Transformers Classified The Complete Mission Review

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It’s time to review the Transformers trilogy that came out a while back. These three books all take place in the film continuity, which can make longtime fans groan. Not to worry, you wouldn’t even notice if not for a few key references. None of the characters are quite as bad as the movie counterparts and the writing is certainly a lot better. This feels like a real Transformers adventure and it was a pretty fun ride from start to finish.

The first book is mostly the set up as we meet the Autobots and get to see them take down a few Decepticons. After that, we shift to Kevin’s point of view. He can’t get any homework done at his friend’s place due to a party that is going on so he heads off. He meets up with an Autobot named Gears who is currently looking for a special location to protect it from Decepticons. It ends up being hidden under a real government base so Kevin agrees to tag along so that he can finally get in on some action. Things get tricky when a Decepticon named Reverb tricks Ratchet into believing that he’s an Autobot and that they have to destroy Gears. This will definitely test the bonds of friendship between Autobots and Kevin will have to move quickly if he wants to survive this!

The second book gives Duane a bigger focus as he realizes that he needs to get closer to the heroes. He plans for his minions to steal some super tanks that a company has developed so he leads the heroes on a wild goose chase onto the next special facility. It actually turns out to be pretty useful and he works on earning Kevin’s trust while Reverb and the Decepticons attack the tanks and the Autobots. Can the heroes save the tanks or will they have to go back and make sure the Kevin and the scientists are okay. Meanwhile…when are they going to find Douglas?

Book 3 concludes the trilogy and I wish that I could say how it ended on a bang, but I really did prefer book 2. Duane places all of his cards on the table as he attacks with his tanks. The Autobots naturally counter, but a scientist decides to destroy all of the Transformers as he launches a satellite that will emit a code that will wipe them all out. Kevin and Gears decide that the satellite is the true priority and Reverb wants to live as well so a race against the clock starts. Meanwhile, we have insect worms that have invaded Earth and they are also attacking Douglas on the other planet. (Which actually gets a decent amount of screentime here as a subplot) One way or another…it all ends here!

Optimus Prime may not get a huge role in this trilogy, but it still may be a little bigger than you may have expected. He is guaranteed to get a fight in each of the three books and that’s always pretty fun. He takes down his the first Decepticon rather easily in book one and he also crushes the worms in the final book of the trilogy. (During the re match anyway) The only fight where Prime is on the losing side is when he faces off against Reverb and it’s mostly due to the fact that none of the Autobots or Decepticons are very athletic or quick, but I shall talk about that more in a bit. This is a pretty accurate depiction of Prime and he’s awarded the respect that he really deserves at this point. He seems to be a little more eager to convert Decepticons into Autobots here than usual, but he does ultimately want the war to be over. He can just be a little too naive in this when a single blast can change the course of a battle. He risks his spark with this decision more than once.

Gears is the main Autobot in this trilogy since he’s always hanging out with Kevin. His personality is pretty similar to Bulkhead’s or the green robot in Rescue Bots. He doesn’t really understand all of the Earth customs and such yet, but he still tries to help Kevin through his many hardships. Gears can be pretty cheesy though and he’s not the greatest fighter. He can definitely fight if he has too, but his leg is almost always injured. He beats Ratchet and Bumble Bee, but he’s not going to stand out after the trilogy ends.

Bumblebee looks pretty bad here. He doesn’t fall into any character holes, but the author must think that he’s the weakest Autobot of all time. Bumblebee doesn’t get to win any fights here and he is constantly crushed by random Decepticons. He always “talks” tough, but Bumblebee is the first one to hit the ground. He’ll charge at the villain, but they always seem to be quicker and stronger than him. It’s true that Bumblebee isn’t the toughest Autobot around, but he’s still a tough warrior and he gets the job done. I at least expect Bumblebee to put up a decent fight. That never happens here and Bumblebee’s role is very small, which doesn’t help either.

The only Autobot who may appear less than Bumblebee is Ratchet. Ratchet doesn’t look very good either since he can be worse than Prime when it comes to falling for Decepticon traps. The odds of Reverb actually being a hero are slim to none and he was very suspicious the entire time. Ratchet should have been prepared for such a course of action and he rarely helps during fight scenes. He has a cool buzzsaw, but you have to actually land attacks with it to make a difference. He gets to take down some of the worms and a Decepticon somewhere down the line, but he could have been a lot better. We need more fighters and less medics for the heroes!

Typically, I don’t like Ironhide, but he was actually pretty good here. He is always bragging or putting up a tough front. That can get old fast, but it’s good to see that at least one Autobot is always ready to fight. Considering how many Decepticons are around, The heroes definitely need more Ironhides. Despite his claims, Ironhide still isn’t that much tougher than the others. He has a lot of weapons, but he still struggles to beat a human tank and he is also quickly shut down by Reverb. He’s not a bad character, but he’s going to have to get stronger if he really wants to earn a rep. I am glad that he didn’t fall for Douglas’ tricks though.

Reverb is the main Decepticon and he’s really the only one to actually get a role here. He’s not ultimately powerful, but he can give Gears’ a good fight. He certainly knows how to get back on his feet though since he appears in all three books. He gets an energy shield, which immediately makes him stronger than the rest of the Autobots. It’s a little sad for the heroes, but it certainly gives Reverb bragging rights. He’s pretty generic, but as far as villains go, Reverb was all right. I should remember his name for a while now and he doesn’t let the humans boss him around.

Kevin is basically what you may expect from your average main character. The book does a good job of keeping him away from the romance angle and he just wants to have a good time. He does come with a tragic backstory though since his parents were taken out by Decepticons. Things get even worse for him after the first book as his brother is also taken away. Kevin manages to be pretty likable when he’s on screen although he can be a little wishy washy sometimes. He talks back to government officials as well as Autobots and Decepticons. Nothing can faze him and it’s pretty intense. He blew up at his friend in book 1 rather quickly though, which may make you doubt whether he makes for a good friend or not. All things considered, he’s a lot better than he could have been.

Duane is the main human villain of the trilogy. It’s not really a spoiler to say this because we find out pretty early on that he’s the main villain. He is rich and he just wants his Dad’s big inventions to fail so that he can prove to his father just how good he is. He’s willing to destroy just about anyone to further these ambitions and he’s very good at controlling technology. He can definitely be a handful for the heroes, but he definitely has the skills to prove why he can be useful to both sides. I think his character development in book 3 is very rushed though since an accident forces him to do a complete 180 on his plans. I don’t know…the whole thing happened without a lot of foreshadowing. It’s just hard to picture him changing so drastically because of the one event. I think the series may have been planned to be longer than 3 books or the author just lost track of time there. Still, Duane may be the best human villain that we’ve seen in Transformers since the Hunter in the original show.

Douglas is Kevin’s brother and he’s a pretty noble character. The author tries to portray him as the ultimate hero. He’s a tough commander, but he still makes time to joke around and become buddies with all of his subordinates. His will to survive never wavers and he’s firmly planted on the side of justice. He can be a little too strict at times though and Douglas tends to be very slow on the uptake. The author really tries to force you to like him, but that’s more or less okay since he’s a solid character. (Of course…that’s the point of the plan…) I wouldn’t have minded a book about his journeys on the planet.

Simon Clay is another villain whose character development goes through a radical change between books 1 and 2. You can even argue that it started towards the end of book 1. He was a capable villain at first and then he is completely used for comic relief in the final two books. He’s terrified of the Decepticons and he’s even scared of a kid. (He doesn’t know that his boss is a kid of course, but it’s still pretty embarrassing) He’s always running away or stuttering when Reverb is around and it’s pretty sad. I liked him a lot in book 1 and after that you can only like him in a comic relief way. I actually don’t mind that form of him, but you simply cannot try to be both serious and comic relief. You have to choose one or the other or you will fail at both. That’s what happens to Clay.

Let’s address the power levels of the Transformers. This is the movie continuity so it explains why they’re so weak, but it can be a little sad to fans who only watch the shows. The government’s tech is already almost up to par with the Transformers’ and it’s heavily implied that it is superior. The 1 on 1 battle between Ironhide and a tank ends with the Autobot’s victory, but Duane was holding back so throw away any suspicions that the heroes may have gotten. The scientist was also able to create a ray that could destroy all of the Autobots, but the heroes admit that it may not have worked anyway. Basically, a simple missile can deal critical damage to a Transformer and the government also has liquid metal that can instantly KO them. The Transformers are in a very dangerous pickle here.

What can also be a little annoying is that all of the Transformers seem to be more or less equal power wise. A good shot from a blade or a gun can KO just about anyone. The Autobots typically win because they attack first or land the opening blow, but the Decepticons really seem to have an even chance if they would only land a blow. I think there should be more of a gap between someone like Prime as opposed to the average Autobot.

One of the great positives about the trilogy is the fact that the books just go very quickly. They are a little on the short side (Around 130-160 pages a book and the print is fairly large) but I’m not really referring to length. The plot is very engaging and the dialogue between the characters is interesting enough to just keep you reading. The very first scene in the trilogy can start off a little too quickly since you’re just picking up the book, but it’s clear sailings from there. I typically finished off large portions of the trilogy in a single batch because of how fun they were. (Maximum Ride still holds the record in that regard as I would read a complete book in one sitting. I read a whole Transformers book in one batch as well, but Maximum Ride is about three times bigger)

Overall, This is a pretty great trilogy. We get some nice fight scenes and the human characters are actually pretty interesting. My only warning is that you should not expect the Transformers to operate under many tiers as mentioned earlier. There isn’t much that separates someone like Optimus Prime from someone like Ratchet. They’re more or less equal when it comes down to a fight, which makes things dicey against Reverb. The second book is actually the highlight of the trilogy, but the third still does have some fun action with Douglas and his party as they try to survive on the blue planet. Drama, Suspense, Action…this trilogy has it all!

Overall 8/10

Batman Assault on Arkham Review

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Batman gets another film to add to his impressive roster with this installment. It’s always good to see the Dark Knight in action and his scenes are easily the best part of the film. Of course, that ends up putting the film in a tough spot since it is really about the villains so Batman’s role is smaller than usual. This is a decision that ends up backfiring!

Amanda Waller knocks out a group of dangerous criminals and forces them to form the Suicide Squad. Refusal to comply with her orders will result in their immediate termination by a bomb that has been implanted inside of them. Their task is to retrieve the Riddler’s staff so now they have to break into Arkham Asylum. The members include King Shark, Harley Quinn, Deadshot, Captain Boomerang, Black Spider and Killer Frost. Of course, the mission won’t go very smoothly since Batman is always ready to defend his city and the Asylum does have some dangerous criminals like the Joker inside of it. Will these villains really follow their orders or will they go rogue?

Well, the film mostly plays out how you would expect based off of the plot and you may remember the Task Force from the Justice League show. Unfortunately, these guys definitely cannot hold their own film and you’ll find yourself waiting for Batman to show up. The episode in the Justice League show worked in its own way, although it’s one of the most inaccurate episodes to date. There are definitely a lot of plot hax to help the villains go along here as well since they aren’t strong enough to survive otherwise. Before going into the character selection, let’s address some of the negatives.

