NCAA Football 2011 Review

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This is the first college Football game that I’ve really gotten to play extensively. I own quite a few of the other titles, but I have so many sport games that I typically just play them for a game or two and then move on to the next one. That’s why I love the trophy system on the PS3. It gives me a good reason to keep on playing long past the point where I would have stropped otherwise. The gameplay style may take a teeny bit of adjustment at first if you’re used to Madden, but it’s still EA so the control scheme is similar. It’s a pretty great and while I’ll always prefer Madden, I’ll always be up for a game here!

The gameplay style is a little faster than the average Madden game. You can pick what kind of offensive style you want before hand and then it’s off to the races. That’s actually a very cool gimmick to have and I got to test a few of the offensive formations out. I don’t remember all of the names, but I do like the Spread Offense and the Air Raid team is the best. In case you didn’t guess…I’m a pretty big passing fan. The problem with running the ball is that there’s more chance involved then when you’re passing it. For the most part, you can tell if you just threw a possible TD or a pick six right after you throw it.

I haven’t tackled the strongest A.I. level yet so I can’t comment on how difficult it is, but based on the previous levels it’s sure to be a nice challenge! Running the ball with your QB is easier in this game than usual and that’s a good thing since I love to do that. It’s good that it’s not too easy of course, but it’s a really effective way to move the ball when your receivers are covered. It can be tough to know when to look to run and when to pass, but the challenge of finding a nice mix is what makes this move so deadly!

I’ve gotten quite a few trophies so far although I’m probably not going to end up Platinuming this title. I won’t rule it out, but a few of the Dynasty/Career trophies seem like they would be a little too much work. I applaud EA for resisting the urge to add online trophies to the game so that the Platinum trophy is still a possibility. It was a pretty good move on their part and it’s one that I shall not forget very soon.

The game has your usual modes like Play Now that Madden has and there’s also it’s equivalent to Franchise Mode in Dynasty. There’s also a Road to Glory mode where you start out in Highschool and it looked interesting so I decided to go for it. It’s only four games long and it was pretty fun. The gameplay will certainly get you into the action very quickly and I still like the new style where you can pick a player to progress as you go through the career and then you just play when he’s on the field.

That being said, it’s a nice thing to give yourself a change of pace, but I still like to be in control for every facet of the game. You won’t catch me missing the point after attempts quite as much as the CPU and their defense tends to crumble when the going gets tough. This game has a ton of replay value since it’s Football and there are always more games to play. It’s tough for any title to even dream of matching it in replay value and the only other game that can give it an even fight is probably Super Smash Bros.

The graphics are pretty good. I’ve always thought that EA’s games looked very good and they definitely spend more time perfecting the graphics than the average game. It can be seen as excessive or underwhelming depending on the player, but it just looks great for me. The plays are always clear and you can see who’s open and who isn’t with a single glance.

If I had to list a negative for the game, it may be the soundtrack. At times, trumpets will sound and all of the music will instantly be obliterated. That’s not a bad thing per say, but the game can be more fun at times with a nice background theme. If the game is going to be silent then I think that cutting out the trumpets would help. It just doesn’t work with the style of gameplay. To counter this, NCAA has an exclusive feature where you get to run to the mascot for a celebration after each scoring play. That’s pretty cool and it’s a nice way to motivate your opponent as well.

This may have been the first NCAA game that I got to play a lot, but that won’t be the case for very long. I am planning to dig out the previous year’s game shortly to gather some trophies and then I’ll be sure to review that one as well. I expect it to be pretty good as well, but this one will likely stay on top. Where do I go from here? Well, I’m planning on tackling the full season soon so this game won’t be biting the dust just yet!

Overall, NCAA Football is a pretty great title to play and it’s one of those games that will continue to be fun long after you’ve played your 100th game. It’s just hard not to get excited while playing it and especially when the score gets tight. You just need to remember your training and you’ll be fine. The servers are down, which unfortunately halts online play, but it’s a game that is actually still a lot of fun to play with computers. If the price is right, you may still want to buy the latest version, but if not…2011 is the way to go!

Overall 8/10

Aquaman Volume 3 Throne of Atlantis Review

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The Throne of Atlantis film is coming up soon so let’s take a look at the source material. I think DC could do better with other Justice League stories, but this is one of the best ones to pick if you want to start establishing Aquaman as a big player again. After all, he’s essentially the main character here so he gets a lot of screentime. It’s a fun Justice League story to read even if it’s not a game changer.

The collection starts off with a quick glimpse into Aquaman’s past and how he rejected the throne to live above ground. He had some adventures as he hid his powers and he just faded away into obscurity. Well, that doesn’t last long as Aquaman is forced back onto the field when the Atlanteans decide to attack the surface world. Gotham and Metropolis are some of the targets, but ultimately the human race itself is in the crossfire. The Justice League retaliate and Aquaman is forced to choose between his allies and his people.

The New 52 may get a lot of criticism from consumers, but the art has never been a problem. This graphic novel continues DC’s trend of having great art in its titles. It is easily still some of the best artwork in the business and you could almost read the graphic novel for that alone. The fight scenes really pop out at you and all of the character designs are spot on. There are no questionable looks (Superman in vs the Elite) that will have you take a step back. This is the Justice League as they were meant to be seen.

One of the big worries for this arc was the fact that there are no powerful villains in it. At least, this was a concern of mine. How would Superman even be challenged? (Rhetorical question as well since I was well aware of what would happen to him before I read the comic) Unfortunately, a not very subtle mix of plot hax and villain hype is the comic’s solution. Ocean Master even landing a hit on Batman is another story altogether! I think that the writers do need to be very careful when including villains who can’t even level a city to be the opponent of the Justice League. Keep in mind that Green Lantern and the Flash are busy so the Justice League is weakened at the moment, but the Atlanteans are not a threat.

They are a threat in the sense that they will do a lot of damage to the cities, but they aren’t a threat to the heroes. You won’t think for a second that they will be able to take out the superheroes. It’s just not going to happen. As for their invasion, they will deal a lot of damage, but the government in DC is actually pretty competent when necessary. I’m sure that Amanda Waller and her various groups of heroes/villains would be able to drive the invaders back. A lot of civilians would be taken out, but that part is inevitable since this is a war.

Naturally, this does affect the fight scenes. We actually don’t get a whole lot of action here. We have a brief dispute with Aquaman and a short fight with the Ocean Master at the end, but that’s about it. Most of the comic involves Aquaman’s history and the fight against the Atlanteans. The art and character portrayals still keep this as an above average comic with room to spare, but I would have liked to have seen some more action.

Batman’s portrayed very well as he’s still the smart member of the group and he’s not about to back down when the going gets tough. His role isn’t huge, but he still plays a pretty big role in protecting Gotham and getting Aquaman to see that what he’s doing is madness. His scene with Ocean Master does leave a lot to be desired though and it felt like the writers didn’t know how to actually make Batman lose. Truth be told, it’s a pretty tough feat to accomplish.

Superman also looks pretty great and we get to see a solid glimpse of his heat vision. The only problem is that his vaunted strength isn’t enough to help him endure a lightning blast when it should have been easy for him. If Batman could live through such a blast, there’s no way that Superman would be knocked out. Magic or no magic. (Wonder Woman was also knocked out and she has a pretty good immunity to magic so there’s that as well) Superman was definitely nerfed here, but his portrayal was still pretty spot on aside from one issue that I will address.

Wonder Woman has been upgraded to Superman level in the New 52 although some may try to say that she was always this strong. Wonder Woman has been tough for a long time, but her lack of speed has typically kept her a little under Superman’s level. Their speed seems to be more or less equalized under normal circumstances so she’s definitely a heavy hitter here. She seems to be a little quicker to strike with lethal blows as opposed to the rest of the League, but she is a warrior first and foremost. She was a pretty solid character as well, but she had the same negative as Superman.

The negative is the rushed romance between the two heroes. We don’t really need a Superman and Wonder Woman pairing since it just doesn’t make a whole lot of sense in the grand scheme of things. There’s just no point and teammates should know that it’s better to just stay friends rather than risking it all falling apart before their eyes. It’s simply not worth it and the comic didn’t need to add the romance to sell some more copies. I’m sure that sales were good enough and the brief spike wouldn’t last for very long. That was too bad.

Aquaman is the main character, but it’s hard to root for him at times. Choosing to attack the Justice League was not the right call. It’s true that he was actually making a little progress before they jumped in, but I doubt that the Ocean Master would have ultimately backed down. At that point, Aquaman just needed to follow Batman’s lead since the Dark Knight typically handles these situations pretty well. Aquaman is pretty tough and it’s good to see him actually trade blows with Superman and Wonder Woman, but I don’t think for a second that he could actually hold his own against them in a prolonged battle. I’m also unsure about his decision to just abandon Atlantis to live on the surface world. The whole thing was a little odd and you can’t help, but feel bad for the Atlanteans. It’s sad when you can sympathize more with the main villain than with the main character. Aquaman’s decision to banish Ocean Master to Earth was just adding insult to injury. Aquaman’s a good character overall, but you can’t forget how he was so quick to attack the Justice League. I wouldn’t trust him all that much after this if I was one of the heroes.

