rika so that she can be free or will he be defeated and the modern timeline isn’t what we think?

The movie moves at a fairly quick pace. Yuta appears and gets recruited within a few minutes. Then you have the origin story with Rika thrown in very quickly and more details are spread in throughout the movie. We get several missions so you could see as Yuta improves his abilities. There is a little time skip near the end so we don’t get to see the exact point Yuta goes from being a decent member of the team to a super powerful one but it helps make the final battle more intense. When Yuta suddenly shows up with all kinds of new abilities and techniques, you can tell that he’s been training very hard.

It’s also nice seeing Yuta in the younger days here. He almost feels like a completely different character from the Yuta I’m used to. He’s more like your classic Shonen lead here even if he might seem to have a bit more of a subtle edge than others. He was quick to volunteer to destroy Maki’s clan along with her and it shows how he values his friends above all else. I like Yuta in all of his appearances so far so he’s a character with a lot of range. He may start off as timid but ultimately he still steps up to do the right thing when it counts.

He is also a quick learner and doesn’t shrink away from combat. The way he handles Rika is also part of what makes him a great character. He never goes through a phase where he is afraid of Rika or blames her for everything. Even when he’s upset he just blames himself and never tries to make this appear to be her fault. It was a mature way of handling things since Rika was just doing her best to help him. Perhaps it was not in quite the way he was hoping since she could be quite violent but she is a cursed spirit at this point so it’s likely not easy to hold herself back.

While we don’t get to see the human Rika much, she was definitely a very solid character. She is extremely loyal as evidenced by her cursed spirit form and always had Yuta’s back. She really helped to make things as easy as possible on Yuta and I appreciate that she stood up to the bullies. Yeah it felt a little hard to believe that her first 3 victims survived the attack. I suspect this was a way to make sure that Rika never turned too close to the dark side but the way we saw their bodies mangled and the amount of blood that they lost….I don’t see how they could have possibly survived. Well, good on Rika I suppose.

As always Gojo is a very fun character here as well. When you have a character this powerful you do have to suspend a little disbelief for how he doesn’t just obliterate everyone. It feels like he could have dismantled his opponent and kept on going unless he has grown exponentially stronger in the year after this prequel takes place. You could say that he’s sandbagging a little as well but from how the movie’s story went you feel like he would want to be there in the climax.

Either way he’s definitely a fun character as always. I liked that he made it clear to the elders that he would protect Yuta if they tried to murder him. He’s always been the kind of guy who stands against corruption and that’s what I like to see. As you’d expect with a film like this there is a really big climax so you get a ton of guest stars and cameos from the rest of the Kaisen verse. It was nice seeing Todo and the crew as well as all of the pros. They may not get to be here a lot but they all get to use their signature attacks which is fun. I always enjoy seeing everyone come together for the climax for some action.

Of course the biggest roles go to Yuta’s teammates so lets talk about them. Maki gets a large role as she is teamed up with Yuta in the first mission and they get to hang out a bit. She has her own baggage which is touched upon in this film a little bit. As a result Maki’s gotten to be rather aggressive and always picking fights since she feels the need to prove herself. I tend to like this character type and Maki does well here. Ultimately her fighting style means the character would likely be limited against stronger opponents but she still does her best to fight back and also helps to improve Yuta’s close combat skills quite a lot.

Panda probably gets the smallest role out of the 3 but he gets to have the longest fight against Geto which helps to even that out. He really did well all things considered and was able to move quickly enough to hit Geto while also repelling the spirits. That’s not an easy thing to do. His fans should definitely pleased with his role. Then you have Toge who does his best to try and get Yuta to fit in. The fact that he can’t really talk at all for fear of using his abilities makes this a bit difficult though.

I’ve always had a major problem with Toge’s abilities before and the movie doesn’t change that. Just using a single word causes him to be in absolutely terrible condition. With the throat medicine he can do a little better but when your ability’s drawback is that huge it just doesn’t seem worth it. It’s a great ability but I think they should give him enough durability to be able to use it a few more times. It would definitely make his technique a lot more dangerous.

Then we have the main villain Geto. The villain has some depth to him as his goals are quite grand but in the meantime he keeps up a good front so he is able to earn a lot of money. A lot of the times it feels like the villain wouldn’t bother putting up a front even though it would cost him a lot in the long run. So it was a good way to show that Geto was quite smart and wouldn’t be falling for those kind of traps. It’s also impressive that he can fight from both long and short range. Not just any kind of opponent can do that.

So I liked him quite a bit. He makes for a memorable villain. He also has a whole team of villains with him for the attack but there isn’t enough time for any of them to get a lot to do. They seemed interesting enough and I’ll give the author credit for giving them all distinct designs and character designs. There’s just no way to give them enough to do to make them really memorable without stretching the film out another 30 minutes or so. Of course I would definitely be cool with that but I can see how it wouldn’t be needed.

The soundtrack is excellent as expected. You get a few new lyrical songs here and a lot of solid tunes. They really help to enhance the scenes and you can feel the danger in every moment. As I mentioned earlier, the pacing here is fairly quick and the music’s always moving quickly as a result too. It doesn’t mean there is a fight scene every moment of course and the big fights tend to be in the second half but there’s always something going on and any time you think it’s about time for another action scene to pop up, it does.

As always Mappa delivers with the animation as well. The action scenes are really good and the hand to hand (Or rather blade to blade) fights are extremely fast and savage. The choreography is excellent and you can feel the power behind the hits. These are the kinds of fights that you figure will age well forever. Even 20 years from now you won’t be able to deny that these are great fight scenes. Not surprisingly my favorite battle is the one between Geto and Yuta. It’s a fight that the film builds up for a while so you know it’ll be good but even with the time skip you may not be prepared for quite how good Yuta is.

The action can get intense but I wouldn’t say the film is too violent. The most disturbing scene is likely when one guy’s head is stretched apart by demons. That one was definitely a gruesome way to die but for the most part the attacks are limited to the combatants or aren’t too intense like that. So I wouldn’t say there’s anything extra to worry about beyond the usual action you would expect to see here.

The movie has its share of humor which lands well. The characters tend to have rather crazy facial expressions whenever Gojo mentions something out of the blue or is messing with them. The chibi effects are used well and since Yuta is out of the loop on everything, he tends to have some good reactions. It never gets excessive so it’s just enough to keep that nice balance. The writing is also really solid. Outside of the Gojo power level moment I wouldn’t say I had any other big items to mention. Even the romance here with Yuta and Rika was decent enough. I’m usually not all for the romances in films but this one was executed well. No drama, rebounds, or any crazyness here. Just two good friends who hit it off and their bond even surpassed death.

I guess on the power levels part I’d give a small mention to Gojo just letting Geto run out in the first place when he shows up with the crew. (All roads go through Gojo I suppose) I think with his speed and ability Gojo could have saved the hostages and stopped Geto. Again I guess that’s just what happens when you have someone as impressively powerful as Gojo. You expect him to solve everything when he’s around.

Now the film does have an after credits scene which is great since you should always have that. I think I would have picked something a little more exciting as the final scene to be honest but it’s nice enough. It’s more of a happy scene to confirm some characters in the present. Won’t say much more than that to keep you in the dark about it, but as always that means you should stay past the credits.

Finally the question you’ve been wondering. Would Yuta in this film be able to defeat Yuji from the TV Show? If you include Rika then I would say Yuta wins without question. It’s hard to see Yuji being able to defend himself from a two pronged attack like this. If Rika is out of the picture then Yuji wins because he’s just a better street brawler and has more control over his black flash techniques. Rika should always be counted in a Yuta battle though so as of now the original main character wins. That’s just how it goes.

Overall, Jujutsu Kaisen 0 was definitely a great film with a lot of replay value. The action was on point and it made for a very solid introduction to Yuta. I always like the idea of building up two main characters but not having them meet for a long time. The longer you wait, the bigger the payoff when it finally happens. It’s rare to see this though. Beyblade (Manga only), Seraph of the End, Fate/Zero, and a very few select others have done this but it’s very rare. After all, it’s tougher than it sounds to have two characters keep getting separate plots and adventures without having them tie in since you have to be careful that neither side feels rushed all the time. Kaisen’s a good example of a series doing this well as you are definitely ready for Yuta to meet Yuji. I’d definitely recommend checking this one out whether you have watched the anime or not. I would say it’s fairly friendly to newcomers as the TV show events are not really referenced so this can feel like more of a stand alone.

Overall 8/10

It! The Terror from Beyond Space Review


Whenever you see a film with a title like this, you know that it’s about to get very interesting. Aliens are always a lot of fun and with a film this old school you know that the writing will be on point as well. It’s got a very classic feel to every scene and the movie is short but still crams a lot in. Ultimately you should have a pretty good time with this one.

