Samus vs Ryu


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Samus is one of the stronger Nintendo leads and she can fight well from short or long range. That being said, it’s not enough to take Ryu down for the count. Ryu isn’t used to fighting weapons with advanced technology, but that will only give Samus a slight edge. Ryu still has the superior speed and fighting ability at his disposal and his discipline in the martial arts will help him keep calm. Ryu’s Hadouken will be able to get past all of the weaponry Samus has. Ryu wins.

Ultimate Comics Spider Man Volume 5 Review

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Miles is a character who I’ve given a lot of grief in the comics. Mainly because he comes across as a little overconfident, but not in a fun Kirito kind of way. It’s hard to differentiate, but there are many characters who act overconfident, but simply can’t pull it off as well as others. Maybe it’s because Miles also tries to act inexperienced and gets upset constantly at the drop of a hat. He’s too all over the place. That’s not the case here…but is that a good thing or have we traded personalities for another negative one? All that and more in the review!

It’s been a year since Miles gave up the Spider Man mantle. His mother was destroyed by a stray bullet and his dad was injured so Miles just figured that it wasn’t worth it to being a hero. A lot of other characters have gone through this decision in the past and it’s always wince worthy, but it’s worth pointing out that it’s not a Miles specific issue. That being said, the issue is presented in different ways based on who the character is and the situation. Here, everyone is telling Miles to get back on the horse. Whether they do it through blackmail (practically) or peer pressure, they eventually force him to get the costume back on.

Two new vigilantes have appeared by the names of Cloak and Dagger. They are hunting a meta human who has explosive abilities. SHIELD isn’t looking into the matter since this relates to an evil partner of theirs, Roxxon. This is why Jessica Drew needs Spider Man back in action to help her take this group of scientists down. The scientists aren’t purely academic geniuses, but they can also fight when necessary. The final pair or issues is where the bulk of the action is in this volume and the fights are pretty good.

I enjoy the art for this series for the most part. I feel like the humans can look a little odd at times. It’s like they’re always pouting. That all goes away once the action scenes start though. The art really looks vibrant during the meta battles like when Cloak and Dagger first appear. The final group fight against the scientists was also well done and Taskmaster’s bout was a nice hand to hand fight. It’s why I’m always open for a good comic book fight after a long period of dialogue. Dialogue is good as well of course and the first half is still solid, but I was certainly pleased with the ending.

I was actually worried a little that the heroes would lost to the scientists, which would kick off the next arc, but luckily that didn’t happen. The villains were decently tough with one of them even looking like the ultimate Sinister, but Spiderman’s group has this. I don’t care for Cloak, but his powers do make him decently OP. (Overpowered) Spiderman’s venom shock still proves to come in handy in just about every fight and it’s a power that would really aid the original as well. It’s a great ability for escaping from a tough situation or for launching a quick attack.

This is Cloak and Dagger’s debut so it was interesting to see them. They both seemed like decently likable character before the switch. After that…I can’t say that they looked too good. Cloak went from being a respectable fellow who seemed like a very nice guy to someone who didn’t really care if he destroyed someone. He casually puts people into his cloak even though he knows that they could blow up or be seriously injured. Dagger seems more grounded in that respect as she wants vengeance, but not for it to be fatal, even if she hasn’t really thought about how to accomplish this. Cloak is certainly stronger since his all consuming cloak can really cause a lot of damage, but Dagger’s no lightweight either. The way that they quickly assumed that a metahuman was working with the villains was very iffy though. They seriously didn’t have much of an excuse to go after the bomb user.

Bombshell was easily a more likable character than Cloak and Dagger. She didn’t ask for these strange powers, but took them really well. She wasn’t panicking or on a quest for vengeance. Bombshell just kept on living her life like usual until she was attacked out of the blue. She doesn’t really have anywhere to go, but it seems like SHIELD’s got their eyes on her. Bombshell could certainly be a valuable asset to the team and was one of the heavy hitters here. Spider Woman’s role is mostly that of a mentor to Miles here. She finally lets him know that she was a clone of Peter Parker this whole time. Jessica Drew can certainly still fight and she does well against Taskmaster, but without Spiderman’s venom sting, she seems to be at a bit of a disadvantage in these fights. She needs some kind of extra edge, but her hand to hand experience will suffice against most opponents.