Ocean Master is the main villain and the comic portrayed him very differently than what you may be used too. He is played by another character into attacking the surface world and he’s really doing it to help the Atlanteans. He willingly stepped down from the throne the first time Aquaman went to Atlantis and he seems like a pretty reasonable villain. He was willing to talk to Aquaman during the war and he wasn’t the raving madman that you would have expected. He was calm and he made some valid points about how the surface world is always attacking the ocean. (BP does a good job of that on their own with the big oil spills!) I actually liked Ocean Master to a degree. He’s certainly not going to become one of my favorite DC villains, but he’s good enough to be an interesting antagonist and I’m wondering how the film is going to portray him. I have a feeling that he’ll be more evil and less sympathetic in the animated version, but I suppose that we’ll find out soon enough. He is very weak though so he needs a significant amount of plot hax during each of his fights. He’s really just a guy with mild super strength and a thunder staff.

Throne of Atlantis was a pretty fun Justice League adventure and if you just think of it as an Aquaman arc, then it’s probably the best one yet. I do miss the Flash and Green Lantern since the League is pretty incomplete without them. Cyborg gets a very brief role where he loses more of his humanity to save the league. It was supposed to be very emotional, but it didn’t seem too tragic when you really think about it since he didn’t lose any parts of his soul. This is still an Aquaman arc first and foremost so that’s one of the only reasons why it’s okay that the Justice League’s role was decently small at times. I do think that the government should have stepped in a little sooner with their super weapons to deal with the Atlanteans, but all’s well that ends well.

Overall, Throne of Atlantis is a pretty good story. There is not a whole lot of fight scenes to keep you occupied, but we have action in other ways like the giant flood that the Atlanteans cause when they start to invade. Ocean Master is actually a pretty compelling villain and aside from a brief romance between Superman and Wonder Woman, the Justice League were portrayed accurately. The artwork is stunning as always and there weren’t any really big negatives here. The collection was fun/decently long read from start to finish and I’m looking forward to seeing how the animated feature turns out. We already know that there will be some significant changes to it will be interesting to see how this affects things in the long run. Now’s your chance to see the New 52 Aquaman so this is a must read!

Overall 8/10

Sleeping Beauty Review

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It’s time for another one of Disney’s big classic films. Sleeping Beauty may not have the same legacy that other titles like Cinerella and Snow White have achieved, but it’s still fairly big so it’s about time that I reviewed it. It’s a decent film considering its style, but it didn’t do any wonders for me. It’s a pleasant film to watch, but you start to wonder how a Shonen version of this film would play out.

The film starts out with a happy celebration as the King and Queen realize that Aurora is going to rule over the Kingdom. They invite three little fairies to come and present Aurora with magical gifts. One of them gives her beauty and another one gives her the ability to sing. The third one is about to give out another great gift when Maleficent breaks in and curses Aurora. The girl shall die when she pricks her finger on a spindle. This seems to be inevitable, but the fairies wish to stop this. Will they be able to alter destiny or has the evils sorceress really won!?

The film isn’t very long so by the time the sequence is done, you can divide the rest of the film into two parts. Pre Aurora slumber and Post Aurora slumber. The fairies have a decent plan when they decide to hide Aurora in the forest, but you also don’t see it working for very long since it’s hard to hide one’s magical presence. Aurora grows up oblivious to her fate and she has to spend her days in solitude with the fairies. Things get complicated when a prince steps into the picture.

This film has a rather classic romance, which works better than the kind that we get nowadays. The Prince isn’t rude or trying to rush the romance and the heroine helps to take things slowly, but it’s still rather unnecessary. The story of Sleeping Beauty would be much more exciting and breath taking if they had decided to just be friends and then they have to team up to beat the curse. Does that not sound exciting!? Still, the romance wasn’t very bad and it’s not played up as much as you may think considering that this is one of the classic Disney princess stories. The film’s length helps to an extent as well.

Aurora is a decent protagonist, but I can’t say that she was an exceptional one. She’s fairly polite and she listens to the fairy’s advice not to just go off with a strange man, but she does listen to the tug of romance enough to tell the Prince where she lives. Also, she does start to grumble about being treated as a child since she can’t meet anyone, but she should just be happy that she has such a comfortable life. I didn’t really think that there was anything to be upset about. Her strength of will was a little weak since she couldn’t snap the mind control, but I suppose that the rest of the characters wouldn’t have fared much better.

The Prince (He does have a real name by the way) is basically your average prince. He doesn’t have any real character development to speak of. He’s a hero who likes the main heroine and decides that he won’t go through the pre arranged marriage since it’s not true love. He’s a fearless leader who is also a good fighter and he basically has no negatives. He’s no match for the goblins though so you may start to doubt the hype during some of the scenes, but he always means well. The only thing that you can really use against him is that he seems to be a very shallow individual as far as looks are concerned since he falls for Aurora instantly. Some could argue that it was the singing voice, but it’s debatable. Either way, I think the whole love at first sight thing was used way too much in the old films.

The animation is pretty classic and it holds up well. It’s a little too dated to look very flashy and intense like you might see in modern anime films, but I’ll easily take it over some of the animated films that we’ve been getting recently. (The CG-I film about the Boxcar Trolls comes to mind) If there are any animation errors, I didn’t notice any and that’s the important part. We also had more action than the typical, retro Disney film so that helped the animation to show its mettle.

The soundtrack is more on the unremarkable side. There aren’t any memorable tunes as it’s all classical piano and violin music. So, the danger theme is fairly predictable as well as the violin strums when the villain appears and so on. Back then, it felt like a lot of the films had the same soundtrack and that very well may have been the case. Music simply wasn’t as unique back then.

Maleficent is the main villain and I’m sure that we are all aware of the new film that she has gotten. Her minions are pretty bad, which is sad for her, but she makes for a pretty good villain. She can actually fight, which is a plus and she is feared across the kingdom. Her true form is fairly powerful and I’m a sucker for a good energy blast. She is probably the best Disney villain from the old days and it’s not a stretch to say that she is better than Aurora and the Prince. Best character? I would say so!

The three fairies weren’t my favorite characters since they talk a great game, but they can never back it up. Fauna and Flora are particularly annoying at times as they are completely terrified of Malificent and they try to do things the hard way. Working without using their powers is simply not the best way to go. I thought that Merryweather was easily the best member of the trio. She actually fought back against Maleficent’s forces and she was the first one to decide that using their wands would be the right move. She also lets her feelings run wild a little more than the others so you’ll see her back up as she talks about how she’ll beat up Maleficent. (It reminds me of my dog as he strikes fear into burglars from afar!) Merryweather is also the only character who stands up to Flora as she decides that blue is the right color and she sticks to that theory throughout the whole film. It was good to see her secure many of the wins.

The two Kings are mostly pretty sad since they did the whole “arranged marriage” decision. It’s never in a person’s best interest to be a part of such an old fashioned tradition and the Kings should know better. I do think that the fat King was better than the skinny King because he could actually fight. He really intimidated the other King and he wasn’t about to back down. The fish battle is something that you’re not going to forget anytime soon.

Overall, Sleeping Beauty is a decent film, but it’s not really my style. It’s sort of like Frozen, but without the action and less developed characters. The film is barely over an hour, which certainly contributes to this problem. A little more action may have helped to raise this film to a six, but I didn’t feel like it earned that last point. It was close to be sure, but it just needed another good character or fight to help it rise up. There aren’t a whole lot of negatives and the brief romance is really the only thing that would drag it down….or is there another negative? There actually is when you consider the fate of the evil bird. It wasn’t a very nice thing for Merryweather to have done and I thought that they could only use magic that helps people? I guess that was just more fake hype because an energy blast doesn’t fall into that category. The film didn’t really need that bit of animal violence although I was okay with the final battle because they didn’t go the generic “Off with its head” route that most films decide to do nowadays. A center stab is perfectly legitimate and it’s easier to watch. If you want to see a classic romance story with a nice princess and a dashing prince, then this is definitely your scene. If you want something like that, but with a little action..check out Frozen! (Although I’m sure that you already let it go after watching it a few times by this point)

Overall 5/10

Slayers Next Review

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I have now finished the second installment in the Slayers franchise. The previous title managed to be a pretty good anime as it was a pretty unique title with a main character who wasn’t afraid to deal with collateral damage. The concept may not seem unique to older anime viewers, but there aren’t many fantasy titles that take place in the olden days like this one anymore so it was pretty fresh for me. Slayers Next definitely takes most of the aspects from the first show and brings them to new heights. This works as a double edged blade, but it is definitely another anime worth watching.

The series takes place shortly after the climax of the series finale as Lina and Gourry have split up from the rest of the party. They seem to just be wandering around without much of a goal, but they meet up with Amelia and Zelgadis. Zelgadis still wants to be turned back into a human so he is working for some corrupt dealers. Lina quickly sets him straight and the 4 heroes decide to search for some manuscripts to the Claire Bible. The Claire Bible is supposed to have unlimited knowledge so that should help Zelgadis in his quest. This artifact becomes more and more crucial to their quest as some strong monsters start showing up to destroy Lina. Lina Inverse begins to suspect why they are after her and let’s just say that there are some planetary ramifications involved. The heroes are going to have to grow even stronger if they want to counter this new threat.

Now, you can argue that the Claire Bible arc is the entire show or you can divide it up by having the search for it be the first half while the battle against the monsters is the second half. It’s debatable I suppose, but it’s really just all one arc in my mind. A mysterious figure by the name of Xellos helps to distinguish these parts as he leads them on a lot of wild (filler) goose chases to various parts of the planet in the first half of the series. Also, we can’t forget that this is still Slayers. There are quite a few filler episodes where the cast gets to help liberate kingdoms and solve mysteries as they take a break from the serious dealings with the monsters. Sometimes, a filler episode will even squeeze in a moment or two to add some details to the real plot as they go on their journey.