The film starts off with Carruthers and his crew on Mars. This was expected to be a big success but unfortunately all of the other crewmembers aboard are dead. A second spaceship is sent to retrieve him but the government believes that Carruthers murdered them all so this group is to bring him back to Earth to have him executed. Carruthers claims that some kind of monster took them out but the evidence doesn’t look good. After all, one of the crew’s skulls appears and has a bullet hole in it which certainly doesn’t sound like a creature is responsible. Carruthers quickly adds that it might have been accidental friendly fire from someone……then some members of the crew mysteriously start to vanish. Is Carruthers really insane and has started to bump everyone off or is it possible that there is an alien on the ship?

It’s not much of a mystery since the film shows you that an alien has come aboard right away but the dialogue can still be fun to see how Carruthers will get out of this. After all, even circumstantial evidence might be enough to take him down since most don’t believe there would be a whole lot of alternatives in space. If you don’t believe in aliens then odds are that you wouldn’t believe in the guy’s story. In particular, Heusen seems to have it all figured out. He gives a full speech about exactly why Carruthers bumped everyone off as he cites the lack of supplies and how this was the safest way to go. It would be tough talking him out of it although the rest of the crew tries to get him to ease up a bit.

You end up feeling bad for Carruthers the whole time because he’s just been through a very traumatic experience and having to be grilled and mistrusted after that really doesn’t make the experience any easier. It’s like he’s 100% truly alone now. I’ll give him a lot of credit for continuing to fight hard for the team and investigating the vanishings right away. He’s far more on the ball about this than any of the other characters. It takes a whole lot for them to finally get on board and see how serious this is.

There’s also a little romance started near the end but I can’t say that there was a whole lot of purpose to it. You would feel bad for Heusen if he was a nicer guy since this doesn’t bode well for him. Who’d have thought there was any chance of losing your girlfriend while on a space trip to Mars right? There isn’t a whole lot of time to dwell on this with an alien on board though even if not for a lack of trying on the guy’s part.

If the film has a weakness, it’s that the climax can be a little drawn out. At one point they figure out that they can use some fire to keep the alien at bay. So once guy stays downstairs with the fire gun while the others make some plans. This stalemate lasts for quite a while at one point. Both sides are feeling good about staying on their ends so there’s just a lot of talking about what to do. The monster is bullet proof and quite intelligent so that removes a lot of their possible options right away.

I like to think the heavier artillery might have done something but of course the first guy with the super gun has bad reaction times and allows the alien to get in close enough to bend it in half. So much for the gun right? That definitely did not go as planned but it made the guy look so bad. You have to be ready to shoot right away and not let the villain grab your gun. That’s a really easy way to get bumped off. One of the guys who goes down doesn’t even yell before being taken out. All of this is what allows the alien to stay in the game longer than he should have been.

The alien has a cool design though. It’s a little bit like the Gill Man but different so I would still call it unique. It does help further the classic “Green Martians” visual you get from those aliens which is cool. If anything this might have been one of the films to help strengthen that concept from the start. He is strong and surprisingly quick at times so this villain definitely gets to look good. It adds to the sense of danger in the film. While the climax can be a little long without a whole lot happening due to how durable the creature is, it does help to show why the crew would fear him so much.

By the end of the film it’s safe to say that nobody else will be going to Mars for a very long time. The place just isn’t safe anymore. Just one alien did a lot of damage, imagine a whole bunch of them? Space is also the last place where you want to face off against any enemies because there is just no escape. If you lose then that’s game over because you don’t have room to retreat. If anything the main characters were lucky to last as long as they did because the ship had a lot of different levels.

Overall, This was a fun film. It had good dialogue and an engaging plot. The government may have only gotten two scenes but they were both fun. The film is fairly short so you’ll knock it out quickly. This allows the alien himself to appear right away at least, I want to say he showed up within a few minutes although the first battle with the humans wasn’t for a little while after that. It’s not quite ready to top some of the other classic Alien stories but it’s a pretty good movie all the same. It also seems rare that we get an alien movie in actual outer space like this, at least back in the 50s. The effects were good though so this has aged well.

Overall 7/10

Muhyo & Roji’s Bureau of Supernatural Investigation Review


It’s really been a super long time since I’ve read the Muhyo & Roji books. I was certainly surprised when it got a show pretty much out of nowhere but I guess the fans must have been loyal here. It’s a very retro kind of title and I’d say you can even feel that from the character designs and such. I thought the manga was decently good although nowhere near the top of Jump and would be more mid-low tier compared to the average one there. the show is decent as well, not very good or anything but it makes for a good adventure watch.

The show starts by introducing us to Muhyo and Roji who have a supernatural agency where you can go in and tell them about your problems. They will help you overcome whatever supernatural menace is wrecking your life. It’s sort of like the Mob Psycho setup there. This is how the group gets to meet new characters and friends as their agency keeps on completing quests. Roji is really the assistant here as he has no talent with the supernatural and tends to get in the way. This is balanced out by his being the much more emotional one who really wants to help others. Muhyo tends to always be in a bad mood or just be sleepy. He’s one of the most skilled executors in the world so he can exorcise spirits with ease but doesn’t always find the energy to do so.

That’s effectively the pre arc here although it ends almost immediately so the show can skip right to the plot type elements. Pre arc’s fun and all but usually the story is where things get good so I can see why the show would do that. This way we get to see the main villain and a preview of things to come. Naturally as season 1 this won’t wrap up all of the plot threads but a good amount of things happen here and the heroes get their first true fight.

So first lets talk about some of the pre arc adventures and the characters that are introduced as a result of that. One of these cases involves a kid named Kenji who doesn’t buy into the supernatural. In fact his group of friends are doing a test of courage at a “haunted” temple. You just have to run up the steps and tag the house so he shows up to basically rub it in Muhyo and Roji’s face. Unfortunately they know that the danger is very real and show up to save him in the nick of time.

Kenji never quite stops being rebellious but at least now he knows about the supernatural. His role in the show is really pretty small after his opening appearance but he’s around. There’s one fun scene where we see how he broke into Muhyo and Roji’s office. As far as the kids go I didn’t really mind him.

Then you have Nana’s introduction case. She is a photographer but lately weird things are appearing in her photos like a hand or even a face that she doesn’t know. The fact that even a normal human* can see this is pretty concerning so Muhyo and Roji are on the case. It’s one of the more emotional cases here as the spook isn’t quite evil although I would say he did a very poor job of expressing that. It ties into Nana’s backstory where her father began taking fake pictures for money. This led to his eventual destruction and then as a spirit he wanted to watch out for her but eh….he just wasn’t very good at this.

Now, Muhyo mentions that as a spirit you start to lose your mind so I guess the father just couldn’t think of anything very well. The fact that he didn’t turn violent too quickly helps a bit but I don’t give him much points for willpower because it was definitely the bare minimum. Nana is a solid heroine. Unfortunately she doesn’t have any powers here so there’s not much she can do to support the characters. She’s around and is a nice person but in this kind of series I do feel like that puts you at a bit of a disadvantage right from the jump if you can’t fight at all. She also has to put up with sketchy types like Yoichi so you feel bad for her from the start.

There’s also a pre arc story with a girl whose friend fell in the train tracks and seemingly wants revenge. The friend was not a very good person from the start though as she got super jealous right from the start. I think both characters could have handled it better, but I really don’t put the fault on the main girl for trying to have a normal life. She wasn’t rude to the friend or anything but the other girl took it way too hard. At least we got a happy ending of sorts there…not super happy honestly but Muhyo does his best to make sure the punishments aren’t too bad.

I should explain about the punishments and the overall system now. So as an executor Muhyo is able to invoke different passages from his book which summon creatures to come and take down the evil spirits. These summons take up a lot of energy and if you aren’t strong enough then you will be absorbed as well. Only some have the talent to be executors which is why you don’t see everyone with books. There aren’t a whole lot of them based on what we see in season 1 and even less that are quite powerful.

Muhyo’s summon depends also in part on where he wants to send the creature. If it’s a total monster with no redeeming value then he’ll send it to hell or one of the more deadly places. If it’s a misunderstood creature that went down the wrong path then he may try to get it into purgatory or somewhere where there could be a happy ending. Beyond that the series doesn’t go very in depth with it but it’s really all that you need to know.

The only downside to this is that you can’t have very interesting action scenes in this way. The battle ends when Muhyo finishes his summon which is pretty much a one hit KO technique. There’s not much else to it so usually the action scene might be the villain blasting at him while Roji or one of the other characters block. The only true action scene I’d say is in the final episodes. That’s why I’d call this more of a supernatural adventure or case of the week kind of show. Action can be a bit misleading even though this is Shonen Jump but then you get into the arguments of chase scenes being action scenes and so all of these are action scenes. A better way to put this might be that there aren’t many fight scenes but still action scenes. All in all, I just wouldn’t use the term action to describe this one too much.

