Alucard (Hellsing) vs Dante




Suggested by Random Alucard has a great healing factor and even lethal injuries are no problem for him. He is effectively immortal and I’d say that his healing factor may even trump Dante’s. Dante is typically flashier with the execution of it though and he makes up for this with his overwhelming attack power. It’s hard to see Alucard landing a hit here while Dante can destroy him in hand to hand combat or spam lasers from afar. Either way, this is a tough matchup for Alucard. Dante wins.

Boros vs Esdeath


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Suggested by Random Esdeath is a powerful foe whose speed is fairly good and her mastery of ice is very impressive. However, the villains in One Punch Man have a tendency to be fairly strong and Lord Boros is at the top of the food chain. His speed and power are off the charts to the point where Esdeath will have a hard time reacting to Boros at all. The difference in their physical abilities will prove to be too much in the end and that’s not even considering the fact that Boros could return someday in a stronger form. Boros wins.

Barakamon


Barakamon’s off to a decent start. It’s a fairly calm slice of life adventure that will remind you of Yotsuba. I do think that the main cast is already better than Yotsuba which is certainly a good thing. It has the potential to drag on or get repetitive if nothing happens to shake up the daily routine, but I’m assuming that something along those lines will happen at some point. I’ll have a review for this series when it finishes. So long as nothing drastic happens, this series should be pretty safe at its positive score.

Overall 6/10

Fairy Tail Zero Review


It’s time to look at one of the Fairy Tail spinoffs. It certainly has quite a few, but this is the first one that I have read. It certainly starts them off on a good note as this one is leagues ahead of the main series. I won’t be reviewing that one anytime soon since it shows no signs of ending at the moment, but the excessive fanservice ruined what could have been one of the ultimate manga titles of all time. That’s a story for another day though. This manga plays it straight for the most part and makes for an interesting action title that does a good job of setting the stage for the main title. There are some name drops to help expand the mythos, but I have to say that most of the names went over my head or simply didn’t matter much. The actual story and main characters are the main draw for me as a casual FT reader. Big fans will be able to appreciate this volume even more though.

The story starts off with a little girl by the name of Mavis. FT fans will remember her as the legendary leader who created the Fairy Tail guild. This story is about the birth of Fairy Tail and we learn that Mavis wasn’t always an ultra powerful, super fighter. She never gets to be all that super powerful here either, but it takes time to get to that level. At first, she is an ordinary girl who lives among shifty characters who adopted her for kicks, but don’t do much else. They don’t seem to care for her either and force Mavis to walk around without any sneakers. Mavis ends up getting used to this though and ultimately never wears any footwear again.

They all get burned to a crisp though as the land is destroyed so Mavis escapes along with Zera, a girl around Mavis’ age. Zera was never all that nice, but after this traumatic event, she began to warm up to Mavis. The two of them lived alone on this island for quite a while until some treasure hunters showed up. They came to grab the legendary Jade jewel. Mavis duels one of their members in a strategy game to see who will claim the jewel, but it has been mysteriously removed already. The two groups then decide to join forces to reclaim the jewel and so starts the beginning of their partnership. The owners of the Jade are the notorious Blue Skull wizards so the heroes will have to fight hard to defeat them. After all, they don’t know any real magic yet.

This one shot could have potentially been a little boring if handled wrong. I’m not a huge fan of the jungle setting after all and big cities don’t appear all that much. Luckily, the writing is good and as a result, the one shot plays out like a fun little fantasy adventure. It’s similar to something like Slayers or Orphen. The character interactions are good and the main cast are all pretty likable. You’ll find yourself breezing through the volume even though the length is longer than your average volume. It never drags on and the pacing is nice and quick.

Mavis is the main character and I can safely say that she is the best Fairy Tail Guild Leader. Her match of wits against Yuri was something that you would expect from HXH or another strategy title. I certainly didn’t think it would come from Fairy Tail and most of the current members on the team certainly wouldn’t do too well in this kind of event. The game was about mentioning truths in regard to the person that you are fighting. To make sure that neither participant can lie, a magic crystal is used. (Sadly, this is why the game wouldn’t work too well in real life) You can’t use truths that can be applied to both people (So no “You’re a human” as a truth) and you can’t use truths about clothing or other obvious/minor details that would drag the game out forever. As both participants are ideally strangers to each other, it gets to be very tricky right away.