The series is still pretty light as with the first title with only a quick scene or two where the violence gets ramped up. It never goes overboard as the show keeps it real and that makes the scenes even more surprising. As with the first show, this only occurs at the very end when the climax starts. The body count begins to rise and you can tell that the main villains mean business. Slayers does a good job of knowing when to get serious and when to keep the mood happy and light.

I also have to give the writers credit for their depiction of Lina Inverse. It would have been easy to pull a 1st Hokage or Goku/Gohan where they are always very nice, but instantly become feared amongst their allies when they get serious. I never liked that aspect of a character since it’s okay to intimidate a villain, but your allies shouldn’t fear you. Doesn’t that basically just make you the next villain? Lina’s pals never fear her except for comic relief scenes where they back away. That’s more acceptable since it’s just for laughs anyway and you can tell that they aren’t serious.

Lina starts to question her use of the dark magic from the Lord of Nightmares after she sees a vision, which unfortunately hampers her ability to fight towards the end. At least she still pulls through when the chips are down, but I disagreed with her hesitation from the start. The world may blow up, but it wouldn’t matter anyway since the villain would bring a lot of ruin to the planet as well. Lina is primarily a thief, but she always gets tangled up in these wars since she is a mage of world wide renown and she does have a sense of justice deep down. (Although she doesn’t admit it, which is a plus) The heroes are lucky that she is around since Lina is vastly superior to all of her allies in terms of raw power. We rarely see a main character shooting off blasts that can level cities so casually. (We also see proof of this as seen when she does blow up towns and mountains as opposed to Goku who can’t afford to blow up a planet so the doubters still have a little bit of wiggle room there)
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Sadly, the anime does use Lina as an excuse for some fanservice now and again. (For once, I wouldn’t actually blame Lina’s character for it since it’s usually people insulting her, which is hardly her fault) It’s not drastic since Lina’s character is meant to purposely not be able to give us a lot of fanservice so it’s mostly just a lot of chest comments from villains that Lina quickly decimates. Martina is usually the one who initiates this and she also gives us some more fanservice. I’d say that Next definitely has more of this overall than the first season, but it’s still reasonably light compared to most shows. As mentioned, the fanservice is mostly audio based as opposed to the standard visual. (There’s only one or two hot spring scenes that would beg to differ) I’d say that this is preferable, but they are naturally both uncalled for and I’m just glad that they aren’t heavily featured here. It should be noted that there are some brief romance elements to be found here. From the parody Sylphiel to the filler princes, Slayers Next does include a bit of it. The final episode also has a quick moment, but luckily the characters realized that they just panicked and pretended that the whole thing never happened. Forget and Forget is their motto and it worked pretty well.

Gourry is about as likable as he was in the first show. This means that he is a great character 90% of the time, but he still can’t help, but make insulting remarks about Lina’s chest, which quickly drops him down as a character. To be a truly good character, you must be good at least 99% of the time. Gourry is always a little slow on the ball when it comes to just about anything, but it arguably gets even worse in Slayers Next for him. A scene that captures his personality perfectly is when the heroes go to the hot springs. Gourry takes so long to change out of his clothes that everyone is already leaving when he’s getting there. He tries to tell Zelgadis to wait up since he was just about to go in, but he doesn’t listen so Gourry is forced to enjoy the hot springs by himself. It’s hard to tell whether you should cry or laugh since it’s just so sad for the guy. You also have to wonder how long it took him to change since you’d think that the heroes had already been in the hot springs for a while.

Gourry’s also fairly outmatched in this series by just about everyone. Unfortunately, he doesn’t know how to use magic, which is pretty dangerous in this world. He has the famous Sword of Light, but it feels like anyone can just block it or dodge the strikes. So, Gourry doesn’t look very good when it’s battle time, but you do have to admire his determination. He’s typically the first guy to attack and the final one to fall. That speaks highly of his durability and his actual swordsmanship is great. We get a glimpse of how strong Gourry could be if he was serious during the final batch of episodes and he looks very impressive there. If he could learn to fight at that level consciously, he would be a real threat. Technically, the Sword of Light is great since it’s unbreakable and it can block any magical blast. (Within reason) It protects him from all projectiles and one good hit can destroy any monster. Gourry’s main drawback is that he is only a human so it’s hard to block a blast if he’s not prepared for it and he can’t fly. Gourry can only move at normal speeds as well. When he was “awakened” Gourry’s reaction times were the critical change as he could block just about every blast and his raw power seemed to go up. So, his overall ability was not altered very much, he was just able to utilize his abilities to their fullest extent. If he could do that every time…I’m confident that he would be one of the top tier fighters here. At least, he could be the second strongest hero! (Behind Lina)

Zelgadis has certainly changed a lot since his days in the original series. He’s totally used for comedy now and he’s barely serious at all. He’s also shown to be significantly weaker than Lina at this point so he can’t really help when it comes down to a fight. Ironically, he did get a cool new sword, but it’s no Sword of Light and the villains tend to be too fast for him. All of this doesn’t bode too well for him, but you could argue that these developments were not downright terrible for him. No, the worst part is that Zelgadis completely turns against his friends just because he believes that someone can cure him. He betrays them without a second thought even though he knows that he’s working for an evil person. I have to admit that this was going pretty far and while he may have joined up with Lina’s team on good terms by the end…it was a little too late for him. He just went way too far in his quest.
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Xellos is easily one of the worst characters in the series. He’s played off as a mysterious fighter who is also incredibly strong, but it worked better for Blues. (Proto Man) Xellos has an extremely nasal voice to continue the franchise’s interesting ensemble of voices, but it’s not enough to make him likable. He likes to troll the heroes, which isn’t terrible in itself, but he does it in an evil way. You can tell that he’s a villain, but the anime tries to play it off like he’s just above such disputes. He humiliates Zelgadis and typically just gets the heroes into trouble, but they still allow him to tag along on the journey. He also makes random romantic advances to keep people quiet, which also makes him pretty tedious. He has a few twists and we discover just how powerful he is, but he still manages to look terrible. After all of the hype, he can barely take on a minion (He needs Lina’s help) and he gets utterly wrecked by the first real villain that he encounters. Sure, he took on an army in a flashback, but flashbacks are like banana peels. They used to be good and now they’ve just spoiled our image of what things could have been. whenever Xellos appeared, I would hope that someone would take him out. The heroes never really tried to do anything about him so it was up to the other villains.

Amelia has stayed pretty true to form in this sequel. As with Gourry and Lina, she really hasn’t changed at all and that’s a good thing. The first episode was a change of pace since she seemed to be more confident in her role as a princess as well as her combat abilities. She may be a little more aggressive and eager to fight here, which can only help her character. She is still a hero of justice and Amelia is easily the most heroic member of the party. (Gourry may be a close second, but Amelia really just wants to help people out. It doesn’t get more heroic than that!) She is the first fighter to finally enhance her hand to hand skills with spirit energy, which is a classic Shonen technique. She can’t really match up against the villains so she is forced to watch on the sidelines with Sylphiel and Zelgadis for the majority of the series. Her determination is simply not enough to close the gap, but she’s still a pretty great character.

Martina has quickly become one of the main characters of the series, but she’s only good in a parodyish way. Sometimes it can be hard not to root for her to defeat Lina so that she can finally have a win, but usually you are just hoping that she will go away. She crushes on people pretty quickly and she worships a made up monster that she thought up during her desperate hours. I do admire the fact that she is always going after Lina, whether it means going through a den of monsters or burning one of the Claire Bible manuscripts. I think the series should think twice before making her a permanent member of the team, but she’s still better than some of the party members that we’ve seen in other series.

I have to wonder what happened to Sylphiel. I’m thinking that the writers must have forgotten about her and how skilled she looked in her debut in the original series. Sylphiel started out her anime history by blocking one of Rezo’s ultimate blasts with a barrier. Not even Lina and Zelgadis’ combined efforts were enough to block this, yet Sylphiel stopped the blast with ease. After that, she has never managed to pull off a decent magic feat again. For most of this series, she just provides the heroes with moral support. Sylphiel does get one good moment where we find out that she knows how to use the Dragon Slave (City Buster) attack, which was a great improvement, but her other abilities are still below average. She is mainly a healer and it seems like she will be sticking to that. I think the writers dropped the ball here since she could have been the ultimate defense fighter with her powerful barriers and healing magic. She’s still a decent character, but she’s probably a little less likable than she could have been. Also, she says “Dear Gourry” instead of “Gourry dear” in this show a lot. I guess it’s because Gourry isn’t usually around, but it’s hard to get used too. She means well, but I’m not sure what she can really bring to the table when a fight draws near. Lina has some healing magic to use in a pinch as well.

Gaav is one of the big villains in this series and he’s pretty great. He’s a villain who relies on his physical attributes while also utilizing his energy blasts. Think of him as an evil Goku and you’ll have the right idea. He’s easily the best villain in the franchise so far and I don’t see him dropping anytime soon. He doesn’t appear until the series is almost over, but he makes his presence known. His end is pretty unsatisfying, but I think it was better than some of the alternate ways that the show could have gone about it.

The Lord of Nightmares is a supremely powerful being who is capable of doing just about anything. She is above all of the other cosmic beings so she can be used as a Deux Ex Machina whenever the need arises. She is known to be a really evil and dangerous figure by reputation, but we find out that she’s not really a bad person. She blows up galaxies and star systems, but she doesn’t do it for any petty reasons. It’s just the natural cycle of life. She will alter her plans if she wishes to do so. She gets a bit of a role in the climax and I was glad that she lived up to the hype. I doubt we’ll ever get to see her seriously fight since it would be impossible for another fighter to match her, but I’ll take this over nothing. She’s easily one of the better cosmic beings since she is at least a reasonable person and she doesn’t drone on about how we can’t change the inevitable.

