Tekken Review

Tekken has always been a fun franchise. The gameplay is a lot more simplistic than Street Fighter at a glance and every blow you land is satisfying because of the loud sound as well as the splash of color. While I probably remember Tekken 5 the most and played it quite a big back in the day, the whole franchise is pretty hype. I knew that I had to dive into the mobile game once it came out.

Unlike most mobile games, Tekken has a real story mode with an actual ending as opposed to most mobile titles that keep on going forever. It was a nice change of pace and I think it’s a good thing that the game came out with the full story right from the start. Granted, I certainly wouldn’t be surprised if some kind of dlc expansion came up at some point. So the plot of the game is that a mysterious foe known as Remnant has surfaced. He has begun mind controlling some of our friends in his quest to possibly destroy the world. Kazuya decides to take this guy down but he realizes that just having himself and Nina likely would not be enough to do much of anything. As such he must start recruiting more fighters to his cause and along the way they will beat Remnant’s mind controlled lackeys to free them. It will be a tough fight, but Kazuya is always ready.

The story mode will take you a couple of days at most so it’s not very long. There are 3 main chapters and each one has 5 acts. Each act has around 5-12 fights in them and each fight can end in about a minute or so. The difficulty rises slightly as you go through but not by much since if you want a challenge you can just try fighting the story on a higher level. A couple of days is actually generous since this is about 2 hours, but you may not be playing the game that much at home when you have home console games to play instead.

The gameplay is a classic tap title like the various Marvel and DC fighting games. As far as I know it may be that all of the fighting games use this as the default control scheme. Perhaps it just makes the most sense when it comes to how the phone is set up. Regardless, tap to attack, hold your finger on your character to block, and tap on your cards for super attacks. You can string together combos with your cards and deal a whole lot of damage. You’ll have the gameplay basically mastered before very long.

Aside from the story there are quite a few other modes. This is one of those mobile games that does have a lot of post story content to keep you going at least. There are daily events which happen….every day and they give you a chance to get tokens and characters. The game has around 70 characters I believe although many of them are clones. There are also a bunch of made up characters, but that’s still preferable to clones I guess. Do we need 3-4 different Nina Williams? They all have the same attire and fighting skills, the only difference is their star rank. I believe I got around 12-15 of the characters which isn’t too shabby.

You can also fight other players of course. Not really in real time though, but you fight their Dojo and try to get points that way. The rewards seem pretty reasonable to be honest. Then there is the shop where you spend your coins and tokens. Bandai has a lot of experience with creating apps so it makes sense that they were able to set up so much for this game. In a world without Pokemon Go perhaps I would play this game more, but seeing as how it does exist I won’t really be playing this one now that the story is over. It’ll join the ranks of Sonic Forces, Fire Emblem Heroes, and Ingress as I just log in every day to get the daily bonus. If they add in a story update then I’ll check that out of course. I wouldn’t be surprised as the Marvel Contest of Champions game that I mentioned earlier is very similar, but it had hundreds of levels. That amount is pretty daunting to be honest and I didn’t bother even going through a quarter of it. It’s not like the plot ever seemed to move. That’s an issue here as well, but since the story is so short it’s okay that it only has a short cutscene at the beginning and ending.

As far as the graphics go, the game does a good job of looking like the mainstream titles. The character models are on point and the attack animations are good. I couldn’t really ask for much more than that and the simple fact that you could mistake this for a home console game shows how solid it is. The soundtrack is rather limited, but the tune has a lot of replay value. You won’t mind hearing it over and over again which is certainly a very good thing.

The only real negative to the game is that the servers are still wonky at the moment. Sometimes you’ll beat an opponent but then the game won’t count it and you have to keep beating them until it does. The best thing to do in this case is typically to log out and then go back in. The game does have an interesting health mechanic though as when your fighter loses you must heal them with an item. If you are out of items then you must use another one. I guess Pokemon Go has a feature like this, but getting health items here can be a little trickier. It’s a problem you may have down the road, but at the very least you’ll definitely have enough to get through the main campaign.