One of them is that the film has quite a lot of fanservice and fake romance that is pretty bad for the film. It happens quite a few times where the villains will strip down to trick the guards or to do a one night stand. These scenes are really unnecessary and they destroy any chance that the film had of being a solid installment to the DC universe. The film was just trying to show how evil the villains were and how they operate so differently from the heroes, but it just makes you dislike the cast more.

Ever since Flashpoint, (You can argue that we started getting there with Superman vs the Elite I suppose) DC has decided to ramp up the violence and to make the stories a little darker to fit the New 52 vibe. Even the stand alone titles like Son of Batman and Assault on Arkham are noticeably affected by this although a case can be made for Arkham that the fans would not expect anything less. Some scenes are fairly realistic like a person’s nose shattering when Batman punches it. Sure, that would likely happen, but do we really need to see it? It’s a small effect, but we get more drastic moments like heads blowing up and many expendables getting taken out. The whole atmosphere is just dark and it’s hard to enjoy the film when it acts like a common slasher. You’d think that you were watching Bleach or Resident Evil with how many people are taken out so quickly. Also, most of the scenes involve noncombatants, which can make it worse. I wouldn’t say that this film is as violent as Dark Knight Returns Part 2 or maybe Flashpoint, but it definitely ranks up there with some of the other recent titles and probably surpasses them.

Batman is naturally the best character here. He takes out random muggers while still being aware of the bigger picture. He arrives onto the scene pretty quickly once he finds out what’s going on and he proceeds to do a number on the villains. He’s outnumbered, but he really executes his moves with precision and skill. I can’t say that I had any problems with Batman’s portrayal here and it was really spot on. His only wavering moments may be when he has some trouble with Harley Quinn, but he still tends to pull a win out fairly quickly so I won’t take away any points there. This is why Batman’s still one of the best comic book characters out there.

Harley Quinn is in her recent version of the character and that happens to be the one that I really don’t like. The New 52 may have handled most of the characters pretty well, but Quinn was not one of them. She acts pretty crazy for most of the film, but it’s likely just an act as she proceeds to mess with anyone who gets in her way. She’s still pretty good with a gun and she now has some hand to hand techniques. Her constant flirting will immediately turn you off from her character though and even her start is way too randomly violent for you to start rooting for her.

Deadshot is essentially the leader of the Suicide Squad. He has a lot of experience and he has connections within Gotham. Everyone respects him as a natural leader and he basically gets what he wants. That being said, he has a kid as we can see from a picture that comes out a few times and he still indulges in a one night stand. That makes it hard to sympathize with him and you quickly lose respect for his character. He may be the leader, but he’s not even the strongest member there. I guess you can say that he’s like an evil Captain Kirk. He’s a natural leader, but he takes on his less desirable qualities as well.

Captain Boomerang doesn’t have much of an impact here compared to the other villains. He’s been through the Suicide Squad gig before and he doesn’t have a lot to lose. Unfortunately, he’s just another villain who is influenced by romance and he’s constantly getting outshined by Deadshot. Again, he doesn’t really have any likable qualities and he’s so weak that he really shouldn’t have survived the adventure. He’s really out of place here.

Black Spider claims to be a hero for the people as he destroys his opponents, but he doesn’t really pull this off. The Punisher still has his moral code that he doesn’t destroy innocents, but Black Spider takes out anyone who’s in his way. I like the name and he’s technically the best member here, but it’s a little hard to take him seriously. He threatens to take out the villains at one point, but then he just backs off for the rest of the film…the rest of the film…the rest of the film. You get the point. He proves that he is easily the best fighter of the group when he engages Batman and he’s someone who could probably hold his own film as the main villain, but we’ve already seen that moral in Superman vs The Elite so let’s not go there.

King Shark is sort of like Killer Shark only he’s DC’s villain. He has some mild super strength and his skin is hard enough to block bullets. It’s a little iffy there though since the bullets do seem to leave marks and bruises. He quickly becomes infatuated with Killer Frost, which ultimately leads to his demise as a character. He’s your average “Strong, but not smart” character and that’s the end of his development. He’s just there to get pummeled by good ole Batman!

Killer Frost is one of the more unlikable villains as she just plays King Shark off with her wiles while also choosing to dispose of cops in a romantic way when it’s completely not necessary. She’s the kind of character that I really don’t like as a villain. She never actually does well when the going gets tough and she’s the strongest villain here, but you really wouldn’t know it from watching the film. She puts her abilities to waste and you’d think that she could just freeze the bomb inside of her like any decent ice themed villain….

The Joker is back because you can’t really have a Batman film without him. It’s not one of his better designs, but we can deal with it. He’s shown to be a better hand to hand fighter than usual, but he is dealing with Deadshot. He actually forces Batman to retreat at one point due to some circumstances and his role gets to be decently large by the end. I’m still not a fan here though and he doesn’t look as intelligent as usual. He falls for the no bullets trick when he should have just fired and he definitely should have been destroyed by the guard that he met, but he has plot shielding with him.

We get a pair of guest stars in the forms of Poison Ivy and Bane, but they will likely not be pleasing appearances for their fans. Bane is purely mindless here as he just runs and destroys things. (Gone are the days when he was a master strategist, but he has been in Arkham for a while) Poison Ivy just seduces everyone that she can and she’s randomly taken down by some cops. At least Gotham PD (Or their special crimes unit anyway) can win once in a while.

The animation is pretty solid as we’ve come to expect for DC. The only moment that didn’t look very smooth was the opening where Batman arrives and then stands as still as a statue. His character model just felt a little odd there, but everything clicked into place as soon as the fights began. Batman has certainly gone through a lot of design changes over the years and this one is more similar to the late 80s or early 90s where he was very tall. It’s a good look and it helps during his fights against the villain powerhouses.

The soundtrack is pretty interesting and it’s a step up from what you can usually expect in these titles. There is a lot of electronic music to be found and I’m all for including more of that in the future films. It helps to make the fight scenes more exciting and a good soundtrack can really take you a long way.

In the end, this film just wasn’t one of DC’s better ones and I would actually say that it was a pretty weak title. The amount of fanservice in it was just way too excessive and they try to match that in violence as well. The whole montage for the villains at the beginning is basically just a time for you to wonder how the victim will die or be injured this time. Essentially, it’s a Batman story without Batman playing the center role and it doesn’t work. People end up buying Batman films and toys so much because they want to see Batman. Naturally, that’s why his name is on the title, but it’s only going to hurt future sales when fans realize that his role is so small.

Keep in mind though that the villains take the center stage isn’t a genre that I’m crazy about. It can be pulled off like in Ocean’s Eleven, but more often than not it will just end up like the Catwoman film. It’s why I’m not thrilled about getting a Suicide Squad or Sinister Six live action film. I did like TASM2 so in theory if can work if it’s still in that universe, but that may not even be the case anymore. (Also, if it was more like TASM1 in tone then it gets dicey again) Seeing the villains beat people who are even more evil is just not that appealing to me since they’re all just criminals in the end and that’s what this film is really about. (Although there are no worse criminals here except for the Joker)

The cherry on top depending on how you view the last scene is Batman’s threat to Waller. This scene can be pretty controversial depending on how you interpret Batman’s threat. Is he pulling another Batman Begins on us? I certainly hope not and I’m really trying to believe that he was just uttering an empty threat, but it’s just not very Batman like. So, I really think that it’s the former and that’s pretty unnecessary. Just don’t have Batman appear in the ending and then it’s fine, but throwing Batman in there brings up these questions. At least the Flash writer for DC comics can have some more fun with that since he’s already taken a shot at Batman Begins’ controversial decision in the comics…

Overall, I’d advise to skip Batman Assault on Arkham. If you’re a big fan of the games then you may still want to pick it up, but you’d be better off sticking with Batman Sub Zero or Mask of the Phantasm if you want a stand alone Batman film. This one just doesn’t feature the Dark Knight in it a whole lot and none of the Suicide Squad members are really that likable. There are also a lot of convenient plot moments here due to the circumstances and an easy two to pick out are the scenes where the Police Man didn’t shoot the Joker because he was busy looking at the grenade and the guy who was distracted by Harley Quinn instead of quickly taking down the group of villains. There are many more and it’s just a something that you can’t really avoid in this kind of film, but it can still be annoying since you’ll probably be rooting for the cops. (The non corrupt ones anyway) I have much higher hopes for the next Justice League film though and it should crush this one. Check out the trailer and you’ll be ready for the next adventure. At the very least, this one did inflate Batman’s dvd count and now I’ll be waiting for his next one.

Overall 4/10

Mega Man Rock of Ages Review

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It’s time for another batch of Mega Man comics! Mega Man has been a consistently good comic series just like Sonic The Hedgehog and that doesn’t change with this volume. It is a little light on the action, which can be a little sad, but we do get some foreshadowing at things to come. To be honest, we probably got a little too much foreshadowing, but it’ll be nice if it all happens at some point.

The first two parter is about the origin of Proto Man. Dr Light built him after the government wanted to see some progress on their funding. Unfortunately, Dr Light got a little too excited about the concept and he became friends with Proto Man. His coworker…Dr Wily, quickly showed Dr Light the error of his ways. Unfortunately, Proto Man short circuited during the demonstration. Fixing him would be tricky and he may have lost some of his personality. Dr Light doesn’t help matters by complaining to one of his friends that he wishes he could take out part of Proto Man’s rebellious streak. Proto Man streaks off and Dr Light quickly claims that he was kidding. (A little too late for that…) Now, Proto Man has to come to terms with the fact that he is dying. It’s pretty emotional.

The next issue is about Roll and her friends as they head to the Beach. Their vacation is quickly interrupted when they notice that a ship is sinking. They quickly call in Oil Man and Splash Woman. Now, they have to try to save everyone before it is too late. Unfortunately, Tempo is one of the robots on the scene and she isn’t very good at this kind of thing. If only Mega Man was around!

The final comic features a lot of time travel. Mega Man gets thrown into the future and he continues to accelerate during the years. We get scenes from Mega Man and Bass, Mega Man 7, Mega Man 5, and so on. He has to find a way to stop going further into the future if he wants to even stand a chance at living through this. It’s a fun comic full of homages, but it can be a little dicey for fans who just want to see what’s going to happen next. It’ll really take years to adapt all of this, which is a little sad, but I can only hope that these events will occur soon.

So, this was a pretty solid volume. I will admit that I did have two main problems with it. The first is the startling absence of Mega Man. He doesn’t really get to appear until the final comic. I’m all for the side characters getting their own plots, but we really need Mega Man to get a larger role. He deserves it and I have to say that he’s more interesting than the others. Even Proto Man lacks the raw ability that Mega Man has at his disposal. Mega Man basically steals the show once again when he re appears.

The other would be the fact that there isn’t a whole lot of action in this volume. There is no actual villain for the first three comics and the final issue with Mega Man is the only exception. That one definitely had some pretty solid action scenes, but they all get interrupted before the fights can really get going. That’s a little disappointing right? I want a full fight where we really get to see how Mega Man stacks up!

Mega Man’s role may have been small, but it was definitely a good one. He essentially stole the show and showed why he is a natural born leader. It can be a little sketchy to see Mega Man lose his cool so quickly in the time travel story since he was supposed to have already gone through that character development, but maybe he’s just going to end up being the next Sonic. I’m cool with that, as long as Mega Man continues to rack up those wins. He is really the only hope for the heroes at the moment since the rest of them aren’t very powerful.