As for Miles, he’s still not the greatest of main characters for me. He’s not as bad as he was in other comics, but deciding to stop being a hero for a whole year is a little iffy. Particularly when he decides not to step in when Bombshell was getting double teamed by two new figures. It’s one thing to not actively suit up, but another to just watch as a fellow super human is being attacked. It feels like he is always wondering about whether he should tell his girlfriend that he is Spiderman or not. I reviewed the first graphic novel of the sequel series to this one so I can safely say that he does make a choice soon. His friend isn’t much help though and that guy’s pretty annoying. It doesn’t help that the comic decides to randomly have two characters tell Miles that his friend was actually never his friend and one thought that they were actually together. Why do we need to keep on adding politics to our comics? Miles denies this which is good, but I wouldn’t put it past the comics to try and make this happen. Let’s hope not. I don’t think Miles needs to be in a relationship with the girl either though. Comics don’t need romance, I just want to see some action. Now that Miles is finally back in costume, that should happen soon.

It’s always something to think about just how different this Ultimate Universe is. There’s no Peter Parker, but he’s actually known as a hero here. He managed to really help a lot of people in his final acts and even Jameson accepted him. There aren’t Avengers around typically and the X-Men are hard to find as well. The flip side is that super villains aren’t a regular occurrence like in 616 and the world isn’t ending every other week. It’s definitely a more grounded universe and it’s a fun alternate universe that has been developed. It’s just a shame that most of the titles typically aren’t that good.

I do hope that Miles tells his Dad about his secret identity soon though. The guy seems pretty reasonable and I’m pretty sure that he would take it well. Even if he doesn’t, Miles has SHIELD to fall back on, but at this point, he should probably consider that it’s a necessary step or he may end up having some regrets soon. With the drama mostly tucked away, I’m ready for some more action packed volumes coming up although this was the last one for this series so back to the sequel or to the older titles.

Overall, This was a solid Ultimate collection. A little light on action, but the final 2 issues had enough action to cover the volume. The first half’s drama wasn’t that bad either. It can be a little annoying to see Miles give up on the costume for a whole year though since that’s no small stretch of time. I like his Dad, but the other supporting characters aren’t so good. I can’t say that Gwen’s great here either, but Aunt May’s decent. It would be hard for her to be an unlikable character I suppose. Miles seems to be less overconfident now so in costume he’s good now. He just needs to work on the alter ego now. Writing out his friend from the series would be a great start. I’d recommend checking this volume out and it’s a good jumping on point if you’ve never read Ultimate before.

Overall 7/10

Riku vs Alucard


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Riku and Alucard are both fighters who use darkness in order to stop the evil that plagues their world while resisting its influences. This is certainly a tricky fight as Riku has better long range options while Alucard is better in close range. If he can get a good slash or two in, then it is game over Riku. This is where the speed difference is critical and I don’t think that it will be overcome. This is certainly one of the trickier matches of late, but the Vampire has the edge. With Kingdom Hearts III finally coming out in the next few years, this can certainly change. Alucard wins.

Harvey Bullock vs Dan Turpin


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Turpin and Bullock were both some of the sharpest cops on the block back in their day. Unfortunately for Turpin, he had the unfortunate luck of going up against Darkseid, which stopped him from lasting longer. In bravery and dedication, I’d say that Turpin wins this round hands down. Naturally, fighting ability is what really counts and I’d say that Turpin has the edge there as well. He is certainly more athletic. Dan Turpin wins.

Birds of Prey Volume 11 Metropolis or Dust Review

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This is the first Birds of Prey level that I’ve played so that was interesting. Unfortunately, I can’t say that it was very good. The main characters aren’t the greatest and there are no real villains in this collection. Ah well…maybe next time I suppose. The concept is still pretty neat and as the group is made up of hand to hand fighters for the most part, that will give the series a chance for many hand to hand fights.