Overall, Tekken doesn’t do anything new in the mobile genre, but it still manages to be a solid game. Naturally if you’re a big Tekken fan then this game already has many reasons for you to play this. It will depend on how many fighting game apps of this type you’ve played before and if you want to go with this one or not. There are some server issues but as the game gets older and people leave that shouldn’t be much of a problem. I’d recommend the game, it’s a solid title that will have a continuous stream of content for at least a year and likely longer. Running out of things to do won’t be an issue.

Overall 7/10


LBX: Little Battlers Experience Review

After completing the LBX game it was definitely time to go back and check out the manga. As it’s only 6 volumes it makes for a quick read and I marathoned it all during the Cowboys vs Giants game. Watching the Cowboys drive a truck through the Giants defense was really satisfying and the manga was just as intense. It may not be a perfect adaption, but it did a really good job in the volumes that it did have and I’d definitely recommend checking it out. It also seems as if the series was only scanned in Spanish or French online so you’ll need to buy the volumes to see it in English. It’s definitely worth the purchase.

The story is divided into two arcs which are each 3 volumes long. I had read the first four volumes back in the day, but I never got around to 5 and 6 so reading those for the first time was pretty cool. The first 3 volumes’ plot you should be familiar with after my recent LBX game review but here’s a brief reminder. Van lives in a future where LBX is the hot game that everyone is playing. You grab a toy robot and fight it out with other kids. The tricky part is that all of the robots use real weapons and equipment so the stakes are always high which is why the toys are controversial. A terrorist group wants Van’s LBX since it has a code inside of it that lets you harness unlimited energy. Van must stop them and also rescue his father who has been kidnapped from the group.

Months after the first arc has ended, Van is called into action once more. A new organization is threatening the entire world and hits multiple countries with LBX attacks. The threat is wide in scale this time so Van enlists the help of a new kid called Hiro. Hiro has never had an LBX battle before, but he’s eager to learn. Hiro gets the hang of it pretty quickly so now Van has a reliable teammate to help him against the dangerous robots at the ready. Will they be able to conquer the obstacles ahead of them or is it Game Over?

The manga can feel like an abridged series at times. Not the kind of abridged series that changes the plot and makes it more comedic, but in the literal sense as it’s chopping scenes and condensing the series as much as possible. Considering that they’re trying to adapt a 15 hour game into just a few volumes, it makes sense. Some characters show up only to get wrecked and at least half of the cast from the anime/games don’t really get to do much. It’s worth it though since this allows the series to still give the fights an appropriate amount of screen time. I can definitely get behind that. In that sense this is one of those manga titles that you can more fully appreciate after you’ve seen the anime or played the game.

Meanwhile, the art isn’t exactly top tier quality. The artist reuses stances and whenever a character yells it is as if they dislocated their jaw. It can be funny, but I get the feeling that it isn’t intentional. Justin is also drawn to have long fingernails and stands in a way that looks as if his back is broken. It’s a rather odd design for him and while this may have been an intentional choice to make him appear more feminine, it didn’t work when comparing it to his game design. Fortunately the art stepped up when it came to the battle scenes. We got a lot of really good splash pages for the bigger attacks and the action scenes in general were pretty good. As such, the art is a mixed bag but at least it does have its positives. The action is what I’m focusing on anyway so that’s the most important element.

By now you’ve heard me talk about these characters quite a lot but this is the last time since we are now caught up with LBX media. Van is the main character and he’s pretty solid. He’s actually a little more hardcore than his other versions as he goes through several chapters being badly bruised and injured while still fighting to the end. He was really determined to save his Dad even if it didn’t work out. He also makes the hero move to risk his life against the final boss on his own so the others wouldn’t be in danger. Now, he claims this was just so he could fight 1 on 1, but I don’t actually think he meant that. It would be a weird jump from the rest of his character arc. I’m definitely a big Van fan at any rate.