Mavis decided to up the stakes a little though and boldly claimed that she would win the game on a single turn…and then did so 2 times in a row. It was quite impressive and her wins were both legitimate. No real plot hax here, just good strategy. Mavis doesn’t have any real flaws to speak of and can easily hold her own volume. She’s a good hero who looks out for her friends and is eager to stop the villains. Mavis is certainly worthy of her role as leader.

Zera is Mavis’ best friend and appears as a main supporting character during the volume. She may have been very mean at the beginning of the story, but she was a little kid at the time and certainly couldn’t have been expected to be all that mature. She is fairly anti-social and has a hard time getting used to the others, but she gets used to having friends by the end…or at least makes an effort to get along with them. She can’t fight so she mainly serves as moral support for Mavis. She’s a nice character to have around.

Yuri is easily the best member of the Treasure Hunters and he is very close to being as cool as Mavis. I like his competitive spirit and he certainly has no shortage of confidence. Yuri is rather greedy and isn’t willing to just let Mavis win for free, but that’s a good thing. He’s in it to win and gives everything his all. That definitely makes him a good rival to have around and it’s be cool to see him in the main series. Unless he is a minor character or got a name change, I can’t remember him ever appearing. He would be super old though so I guess that makes sense.

Warrod is someone who has shown up in the main series, but he’s my least favorite member so that’s too bad. He’s not a bad character in this volume, but he’s just not all that interesting I suppose. He tries to sound wise and he has a decent amount of magical power, but I find him to be over hyped. I don’t know how he got such a high position of honor in the main title. He’s technically heroic and a solid ally though so he’s just not great compared to the others. If you just look at him as a character with no comparisons, then he’s not bad.

Precht is the final member of the Treasure Hunters and he is pretty cool. Of course, he does go on to become one of the big villains in the main series, but here he is a hero for the full volume. He’s the best fighter in the group and he also has a very cool design. He seemed very reliable so it’s a shame that he ultimately decided to join the darkness. This is Fairy Tail though so maybe he will become a good guy at some point in the future once more. Only time will tell I suppose.

Zeref gets a mild appearance here. He’s been hyped in the main series for quite a while and I’m looking forward to seeing him fight someday. After all, if the demons were created to defeat him and the heroes could barely take them down…just how strong is Zeref? His field of death is certainly a great ability since just getting near him can prove to be fatal for most living things. He seems like a fairly nice guy so it’s too bad that the ability eventually led him down a dark path. He did play a pivotal role in helping the heroes even if his screen time was brief.

The villains aren’t bad even if they don’t get a whole lot to do here. They’re here to serve their role as villains, but only the leader really gets a personality/actual design. He’s not a bad villain leader as he is fairly powerful and knows a good amount of magic. He may have underestimated the heroes, but it is easy to see how he rose to power the way that he did. This guy wasn’t half bad and I was satisfied with him as the big antagonist.

This is Fairy Tail though so the author managed to squeeze in a quick hot springs esque scene with Mavis and Zera. It’s only 2-3 pages max and isn’t as bad as the usual stuff though. The 3 flashbacks to it via small panels were super unnecessary, but they were quick panels and could have been worse. It’s not enough to really hurt the score all that much or anything like that, but I can’t say that I was surprised at this moment. It’s a shame since it was literally one quick scene away from being a Fairy Tail series with no fanservice. That would have been monumental. Ah well, it’s a fairly quick blink and you’ll miss it scene and as the characters are fairly young, the actual fanservice is fairly minimal considering the situation. The anime version seemed to nerf the moment as well so that’s good. I don’t know how this volume was stretched out to almost 10 episodes though, I hope that doesn’t hurt the pacing.