The Birds of Prey were on a routine mission when things quickly escalated in Metroplis. A lady became a big crime lord once her father was out of the picture, but the other mobsters didn’t take her seriously. That was their mistake and she decided to eliminate them all at once with her giant robot. Oracle’s preparations were sabotaged by Misfit and the thing became a big incident with many fatalities. Oracle’s confidence was shattered through this. Can she trust her instincts now? Meanwhile, Huntress must help Lady Blackhawk defeat an enemy from the past.

The plot in and of itself isn’t bad I suppose, but it’s not exactly an eye opener for someone walking through an aisle of comics. Seeing Superman was cool though and he made a lot of good points as expected. Oracle should have called in some extra heroes as soon as the giant mech appeared. That being said..who actually does that? You can bet that the Teen Titans or a fellow JL member would not have called for backup. While it is sound advice, nobody uses it and that includes Superman.

It’s also sad for Oracle since her group was doing just fine. In a way, Misfit saved the day by teleporting into the robot in the first place, but then she also wrecked everything by pushing the big red button. It was an odd scene as you would expect it in a comedy situation, but it actually had some real ramifications behind it. It’s always interesting to see that because when you really look at a comic, the heroes take crazy risks all the time. “Don’t move or the hostage gets it!” Heroes often ignore the villain and quickly charge in or throw something. It works out, but should it? Seeing these attempts and hunches fail sometimes is always intriguing for that reason, but it still makes Misfit look absolutely terrible as a character.

Oracle isn’t a likable lead, which probably hurt the comic a little. I’ve always thought that Batgirl was a character who could be likable one minute and irritating the next. She’s had a mixed track record, but I can’t say that I’ve ever seen an incarnation of Oracle that I was a big fan of. Barbara’s better as Batgirl and it would be nice to see her in that role again. Oracle is just too harsh with the characters and always acts as if she is in the right. Oracle isn’t actually helping on the field so she should act with a little more modesty. These heroes have a decent amount of experience under their belt at this point as well.

Huntress was easily the best character of the bunch. She still talks a little tougher than her skills can actually back up, but I would not call that a bad thing. It’s good to have one character who’s ready to take the win even if she’s not all that powerful. Lady Blackhawk is essentially DC’s Black Widow in terms of personality. At least, that’s how she is in this graphic novel and I can’t say that I’m a huge fan of her. That being said, she spends most of the comic being brainwashed so she didn’t have a chance to stop being a little on the generic side. We’ll see how she improves from here, but strength of will is something that she’s lacking.

Manhunter’s role was very small as she was mostly the group’s informant who went around doing the hard work. She seems like a good character and is certainly a tough one even if that’s part of why all of the members start to blend together. Each of the members is the tough and stern character who beats up on the bad guys. I feel like Misfit, Black Alice, and Huntress are the only characters with actual personalities and with the exception of the latter, the other two characters aren’t likable.

Black Alice is basically a villain who only pretends to be a hero when it’s convenient. She certainly has no business being on the Birds of Prey squad. She is decently powerful as she can steal your powers, which will come in handy when fighting someone like Superman. This technique seems to be activated by thought, which makes it nearly impossible to neutralize. That being said, she’s pretty whiney and isn’t a team player. It’s just hard to root for her.

Likewise, Misfit isn’t really a good character either. Oracle never lets her into the field, which makes you root for Misfit a little. That is all thrown out the window though when Misfit’s comic relief tendencies destroyed hundreds of people in a big explosion. Now we see why Oracle keeps her out of the field and it destroyed any chance that Misfit had of being a good character. I also don’t really care for jokesters if that’s their only gimmick. You have to have something to compliement it unless your jokes are just That good. If you’re great at that role, then it can work, but that’s not Misfit’s strength.

This comic would have been a lot better without the Killer Shark plot. One guy found some drugs in his grand father’s stuff and decided to become a super villain. It’s apparently easy to get into that profession once you have a costume. He was able to find Blackhawk’s apartment somehow and then he even made a villain lair as he defeated the two heroines. Do we really need more cheap villains like this? They seem to pop up all the time now. The plot twist about Lady Killer Shark also smells like a retcon to me. I hope that’s not the case because that would be a really bad change. Why not take things at face value like characters randomly being evil in the past? Of course, maybe this wasn’t a retcon, in which case it’s still bad, but not a bad twist since there wouldn’t have been a twist.