Ami is a nice friend, but unfortunately she doesn’t get to do a whole lot in the manga. She loses her very first fight in a single hit which was a bad omen of things to come. Even when she gets her new robot she is mostly relegated to a background role. Her most impressive showing was likely when she turned evil and was able to fight Van and Hiro teaming up. That was pretty impressive. Kaz is the other friend and he’s in a similar boat as Ami. His LBX gets a little more screen time and looks reasonably good. The manga actually improved Kaz from the anime quite a bit as he didn’t randomly join the terrorists or get mind controlled by an LBX. He just stayed as a dependable friend from start to finish. I also like how he wanted to go with Van at the end for the big battle before Hiro stole his role. Technically it would have made sense for Kaz to have gone right?

Justin is a solid rival. He may have started out as a rather mean guy, but he was never evil. Once he found out that he was working for the bad guys he quickly left them and joined the heroes. He looks really good during Arc 1, but his only real role in the next saga was to lose to minions off screen and remind the audience that Van was their only hope. It’s always tragic when you go from being one of the strongest characters in the series to someone who is just here for the show.

Dak and Gouda get identical roles to the anime and games. Their roles are so set in stone that nobody wants to mess with them. Dak’s magician is certainly an impressive LBX to have and I didn’t mind him as a rival. His best scene was actually when Van walked over and ripped his card up. It was an amazing moment because usually the heroes will just watch as the villains brag and play mind games with them. Van wasn’t having any of that and set the tone from the start. Gouda is all right, but he’s fairly weak and not much of a factor.
Professor Yamano is a decent character here. He stays on as a hero the whole time and it’s not as much his fault that he can’t be with the heroes. The villains just keep kidnapping him, but otherwise he would be here to help. It was funny how he kept creating new LBX machines that were stronger and stronger the whole time. The guy just doesn’t take a break which is fortunate for the heroes.

Hiro is one of the main characters from Arc 2, but I can’t say that I would be much of a fan from the manga. He doesn’t take the situation very seriously and comes off as a rather unlikable guy at times. I am glad he switched his character design after falling in the pond since that at least helped a bit. The anime did a better job of giving him a more complete personality. Still, he’s not a bad character, he just doesn’t feel like he had much of a reason to be here. He had his share of action scenes and all, but it easily could have been someone else.

Ran shows up as well but unlike the anime where she got a big role, she doesn’t do much here. She helps the team in their fusion fight, but mostly just watches for the rest of it. It’s still a better fate than most of the season 2 characters as a bunch of them only get one page cameos or don’t even talk. Even though it was 3 volumes long like volume 1, they weren’t able to adapt much of it in the manga. I guess they just focused on other fights and such instead, which isn’t necessarily bad. It’s a very loose adaption to the point where it feels like an original story which is pretty fun.

Lex is one of the big characters in the first three volumes and he gets pretty intense. The bonus stories try to mess with his hype a little, but they are just side stories so you shouldn’t take them too seriously. He’s definitely a very likable character and I like the design. His LBX is one of the best in the whole franchise. Kaido is also a pretty big character in the series and I thought his ending was handled better than in the anime. The guy just wouldn’t give up and his tenacity was impressive. Not even a bullet could stop this guy and we didn’t need robot thrown in. In a way, the same set of circumstances happened like last time, but the event was moved back.

Kurtis is a really fun character. He felt like a nice addition to the cast as Justin had recently become an ally instead of a rival. Kurtis is another genius whose abilities are on another level. He loves pulling off fancy JoJo poses all of the time and maybe has a little too much fun with that, but his skills are certainly the real deal. His role in the series may not be huge, but it is memorable. We also got to see Kousuke in Arc 2 who looks so similar that I often mix the two characters up. He’s another really solid character and you almost feel bad for him since he wants to be known as the greatest LBX player in the world, but Van is too strong. Van also just ducks their fight the first time and waits until he gets a stronger LBX so is it possible that the main character would have lost the first time around?

Finally, Mizel is the big final boss. There’s also the leader of the Directors (Should have kept it as Detector) but that guy was pretty bland. He’s basically just an old man after all and he is mostly around just to panic the whole time. Mizel could actually fight and his LBX was one of the strongest of all time. If anything it may have been a little cheesy the way he was taken down, but I can live with it since the set up to the fight was incredibly hype. He had a really good design and a great LBX, you can’t ask for much more than that.