I’d prefer if the characters could fight physically since I think that would make the whole thing more engaging but I suppose it’s just not like that sometimes. As for the first main plot, well we have a brief adventure where Enchu makes his first move. He unleashes a curse that spreads through touch so everyone has a face growing on them and it’s spreading fast. Muhyo will have to hurry if he wants to solve this before the sickness goes too far. If that happens that it’s game over since the rest of the exorcist/executors aren’t very powerful.

It’s a solid adventure although one that’s over as soon as it has begun. It’s a particularly rough ride for Roji who just can’t compete at this point and slows the team down. Additionally, it’s the introduction of Yoichi who is easily the worst character in the series. All he does is harass Nana most of the time and remind the heroes why they should be beating him up. Turns out he was a childhood friend of Muhyo although they don’t really hang out anymore and I don’t blame Muhyo.

Yoichi’s a character I definitely would have liked to have seen toned down a bit here. He’s just such a bad character and I don’t think we’ve seen a character this pervy in quite a while, at least on the heroes side. If you think about it, the days of characters like Keigo, Roshi, and Jiraiya are pretty much gone. The modern Shonens don’t really go that route which is definitely a good thing and I suppose in another way that shows this title’s age a bit. So yeah the sooner Yoichi’s written out the better.

The show is fairly good about not including too much fanservice. Of course you have all the Yoichi moments of him being sketchy but beyond that there’s only one hot springs episode. It’s the worst episode in the whole bunch though because it ends with the characters actually encouraging this random guy to be a perv to finish his novels. Really? Also, Nana is okay with this and being the one watched but it’s still completely awful for every character involved. Ugh, it would have been nice if at least someone had said this was a bad idea!

The final arc is the longest one as the gang heads over to a mansion where the monsters are getting out of control. The heroes were requested to help by the young Biko who found out that one of his tags was removed. Without the tag, the spirits will get free and cause mayhem so Muhyo’s the guy for the job. The issue is that this is a whole mansion filled with evil spirits and it’s hard to exorcise more than 3 in a day without being completely drained. Making matters worse is that one of the demons is Sophie the face ripper, a being that can assume someone’s appearance after ripping their face off. Anyone in this mansion is now a suspect so they have to keep their guards up.

This is definitely the most intense arc in the season and certainly the most violent one as well. They don’t call Sophie the face ripper for no reason after all as she really goes all in on this. The show doesn’t hold back and the sound effects will probably seal the deal for you on this being a very intense moment. On the whole I wouldn’t say the show is super violent or anything but mixed in with the designs for the demons and the moments are quite striking. The series has some unique designs like the faces that appear on everyone and even chomp other people as they get close.

Sophie herself makes for a very imposing villain. Her abilities are the real deal although the only reason she wasn’t quickly sealed away is because Muhyo was busy beating up on the weaker ones first which zapped his energy. Otherwise she probably wouldn’t have lasted but you do have to use strategy to help out and so Sophie did a good job. She also took out a fair number of fighters on her own so she deserves some credit there.

We get some new characters here as well like Biko. I wasn’t a fan of Biko though. She’s one of those characters who cries quite a bit and talks tough but can’t back it up when it counts. She really gets in the heroes’ way most of the time and can’t even do much in the way of blocking. All she has are the seals which don’t always work but can’t use barriers or spells. That’s really not going to get you far here and she was just annoying most of the time.

Rio is the other big character to show up and she’s better than Biko although I can’t say that I’m a big fan either. She gets an origin story where we see how the town was awful to her. It does always make it hard to root for the city to be saved when you get an origin story like this though. Absolutely nobody defended her and that was disappointing. You’d think that there’d be someone to report this too or someone who could help out unless the city was truly corrupt all the way through like the Hidden Leaf Village. If that is the case…then yeah this place is pretty awful.

Rio went through a whole lot without a doubt but of course that can never be an excuse for going down the wrong path. What hurts Rio for now is that she’s not all in. I always say if you want to be a good villain or a good hero then you have to be all in. You can’t be on the fence or regretting your actions the whole time. Same when you make a hard call and destroy a villain or save a city instead of another one. I don’t want a scene with the character yelling in regret later or crying the whole time. You just have to own it and move on which Rio has not done yet. She is strong in a fight though so at least she will be ready for the adventures to come.

As for the other villains, Teeki gets to appear a bit but he doesn’t have any real fights yet. As Enchu’s right hand man you have to assume that his role will only get bigger. I can see why he was upset at Enchu for not letting him finish off Muhyo though. This was the perfect chance to get the heroes out of their hair once and for all but of course it wasn’t quite the right time for Enchu.

Enchu is the main villain of the series and certainly makes some moves in this season. We see that he was rather unbalanced from the start as the pressure to be the Executor was too much for him. His mother was super sick as well so he really needed the position to get higher up, more money, and more connections. Unfortunately for him it just wasn’t to be and so he basically went crazy. He went crazy so fast though that it does seem like he would have turned evil at some point. For now he’s not a great villain or anything as I’ll need to see some better motivations than a quick revenge here. I would argue that Rio’s backstory was a lot sadder than his at this point in time.

Finally we have the main characters. First up is Roji who isn’t very talented but tries his best. He’s a very earnest character who means well so he’s not bad. You wish he could improve a little quicker though as he spends most of the season getting in the way the whole time. He finally learns how to make some basic barriers in the climax though so that should follow him through into season 2. As a comic relief character Roji also works well. From the duo I much prefer Muhyo but Roji holds his own as the partner.

Finally there’s Muhyo and while his attacks may not have a lot of variety, they get the job done so it’s hard to argue with the results. When you need a demon/spirit taken down then you can always count on Muhyo to accomplish this. He may be grouchy a lot but that only serves to make the character more entertaining. His weakness of losing stamina so quickly is a big one but since it’s built into the universe it isn’t like that’s a weakness exclusive to him either. The duo have a good working relationship going with solid banter so that’s good.

In short, Muhyo & Roji’s a fun adventure. It doesn’t really feel like your average Shonen Jump adventure either since there’s less big fights and it’s more focused on the supernatural elements but that does help it stand out. The character cast isn’t great and like the manga there aren’t any super strong aspects of the series that would have me put it at the next level but it does enough to stay in the green.

The animation is good. It’s nothing particularly noteworthy but the animation is smooth and there’s a lot of good movement here. It’s the definition of average for me. You can tell that it’s a modern show and things get a little flashy during the climax so it serves its purpose. The designs look intense in motion and I like the effects for the summons (Although the recycled animation each time is a bit much) and barriers as well. The soundtrack didn’t have any real memorable themes though. The opening wasn’t great either but it’s not bad.

Overall, I guess that described a lot of the show. It’s certainly not bad but everything is just good enough to keep it that way without going further. We’ll see if season 2 is able to improve on this. Still, if you like the supernatural and dealing with spirits/demons then this is a show you could have some fun with. At the end of the day as long as you can have a fun time watching the show then it’s worth checking out. Especially since it’s only 1 cour for the season so it’s not like it’ll take you all that long to check out.

Overall 6/10

Sorcerous Stabber Orphen: Battle of Kimluck Review


It’s time to take a look at Orphen season 2, not to be mixed up with the season 2 to the original show. This one delves into the Kimluck battles and I’m always still curious at how the novels played things out. The events in this show compared to the first one are just so massively different on every level that it’s pretty interesting. I am glad that Azalie gets more to do in this version though as she is easily one of the standout characters. It’s a fun show but considerably weaker than the first one mainly due to some slow pacing with new characters that you’ll find it hard to care about and Orphen’s main plot being a little hard to buy into.

So the gang are finally arriving at Kimluck. This is a place that is incredibly dangerous for sorcerers aside from those who are already within the kingdom but Orphen has to go there anyway. Azalie was interested in the place and that’s the best lead that he’s got. Plus, he’s Orphen, what can these guys do to him? Well, he’s about to walk into a situation that’s much bigger than he was expecting as there are some mysteries involving the origins of the dragons, the origins of the sorcerers, and even the legendary sword from season 1. It turns out that pretty much everything has roots within Kimluck and Orphen won’t be able to use his true powers anymore after being traumatized during a fight with one of the villains. Can he escape these tunnels alive?

The heroes are stuck in the tunnels for quite a bit after being betrayed by one of the locals. Of course Orphen did say they couldn’t trust anyone here but the gang ends up following their lead anyway so the warning pretty much didn’t matter. At the end of the day I suppose if they want to find the secrets of this place it’s not like they have a whole lot of say in the matter anyway. This leads into the weakest aspect of the film though.

