Ultimate Spider Man Volume 5 Review

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The Ultimate Spiderman comic series is back and I hope that you caught my review of the previous volume. For those of you who are unaware, this series is not just based off of the TV show of the same name, but it is the TV show. Essentially, you are reading the episodes in case you do not want to watch them. This can be a good thing if you really love the show, but otherwise….it really limits the potential of these comics. I’ve already experienced the adventures, so seeing them again may not have the same impact. Ah well, there are four stories here so they should be pretty entertaining. Short, but epic right?

One story features Thor as Loki manages to trick him into becoming a frog. This doesn’t bode well for the Prince of Asgard and he will need to turn to Spiderman and his gang for help. He had been pretty condescending towards them, but true heroes don’t hold grudges so they decide to come in and help. They may not be a match for an Asgardian, but with the right weapons..they may stand a chance.

Well, this was a decent story. Thor’s portrayal was a little too over the top as he’s the punchline for too many jokes. He also looks bad since he underestimates the mortals at the beginning. He may have been transformed into a frog, but I figured that he could still fight a little. Evidently, that was not the case. Loki is also fooled rather easily, but I suppose that it was too be expected when faced with the mighty Spiderman. Definitely not the best Spiderman adventure, but it had some fights, which is always good.

We also had a comic, which featured Venom. Shield decides that he needs to be destroyed right away, but Spiderman warns them that a human is inside. His teammates don’t care and (unsuccessfully) attempt to take Venom down for the count. Will Spiderman be able to stop his friends from seriously injuring the host while making sure that Venom doesn’t destroy them either? It’s definitely going to be a long day for the web slinger.

This was the best comic in the batch simply because we got the most amount of action compared to the other issues. Venom definitely puts up a fight so it’s nice to see how he fares against the heroes. Spiderman’s partners definitely seem outmatched, but that’s essentially in their job description. The jokes are minimal in this comic and one could almost think that they were in a dangerous situation…almost.

Next, we had a story where Wolverine and Spiderman swap bodies. This can be a little tricky for the heroes since Wolverine isn’t really a school person and Spiderman doesn’t want to have to face off against the deadly Sabretooth. Spiderman’s going to have to steel himself and prepare for the fight of his life…without his trusty Spider Sense! This is going to get epic!

The Wolverine story wasn’t my favorite and I can’t say that I cared for it in the TV show either. The idea of switching bodies is cool, but they really don’t do anything with it. They just fight a bit and switch places again. It’s very uneventful and Spiderman should still be able to fight well in Wolverine’s body. Sure, no spider sense, but he should show some courage. I expect more out of the legendary Spiderman. The insults between Spiderman and Wolverine were original, but also a little petty.

Finally, we had the issue with Doctor Octopus as he decides to fight Spiderman one on one. It’s just going to be the two of them as they fight to the death. Will Spiderman be able to beat this mastermind? Doctor Octopus has been waiting a long time for this fight so it’s bound to get dicey for Spiderman. Winning will require more than just power or dedication, it’s going to take speed!

Well, this was a decent comic. I never like when Spiderman mocks his own jokes because that’s going a little too far. Just let the jokes keep on rolling so that they can have a subtle epicness to them. Mentioning the jokes makes them seem a little forced. Doctor Octopus fought pretty well, but the victor was never in doubt. The comic didn’t really have any heart, but it was still a decent read.

There isn’t much to say about the art since it’s just screenshots from the show. The show has some great animation so it also looks pretty good on paper. The way that the panels are arranged can be a little awkward since there are a lot of blank spaces, but I suppose that it’s to be expected considering how they put the pictures in.

As mentioned earlier, the problem with this collection is that it doesn’t have a lot of heart. It can be fun to read and it’s essentially like Marvel Adventures. The problem is that the comic is guaranteed to never get all star art or fight scenes. It’s destined to stay as a fun read, but not something that you will think about afterwards. The collection is very short so it won’t be around for long either.

Portrayal wise, everyone is out of character or extremely in stereo type. Thor is a prince so he’s really proud and needs to learn about humility. Wolverine is just as mean as he is in the comics, but without any of the great lines or character development. Venom is really just there to beat up on the heroes and Spiderman just cracks jokes for the fun of it all. His teammates don’t really have character and they’re barely heroes as they didn’t care about Venom’s host at all. Nobody is completely in character in this collection and that’s basically what I had assumed from the start. Staying in character would go against the series’ tradition after all.

Overall, this is what I’ve come to expect from Ultimate Spiderman. It’s a quick read that is entertaining, but there is nothing noteworthy about it. I have a feeling that it wouldn’t be half as fun if Spiderman wasn’t in it. (This feeling is basically confirmed after watching the new Hulk show) The score is over the halfway mark, but I really couldn’t recommend this to any Marvel fans. Sure, it’s a fun read, but almost any other Spiderman comic would still be fun, but it would also be a lot better. I recommend checking out the original Spiderman comics or just going with Avengers X Sanction if you want an excellent comic where he is present.

Overall 6/10

Transformers Rise of The Dark Spark Review

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We are nearing the opening of the new Transformers film so excitement is certainly in the air. (Unless you’re a Jetfire fan) Likely to celebrate, Hasbro came out with a time travel game that features the heroes from the films and their older counterparts from the War For Cybertron games. In this game, they are of the same continuity and the Cybertron era merely takes place thousands of years before the current days. It’s nice to see both versions fight on the big screen. I can definitely say that this game holds up against the tough Transformers legacy. This legacy is powerful because all of the Transformers games that I’ve played (Minus Animated) have been awesome. I can safely say that they’ve all been 8s or very strong 7s. Transformers tends to have amazing gameplay and that’s what I expected from this game. Luckily, I was not disappointed!

The plot involves a man machine being by the name of Lockdown. He arrives on Earth and then decides that the Dark Spark will be his. The Autobots don’t know what he intends to do with this power, but they must stop him and put an end to these dangerous plans. Optimus Prime will have the help of his classic pal Bumblebee and the honor bound Drift. The three of them will foil Lockdown’s plans once and for all! Meanwhile, thousands of years ago, the Decepticons learn of the Dark Spark after becoming aware of the existence of the Insecticons. Optimus Prime realizes that if Megatron obtains such power, it could be the end of everything. Prime’s allies in this quest are Sideswipe, Jetfire, and Jazz among others. They face heavier resistance than their future counterparts as Megatron is aided by legendary figures like Starscream, Shockwave, and Soundwave. One Shall Find The Dark Spark and One Shall Fall To The Dark Spark!

Lockdown makes his big appearance in this game. I haven’t really seen him before now so it was interesting to see his personality. He’s definitely a little more..chipper compared to the other villains. That’s not the best word to describe him though. Maybe sarcastic or old? Either way, I can’t say that I’m a fan of Lockdown, but he makes for a decent final boss. His character design is humanoid, which is always good because bosses are much more fun to face off against when they’re your own size. His plan is intriguing and it makes a lot more sense than the average villain plan so I give him props for it. It’s an ingenious way to use the Dark Spark.

Optimus Prime gets a large role of course and now you can finally decide which Prime is more likable. The one from the movies or the one from the games. It’s fun because the movie version has had three games while the game version has had two, but they’ve both gotten to appear a lot. I prefer the game version slightly as he seems to be a lot more…intense. He’s in the middle of a war so he’s more serious and it’s great to see him ripping down doors whenever you go through a level. I can easily agree with the many fans of Optimus Prime that he is one of the best characters in the franchise. He takes Megatron on directly (At last!) and he certainly fights pretty well.

This is really the first that I get to see of Drift’s cinematic personality. The mask makes for an interesting twist and it probably takes his character a little too seriously, but I thought that they did a good job with Drift. He still follows his honor code and he’s kept his legendary speed and sword wielding. He’s one of my favorite characters to play as and I’m definitely looking forward to seeing him in the film. This could be the push that he needs to make it into the top 10 most popular Transformers. I hope so since he’s definitely one of the better ones.

Megatron surprisingly gets a small role in this game. He appears at the very end of the past storyline. He does still manage to take on Optimus Prime in a one on one fight, but you wouldn’t become an instant fan of his through this game. He’s not quite as threatening as he was in War For Cybertron. I still like his design in this game, but I would have preferred that they went with a classic G1 appearance of the one from Prime.

Bumblebee’s role is also surprisingly small, but they still manage to give him a lot of hype. He immediately figures out the villain’s plan and then it’s all up to him to save the day. That certainly takes a lot of character, but I wish that he could talk. Remember his epic voice from War For Cybertron? Ah well, I still like his movie design so that’s great to see.

There were naturally many other fighters, but their personalities are more or less what you’d expect. Jetfire seems like a likable character even if his accent can be a little tricky. Starscream is as likable as usual and he still tends to get the best moments. Soundwave actually gets his own level, which will certainly be fun for fans. The insecticons are decently cool in their roles and Shockwave remains as one of the best Decepticons. He’s powerful and he tends to take command when Megatron isn’t around. Cliffjumper is still around, but he continues to lose at every opportunity. I wonder if he’ll ever look really good again.
The gameplay is essentially what you would expect from the other Transformers games, but I shall talk about it in case you haven’t played them. It’s a third person shooter and you typically have to destroy all of the enemy robots. You’re playing as a robot, which can be a little dicey at times, but also epic as well. Believe it or not, the robot genre is probably one of my weakest ones aside from Golf. Games like Armored Core and Gundam have had me stumped in the past. (Albeit, not for long except for Armored Core) Luckily, it’s easy to move your robot around and it just takes a little getting used too at first.