The art is solid throughout the manga and the character designs are good. The action scenes are also well drawn and that helps to elevate the series. As seen with the Madoka series, bad art can really hurt a series even if the writing is on point and the plot is interesting. It’s just a super crucial element in any manga and instantly gives Zero an edge. Good art starts a manga off on a high note and then it’s just up to the writing/characters to keep it at that level.

There is also a big twist towards the very end of the manga which is handled well. I certainly enjoyed the twist and while it is fairly sad, it does make sense. It explains away some interactions which would have been fairly odd otherwise. I would have just explained the oddness away due to the trauma or something like that, but this makes even more sense. It’s definitely a sad plot twist, but it’s not over the top or super dramatic like other series would have done. It adds a layer of depth to this one shot.

Overall, it is a little ironic, but this prequel completely destroys the main series. It is actually a well crafted volume with the writing being sound and the art is consistent. The characters were all fun and engaging which helped make the adventure fun. An adventure is only as good as its characters after all and the strategic elements were also really good. This one shot did a good job of showing off Mavis and her skills as a tactician. She may not specialize in physical fighting or raw power, but you don’t really need that when you have wits right? I almost forgot to mention this, but her magical abilities specialize in illusions. This is a fairly bad power to have for the most part since it is easy to see through after a while, but that’s where the intelligence factor comes into play. In the end I recommend checking out this manga. Don’t read the main series, but read this one shot anyway. It can stand up on its own and you don’t need to appreciate all of the cameos and name drops to really enjoy this adventure. Hopefully the rest of the spinoffs are also able to bring this level of quality with them.

Overall 7/10

Rurouni Kenshin Restoration Review


Kenshin was an amazing series and one of the greatest titles of all time. I was pretty pleased to here that the author was doing a little remake project of it. It’s definitely a fun little series, but I wish it had been longer than two volumes. There is only so much that you can cover in such a short length. The art is crisp and the characters are still awesome so it’s still a great series, but it is over before you know it. True Kenshin fans will be pleased and should feel nostalgic upon reading it. That being said, considering that the summary for this series speaks about all of its new twists and turns….it is not all that different from the main series. Due to everything being sped up to such an extent, events do happen a little differently with the players being switched around and showing up when they should be gone, but it’s nothing all that drastic. You could still essentially call this a remake.

For those who haven’t read the original series, here’s a basic summary. Kenshin was once a warrior who fought during the great wars of old and he was the strongest in the land. He vanquished all who opposed him, but once the war was over, he decided to live a life of peace. Kenshin has sworn never to destroy another person again and now lives the life of a wandering swordsman. Unfortunately, villains continue to pop up anyway so Kenshin has to deal with them as he makes friends with Dojo owners and wandering fighters.

The Kenshin artist has had years to perfect his designs of the characters so you can probably imagine how well tuned the art is. It’s some of the best art in the biz and makes for incredible action scenes. They are a little on the short side so the original series wins in this area. It wins in all of the areas though so we may as well not even compare them. This series has no need for cheap fanservice tricks which also helps to keep the series at a high level. It feels very professional and this is certainly a high caliber action title.

As mentioned earlier, Kenshin’s a great lead. He gets the job done and his decision not to end any more lives is certainly a good one. The villains really make this a challenge for him, but Kenshin never stoops to their level. He does still have that killer instinct within him and it tends to pop up when his friends are in danger, but he has learned to control it rather well over the years. One of the main supporting characters is Kaoru. She’s a nice enough heroine even if she is always getting into danger. What she lacks in power, Kaoru makes up for in spirit. She’s certainly much better than the other supporting character who sticks around. Yahiko is a character that I didn’t really care for in the original series and that certainly didn’t change here. He’s just a little on the annoying side and his fights are always a lot weaker than the others since he is just a kid. At least he doesn’t get much of a role here though.