See, the characters are stuck in this underground passageway where the water could come flooding in at any point. This means they can’t really blast their way out or it could cause a cave in. Usually Orphen could at least try some kind of spell but here’s the kicker. So Orphen murdered this one guy who was in his way because he used too much power accidentally. Orphen blames himself because even in the life or death situation he thinks he should have been able to hold back and just knock the guy out.

I have a lot of issues with this, one of which being that this guy was trying to murder Orphen and had a bunch of steroids so he was moving very fast. Orphen was nearly the one who died there. Even beyond that, Orphen doesn’t strike me as someone who would be traumatized so easily like that. In this world magic is based on your emotions so while he is in a fragile state like this there isn’t a whole lot that he can do. I find it hard to buy into personally. It’s also to such an exaggerated level where he is down in the dumps for almost the whole season from that point.

It’s a shame because Orphen’s usually a lot of fun for being such a confident main character. He’ll talk back to anyone and fight with the best of them. We don’t get to see that version of Orphen for very long here. So I can safely say that the murder guilt plot was just bad. It doesn’t help to enhance the story in any way and instead only serves to hold it back. If you had to do this kind of plot then I think it needed to be a bystander. For example, Orphen didn’t hold back enough and his attack murdered an onlooker or something. That would make a whole lot more sense for why this incident would break Orphen.

Okay so that plot wasn’t great but the show does have a fantastic climax. Azalie’s always a lot of fun like I mentioned before because she’s the tough rival for Orphen. Their relationship is a bit different than the average rival one though as she was also a mentor to him. He doesn’t even know what her true goals are here but she tends to find herself in dangerous spots most of the time. While he did beat her that one time, she is always portrayed as being far more skilled than he is.

This also seems to be the case in the climax as we finally get to see them team up against Quo. Now granted, Orphen is nerfed for the whole guilt thing from before but Azalie is definitely doing the heavy lifting here. The magic fight is a lot of fun because we don’t always get to see these large scale battles in Orphen. The series typically ends up being more about adventure and world building which are both good as well of course but sometimes you just want that big fight to end things off with and the show manages to deliver on that.

The final fight has some super forms and a lot of strategy as well. Quo’s battle style is rather fun as he has a solid defense and offense but isn’t really able to use them at the same time. In that respect it’ll remind you of a video game as the characters have to try and hit him with perfect timing before he resets. There’s also a very memorable part near the end where he pulls out a gun. It’s always very impressive when the villain just pulls out a gun in any kind of show where there are super powers because you just wonder how useful it can possibly be. Well, it comes in clutch here that’s for sure.

In general I thought Quo was a rather fun villain. At first he is more of a minion who just takes orders so he didn’t stand out but he finally realizes that the whole thing is nonsense and makes a move later on. With his level of abilities it makes sense not to just meekly follow orders and the leader did seem rather crazy with how he would murder off his subordinates for no real reason. Quo at least tried to have an honor code and thought he was doing the right thing. Throw in his super forms and he may be the most memorable Orphen villain aside from the clone doll in season 1 or Azalie if she still counts.

Salua is a returning character from season 1 but he definitely does not look very good here. So he was taken down off screen by the Kimluck church and the best you can say for him is that he never talked no matter how much they interrogated him. I’ll give him credit for that but that’s about it. Considering that he was a death instructor who gave Orphen a tough fight in season 1, he’s treated like fodder in this season. He gets wrecked in every fight and just can’t seem to hold his own against everyone. He constantly looks to Orphen for help which tells me that he doesn’t have a ton of confidence in his own abilities either. It’s like without his special sword he’s not as tough as he once was.

In this verse the power levels don’t go too high yet so I get that he has limits but he does not look impressive in the slightest. Volcan and Dortin don’t get a big role in this season but I was cool with that. They’re the comic relief characters who will have a fun scene once in a while but usually don’t really do anything to enhance the scene. They just slow it down and you wait for them to go away. They’re traveling with Azalie for most of the season which is a change of pace but even then they don’t do anything.

Cleao’s role isn’t huge as the main heroine either but she still manages to be helpful quite a few times. It really helps that she has Leki (I always think she’s calling him “Lucky” though) around since that little dragon type creature can take almost anyone out. It’s not always a get out of jail free card but it does work quite a bit. Cleao also isn’t opposed to getting into the field and trying to swing at the enemy either. She has a lot more energy than you would expect and so she’s a lot of fun.

Definitely a big improvement over Majic who I’m still not sold on. He at least tries to fight in Orphen’s place at times here while Orphen is unable to deal any damage. That said, he’s still ineffective at almost all points so it doesn’t feel like there’s a lot of improvement there. For every step forward he takes, he seems to fall backwards almost immediately. I look forward to the days when he becomes someone that can be counted on.

Childman’s dead by the time season 2 pops around but he still gets a whole lot of hype. For example he is the only sorcerer to ever break into Kimluck and then escape with his life. We also get a flashback where he is the chosen one able to meet the god who broke away from the other gods to deliver the power of the dragons. The guy really got around so in a way it’s too bad that he couldn’t have fought more in the present before being taken down. I’d have liked to have seen more of his skills.

For example, could Orphen really beat him in a fair fight? It seems like the answer to that may be a no. At least Orphen still has the cool title of being the Razor’s Edge. It’s brought up constantly and I do like it as a title. It’s just got some gravity behind it and makes him really sound like a tough customer. I am still a big fan of Orphen so when he’s not down in the dumps he is usually coming up with some good lines or solid fight scenes.

Madchen is one of the main new characters here. She fights for the resistance and opposes the will of Kimluck. Naturally this means that her whole squad is murdered in the opening episode and she spends the rest of the show getting styled on by all of the villains. In particular the worst appearance for her is when she tries to assassinate Carlotta who is asleep in bed but fails. Of course we learn that Carlotta was awake and would have easily bested Carlotta but it doesn’t help Madchen’s hype. Really the issue for Madchen is that she’s a normal human with a sword who has no magical enhancements. That is really not going to take you far in this kind of show. At least she is on the right side so maybe one day she will get a power up.

Carlotta’s an interesting villain but it’s hard to say exactly what she is thinking. She enjoys being a villain for sure but is quick to walk out on the main villain when the tides turn. She’s just looking after herself but you have to assume she may lose her wealth if she isn’t careful about being so openly rebellious. I’d like to see more of her because there is some potential here but I get the feeling she won’t be returning as the heroes leave Kimluck for good.

Then we have the Pope who is at the head of this and there’s an interesting twist about him. He’s not just some old guy in the chair but can actually fight. The doll in that place may or may not even be the real guy although I like the idea that it is. It’s hard to get a read on him. At first glance he seems like some insane villain who isn’t planning for the long game but maybe there’s more to him. He’s still more interesting than Name who is the villain that only exists to traumatize Orphen.

Name starts rambling on about the Church of Kimluck and trying to be of use to the place. The guy is completely brainwashed by the church to the point where he fills himself with steroids so that he’ll die but is fine with it. He even starts questioning Orphen’s resolve and messing with his mind. I would have liked if Orphen had just laughed all of this off but unfortunately he takes it pretty hard the whole time. The guy is surprisingly skilled so he does last quite a bit. I’ll at least acknowledge that he is powerful considering that the guy’s only human. Those drugs really did the trick.

There’s not much more to say about Azalie as I already explained why she’s so much fun. She has Orphen’s confidence but with an even higher level of skill. She’s always mysterious about her intentions but at the end of the day she still does help Orphen out when he’s in trouble. Azalie’s like an anti-hero in that sense as she is quietly helping Orphen out at every turn. I wouldn’t be surprised if she is leading him somewhere or has some kind of grand plan in the end but we would probably need more seasons for that and I’m not sure what the odds would be on this getting a season 3.

As for the plot with the gods, it is interesting in concept but right now it’s hard to care too much. The series tries a lot of worldbuilding throughout but I’d say it’s just not all really connecting quite yet. We have dragons, gods, humans, sorcerers, and they all mix together with the origins. It seems like it’s possible that the other gods may intervene at some point but what would that really do with the plot? Who knows so we’ll just have to wait. It was impressive that the girl behind the door survived being choked by a god for many years but since they were partially in the other dimension and partially in the real world, I guess this was due to being between realms. I have to say that being choked for years sounds like a pretty awful experience though.

So if they want the gods and dragons (Or they may even be the same thing with how regal the dragons here are. It’s like they’re an elevated life form) to be relevant then I really need season 3 to make this more of a focus. With Sorcerers effectively being humans who have some of the dragon blood within them, I wonder if that means we could get some super forms in the future. I’d definitely be down with that. For the animation, the show looks pretty solid as you’d expect. I liked how vibrant everything was in season 1 and that continues here. I would say it looks just as good and while most of the show is pretty low key so the animators don’t get to show off, the climax is able to go all out.