I love third person shooting games and it’s easily one of my favorite genres. I would say that the only genre that I prefer to it is third person fighting like Dragon Ball Z/Dynasty Warriors. Third place would be 2D fighters. This one performs well for the gameplay as everything is smooth. Flying is always fun and it adds that extra dynamic to the game. Who doesn’t want to soar through the skies and defeat all who oppose you? It’s just a blast! I highly recommend using vehicle mode whenever possible since it’s great to just blast away at opponents with your rockets or missiles.

The gameplay is largely the same for all levels, but there are two times where you get to control large characters. Grimlock and Bruticus. Playing as them can be fun since the game essentially turns into a beat em up. You just hack and slash your way through all of the opponents and get to the goal. Two factors to the gameplay that I forgot to mention are the hacks and tech. The tech is essentially an item that activates for a little while 6X EXP, or maybe a little battle droid. The hacks aren’t the gameshark kind, but they make the game more challenging for extra EXP. One way in which this occurs is letting enemies do extra damage so that you can get double EXP. It lasts for the entire level or until you die from the overwhelming power. It’s a nice element to add to the game and it makes it a lot easier to reach level 25.

The game can also be a little difficult at times since the enemies deal a lot of damage. Once the blasts get through your shield, then it’s time to retreat for a while until they replenish. I died a few times through the story and it’s a nice change of pace to have some difficulty. It means that you’ll have to actually plan out your moves a bit instead of charging in and attacking all of the Decepticons.

The game got rid of the multiplayer fighting modes that we had in War For Cybertron and Escalation is all that’s left. (Online co-op story mode is around I suppose) Well, fighting against other players is certainly more fun, but I’ve always liked Escalation Mode so this is cool as well. There are 15 waves and you need to survive them all to secure a nice gold trophy. It was a little easy as my team beat the whole thing in my first try, but maybe they had already been playing for a while so they knew the ropes. I still managed 104 kills in the battle so I definitely contributed my part.

I haven’t gotten all of the trophies yet, but I’m about halfway and I can say that it seems fair enough. The multiplayer trophies aren’t as much of a grind as they were in War For Cybertron. I’ve already gotten just about all of them at this point. They all seem reasonable and a few of them merely involve finding collectibles or blowing up certain objects in a level. It will likely require you to play each level a few times, but that’s not much of a grind since you can accomplish with a few trophies at once as you go through the level. I’m definitely satisfied with these trophies.

The replay value in Transformers is strong thanks to the trophies, but the campaign mode is a little on the short side. It took around 7 hours to complete the 14 levels. Their were more levels than War For Cybertron, but they were also quicker so both games ended up being more or less equal as far as time is concerned. 10 levels is my minimum so with 14, Rise of The Dark Spark is clearly safe from being too short. The levels are pretty engaging and aside from the fact that you can’t skip cutscenes, going through them again shouldn’t feel like a drag. Another element for the replay value is the fact that you need to get all challenges, guns, fighters, and more. Obtaining all of that should take even the most serious gamers quite a bit of time.

The soundtrack is pretty good. There aren’t any really memorable tunes in it, but they’re all good while you’re battling against all of the cons. So, I would likely give it a 3/5. It’s a solid soundtrack, but nothing that you’ll write home about like Super Smash Bros. It’s just how it goes sometimes.

One thing that needs to be mentioned is the audio. It can be a little inconsistent which makes setting it up difficult. The narration is much lower than the sound effects and music, so I lowered those to hear the narration. The problem is that they all lower for cutscenes so I have to choose between too loud gameplay or soft cutscenes. I chose the latter, but the audio could have been a little better.

The graphics for the game are solid and the levels that really stood out for me were the ones in the movie timeline. I actually preferred them because what they lacked in tech, they made up for in scale. You’ve just got to love fighting other robots in such a large city and it’s a lot of fun. The gameplay is definitely the same, but I can safely say that the experience is much different in the movie levels than the game ones. Either way, the graphics are solid for both sections and you shouldn’t have any problem with it.

Surprisingly, I prefer most of the designs from the movie verse. Optimus Prime and Bumblebee simply look a lot more intense. They’re taller and more sleek in their builds. You can tell that they’re hand to hand combatants as the old versions are more boxy. Of course, you can’t top Starscream or Soundwave’s designs so both universes get their wins. The designs are all great in the long run and playing as any of the characters can be fun.

Overall, Rise of The Dark Spark is a great Transformers game and it can certainly hold its own against any of the others. The story was engaging and the game never felt as if it was dragging on. It may have been a little towards the short side, but there is a lot of replay value through the online escalation mode and getting all of the PS3 Trophies. The movie characters felt as if they got the shaft compared to the game ones, but they technically had around the same amount of levels. the game did freeze up twice, but I suppose that it would be hard not too with all of the action that was going on. The game has a pretty epic ending as a certain continuity gets involved, which makes things interesting. It would be awesome to see this character in a possible sequel. There’s no reason not to get this game and I’d say that there is every reason to purchase it right away. The gameplay is just about perfect and you won’t regret buying it. I highly recommend the game to all gamers!

Overall 8/10

In Time Review

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I’m always up for a film that takes place in the future. The possibilities are basically endless and while I believe that things are not going to be as advanced as all of the films seem to suggest..it’s fun to think about. The concept of this film is very bold, which makes some parts interesting, but also requires you to suspend your disbelief for this system actually occurring. This film may have dropped the ball in some aspects, but the plot was pretty original.

The film takes place in the future and money has been phased out. The currency is now time…and it’s on the side of the rich. After you age to 25, then the rest of your life depends on how much time you have. You start off with a year and go from there. If your time reaches 0, then you “time out” and it’s game over. Just about everything cost time like riding a bus and you get time for completing your job. Unfortunately, the rates continue to go up and everyone continues to die. The main problem is the fact that it is incredibly easy to steal time. Just grab someone’s arm and you can drain them until it’s all over.

That brings us to Will Salas. He is an ordinary joe who lives in the slums. He doesn’t have a whole lot of time, but he gets by. Unfortunately, his mother gives him a little too much time that day and she doesn’t make it. Will got rich from a guy who didn’t want his time so now he’s doing all right financially. Will decides to avenge her by taking all of the time away from the rich people as he transfers into the rich sector. Unfortunately, he quickly forgets this goal and now it’s simply a matter of staying alive and disrupting the system. He won’t be able to do it alone and that’s where Sylvia comes into play. The two of them will need to surpass the system!

Will Salas is the man character of the film and he’s definitely not one of the better protagonists. He’s all right at first as he tries to do the right thing and there’s nothing really bad about him. That changes when he makes the decision to avenge his mother and take down all of the villains. It was a great move on his part and Will’s big mistake….is that he completely forgot about this. That was where I began to lose respect for his character. Will decides to go to a hotel and live the good life as he gets to enjoy a nice meal. He then goes to a casino to gamble and he nearly throws his life away for a single card game. I suppose that it looks cool for the audience, but it’s definitely not a smart move. After that, Will gets heavily involved in the romance aspect of the adventure and I believe that he loses sight of his original goal. By the end of the film, Will is basically back on track, but it certainly took him long enough. He definitely could have been a much better protagonist.

Sylvia is the main heroine and I can’t say that she fares much better than Will. In the film she’s mostly used for fanservice and romance with Will. She has her moment (Which is starting to become very generic) where she quickly shoots down one of the villains even though it’s one of her first times using a gun. The hero is impressed and they bond as he teaches her to shoot. Then we get more romance and it’s time for their plan. Sylvia does help with the strategies as Will wasn’t really thinking of any elaborate plans. Still, I can’t really say that I cared for Sylvia.

Ray is much better than our two heroes and he’s one of the better characters in the film. His job is to keep time and he has to stop the heroes from wrecking the whole economy. He does pretty well, but the heroes are always one step ahead of him. Ray doesn’t get bribed and he always gets his man. Ray hasn’t been working at his job for 50 years for nothing! You almost sympathize with Ray since he seems to be a good cop in a corrupt system. That is…until he says that he doesn’t care about justice. Then his whole character goes out the window and he gets a pretty unnecessary plot twist. Ah well, I can’t let the plot twist wreck him and he’s still one of the better characters. The twist just didn’t help his case.

Hamilton gets a relatively small role and I was expecting some kind of big twist by the end. I suppose that it wasn’t necessary and he was just needed to start up the plot. Compared to the rest of the rich guys, Hamilton didn’t have a bunch of time. That being said, 100 years was a huge amount to Will and Hamilton knew this. I can’t say that Hamilton’s a great character because he unwisely went into a bar to try and end his life. At least it would have been a painless exit, but still not one that he should have attempted.

Fortis is the leader of the local gang. The cops leave him alone because he helps to keep the poor people in line. (Since when isn’t the government corrupt in these kinds of films?) He duels people for time and he always has a few bodyguards since he knows that his skills are lacking. He’s easily the worst character in the film and we didn’t need a petty threat like him. The time cops were good enough for me and they should be good enough for the world. Fortis is just a mild villain that you will likely forget a few days after the film. There just isn’t anything likable about him.

Borel is Will’s friend and he’s easily one of the cheapest characters in the film. He’s pretty poor and he has a family to support so Will gives him some time. The next thing you know, Borel runs to the bar so that he can go and drink until he drops out. I was pretty surprised since that came out of nowhere and I just expected him to have been offed by the villains or something. This is a much cheaper way to go out and I doubt that anyone would really find him likable after that. It just came out of the blue and showed that he lacked strength of character.

