Need For Speed Nitro Review


I’ve really been making great headway on these Need for Speed titles haven’t I? Nitro is the only Need for Speed game that I have on the Wii and it makes for a very different experience. All of the other Need for Speed titles that I’ve played have felt a lot more on the realistic side compared to this one. Maybe at most you could say that Hot Pursuit II was closer to Arcade style but even that one wasn’t to the same extent. This one’s definitely going for that retro feel and it works out quite nicely. While I would have to say that it’s probably the weakest Need for Speed game by default, it does understand the series a lot more than Drift.

You start the game by being introduced to the main campaign. There are 3 cups, Bronze, Silver, and Gold. Effectively they are all the same game but just with different difficulty levels. You have to do them in order though. When you enter the Bronze cup you are given around 5-6 cities. Your goal is to earn 100 stars which will let you enter the Grand Prix. Once you win that, you will unlock the Silver Cup so rinse and repeat until you’ve won them all. Not a bad deal right? The star system is very similar to Drift. It means that you don’t necessarily have to win every race but it does help. There is less margin for error here compared to Drift as you do need the majority of the stars in order to qualify. I believe there are 128 stars in each world so you can only miss 28. I recommend not losing.

On a more serious note, this game does introduce a certain amount of RNG within the game that means you can’t always guarantee yourself a victory. Sometimes things will happen that you just can’t control. For example, a new mechanic to this game is the Shield weapon that you can use. What this does is it summons the cops to attack a player of your choice. It’s a pretty powerful attack because there’s not much you can do. They run you off the road or if you’re really unlucky they’ll keep spinning you in a circle so that you can’t reset. It’s a fun way to include the cop presence here since there’s no free roam available. Drift probably should have done something similar although I’d say in just one kind of mode. For the most part I still like my normal racing.

This is the kind of thing that’s good as a side gimmick because of how it’s a change of pace. I don’t know if it would work quite as well if this was happening constantly. As the title suggests, this game also focuses a whole lot on the Nitro mechanic. So you’ve really got to make sure and boost a lot. It’s also crucial for a lot of the bonus stars which are score related. When you do a super boost it really has a noticeable impact on your points. I dare say that getting some of these bonus stars would not be possible otherwise. Boosting is fun though so I recommend it either way. It really gives you a jump on the competition.

The game can be a little tricky at times but really just because of the controls. I played this one through the Wii U so I wasn’t able to use the adapter to play it. As a result, I had to use the ole Wii remote. Surprisingly they don’t let you hold the remote sideways, you have to use it pointing at the screen and tilting which is an odd way to approach this. I suppose I’ll give the game some credit for going in a different way but I dare say that it was the wrong way. In particular this gets tough for the drifting levels where you have to try not to hit too many objects as you get to the goal. Not to be confused with the Drift levels where you max out your score. I believe the former is officially called Time Attack here.

I do like the graphic style though. It’s definitely going for a bit more of a cartoony hand drawn style. You have little cutscenes before every world which I appreciated. It at least makes the game appear to have more of a story. It may not be much but it’s a start I suppose. The game isn’t particularly long if you stop after 1 cup but playing all 3 should stretch the time out to around 7 hours which is pretty solid. Once again, the cars you buy are important here. There’s no upgrading so just focus on buying. I say try to survive on your present car for as long as possible and then upgrade. It can be a difficult thing to do of course, but it really pays off in the end.

Overall, Need For Speed Intro is definitely very original and in this case it worked out in a good way. Perhaps total free roam would have been a little too much for a quick Wii game so going full on arcade racer was the next best thing. With non motion controls this game would be even better. I like how fast you can drive around and the level designs were on point. I feel like this game had a good amount of energy behind it which really makes a difference here. It didn’t feel phoned in or anything like that. If you’re looking for a more upbeat kind of Need for Speed title then this is the one for you. It’s very easy to just plug and play which is probably the idea.