Proto Man is really in his human persona for most of the collection, but he’s a pretty good character. I don’t blame him for leaving during the first misunderstanding, but he shouldn’t have left the second time. He’s a hero through and through. Proto Man kept trying to help everyone even when he was dying from the effort. He’ll be a good partner for Mega Man down the line, but that likely won’t happen for a while. His ending is definitely hinting at the reverse.

Tempo was easily the worst character in the batch. She’s pretty worried the whole time and she really lacks confidence. She’s still a robot master though so she needs to act as one. It’s not like she couldn’t survive a fall from a super large height. These robots are super durable after all and she mostly spent the whole time embarrassing Roll. She has no role in the comics so far so I’m hoping that she’ll develop into a good character. I’m hoping….

Roll gets her own comic and it’s good to see her get a big role. I do wish that it had been a combat role since I’m sure that she can quickly be modified to fight. Still, this was good enough I suppose and she got to prove that she’s great at rescue operations. Dr Light tried to stop her, but nobody can really stop a robot master when they get serious. If Roll had not been around, things definitely would have gotten dicey.

Splash Woman and Oil Man are really just guest stars in the rescue comic. They have some pretty good team work and their abilities do go together pretty well. They don’t seem to be very powerful, but things could change. In the future comic, we see that Splash Woman is fighting Mega Man since the hero seems to have been framed. Of course, Mega Man is holding back so that he doesn’t hurt her.

Dr Light is a main character I suppose, but he’s pretty unlikable for the most part. He doesn’t want Roll to live up to her full potential and it’s really his fault that Proto Man is gone. We also find out that he (possibly) installed the engine wrong, which is why Proto Man is dying. He’s technically a nice guy, but he’s way too oblivious at some points and there’s no reason to really become a fan of his. He’s just too distant and protecting of the heroes..even though they already surpassed him.

Bass is the main reason why the final comic is epic. He has finally arrived! It’ll be quite a while before he gets a role in the main series at this point so I’ll take what I can get. He has a quick fight with Mega Man and then he proceeds to talk tough the whole time. He doesn’t back down from anyone and that’s what I always liked about Bass. I’m not sure if I’d say that it’s my favorite interpretation of the character, (Giga Mix portrayed him better) but it’s not bad. Hopefully Bass gets some big roles in the future.

The art is pretty solid as always. Everything is very clear even if it’s a little on the bland side. The artist may need to add some effects to spice up the battle scenes. They’re just a little too clear…even for me. Of course, that is what makes them so easy to read so it’s a mixed bag. Either way, the art is definitely very good.

Overall, This is another good batch of Mega Man comics. It may have been the weakest entry in the series, but it can only go up from here. You can definitely draw a lot of similarities from the Mega Man comic series to the Sonic one. Both of them are very up beat and the personalities of Sonic and Mega Man are starting to get a little similar. This is the kind of comic that’s easy to pick up and read at any time. The plot is pretty light after all as there are no plot twists or big cliff hangers. I do expect the next batch to have a lot more action though since I don’t want the series to start losing steam. I have heard that the crossover with Sonic is pretty awesome though so I can’t wait to read it! Bass is on the cover of that one so I’m confident that he will get a roll. I definitely recommend this collection and the story is fun enough that you can get past the lack of action.

Overall 6/10

Bujingai The Forsaken City Review

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The PS2 has had several hidden gems over the past few years including Eve of Extinction and Oni. This was my next blind purchase as the description on Amazon was pretty intense and it looked like a must buy. I believe that the game is a little short, which can hurt the experience, but the levels that we do get are pretty great thanks to the solid gameplay. This is definitely another all star by the PS2!

The plot is nice and simple. Lau was having fun surfing through the cosmos when he finally decided to go back to Earth. His old pal has turned to the dark side so Lau has to put him down once and for all. Luckily, his sensei is around to help as well as a sorceress by the name of Yohfa. Together, these heroes can surely defeat this one villain right? Well, the mastermind has hundreds of demons by his side so it’s a whole planet of inhabitants against Lau….time to fight!

“You have to fight!” is basically what the game is about. The levels are fairly linear and there will usually be a few locked doors barring you from continuing. To unlock the doors, you must defeat a few enemies or grab some kind of key. The platforming part of the game is decent as you can air jump, which is fun to look at. (But not practical since it’s slower than walking) Of course, the main chunk if the fighting part!

Picture Dynasty Warriors and you’ll have a grasp on the main part of the gameplay. You have two ways to attack and from those two buttons you can chain many combos. I typically went for the classic 20+ combo since it breaks through most shields, but there was one exception so watch out for that boss! Aside from your attacks, you also have magical abilities which range from fireballs to light arrows to amplifying your physical strength. I typically went for the fireballs and the physical power up, but all of the abilities are fairly useful. Once you have your magic ready, you’re ready to face off against anyone!

When you clash with a boss, your magic crystals come into play. Essentially, both of you begin to duke it out with your blades and you can continue to duel like this until one of you runs out of crystals or you can jump to the side and strike at the boss from behind. The latter method seems to be full proof against humanoids, but the first method is great as well and you just need to watch out for the times where it doesn’t work. It’s safe to say that most of the bosses are humanoid, but there are a few creatures as well. Those are a lot tougher to fight because their moves aren’t quite as predictable or easily dodged. The varied enemies help keep the bosses fun. They would have been enjoyable either way, but each of them use a different style so it gives the game a better all around feeling.

Lau is the main character of this story and it’s hard to get a read on his character. As with Link and many of the other legendary heroes, he’s not much of a talker. He is a hero and he tends to do the right thing, but he just doesn’t have a whole lot of personality. He’s also pretty cheerful at the end considering that he had to take down his ole friend..permanently. He’ll never be the next Mario or Sonic, but Lau has potential and a sequel or anime adaption could flesh out his character. After all, a character who dances his way from deep space to Earth can’t be all that bad right?

Rei is the main villain and his goals are pretty ambitious. A dark event turned him against humanity and he now leads an army of demons. His skills are definitely real since we actually get to see him slice a moon in half with a single shot. If nothing else, that’s a very serious feat. He makes for a decent villain, but his backstory takes away any threatening aura that he may have had. The dancing makes it a little hard to take him seriously as well. His red blades make for good weapons during the boss fights. Rei’s only a decent villain, but it could be worse.

Yohfa is Lau’s main partner and she helps him out on the journey by opening portrals for him. Her cutscenes are typically odd since her mouth never moves while she’s talking. It must be fun to have telepathy. She’s not a bad character, but she never really added anything to the story. She’s really just there to help out the main character.

The same could be said for Lau’s old master. He’s not really a character when you think about it as he’s just the sensei. He likely got a name, but I quickly forgot it. One cool scene that he did get was when the master speedblitzed Lau. He quickly assured our hero that he had surpassed the master, but the scene really made you question that statement.

The soundtrack is pretty fun and it fits in well with the rest of the game. The boss themes can range from really fast paced to more dramatic in tone and both of them work pretty well. The game definitely did really well in that category and I find that the beat em up type of games typically don’t tend to have great soundtracks so that was good for this title.

Graphically, the game is all right. I can’t say that there is anything spectacular about it, but they can look good at times. The big cutscenes try to have a more live action esque feeling to them while the regular ones are standard. What can be a little…interesting about the regular ones is that the characters like to dance and slash away at thin air. The final cutscene before the final boss is actually pretty fun because the characters keep on jumping and skipping instead of actually fighting. It’s an interesting effect, but I have to wonder if it was intentional or not. It’s just a little odd. Back to the big cutscenes, it worked most of the time. The scene were pretty impressive given the style and one could possibly say that it looked a little like Final Fantasy. The actual gameplay graphics may not have been excellent, but overall it can hold its own.

The overall setting of the game also helped to make the game enjoyable. The levels can have diverse designs as you fight near Lava, in Snow Mountains, and more. The main place is The Forsaken City and it’s a pretty fun place to fight in. I love fighting in city areas and I don’t believe that will ever change. It’s a whole lot of fun to fight an enemy and then jump onto a few buildings before challenging the next one.

In terms of replay value, the game is fairly low. There are 8 levels and I ended up beating the game in around 4 hours. You could beat it in a much shorter time if you don’t get lost in the maze level or spend too much time wandering around in circles. There are 40 medals to obtain throughout the game and a lot of magic spells as well. I assume that they carry on throughout your next playthrough, but there is also a stage select, which should allow you to find them all. There aren’t any multiplayer modes though and this was before the PS3 Trophy days. If you enjoy the game, it’s going to need to be for the Story Mode. It’s a brief, but epic experience!

I would say that I have one main negative with the game. It’s too bad that it’s short of course and the characters could have been more interesting, but I’m talking about the levels. Sometimes, it can be very hard to know where to go and the map is too small to really help you. The Snow level was very long since you had to keep reentering rooms until you figured out the puzzle. This was my least favorite one and it took me about an hour. So, that one level took up a quarter of my whole play time. I believe that they could have smoothed it out a little more. The 7th level had a tricky jump segment that was maybe a little overdone, but it is a good way to challenge gamers so I’ll leave that one as an ambiguous element. You could make the argument that it was a negative or a decent positive.

Overall, Bujingai is a pretty fun game. It has all of the fun beat em up traits that you would expect while adding a bit of the anime element to it. The characters were very powerful and the gameplay is very fast. The fighting system was pretty deep and the magic aided the regular combat to make it all flow together. The game is short so be aware that it will only entertain you for a few hours before you’ll have completed it. That being said, it is definitely worth it for this low price and you can experience one of the PS2’s hidden treasures. Any action fan should definitely enjoy it!

Overall 8/10

Minority Report Everybody Runs Review

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On my video game quest to own all of the games worth owning, I sometimes like to take a step back and aim for a game that’s from the older generation. I got this one a quarter year ago and I have to say that it was easily worth the 4 dollars. This is one of the greatest movie tie ins that I’ve ever played and maybe The best one not including games that tied into superhero films. You don’t want to miss this action packed experience!

The plot is from the film I believe, but it involves a man by the name of John. He works at an organization where they target people who will commit crimes in the future and then take them out personally or lock them up in prison. One day, the future seers have a vision that John ends up murdering someone, but it’s not a unanimous decision as one of them does not report this. John knows that something is up and he aims to get to the bottom of this. Unfortunately, the entire agency made up of hundreds of fighters is out to get him. Will John be able to find out the truth about his alleged murder or will he be stopped in time!?

Since the game is based off of the film, I typically wouldn’t talk about any of the characters. I won’t here either, but I do have to comment that John made for a pretty good protagonist. He made the hero calls when necessary and he never lost sight of his goal. After experiencing a lot of twists and turns throughout his journey, John’s first words in the final level when meeting the final boss are “You’re under arrest.” Now that’s a dedicated hero!

The gameplay is where Minority Report really knocks it out of the park. It’s a mix of third person shooter and a 3D fighting game like Bouncer. It makes for the perfect blend of action types into the combat system. Shooting is pretty easy and linear as you have several guns. All of them are incredibly useful to a fight, but you don’t want to waste the ammo. More on that in a bit. The hand to hand combat techniques are surprisingly deep and there are about as many different combos in this game (20+) as in the average superhero game. You really feel the blows, but simple button mashing won’t be enough as you continue to progress through the game. You need something a little different.