I did enjoy the art though. It’s smooth and fairly streamlined. The action scenes are fun when they happen and I’m always up for a good hand to hand fight scene when it’s done right. Good art can take a comic a long way. It won’t end up saving it in the long run, but it can win you part of the battle. This series just needs to step up with the rest of its sections to truly be a strong title. The writing wasn’t bad so we really just need a good villain and for the main characters to get a little more likable.

Overall, Birds of Prey is still a good concept, but this volume just didn’t work out for me. It could be a one time deal though and every series can have an underwhelming trade paperback at some point. There have been several Birds of Prey series over the past and this is volume 11 of one so maybe the series was just about to get good or it had jumped the shark. Instead of waiting to find out, check out the early Supergirl volumes in the New 52. That was a great series!

Overall 5/10

Tomorrowland Review

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I saw Tomorrowland a while back and braced myself for the experience. I had heard many tales of woe about how this film can bore a person to tears. One senior couple actually exited the theater midway…the first time that they ever did that in their lives! The stories were quite impressive, but in a way…they destroyed that chance of happening. At the very least, the film would be entertaining because I would be chuckling at how everyone spent 10-15 dollars to see it in the theater! Granted, the film was actually decently good and I’d upgrade that to a pretty good if not for an unfortunate moment. It’s true that the film starts to go off the rails in the second half, but the first chunk is enough to qualify it as a good movie. Is it boring? Not really, but you can make a case for the second half.

It should be mentioned that everything about this film is pretty misleading about what the true plot is. Why is David Nix listed above Athena and Casey when they both have far more important roles in this film? Look at the poster that I chose…the main character isn’t even on it. In fact, I was shocked when we got a fight scene in this film because I feel like the trailers never even hinted at that, but maybe I just forgot to rewatch the trailer. It has been a while to be honest….time to talk about the actual plot.

The film starts out with an ominous scene of a timer counting down. It’s full of tension and epicness…until it’s ruined by a voice that keeps interrupting the main character over and over again. I’ll admit that I got tired of this joke the very instant that the first interruption happened. I’m sorry…but is this a comedy film or an end of the world thriller? Better pick the first option folks since most would not call this a thriller. We then get a flashback for the main character (Most of the film is a flashback by the way) who is called Frank. His dreams are crushed when his broken invention is turned down (With an epic burn I might add) but a girl gives him the keys to the underground city where the world’s top inventors are building a Utopia. Frank likes this concept. We then skip a few decades to where a girl by the name of Casey finds a little button.

When she grabs the button, she is “warped” to that highly advanced planet. The only problem is that her mind feels like she is gone, but she’s really still in the real world so this leads to a lot of shenanigans like tripping. (And plot hax) An android girl named Athena shows up and basically tells Casey to come with her if Casey wants to live. A group of human hunters are after them as they want the button and want to foil Athena’s plans. Athena has given pins to many people to help keep the inventions going, but the villains can’t have that.

Again, I was shocked to see the androids because I was expecting more of a down to Earth story about environmental change and that kind of thing. The big fight scene in the toy store was a lot of fun with the Androids shooting up the place before being reduced to scrap metal by Athena’s gravity gun. We then got another big action scene as Frank, now much older and more experienced had his hype team up with Casey. The booby traps took out a bunch of the villains and the heroes escaped with their lives. Sadly…this basically ends the action segment and also ends the first half of the film. That’s where things go downhill a little.

So…this Utopia can only be entered from France and the heroes can basically teleport/move at incredible rocket speeds that haven’t been invented yet…and they accomplished this decades ago. Nooooooo. You really have to throw logic out of the window here and the problem is that the whole plot doesn’t make sense. Nobody noticed all of these famous inventors disappearing now and again to help out the tech world? Nobody has ever found this place since it is a tangible location? Building it under an amusement park in the 60’s (Something like that) is one thing, but that just doesn’t fly in the modern world. We’ve got cameras for that kind of thing. Let’s not even get into the fact that the world basically runs on hope. If people stop hoping and just accept their fate…then they’re basically toast. Luckily, Casey is an optimist so she saves the world by believing in it. I can’t even…..