Philippe is one of the richest men on the planet and he doesn’t like to share this money. He has enough time to live for well over a millenia and he loves to gamble with his time. After all, he can’t possibly lose it all so he may as well have a blast with it. He gets pretty sore about losing to Will and he also seems a tad suspicious of Will’s motives. When the moment of truth strikes, Philippe essentially chooses the dark side. Time is all that matters to him now and he will do whatever he can to ensure that he wins in the end. He has a lot of bodyguards as well, but he probably pays them minimum wage. Philippe is definitely in cahoots with the government and he has quite a lot of connections. I suppose that the film needed a big villain and he’s much better than Fortis.

Rachel doesn’t really get a large role in the film, but she’s still instrumental to the plot. Giving away 30 minutes may be a move that she’ll end up regretting, but it was still the right call since she didn’t know that Will would essentially be winning the lottery. She seems like a nice person and I guess her job just doesn’t pay a lot of time. Will should have stuck to his plan of avenging her as it would have made me gain respect for him.

Finally, another film that actually had a soundtrack. It’s actually been a while and this is always good to see. The soundtrack wasn’t the next Resident Evil, but it’s definitely a start. The main techno theme isn’t bad and the background music is also solid for the car chase scene. It’s these little things that can help to enhance the film experience and make the scenes a bit cooler.

The film definitely has too much fanservice, which drags it down. Most of it is from Sylvia as she teams up with Will. The romance between the two of them is forced at best and annoying at worst. They get too many scenes on this and it feels like Will immediately lost sight of his true objectives. Not a good decision if you ask me. The film also makes sure to emphasize the fact that they’re all 25 so they are all essentially wearing party attire for a while, but it’s still unnecessary. A conservative cost would work just fine. Either way, there was too much of it in this film and that’s always a negative.

Now, it’s hard not to be a little skeptical of using time as a currency. First off, how did humans learn to control time and place it in such a container? The easiest thing that I can think of is that it’s a scam. They inject poison into everyone when they’re born and it doesn’t start to have an effect until the person is 25. The “time” that they receive from others is merely an antidote that prolongs the poison’s effects until it runs dry. Naturally, the film really means for it to be time, but it’s hard to believe that humans are ready for that power yet. If they have discovered how to control time, then I could see endless wars being raged to get control of it.

I’m also not crazy about how time is transmitted. Merely grabbing onto someone’s wrist is enough to force it out of them. So, it’s just a battle of physical strength so we should see a lot of bodybuilders walking around with extra time in the slums. After all, everyone apparently fights to survive so the weak ones should be out by now. I just don’t see how anyone could ever feel safe under such a system and how it would be passed. It also results in a really cheesy battle between Will and Fortis that did not make sense. The strategy is all right in theory, but I don’t see it working in real life.

Overall, I am definitely skeptical about how time would work out as an economy, but this is sci fi so I’ll just take it in stride for now. The main characters aren’t that good and their friends are even worse. Luckily, the time cops are pretty solid characters and you almost want to root for them at some points because they really want to win. It’s one of those films with an open ending so you can decide what happens next. Personally, I think it leads to the next great depression of time and then the economy will stabilize in a few years. It’ll just take a while. The film was very interesting and it really just drops thanks to all of the romance and fanservice. It was just unnecessary and they could have made Fortis into a much better villain. It’s a decent alternate future and you may want to take a look if you’re intrigued by the idea of time as money. If you want a slightly cooler future story, check out Yugioh 3D Bonds Beyond Time!

Overall 4/10

White Knight Chronicles International Edition Review

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I’m always up for a good RPG. I don’t tend to buy as many of them as your typical action, fighting, or sports game because of how long it takes to beat one. That being said, all of the RPGs that I’ve played lately have been great. The Last Story, Final Fantasy XIII and XIII-2, Kingdom Hearts II, etc. I can’t say that I had outrageously high hopes for White Knight Chronicles at first, but this is also part of the RPG style of thinking. I usually don’t really get into it until the plot is underway. Because of this, White Knight Chronicles has been in my backlog for possibly over 2 years. I died instantly in the first level and never went back. Now, I finally got around to going back and completing it. White Knight Chronicles is certainly an RPG that I’d recommend to anyone and it’s one of the best that I’ve experienced.

The plot in White Knight Chronicles is surprisingly basic for an RPG. Of course, there are many subplots and other plots introduced to make the game longer, but I am covering the game as a whole so it’s pretty basic from the way that I am discussing it. Leonard, Terry, and Yulie deliver some wine to a castle during a party, but they are late as per usual. That’s when another army attacks and monsters invade the place. They are driven off, but not before the Black Knight murders the King. Much more importantly, the princess is kidnapped and Leonard quickly goes to protect her. The heroes ultimately lose the Princess and now the three of them must team up with a strange man named Eldore to rescue her. The adventure takes them through many areas and there are several plot twists. Seriously, there are about a dozen twists in the final few cutscenes.

The plot is fun enough and the open world feeling of the game makes it all cool. It’s typically sunny out so the game is actually very light hearted despite the calamities and the deaths. We have a subplot where a few guards are sad about this and go on a journey, but this goes nowhere. The end of the game shows that they are still walking so that unsubtlely hints that it would be covered in the sequel. The concept of saving the princess may be pretty old at this point, but it’s still good enough. There is also the fact that Leonard has the power of the White Knight within him and he can transform. There are 5 Knights in the prophecy and the heroes need to make sure that none of them fall into the hands of the villains. Let the games begin!

Leonard is the main character of the game and I can’t say that I really cared for him. He definitely wasn’t a bad character, but he didn’t have much of a personality and it was hard to root for him. Luckily, his worst scene was reversed as there was a plot twist behind it. He wants to rescue Princess Cisna and he’s earnest about it, but he’s more into romance than most leads. I just couldn’t really take him seriously and it got worse when he constantly let the villains get away with murder (literally) and never stops them. Why is Leonard so slow when it counts? (This also applies to the rest of the heroes for the most part)

Kara is introduced at around the middle of the story or perhaps a little earlier. She’s really serious compared to the rest of the cast and she is always exchanging hostility with Eldore. The party members may not always get along, but at least Kara isn’t petty about it. She usually just sticks to glaring as the group goes about their business. She’s skilled with a sword and also comes attached with a sad origin. She’s a good member of the group and definitely more likable than some of the others as she can fight pretty well.

Terry is easily the best character in the game, but that goes without saying. Terry is the avatar that you create and add into the story. Not only was Terry a whole lot stronger than the other heroes, but his design was incredible. He had a beard and he looked as if he was in his 70’s instead of being a teenager. Terry really stole the show for me and he towered over the other characters. It’s just too bad that he couldn’t talk.

Cisna is the main reason as to why the game lasted so long. It’s a classic save the Princess story and Cisna takes it all pretty well. She gets friendly with Leonard a little too quickly I’m afraid, but I suppose that it was inevitable. Cisna vaguely has some abilities, but unfortunately, she doesn’t have any real attack magic. It would have come in handy in so many different scenes, but I suppose that it was just not meant to be. I wasn’t a fan of Cisna, but she wasn’t a bad character either. She just didn’t get enough screen time to actually get a substantial personality

Yulie is one of the main characters, but her role is very minimal. She gets a smaller role because she doesn’t have any big plot twist moments and doesn’t contribute to the plot. She has her own subplot as she’s sad that Leonard is being more distant lately, but there are no time for friendships during war. She is all right, but Yulie really didn’t get much of a personality as the game went on.

Eldore is one of the original members in White Knight Chronicles and he’s around from the start. He always sounds like he’s very tired or just completely bored so I can’t say that he was one of the more likable characters. I really could have done without him and Eldore is always very vague even when he doesn’t have to be. He can fight, but one has to wonder how much help he will be since he’s so advanced in age. Eldore isn’t a bad character, but as with some of the others, he’s not really a good character either.

Caesar joins the group a little later into the story, but he definitely lightens the atmosphere. He’s always talking and his skills are very impressive. He never really backs down when the villains appear and he’s brimming with confidence. Caesar isn’t the best member of the group, but he’s much better than what I had been expecting when he first appeared. He was very useful and he had a strong personality.

Grazel is the main villain and he actually gets introduced pretty late into the story. He is really the only good villain in the entire series who doesn’t hide his identity. He wants to be ruler of all and he’s very direct about this. His abilities are solid and one can understand his motivations. He may not be a villain that I’ll find very memorable in the long run, but he’s infinitely more interesting than most of the other characters. Grazel can also back up his tough talk, which is always an added bonus.

The Black Knight is a mysterious figure who appears throughout the story. After he took out the King, it was safe to say that few could match his incredible power. The Black Knight is one of the few characters who takes the heroes seriously at first and he gives it his all. The Black Knight reminded me a little of Darth Vader. I guess the big question is who’s behind the mask? It’s a question that you will be wondering about as the Black Knight faces off with the heroes from time to time. They never get a break! He’s definitely a pretty solid villain and someone who you can root for.

Belcitane is one of the big villains and he always acts like he’s in charge even if that assumption could be fatal. He’s definitely not likable as he can hardly fight and he’s really just an overweight politician who has gotten in over his head. He’s seriously not my kind of villain and there’s nothing menacing about him. He could have been cut out of the villain and nobody would be any the wiser.