Sanosuke is a good rival though and a solid character. He’s easily one of the highlights here and his fights are always fun. Since Sanosuke is one of the only characters who actually uses his fists as opposed to a blade, it makes for a good contrast. It’s a shame that he lost in a fist fight to a sword user who didn’t have his sword in the main series…but that’s how it goes. I liked his opponent a lot as well so it worked out fairly well. Jin-E is the main antagonist of this series and I always enjoyed him well enough in the first series. He’s pretty neat here as well even if his paralysis attack wouldn’t be all that effective against any of the stronger fighters. He’s not all that tough despite his bravado, but he can hold his own for a little while and his plans are sound. He’s a good villain who’s always ready to get in Kenshin’s way and cause some trouble.

While Aoshi doesn’t really get to appear this time, Saito gets a good role. Both characters were great rivals for Kenshin so it was great to see him here. He’s in character as always and makes for a great opponent. Other characters also show up for quick fights/guest star roles since one of the main gangsters hires them all to finish off Kenshin. It’s a way to show off as many villains as possible and I’d say that the series pulled this off well. It was a good change since I love fights and this gave us a good reason to have a bunch of them. Not to mention the fact that every fight scene is great even if they are very short.

There’s really not a whole lot more to say about the series. It’s essentially a gauntlet of battles where Kenshin duels off against iconic foes. If you haven’t read the original series, you’ll still enjoy this one quite a bit, but you will find yourself wanting more. It’s a good way to entice you to read the full series though. Think of this one as a preview to get you interested in the franchise and then the original series will take you from there. After all, this one doesn’t have a whole lot of time for plot or down-time to chat with the characters since someone is always attacking.

Overall, This was a great way for the author to pay homage to his Kenshin series and to help hype up the live action movies. I think more authors should do a cool remake like this. Imagine a 2 volume DBZ manga where we see Goku take on his foes at a much quicker rate and transform into new forms with each chapter? It would make for a fun little anime special/13 episode series as well. I highly recommend checking out Kenshin Restoration and it has that fun anniversary feel that keeps you excited throughout.

Overall 8/10

The SIlver Age Justice League of America Volume 1 Review


It’s finally time for another really old comic. This is from the good ole Silver Age…as you probably gathered from the title. This was a great age for comics and DC in particular as the Justice League had a superb roster and Superman was still nigh invincible. Of course, every villain and even the D listers had Kryptonite back in the day so it balanced out. It’s certainly a great comic collection and while it can get a little formulaic at times, it’s great to see these classic stories. It’s also interesting to see that Superman is the strong member as well as the smart one this time.

There are definitely a large variety of stories to be found here. They are all fairly formulaic so it is good that the writing is on point as it could get a little old otherwise. For example, one comic has a villain pit the Justice League against a group of other villains who were getting in his way. He sends them off in pairs to fight and each team goes up against a tricky situation where they end up coming out on top after each member is able to do something to help. There’s never a change to the formula with a character actually losing. It stays completely true to this and then in the end the team gets together and saves the day. It is very predictable, but it’s not something that actually ends up hurting the issue. I would enjoy seeing the issues stray from the format a little, but this works well enough.

Before talking about the issues a little more, lets talk about the art and the characters a little more. The art is consistent and all of the characters are in their iconic designs. This was definitely the classic era of DC and it’s cool to see all of the characters together. I can imagine that fans were incredibly hyped to see the team together. While this is volume one, the characters already know each other and the team is formed so I’m assuming that they came together in a different title. One comic has them all go into their secret identities which was also cool since they got to bring supporting characters along for the ride. The fight scenes all look solid and this art style will always be a lot of fun. It’s clear and easy to read.

Due to the writing being so sharp for this collection, all of the characters are fairly likable. Even someone like Martian Manhunter, who I am certainly not a fan of, is acceptable here. I still find him rather bland next to the other characters and his weakness against fire is so easily exploited, but he’s not super arrogant here and is a decent team member. Flash is solid as always and his speed is more consistent than the strengths of the other heroes. There are less excuses for villains to exploit it which really works in his favor. Unfortunately, the same can’t be said for Green Lantern since literally anything that is yellow ends up messing with him. It happens quite a lot and he is the only hero who had to watch from the sidelines during the climax of the final adventure. He even mentions how he is sad that he couldn’t help out, but the other heroes cheer him up.