Phibrizzo is the final villain of the series and he’s definitely a force to be reckoned with. His true form seems like it would have been cool, but we don’t really get to see it in action. Phibrizzo makes the intriguing decision to fight the heroes as a little kid and I can’t say that I appreciate the gesture. This means that we can’t really look forward to any close combat situations with him. He likes to terminate his opponents from afar by simply willing it to be. He has power over death, which makes him very powerful, but not very fun to watch. I didn’t like him as a villain from the get go. As I mentioned, he’s very tough, but that doesn’t make him likable. As far as final bosses go, Slayers could do better. If only Gaav had been the final antagonist..now he was a villain!

Kanzel and Magenta are two of the monsters who challenged Lina and her friends during one of the mini arcs. They were actually relevant to the plot by the end since they had orders to get Lina, but their episodes tended to feel like filler. No matter, these guys were pretty tough and especially Kanzel. Both of them could have easily defeated Lina’s group if they had fought seriously from the beginning. The battle with Kanzel was pretty fun to watch since he could spam his teleporting ability and his defensive capabilities were unbelievable. He was able to take on a Ragna Blade and a Dragon Slave. His design is also pretty great when he enters his super form. Both of these villains were actually pretty likable and I would take them over Phibrizzo.
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Halciform is a villain who gets a pretty minor role, but his immortality gives him a fighting chance against Lina. I always felt like anime writers gave immortality a little too much credit. Even if a villain is immortal, they are still vulnerable unless they have instant regeneration. At one point, Gourry slashes Halciform, which destroys him until he regenerates. It takes him a few seconds and they could have gone for a more serious injury that would have slowed him down some more. He also has some magic spells, but it’s nothing that will really be able to take Lina down. I didn’t find Halciform to be that likable, but he was a decent threat as far as one shot villains go.

Zangulus only gets to appear briefly for about 2-3 episodes, but he arrives at a pretty crucial moment. He looks pretty good here as he just wants to fight Gourry and he’s more of a rival than a villain now. He doesn’t resort to cheap tricks and he just wants to have a fair one on one fight. I can’t say that I really cared for him in the previous show, but he’s much better here. It can be a little hard to take him seriously since he’s outclassed powerwise, but he still puts up a good effort. His sword certainly comes in handy as well. His screentime may be limited, but Zangulus certainly makes the most out of it.

Seigram is actually one of the biggest villains in the show. He’s technically just a minion to Gaav, but his abilities speak for themselves. He was strong enough to give Zellos a good fight and he was also outclassing Lina and her friends. It’s hard to land a hit against him since he’s constantly teleporting. It’s sort of like Tobi’s trick from Naruto. He’s a cunning and resourceful villain and I became a fan by the end. He reminds me of The Other from Avengers. He has a cool mask and epic powers so that’s basically all that I needed from him. He’ll probably just be known as one of the more obscure villains as the franchise goes on without him, but he was pretty cool.

The soundtrack is decently good. I’m still not going to say that it’s great, but it fits the fantasy setting that the show is in. You’re certainly going to remember a few tunes by the end of it and they won’t annoy you, which is always a good thing. I’m still not crazy about the theme songs since they do feel rather dated (In terms of sound), but you can tell that the budget for them was also a lot higher than the original show. The characters look very sharp and the openings also have more action, which is great. (There should have been 2 openings since this is a 26 episode show though…)

The animation is also a noticeable step up from the first show. Some episodes may look a little bit like the original, but the climax as well as the first episodes can really show you how the animation has advanced. The colors are a lot brighter/sharper and JC Staff has once again showed us that they are ahead of the curve. Mixing that in with the DBZ effects just makes it incredibly enjoyable to behold. Slayers is able to keep that 90’s feel while bringing in some animation that looks like it’s in the latter 2000’s era.

One area that could come back to bite Slayers are the power levels in the series. Lina continues to learn new spells, but physically she is still just a human. This affects the whole cast since it doesn’t matter how much they train their offensive capabilities if their speed and durability to not improve. As it stands, the heroes get nervous whenever a monster shows up. If a normal monster can give them a good fight, then it’s even harder to see how they can stand up to the higher ups. They were lucky that Phibrizzo decided to take their ultimate attack and that the Lord of Nightmares found the heroes intriguing because things could have gotten very dangerous otherwise. Lina’s attacks deal damage over a pretty wide area, but that’s still not going to cut it against enemies who move at high speeds. We saw Zellos take on one of the commanders in a hyper speed battle and Lina’s group couldn’t even see them half of the time. The heroes simply wouldn’t stand a chance and the opponent wasn’t even one of the high ranking villains. This series certainly had a decent amount of plot hax, but it wasn’t spectacularly obvious. All shows have some plot hax to a degree, but it’s all about minimizing these scenes.

Slayers definitely deserves a lot of credit for the character roster. We have some pretty likable heroes and villains. Since the show lacks some of the advantages that other titles have, it has to make up for it with strong writing and solid characters. (For example, Sword Art Online started out with a huge budget, top notch voice actors, and an amazing soundtrack. Slayers has to start off without any of that) The voices are still a little retro in an unintentional way, but they can make the characters a little more humorous as well. One way to tell whether the characters are really good or not is to pay attention to the filler episodes. There are plenty of them to be found here (Dragon Fishing, Tennis matches, mysteries, etc) and a filler episode can hold up well if the characters as good. If they’re boring or can’t hold their own episodes with a bad plot, (Like Naruto and DBZ without the Saiyans) then they may not be as good as you think. Some of the filler episodes weren’t that good, but the characters always stayed in character and they weren’t as bad as the filler that I am used too.
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Overall, Slayers Next is a pretty solid show. I’d basically say that it’s the very definition of a good/fun anime. It was slightly better than the first show, but it’s pretty close. This one had more action, but some of the filler episodes as well as Xellos’ character as a whole kept this from being a stomp. That being said, we’ve moved away from the days of the random mobs and monsters as real threats are always around now. Slayers Next also had a little more fanservice humor, but it was not overdone, which was a very good thing. The soundtrack can hold its own and the animation has improved. As long as Lina and Gourry are the two main characters, we can look forward to fun episodes since they can really hold their own stories. Their interactions are always fun and the voice acting keeps you entertained. I recommend this title to all fantasy fans and viewers who want to see a traditional RPG styled title.

Overall 7/10

Pokemon Diancie and the Cocoon of Destruction Review

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The next Pokemon film is finally upon us! This one introduces us to the World of Pokemon Kalos, but it fails to leave a grand impression like the previous films. It’s a fun watch, but it ends up being a very brief experience and you’ll be left wanting more. Pikachu finally gets his props here, which still makes it a must watch for all fans. Time to see what really went on here.

The plot involves a princess Pokemon by the name of Diancie. Her kingdom is falling into ruin because the jewel that brought harmony, peace, and life to everyone there has finally faded. Diancie is the only Pokemon in existence who can recreate the crystal, but she doesn’t have the power needed to do it. She must now search for Xerneas so that the legendary Pokemon can awaken her true power. Some hunters decide that they want to capture her so Ash and friends quickly get involved. They decide to escort her through this perilous journey, but are they really strong enough to accomplish such a feat? Looks like they’re about to find out!

I’d say that this was a pretty standard Pokemon film as far as they go. It was pretty light and fun, but the duration really hurt it. The film is barely over an hour and it really shows. It doesn’t help that the TV airing seemed to have to quickly end a few scenes as some just abruptly end in a rather awkward fashion. Most notable was the tournament scene where two trainers are about to face off and a scene where the main villain is talking to his daughter. By and large, it was really just the film’s fault here. Even for an animated film, 90 minutes should really be the bare minimum.

The animation is pretty good here, but it’s not exceptional. I would actually say that the animation in almost all of the other films was better. The fact that a large part of the story takes place underground doesn’t help since that naturally makes the animation worse, but the day scenes weren’t extraordinary. They lacked the depth that we have seen in titles like the Genesect film as well as the Entei installment. Pokemon’s strength has always been during the battle scenes and that continues to be the case here. The large energy blasts from Yveltal look very impressive and I like the universe effects that they use when a Pokemon is summoned as opposed to the classic stream of red light.

One thing that definitely works in this film’s favor is that the stakes may be the most personal yet. The body count in this film is incredibly die and there are several fatalities. A particularly emotional scene is where one of the main characters is taken out so the hero yells his name a few times before giving way to despair. It’s not something that you typically see in Pokemon and if not for a certain figure helping out..it may have been a pretty tragic ending.

Another positive that I give the film is the fact that I have not seen the Power Levels this realistic in a long time. Obviously, there are still some pretty iffy moments, but the film did a decent job. Pikachu finally looks like the pro that he is. He takes out one of the enemies in a single shot and he fights off two champion level Pokemon by himself. Topping this off is Pikachu’s masterful performance against Yveltal. Pikachu’s Thunderbolt is able to match up against a legendary Pokemon’s blast! You have to admit that this is pretty awesome and the writers have definitely come a long way.

The iffy part of the situation would be Diancie’s portrayal. She’s a decently powerful Pokemon and even without her crystal abilities, she should still be able to deal some damage to the villains. Unfortunately, she just spends most of the film running or getting kidnapped. It’s not a very accurate depiction of this fighter and her lack of speed is the most alarming part. No Pokemon should be that slow and the whole point of levitating is that you don’t have to hop. She hops on the air to get by and that’s not cool.