Shapur is the right hand man of Grazel and he doesn’t do a whole lot in this game. I assume that he will do a lot more in the sequel to explain what his purpose is and why he has some interesting powers. Grazel should definitely watch his back whenever Shapur is around. Shapur makes for a cool boss fight design wise even if he wasn’t much of a challenge. I’m definitely waiting for an explanation as to how Shapur could obtain that form because it may have looked cool, but it didn’t make sense. Shapur isn’t really likable, but it’s always good to have more villains.

The gameplay for White Knight Chronicles is very similar to the .Hack series. Essentially, it’s a turn based system like Pokemon, but you can get into big battles of 10 against 3. When it is your turn to attack, you need to be close enough to hit your target or you can also use the turn to heal or transform. You are able to run around during battles and fleeing requires you do run far away from the battle that is taking place. I still prefer the typical RPG (Pokemon) style gameplay, but this one can be very fun as well. I have played the game for over 30 hours and I’m still ready for more. The gameplay doesn’t really get old during combat and you can fight for a long time without getting bored. I plan on getting the trophy for beating 3000 enemies and I likely wouldn’t try if the gameplay wasn’t fun. Outside of combat, you run from area to area and some of the locations can be long. That is really my only complaint and I wish that they could have shrunk the areas a bit. It is simply this large so that you can take your time getting through the levels and it can be fun, but not when you’re in a hurry. Still, the negatives could have been a lot worse so I’d say that this is ok.

In terms of the soundtrack, the game isn’t as good as you may expect. There were no really memorable tunes in the game and even the boss fight themes weren’t that good if they were around at all. I really only recall the minion theme and that’s about it. It’s definitely possible that the game just didn’t have a wide selection of music to play and that’s why I can’t remember them.

White Knight Chronicles’ graphics are not extremely impressive, but they will have to do. We get a few large scale CGI cutscenes that look impressive and get to show off what the game can do when it’s serious. We don’t get a whole lot of them, but they aren’t bad. Most of the cutscenes are really just the gameplay models moving around, which is still good, but not great. The characters aren’t very detailed, but look good enough so that the transformation scenes never get old. This is good because you’ll have to experience them a bunch of times. I do give the animators props in that we get quite a few battles in the cutscenes. They may not look amazing, but I’m still glad to have them. The graphics are certainly bearable and won’t take away from the experience.

One area where White Knight Chronicles excels in is replay value. It’s almost unlimited and you could end up playing this game for months or even a year if you tried to do everything. After completing the story mode, (Which took me 30 hours) you can complete it again. This is recommended because you can get some extremely impressive gear. After that, you are ready to enter the world of 50+ missions. The first few are decently easy once you are at around level 30. After that, the missions get pretty tough. I’ve only completed around 5-6 missions and the rest are mostly beyond me at this point. Without all of the legendary gear that you could have obtained online, it’s very difficult. Still, you can keep on leveling up and rebirthing until you have mastered all roles and have a very impressive fighter at your side. Just doing this will likely take weeks unless you get to some tough missions where you get a whole lot of exp. Just going to the stores and trying to get all of the gear to upgrade them to bind more gear will take hours as you have to keep going back and forth unless you get a checklist. (Highly recommended) Most of the missions can take anywhere from 20-50 minutes and you need to hope that you beat them off the bat. Either way, time is not an issue in this game and you can be certain that you got a lot of content for the price that you paid. (9 dollars in my case)

Of course, another factor involved in replay value are the PS3 Trophies. Unfortunately, this is one of those games where the trophies aren’t really well done. It’s all a matter of perspective of course, but there aren’t enough of them and you should at least get one trophy for completing the game. Completing the game and not getting any story related trophies is a little dicey. I got a decent amount of trophies considering that many of them are really made when considering that you would be in a group. The trophies are just too time consuming and some are borderline impossible at this point. I’m not going to spend the hundreds of hours needed to get the final trophies. It’s just not worth it to me. Of course, that is a lot of replay value so I suppose that it can be seen as a positive.

Overall, this was an excellent game and it was fairly close to getting a 9. Transforming into the Knight form is always fun and it really increases your attack power. The gameplay stays fun throughout the whole game and the plot is nice and light. It’s fun to experience the world and there aren’t many boring moments. There are definitely a few of them scattered around, but nothing too drastic. The heroes can get very annoying as they constantly watch in horror as the villains murder their friends or just let them escape to fight another day. The game ends rather abruptly on a cliffhanger, which is great news for those who plan on buying the sequel. Having such large amounts of replay value is great as well and I definitely recommend this to all RPG fans. You’ll love it and get hooked right away as the plot thickens.

Overall 8/10

Dragon Ball Evolution Review


Dragon Ball Evolution is one of those films that should have been downright amazing. The trailer was decently impressive and the visuals were intense. We were going to see some nice city busting feats and people could finally see how strong Goku is. Unfortunately, the film didn’t really have a lot of budget behind it and the writers forgot to actually read the Dragon Ball volumes. As a result, this is kind of adapting the King Piccolo arc, but very loosely to the point of fanfiction. Was it still an incredible film? Time to find out!

The plot is simple enough as Goku lives an ordinary life with his Grandpa. He is very powerful, but Goku is told not to hurt the bullies. Goku agrees and quickly smashes them into the ground without actually attacking them. Unfortunately, his grandpa is eliminated by Piccolo and Goku must now find the 7 Dragon Balls to stop the world from falling into ruin. He is accompanied by Bulma, a woman who wants to be rich and famous. Will these two be enough to get past tricky bandits and rock creatures of unlimited power? More importantly….can they defeat King Piccolo!!!!!?

Goku is the protagonist of the film and many people around the world have started to call this version of him by the name of Geeko. This is because the bullies of the film called him that and it sums up the universe in general. As a disclaimer, I still like the main character here, I just don’t like him as a portrayal to Goku. It’s even worse than Mario’s live action appearance and America’s first attempt at creating a Godzilla film. Goku simply isn’t Goku and that’s the problem. Unfortunately, one of the few things that they do keep in is the fact that Goku can turn into an Oozaru. This is one of my least favorite parts of DBZ so that was a little disappointing. As expected, Goku just roared a lot before finally transforming back to normal.

Unlike the real Goku, our hero is a very timid person and he lets the bullies have their way in the beginning. Usually the bullying scenes are always sad for the heroes, but at least we know that Goku could defeat them so it’s not as bad. This Goku brags a little more and he always wants everyone to know how strong he is. This Goku is constantly grimacing as if he’s in pain or something and his walk towards Piccolo is now famous. Intentionally hitting a fly into Gohan is also completely out of character and attempting to cheat during training is simply terrible. Goku is also a lot more interested in romance here, which won’t really be helping his reputation.

Now, let’s ignore the fact that this guy is supposed to be Goku. That makes things a lot more interesting. In that case, his personality is basically the same as Peter Parker. Goku’s pretty timid, but he does like to taunt the villains when he has finally had enough. He gets them to knock each other out and destroy a car while using some super acrobatics. I’m glad that Goku taught them a lesson and he looks decent from there on. He doesn’t hold back against Roshi and he confidently goes up against Piccolo. Goku can be a little cheesy at times, but overall he was a solid main character. He always fought to win and he never went down without a fight. This just wasn’t the Goku that I had been expecting and that’s the problem. I could likely go on about Goku, but this is the Dragon Ball Evolution Review and not the Goku comparison story.

Chi Chi is the main heroine of the film and she’s a good fighter. Her role may not be incredible at first, but she’s still a nice person. Her fighting skills are shown once she enters the tournament and then in her fight against Mai. She’s a good character as well and is a little easier to root for than her original counterpart. Chi Chi may be a little overconfident since she believes that she can defeat Goku in a fight, but that’s not necessarily a negative trait. Overconfidence can do wonders and it made Vegeta an awesome character.

Bulma is one of the main characters and her portrayal isn’t bad. She’s usually a good character in the original series as well so I definitely wouldn’t say that she’s better here, but at least Bulma’s character was good. She was one of the few characters who could hold her own in Evolution and I’m glad that they didn’t try to wreck her with a lot of romance. There was certainly some, but it was luckily glossed over. She was a decent fighter with her guns, but the film barely gives Bulma any opportunities to use them. I wouldn’t mind seeing her get some more action in the sequel as the gun fights provide a nice contrast to the hand to hand battles in the series.

Piccolo is the main villain and he’s not that bad. My only complaint with him would be the fact that Piccolo’s goal is vague at best. What does he have to gain from blowing up the world? I have nothing against villains blowing it up for no reason, but I have my doubts that Piccolo could survive this. Piccolo wanted the Dragon Balls and I guess that he would have made a wish, but if they mentioned this, it got lost in the long narration. Piccolo’s voice is appropriately deep and he’s a lot more experienced than Goku. Seeing him fly was pretty intense and he reminded me of General Zod from Man of Steel in appearance and personality. His only sad scene would likely be the post credits moment where Piccolo looks very, very weak. I would have preferred an epic line or a nice zoom in. Unfortunately, we didn’t get that. Either way, Piccolo makes for a solid villain against Goku.

We all knew that Master Roshi would be in the film, but I was still hoping that he would be cut out. He’s not as obnoxious as he tends to be in Dragon Ball, but it could be attributed to his lack of screen time. Roshi is still terrible and his few scenes are pretty bad. He’s easily the worst character in the film and it’s hard to feel bad for him in the climax. He should have trusted in Goku’s supreme abilities. Roshi also says that the heroes must hurry, but then he takes his time in the pit. If he could have jumped out all along….why spend most of the night down there letting Yamcha taunt everyone? The heroes lost a lot of time and Roshi could have prevented it all if he had just jumped. The humanity!