What really makes the game interesting is how challenging it is. You don’t have a certain amount of ammo in each level. It really depends and sometimes you’ll be running on empty. You can spend some cash on it so have a temporary edge to beat the level, but then it can hurt you in the long run. Likewise, you can buy a permanent upgrade like extra health, but you’ll need to last through around 5+ levels without buying anything to work up the funds. Each choice has its amount of ups and downs. The items also aren’t unlimited for some of the temporary power ups like armor or an ultimate shield. I saved the armor for the final boss because…it’s the right thing to do. Trust me, you’ll want to save it! A helpful tip for the final boss is to use any combo that starts with A>B because it will stun her every time, which makes the boss fight a cakewalk after you get the hang of it.

Defeating any of the robots without a gun is very tough and almost impossible to be honest. They don’t flinch and you can’t risk more than 3 hits at a time or they will counter and knock you to the ground. Likewise, all bosses are impervious to guns as they’ll just jump over it or flip to the side. (With one exception.) This definitely forces you to think strategically about how you’ll want to tackle each situation. Saving up your bullets can be a wise move, but sometimes they can be useful to disperse a large crowd of attackers so that you can run by them. An attack that is really a must if you are to survive is the quick slide tackle. It can trip up opponents and deal damage so you should spam it to get the melee fighters out of the way so that you can target the gun fighters.

I also have to say that the game did a great job with the level designs. They do recycle a few old levels during the game, but the plot demands this since he goes to old locations. I especially loved the levels that take place inside of the base and the ones in the city. You actually get a jet pack to use for a few of the levels and it definitely comes in handy. It’s an amazing piece of technology and the gameplay for it is sound. You can move at high speeds and ram opponents to the ground instead of fighting them in hand to hand combat. Proceed with care though because the long range fighters are really good at hitting you no matter how fast you’re going.

The game doesn’t really have any replay value, which can be a little discouraging, but the actual story is pretty long. It contains 40 levels, which is certainly a lot more than one may have expected. The levels aren’t terribly long, but they’re long enough that you’ll feel like you got a good deal from the game. Not to mention that playing it at a higher difficulty will make things interesting. It was already very difficult at some points during the initial playthrough and the other levels of difficulty must be insanely tough. Playing through those would definitely be a fun challenge and that would likely keep you entertained for quite a while. (I would give it a whirl, but I have too many other games to try out….)

The soundtrack is great as you tend to expect from a Gamecube game. The random battle themes that play during the game are all very fast paced and they tend to really give the fights that extra boost. The themes are definitely very engaging and I would give it a 4/5 at the very least. Trust me, good music can certainly make the difference between a great game and a truly great one.

The graphics are pretty good for the game. The legs are realistically detailed as they turn into onion rings when you’re knocked to the ground. (They basically curl into a circle, which looks pretty painful for the main lead, but he tends to walk it off) The graphics definitely aren’t the next Wind Waker or Adventure 2 Battle, but they’re still good and that’s always fun to see from a Gamecube title. Gamecube is the King of Graphics after all.

Overall, This is a pretty great video game and I highly recommend picking it up. It’s going for a very low price and it’s a steal considering how flawless the gameplay is. There are also a few pain arenas where you get to face various copies of a boss, which makes for an unbelievably tough fight. How many games can you get for around 4 dollars that have 40 levels? The soundtrack is top notch and the graphics are good as well. You definitely don’t want to miss out on this title and you should stick around after the screen fades to black as there’s an extra scene in the post game. I can’t really say much more to hype up the game so you’re either sold on it at this point or you’re just not going to get it. Still, I have to say that you’ll be missing out if you pass on such a title!

Overall 8/10

Fate Stay Night Review

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Fate Stay Night is one of those anime that you will likely hear about during your anime adventures. Even if you have no idea what the plot is, it’s just hard not to hear about this title. I’m always up for an action anime and this one involves a tournament so that’s always a good sign. The DVD cover could have been a little more interesting, but we can’t always have an action cover I suppose.

The plot involves Shirou Emiya as he is still haunted by an event 10 years earlier, which burned away a large part of the area nearby. He lived through it and now he likes to help people out whenever he can. He thinks of himself as a hero of justice and he leads a rather ordinary life. He does have some magical abilities as he can reinforce an object to fix it or make it stronger, but that’s about it so he’s not much of a fighter. His life changes when he is selected to participate in the Grail Wars. He ends up summoning a servant by the name of Saber and together they must win or be crushed by their adversaries.

The Grail Wars consist of 7 teams. Each team gets one master and one servant. The master is the human who is selected and the servant is a legendary hero who has been brought into the present to help out. The winning team can have their greatest wish granted by the Grail once all of the other teams have been terminated. Naturally, Shirou wants to win the Grail Wars without destroying anyone. He doesn’t really have a need for the Grail, but he has to win so that a villain does not. A noble goal, but will Saber agree?

There are quite a few references to the previous Grail War throughout the show and it’s basically a subplot since it heavily involves Shirou’s past as well as Saber’s. As expected, the average humans don’t really know about the Grail Wars and are likely convinced that random fires just occur. The police don’t really appear at all and I suppose that they would ultimately be powerless, but you would think that they would make some kind of move after a big event happens at the school. Well, Shirou is the hero anyway to it’s up to him to save the day.

Shirou is the main hero of this story and he’s a decently good main character. He makes his share of mistakes, but his intentions are usually sound. He does want to be a hero so he typically tries to save as many people as possible. He’s at odds with Saber most of the time because of how their battle strategies differ. He would rather fight the enemies on his own so that Saber doesn’t have to get hurt. That’s usually not a viable option so things don’t always turn out well for him. He can be pretty selfish at times since he wants Saber to stay on Earth instead of fulfilling her wish. He ultimately makes the hero move and he doesn’t attempt to force her with a command seal so that’s good. He’s hardly what you’d consider to be a perfect main character, but he gets the job done and he’s pretty determined. He also learns how to fight, which is a major plus.

One thing about Shirou is that he’s not very smart. Usually, the main hero might be unsmart during normal situations and then become a fighting genius like Naruto, Luffy, and Goku. Shirou is like that to an extent, but one can argue that it’s more on Luffy’s level. He knows that he should never go outside without his servant because everyone wants to destroy him, but he loves taking a stroll around town and staying out until after dark. Nobody can attack him if their are witnesses (in theory) so he takes the time to go to school. The problem is that he waits until everyone else leaves because he was walking around in a daze. This leads into trouble of course. Next, Shirou goes to the park during the afternoon, but it’s in a secluded part of the city and nobody’s around….not his best move. Shirou makes these kinds of mistakes often and it can be a little tough to watch since you have to wonder why he would make these mistakes. Once or twice is acceptable, but it constantly happens to him and he definitely doesn’t seem to take the tournament seriously until the second half of the show.

Saber is another one of the main characters and she gets a lot of hype. She’s known as the strongest servant and most of the enemies are supposed to fear her. I have to say that this is one of the problems with her portrayal. She acts as if she’s a very tough fighter and the others acknowledge her to be very powerful. Despite this, she spends a good portion of the series getting knocked out or fainting from fatigue. Her worst battle was when she was losing to a human. He was amped up with magic, but it should be physically impossible for him to defeat Saber.

Now, the main reason that the show gives us for how underpowered she is…is because Shirou isn’t a great master. He doesn’t know how to give Saber any of his mana (energy) and he constantly takes hers away when he gets destroyed and his essence steals her energy to heal himself. That’s fine…..but it’s not great if you’re a Saber fan. Because of this, she’s constantly losing and we can’t even blame Shirou for wanting to keep her out of the fight. He does have a point that she is almost always injured and she can’t even use her ultimate attack without running the risk of dying from the energy drain.
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Aside from this, Saber is still a good character. She’s more no nonsense than Shirou and she doesn’t mind slaying her opponents as long as it is done honorably. She wants to win the Grail to fulfill an obligation, which Shirou disapproves of. I also think that the goal isn’t that great. Saber’s invisible sword makes for a good weapon and it reminds me of Creed’s blade. Saber prefers to stay detatched from the situation so that she doesn’t get emotionally invested, but that’s pretty hard to do when you’re responsible for keeping your partner alive through a long tournament. She gets a lot of character development as the series goes on. Luckily, she stays as a good character throughout the show.

Rin is another one of the contestants in the Grail Wars and she’s allied with Archer. Unlike Shirou, Rin has always been aware of the Grail Wars and she’s been preparing for this for a long time. Evidently, she was not preparing for long enough because she ends up getting Archer instead of Saber. She’s disappointed, but she’ll devise a way to make Archer a threat. She uses more strategic means to attack her enemies and she’s willing to destroy anyone in her way.

Rin is also a solid character and without her, Shirou would have been doomed from the start. She can actually fight on her own to an extent since she can fire energy blasts and use her gems to cause powerful explosions. She does make some controversial moves like trying to destroy Shirou to put an end to his misery, but she mostly makes the heroic calls when necessary. Most of what she did at the time was to help Shirou get more ruthless and to take the tournament more seriously, but he wouldn’t have any of that.

Shinji used to be Shirou’s friend although we never really find out how this could have happened. From the beginning, Shinji is portrayed as a bully who is very insecure. He gets rejected two times by the same person, once for more than friends and once to be teammates. He was already corrupted, but this helps him accelerate into madness as he decides to destroy everyone at his school so that he can power up his servant and win the Grail Wars. He has Rider at his side and she’s the weakest servant in the tournament so it’s a little rough for him. That being said, it’s no excuse to turn into the villain and he’s forced to go up against Shirou. Shinji doesn’t have any redeemable qualities even though Shirou acts as if he’s merely made a few mistakes. Shinji started out as an unlikable character and that’s how he ended as well.

Sakura doesn’t get a huge role in the anime and she mostly represents Shirou’s normal life. She helps him out around the house and it seems like they’ve been friends for a while. She’s a nice person, but she’s also a bit of a liability for Shirou since she’ll always be in danger as long as she hangs around him. Naturally, the villains know this as well and Shirou has to go to rescue her. It’s not really her fault that she can’t fight so it’s not a negative of course and she does stand up to Rin when the latter tries to stop her from going to Shirou’s home. (It was for her own good and all….) Sakura’s role is fairly small, but she’s a good supporting character. She doesn’t have any annoying traits like the friends in the average Marvel show….meaning the current Marvel shows of course.

Kirei is the guy who’s in charge of the current Grail War. He’s there to make sure that everyone follows the rules and he seems like a decent person deep down…right? Well, it’s hard not to go any further without obvious spoilers, but he’s definitely not a great character. He believes that the end justifies the means and he basically loses it. He’s certainly not a likable character by the end and he definitely did seem shady from the start. He can put up a decent fight when necessary, but he typically relies on the element of surprise or abilities that happen to be around for him to use.

Taiga is another one of Shirou’s friends and she doesn’t really add much to the show. She’s mainly there to keep the show light and to bring in some comedy once in a while so that the show won’t be too dark. If that’s the reason for her character…then it doesn’t really do a great job. It adds some light scenes, but they aren’t very interesting and Taiga isn’t the greatest character out there. She only has one emotional moment where she tries to get Shinji to sound the alarms….but this is Shinji that we’re talking about. Taiga means well, but she’s a little overdone for comic relief. Also, eating a lot is supposed to be the main character’s job…but his friend’s!