As for the soundtrack, there aren’t any real new themes that I can remember but it was decent. None of the tracks really stand out in particular. The ending is decent enough and the opening’s good. I wonder if it’s some kind of remix because the opening sounds like one I’ve heard many years ago but it could just be that it’s the same band or something. The visuals in the opening are a lot of fun though and while it may make you think that the show is more action packed than it is, it certainly serves its purpose of getting you hyped to see what’s coming up next.

While the middle of the show may not be the strongest, ultimately Orphen is able to continue to be solid because it did have a strong start and ending. The intro where Orphen shows up to save Madchen and fight off the dolls was a good way to start things off and I already talked about the climax. The show also makes for a pretty easy watch because it’s an upbeat fantasy adventure. I’d also say there is a good amount of replay value for the title as a whole because the writing and banter are good. So while this didn’t match season 1, I would be pretty hyped for a season 3 if we ever get that.


Overall, Battle of Kimluck doesn’t ultimately end up matching up to season 1. Mainly I’d say this is due to the Orphen guilt plot and the underground episodes just not being very exciting. I want to say that way more happened in season 1 than 2 and maybe that’s partially because it was pre arc but the pacing was always on point. Season 2 can be more of a slow boil leading up to the final fight. It’s still a good show though. The writing is on point and I do like the character cast as a whole. The graphics are good and the music is solid enough so that has all of the makings of a good show. It doesn’t make any big mistakes either and will leave you hyped for season 3 to see what Azalie is going to do next and what all of this lore is leading up to. If you want a good fantasy watch then this is up your alley.

Overall 7/10

Yugen’s All-Ghouls Homeroom Review


It’s time to look at a one shot in Shonen Jump from a while back. The idea of supernatural exorcists is nothing new but very few have used a school setting like this. Depending on when it came out I wonder if it was trying to capitalize on the success of Assassination Classroom. Well, either way this experiment didn’t really work. The title has potential and solid art but ultimately this did not work out. The main character hurts this series quite massively.

The story starts off with someone asking Yugen to help him with a supernatural situation. He agrees and then we never go back to that plot so it was a completely pointless opening page. The story really starts on page 2 as we’re introduced to Mishiro who is super excited to be a teacher at a very prestigious academy. She will be teaching a year 2 course and it ready to uphold the school name. Unfortunately one student named Saeri has not been feeling very well lately. She has become withdrawn in her house and refuses to go outside. This is bad news for the school.

See, the school is known as a perfect finishing school for young ladies and prides itself on a 100% success rate. They’ve never had a troubled student drop out or anything like that. They’re so desperate that they call in a local counselor who just so happens to be Yugen. Mishiro doesn’t like this because Yugen immediately sets a bad impression as he does not dress professionally and flirts with everyone. Can she keep him under control long enough to help Saeri or is this game over for all of them?

I can see what they are going for with Yugen (As the title throws this in your face throughout the one shot) but it doesn’t work. See, as an exorcist Yugen is completely oblivious to a person’s outside appearance. It’s why he falls for those who are much older and much younger than he is. He looks only to the soul and his goal in life is to one day find a wife. By the end even the main heroine starts to get on his side for that reason which is certainly cheesy and sudden but this is a one shot.

You can’t make a good main character like this though. The flirting kind of character is one I usually dislike and Yugen is no exception. He should be taking his job more seriously and not be flirting while on the clock. Naturally it turns out that he is a genius, but even so that doesn’t excuse him here. He’s easily the worst character in the one shot and since he is going to end up being the main focus, that’s a really bad sign for any future potential here. If you were going to do this kind of trait then the only way it could have worked would have been to make him a high schooler as well. He could just be a teacher because of what a genius he is. That would make the plot of him flirting with students not so bad and you could still have him irritate the other teachers. Of course then you can’t have a possible romance with the teacher but that shouldn’t be here anyway.

In this one shot Yugen quickly takes down the spirit possessing Saeri easily enough. It reminds me of Muhyo and Roji where it’s not really a fight so much as Yugen just pointing at the enemy and taking it down. I assume this would likely change as the series went on but I suppose that isn’t a guarantee. I’m not really sure at this point if the series would have turned into a full action or just been more of an adventure title as each kid has their own issues.

The artwork isn’t bad. The designs are suitably creepy and ominous for this kind of title. It doesn’t look like a brand new kind of series which makes sense since the artist is experienced. I do hope that whenever a spirit is exorcised this isn’t just an excuse for fanservice here as the soul ends up appearing each time. The one shot was fairly reserved so I won’t take that as a point against it for now.

As for the other characters, well Mishiro seems reasonable enough. You can tell her dynamic will be about calling Yugen out every time but always being surprised as his antics end up turning things for the better. Ideally she will be able to do more than that as the series goes on. Then you have Saeri who is the victim here so we don’t get to see her full character much. She seems nice enough though and now that she has learned to break the rules (The moral of the story here) she should be able to keep other spirits from possessing her.

Naturally the one shot does end with a big cliffhanger as more spirits attack and the students are going to be in a tough situation now. At the end everyone’s missing which seems to include Saeri. If that is the case then she is supremely unlucky to have been possessed twice. That or she’s in a different class which is definitely possible. After all it’s not the whole school that has vanished so this is certainly possible when you think about it.

A one shot should be intriguing enough to make you want to read a full series about the premise. That’s the entire point so the question is…did this one pull it off? I would have to say no to that. There is potential here but the one shot didn’t make the best use of that. As far as supernatural worlds go, this one has less to it than most. I wouldn’t say that there is a lot to make the series stand out in any way. As mentioned, it is definitely trying for a Muhyo and Roji kind of feel but without the humor and the main character is a big step down.

The series feels a lot more grounded than other titles as the rest of the characters all seem like normal humans. Of course they could introduce more tough fighters eventually but I don’t see as much potential in this one. Throw in how the main character’s not very good and I have to give this a thumbs down. It’s not a one shot that I can recommend and I can see why it has not gotten a full ongoing at the moment. It’s just not ready for that.

Overall, Yugen’s classroom is already out of session and I don’t think any more classes will be coming up. Perhaps we’ll see more of this title in the future but I have major doubts on that. The art is the strongest part of the story and that’s not really a good thing. Of course I am glad that the art is good but you seriously need way more than that if you want to end up being a big story. That’s just how it goes but as they say, it definitely could have been worse.

Overall 4/10

Picnic at Hanging Rock Review


Picnic at Hanging Rock takes the term “Slow Burner” to a whole new level. It feels like nothing is happening for the majority of the movie which does end up hurting the experience. Ultimately the biggest issue here is that the movie is quite boring for most of its run which is too bad since if it leaned more into the supernatural angle then this could have been a little more exciting. It doesn’t quite go in that direction though and the odd vibes the film gives off is not enough to keep it afloat.

The film starts off with the girls at a private school getting ready for their field trip. They are going to Hanging Rock this time and are instructed not to get too close or wander off from the group. Naturally they decide to go up there anyway or at least a group of them do. At first they make it fairly far up the mountain without an issue and are even dominating the mazes. One of them is complaining the whole time but the others pay no heed. Just as it’s almost time to go back, they appear to get brainwashed by some kind of supernatural entity which forces them up while one of the girls ends up running back home. There is no trace of the girls except for one who is found later on. What happened to them and how will the school stay running?

The film is definitely going for one of those unsolvable mystery type angles. Even as a concept I don’t think that will usually work out well for a film though. It pretty much guarantees that the film won’t have much of an ending which is concerning. It’s also going to rarely be very satisfying as is the case here. I wouldn’t say you’re necessarily too invested in the film as it is but it makes the whole thing feel even emptier. A huge part of the film is in trying to locate the missing girls and find out what happened but at the end of the day there were really no answers to be found here.

Of course I would say it was definitely supernatural and the mountain itself based on how it’s presented here. We get a lot of ominous shots with the mountain glaring at everyone and it explains why the girls suddenly got so dazed. There’s always a lot of ominous music as well which works well for the scenes. One thing I will say for the film is that it does a good job of making a lot of the scenes feel odd and sinister. That’s definitely pretty impressive of the film. The problem is that it’s hard to hold this kind of atmosphere for very long without something happening. The film pulls it off for the opening segments of the film but then that’s it. The rest of the film goes back into slice of life territory that just isn’t entertaining.

While it’s always debatable whether it’s worse to be boring or to be bad, everyone can agree that a film wants to avoid both of those options. If this movie had just been more entertaining that could have helped a lot. Mrs. Applewood is probably the most entertaining character because of how she is so transparent in how she only cares for the school. If there is any human antagonist in the film, it would have to be her. She’s even saddened when they find one of the girls because she thinks this will mean even more bad publicity. You don’t get a villain more obvious than that here but she really goes all in on the role. There’s never any doubt.