As for her personality, I was pretty mixed on it. On one hand, Diancie ends up being used as a plot point that I’ve never enjoyed. She is new to Earth customs so she doesn’t know what a friend is or how to engage in quality shopping while on the run. We’ve seen this with other shows and films like Starfire in Teen Titans or (to a lesser extent) Nia in Gurren Lagann. I’ve never found it to be amusing or entertaining since it just slows down the plot as the heroes have to explain basic fundamentals. I think a show should try to turn this trope around by having a character know all the basics, but being forced to ask a lot of questions because she lives in an inverted world where the laws of reality has changed. Now that would be interesting, but I don’t care for the current trope as it is.

On the other hand, Diancie definitely works as the picture perfect main character. She’s very polite and she loves to help others. This is sort of how I would picture the main characters from My Little Pony so it was pretty interesting to see how it was handled. If not for the naive part of Diancie’s character, this would have been able to shine even more. I do think that Diancie should have defended herself more, but at least she gives Pokemon a good name. There is one scene that does destroy most of her character development (Abandoning her kingdom for pleasure) but I’ll assume that this was just something that the writers forgot to take out of the script.

Yveltal was definitely very good and he’s one of the best new Pokemon to be introduced. He really means business and he lives to destroy all who oppose him. Just by being around others, he can drain their life force and one of his blasts will destroy his opponent. (By draining all of their life energy) The very concept of this Pokemon is very dark and while it’s all part of the natural cycle…you could say that he’s the closest thing to a villain. Even Ash doesn’t sympathize with this Pokemon as he rushes to the offensive. It was good to see a legendary Pokemon who could live up to his name and no human was going to capture him. I do wish that he could have continued to demolish everyone, but he’s technically not evil so the ending still makes sense. Yveltal has his own roar and what other Pokemon actually gets to smash a plane by jumping on it and blasting the pilots at point blank range? Yveltal’s scenes are some of the most epic scenes that we’ve ever seen in Pokemon! He’s definitely awesome.

Xerneas is the counterpart to Yveltal and while she may be more heroic….I can’t say that she’s extremely impressive. She’s more of a pacifist and we only get to see her fire off an attack or two. The attack does look powerful, but I was definitely hoping to see more of her abilities. Now that the ending has rendered her immobile for a little while, that chance may have slipped away. Xerneas isn’t a bad character, but she definitely can’t be considered to be Legendary level until she proves herself.

Ash Ketchum is already pretty established so I was confident that he would be as cool as always. Ash doesn’t disappoint as I dare say that he flies off the handle much quicker than he used to. As soon as he sees a threat, Ash charges in with his good ole Pikachu. He helps Diancie on her quest without a second’s hesitation and he even heroically decides to stay back to fight off one of the villains while the other heroes went off without him. Ash’s heart is always in the right place and his confidence is well placed since he has Pikachu.

Unfortunately, Ash’s Pokemon all look pretty bad except for Pikachu. He has a flying type Pokemon that I don’t really care for. It’s supposed to be some kind of superhero or wrestler, but it’s definitely not my favorite fighter. Ash also has a small water type frog Pokemon at his disposal, but it loses rather easily to a random opponent so I quickly lost my respect for it there. As expected, Pikachu is the only Pokemon who can really pull his own weight around here. Pikachu looks pretty impressive from the get go as he easily takes out an opponent’s Pokemon. He follows this up by taking on two Champion Level Pokemon on at once and then his best scenes were against Yveltal. Can Pikachu really take on a legendary? But of course! Pikachu trades blows with this monster and it’s a fairly even fight. Considering that Pikachu has the massive speed advantage, we know who would have won if the fight had kept going.

Ash had a few new friends here so let’s look at how well they performed. Bonnie is a little kid and she’s sort of like Max from Advanced. She’s here to remind us that she’s a great character and she helps Diancie realize that she is already pretty special. It may be heartwarming for some, but I still don’t care for kids being main characters. (In this case, Ash is not considered to be a kid because he’s not really portrayed as such) Bonnie just isn’t my kind of character and I didn’t enjoy any of her scenes.

Clemont isn’t much better. “The future is now!” isn’t the greatest catchphrase in the world and he could barely control the ladder. He also lost immediately when it came to a Pokemon battle, which was fairly disappointing. Cmon Clemont…we expect more from you. He’s probably the worst male sidekick to Ash yet since I actually prefer the food themes guy from Pokemon Black and White.

The main heroine is also the worst one yet (Passing Misty) as Selene just isn’t a fighter. Dawn and May had fun with their contests, but they were still A-S rank fighters. Selene gets a brief action scene and she doesn’t do very well in it. She’s not quite as obnoxious as Clemont or Bonnie, but she hasn’t really provided us with any reasons to really like her so far. I’ll definitely need some more convincing at any rate. If she had only scored a single hit against the villain, this paragraph probably would have been a lot more positive. Being a tough trainer is the bare minimum requirement for even being considered as a solid character in Pokemon.

The main villain of this film is basically a parody of himself. He wants to get rich and that’s really his only motivation as he eats a bunch of chocolates. (Snacks are a big thing in this film as Ash and friends even go to a dessert buffet) He barely appears at all and his screentime may be around 10 minutes total. You can imagine that things don’t go very well for him once Yveltal arrives. His daughter is also a minor villain who ends up betraying the heroes, but she had only appeared for a scene or two before the big twist so it wasn’t much of a surprise. She was fairly generic as far as villains go. There really isn’t anything to say about her. She’s not comic relief like Team Rocket, but she doesn’t even accomplish as much as those villains…which isn’t a good sign.

Team Rocket actually gets a bigger role than usual, (Keep in mind that it’s still a small role) but they ultimately do not accomplish a whole lot. They back off when the going gets tough and that was pretty sad for them since they could have made a name for themselves there. Finally, we had two new villains for this film as well. A pair of hunters by the name of Marilyn and Riot. Riot is the calm ninja who is always quiet as he unleashes deadly moves while Marilyn is basically Jessie with a fire motif. Neither of them end up being a match for Ash Ketchum, which was admittedly awesome. They just aren’t good characters and while I actually liked them for a while, the rushed ending completely wrecked their characters. They were ready to ditch their Pokemon and they basically panicked when the going got tough. That’s not what I expect from the big villains!

The soundtrack is pretty uninspired. You’re not going to find the next big battle theme here as there really isn’t a battle theme. The intro during the credits reuses music from the previous Pokemon films and there is nothing unique to be found. It’s sad since the action scenes would have been even better if we had gotten some good tunes to listen too. A good example of this is when Yveltal is dodging a lot of rockets and attacking an airplane. It’s pretty intense stuff, but there is no music to complement it.

Again, the main drawback with the film has got to be the length. Many of the film’s weakpoints could have been fixed had the film been longer. The uncut version would likely help to an extent, but we still need like 40 minutes of extra footage. Ash’s battles against the thieves are pretty short and some are off screen to save time. They should have all been shown and the battles should have been longer. The film ends up just ending since the film’s duration was about to expire so it wasn’t as glamorous as it could have been. The short length meant that we got to the meat of the plot pretty quickly, but everything was rushed. The whole film felt rushed and that really ended up hurting it. (The only positive of this is that the film never ends up dragging on as you get to have fun from start to finish)

Overall, This is definitely a solid Pokemon film, but it ends up feeling more like a 1 hour special than a full length movie. The fights are solid and the power levels were really accurately portrayed here. Ash Ketchum continues to light up the room with his presence and Pikachu is finally showing off his true power. Unfortunately, the film is too short to really contain the content within it so bits and pieces are filled with lost potential. This is definitely a good way to start your Pokemon career, but I’d sooner recommend checking out the previous film with Genesect. That’s still the best Pokemon film out there and I highly recommend it.

Overall 7/10

The Amityville Horror Review

Disclaimer: This review is of the edited TV 14 version of the film. All thoughts written below should be addressed accordingly as a review of the unedited version would likely be even more negative.
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The Amityville Horror is a film that you could probably judge from the title and know what to expect. I came into the film with reasonably low expectations and it still managed to crash way below them. This title is filled with red herrings and uninteresting characters to distract you from the fact that not much really happens in this film. If you haven’t seen it, now’s your chance to quickly back away to spare yourself some time.

The plot involves George and Kathy as they decide to move to a new house. They are pretty strapped for cash, but they really want a new house. Unfortunately, that’s just how it is in the modern world. The house is really beat up and the previous occupants were participants in a gruesome act, but the new owners don’t mind. They quickly pay up and the real estate agent was probably thrilled that someone finally fell for her tricks. The heroes settle in with their 3 kids and things seem to be going smoothly. Then, mysterious things start to happen and the heroes realize that the house may be tougher than it looks.

Well, there are many placed to start with this film. Let’s talk about the characters first. George is a pretty terrible lead and his “strength of character” is nonexistent. All it takes is an artificial chill that the spirit produces to start corrupting him. He loses his temper constantly and yells at the dog just to provide him with some amount of “toughness” for his character. It really just makes him look petty and even worse. I wasn’t rooting for him almost from the second that he appeared. He is distracted by romance, but not enough so that he can resist the influence of the dark spirits. Feeling cold isn’t fun, but his mind deteriorates way too quickly through this feeling. He continues to crack as the film goes on. He gets a heroic scene towards the end to try and redeem his character, but that was basically impossible by that point. It helps his character to be sure, but it’s simply too late for him.

Kathy is the main heroine and she doesn’t really look much better. SHe keeps on telling George that they shouldn’t get the house, but then she relents and they move in. From then on, she basically just has to watch as George goes crazy and she can’t really do anything about it. In the climax, she decides to fight, but it’s one of the worst attempts of all time. She gives up after a few seconds and she really showed no combat experience. That’s all right, but anyone can throw a punch and I would expect a much better fight out of someone who’s fighting for several lives. That was pretty poor form and she never became likable as the film went on.