Overall 7/10

Need for Speed Shift Review


It’s time to look at another Need for Speed title. This one takes the series in a much different direction compared to the rest of the titles in the series. For starters, there is no actual running from the cops in this title or anything like that. You’re actually racing on a pro track the whole time as you work to become the best. It’s interesting that the series would go in this direction but it doesn’t work particularly well. By doing this, the game becomes “Just another car game” which is not something that a franchise wants to be. It had such originality and creativity before this. Still, I can’t deny that the game has quite a lot of content at its disposal and the controls are good so it’s still solid.

The main campaign mode here consists of you jumping into a bunch of different races and doing your best to obtain stars. These stars are what allow you to unlock more races to get into. Once you have obtained enough stars then you unlock the championship where you can race to be the best. The star system means that you don’t necessarily have to complete every race in first. You can also skip some if you’re not confident. The important thing is getting as many stars as possible so that you qualify. An average race will usually have 5 stars, you get 3 for coming in first, 1 for breaking a lap record, and one for some kind of miscellaneous achievement. On average if you’re placing first in events then you don’t need to worry about the bonus stars but this way if you come in second or third a lot then you should be okay.

You will definitely still need to play a lot of races though. The game may give you extra stars to work with but it’s not like you can take that as an excuse to lose every race. You want to realistically still win quite a lot. The game can be difficult, but I wouldn’t call it crazy either. A lot of the races are very winnable since your car can keep up. I’d say it’s once you go around 2 tiers higher than where you start that the game really starts to jump the difficulty up pretty high. It gets hard to deal with and you have to upgrade your car quite a bit to stay ahead of the game. Money gets to be a concern because you run out of it very quickly. So you always have to balance out upgrading with buying a new car. It’s also best to stay with the older car as long as possible because that’ll allow for better cars to be on the market.

Personally I’ve always preferred just having 1 car so you don’t have to worry about all of that but I understand that this does make things more realistic. I suppose it increases the replay value as well as you have fun customizing the car to your liking. It’s definitely something that it vitally important to the career mode so keep that in mind. The game is fairly long and I imagine it’ll take over 10 hours to complete. That’s due in part to the difficulty but also because there are just a lot of races here. You’re not going to finish it too quickly to be sure and that’s a good thing. It’s always nice to have a lot to do in a game even before you consider the replay value. Need For Speed tends to always deliver on that front.

So there’s not much to say about the gameplay but it’s your standard 3D racing title. You speed through the streets in one of the cars you’ve chosen and try to stay in the lead. There are also other kind of events like drifting where you keep a turn for as long as possible and other such events. The Nitro is always a fun boost as well. I definitely have no problem with the controls. It’s all very smooth and on point. Meanwhile the graphics are also top notch. The backgrounds are rather limited so it’s not as impressive as some of the other installments but I think the studio still did a good job of keeping it as smooth as possible. Then of course you’ve got a pretty big soundtrack although not all of the songs will be great. I recommend keeping the music low so you can focus on the driving.

At its core my main problem is that this just doesn’t really feel like a Need For Speed game. There are no cop chases throughout the game nor are there any night levels with fun backgrounds. As a result you feel rather closed in the whole time. I also don’t like the new mechanic that causes you to lose a level if you go off the track too often. That limits your freedom even more and the game should let you explore. If I see a shortcut, why shouldn’t I take it? That’s always been the spirit of the series. While minor, I also didn’t appreciate the new realistic collision mechanic. Now when you bump into something the screen gets really dizzy as you recover from the concussion. It’s definitely realistic I guess but you can actually get pretty dizzy from that. I tend to crash a lot as well which doesn’t really help matters.

Overall, Need For Speed Shift is definitely a very different kind of game for the series. It was an experiment, but one that I don’t feel worked out very well. It just feels a little soulless and if you want such a game there are many others to choose from. You should always have a real story to back a title up even if it’s brief. If you really enjoy racing games then I suppose this is a good one to go for, but otherwise I would say to give it a pass and pick just about any other up. It’s true that this is a very solid game, but at the same time it doesn’t offer you anything that the others don’t even improve on. As a result there is little reason to go back to this one.