Yamcha is one of those characters who you can’t help but dislike. Yamcha didn’t appear that much in DBZ and while he was a terrible character in the original Dragon Ball series, he got better for Z. In Evolution, Yamcha really has no point and he never looks good. From the beginning, it’s impossible to take him seriously. He’s not a great fighter and he’s mostly there for the one liners and to get thrown around. The film definitely could have left him out and I would have been pretty happy about that. I can’t believe that the heroes fell for his trap.

Gohan doesn’t get a huge role, but Goku’s grandpa rarely does. He was all right and we don’t get many reasons to dislike him. He helps Goku get stronger and that’s really all that we can ask of him. It would have been nice if he could have looked a little more impressive during the big fight, but I suppose that it wasn’t meant to be. The cake that he baked looked pretty great.

Mai is one of the main villains of the film and she’s Piccolo’s right hand man. At least she is actually a solid character and she doesn’t shame her manga counterpart. I dare say that she is more likable than the original Mai from the manga and that’s saying something. I still can’t say that she is a great character since she gets no development. She’s just a villain who is there to take down the heroes and show them what true power really is. Her hand to hand skills are decent since she was doing well against Chi Chi and having a pair of guns always comes in handy.

The film is really devoid of an epic soundtrack. There should have been a good one for something like Dragon Ball, but it was likely not in the budget. It’s too bad because a few good tunes are always appreciated as they make the fights more enjoyable. At least I can imagine some real DBZ music for the fights…it’s a start.

The film has its share of romance as well. We get a little between Bulma and Yamcha while most of it is between Goku and Chi Chi. It may not be a whole lot, but it’s still more than the film needed. They should have spent more time focused on their training instead of being with each other. Why must these films insist on adding romance subplots that do not strengthen the characters or add anything substantial to the plot? It gives the film an excuse for Goku to fall for the fake damsel in distress trick, but that’s not something that I had been looking forward too.

This is one of those films that really could have used an extra hour. The film is just too short and you’re already in the climax before the film has time to do anything. Because of this, we have to skip most of the “Collecting the Dragon Balls” part and just launch into the action. Fighting the lava creatures was pretty fun, but I would have liked for them to have put up a little more resistance. The whole thing just felt a little too easy for the heroes if you ask me.

The film only has a few fight scenes so you’ll want to saver them. The first fight scene will definitely remind you of Spiderman as Goku pulls off a bunch of acrobatic moves to keep the bullies guessing. He beats them without actually attacking and the fight scene was fun with all of the random slow mo moments that would happen. We got to see Chi Chi fight Mai on two occasions, but one of them barely counted since it was all part of the plan. That fight was good although it was a little on the short side. There was a brief gunfight with Mai and Bulma and then the film concludes with a battle between Goku and Piccolo. That one is easily my favorite since you can finally see a little DBZ in it.

Goku and Piccolo attack each other so quickly that their hands are a blur and they also throw around a lot of ki blasts that destroy many of the rocks in the area. The big moment for fans was when Goku fired his Kamehameha, but it’s more of an air bending technique in the film. That means that we don’t get a cool beam and we only see a blast of air that Goku uses to ride through the sky and blast Piccolo. Well, that’s certainly one way to end the fight, but I simply cannot accept that as a Kamehameha. It just doesn’t work.

I have to say that one moment, which stood out was Goku’s house. After being blown up and smashed to pieces, we find out that a few rooms were still kept intact. The guys who built the house should be proud of themselves! Also, Bulma’s Dragon Radar is very strange. At times, it can sense Dragon Balls that are miles away and other times it can’t sense ones that are very near. They were in the tunnel for a long time before it finally located the Dragon Ball. That’s a little too long and they almost didn’t find it.

Overall, Dragon Ball Evolution was not as amazing as I had hoped, but it was still a solid film. You simply can’t compare it to the amazingness that is the DBZ anime or the Broly film in particular. Aside from that, I did enjoy the fighting scenes and the two main characters (Goku and Bulma) were likable. Some of the supporting characters were pretty bad and the film’s pacing is a little off. The romance and lack of soundtrack isn’t good so the film has a lot of ups and downs. In the end, it’s still pretty fun and I recommend it to any action fan. Trust me, you don’t need to know anything about Dragon Ball since the film writers mostly ignored it as well. There are enough plot holes and logical inconsistencies to make you get out the thinking cap. Oh yeah, make sure to stay past the credits for a bonus scene. It sets up the sequel and I’m sure that it would have been much better, but the actual scene is pretty bad and looks like the budget had been long gone by this time. I guess even post credit scenes can lose their epicness sometimes.

Overall 6/10

Groundhog Day Review

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I probably should have heard of this film before, but I only have a vague notion that I may have heard it prior to the week before I actually watched this movie. I liked Christmas Do Over and the concept is pretty similar except that it’s not taking place on Christmas. Groundhog Day is significantly funnier than the last few films that I’ve seen, but it also manages to fall into more film holes than the others.

The plot involves a man named Phil Connors and he’s (not) excited about the big Groundhog Day celebration. He covers it every year for the news, but he doesn’t enjoy it. Two other characters by the names of Rita and Larry are coming to assist him. Phil avoids them and get through most of the day, but then he finds out that the blizzard (Which he predicted would not happen in this area) has blocked his only way out of town. Phil goes to bed with a heavy start and begins his infinite loop inside of the day. He doesn’t have any reality superpowers so getting out of this loop will take every bit of skill that Phil has. Will his best be enough to end this crisis? That’s what the film asks the audience as it unfolds.

“Phil……Phil Connors!” is the main character and I love the way that Ned yells his name. Phil is definitely someone who you can root for at first. He’s very sarcastic and he spends most of his time mocking the other characters and being a bad sport about everything. He doesn’t like the hotel and he doesn’t like the coffee. Phil can barely hold in his contempt for the actual Groundhog Day Celebration and he lowers his comrades’ spirit whenever he can. After that, his true character bubbles to the surface and I can safely say that it ruined his character.

I liked Phil at first, but then he used his time travel as a way to make false relationships and add unnecessary romance to the story. That really makes him no better than guys like James Bond and Captain James T. Kirk. Phil couldn’t really redeem himself after that because he simply went way too far. Phil is one of those characters who has some good traits, but it destined to remain in my “awful characters” section along with Kamina. They have the potential to be likable characters and then throw it out of the window for their own personal desires. It’s not worth it and they realized this too late. At least I can always smile at the memory of Phil punching out Ned….Ned Ryerson!

Ned…..Ned Ryerson is the best character in the film and he’s someone that you don’t mess with. He always laughs at the misfortune of others and he’s very good at being an insurance employee. He put the pressure on Phil and he didn’t back down as things got tough. At the same time, he knew when it was time to get out of there and make a new plan. I won’t be forgetting Ned anytime soon and his name is just plain epic. It’s why I loved the banter between him and Phil. Both of them would use each other’s full name in fake surprise during greetings.

Rita is the main heroine and she’s a decent character at best. It’s probably rough to have to work with someone like Phil. She doesn’t do extremely well because Phil has the time advantage, but she still could have looked better. She shouldn’t be doing anything with Phil since it’s only been a day and they got too buddy buddy in other times. She should at least be suspicious for a few more days after Phil’s big change in personality. As a supporting character she is okay, but the romance between her and Phil is unnecessary at best and cringe worthy at worst. I almost wanted Larry to get more screen time…almost.

Larry actually doesn’t look that bad at first, but they his character quickly starts to fizzle out. He suddenly becomes the comic relief character and he just wants to make some new friends. That was a pretty unnecessary addition to the film and I don’t know why they bothered to add it. I liked him when Larry was snacking on desserts and insulting the main character behind his back. He should have stuck to that role.

There are certainly more characters in the film, but this is essentially the main cast. The lady in the hotel who always offered Phil coffee was cool. She went straight to the point and she was always polite despite Phil’s unfriendly approach to everything. The actual groundhog was pretty fun and he’s a solid driver. There were many other characters sprinkled throughout the film, but their roles were not very monumental and I’m sure that they will fade over time.

One of the major flaws with the film is the abundance of unnecessary romance. Why did one of the citizens be so eager to have a one night stand with an old (fake) classmate? How could the no nonsense Rite quickly get tricked into romance? It was all very forced and it certainly didn’t do any wonders for the film. The romance wasn’t ridiculously long, but there were more scenes of it than I’ve seen in a film for a long time. Each scene gradually lowered the enjoyment value of the film until I cheered as the real plot took over (temporarily) and got rid of the romance. Those romance scenes are the different between a great comedy film and one that forgot its place.

There isn’t much of a soundtrack for this film, but the songs are there. It can just be tough to notice them, but the radio song is another matter. We heard it quite a few times and the song is definitely catchy. I never really expect a big soundtrack for any live action movies, much less a comedy one. That being said, it’s always a pleasant surprise to have any that I can remember after it is over.

Phil ended up living through the cycle for over 6 months and possibly a whole year or longer. That’s pretty intense and it would have been pretty scary to keep going on forever. I do think that the movie ends a little too happily and there aren’t really any big twists. I believe that the film could have used a few of those and it would have been that much better. Just ending on a twist would have been a nice change of pace for me.

We do get treated to a pair of car chase scenes when Phil is having one of his episodes. The drive with the Groundhog started off in a great way, but then things went sour quickly. This film did not need a mild case of animal violence on its shoulders as well. It’s very mild because the death is quick and we don’t see it, but that doesn’t change the fact that the Groundhog didn’t make it. That was unnecessary.