Issei is Shiro’s most minor ally. He only appears when Shiro needs some practical data or to stop Shiro from making the wrong calls. Issei does a decent job on the latter part, but he’s not very subtle about it. He’s a moral person who tries his best to stay to the straight path of being nice, but it’s tough since a villain infiltrates his main group’s building. He’s naturally oblivious to this and he never gets to do anything that is relevant to the plot. I would say that he is my favorite character from Shirou’s friends though. We needed a guy like him to keep Shirou alert.

Illyasviel is another one of the masters and she’s pretty good as well. Her character change is one of the more drastic ones and yet…her personality isn’t really affected. She’s one of the more dangerous opponents because she definitely has no qualms about destroying all of the other combatants. She also doesn’t mind using a sneak attack to put her in a better position to win the Grail. That being said, I was still pretty shocked when she used the paralysis spell in the park. It really came out of nowhere and I had thought that there would be a truce since she had been acting like a friend. Ah well…that’s why you shouldn’t underestimate her! From the humans, I dare say that she’s the best master in the show with Shirou and Rin not being far behind.

Soichiro is the final master and he’s pretty good as well. He’s portrayed as one of those guys who will do anything if it will please his partner. His servant is Caster, but only in technical terms since they fight as if it were the opposite. He doesn’t seem like he was actually a bad guy, but he still is. Essentially, he’ll do whatever Caster tells him to do even if it means sacrificing an innocent person or destroying a student. He’s far more likable than most of the other enemies, but he’s still not someone that you can really root for in the end. I just loved his fight scenes, which helps him rise up in my books. He ended up being a little too overpowered so some help from the plot was in order for his ultimate end.
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Lancer really gets the shaft in the show. He appears at the beginning of the series and he’s hinted to be one of the strongest fighters. He gets a hit on Saber and his Noble Phantasm seems to be very lethal. Unfortunately, he manages to vanish until the final pair of episodes where he pops up out of nowhere. Unfortunately, we don’t even get to see him fight as his action scene is off screen. Well…..so much for that. I still do like him and he was one of the best servants in the show. He was an antagonist, but he still had honor and he believes in fighting the right way. It’s too bad that he couldn’t appear more, but his opening fight scene was still fun to watch and I suppose that I’ll just have to make do with it. I have to say that the writers must have forgotten about him during the show.

Archer is easily one of the best characters in the show. His banter with Shirou is always fun to watch and he’s pretty rebellious. He disobeys Rin’s command to help Shirou and he never wants to help out. He only does so to protect Rin and the whole tournament seems beneath him. There was one really out of character scene where Saber defeats him in a single blow, but I think that was really to help the Saber hype. The problem is that he’s out of commission for quite a few episodes and then he just gets one more fight in the series. Ah well, he’s still an epic character to root for and I believe that the voice really helped. It definitely matched his character and the voice actor delivered the lines well. Archer’s Noble Phantasm attack is pretty good since he has a lot of weapons and he can keep on replenishing them. He easily had one of the best fights in the show.

Assassin is the main reason why Archer isn’t my favorite servant. He’s easily the best character in the series and it’s regrettable that he didn’t get a whole lot of screentime. He’s just interested in having a good fight and he gets to pit his skills against Saber’s twice. Those two fights are his only battles in the show, but they’re pretty good and show how powerful he is. He doesn’t have any big attacks and his Noble Phantasm is actually pretty straight forward compared to the others. He really relies on pure swordsmanship and that just shows how skilled he is. Many of the others others would not have been able to manage without some kind of edge. Assassin’s plot twist at the end is pretty sad so you also feel bad for the guy. At least he got to have a little fun before the end.

Gilgamesh appears during the final phase of the anime so he appears very suddenly. He easily has the best entrance in the series. No other character got to appear in such an epic fashion and he instantly proved why he was a cut above the rest. I was actually a decently big fan of him for a while, but his goals start to get more and more iffy as the show goes on. By the end, he’s basically not likable anymore, but he is definitely a powerful villain. He knows how to put up a good fight and his design instantly reminds me of Saint Seiya. This guy definitely has the appearance of a Gold Saint and he has the power to back it up as well. He is one of those characters who is still a little too powerful, but luckily the show manages to find a (semi) believable way of handling him. It was still a little dicey, but definitely more believable than some of the other fights.

Rider seems to be the weakest servant and I can definitely see why. She is not impressive in the slightest and I would definitely say that she’s my least favorite servant. She uses a chain to attack and once she stabs you with it, then it’s hard to break free. She’s very quick, but that basically rounds out her array of abilities so she’s hardly a threat to the other fighters. She actually has multiple battles with Shirou, which is something that could not happen with most of the others. Shirou and Lancer’s battle had an abrupt end and likewise with Shirou’s one second battle against Gilgamesh. Real servants should be able to take down a human in an instant and that didn’t happen with Rider. I definitely couldn’t wait until she was defeated so that we could move on to a more interesting fighter. To her defense, Rider does have an ultimate attack, but it’s more like she’s just using someone who actually has power so it’s barely worth mentioning.

Caster uses magic to fight her battles since she’s not much of a physical fighter. This is pretty unique for a servant so she makes sure to have others do her bidding. She amps up their abilities so I wonder why she cannot do the same thing to herself. Either way, she’s still more than a match for Rider, which is also a little embarrassing for the latter. She had an interesting backstory and one would almost think that she was not completely evil until you remember her present actions. She was much better than Rider, but not nearly as cool as some of the other servants. There just doesn’t seem to be any way to sympathize with her and I have a feeling that getting the grail using a cheap trick like the one that she attempted would backfire in some way.

Berserker is….the strongest servant! Yes, I already said that Saber got all of the hype, but Berserker got all of the feats. Personally, I would choose Assassin to defeat Berserker in a fair fight, but everyone basically starts to admit that he was the best one. (Of course, that’s before Gilgamesh stepped in) He relies on brute strength, but his special ability is formidable since defeating him once is not enough. What makes me skeptical is that he never appears to be very fast. It should be a simple matter for some of the fighters to just keep on outspeeding him until they finally take him down for the count. Berserker has absolutely no character so I can’t say that I’m a fan of him. He’s not really interesting and he’s really just there as an obstacle for the heroes. He’s a legitimate threat as a villain, but he could have been a much better character. (Talking would be a good start)
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I have to say that Fate Stay Night is a great anime to watch at night. There’s always some tension in the show and most of the episodes conveniently take place during the night time. Even if it’s day time, it’s always cloudy so the sun never really comes out. You can never let your guard down because everyone is out to destroy Shirou. The series just has a scary vibe to it and it can feel like a horror show at times. Only in the atmosphere luckily as horror doesn’t have the greatest track record in any form of media. It’s definitely a change of pace from the average anime and the darkness isn’t too overblown.

Now, one part of the show that I really didn’t like was when Shirou had to give Saber some of his power. To do this, it involved a CGI dragon which was all right, but the real world things that were happening were pretty awful. It makes Rin and Shirou look terrible as well and I can safely say that it was a sad moment to be a fan of either of them. It’s just one scene and it’s luckily never really mentioned again, but it’s still hard to forget. It’s also hard to call Shirou a hero after that since he was told not to do it by Saber. Shirou just kind of ignored that. I mostly just block the scene out, which is why the sections for Shirou and Rin are still positive. It’s just one of those moments that comes out of nowhere and the writers must have just panicked. It was probably the only really big wince worthy scene in the show.

That being said, the show does unfortunately have some fanservice. Not a whole lot of it luckily, but there are two major scenes with Saber that come to mind. The generic hotsprings/bath scene is in just about everything nowadays and these two are used to show how Saber’s personality has changed from the beginning to the end. There are many better ways that they could have done this. Compared to other shows like Index and Sword Art Online, it’s definitely not bad, but it could be better. If nothing else, Attack on Titan did get one thing right and that was the fact that it basically had no fanservice in the entire show.

Despite the dark tone of the show, Fate Stay Night isn’t really that violent. The only big scene that you would want to be on the lookout for is when Rider first uses her final attack. Using it involves stabbing herself in the neck for whatever reason and we get a big Bleach spray. A few characters basically lose their arm or get critically injured, which looks a little more violent thanks to the really high budget for those scenes (Like Index) but it’s not that bad. If you’ve seen Bleach, then this should be okay and the Rider scene is the only one that you may watch out for. The Church’s underground is one scene that’s pretty disturbing since we see a lot of parts so many people didn’t quite make it. Luckily, they don’t go into detail so I like to think that they met their end quickly.

Luckily, those are only a handful of scenes and they don’t really derail the show. Some parts may be unnecessary, but no show can be truly perfect. (Not even Yugioh GX) I would have liked some more city battles because anime in general seem to avoid them. There is only one of them in the show and that’s when Saber fights Rider on top of a sky scraper. I don’t care for Rider and her battles aren’t the most entertaining, but I did enjoy the setting for the battle and I’ll never get tired of city fights.

The animation for the show was only all right at first. It actually looked a lot older than I had been expecting and the fights with Saber were very stiff. The way that they drew her attire made it look like more of a dress made out of steel than something made for combat. Because of this, she could barely move in the fights. Luckily, the animation got way better for the second half of the show. It’s hard to say when it got better, but definitely after the first fight with Berserker. I’d say that the Archer vs Berserker fight was when the animation began to shine and it didn’t really look back from there. All of the final fights are pretty great and the animation quickly rose to be top tier in quality.

The fights are nice and varied throughout the show. Technically, most of them use swords or similar weapons to fight, but their personalities and Noble Phantasms are different enough to make them all exciting. At it’s best, the show definitely contains some of the best fights that you’ll see in anime and the speed is comparable to Bleach and Sword Art Online with how fast they’re swinging their swords. My favorite fight is actually Soichiro against the heroes (Round 1) since it was fun to see how a hand to hand fighter would fare against them. Let’s just say that I have my answer!

Fate Stay Night doesn’t disappoint with the soundtrack either. Most of the themes used in the episodes are opera themed and they fit the dark atmosphere perfectly. The battles all have an epic feeling to them and even the to be continued music is pretty catchy as well as the preview music. I didn’t care for the first theme song at all and it likely helped the first half to not be quite as exciting as the latter episodes. Luckily, the second theme song is pretty great and I would say that it’s easily one of the best anime openings. The music is definitely 5 star material and there aren’t many anime that can match it in the end.
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Overall, Fate Stay Night is a pretty solid anime and it can hold up against the current mainstream titles like Sword Art Online and Attack on Titan. (Slaying Titan and Completing its victory against SAO) The cast of characters is pretty large and while some of them may be bland or unlikable, there are quite a few of good characters in the mix. The soundtrack and animation are pretty good and help to make the show that much more enjoyable. I highly recommend this show to action fans. The plot is also pretty deep and the dialogue is interesting so you should also enjoy it for the story if you don’t care for action. My only regret is that Archer didn’t get to fight Gilgamesh.

Overall 7/10

The Lego Movie Review

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The Lego Movie quickly became a hit with the fans and like Frozen, its main song, “Everything is awesome!” became a pretty big hit. I always thought that a movie with legos could be interesting, but there are also a lot of ways that the film could turn out wrong. It could be a little too kiddish and some of the plots could be a little cheesy. Luckily, the film manages to hit a lot of the right notes and I can see why it is enjoyed by so many people.