Wonder Woman’s only real weakness is that she loses her powers when she is tied up, but that never actually happens here so she does fairly well. She may still not be as strong as Superman, but she’s certainly a heavy hitter on the team. Naturally, the big two really steal the show here. Superman is great as always even if he gets less screentime than the other members. He is always very confident and isn’t afraid to call the other team members out if something appears to be off. He seems quite upset when he returns from a wild goose chase until he learns that it was all part of the plan. Superman is also shown to be super smart as he always knows what is going on even when Batman is forced to ask questions.

Of course, Batman looks great as well. He may not have super powers, but his gadgets always come in handy and he is still shown to be one of the smart members. He always has something up his sleeve and the team wouldn’t be the same without him. Finally we have Aquaman. His weakness is the most exploitable so the issues always have very forced moments where the villains sprinkle him with water so the hero won’t die. After all, Aquaman must make contact with water once every hour or he will perish so for the issues where he is knocked out for a few hours…..things happen. In one issue, we find out that his chair has an automatic sprinkler which blasts Aquaman with water every hour so even if he is tied up for a while, he ends up being okay. The other heroes find water for him as well once in a while, but you’ll really expect him to die on a mission one of these days. There are so many situations where water just isn’t around for a little while. It’s hard to get past that. Luckily, I believe that a lot of the modern comics got rid of this weakness or at least lessened it.

There are also some rare guest stars here like Green Arrow and Adam Strange. It was nostalgic to see Strange return since I read a lot of his adventures back in the day. He handled the situation well even if the ending was rather tragic for him as per usual. You’ll feel bad for Green Arrow when he shows up since he gets framed quite a bit (Although he could have defended himself a little better) and the whole team is eager to jump on him. They don’t doubt that something may be off for a second and are pretty harsh with the guy. It’s easy to see why he is rarely on the team. I certainly wouldn’t be eager to join after this issue.

One of the stories has a guy hypnotize the Justice League. He did a pretty good job of it as he simply tricked all of the Leaguers into running right to where he was and they all fell instantly. He then sold the JL members to local gangsters so that the League could steal things for them. The gangsters then decided to compete with each other so they had pairs of League members (formula) head to each artifact, where they then got to fight with each other. I’m always up for some good JL fights, but unfortunately, they all essentially ended as ties. The heroes then realized that what they were going to steal was already gone, which is why they had no reason to battle. The only match that was almost definitive was probably Martian Manhunter vs Wonder Woman, where the former certainly had the edge before it was interrupted. It was a fun story although the Justice League certainly didn’t look great that time. They tend to greatly underestimate their foes.

Of course, this collection also has some very iconic stories like the Starro Invasion as well as that time where Despero infiltrated JL headquarters and telepathically defeated all of its members. Flash then had to play the ultimate chess game with his friends hanging in the balance. Flash wasn’t pleased, but he is a good Chess player so he was prepared for this. Another story had Snapper find out about an alien plot to take over the world so he phones the Justice League in. Unfortunately, they were defeated rather easily and lost their confidence and physical abilities after being distorted by a magical trick mirror. (Close enough) Good thing Aquaman was at the ready!

The only character here who could be a little annoying at times was Snapper. It’s cool to see him as a hero since he is typically just a TV reporter who likes to insult the heroes. It was quite the switch, but his “hip” dialogue could be a little over the top at times. He also uses his snapping gimmick too often and just about all of his screen time is used up on this. I believe that just about all of the other human sidekicks have been more fun, but at least Snapper always takes the subtle burns fairly well. Nothing that the JL tells him ever manages to get the kid down.

Overall, Most of the other stories are fairly similar to the ones that I listed above. The JL is constantly kidnapped and forced to go to various places or they decide to split up and gather artifacts. Whatever the narrative reason, the team uses this excuse to split into pairs and then solve the mission. Perhaps every issue was treated as a special team up and this formula made it easier for the writers to think of new ideas. One idea would become 5 whole plots after all. It could have been more unique, but having the world’s greatest heroes teaming up will never get old. I highly recommend checking out these Silver Age comics and remembering how it started DC on such a great path.