It’d be emotional if it wasn’t so nonsensical. Yeah, these plot holes and logic shenanigans aren’t the kind of thing that would impact the film’s score in any way for me, but it does take you out of the adventure to an extent. There’s also a villain in there somewhere, but the film didn’t even need one if you think about it. I suppose that it adds more wrinkles to the film though and we can always use those. As you watch the film, you’ll notice many moments where the badge should have basically destroyed Casey, but she uses the power of plot to survive.

Casey’s not a bad character though and she’s actually pretty decent. It’s always good to be an optimist even if she’s doomed in her classes as a result. It is a fact that the environment is being destroyed and that humanity continues to spiral lower and lower into the moral ground. It’s noble to try and resist such things by keeping a positive light…but then we’re reminded that she goes around sabotaging government facilities to try and keep her father’s job stable, but costing other people untold amounts of money. Whoops…. Anyway, she’s not bad, I did have a bit of a problem with Athena though.

Can you say overhyped? Athena is the definition of a hype character and she gets it every second of her appearance. She’s pretty rude to Frank and Casey the entire time and expects them to follow her orders without any context. She’s simply too overbearing and annoying when on screen. She can fight so at least the hype isn’t hollow, but more explanations and less bossy moments would have done her wonders. She even goes as far as to pretend to fall asleep instead of giving Casey some answers. Why couldn’t Athena answer them? No reason at all, she just didn’t feel like it.

Frank’s a great character though. He represents the cynical side of the world, which means that he gets dozens and dozens of good one liners to keep everyone in check. Frank’s always sarcastic until character development destroys his likable personality. He easily steals the show in the film as far as the characters are concerned. Then again…that’s not too hard.

There is one random scene where the Terminators destroy a group of policemen that could and should have led to a bunch of epic moments, but the cops never got their revenge. It was just sad because the cops were treated as a plot device rather than as actual characters. There should be some ramifications for shooting them down, but the film glosses over this point and moves on. It just felt so random…like most of the second half of the film. Seriously, once the main characters get on the rocket and enter Tomorrow Land, the film could have ended.

The ending involves a big power of friendship moment as a lot of annoying kid androids appear. The heroes have to explain hope and kindness to them and it’s not as emotional as the film would lead you to believe. Now, I’ve sounded decently harsh on this film and it made a lot of mistakes. This will be the final time that I say this, but the second half dropped the ball. If the film had kept up the first half’s momentum the whole time, we’d be looking at a possible 8…wellllll…probably a 7, but that’s still good. As it stands, the film would have gotten a 7, but that one scene hurts it.

In another random moment, the androids shoot a pigeon. Game Over. I had to dock a whole star from the film. It probably would have been more if it had been a dog or if the scene had been any more graphic or time consuming, but in this case, it was a good thing that the scene was still glossed over. I deduct a star on principle, but at least the animal violence was fairly mild. It’s insulting that the scene is meant to be comic relief though. The writers clearly had no idea what they were doing here.

Overall, Tomorrowland is certainly not as bad as you may have been led to believe. It can be pretty boring once the set up and introduction to the characters is complete, but the first half of the film is pretty interesting. Casey being a thief does hurt her whole character arc a bit, but I’ll assume that she doesn’t do those things anymore. If you turn your brain off and ignore the dozens of plot/logic holes here, you should have a good time. I’d recommend this film anyway and the action scenes should surprise you in a good way as they were unexpected. That being said, this is certainly no thriller and if you thought that Clooney’s character was the lead…prepare to be disappointed.

Overall 6/10

Raiden (MK) vs Kratos


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Raiden is a tough thunder god, but Kratos has taken on many deities in the past. Some of them were debatably more impressive than Raiden. While the thunderbolts would still damage Kratos, the warrior can heal to mitigate the damage and his punishing attacks would quickly cause major damage to Raiden. The gap in their physical abilities is too much for Raiden’s thunder to compensate and I just don’t see him being able to hang in there in a fight like this. Kratos wins.