A lot of the characters here are the main kids who are hardly that entertaining. Albert is a kid who’s a bad influence to Michael and is just around to cause trouble. He just lazes about and doesn’t do anything except watch the girls. Michael may not do much for a while but at least once they disappear he does his best to find them. He even has a trippy dream of sorts and never loses hope that he will find them someday. I’ll give him credit there since that’s more effort than most of the characters were putting into this.

In general the town did their best though. We get quite a few scenes of the townsfolk all launching searches and investigations into what is happening and to find the girls. While none of them is successful you can’t fault those guys for a lack of trying. There were quite a few investigations but when the supernatural is at work it’s not like any of that ever could succeed. Even the girls who do return are hardly much help since they don’t seem to remember much of anything.

Edith for example is still complaining when the grownups bring her back up the mountain to try and describe what’s happening. It’s why Edith has to be my least favorite character here. Lives are at stake and she’s complaining about being tired and sleepy. That’s just super selfish on her part. She doesn’t seem to have any sympathy towards the other kids who are missing which is a shame.

Then you have Irma is found and she really seems to be in a daze the whole time too. She doesn’t know much of what happened and is really quiet even during her goodbye scene until the class tackle her. I wouldn’t be surprised if she’s traumatized after the events on the mountain and has a much better reason to be stunned than Edith that’s for sure. Still, it would have been nice if she could have remembered more and clued the characters in. That would have at least given us something to go on.

Miss. Lumley is probably the only really nice character around. She does her best to instruct the kids and manage everyone’s sorrow. There’s only so much she can do in such a place though. With everyone being shifty and kids vanishing, it’s not exactly an easy environment to make the kids feel welcome in. I applaud her for her efforts but don’t blame her at all for leaving. There’s just no reason to stay in a place like this.

Overall, Picnic at Hanging Rock is a very dreary kind of film. It’s never really sunny over there and at all times the film feels rather grim. Even the ending is super dark and without a conclusion to the case the characters never had much hope. If the film had any hope, the ending would have destroyed it but it was already doomed by then. Nothing really happens for the whole middle act of the film which holds it back further. Throwing in some light hearted scenes or something would have helped a great deal. Instead the film just doesn’t move forward and the weirdness of it all isn’t enough to recommend it. This is one mystery you’ll want to stay far away from.

Overall 3/10

The Phantom Tollbooth Review


The Phantom Tollbooth is an old story that has aged exceptionally well. You’ll absolutely be having a good time with this movie because it’s really just a wholesome adventure all the way around. The movie goes by quickly and the fantasy world is constructed well. We may not be there for a super long period of time since there’s only so much you can do in one movie but the film did a good job of making it all memorable.

The film starts by introducing us to a kid named Milo. He’s bored because he doesn’t care much for school and there isn’t anything to do at home either. Milo doesn’t see the point in an education since he feels like he will never get to use any of this stuff anyway. Well, one day a box arrives complete with a car to a whole new world. Milo decides to enter it and is now accompanied by a talking dog named Tock. The world is currently at odds because the numbers and letters have had a disagreement so rhyme and reason were banished from the kingdoms. Milo needs to try to find a way to establish world peace or that could be game over for the planet.

One thing you’ll notice right away is that the film does a good job of playing with words. almost every word has another meaning here. For example, the “Watchdog” is a dog with an actual watch inside of him. The names are all quite clever and the world seems insane but at the same time it does run on a kind of system. Milo also ends up taking some of this in stride quicker than I would have expected. He isn’t spending half of the film asking what’s going on or anything like that which is always a good thing. It’s always a shame when a character isn’t able to adapt to the fantasy world.

Milo’s not a standout character or anything but he works well enough as the lead. He does his best to help the planet out. Milo does get into trouble at times to be sure but he always ends up bouncing back and doing what he can. In the end isn’t that all you can really ask for? Of course he definitely did mess up with trying to get the sun to rise and that was probably his biggest mistake. Even if he had the skills it would have certainly messed up everyone’s routine since not enough time had passed.

As for Tock, he’s a good sidekick to have around. He knows quite a lot and is pretty good about getting Milo up to speed in a simple way. He doesn’t overcomplicate the issues and just tells it all to Milo direct. You’ve got the two kings who are both suitably petty. I did much prefer the words guy over the numbers king though. Mainly because I think he has the better point. I don’t care how good you are at numbers, you definitely need letters if you want to do anything. Meanwhile you could make a strong case for numbers not being quite as necessary. Of course you do need both in the end but letters are absolutely the winner here.

From the various villains, the best had to be the Terrible Trivium. This guy really stole the show the instant he appeared. He suckered the characters into doing meaningless tasks almost immediately and his design is even rather fierce. You do not want to get on his bad side, that’s for sure. I would have liked more of a final fight for him of course but this isn’t really that kind of movie. He still did well to slow the heroes down and remained a memorable part of the film.

The Humbug was another fun character. I think just from his name you can probably guess a few things about his personality right? Well, you’d be right on the money there and he’s a nice contrast to Milo and Tock who are just having a good time being heroes from start to finish. So we’ve got quite the solid cast in this film and the writing is really on point. There’s no point where you feel like the film is dragging on or that the scene isn’t engaging. When creating a crazy world it’s certainly possible to make things too crazy so that it all feels forced but that’s not an issue here. The crazy logic makes sense in its own way and it makes for a fun world.

The movie is really low key when you think about it. It’s an adventure without a whole lot of danger and excitement but the quality writing and characters are what keeps this one on solid ground from start to finish. The movie’s ending leaves room for a sequel should Milo ever have any doubts again. I do think it was rather rude of him to hang up on his friend though. Keep in mind that his friend stayed on the line when Milo vanished which was apparently only a few minutes at best. Surely Milo could have waited so they could have both talked about their adventure right? It shows that the friend was more loyal than Milo was.

Overall, The Phantom Tollbooth is a fun film. It isn’t particularly dynamic or anything but it’s really a fundamentally sound film. If you ever have someone ask you what’s a good movie that just stands on its own without any huge gimmicks, this one’s a good example. No big action scenes, special effects, or anything like that. It’s just a good story and a fun watch. I’m not sure a modern remake would be able to do it justice but I would be interested to see how that all pans out. Also, while this film succeeded without fight scenes, I certainly wouldn’t turn them down if a modern remake wanted to add those. That could be rather fun.

Overall 7/10

Magic Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

Magic is a film where the main character is acting really shady from the start but nobody ever notices the red flags until it’s too late. As a result the characters are really in a jam here. The puppets always make for interesting characters but with this film it feels like this is all a hallucination which takes away a bit from the supernatural factor. You could make the case that the whole thing is in his head which isn’t nearly as fun.

The movie starts off with Corky messing up at another comedy show gig with his crude puppet Fats. His mentor Merlin just tells him to keep on trying and he will get it. Eventually Corky does become a star and he is super close to making it into the big leagues. Unfortunately in order to secure his TV gig he has to go through a medical checkup and since Corky knows that he is insane, he declines. His agent Ben wants to help Corky get past this but Corky runs off to a very remote area where he meets his old crush Peggy. He figures this place will be good to hide and maybe he can win over Peggy even though she is already married. Will his insanity prevent Corky from having a happy life?

Even if Corky wasn’t crazy I would still have to root against him though because Peggy is already married. I get that he likes her but once someone is married you really have to let them go. Nothing good will come from trying to go after someone who is already married. Corky’s just not a likable character though. Look at how quickly he blows up at his agent Ben despite the guy doing his best to try and get him on the show anyway. Ben even called in all of his lawyers and they did their best. Ben was the only one who really had Corky’s best interests at heart the entire time yet Corky just didn’t care.

Additionally, Corky wasn’t even nice to Peggy early on. When he messes up on one of his early tricks he starts threatening her and you almost think he was ready to murder her there if the trick didn’t go over well. Corky is really the main villain of the film and it’s always tricky when you have the lead as the villain since you can’t exactly root for him. This doesn’t end up working out here and the only way he may have even stood a slight chance is if Fats was definitely a separate entity. I wouldn’t say that the film really plays it out that way though so in the end you have to blame him for everything going on.

Even if Fats was a real character I wouldn’t have liked him much though. The guy is always being really crude which is really the extent of his character. He will always be making cracks to get some easy laughs which the characters always find funny. Fats is always egging Corky on but doesn’t help much. I suppose he does get one stab in near the end. He’s certainly no Chucky or Talking Tina in terms of the scare factor.