Overall 8/10

Puella Magi Oriko Magica Extra Story Review


After reviewing the Oriko manga earlier, it’s time to look at a one volume AU for it. This volume works as a What If prequel where we follow the two main villains from the last title. While the art has greatly improved, this manga decides to follow Yuma’s plot more, which dooms it in the end. Otherwise, all of the other areas of the core manga have improved so this is a good sign for future Madoka titles. Just keep Yuma’s origin out and we’ll have ourselves a winner!

The manga starts with Kirika having no friends and eventually getting Magical Girl powers. She vents out her frustrations by beating Witches until she finally finds a friend that she used to have. She saved the girl and reminds her to always have hope as she physically defeats the friend’s mental demons and heads back home. It’s a nice little origin story for Kirika and she is already much more likable than how she was in the previous volumes. The fact that her boss, Oriko, is a good guy in this series changes things dramatically since Kirika does whatever the other girl says without question. Of course, a true friend should always be willing to call someone else out so Kirika’s definitely got to work on that.

The real plot starts after this. Oriko happens to run into a little kid named Yuma, who is being hit with child abuse. Unfortunately, Yuma doesn’t want to leave the situation as she believes that being a good kid will take it all away. Oriko isn’t cool enough to break in and actually help Yuma, but at least she does give her some words of advice about the whole thing. That’s good….but helping would have been better. Especially when you consider the fact that she got a vision that Yuma was going to die. I didn’t mention it in this review yet, but Oriko’s magical ability is that she can see into the future. Unfortunately, she can’t control this ability so it happens completely at random.

Oriko doesn’t have a lot of time to rethink her moves either since a magical girl hunter in white has shown up. Her name is Sasa and Oriko is naturally on her hit list along with Kirika. The irony of all this….Oriko will have to fight hard in order to defeat this villain since Sasa has the ability to control other Witches. Still, Kirika and Oriko are fairly powerful so they should be able to handle this challenge with no problems!

So, Oriko’s a decent main character. As I mentioned earlier, she should have helped Yuma out more. Besides that, Oriko doesn’t really do anything wrong. She decides that instead of murdering every other magical girl like in the main manga, she’ll just go and fight the final Witch as best she can. We can assume that she died in this battle since even Homura couldn’t win in the TV show, but who knows…maybe she can pull it off. Either way, it’s much better than just trying to destroy someone. Hopefully the irony of Sasa trying to assasinate her and Kirika really hit home. It’s amazing how different a character can be in a what if though. The single difference of meeting Yuma before making her plan is hinted to have been the deciding point. (At least according to the volume) It’s hard to imagine Oriko’s personality changing so drastically, but it’s definitely a good thing since she was a very unsympathetic villain in the first series who was pretty bad.

Kirika’s also much better. She’ll still follow every order and while she talks about friendship, it comes across as hollow due to this. Naturally, Kirika looks a little weaker now that she’s one of the protagonists, but that’s a classic manga/anime trope so it’s to be expected. When she’s not around Oriko, Kirika is typically a lot more independent and heroic and that’s why she looked so good in her origin story. I don’t think the dynamic of Oriko and Kirika would make for great banter so I’d hope that more characters would be introduced in a long running series. Especially since the manga keeps trying to pair these two up and has a lot of teasing between them. Focusing on the action is much better.

Especially since we can finally see the action scenes this time. The art really has improved and it is leagues ahead of the first two volumes in the Oriko series. Those were almost unreadable at times while this one looks more like your standard action manga. It’s still not incredible, but it certainly rises up to an average level and is clear enough where you can easily get what is happening on every page. I was pleasantly surprised to see this.

As for the main villain, Sasa was okay I suppose. She fits the bill as the villain and her army of witches is also fairly impressive. She’s certainly very greedy since she wants all of the Grief seeds for herself, but this strategy definitely seems risky. Why go out of your way to attack other Magical Girls when there are already so many seeds to grab? Well, I guess she needed some kind of motivation. Her design was a little on the generic side though.