Overall, Groundhog Day was one of the funniest films that I’ve seen in a long time. The humor was pretty solid and Phil really stole the show with his facial expressions and one liners. If Phil and Rita had not been such unlikable characters by the end, then the film could have done better. Taking away their romance and the other romance scenes would have made the film be a lot closer to a masterpiece. This is a good film if you’re looking for a solid comedy, but the romance really does drag it down. Instead, I recommend watching Christmas Do Over at the plot is very similar, but it takes place on Christmas. A nice twist if I do say so myself. One thing that I give the film credit for is the fact that Phil decides to eat as much as he can because the food won’t hurt him the next day. Brilliant.

Overall 4/10

Sonic Select Volume 8 Review

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It’s been too long since I got to read a good Sonic comic. This is from the Sonic Select series and since it mainly covers the Tails miniseries; it’s a decent way to jump back in. The comics were a little more retro than the cover would have you believe, but that’s mainly a good thing. It feels like reading an old Marvel or DC comic, but with the likable Sonic characters. It’s a pretty quick read, but definitely worth checking out.

The collection brings a brief intro story where Tails must fight against an Octobot so show us how Tails got his sub. That brings us to the main story when Tails decides that it’s up to him to stop Eggman. The Freedom Fighters have been treating him like a kid lately and stopping Eggman will force them to admit that he’s just as much of a fighter as them. This 3 part epic sees Tails go through all sorts of adventures and he won’t stop until Eggman’s plans have been foiled. Things get a little more dicey for Tails when the infamous Crocbot steps in to complicate matters. Tails is going to have to use every bit of power that he’s got if he wants to win this.

The collection also brings a very brief story at the end, which is a very large change of pace. It takes place in the modern day and the art looks to be more 90’s to 2000’s level. Sonic and Tails are training when the cops from the multiverse say that they need Tails to save everything. Sonic tags along and we find out that Knuckles messed up and Mogul now has unlimited power. He’s literally crushing the multiverse and there are only two dimensions (zones) left. Tails is supposed to be the chosen one so all of the Tails from the different dimensions arrive. Will the real Tails be able to use these guys in order to defeat Mogul or are they all doomed? Sonic’s around so at least Tails has an ally that he can count on. Let’s the battles begin!

Sonic doesn’t appear a whole lot, but his brief appearances are pretty epic. He’s nice enough to apologize after the brainwashing done by Eggman and he is pretty brave when he goes up against Mogul. If not for all of the bystanders, I’m pretty sure that Sonic could have taken down Mogul on his own. He is Sonic after all and Mogul wasn’t able to land a single hit on the hedgehog thanks to his speed. This is why Sonic overwhelms most opponents and Mogul wouldn’t be an exception. Sonic definitely proves why he’s typically the main character.

Tails is the main character of the collection and he gets a lot of screen time as a result of this. Tails essentially represents the sidekick who wants to level up as he embarks on all sorts of dangerous quests, but always ends up getting rescued. He retreats into his comics where he changes the facts a little bit to show the world that he is the true hero. It’s pretty bold, but his comics were pretty great so I’ll cut him a little slack. The heroes were definitely being pretty condescending so going out to take on Eggman was the right call. Tails just made a big mistake when he let personal feelings get in the way of the mission. He never really recovered from that.

It’s lucky for Tails that there is a group of underwater Freedom Fighters as well as a Rodeo version. Without them, things definitely would have been dicey for him. Tails definitely gets thrown around a whole lot, but he’s still a pretty likable character. This was before he became known as the smart character of the group so we don’t see a lot of gadgets, but I’m okay with that. Seeing Tails as an adventurer in training is definitely more exciting and Tails does his best to fight the villains on his own. I wouldn’t mind seeing more Tails comics in the future and especially if they’re set in this era. He’s a fun supporting character who can hold his own series.

Eggman is always amusing to see onscreen because his minions insult him all of the time. Eggman typically ignores them, but they can be pretty bold about this. Eggman still does have his moments and his plan to get Tails in the grinder nearly worked thanks to his latest robot. Eggman’s role is pretty minimal after that, but his constant yelling at Crocbot is also fun. The Sonic comics definitely wouldn’t be the same without Eggman and I wish that the current games had kept this design. This was definitely Eggman at around his prime. (Only Adventure 2 Battle could stack up to this one)

I can’t say that I really remember Crocbot prior to this collection, but he seems like a decent villain. He’s basically the wild west version of Eggman and his minions are a lot more respectful. No insults to the Crocbot. He strikes terror into the hearts of many and he’s a decent fighter. He’s not a terrific villain and he lacks Eggman’s charisma, but he’s still a force to be reckoned with and I wouldn’t mind seeing him again.

Mogul is the final villain from the last comic and what he lacks in personality, Mogul makes up for in sheer power. His design was never my favorite since he doesn’t appear to be too fast, but he does have energy blasts. Mogul’s as generic as they come, but we can’t give detailed backgrounds to every character. It just wouldn’t work after a while right? Mogul fits the villain role and that will need to be enough.

The art for the majority of the comics is the old 70s art that we’ve all grown used to. It definitely works for the comics since we have a lot of puns and the art helps with the facial expressions. It may not be 5 star art, but the art is definitely pretty good and it’s nostalgic. There weren’t many battle scenes so I can’t say how it would perform in that area, but it appeared to get the job done and that’s good enough for me.

These comics are very light tones and are similar to the boat stories. The name escapes me at the moment but it had many memorable lines like “Blistering Barnacles” and “Thundering Typhoons.” Really great lines and this collection has a lot of solid ones as well. There is basically a pun a page and I like how Tails continues to mock just about everything. He tells the wise old echidna that he has no time to talk to statues and it’s a bold line. That’s what I liked about these days int he comics; the characters were very bold. It’s a give and take because comics of this era didn’t usually have a lot of fights, but the well played comedy and puns are enough of a counter to make this collection memorable.

Overall, this was a pretty great batch of comics. The final comic in particular was a big change of pace since the multiverse was suddenly at stake and we had a villain who could crush universes. That’s pretty huge and Tails got to step up and get a pretty epic super form. The early comics may not have had as much stakes, but we got to meet a lot of characters and Tails learned a valuable lesson. I would recommend this comic to all comic readers and I don’t see why you wouldn’t like it. This may be volume 8, but it’s safe to jump in since the comics are mostly just the Tails stand alones. This is why Sonic comics are typically so great! Solid cast, art, and plot.

Overall 7/10

The Next Karate Kid Review

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The Karate Kid trilogy was pretty intriguing. It was never as good as the Rocky films, but Daniel LaRusso eventually became a decent main character. It was always fun to see Mr. Miyagi take out some villains. This one was supposed to be a step down from the trilogy and I can definitely see why. At best, this film can possibly match up to the second Karate Kid film, but that’s about it. Why couldn’t this film take down the rest and become the best? Let’s find out!

The plot involves a girl named Julie Pierce and she’s not doing very well. She’s been skipping out on class and not finishing any of the homework. She also gives her grandmother a lot of attitude, BUT she has a soft spot for animals. (Hint, this is where the audience is supposed to sympathize with her) Her parents were also taken down a while back so she’s pretty sad about the whole thing. Luckily, her grandmother is friends with Mr. Miyagi and he offers to babysit her for a few weeks. The grandmother heads out of state for a while so that Miyagi can make Julie a better person.

Unfortunately, the school has been corrupted and the fighting instructor is out to get Julie along with many of the students who are on the disciplinary committee. The harassment won’t stop and while she has one friend…it’s not enough. Mr. Miyagi decides to teach her how to fight, but will Julie learn enough to take down these advanced fighters? It’s time to find out!

Well, before I get into the characters, I must warn you that the film’s ending is arguably tragic. Eric had a dream to become a pilot, but it may have been shattered by the villain. Eric may still be able to follow his dream someday, but it will now be a lot harder. His really expensive and extravagant car is also blown up and the bullies decide not to pay him back since nobody can prove it. Eric really gets the short end of the stick by the end of the film and you almost feel bad for him.

Julie is the main character of the film and she’s definitely a step down from LaRusso. She’s very rude to everyone from the very beginning and her scenes made me physically cringe for most of the film. Her sarcastic expressions just wouldn’t stop and her glaring at everyone got old pretty quickly. By the end of the film she has essentially changed her ways and become a much better person, but it’s hard to forget the first half. I can’t say that she was one of the better characters, but she went up from being a terrible character to a slightly below average one. She’s a little too distracted by her emotions and romance as well, but Eric is also to blame for this.

Eric is the main guy in this film and he’s a decent character at best. He’s constantly trying to be with Julie and eventually the two become friends. That subplot could have definitely been written out of the film. Eric spends most of his time getting beaten up by the villains, which is definitely unfortunate for him. The final fight wasn’t very fair, but considering that I believe that he only landed one punch. I’ll never understand why the good guy doesn’t throw a punch immediately. Even the legendary Rocky preferred to get jabbed a few dozen times before countering.

Mr. Miyagi is about as good as per usual. The film really wanted to show how well he could fight so Miyagi got more battles than usual. He takes on some guys in a random gas station, shows up some other guys in a bowling tournament, talks big against the evil fighting teacher, beats up the evil fighting teacher, etc. The film really tried to show us that Miyagi is the greatest fighter of all time and he’s too cool for the world. Miyagi is cool, but the hype can be a little much at times. It was definitely played up a little more than the other films. Wellll….Karate Kid 3 had a pretty intense scene where Miyagi beat three professionals teaming up soooooo….nuff said.