The film starts off with a guy by the name of Emmet. He’s a likable fellow and he has a book, which tells him exactly how to live his life and be successful at the same time. He follows it word for words and most of the town seems to already know how to behave without such an object. One day, Emmet comes across a lady by the name of Wyldstyle who tells him that he is the chosen one. Emmet is now the most interesting and coolest person of all time because he found the legendary object to save them all. The heroes have to unite with the last Master Builders to foil the plans of Lord Business before Taco Tuesday. Will the heroes be able to stop such a diabolical threat and is Emmet’s group up to this task? It’s time to find out!

One thing that really made the film fun was how it points out a lot of things that happen in society through parodies and hard truths. We get to see the TV show that is the instant must watch program like anything on CBS or NBC, which you have to like or else you’re not with the times. This comes in the form of “Where’s my Pants” which is about as interesting as some of the current mainstream shows. In that show, the same thing happens every episode and we can also see how many shows just use the same plots over and over again. It was pretty great to see this.

Another parody I liked was the parody of the long fall cliche. We get a lot of trippy colors and things that don’t make any sense whatsoever as Emmet is falling because that’s what typically happens in these types of scenes. Instead of playing it straight, they add live action pictures and random swirls as he’s falling and the film makes everything go into a lot of detail. Whenever you catch one of the images that is going at super speed, you’ll likely grin. They did a very good job on that part. We also can’t forget the whole “most interesting and coolest person of all” trope that the film smirks at since it’s all a part of the (real or fake?) prophecy. It’s true that in most shows and films, the main character suddenly becomes the best at just about everything for no real reason other than being the main lead. It was nice to see the film acknowledge this because the trope definitely relates to Emmet at times. He does things that no other Lego could.

The Lego Movie also had a much more action packed beginning than I had figured. We get a pretty great chase scene at night where Wyldstyle takes on the cops and Emmet tries to stay alive. It’s partially a parody of such intense fight scenes, but it also manages to be pretty epic. There is a lot of high speed hand to hand combat that happens and you can’t help but imagine how cool it would look if they weren’t made out of legos. Critical blows are landed and the setting highlights how much fun the fight is. This was actually my favorite scene in the film and I’d say that the film never really reached that level of epicness and excitement after that. It was just impossible to match such a big fight scene. Of course, the rest of the film made up for this with humor and other action scenes.

Emmet is the main character and he’s a pretty good one. I’ll admit that he was a little too flustered when he met Wyldstyle for the first time and he should never let his emotions get in the way of the mission, but I still liked him. He made all of the tough calls and I like how he was essentially a parody of the average citizen. He was technically around and he made sure to agree with all of the current trends, he never took the time to become his own man. It was a fun character arc and I won’t be forgetting him anytime soon. I’m not saying that he was an amazing protagonist, but he was someone that you could root for. (Even if the Double Couch idea was pretty sad)

Wyldstyle is the main heroine of the story and she plays the role of the hardcore fighter. She’s experienced and she seems to be the best Master Builder that the world has yet. She makes quick work out of the police force and she can essentially build anything. We get a big plot twist in the film when we find out that she’s with Batman. It’s one of those twists that was pretty unnecessary and I can’t say that it helped her character. Still, she was one of the better players in this big adventure and the heroes definitely would have been doomed without her.

Princess Unikitty is intense although I believe that the film should have just went all the way and used Pinkie Pie. Either way, Unikitty saw the best in humanity and she was always ready to lend a helping hand. I’m sure that everyone saw her “Rage Mode” coming since she kept hinting at it throughout the film. It’s good to see that Unikitty’s bite is as big as her bark. Her portrayal was basically as good as it gets and I shall never forget this fighter! Hopefully she is back for the sequel since she was one of the more interesting characters as well.

Lord Business is the big villain of the film and his goal is pretty admirable. He just wants everyone to follow the rules and to never come up with original ideas. I would sympathize with him more if he didn’t randomly go around destroying people and zapping them for ideas. His true form is pretty intense and his plan is well thought out. I dare say that he would have won if not for circumstances that were really beyond his control. He keeps up appearances as a nice guy on the outside, but he’s as evil as they come. One also has to wonder what he will do once his plan is complete as there will seriously be nothing left to do. He’ll be doomed to being eternally bored for the rest of his days. I have a feeling that he didn’t really think his plan through, but maybe there’s an insider angle that I’m not aware of. He does have some good qualities though and he realizes that a surround sound speaker system is crucial in order to be taken seriously.

Batman naturally gets a pretty big role. I didn’t care for the romance between him and Wyldstyle, but he was still a solid character aside from that. It’s good to hear him say “To the Batmobile” and he had some pretty solid lines. Telling the cast that it’s every man for himself was a pretty solid idea at the time and he definitely did a number on the Star Wars crew. He may have been outshined by Emmet in the end, but he was still a good addition to the cast. He’s one of the only characters who can get away with messing with the Bad Cop. This is like a preview of how he would be like in Lego Justice League as he will need to learn how to work with a team.

Superman doesn’t get a huge role, but his personality is mostly accurate considering that he is a parody of himself. He’s always open to suggestions and he’s a nice guy except for when he’s not nice. He doesn’t look very powerful and he’s basically outranked by most of the villains, but he does get a cool moment where he takes down a few ships. I’m just glad to have him in the film and he talks tough until the very end. He never surrenders without putting up a good fight first! (I’m surprised that the film didn’t try a Batman vs Superman scene, but I suppose that they’ll do that in the Lego Batman films)

Bad Cop is one of the best characters in the film. He also has his Good Cop mode, which is great for mostly different reasons. The Bad Cop makes sure to do what needs to be done and it was great to see him bring on the pressure. To parody the heroic choice, he makes the ultimate call to truly join the side of evil. Likewise, the Good Cop takes a stand for what’s right and he may have to pay the ultimate price. This character is very deep and his plot could have been an emotional adventure all on its own. You can’t help but root for the Bad Cop for most of the film and the Good Cop seems heroic enough that he could be turned to the good side. This is another character that should be back for the sequel, but it can be a little dicey thanks to the ending. The Bad Cop needs to keep at least some of his character for the next film or it won’t be the same.

Metal Beard is one of the characters that I didn’t like. It can be argued that I’m a little biased since I have a thing against pirates, but he just wasn’t that entertaining. We’ve seen his kind of character so many times at this point so he doesn’t bring anything new to the table. He may have had some plans back in the day, but none of them really worked so he’s not as big a guy as he thinks. I wouldn’t have minded if he was cut out, but we do need a good pirate once in a while so I appreciate the attempt. Maybe they’ll make him cooler in the sequel.

Vitruvius stands for the smart wizard character who is typically around in just about all of the big fictional movies involving legends. He’s a complete parody, but I never really cared for those old wizards so he wasn’t my favorite character. He was all right though and I’m glad that he kept on trolling the heroes by hinting that he will say something and then not saying it for another 30 minutes. He isn’t as strong willed as some of the others though so he quickly turns away from heroics when the need arises.

Most of the characters who got cameos were pretty cool as well. Michelangelo doesn’t really get any lines, but he is around. Green Lantern and Wonder Woman appear, but both of them are taken care of with ease. Shaquille O’Neal appears and his scene is pretty awesome as he tries one of his ultimate moves on the villain. The Star Wars cameo was also intense as Han Solo and Chewy looked pretty good. I can’t say that Lando was a good character, but when is he a likable person? His ultimate fate is pretty dire and I guess he didn’t see that one coming!

The Man Upstairs is a pretty great character at first. Unfortunately, his character arc is very rushed because he only gets around 10 minutes of screentime or less so his 180 personality change has to happen in that short time span. I would have preferred that he not actually appear and stayed conceptual, but I shall go into that more in a moment. I did like him a lot at first and by the end he’s only all right to maybe a little sub par. I just didn’t like the change and I actually felt bad for him. He basically lost to the moral of the film, which is good in itself, but it could have been handled better.

Finn is one of my least favorite characters in the film. I can’t sympathize with him at all since it is evident that he has enough objects of his own to entertain himself. Instead, he prefers to mess up the locations that took hours or days to set up and he’s not very apologetic about it. He doesn’t only try to wreck everything, but he also mocks the objects as he states that they are for kids. He’s in no position to take those shots since he is playing with them as well. That was definitely a not cool moment and I hope that Finn doesn’t return. He only appears for a few minutes, but they were pretty wince worthy.

Now, there was one big twist that I did not care for. Notice how I used the word twist. I would call this next part a big spoiler so I’d advise skipping this paragraph if you don’t want to know it. I’m adding in a lot of extra words to give you time to skip this paragraph without seeing the spoiler. I think that’s enough words so it’s time for the spoilers. The humans should not have appeared at the end. It was disruptive and just not necessary. I don’t want to find out that my Lego dreams were just dreams. I actually thought that the Bad Cop was intense and that the heroes knew how to build things. Instead, we find out that a kid and his dad have been controlling the entire world from the start. It means that all of their actions are completely pointless and nothing that they did mattered. They can’t actually think as the creators think for them. It would help if the humans were more likable or if they had less control over the Legos, but that is not the case. Now, Emmet did manage to move a little in the human world so you can argue that he still thinks, but it could just be the kid thinking for him. Hopefully, the human angle is just ignored in the sequel.

The soundtrack for the film is pretty great. The “Everything is awesome” song is pretty catchy and it’s easy to see why everyone loves singing it. It’s not personally my type of music, but it is a good song and I don’t mind listening to it. The action theme towards the beginning of the film was very serious and while it may have seemed like a parody since they’re legos…it was pretty great. It’s climatic and I wouldn’t mind seeing this tune in something like Godzilla II or Avengers IV. Those were the two main themes that I really enjoyed, but who can forget the Basketball theme cameo or Star War’s quick blast? This soundtrack is definitely top tier and other theater films could take a few cues from this one.

Overall, this was a pretty fun film. It’s a Lego film so it’s mostly a lot of comedy and in jokes, but they do manage to squeeze in some epic action scenes. A lot of the plot lines are actually very serious, but the comedy helps to disguise this fact. If one were to make a serious adaption of this plot, we would have a very gritty action movie with an incredible cast and many fights. The parents vs the glue scene was pretty emotional and we also get a brief flashback into one of the world’s greatest tragedies. Nontheless, the film managed to keep its humor light and the cast was enjoyable. I’m not sure how well a sequel would do since they may start to rehash old plots and cliches, but I’ll give it the benefit of the doubt. I recommend checking out this film and you should definitely enjoy it or at least appreciate some of the thinly veiled social critiques.

Overall 7/10

Sonic Saga Series Volume 1 Darkest Storm Review

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It’s time for another Sonic review and this time he’s finally back to being the main character! This is the first volume of the Sonic Saga Series and I can definitely say that it’s off to a solid start. A lot of plot lines are being introduced the cast is very large. This definitely gets me hyped for a new Sonic video game or TV show, but the comics will have to fill that void for now.

The plot is all over the place here as many plot points are quickly formed. The main plot deals with the fact that Ixis Naugus and Mammoth Mogul have both escaped from their confinements and Eggman has hatched a brand new scheme. A new villain who is currently sticking to the shadows as Anonymous has started to talk about how he will be the greatest threat that our heroes have ever faced. The Destructix is back to face off with the heroes as well as Scourge. Sonic will have to deal with all of these threats and protect his friends at the same time.