One Piece Pirate Warriors 3 Stats and Records

Beli 22508
Gallery Complete 53%
Character Glossary 100%
Glossary 100%
Movie Gallery 56%
Music 100%
PS4 Trophy% 46%

Legend Mode Stats

Prologue
Episode 1 Legend 66% Treasure Event 0/2 S Rank

Chapter 1
Episode 1 Legend 44% Treasure Event 0/2 A Rank
Episode 2 Legend 44% Treasure Event 1/2 A Rank
Episode 3 Legend 33% Treasure Event 1/3 A Rank
Episode 4 Legend 22% Treasure Event 2/4 A Rank
Episode 5 Legend 22% Treasure Event 2/3 A Rank

Chapter 2
Episode 1 Legend 33% Treasure Event 1/2 A Rank
Episode 2 Legend 44% Treasure Event 1/4 A Rank
Episode 3 Legend 22% Treasure Event 1/2 B Rank
Episode 4 Legend 33% Treasure Event 2/3 B Rank

Chapter 3
Episode 1 Legend 88% Treasure Event 2/3 S Rank
Episode 2 Legend 22% Treasure Event 1/3 B Rank
Episode 3 Legend 66% Treasure Event 2/2 A Rank
Episode 4 Legend 33% Treasure Event 3/4 A Rank

Chapter 4
Episode 1 Legend 22% Treasure Event 2/3 A Rank
Episode 2 Legend 33% Treasure Event 3/4 A Rank
Episode 3 Legend 22% Treasure Event 0/4 A Rank
Episode 4 Legend 22% Treasure Event 2/6 B Rank

Chapter 5
Episode 1 Legend 33% Treasure Event 2/3 A Rank
Episode 2 Legend 33% Treasure Event 5/6 B Rank
Episode 3 Legend 33% Treasure Event 1/5 B Rank
Episode 4 Legend 77% Treasure Event 13 S Rank

Character Levels

Luffy 37
Zoro 43
Nami 3
Sanji 28
Crocodile 33
Law 24
Everyone Else 1

Crew Levels

Max Luffy, Zoro
Level 3 Nami, Usopp, Sanji
Level 2 Chopper, Robin, Franky, Jimbei, Law
Level 1 Everyone Else

Dream Log Stats

To Unknown Seas 1 A Rank
To Unknown Seas 2 B Rank
A Rescue Race A Rank
Ready for Anyone! B Rank
Cover The Retreat A Rank

One Piece Pirate Warriors 3 Review

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I’ve had this game for quite a few months now and I finally managed to beat it! The game wasn’t that hard, but it was just tricky to make time to play it. This is definitely the definitive One Piece game at the moment and I even found it more fun to play than the Unlimited Red title. That one was also excellent though, even if the story mode wasn’t absolutely amazing like this one. Pirate Warriors 3 just had that epic feel about it and can hold its own against Ultimate Ninja Storm, Raging Blast, and Soul Resurrection.

This game covers the entire One Piece series up to the latest arc. There’s a fake ending here as the arc hadn’t ended at the time, but that’s fine since it still works as a solid ending and some of the big enemies of Luffy’s past (Blackbeard) get to show up as well. I’m pretty sure that the game’s writers liked Kizaru as his role in this game was certainly beefed up. If you don’t know the plot of the One Piece franchise, it takes place back in the golden age of pirates. The legendary Gold D Roger left some treasure and a kid named Luffy wants to find it. He assembles a crew and sets sail. Naturally, the pirates are outlaws so Luffy has to deal with the government as well as many evil groups of pirates who would stand in his way.

There’s a lot to do in this title and that’s always a good thing. Naturally, story mode will take up the bulk of your time and it’s decently long. There are 22 levels and they all range from 30-60 minutes. You’re certainly getting your money’s worth there and you can choose to replay the levels at different difficulties to try and fill in a treasure map on each chapter by completing various challenges. Each character can be leveled up as well and the coins that you get through the levels can be used to unlock super attacks or just increase some stats. If you want to play as a different character during the levels then there is also a free mode that you can get into.