The best character by far was Ben here. I’ll give him major points for at least trying to help Corky out the whole time. He never turned his back on the guy and through to the end he was going to go and look for some help. You knew he was doomed in the film but the whole time you were hoping he would somehow pull off the escape and get out of there. Now that would have definitely been amazing. All things considered, the guy did put up a pretty good fight even though he was taken by surprise and in a weakened state.

As the main heroine I can’t say that Peggy was particularly good either. She should not have entertained Corky from the start and cheating is never the right move. Duke may not have been a great guy so in that case split up first but don’t start another affair in the meantime. I also didn’t think she picked up on a lot of the red flags like with Corky threatening her early on. You’d think that would have been a dealbreaker but it didn’t really seem to leave a big impact on her at all.

Finally you have Duke who is definitely a bad guy from the start. He acts all tough when it’s a fight that he can win but at no point in the film do you feel sympathetic to him at all. He’s just not a good person and any scene with him in it is another one where you are rooting for the guy’s scene to end already. The film certainly doesn’t have the strongest cast since I would say only one character here is good.

Naturally I wouldn’t say the writing is great either. The characters don’t tend to act very realistically as described above. The only scene where I would give some good props is the stare down with Corky and Ben where corky had to try and make it 5 minutes without talking. I thought that was handled really well at least. The scene did a good job of showing how Corky just couldn’t keep it together by this point and how serious the whole thing was.

Overall, Magic is a film you can safely skip. It sort of defeats the purpose of its own story by not having Fats actually move around and cause damage. Having Corky be insane instead isn’t nearly as interesting and of course it does mean that the lead is no fun to follow around. I would have preferred to have at least seen more of the comedy acts even if I didn’t find him to be all that funny. I do think comedy shows in general are tough since you have to try and make people laugh but how often are the audiences going to be super engaged? When you’re trying to be funny is often the hardest time to get people to laugh. Ironically a little more magic could have helped this film.

Overall 3/10

Hyde and Closer Review


It’s time for an action series that isn’t super well known. It’s certainly on the more obscure side I’d say as even I hadn’t heard of it before starting the series. It feels like Reborn in a lot of ways with how the main character isn’t very brave but the chibi mobster helps him learn how to defend himself and fight back. Only instead of a baby gangster it is a toy gangster. So there’s a lot of similarities there but while this series never makes it up to Reborn’s level, I would say it’s still a pretty good title.

The manga starts out with introducing us to Shunpei who is a nervous wreck and never really developed his magical abilities. His grandfather Alsyd is known as the greatest sorcerer in the world and always leaves souvenirs for Shunpei. Well, one day the grandpa vanishes but not before leaving Shunpei with a stuffed bear named Hyde. Shunpei’s too old for toys but when he is attacked by one, Hyde is the only one able to come to his rescue. Hyde explains that sorcerers all over the world are going to be going after Shunpei to take him down for good. Each Sorcerer uses a toy of their own and if Shunpei wants to live through this then he’s going to have to man up and work with Hyde. Shunpei isn’t thrilled about any of this but doesn’t have much of a choice and he is worried about his grandpa.

The manga’s reasonably short at 7 volumes but gets to do quite a bit before the ending suddenly blazes in and everything just ends. It’s a very retro kind of story that feels old while you’re reading it. Not in a bad way per say but you can immediately tell that this isn’t a newer manga. Likewise the art is a bit old like that but it works out well enough for the fights. It’s the kind of artstyle that can get a little busy during the fight scenes so the pages may take longer to read. I would still say it looks good though, not very good or anything but it gets the job done. The series has quite a lot of action and all so it’s reasonably balanced. It just never hits its stride and becomes a great manga.

I would say that’s in part due to the characters. The cast isn’t bad but they’re not great and that seems to sum up most of the manga. A lot of the villains are quite forgettable and the side characters were only just coming into their own by the end. The strongest aspect of the story is the whole toys angle as that’s fairly unique. I also like the idea of the curses bouncing back at the user if they lose a fight. It makes each battle more high stakes for the villain for a change which is certainly a twist.

Shunpei starts out as a very underwhelming main character because I never like the nervous types but he really turns things around in the second half. I haven’t seen such a big turnaround in a minute but he gets very serious and is suddenly jumping into fights. Shunpei learned how to use the barrier skill which was his first big power up and he certainly does make the most of it. While it’s not an offensive move, it can protect him from almost all attacks. I suppose in that sense it’s more of an absolute domain since he creates the rules within the pocket he draws. Shunpei could directly contribute this way and when you mix in his confidence, that definitely helped a lot. You almost don’t recognize the guy from the first half.

Then you have Hyde who isn’t quite as charismatic as Reborn but he has the tough guy personality where he talks like a mafia member. He really wants Shunpei to learn what it is to be a man and has a lot of speeches for it. I like his personality and what they are going for here but the only underwhelming part is I feel like he’s quite weak half the time. He needs Shunpei to take out the Chainsaw from his back during the first fight and that seemed like a huge weakness. After that Hyde is able to fight on his own but he seems to “Meet his Match” in just about every fight so Shunpei needs to help out. I would expect more out of Alysd’s most powerful creation. I know he is always running on low energy due to plot reasons but I would have liked for him to have gotten more solo wins before he was outmatched.

As for the grandfather, he misses out on most of the story of course. When he does appear, Alsyd does look good though and lives up to his hype as the greatest sorcerer. The manga has a good reason for keeping him out of the action for so long even if it’s a shame that he had no way to contact anyone. He certainly performed his part well and bought the characters a whole lot of time. He’s one of those manga old guys who seemed to have gotten even more powerful with age given how long he was able to hold out without food or drink.

Tatsumi is the main heroine here and she’s fun enough. She reminds me of the heroine from Law of Ueki although she doesn’t actively help out in the fights quite on the same level. Tatsumi gets to see Shunpei’s character development first hand and is always around to support him. I wouldn’t say she ever makes a mistake of trips up and remains a loyal ally throughout the whole series.

The first big character to show up is Shindou as the first assassin to be going after Shunpei. He uses his doll Tomiko in order to fight and her hair is indestructible. Their dynamic is very similar to Yuta’s from JJK. A curse is essentially the reason why Tomiko is a doll now and Shindou fights in part to get rid of that curse. As a rite of passage usually the first villains are the ones who have the greatest chance of becoming a hero and he does end up helping Shunpei for most of the series. He’s the smart member of the group and is always careful to measure the odds. I liked him well enough and Tomiko was a good fighter. She’s the best shield you can have and is really the one doing all the heavy lifting since Shindou can’t fight at the same level. This series is all about teamwork and since these two have such a strong bond, they were in a good spot from the start.

Kazan is another one of the allies who helps out Shunpei. He protects a lot of kids but feels guilt over having murdered someone by accident. While he was ultimately forgiven and not hanged as a result, it took him a while to come to terms with that. Nothing a good speech and beating from Hyde won’t cure though. Kazan’s the tough kind of character who will rush into action but isn’t quite as powerful as some of the other members. His doll Desmond also feels weaker than the others. I like the suit of armor but beyond that it doesn’t feel like he has a game changing ability like Hyde or Tomiko.

Ana is another one of the fighters who wants Shunpei’s power. Initially she appears as a villain due to that and then gradually becomes another one of the allies. She actually gets a full backstory which ties into one of the villains later on and so she has a big role throughout the series. Her doll is one of the more versatile ones with the boombox abilities and music type skills although I would say that it lacks the raw power that some of the others have.

Then there’s Pacqwa who is an items seller but the gimmick is that she isn’t very good at being a seller which I wasn’t a fan of. I feel like she could have put more effort into her craft. Ultimately it works out since Shunpei is able to believe hard enough though and belief is how you get the magic to function in these things. He really had to do all of the work though so I hope she will improve in time for a sequel series some day.

There are a ton of one shot villains here of course which is good since that way you won’t be able to tell which ones will turn good and which ones are doomed. The more evil they are, the stronger the curse is when they lose so some of these guys end up dying or being sent to the hospital in critical condition. Either way, it’s a good explanation for why these guys don’t return since they won’t be in a position to do so for a very long time.

Schubert was personally one of my favorite villains. The guy’s a rich CEO and so of course he has a lot of toys. With his ability he is able to use tons of them at a time and it’s very much a quantity over quality kind of thing. Even with that he is able to give the heroes a good fight though and I would say he was the most impressive villain in the series. He really had them on the ropes for most of the fight and why does he want the power? Because as CEO he just wants everything of course. The reason is so simple that you just can’t help but find it funny. This guy was just a blast.

Enrique is another one of the villains who is ultimately being manipulated here. He thought that he needed to take Shunpei down and really went for it but the hero realized that something was up and didn’t finish him. Not that Shunpei finishes most of his opponents off but he was able to end the fight before the curse could flip so nothing really bad happens to Enrique. Nice enough kid but he definitely needs to be careful not to trust too easily.