Ned is the main bully of the film and he’s about as bad as you can expect. He’s a pretty bully who wants the girl for himself and he openly threatens people without any consequences. This is because the teacher is on his side and the teacher can bend the Principal to his will. Ned gets to stay after school at night without being charged for breaking and entering. He also tricks the cops several times and he gets away with assaulting another student with a baseball bat. (I have to say that I wouldn’t go to that school without some body armor or at least a bullet proof hat) I’m sure that we can all imagine how Ned’s big fight against Julie plays out, but you may not expect that Ned shows off his cowardice in public. He tries to start the fight with a cheap shot…which shows that he fears Julie. So much for being the big villain eh?

Colonel Dugan is the evil fighting teacher who is the head honcho of this business. He beats up his students for fun and then he tells them to destroy other students. The school lets this fly for unknown reasons and none of the students are bright enough to tell their parents or the school administration. Dugan has his climatic fight at the end of the film, but aside from physical injuries….he can now head right back to the school. Some of the students quit, but I’ll feel bad for the others that are still in the group.

One of the many negatives in this film is the fact that the school allows this. You could sense the bullies coming before the main character even set foot in the school. The faculty are just not aware of the situation and they don’t even seem to care. The evil teacher angle has been played up a thousand times at this point. I know that this is because this is made to be very similar to the first film, but it can still be hard to watch. There’s also a very unnecessary fanservice scene for the main heroine. It’s brief at least, but still unnecessary and it certainly doesn’t add anything to the story.

One scene that felt completely fake was when Julie’s grandmother forgets what her real name was and called her Susan. This leads to the plot twist that Julie’s parents are dead and she runs off for the umpteenth time. I know that it was a stressful time, but there’s no way that the grandmother would actually mess up her name. It was just pretty lazy writing at that point.

Another complaint would be Julie’s personality turn around. After jumping over the car she became a different person. Suddenly, she bonded with Miyagi over the portraits. She would take a step forward and then two steps backward. The Monks were decent at least and she got to bond with them by the end. It’s what counts I suppose! There isn’t much of a soundtrack in this film so I won’t be mentioning it. It’s pretty common for a film to forget about having a good soundtrack, but it can still be pretty sad.

The ending is rather abrupt and it ends badly for a few of the characters. Julie is basically doomed as far as her homework is concerned and Eric is now missing a car. Both of them have a tough road ahead, but maybe it will be okay. Provided that the teacher is kicked out anyway, but that seems unlikely. At least the bullies will finally take a break.

That also brings us to the artificial scene where the bullies suddenly get a heart. “That’s too much” and other lines like that. They just blew up someone’s car and they were giving him a pretty big beating. They didn’t seem to have a problem with harassing the main character and chasing her around the school all day. The scene happens in most of the Karate Kid films so we all saw it coming, but it still felt fake. The humanity!

Finally, I have to mention the fight scenes. They’re all done pretty terribly and you can tell that the budget didn’t make it through this. To show how powerful Miyagi is, they used slow motion on the villains. This would mean that their punch comes in really slowly to make Miyagi look fast in comparison as he breaks their arms and twirls them around like nothing. Miyagi humiliates all of the fighters, but there really isn’t any choreography. He’ll just flip them and punch them until the villains are down for the count. A show with a TV budget could make more realistic fights, but that’s arguably the charm of Miyagi. At any rate, the fight scenes are amazing compared to the rest of the film.

Overall, this isn’t a film that I would really recommend to people looking for some action. Mr. Miyagi is really the only good character in the film and his fights are the best part. The Hawk is good and I’m glad that the animal violence never occurred because the film couldn’t lose too many more points. The film just isn’t very enjoyable to watch and the romance didn’t help matters. Bullies are everywhere, but I’d like to see a real student council for once. One that isn’t corrupted. Instead of watching this film, go check out Rocky with its true fight scenes!

Overall 3/10

Jumper Griffin’s Story Review

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It’s games like this that really make me flex my reviewing muscles! It was a really hard decision between giving Jumper a 5 or a 6. I could certainly make some decent arguments to back either decision and I don’t believe in half stars on this site so that wasn’t an option. Let’s look at why I’m thinking about swinging the game either way and we will make a decision by the end. It’s a tough one, but at least Jumper is forcing us to think!

So, has anyone ever watched the film Jumper? I saw it a while back and it was actually quite good. A lot better than I had anticipated and it almost feels like a superhero film that wasn’t from Marvel or DC. I”m always up for some action, but you have to be careful when teleporting is involved. I don’t want this to become a review of the film so let’s get back on topic. The game’s story is….convoluted at best. Now, I don’t mind the fact that the game expects you to have watched the film, but the story should still hold up well on its own. There is a basic plot, but thanks to audio issues (Addressed later on) it can be a little overwhelming.

The main character is…..Griffin! His parents were assassinated when he was a kid and Griffin barely escaped with his life. As he grew up, Griffin learned that he could teleport from place to place and he could go anywhere that he remembered. There was nowhere on the planet that was too far for him. Then, he decided to get revenge on the group that took out his parents. Led by Roland, this group has hundreds of members and Griffin is on his own. (There are other teleporters and this is actually mentioned in the game, (Albeit so briefly that you would only know this if you knew the main character of the film and played close attention) but they aren’t helpful because they keep dying and getting Griffin in trouble. Griffin mainly needs to take out Roland and his two assistants who helped in the act. Finding them is pretty easy since the group is after Griffin. They’ll come to him…and he’ll be ready.

The gameplay for Jumper is pretty basic. You’re thrown into a 3D environment to fight that is similar to any other movie tie in game. As I always mention, it’s a tried and true formula. It’s almost guaranteed to be fun and you know what to expect. Adding in the fact that you could teleport in this game and we may have a winner….right? Well, we may be using a 3D fighting gameplay, but it can consist of a little more button mashing than usual. You teleport by using the right joystick to aim where you want to go and let go, but it is completely useless in a fight. I suppose that it’s good for running away, but your top speed is enough to escape from all minions and bosses with no exceptions.

You could play the game without teleporting and you wouldn’t really notice a difference. (Except for a handful of moments where they force you to use it) The actual hand to hand combat moments may seem impressive because you notice that Griffin is teleporting everywhere. However, it is merely an optical illusion. Teleporting is merely how how Griffin fights the opponents. It’s typically more of a hindrance than a help because you never know where he will appear next. The best way to fight is simply to keep on smashing the square and x buttons until the opponent goes down. It’s not 100% full proof, but if you begin to lose health…just fall back and regroup. I do give the game props with the level designs. They were nice and expansive without feeling as if you were playing the same level over and over again. Each of them were completely different and there was a lot of room to run.

See, your health replenishes itself very quickly in this game. When you consider the fact that Griffin is a fast runner and the arenas are huge during all boss and minion fights…you can’t lose. Sure, you may lose a few times, but you shouldn’t if you play your cards right. Never let your health dip too low and retreat at the first sign of danger. Wait a few seconds to recharge and go fight again. Rinse and repeat until you defeat all of the bosses. The bosses may have had patterns, but I didn’t notice any aside from the final boss so I just kept spamming my attacks until the went down. The final boss is actually the easiest. Hit him when he stabs the ground with his staff. Get away when he tries to attack again and then rinse and repeat. The boss is insanely easy, but it’s all about timing. So, the gameplay is one of the weaker 3D fighters and it is really just hitting two buttons together for the whole game. That being said, it was still decently fun and I ended up beating around 400 enemies before I knew it. The gameplay could have helped the game to get around a 7 if the rest of it had been as good.

The graphics are pretty weak. The character models vaguely represent the characters that you are supposed to see, but there isn’t a whole lot of detail placed into them. The graphics aren’t downright terrible, but I would say that they are sub par. The cutscenes are comic styled panels that don’t look half bad and it beats having cutscenes that are using the gameplay animation. I would have liked moving cutscenes, but it also beats the option of just using live action clips. (Which wouldn’t work anyway since this is Griffin’s Story)

The soundtrack is about as generic as you can get in a game. I walked away remembering absolutely none of the tracks in the game. I would have liked at least one good boss theme, but I suppose that it was too much to hope for this time. Maybe the developers figured that the music wouldn’t be that important or maybe others actually like the soundtrack. Only time will tell.

This is likely the first time that I’ve ever had to address the audio in a game. It’s not the first game of all time to have a problem with this, but I believe that it’s the first game that I’ve reviewed where I’ve encountered this. Nothing is wrong with the sound effects or the music, but the scale is off. During cutscenes, you can barely hear the characters speaking because of how loud the music is. (Or you can say that the voices are too long) It can take away from the scenes because you’re really straining to hear what is going on and you shouldn’t need to put in the effort. We want to hear the witty dialogue. Ah well…maybe next time.

This game also suffers from pretty bad lighting. Like with Indiana Jones, The Mummy, and other older PS2 games. Perhaps it’s just my console, but many of the older PS2 games are really dark. I can fix this by making the TV screen brighter, but it still makes noticing collectibles and such a little harder. It’s not a huge problem, but definitely worth noting.