As is becoming the fashion with these big beat em up games, there is also a mission mode adventure where you play through abridged versions of the story mode levels. There will be secret bosses here that you don’t run into in the normal story like Shanks. This mode is a lot longer than the story mode and likely more difficult although it’s hard to say for sure. If you’ve got the time, this mode is definitely worth checking out.

There’s also a shop where you can spend your money. Typically it would be a huge grind to buy everything, but this is surprisingly not the case in this game. You earn a lot of money in Story Mode just by completing the levels and this increases exponentially when you get S ranks in any chapter. I managed to buy all of the soundtrack themes, costumes, and bought most of the movies. I nearly cleaned out the shop and that’s without just about any grinding. (I did grind for a little while, but mostly spent the cash on level ups for other characters) You don’t want to forget about earning those PS4 trophies while you’re at it either. They seem pretty fair for the most part, but very, very time consuming. I don’t see myself getting the Platinum here anytime soon, but you never know.

That’s enough about the replay value and features. You get the jist of it. This game will capture your attention for quite a while. Next up, let’s talk a little about the gameplay. That’s the most important part for any video game and it is excellent here. I’ve never met a beat em up that I didn’t like and this can hold its own with any other. You have your standard attacks and power moves that you can link up into many different combos. Every character has a special attack and four special variations of normal moves. Then you’ve got double special attacks and final smash techniques. Every time you use a final smash with one of your teammates, they’ll stick around for the next one. If you play your cards right, this means that you can do a final smash technique with your whole crew by the end. Granted, you’ll never actually need to do this (Except for a trophy) but it’s cool to look at.

The gameplay is nice and fast paced. I’ll admit that I do miss the combos from the younger days though and I wonder how that works in Free Mode. The final few levels force you to play as the older Strawhats and while their attacks are ridiculously OP at times, I just loved how smooth the classic ones were. You’ll certainly be able to pick out a favorite character in terms of gameplay by the end and then you can focus on mowing down the enemies. If you defeat a lot of them in one hit, you’ll get a lot of ! bonuses, which are helpful for S ranks.

I liked the soundtrack a lot although it is very limited. It’s not nearly as engaging as the themes that you will hear in something like Transformers Devastation, but one theme can always make a difference. That’s what happened here as I love the “tense” music theme that plays whenever a villain appears. You know that things are about to get serious and the other themes aren’t bad either. The graphics are also pretty solid. It’s not quite Sonic Adventure 2 Battle or the streamlined style of Mario, but the Cell shading still looks decently good for the cutscenes. I’ll admit that it looks better for the gameplay though, but I’d love it if One Piece could borrow the flashier look of Dynasty Warriors Gundam or something like that. I dunno, something about the graphics just kept it a solid spot under most of the big titles that we get nowadays like Super Smash or Gundam, but they’re still not bad by any stretch of the imagination.

Overall, with the solid array of bonus content to keep you busy, this is a must have that is worth the high price. If you have not gotten into One Piece yet, this game is a great starting point as you can instantly get near the end of the franchise as you will almost be caught up. The gameplay is great and the game succeeds on the technical levels as well. It’s decently easy even when on hard mode, but that’s just because it’s hard to find that right balance of making it hard without being impossible. You still have to fight tactically on hard mode and grinding will have to be done to clear the game on that level. I look forward to seeing what the game does for the next installment. Hopefully they add a multiplayer option to the game though. Even if it’s not a vs mode, a co-op mode is always a nice option for the gamers. When you really dip deep into why this game is so good, it’s because Pirate Warriors 3 is just a lot of fun. Defeating the enemies by the dozens never gets old and you can easily lose yourself for a few hours at a time here.

Overall 9/10

Balki Bartokomous vs Snow White


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Things are looking up for Balki! Snow White can talk with animals and is a nice person overall, but that’s not going to win fights on its own. She has no great abilities that I am aware of which would have let her surpass Balki. Balki isn’t the greatest fighter either, but he does have the edge in raw power and can throw in some good punches. Snow White sinks even lower into the blog ranks and desperately needs a win! Balki Bartokomous wins.