There is also an issue about Knuckles and the Chaotix group as they have to Renfield. They don’t know what his current plan is so they will have to tread very carefully if they want to achieve success. There is also a small comic about Sonic as he keeps reliving the same day over and over again for some reason. He’ll have to find a way out of the cycle before it drives him mad!

Sonic is back and he’s definitely as fast as ever! It was nice to see him speed right through the battles and his big challenge to Ixis Naugus and Master Mogul was pretty intense. Sonic definitely doesn’t beat around the bush and if he wants to do something, then he does it! Sonic looks more impressive than the other heroes and while he didn’t get to see a whole lot of action just yet; Sonic will definitely be making some waves. In all of the fight scenes that Sonic does partake in, he tends to come out as the victor. Whether it’s Scourge or Ixis Naugus, Sonic never backs down from a fight.

After his big roles in the last two Sonic collections, Tails doesn’t really accomplish all that much in this one. He is taken hostage by one of the villains and Sonic is forced to relinquish one of the travel rings as a result. It’s not a huge tragedy, but you can bet that Sonic would have taken them down otherwise. I will assume that Tails was too shocked when the villains took out the gun to retaliate because his speed should be sufficient to get away. I will expect Tails to look more like his current self in future issues.

Eggman is finally back as one of the big villains in this collection. He may seem rather weak compared to some of the other villains in the collection, but one should definitely not underestimate his cunning genius. Eggman has some pretty big plans at his disposal and they’re pretty good so far. We don” know the full scope of them at the moment, but these “grapes” seem to pack a lot of power and are very potent. Sonic will need to bring his A game with him to stop his plans once and for all.

I have seen Mammoth Mogul a whole lot in the last few collections. He is supposed to be one of the strongest Sonic characters of all time, but I can’t say that he is terribly impressive. His spells and elemental attacks are definitely impressive, but I’d say Sonic’s speed over that any day. Mogul definitely has a high opinion of himself and I do respect the fact that he never backs down from a fight. He makes for a decent villain.

Ixis Naugus is one of the most popular enemies from the Archieverse and he is definitely supposed to be tough. Unfortunately, he is a little out of his depth in this collection because he went up against Mammoth Mogul. Naugus has powerful spells of his own, but none of them are potent enough to overcome Mogul. He can still last a while and make it a close fight at the very least. I didn’t care for Ixis Naugus here, but he definitely has time to improve.

Snively was having a good ole time helping out the heroes when Eggman pays him a visit and he has to choose between working for Eggman and staying with the heroes. Let’s just say that he made the choice that I was expecting him to make. I can’t say that he’s ever been a really likable villain, but he was pretty intense in the original Sonic TV show at times. He just isn’t that much of a threat at the moment since Sonic and his friends have grown to be so powerful.

Knuckles is one of the major players in the Sonic universe so it’s always good to see him around. There is some drama between him and his father, which is very similar to Thor and Odin’s debate throughout the Marvel comics. Knuckles wants to stay and protect the Earth alongside his friends instead of leaving. Both options had their pros and cons so it definitely wasn’t a win-win situation. Knuckles looks decent in his comic at the end, but definitely not great as he was defeated rather easily. It’s all right because he took out a lot of enemies during the other comics, but I’m expecting him to pull his weight when the going gets tough.

Rouge joins the cast as she gets interrogated by the Chaotic before helping them out on a mission to gain their trust. It’s debatable as to how much this plan actually works since all of them seem very skeptical about trusting her. They do have good reasons since you can never be too sure with a government agent. Rouge definitely hasn’t lost her hand to hand training as she makes short work of Julie Su and proves why she is the better character/fighter at the moment.

Renfield Rodent is a villain who gets involved towards the end of the comic in what feels like a filler arc/issue. He can’t fight and he has to rely on technology and gimmicks to win his battles. Luckily Sonic isn’t around so Renfield only has to deal with Knuckles and the Chaotic. However, even this may prove to be too much for the rodent and he’ll have to gracefully accept defeat. He wasn’t a bad villain, but he was definitely as generic as they come.

Fiona is one of Sonic’s new pals and it’s definitely hard to trust her since there can be a lot of drama in the Sonic universe. I’m not a fan of her at the moment and she seems to be included for drama purposes. I’m afraid that real character development will defeat drama every time. As far as I can tell, she isn’t even much of a fighter. That’s no good….

Julie Su is one of the supporting characters as she’s on Knuckles’ group of fighters. Unfortunately, she’s not a great character at the moment and she’s busy picking fights with Rouge. At least Julie Su can fight and that’s always a plus in this universe or really any franchise. Hopefully she gets a solid fight in the next volume.

Scourge gets a small appearance in this volume, but it’s pretty epic for the most part. His banter with Sonic is always fun and he’s definitely a skilled fighter. His mild flirting is a little sad and drops him down the character ranks. Hopefully he will remember to put more focus on fighting next time instead of getting distracted. Sonic had the upper hand in their fight so Scourge is going to need his power up.

Sir Connery is one of the heroes and I have to say that I couldn’t really take him seriously. He’s powerful to be sure, but he just seems out of place here. He has a lot of power, but no real speed to back it up. Leaving the fighting to Sonic sounds like a good idea at this point. Maybe he will be around for the next volume.

Mecha Robotnik is a character that I’m not familiar with, but he was a good villain. He’s not the strongest robot that we’ve seen in the Sonic comics, but he can definitely hold his own when the going gets tough. He didn’t last too long, but I’d be open to seeing him appear in the video games and getting some action. Robots always have the potential for epicness.

Anonymous is a pretty big villain, but we haven’t seen what he can do just yet. So far he seems to be watching from the shadows as he manipulates the other heroes and villains to fight for him. He sounds like a really powerful villain, but I’m not going to get my hopes up too high just in case. Either way, he’s a pretty good villain so far and it’ll be interesting to see where he goes from here.

The Destructix are a group of small time villains who trouble the heroes from time to time. None of them are really that interesting and I was surprised to see them giving the heroes a tough time. (Until Sonic and Knuckles showed up) Tails was getting defeated by the speed member and then Sonic arrived with a timely spin dash. Having the blue blur back is certainly great for the heroes. I don’t mind if the Destructix appear again, but I hope that they’ll get more character or a nice power up.

Once again, the art is very good for these Sonic issues. The action scenes are well done and every scene is very colorful. There aren’t any big inconsistencies for the characters and the backgrounds were drawn nicely as well. Archie has definitely found a format that works for their Sonic comics and I definitely hope that they don’t decide to change it anytime soon.

Overall, This collection was a very good way to start off the Sonic Saga Series. The backup issues with Knuckles teaming up with the Chaotix and Sonic having to escape the cycle were pretty fun. That being said, the real action was at the beginning when the all out war between the Freedom Fighters, Ixis Naugus, and Mammoth Mogul occurred. That was pretty epic and I hope for more big battle scenes like that one. Sonic continues to have a pretty happy atmosphere while allowing for some serious battle plots to make the whole thing very exciting. I highly recommend checking out this volume as it’s Sonic The Hedgehog at his best. The cover for the next comic has Super Shadow on it so you can consider my interest to be piqued.

Overall 8/10

Transformers Rise of The Dark Spark Review

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We are nearing the opening of the new Transformers film so excitement is certainly in the air. (Unless you’re a Jetfire fan) Likely to celebrate, Hasbro came out with a time travel game that features the heroes from the films and their older counterparts from the War For Cybertron games. In this game, they are of the same continuity and the Cybertron era merely takes place thousands of years before the current days. It’s nice to see both versions fight on the big screen. I can definitely say that this game holds up against the tough Transformers legacy. This legacy is powerful because all of the Transformers games that I’ve played (Minus Animated) have been awesome. I can safely say that they’ve all been 8s or very strong 7s. Transformers tends to have amazing gameplay and that’s what I expected from this game. Luckily, I was not disappointed!

The plot involves a man machine being by the name of Lockdown. He arrives on Earth and then decides that the Dark Spark will be his. The Autobots don’t know what he intends to do with this power, but they must stop him and put an end to these dangerous plans. Optimus Prime will have the help of his classic pal Bumblebee and the honor bound Drift. The three of them will foil Lockdown’s plans once and for all! Meanwhile, thousands of years ago, the Decepticons learn of the Dark Spark after becoming aware of the existence of the Insecticons. Optimus Prime realizes that if Megatron obtains such power, it could be the end of everything. Prime’s allies in this quest are Sideswipe, Jetfire, and Jazz among others. They face heavier resistance than their future counterparts as Megatron is aided by legendary figures like Starscream, Shockwave, and Soundwave. One Shall Find The Dark Spark and One Shall Fall To The Dark Spark!

Lockdown makes his big appearance in this game. I haven’t really seen him before now so it was interesting to see his personality. He’s definitely a little more..chipper compared to the other villains. That’s not the best word to describe him though. Maybe sarcastic or old? Either way, I can’t say that I’m a fan of Lockdown, but he makes for a decent final boss. His character design is humanoid, which is always good because bosses are much more fun to face off against when they’re your own size. His plan is intriguing and it makes a lot more sense than the average villain plan so I give him props for it. It’s an ingenious way to use the Dark Spark.

Optimus Prime gets a large role of course and now you can finally decide which Prime is more likable. The one from the movies or the one from the games. It’s fun because the movie version has had three games while the game version has had two, but they’ve both gotten to appear a lot. I prefer the game version slightly as he seems to be a lot more…intense. He’s in the middle of a war so he’s more serious and it’s great to see him ripping down doors whenever you go through a level. I can easily agree with the many fans of Optimus Prime that he is one of the best characters in the franchise. He takes Megatron on directly (At last!) and he certainly fights pretty well.

This is really the first that I get to see of Drift’s cinematic personality. The mask makes for an interesting twist and it probably takes his character a little too seriously, but I thought that they did a good job with Drift. He still follows his honor code and he’s kept his legendary speed and sword wielding. He’s one of my favorite characters to play as and I’m definitely looking forward to seeing him in the film. This could be the push that he needs to make it into the top 10 most popular Transformers. I hope so since he’s definitely one of the better ones.

Megatron surprisingly gets a small role in this game. He appears at the very end of the past storyline. He does still manage to take on Optimus Prime in a one on one fight, but you wouldn’t become an instant fan of his through this game. He’s not quite as threatening as he was in War For Cybertron. I still like his design in this game, but I would have preferred that they went with a classic G1 appearance of the one from Prime.

Bumblebee’s role is also surprisingly small, but they still manage to give him a lot of hype. He immediately figures out the villain’s plan and then it’s all up to him to save the day. That certainly takes a lot of character, but I wish that he could talk. Remember his epic voice from War For Cybertron? Ah well, I still like his movie design so that’s great to see.