Now as for The Watcher in the Window….this guy isn’t all that great. It’s probably the biggest risk of having a villain who is always hiding in the shadows when the series has to quickly end. He doesn’t really get to do anything until the very end where he is quickly dispatched. There’s no time to really get to enjoy his character or anything and since he loses quickly…he doesn’t look as impressive as he could be. Now, he is certainly powerful and deserves to be the final boss but I would have liked him to have done something a whole lot sooner. The egg plan wasn’t even that bad in terms of unlocking pure evil but the watcher’s whole character arc goes so fast that it’ll leave your head spinning. I would have handled his character in a different way as the potential there was great. Still, I imagine the author had different plans too.

There are a few more villains we should talk about though. Next up is Punch, he’s ultimately one of the stronger opponents and makes for a good rival to Hyde. Their battle goes to the wire and it’s always good to have the dark version of the lead show up. In a lot of ways he is like an alternate look on what would happen if Hyde turned evil. Fortunately that was never in the cards as it would go firmly against Hyde’s code of ethics.

Ronove is completely psychotic and basically just likes to see people and things die. She started from plants and went all the way to people with this. I can’t say that I liked her right from the jump. The psychotic villains like this tend to just be so over the top that there no longer is anything interesting about them. I’d rather if she had a lot of plans and ideas but instead she is just crazy with no bigger goals than dishing out pain. Of course her boss has big plans but she is only following to inflict damage. Her character was just sort of doomed but I can acknowledge that her flames made her one of the most powerful villains in the series. Possibly second to the Watcher.

Finally you have her partner Asmodai who is also evil from the jump. In fact, he was murdering people while he was still in the womb and wasn’t born yet which is kinda crazy. He starts murdering people over something super petty as well and just never went back from there. He’s not quite mindless but Asmodai is basically just a brute who goes around destroying everyone he can. There’s not a whole lot to this character and while that can potentially work if you are very charismatic or have cool powers, that’s not the case with him.

So that wraps up the cast. As you can tell I was much more impressed with the heroes than the villains. The Watcher was an interesting character though but I just don’t think he stuck the landing. Ultimately Hyde and Closer is a fun series but not one that you would call great. It doesn’t have enough special aspects that would cause you to really remember it among all of the competitors. The whole curse and puppet angle could have helped make it big since that’s a fairly small sub-genre. The biggest one I can think of like that would be Zatch Bell.

It felt like the series was gearing up for a big arc in the future but ultimately the series ended before that could happen. I think the author did have a lot of plans for this one but the series couldn’t manage to make it that far. Definitely too bad. The series did have a little animal violence during one of the sob stories and the final two villains were trying to be as twisted as possible so it’s possible that extending the length of the series could have hurt it. For example if the author decided to double down on that and keep making things darker. I don’t ultimately think the series would have fallen off of that cliff though so I would have liked a few more volumes.

The series does get to conclude its arc of turning Shunpei into a man though so the author made sure that wasn’t left unfinished. He does have a brief moment near the end of the series where he effectively gives up and reverts back to his old self but fortunately that was temporary. It would have been a shame to have wiped out his character development like that but instead he stays strong. It may be a rather basic message but it’s executed well. Shunpei learns how to stand up for himself and how to create his own sense of justice. That’s always good for a lead to have.

Overall, Hyde and Closer is a solid adventure title. I think that’s the best way to think about it as you will have a good amount of fun reading it and then the whole thing will be over. The art was good and we got solid fight scenes even if it could be hard to read at a glance sometimes. Shunpei showed tremendous improvement as a main character and I believe he would have only continued to improve from there. The monster of the week format was working well enough but it was nice to get a big villain organization near the end and amp up the fights. It all feels like we were still in the first act though and things could have really kept on going for a while yet. Don’t let that stop you from reading it though as the series does have an ending. Maybe one day it’ll get a sequel.

Overall 7/10

How to Make a Monster Review


A movie about the villain being a guy who designs the monster suits is very original. I’ll give the film some points there and while it does go into the more classic creature feature kind of story beats, it’s still a different angle to it at least. I thought this was a rather solid film and of course we got to see corporate step in to try and take control. It’s an entertaining film from start to finish even if you have to suspend a lot of disbelief for how slow on the uptake all of the kids are.

The movie starts with Pete working on his horror effects as always. He’s really outdone himself this time as the Wolfman and Frankenstein look so real that everyone will be terrified. Pete knows that he’s done a great job and is rather proud of his work. Not many can say they’ve reached this level of talent. Well, his dreams of the future are ended abruptly as the company is bought by a new studio that doesn’t want to make horror movies anymore. They view horror films are old hits that won’t be popular anymore and tell Pete that this will be his last picture. Pete has no experience with anything else and so even when a bunch of people offer him some new gigs and ideas, Pete turns them all down. He wants to prove that his monsters can still be scary enough to be a success though. So Pete remembers that he has hypnosis powers and decides to turn his two latest stars, Larry and Tony, into malicious monsters that will murder all of the new executives. Can he pull this off?

It’s certainly an ambitious plan on his part and one that only works if he has absolute skill as a hypnotist. If he was just an ordinary makeup guy then he would have been doomed from the start. This way though he is even able to give the kids super strength by commanding it. He won’t stop until everyone’s dead! By the end it also seems like he wants to take their heads to put on his display case which was a really radical jump but I guess we already knew this villain was crazy so it shouldn’t be too surprising.

I don’t think the film intends for you to feel bad for Pete anyway which is good since he would make this very difficult otherwise. The guy resorts to murder almost immediately just because the execs don’t like monster movies. There’s no way you could make a guy like that very sympathetic. He slowly gets more and more unhinged as the film goes on. He’s certainly lost it by the end that’s for sure. He barely even tries to hide the fact that he’s the villain, Larry and Tony just aren’t very smart so they don’t notice.

Pete has an assistant in Rivero but he isn’t very smart either. He practically tells Pete that he will be betraying the guy soon. He says if the cops show up that it wasn’t Rivero who called them but the mind controlled teens. Sure……sure they are the ones who called the cops but Rivero will be out of state visiting family? Rivero must have known how this would play out but since he seems surprising, it makes him one of the biggest suckers in the film. Cmon now, you can’t try threatening the main villain like that or dropping any crazy hints. It is not a good idea.

As for the two teens, well they don’t have a whole lot of character. When they aren’t being mind controlled they are wondering what’s going on and talk to each other about how this might be a trap. Near the end of the film they even try leaving but the door’s locked. Rather than panic or try to bust through, they ask the main villain why he locked the door. Yeah…I wonder why. These kids are really not too bright and they were very nearly destroyed here. They barely even felt like people at times and were just plot objects to do Pete’s bidding. I would have liked to have seen some intelligence and critical thinking from these guys instead. That could have taken them far.

There was one random character I enjoyed a lot though as a mysterious third party. His name was Monahan and he’s a guy who thinks of himself as a detective. To his credit, he did a lot of ground work and even figured out that Pete was a likely suspect. His main mistake was in telling that to Pete though. Don’t tell your suspects that they are a suspect until you’ve reported this to the cops. Otherwise it kind of defeats the purpose and puts yourself at risk. So Monahan may have made a rather obvious mistake there but I did like how confident he was. At the very least you won’t be forgetting this guy anytime soon. I thought he was even more entertaining than the two corporate execs.

Those guys were fun too though. They were definitely not the nicest guys around but at least they were trying to give Pete a severance package. The corporate takeover could have honestly been a lot worse. Ultimately they are here to get the job done though and so they can’t just back off too quickly. They’re here to end the monster films and that’s final. The characters just have to learn to respect that and most did….just not good ole Pete.

Overall, This movie is over in the blink of an eye but it succeeds at what it is trying to do. The Creature Feature setup works well and I liked the whole designing aspect. It helps give Pete a little more control over the monsters than usual and you can’t go wrong with hypnosis. I may scoff every time it appears but at least it explains why these teens were crushing everybody. Otherwise I feel like they should be getting dominated by the execs and corporate. Those guys aren’t going to lose to a bunch of kids. The ending wraps things up nicely and so if you want to watch an old creature feature, this is a good one to check out. The writing is good and the film’s just fun. It’s got a lot of energy to it all the time and I enjoyed all of the characters. The heroes and villains were all properly developed. Some may not be very smart at all…but that’s also why the guy is stuck in a dead end assistant job for this many years under the creature designer. We even get some fun exchanges between the cops and the villains when they are brought in for questioning. It should remind you of Detective Conan with how Pete feigns a ton of outrage at how the heroes would dare suspect him. Works every time.

Overall 7/10