The film plays out as a reverse slasher in the sense that the spirit picks off everyone one by one, but it doesn’t typically finish them off. It just gives them a scare so they will leave the house. Failure to comply with it will result in a car crash or permanent paralysis. Sometimes both. It’s a unique approach I suppose, but you do have to wonder what the point of it all is. The spirit gets some character development towards the end, but it’s very slight.

The film also really wanted to push the “Even God can’t save you now” angle. I suppose that it can be seen as the ultimate scare since you would really be doomed. Ignoring that this scenario would never even be possible, it just goes very far to show this. The heroes put up a mini statue of the cross and the spirit makes sure to burn it. Later on, the Father at one of the churches comes over to bless the house and the spirit overwhelms him with a powerful curse. We see him try to leave a Bible, but the spirit forces him to pick it back up and run away. Later on, he tries to go back, but the spirit just takes out his car and essentially ends his life since he’s almost brain dead at this point. Most Hollywood/mainstream films like to point out that demons and spirits can be alive while the same isn’t true for Angels and God. It’s a film so they can always mess with the rules that way, but it makes the whole thing pretty lopsided. The film is also trying to claim that it’s from a true story although I suppose that we all knew better about 15 minutes into the film. Demons are real so some horror stories are probably real, but this is one of the tales that was probably just made up for a quick buck and their 5 minutes of fame.

Another negative would be the George getting corrupted part. It’s so overdone and it’s one of the worst horror plots. Give us a supernatural enemy who can’t be stopped (Which is bad enough) but let’s at least give the main characters some determination and a will to fight back. Seeing him turn on everyone is just not enjoyable and it’s an easy way out of using special effects or good writing. The hit towards the end was basically the cliff that the film went over since he was no longer redeemable although he may have already passed that part earlier.

The film is not the most violent horror film that you’ll encounter. There are only a handful of scenes, but one of them is particularly brutal as one of the main characters has a dream. It’s enough that you could instantly guess that this film was a little stronger than your average summer blockbuster and it didn’t do any wonders for the film. Violence against noncombatants always ends up appearing as a negative compared to fighting violence. See, a fighter getting injured is way different than a pedestrian getting hit since they are prepared for two vastly different roles.

The kids are also pretty bad characters. The girl has an imaginary friend once again who turns out to be the spirit of the house. It explains that it wants them to stay in the house forever so that’s basically why it wants George to destroy them all. Or, so it would seem. The spirit is evidently strong enough to destroy them all on his own, but I guess it wants things to end up just like how they did last time. It mostly seems to have power over the mind, but its abilities have a real impact on the human world so it’s not just simple telepathy. Most likely it has advanced reality warping abilities since that’s a favorite for most horror writers. You don’t have to do any work, just make it able to do literally anything and you can call it a day.

I’d say that the film is actually more grotesque than scary. The film came out decades ago so you can mostly anticipate everything that it’s going to do, which is why it can be tough to be scared. The grotesque part goes back to the flies, which were some of the worst scenes in the film. One thing that I’ve never liked are insect scares since it’s just about insects crawling all over somebody so you can imagine the worst. It was a painfully bad scene as they attack the Father and force him out of the house. The guy takes his time leaving even though an ordinary person would have dashed out. The spirit continues to torment the guy with boils and such since the guy keeps trying to warn the heroes of the imminent danger.

The other scary scene would likely be when the babysitter is trapped in the closet. You’re supposed to be extra worried for her since she already has braces so everything is a little tougher for her. It’s really more unpleasant and sad to watch than it is scary and the lights turn off, but we already know that the spirit refuses to destroy anyone. It just wants to scare them over and over again until George cracks and does the work for him. The Babysitter literally had no point in the story. She was just there to get taken down.

The heroes have a dog and he’s probably the only positive thing that I can say about the whole experience. There is a little dog violence unfortunately as he scratches at a wall so hard that his paws bleed. Luckily, the film redeemed itself by saving the dog at the end so he wouldn’t have to bring the film down even more. It’s a shame that the other characters wanted to leave him (Kathy did anyway) but I would expect no less from her. George went back, which was good since it shows that he could have been a good character if not for the mind control.

The soundtrack was better than your average horror film so I guess that’s another positive. Considering when it came out, it’s surprisingly fast paced at times and it’s decently memorable. A horror film having a soundtrack in the first place is pretty surprising and it being a good one even more so. If only we had some good scenes to go along with it.

The spirit’s true form is only shown twice, but he seems like a decently tough demon. He’s pretty large, but he can probably shape shift at will so he will likely look different each time. He would have been a little cooler if he had fought some more, but the budget probably wasn’t there yet unless they used a suit like in the old Godzilla films. That would have been pretty interesting.

Some plot lines never really get time to develop either since the film didn’t know where it was going. We have the Detective who tries to act tough and sneaks around for clues, but he never ends up doing anything. He just abruptly disappears and ends up playing no role in the story. He was just there for filler, nothing more. Another woman is possessed by the spirits and tells them that the well is a gateway to Hell. Okay…I think we could have guessed that when we saw the endless tar coming out of it. What does that have to do with anything? The heroes never decide to close the well and the info didn’t help anyone out. I’m guessing that the original climax would have had the heroes plug it up, but maybe it was written out due to time constraints and a rapidly falling budget.

Overall, The Amityville Horror is not a film that you’ll want to check out anytime soon. The monster design is pretty good and the soundtrack is good as well, but everything else about the film really hit rock bottom. There was only 1 or 2 jump scenes and neither of them worked since we weren’t watching the film in super 3D in the dead of night with speakers that make you shiver with loud noises. The gross scenes will just make you back up a little and George’s plot is extremely wince worthy. The film also gives the Father way too cruel of a fate just so it could make a point that wouldn’t help the film anyway. Burning the cross and effectively destroying the Father…we get the point. (We also can’t forget making the Nun so sick that she has to end up leaving the house almost immediately) It’s hard to tell which negatives pushed my buttons the most to deserve a 1 since there were so many of them and they just kept adding up and up and up. Ah well, at least it was a pretty easy decision. I had the rating set before the film had even ended. While you’re steering clear of this film, just play a scary game like Dirge of Cerberus or take the opposite effect and take this time to rent Megaman Battle Network 5. Either way, you’ll be better off as this film goes into Sucker Punch levels of terrible. If you do watch the film, you should try to make a list of plots and characters that ended up not adding anything to the film.

Overall 1/10

Pacific Rim Tales From Year Zero Review

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Pacific Rim got a lot of hype when it was coming out and I had pretty high hopes for it. It had a pretty epic trailer and the very notion of Kaiju battling robots was epic. It turns out that my hopes were probably a little too high for the film since it ended up underwhelming me, but it was still a solid feature. Checking out the graphic novel was a given. I was ready for some big fights, but unfortunately…they were nowhere to be found. This comic definitely isn’t going to help you become a Pacific Rim fan.

The comic takes place before the film as we get to see a little homage of Gypsy Danger as well as some of the old robots. We see one of the main characters as a child and briefly get to see the original Kaiju attack. After that, some new cadets are brought into the Jaeger program to give the outfit some new life. To pilot one of the mecha, you need a pair of individuals who are really in sync. A moment’s hesitation or distraction can be the difference in battle. Technically, the comic takes place after these events, but we see the story through an interview that a reporter is working on with various people. She actually contributes to the problems that arise though.

Well, the comic was really just a lot of filler. That’s to be expected I suppose, but you wouldn’t really enjoy the comic if you just picked it up at a bookstore. They talk about how dangerous the Kaijus are and how the mechs are being sold, but it’s hard to really care. The Kaiju don’t seem to be an imminent threat at the moment and there’s no sense of urgency here. In the present, the humans just seem down and pretty somber. I guess they are on the losing side, but it feels like the war is already over.

One of the main reasons why the comic is not good is that it resorts to cheap fanservice scenes. Neurolinking inside of the mech apparently means that you have to meet in astral forms that really resemble your normal body. You can at least keep on some sci-fi clothes so that the whole thing is less provocative. It’s pretty unnecessary and there’s no point to this. We also get a one night stand just for kicks and so the two main characters would have something to argue about. (Although, it’s tough to call them the main characters since they barely do anything at all)

The main reporter appears to be a decent character at first, but we see her true colors through flashbacks as the comic goes on. She hints that she’s changed since then, but the comic is too short for real character development so we can’t totally buy into this. The flashback definitely didn’t help matters and she just didn’t feel like a real character. She was there to give the reader some backstory, but that’s about it.

The brothers who are asked to pilot the Jaeger aren’t much better. They’re basically your average mainstream joe. They let romance cloud their judgment immediately and they definitely believe that beauty is only skin deep. Gone are the days when we had noble main characters who would really try to be heroes without any reward. It’s hard to sympathize with them at all during their fight over the girl and you’re just waiting for them to fight a Kaiju.

There’s also a subplot with two researchers who used to be friends, but then work caused them to drift apart among other things. They’re picked to help out in the research division and more romance drama ensues. The comic definitely put too much of an emphasis on romance and that’s certainly not what you want to see in an action comic that features Kaiju and robots. The only decent character would be the general guy who saved the kid in the film. He’s still the only character who can get things done here. It’s a shame that he only gets to appear for a few brief pages.