There were naturally many other fighters, but their personalities are more or less what you’d expect. Jetfire seems like a likable character even if his accent can be a little tricky. Starscream is as likable as usual and he still tends to get the best moments. Soundwave actually gets his own level, which will certainly be fun for fans. The insecticons are decently cool in their roles and Shockwave remains as one of the best Decepticons. He’s powerful and he tends to take command when Megatron isn’t around. Cliffjumper is still around, but he continues to lose at every opportunity. I wonder if he’ll ever look really good again.
The gameplay is essentially what you would expect from the other Transformers games, but I shall talk about it in case you haven’t played them. It’s a third person shooter and you typically have to destroy all of the enemy robots. You’re playing as a robot, which can be a little dicey at times, but also epic as well. Believe it or not, the robot genre is probably one of my weakest ones aside from Golf. Games like Armored Core and Gundam have had me stumped in the past. (Albeit, not for long except for Armored Core) Luckily, it’s easy to move your robot around and it just takes a little getting used too at first.

I love third person shooting games and it’s easily one of my favorite genres. I would say that the only genre that I prefer to it is third person fighting like Dragon Ball Z/Dynasty Warriors. Third place would be 2D fighters. This one performs well for the gameplay as everything is smooth. Flying is always fun and it adds that extra dynamic to the game. Who doesn’t want to soar through the skies and defeat all who oppose you? It’s just a blast! I highly recommend using vehicle mode whenever possible since it’s great to just blast away at opponents with your rockets or missiles.

The gameplay is largely the same for all levels, but there are two times where you get to control large characters. Grimlock and Bruticus. Playing as them can be fun since the game essentially turns into a beat em up. You just hack and slash your way through all of the opponents and get to the goal. Two factors to the gameplay that I forgot to mention are the hacks and tech. The tech is essentially an item that activates for a little while 6X EXP, or maybe a little battle droid. The hacks aren’t the gameshark kind, but they make the game more challenging for extra EXP. One way in which this occurs is letting enemies do extra damage so that you can get double EXP. It lasts for the entire level or until you die from the overwhelming power. It’s a nice element to add to the game and it makes it a lot easier to reach level 25.

The game can also be a little difficult at times since the enemies deal a lot of damage. Once the blasts get through your shield, then it’s time to retreat for a while until they replenish. I died a few times through the story and it’s a nice change of pace to have some difficulty. It means that you’ll have to actually plan out your moves a bit instead of charging in and attacking all of the Decepticons.

The game got rid of the multiplayer fighting modes that we had in War For Cybertron and Escalation is all that’s left. (Online co-op story mode is around I suppose) Well, fighting against other players is certainly more fun, but I’ve always liked Escalation Mode so this is cool as well. There are 15 waves and you need to survive them all to secure a nice gold trophy. It was a little easy as my team beat the whole thing in my first try, but maybe they had already been playing for a while so they knew the ropes. I still managed 104 kills in the battle so I definitely contributed my part.

I haven’t gotten all of the trophies yet, but I’m about halfway and I can say that it seems fair enough. The multiplayer trophies aren’t as much of a grind as they were in War For Cybertron. I’ve already gotten just about all of them at this point. They all seem reasonable and a few of them merely involve finding collectibles or blowing up certain objects in a level. It will likely require you to play each level a few times, but that’s not much of a grind since you can accomplish with a few trophies at once as you go through the level. I’m definitely satisfied with these trophies.

The replay value in Transformers is strong thanks to the trophies, but the campaign mode is a little on the short side. It took around 7 hours to complete the 14 levels. Their were more levels than War For Cybertron, but they were also quicker so both games ended up being more or less equal as far as time is concerned. 10 levels is my minimum so with 14, Rise of The Dark Spark is clearly safe from being too short. The levels are pretty engaging and aside from the fact that you can’t skip cutscenes, going through them again shouldn’t feel like a drag. Another element for the replay value is the fact that you need to get all challenges, guns, fighters, and more. Obtaining all of that should take even the most serious gamers quite a bit of time.

The soundtrack is pretty good. There aren’t any really memorable tunes in it, but they’re all good while you’re battling against all of the cons. So, I would likely give it a 3/5. It’s a solid soundtrack, but nothing that you’ll write home about like Super Smash Bros. It’s just how it goes sometimes.

One thing that needs to be mentioned is the audio. It can be a little inconsistent which makes setting it up difficult. The narration is much lower than the sound effects and music, so I lowered those to hear the narration. The problem is that they all lower for cutscenes so I have to choose between too loud gameplay or soft cutscenes. I chose the latter, but the audio could have been a little better.

The graphics for the game are solid and the levels that really stood out for me were the ones in the movie timeline. I actually preferred them because what they lacked in tech, they made up for in scale. You’ve just got to love fighting other robots in such a large city and it’s a lot of fun. The gameplay is definitely the same, but I can safely say that the experience is much different in the movie levels than the game ones. Either way, the graphics are solid for both sections and you shouldn’t have any problem with it.

Surprisingly, I prefer most of the designs from the movie verse. Optimus Prime and Bumblebee simply look a lot more intense. They’re taller and more sleek in their builds. You can tell that they’re hand to hand combatants as the old versions are more boxy. Of course, you can’t top Starscream or Soundwave’s designs so both universes get their wins. The designs are all great in the long run and playing as any of the characters can be fun.

Overall, Rise of The Dark Spark is a great Transformers game and it can certainly hold its own against any of the others. The story was engaging and the game never felt as if it was dragging on. It may have been a little towards the short side, but there is a lot of replay value through the online escalation mode and getting all of the PS3 Trophies. The movie characters felt as if they got the shaft compared to the game ones, but they technically had around the same amount of levels. the game did freeze up twice, but I suppose that it would be hard not too with all of the action that was going on. The game has a pretty epic ending as a certain continuity gets involved, which makes things interesting. It would be awesome to see this character in a possible sequel. There’s no reason not to get this game and I’d say that there is every reason to purchase it right away. The gameplay is just about perfect and you won’t regret buying it. I highly recommend the game to all gamers!

Overall 8/10

Sonic Select Volume 8 Review

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It’s been too long since I got to read a good Sonic comic. This is from the Sonic Select series and since it mainly covers the Tails miniseries; it’s a decent way to jump back in. The comics were a little more retro than the cover would have you believe, but that’s mainly a good thing. It feels like reading an old Marvel or DC comic, but with the likable Sonic characters. It’s a pretty quick read, but definitely worth checking out.

The collection brings a brief intro story where Tails must fight against an Octobot so show us how Tails got his sub. That brings us to the main story when Tails decides that it’s up to him to stop Eggman. The Freedom Fighters have been treating him like a kid lately and stopping Eggman will force them to admit that he’s just as much of a fighter as them. This 3 part epic sees Tails go through all sorts of adventures and he won’t stop until Eggman’s plans have been foiled. Things get a little more dicey for Tails when the infamous Crocbot steps in to complicate matters. Tails is going to have to use every bit of power that he’s got if he wants to win this.

The collection also brings a very brief story at the end, which is a very large change of pace. It takes place in the modern day and the art looks to be more 90’s to 2000’s level. Sonic and Tails are training when the cops from the multiverse say that they need Tails to save everything. Sonic tags along and we find out that Knuckles messed up and Mogul now has unlimited power. He’s literally crushing the multiverse and there are only two dimensions (zones) left. Tails is supposed to be the chosen one so all of the Tails from the different dimensions arrive. Will the real Tails be able to use these guys in order to defeat Mogul or are they all doomed? Sonic’s around so at least Tails has an ally that he can count on. Let’s the battles begin!

Sonic doesn’t appear a whole lot, but his brief appearances are pretty epic. He’s nice enough to apologize after the brainwashing done by Eggman and he is pretty brave when he goes up against Mogul. If not for all of the bystanders, I’m pretty sure that Sonic could have taken down Mogul on his own. He is Sonic after all and Mogul wasn’t able to land a single hit on the hedgehog thanks to his speed. This is why Sonic overwhelms most opponents and Mogul wouldn’t be an exception. Sonic definitely proves why he’s typically the main character.

Tails is the main character of the collection and he gets a lot of screen time as a result of this. Tails essentially represents the sidekick who wants to level up as he embarks on all sorts of dangerous quests, but always ends up getting rescued. He retreats into his comics where he changes the facts a little bit to show the world that he is the true hero. It’s pretty bold, but his comics were pretty great so I’ll cut him a little slack. The heroes were definitely being pretty condescending so going out to take on Eggman was the right call. Tails just made a big mistake when he let personal feelings get in the way of the mission. He never really recovered from that.

It’s lucky for Tails that there is a group of underwater Freedom Fighters as well as a Rodeo version. Without them, things definitely would have been dicey for him. Tails definitely gets thrown around a whole lot, but he’s still a pretty likable character. This was before he became known as the smart character of the group so we don’t see a lot of gadgets, but I’m okay with that. Seeing Tails as an adventurer in training is definitely more exciting and Tails does his best to fight the villains on his own. I wouldn’t mind seeing more Tails comics in the future and especially if they’re set in this era. He’s a fun supporting character who can hold his own series.

Eggman is always amusing to see onscreen because his minions insult him all of the time. Eggman typically ignores them, but they can be pretty bold about this. Eggman still does have his moments and his plan to get Tails in the grinder nearly worked thanks to his latest robot. Eggman’s role is pretty minimal after that, but his constant yelling at Crocbot is also fun. The Sonic comics definitely wouldn’t be the same without Eggman and I wish that the current games had kept this design. This was definitely Eggman at around his prime. (Only Adventure 2 Battle could stack up to this one)

I can’t say that I really remember Crocbot prior to this collection, but he seems like a decent villain. He’s basically the wild west version of Eggman and his minions are a lot more respectful. No insults to the Crocbot. He strikes terror into the hearts of many and he’s a decent fighter. He’s not a terrific villain and he lacks Eggman’s charisma, but he’s still a force to be reckoned with and I wouldn’t mind seeing him again.

Mogul is the final villain from the last comic and what he lacks in personality, Mogul makes up for in sheer power. His design was never my favorite since he doesn’t appear to be too fast, but he does have energy blasts. Mogul’s as generic as they come, but we can’t give detailed backgrounds to every character. It just wouldn’t work after a while right? Mogul fits the villain role and that will need to be enough.

The art for the majority of the comics is the old 70s art that we’ve all grown used to. It definitely works for the comics since we have a lot of puns and the art helps with the facial expressions. It may not be 5 star art, but the art is definitely pretty good and it’s nostalgic. There weren’t many battle scenes so I can’t say how it would perform in that area, but it appeared to get the job done and that’s good enough for me.

These comics are very light tones and are similar to the boat stories. The name escapes me at the moment but it had many memorable lines like “Blistering Barnacles” and “Thundering Typhoons.” Really great lines and this collection has a lot of solid ones as well. There is basically a pun a page and I like how Tails continues to mock just about everything. He tells the wise old echidna that he has no time to talk to statues and it’s a bold line. That’s what I liked about these days int he comics; the characters were very bold. It’s a give and take because comics of this era didn’t usually have a lot of fights, but the well played comedy and puns are enough of a counter to make this collection memorable.

Overall, this was a pretty great batch of comics. The final comic in particular was a big change of pace since the multiverse was suddenly at stake and we had a villain who could crush universes. That’s pretty huge and Tails got to step up and get a pretty epic super form. The early comics may not have had as much stakes, but we got to meet a lot of characters and Tails learned a valuable lesson. I would recommend this comic to all comic readers and I don’t see why you wouldn’t like it. This may be volume 8, but it’s safe to jump in since the comics are mostly just the Tails stand alones. This is why Sonic comics are typically so great! Solid cast, art, and plot.

Overall 7/10