Finally, Yuma’s a good character. It’s too bad that she had such a tragic past though. The topic of child abuse is a little too dark for this title and especially since she actually died in one timeline. It shows that this threat was quite serious and it took Yuma too long to get out of there. It was great to see the grand parents show up and take her away. I would have liked to have seen a prison announcement for good measure as well, but this was a great start.

Overall, While this volume’s art was significantly better than the main series and Oriko/Kirika were greatly improved as characters, it was not able to beat the main title. I really missed having the main characters of the TV show around since they really held up the first manga. The fights were solid and since this was a single volume, the pacing was very quick as well. It’s an easy 7 if not for Yuma. If you don’t mind a dark plot like that, then I believe you’ll be able to enjoy this manga a lot more than the other one. If it is an issue, then I recommend checking out the two volume Oriko series instead. The art may be bad, but at least you’ll get to see Homura, Kyoko, and Mami with solid roles. They look really good and have the best scenes in the series. With this volume now complete as well, I look forward to seeing how the next Madoka manga titles fare. I’m still waiting for a definitive one!

Overall 3/10

Superman Red Son Review


It’s time to look at a classic Superman title that takes place in an alternate timeline. What if the Americans had not found Superman? That’s a question that many people ask themselves and this comic is essentially an interpretation of that concept. Being American is a rather large part of Superman’s character if you ask me so the character would definitely be pretty different, but his actual character should still be very heroic and just. Nature vs Nurture after all and his good heart should win out. This book starts to have him jump the fence a little towards the end, but for the most part he is portrayed well.

So, the soviets find Superman and he grows up to be their nuclear deterrent. Russia becomes a super power and nobody dares to mess with them. Eventually, every country falls in line with the Soviet Union except for the good ole USA. We’re not exactly team players after all and the USA will never bow to any other country. America hires Lex Luthor to put a stop to the Superman problem, but can his genius pull it off? Meanwhile, can Superman truly create a utopia as long as humans exist? Within Russia, the Man of Steel has managed to eliminate just about all crime, but a lot of bad things still happen constantly over in America. Free Will vs Security is the debate that he must wrestle with here.

As mentioned earlier, the comic is fairly well written and ends up being very engaging as a result. It’s always fun to read a good Superman story and this was a nice take on his origin. Seeing the Superman and Lex debates were certainly fun…even if the Lex hype may have been a little too much at certain points. Really just one in particular. Before Lex can verbally debate Superman, Brainiac quickly shoots the genius because he estimates that Lex would have talked him into suicide in a few seconds. (or minutes) This is essentially meant to be taken as fact and Superman was getting crushed in every single debate he was in, but I like to think that his strength of will would be a little better than that. At least it showed how Superman knew that he was getting to be in a dicey spot.

At first, Superman acted like his normal self. He saved people in Russia and protected the country without actually harming innocents or destroying anyone. He defeated his share of villains and also took out the fake Superman and other opponents who popped up. (I did feel bad for the fake Superman though) Once he saw the poverty in Russia and assumed command…that’s when things got pretty dicey. The power went to his head and the change was rather fast. He started walking into traps and he turned Russia into a complete police state. The way he sacrificed Wonder Woman for his plan also wasn’t a very Superman-esque move as he didn’t show a whole lot of remorse afterwards. At least he made the right call in the end, but it certainly took him long enough.

I suppose that the situation will always be tough for Superman after a while. Since he can hear everything across the world, there will literally always be someone who needs to be saved at some location. There will always be criminals and he really wouldn’t have any time for a secret identity. That part of the plot was also interesting since he didn’t have to bother with one in Russia. If he didn’t have to worry about being Clark Kent in the current comics, he could certainly save a whole lot more people. It would be at the expense of his daily life though and that could mentally burn him out a lot quicker than necessary. There is a big plot twist in the final page of the comic as well and it’s certainly a pretty cool one. I certainly like this time paradox and it adds another layer to Superman’s origin. It’s not one that actually matters, but it’s still cool all the same.