It should also be noted that the art is pretty bad. I would compare it to a fan comic or the titles that are aimed at older audiences so they try to just this style for effect. (Never works anyway) It’s definitely under average and after reading a lot of solid titles like Mega Man and Sonic, it really stands out. I haven’t seen art that was this bad since some of the random Free Comic Book Day comics from a while back. This certainly didn’t help the comic score either and the fight scenes didn’t look bad, but they were extremely brief. You can barely call a 2-3 page skirmish a fight since it’s over before it’s even begun.

So, the comic didn’t really have any notable positives to it. The comic could have easily risen up to a 6 if they had cut out some of the romance and included an actual Kaiju fight. As it stands, the cover is very misleading. I think it may have also been more engaging if we had experienced the events instead of just finding out about them through flashbacks and stories. That’s never the best way to show what happened in the olden days. A more interesting cast definitely would have helped as well. You’ll walk out of the comic forgetting all of the names because the characters just aren’t memorable enough to be remembered.

Overall, Pacific Rim Tales From Ground Zero was pretty disappointing. There isn’t really anything very good to say about it. The concept of this universe is pretty good and it has the potential to be a pretty great franchise. I’m still looking forward to the upcoming TV show and the film sequel should be pretty good as well. This prequel just didn’t add anything to the series and we really learned nothing here. There were no real action scenes and the main characters were all pretty bad. It’s hard to root for the humans, but the Kaiju don’t get to look very good either. Add in the fanservice and the romance and you have a losing formula. I was pretty close to giving this one a 5. It was neck and neck with the 4 star rating, but sometimes the score becomes clearer as you’re writing the review. This was one of those times and I ended up giving it a 4 since I would not recommend this one. Read a Transformers comic if you want some good mecha action with a superior plot. Tales from Ground Zero could not live up to its cover and I hope that future comics will be better.

Overall 4/10

The Mummy Review

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Looks like it’s time to check out the original Mummy film! This one came out almost a century ago so you shouldn’t expect the effects to look quite as good as Tron’s. That being said, a film can still manage to be pretty good without effects as long as the writing is strong. That’s what helped a lot of the previous retro installments. Alas, it could not last. This film is nowhere near as good as the remake although I applaud the supernatural elements that made things pretty intriguing at points. Let’s see where the film messed up.

The plot involves an Archeologist and his partner as they are pretty sad. Their expedition into the desert turned out to be a waste of time and they are getting ready to rejoin civilization so that they can be mocked for their efforts. At that moment, a suspicious character tells them of a hidden tomb that is nearby and his minions uncover it for the heroes. The courageous fellows quickly inform the press and send their findings to the museum. This has all been too easy…why would this person help them? It makes more sense when you watch the flashback before this scene as the Mummy is uncovered because a man opened the legendary chest that had a curse inside of it. (Don’t worry, the curse isn’t random, we find out who placed it there towards the end of the film) The Mummy awakens and one of the guys goes insane with laughter as his mind breaks at the mere sight of the Mummy. In the present, The Mummy needs the ancient manuscript for his devious plans and he also wants to revive his partner. Time for the heroes to do something about it!

The plot sounds rather deep and convoluted thanks to how I wrote it, but it’s not as bad as it sounds. You are aware of the Mummy and the sinister developments for a good portion of the film. The heroes are just unsure of what they can really do about it, which results in a lot of tense scenes. None of the characters are really likable though, but more on that later. The film was doing all right in these moments, but let’s look at one of the big pitfalls that the film threw itself into.

First up…Animal Violence! I expect animal violence when I watch something like Sucker Punch or Toriko, but I don’t expect it from one of the most famous horror films of last generation. The scene comes out of nowhere, which is pretty sad. The main heroine randomly admits that she has a dog and takes him to the villain’s base. Seeking to impress her with his hypnosis, the Mummy tells his slave to take the dog away…then the slave murders the dog. Why would he do such a thing and why would the Mummy allow it? The whole point is that he is tricking the heroine and that shouldn’t help matters. Unfortunately, she is rather weak willed and her strength of character is not enough to even remember how her dog died. It was a rather depressing moment in an uninteresting film and I quickly slashed a few points off the score. (Although, even without the animal violence this film was destined to fall within this range. Animal Violence or not…this was not going to crack a 5)

I don’t really comment on the acting so I won’t get into how terribly awkward it was for the film. I’ll just point to how they wrecked the characters through the drama scenes. A lot of scenes just have the characters staring at each other or making terrible decisions that lead to their untimely demise. With that set up…it’s time to look at the characters!

The main character is Frank. He’s better than his predecessor in the opening who goes insane just by looking at the Mummy, but he’s not much better. (I still can’t get over that though. Do people honestly think that someone would go crazy just by sneaking a glance at a dead guy? That was one of the biggest moments of plot hax that I’ve seen since Colonel actually held his own against Forte in the Program of Light and Dark) Frank is the kind of guy who believes in (fake) love at first sight and he really pushes the point when he meets Helen. She keeps on telling him that she is not interested (For about 5 minutes anyway) but he won’t take no for an answer and she quickly relents. After that, he doesn’t really care about anything except helping her and he can’t do a good job of that either. He knows that the Mummy is playing her like a fiddle, but he still decides to just go to sleep on the couch. It should be noted that his partner tried to help by giving Frank an amulet that stops the Pharaoh’s abilities from working, but Frank decides to hang it on the doorknob as a little keychain. You may admire his courageousness, but you’ll probably just face palm as the Mummy quickly uses the Force Choke to take Frank down for the count. A rather embarrassing end and no amount of main character hax that occurs in the film can take that moment away from us. It was pretty inexcusable.

I can’t say that Helen is much better. Again, she tried to say no to Frank, but then she just agreed that the feelings were mutual. They evidently were not at first so she changed her mind way too quickly. Her mind is also very frail since the Mummy is able to quickly convince her that she must go with him. She always enters a trance and he has complete control over her. She tries to fight it once in a while, but with terrible results. Forgetting about her dog was also pretty inexcusable and she should have been able to fight the mind control. This is definitely a strong example for how you do not write a main heroine. It was a rather poor showing.

There were two old men who tried to help out as well, but they couldn’t get the job done. One of them had the simple task of burning a few papers in the fireplace, but the Force Choke surprises him so much that he drops the papers and starts to backpedal until he bites the big one. (Which is when the slave breaks in through the unlocked door and steals the papers) The other guy just gives advice like “Let Helen go to Imhotep so we can find out where his hideout is” before taping an untimely nap. These guys loves to beat around the bush as seen with their interrogation of the Mummy, but they know that they are outmatched. They actually admit it in front of the Mummy, which is pretty sad.

The actual Mummy isn’t great either. We get a sob story for him about how he did all of this for romance and stuff. Unfortunately, deciding to reincarnate yourself is against the law so he’s quickly destroyed….thereby speeding up the reincarnation. I guess they didn’t have any mages back then to counter the Mummy’s spell. After that, he evidently decided to wait years and years for some archaeologists to come and discover the tomb instead of just going inside of it himself. He would have been able to have gotten the scroll without any objections that way and then he could have searched for his reincarnated partner. Alas, he decided to do things the hard way. He has a strong amount of telepathy and possibly some superhuman strength so I guess it’s okay for him to be confident. Unfortunately, he underestimated the humans or overestimated his Force Choke when push came to shove.

The flashbacks and the ending were intriguing, but they just threw in supernatural elements without any true meaning. I applaud the effort as we actually get a “god” at the end who decides to help out, but just barely. The Mummy still would have gotten away for it if not for a few missteps. I mean, the Mummy Did basically laugh at Isis’ rules by coming back to life so you would expect a little more urgency.

Overall, This was definitely not one of the better retro films. I definitely preferred the newer Mummy film. It was more action packed and while it wasn’t downright amazing, it was a lot more fun. The Mummy just isn’t a fun or engaging villain and his telepathy is the only thing that actually made him a threat. A lot of scenes didn’t seem to have really been thought through either. (The heroes going after the Mummy after the villain had a super long head start and still making it in time.) Strictly speaking from Frank’s perspective, the ending felt like a parody. He’s the big hero, but he never got to be useful from start to finish. I would sooner recommend watching the remake or checking out Speed Racer than this film. This film was lacking in positives while still containing a lot of negatives.

Overall 3/10

M&M’s Kart Racing Review

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I’ll admit that this was a title that I have been wanting to buy for some time now. Who here didn’t grow up with the famous M&M candies? They were and still are awesome. I feel like having a bag of them right now. They’re just sooo good. Well, that was one of the reasons why I wanted this game, but I also noticed that the reviews for it were rather negative. I like games that tend to get poor scores (especially on the Wii) and I like the M&M’s so throwing in the racing genre was an added bonus. It was about as good as I had expected although it should have been 4 players.

There’s not really a plot in this game so you’ll probably just jump into the tournament mode. There is only one tournament, but it is over 10 races long so it should last you a good 30-40 minutes. The first stages were pretty dicey, but the backgrounds get more interesting during the later levels. You actually get to go to space as well as a chocolate mountain. That sounds pretty fun right? Most of the levels are around 2-5 minutes so they shouldn’t take you very long to complete. One of the levels was especially funny since it’s basically just a generic circle as you follow the road and there’s no danger of bumping into anything. You can just coast along and chuckle at your brilliance.

There’s not much to say about the gameplay. You accelerate with one of the buttons and then you head for the goal. There is only one item in this game and it takes the form of a cup of tea. (It looks like tea anyway) If you run over it, your character will get a slight boost in speed, but your kart will also start shaking a lot so it’s a gamble. It’s great on the easy stages without many turns, but it’s typically not worth it on the earlier levels.