Finally, I have to say that the game is too short. There are only 5 levels in the game and I beat it in under 5 hours. I’m sure that speed runners could beat it in around half of that time if they skipped cutscenes and ran right through it. 5 Levels is simply unacceptable for any game and 10 is the minimum that I find acceptable. There are a few collectibles scattered around for replay value, but I’m not sure how many of you would actually want to go back to find them. It is nice to include since some replay value beats none, but I can’t say that it will be high on my to do list.

Overall, Jumper is maybe slightly worse than I had imagined, but I had basically pictured this level of quality when I decided to purchase this game for my birthday. Games based on movies are rarely great, but they are typically fun. If nothing else, the gameplay was pretty fun, but it didn’t last for long. I definitely did expect more than 5 levels. So, the factors that would attribute to a 5/10 rating are the length and audio. The gameplay ultimately helps it to rise up, but a 7 is definitely out of the question. The game also had a glitch, which made me have to die on purpose to make the enemies reappear, but maybe it was a one time thing. I recommend this game if you want a nostalgic blast to the past of movie based video games. It was definitely a fun time. Just be warned that the game is very short. If you want a retro movie based game, check out the original Spider Man game for Gamecube!

Overall 6/10

Transformers More Than Meets The Eye Volume 4 Review

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This Transformers comic marathon has been pretty fun. Volume two helped to introduce a lot of plot lines and Volume 3 didn’t really advance the plot, but the story was pretty fun. Volume 4 continues the plot as we get a pretty big fight scene and things finally get dangerous for the heroes. This was definitely the best volume from the three that I just finished reading and we also get to see some of the popular Transformers through flashbacks.

The plot for this collection is pretty easy to describe since most of it is a big fight with Overlord. Before the fight, we get to see Overlord’s history and we also get a happy meanwhile where the heroes go to the bar. There is also the aftermath of the fight and that concludes the collection. That’s an epic way to build a trade paperback. Prelude, Fight, Aftermath. It’s a simple, but very effective formula that definitely works for this volume and it’s part of the reason as to why this is my favorite volume yet. Overlord gets a lot of hype before the fight as the heroes explain that since he’s a Six Changer, he’s far more powerful than Optimus Prime, Megatron, Metroplex, and many other famous Transformers. Part of the mystery in the volume is why all of these powerful Six CHangers are Decepticons. It can’t be a coincidence so they figure that the Decepticons are actually powering up fighters. They send Chromedome to look into Overlord’s mind and that’s when chaos ensues. For the record…this was a hush hush operation so most of the Autobots did not know about it. The reason why I like the hype is that it makes the story feel a little like the famous Doomsday arc in the Superman comics. It’s a pretty similar setting, but what if there was no Superman to fight him? Things would have gotten dire, but very interesting.

Rodimus Prime doesn’t look very good and that has been a trend in the latest volumes. He looks very weak in this volume and that would be a huge complaint if not for the fact that it seems to be a plot point that will be developing in the next issues. That doesn’t erase the fact that it’s disappointing to see Rodimus fare so poorly in battle. He doesn’t get any good hits on Overlord and he’s defeated almost instantly. As a Prime, Rodimus should be decently powerful or at least quick enough to do something that will help to tip the scales of battle. Rodimus may be the leader of this mission for now, but he’d better watch out if he wants it to stay that way. Especially with such an untrustworthy crew. Rodimus Prime was my favorite Transformers character back in the day. I can’t say that he still is, but Rodimus is still one of the better Transformers out there and I expect better from him.

Whirl is actually my favorite character of the series at the moment although he’s slowly changing. He’s still the crazy Autobot that we all know and love, but…is he really an Autobot? He does some pretty shady things in this volume and it almost appears as if he’s an inside man working for someone. The author will need to be careful how this situation is handled since it needs to be masterfully pulled off so that Whirl doesn’t become a lackey. I like Whirl because he calls the shots right now…and that’s how it should be. He doesn’t really get in on the action this time around, but I’m sure that he’ll be back.

Cyclonus is still around and he does much better than most of the Autobots. He fires from a distance and keeps his cool while a lot of the others are panicking. He wouldn’t have been able to last forever, but Cyclonus definitely put up a good amount of resistance and I can safely say that he’s more likable than the other two Decepticon flyers. (Thundercrack and Skywarp)

Metroplex may have went insane before, but now he’s ready to change his ways and help out the heroes. After all, he went insane because of Overlord so this is his chance to get some payback. I don’t believe that the fight would have any chance of turning out positively for Metroplex, but at least he can get another shot. Metroplex definitely does the best against Overlord and this makes sense since they are the current heavy hitters on the roster. It’s pretty hard to overlook Metroplex’s big personality 180, but at least he helped the heroes. It will be a while before I can think of him as a proper Autobot again though.

Overlord is the main villain of the trade and he really does a number on the Autobots. He takes on the full squadron of Rodimus, Metroplex, Ultra Magnus, Chromedome, Cyclonus, and many others at once. That’s a pretty huge feat and the heroes are really getting overwhelmed. I remembered how powerful Overlord was, but this is definitely a lot more drastic than you could have thought. I wonder how Optimus Prime would have fared against him. They claim that Prime and Megatron are weaker than the current Overlord, but those guys have a lot of determination and experience. A fight between them would be downright epic. Overlord does want his rematch with Megatron so maybe we’ll get to see it. Unfortunately, it could be a while. Overlord also takes the time to mock the heroes as he’s beating them up, which takes dedication and a lot of confidence. Overlord is definitely one of the best Transformers villain as this volume cemented that fact. Powerwise, there are few who can stop him.

Chromedome gets a large role, but I can’t say that he looks very good. He doesn’t tell the Autobots where he’s going and he allows Overlord to take control during their mind sessions. Chromedome is supposed to be an expert in this so that was pretty humiliating. He makes a gutsy call in the end, but I can’t blame him for it since the alternative would have been much worse. Was there any other way? It’s hard to see any at that point. Unfortunately, things just go south for the heroes sometimes and they have to weather it. We’ll see what Chromedome decides as he’s about to make a big decision. Hopefully he goes two for two and makes the correct choice again. Chromedome may have been the leader in one of the Transformer shows, but unfortunately he’s pretty weak in the power department.

Ultra Magnus does better than most of the other Autobots during the Overlord attack. He was definitely pretty brave and I’m glad that he finally got to have his match. Things were pretty dangerous for him earlier because of a spiked drink, but everything turned out for the best…or did they? Either way, Ultra Magnus continues to be one of the better Autobots.

Drift doesn’t get a huge role, but something big does happen to him. I have to say that I was disappointed by how weak he looked in the fight against Overlord. He talked very big right up until the battle actually started. (Ratchet was also there and he also talked very tough and was promptly taken down. At least we know that the Autobots are courageous, but I would have preferred if they could have fought with something else besides empty words) Couldn’t he have shown a little more dignity or at least have gotten in one good slash? Ah well, we’ll see how things fare for him when Drift returns. His status as a main character may have just changed.

Rewind actually gets a critical role in this volume. Rewind is one of those robots that I never really remembered after each volume and I can barely even picture how he looks right now. Either way, Rewind did what he had to do and he made the hero call. It took guts and bravery, but he did what was necessary. I still wouldn’t say that he was one of the better characters, but now I will remember him as a hero.

Megatron only appears in flashbacks, but we get to see just how tough he is. It’s nothing new of course since we all figured that Megatron was one of the toughest Transformers. He basically beats up Overlord twice and is also the one who powered him up. Megatron is definitely a very confident robot. That’s for sure. I can’t wait until Megatron and Optimus Prime finally get to appear in the present, but that could be a while.

The art is a little more cartoony for parts of this volume. Not necessarily a bad thing, but I would say that it is a step down from the last two volumes. For almost any other series it would be good, but it’s slightly under average for More Than Meets The Eye. Luckily, this doesn’t wreck the fight and it’s still nicely done. I’m going to miss the old art style, but this one definitely has its moments and it won’t be a big drop from the usual art so score wise it should not affect the comic in any noticeable way.

Now, one may wonder what’s happening to the knights subplot. Well, it’s taking a very long time, but hopefully it will show up at some point. I didn’t really mind because I was just happy to see such a big fight. The tone for the comics is mostly on the sad side while mixing it up with light and dark comics. The transformers are always having fun until the next tragedy strikes. Because of that, it manages to pull off the dark and light aspects without leaning too heavily towards one side as earlier. I was fine with Overlord beating up all of the Autobots except that Drift and Rodimus should have put up a better fight. I don’t see them going down quite so easily.

As for big shot characters, we finally get closer to seeing them all. Starscream and Soundwave are featured in flashbacks aside from Megatron whom I already mentioned. Both of their roles were pretty sound and I hope that they get to appear in present time at some point. The heroes can’t stay in space forever can they? The quest will end at some point and then things will get interesting.

Overall, what’s not to like in this volume? The whole thing is basically a big fight and I’ve been waiting a long time to see such a big clash of fighters. What helps is that most of the characters are decently likable. Ultra Magnus, (He even gets a whole montage of his many defeats!) Rodimus, Chromedome, Ratchet, etc. They may not be the greatest of characters at times, but they’re still enjoyable to watch for the most part. There are some moments where the action can get pretty intense, but if you made it through volume 2 then you should be okay. It is technically energon that falls out of them I believe so you don’t need to worry about that part. For a kid I’d show them the original Transformers movie instead and for all other Transformers fans you’ll love this volume. We haven’t gotten this much action in a very long time. There’s a lot to look forward to in the next volume as we get to see what will happen to Prowl, Ultra Magnus, and Chromedome. Things will definitely be shaken up as the clock continues to turn.

Overall 7/10