Lex Luthor was certainly a very good antagonist to have here. He’s not completely off the rails evil as per usual this time. He still wants to stop Superman at all costs and he is hired by the government to work officially which likely helps to temper him. If Superman had been on the US side…well we know how that turns out. It just ended up being convenient for Lex that Superman chose the wrong side. Lex’s intellect was certainly shown in its full force here as his elaborate plans were quite great. Of course, you can make the case that Superman’s intellect is roughly on par with how he did a lot of predicting of his own. The only facet of Lex’s character that wasn’t very good was his relationship with Lois. For some mild shock value, they were married in this comic and the pairing doesn’t really make any sense.

We are never given any reasons as to why Lois would go with him. He never has any time for her since he is obsessed with Superman and even randomly tries to divorce her at one point. I believe that they stick it out, but they’re essentially acquaintances by the end as opposed to a couple. Lane’s role is rather small beyond this so she didn’t get a chance to stand out. Batman gets a mild role here as well and he is a much more extreme “VIVA LA RESISTANCE!” vigilante than the Dark Knight that I am used too. It was a fun take on him I suppose even if I’m not sure why he changed so drastically here. Regardless, he did a good job of standing up to Superman and was a good mini boss although he didn’t get a whole lot of hype this time. He was a difficult antagonist to stop, but he doesn’t get too much screen-time. It was a fun little cameo in a way.

Wonder Woman and Green Lantern also appear at different points. GL’s appearance certainly wasn’t his greatest, but he seemed fairly decent. He just didn’t get a chance to do much and taking down Superman is a little above his pay grade. Wonder Woman looked good as she helped Superman out until he went over the deep end. With the friend zone intact, they made a good team. While Superman could have handled the situation a lot better, I don’t really get why she was so upset with him though. As far as I could tell, he did his best to make sure that her recovery was smooth and I don’t believe that he absolutely knew what effect the ordeal would have on her. Maybe he did though since he is a genius in which case I suppose she should be upset. She ultimately did decide to perform the deed though….lets not go in circles here.

Brainiac also shows up for a little while and he had a fun role. His final moments will be sure to please his fans since Brainiac would have not looked very good otherwise. He’s always been a solid villain even if he is less interesting than most of Superman’s other foes. The Man of Steel just has too many good villains to choose from at this point. There were some other side characters like the traitor, Pyotr, but they’re not all that important in the grand scheme of things.

I’d say that the first half of the comic is certainly better than the second. That’s probably because the concept is still very fresh and unique at the beginning and Superman still feels like himself through and through. That being said, it never jumps the fence and even though Superman may have not totally stayed in character, he didn’t go over the top for no good reason like in Gods and Monsters or even Justice League the animated series. Justice Lord Superman had been in character for a while, but deciding to destroy the Flash for kicks? That’s a “Jump the shark” moment for him. The ending of this comic has a lot of great moments to help keep it close to the first half.

The art was quite good in this comic. I liked Superman’s new design and the whole atmosphere is slightly darker, but not in a gritty sense. It’s more like a dark timeline where everything is a little sandy, but still light. Even when it’s day time, the comic makes it feel more like the afternoon. It does a good job of capturing the political element along with the action and solid dialogue. You can also see how Superman and the other characters age throughout the comic. Art plays a big role in any comic and it really helped this one live up to its potential.

Overall, Superman Red Son is definitely a very good Superman story. It’s certainly not his best as Superman Unchained still takes that title (as well as the title of best comic of all time) but it’s up there. I haven’t read a great deal of Superman comics to be honest so this is probably in my top 5 by default. I really need to check more of them out considering that he’s my favorite comic book character of all time. Of course, I have read quite a few JLA stories so I suppose that they count. I definitely recommend this comic. It has a good amount of action as well as political drama, which makes for a good mix.

Overall 8/10

Aang vs Krillin



krillin
Suggested by Eric Krillin’s a bit of a running joke among DBZ fans because his power level has always been a lot smaller than his allies. That being said, he is only relatively weak as he would be seen as a power house in most other series. He can easily destroy whole planets with a single blast and his speed is incredible. No matter how many elements Aang uses, he would simply not be able to catch Krillin and a single hit would be the end. Aang can’t overcome such a wide gap between these two. Krillin wins.