I liked the final 5 stages much more than the first 5 ones. The main reason is that the camera is pretty bad and you won’t be able to see where you’re going until it’s too late. I crashed quite a few times on those levels, but I still managed to squeak out a first place finish every time….except for one level. It was a boat level and I got stuck for so long that I was firmly in last. I quickly redid the level and nailed it, but it’s nice to know that the computers do have a little fight in them. My recommendation to beat the camera is to put on the brakes a lot and keep your foot off the gas when you see any kind of turn approaching.

Don’t worry folks, this isn’t the next Casper! Once you beat the Tournament there is still one thing to do. You have to keep on racing the levels over and over again until you get enough coins to get every kart with every character. It shouldn’t take too long since 30 races will be enough to get enough coins for one character so you just need to enter the tournament like 20 times. Of course, that’s the long way. The best way is to just find the level with the most coins and keep on playing it until you have them all. I’ll probably attempt this someday……if video games stop coming out. I have too much on my plate to worry about this at the moment so it’s going to have to take a back seat.. (Smash Bros on the 21st, DBZ early next year, Big Naruto game late next year…etc)

I got enough coins to unlock one or two cars for the blue (or yellow) M&M and that’s good enough for me at the moment. You can tell that the game was made rather quickly due to the lack of replay value. There really isn’t anything else to do in single player mode and that’s where the multiplayer mode comes in. This is the kind of game that will only have a lot of replay value if you have someone to play it with. The gameplay definitely pales in comparison to the other racing titles, but it’s not that bad when you’re actually playing it. It’s actually fun and you just don’t want to play it in super large batches. As long as you keep this in mind…you’re set! Of course, one flaw in the multiplayer mode is the fact that it only goes up to 2 players. In this day and age, that’s a little unacceptable. It’s the kind of game that would be perfect for 4 players so I don’t see why they didn’t do that. It would be hard to see where you’re going, but that’s already the case in single player mode.

The graphics are definitely not that good. They are better than some of the other Wii games from the bottom of the barrel, but they’re definitely not the next Mario Galaxy. I would actually compare the graphics to some of the older DS games like Alex Rider. While you are going through the course, it’s usually still loading. So, you’ll see parts of the wall not be there in one moment and then they’ll suddenly appear. You’re simply going too fast for the actual game to keep up so the animations are a step behind. It’s a pretty bad sign to be honest, but it’s mostly just hilarious. I imagine that there are a ton of glitches here just waiting to be found.

There’s not really much of a soundtrack here. I seriously don’t recall any specific themes during the races. Maybe I was too excited to notice them, but I’m assuming that they were just unmemorable. I quickly turned on the game as I was writing this review so at least get the theme song (And my stats post) ready to go and it’s not bad. It’s just ultimately generic so you will forget it instantly. I should also mention that the loading times can be rather long so you should hope that you don’t dislike the music since you will be listening to it a whole lot. There is no opening or ending cinematic in the game for beating the tournament so there’s no chance for music at those points.

Finally, you can rest assured that this game does provide each character with a few taunts. Feel free to use them while racing since it won’t slow you down and the voice acting may cause your opponent to crash into a wall while they try to cover their ears. The M&M’s are very sure of themselves and you should hear how confidently they insult the others. The character designs did make me pick the blue (or yellow) one by default since they all looked pretty bad, but at least they mean business. It should be noted that while you are driving at over 200mph, the gameplay speed is very slow. You’re basically going through the stage as if you were on a real toy cart. Since some of the stages are only about 2 minutes, this means that the scenery is pretty limited. (30-40 seconds per lap after all) So, that can be interesting, but maybe it just makes the game more strategic.

Overall, M&M’s Kart Racing won’t last for very long, but it’s not an unpleasant experience. I may not actually play it again until around Christmas, (If at all) but I knew what I was getting when I bought it. It was a little over the usual 5 dollars that I’m willing to shell out for a game, but I knew that it was worth it. If you are going to use the multiplayer option then feel free to add an extra number to the score and if you’re by yourself, then you may want to keep it as you see it. I had a tough time deciding whether this game deserved a 5 or a 6, but I went with the latter in the end. After all, the game is still entertaining and there is a little replay value thanks to the coin collecting. I would sooner recommend Mario Kart 8 or F Zero GX, but this is a fun title if you’re looking for a Wii Racing game that you can get for a few bucks. How can you go wrong with eatable main characters? Also, don’t fall for the hype! There are 15 levels, not 10. Everyone reports it as 10 and it’s the most false advertising that I’ve seen in a while. It’s good for the game not to spoil the secret levels, but everyone else should catch on. We don’t want to underscore the game now do we?

Overall 6/10

Madden 2003 Review

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I managed to find a store that was still selling Gamecube games so you can bet that I dashed to pick up this title! I currently own Madden 2002, 2004, 2006, 2007, 2009, 2010, 2011, 2012, and 2013. Now that I have this title, I’m just missing 2005 and 2008. After that I can finally say that I own all of the titles in the series. (Up to 2013 of course, I’ll get Madden 25 and Madden 15 once the price dips a little) This title is nostalgia gold and it may even bring tears to your eyes. I can certainly say that it’s one of the best Madden titles!

Right when you turn the game on, you’re greeted by the great color scheme that was present in Madden 2002. It’s all so retro and impossible to put into words. I grew up with Madden 2002 and played it a lot until I got Madden 2004. (The ultimate Madden) It’s just awesome to see the old menu’s and colors again. It’s easy to pick up and play as you grab your favorite team and you get to face off against any other team. You can play in a season or join the minicamps to have fun with drills. I decided to see how I’d stack up right off the bat in Play Now.

I beat the CPU on Pro, but I lost on All Madden and All Pro. I’m confident that I can win on those levels though and it shouldn’t take many tries. It’s a good feeling since other games practically cheat to make the A.I. better. Madden is guilty of this to an extent as your receivers tend to drop more passes, but it still feels pretty fair. I made some hasty decisions on some throws and the game really got out of hand once I was down by 10. Win or lose, it makes for a fun challenge.

This was the first title to bring in the Mini Camp mode and I loved that feature in 2004. It’s pretty similar here and it’s a fun way to get better in the various aspects of the game. I didn’t really get a chance to do more than check out the feature since I have a lot of games to go through, but I highly recommend giving this mode a spin. It’s pretty cool and it’s probably the best Madden feature that is no longer around.

The graphics are pretty good. It’ll definitely seem pretty different from a title like Madden 13, but that could be in a good way depending on how you look at it. The graphics help for the nostalgia and it’s a top contender amongst the Gamecube titles. (That’s saying a lot) Once you play NFL 2K3, you really appreciate these graphics as well. The soundtrack is pretty fun while you’re getting ready to play if you don’t listen to the lyrics. Once you notice them, they can be a little off putting, but it’s easily remedied through the settings. Also, it won’t really affect you during game time, which is the important part!

The gameplay is a little faster than 2012, but it’s slower than 2004. I’d say that Madden 2004 was probably the fastest Madden that ever came out and even the modern ones aren’t quite as quick. (Especially with the commercials and extra loading times) I’m fine with the speed here since it can also portray the real deal a little more accurately. For the record, the faster the better is my motto, but I can find a lot of positives with both aspects. You’ll be happy to know that quarterback scrambles are still very effective here as I had a tendency to gain more yards on the ground with Quincy Carter than I did with Emmett Smith. I was able to pull off traditional runs no problem, but it is more effective to run with your QB when he’s about as fast as your running back and the defense is not expecting such a play.

EA has gotten a pretty bad reputation in the video game industry and that’s too bad. I still prefer their Sport titles to the competitors despite the fact that many prefer the NFL 2K games. I finally got one of them and I’ll be reviewing it shortly, but I easily prefer Madden. Keep in mind that I grew up with Madden and have been playing it since I was a child, but it’s just more fun for me. NFL 2K can be a little too slow at times and while that’s not necessarily a bad thing, it makes it very difficult to run the ball of pick up big yards on a play. Of course, I’ll get into that in the NFL 2K3 review.

So, where would I rank Madden 2003 among the titles? It’s very difficult since I didn’t play some of the Madden games as much as the others and they can sometimes start to blur in with each other. Roughly, I would say that the rankings go: Madden 2004>Madden 2013>Madden 2006>Madden 2002>Madden 2012>Madden 2003>Madden 2007>Madden 2011>Madden 2010>Madden 2009. Again, note that I barely played Madden 2006-07, I don’t own Madden 2005 or 2008, and that my recollection of Madden 2009 is pretty vague. I’m mostly familiar with Madden 2010 through 2013 and Madden 2002 through 2004. Maybe I’ll pick up some of the others again to review them at some point, but I’ll wait until I’ve gotten through most of my backlog in terms of reviews.

Another aspect of Madden that many fans don’t care for is the commentary. Supposedly it gets very repetitive and annoying. I definitely don’t agree with this either. I think they do a great job calling the game and it makes the experience that much more authentic. By now, you’ve seen that I really like just about every part of the game. Madden is great and I dare say that it is now officially my favorite video game series of all time. Madden 2004 has taken the title of the ultimate game from DBZ Tenkaichi 3 (Which got leap frogged since Brawl also passed it for second) and I don’t think it will be relinquishing that title anytime soon. I have high hopes for Madden 25 and Madden 15, but it would be just about impossible for them to win.

Overall, Madden 2003 is easily one of the best titles in the series. It’s easy to pick up and play and you should be totally ready to take on any level of difficulty so long as you understand the rules. It can be a little annoying to see your kicker randomly kick the ball out of bounds during kickoffs, but you are in complete control for the other situations. The gameplay speed is solid and there are no real negatives in this title. You’re guaranteed to just have a blast when turning the game on and that’s not a feat that just any title accomplish.

Overall 9/10