It’s definitely cool that LBX got a full manga like this. It’d be nice if I could read one for Season 3 as well but it seems like that may not be in the cards. I wonder if this one sold well. If you didn’t watch the show, I can still picture the cover being enough to attract people into reading the manga. It’s a pretty easy concept to get into since it’s a lot of action and has robots. That should be a winning combination for just about everyone right? The quick pacing means that the series cuts out all filler and even slow cannon moments so something is always happening. It may not be the same experience as watching the anime, but it’s a fun adventure all the same.
Overall, If you haven’t checked this series out yet then you need to reconsider if you’ve made the wrong move. There’s really nothing to dislike about the manga because it has no weaknesses. If anything, the only problem is that the title is too short and that the art could have been a little better. Neither one of those issues are groundbreaking though and the manga is absolutely great. Now we just need Custom Robo to get a big manga and it can join Megaman and LBX as fun titles where mini robots fight each other. Seeing as how Megaman and LBX both got at least an 8, I’m confident Custom Robo would as well.

Overall 8/10

Sephiroth vs Jin

Suggested by Destroyer Jin is pretty strong and that’s without his demon mode. He can punch through just about everything and his hand to hand skills are on a level of their own as well. That being said, Sephiroth can still outrange him with his sword and he has enough projectiles to block the lasers. Sephiroth is faster than Jin and he has more durability. That’s enough for him to take the win here. Sephiroth wins.

Jin vs Killua

Suggested by Destroyer Jin is a pretty strong hand to hand fighter and he even has a demon mode as well. This makes him an extra dangerous fighter for sure. That being said, Killua already had a good degree of super strength and speed ever since he was a little kid. His abilities have only grown since then and I don’t even think it would be much of a fight at this point. Jin has the right amount of destructive power, but he won’t be able to hit Killua. Killua wins.

Jin vs Sylar

Devil Jin T5DR (1)
Sylar has a lot of abilities up his sleeve and he would likely be able to defeat Jin while Jin was in his base form. Jin is an expert at hand to hand combat, but it would be tough to get near Sylar. That’s where his devil form comes in. Jin can spam lasers from a long distance and his speed is also drastically improved. (As well as his strength) Sylar’s regeneration won’t be able to overcome Jin’s monstrous strength and none of his abilities will give him enough speed to dodge the lasers for long. Jin wins.

Space Dandy vs Jin

Devil Jin T5DR (1)
Space Dandy has no chance in this round. Winning is just out of the question and Jin is a far superior fighter. His hand to hand skills are so much better than Dandy’s that they cannot be compared. Looks like another loss for the adventurer. Space Dandy will just keep on losing and losing as the days go by! Jin wins.

Bison vs Jin

Jin is quite possibly the strongest Tekken character existence and Bison has always been known as one of the high tier fighters in Street Fighter. His psychic abilities are very formidable and in his final form, Bison should not be taken lightly. That being said, Jin’s speed will be able to give him the edge and he can definitely hold his own in a long range battle. This would definitely be a great fight, but Tekken scores its first win against Street Fighter in this battle! Jin wins.

Jin vs Bass

Bass is a being of limitless power. Jin may be strong, but he’s not quite strong enough to take on Bass. Bass is far too powerful and can destroy whole planets in one blast. Jin can’t quite do that yet. Jin takes his first loss, but he lasted a while. Meanwhile Bass gets closer to the big feat of 200 wins. Bass will be back pretty soon. The King of the Blog may never change. Bass wins.

Jin vs Nina Williams

Nina Williams is Jin’s second in command. Jin is faster and stronger than her. He wouldn’t lose to her any day of the week. Jin is too strong of a fighter and is why he keeps winning. Jin’s part of the arc is over on a high note. Jin wins.

Jin vs Anna Williams

Anna Williams is a hand to hand fighter, but she’s not good enough to take down Jin. Jin is too fast and his hand to hand skills outweigh hers. Anna Williams drops again, but at least now she can say she’s fought someone as legendary as Jin. Jin wins.