Overall 7/10

Need For Speed ProStreet Review


It’s time to look at a recent Need for Speed title I completed. Unfortunately this may end up being the weakest title in the series. It’s hard to get into this one and there’s not even much of a story. I don’t know about you but I always need a compelling story to really throw the Need For Speed games into the next level. Not having one just doesn’t feel right because the whole time you’re waiting for something to happen and it just doesn’t. Additionally there are some other gimmicks that didn’t work well but more on that later.

The general premise is that you want to become the number one racer in town. To do that you will have to win a lot of races and tournaments. After clearing a bunch of tournaments you get to a showdown level where you get to beat a boss. Then rinse and repeat until you beat all of the showdowns which will earn you a match against one of the legendary Kings. Beat him and the game is over but after that you can take down the rest of the kings in the post game to become the grand king. At that point you are the best there ever was so what else would you really want to do?

There’s a lot of content here so I’ll certainly grant the game that. The campaign itself is incredibly long due to the sheer volume of races and tournaments here. I don’t see you completing the game in under 10 hours and it’ll probably take more like 15. Aside from that it’ll take a lot of time and money to unlock all of the cars or to break enough records to take on all of the kings. Earning money takes a lot of time in this game and that’s unfortunate because you need money to get the better cars. Your starter just won’t cut it. I’m cool with upgrading, but this game tries to go a little too realistic with that. There are some cars where even if you max them out they will never be fast enough to win the race. You also have to compete in “Wheelie” competitions near the end of the game and none of my cars could pull it off. Had to get a brand new one which was a colossal waste of money since it was just good for that and the drag races.

Ultimately I made it to the King at the end and took him down in the first 4 races, but the 5th one stumped me. I really only beat the first race because he ended up crashing so I crawled to the end. His car was simply worlds ahead of mine so no matter how well I raced through the level there was no way I was going to win. I needed a completely different car if I wanted to deal any damage and going all the way back didn’t seem like a great option. So that’s where my journey ended. I really don’t think the idea of having to get new cars all the time is a good one. I like just having one good car that you can upgrade. Make the courses tougher but don’t mess with the cars.

Maybe this wouldn’t have felt quite so bad if the game had a real story. This just didn’t really even feel like a Need For Speed. There is no free roam in the game which is absolutely crazy. That’s basically the core of the NFS franchise. Gone are the underground races and trying to zip away with your car intact. It’s admirable that the game was going for something new but if you ask me it just didn’t work. The core gameplay is still good of course so I’m happy about that but that’s really all I can say about this game. There are several different kinds of racing modes, but the classic Circuit is the best one. I suppose my second favorite would be Speed since the whole idea behind that mode is going full throttle from the start in 1 long lap. One mistake will mean the end for you here so you can’t afford to slip up.

The graphics aren’t bad. They’re pretty standard as far as the series goes. I wouldn’t really say that it’s improved much at all since the last one. As long as I can see the track I’m good though. The soundtrack’s pretty limited, I can’t recall any good tunes. One element that further holds the game back is the announcer. He talks constantly as you’re going through the menus so you feel like you have to hurry and make your selections. His lines aren’t witty, they’re just annoying and super loud. Additionally the game throws in a lot more fanservice than these games typically have. You’re also forced to experience this before every single race. You know how some of these levels are so difficult you have to retry them over and over again? Well, get ready for these unskippable intros before the race because they really eat up a lot of time by the time they’re all over.

Overall, Need For Speed ProStreet really fell pretty hard compared to most of the Need for Speed games. This one barely even feels like it’s a part of the same series as the others. It only shares the name with the rest of the games but otherwise may as well be a completely different title. The gameplay is good, but that’s not really enough to save the game. If I at least got my free roaming mode I’d be okay but without that this game just couldn’t work. If you’re going to get into the Need For Speed series then I recommend starting out with just about any other game compared to this one. ProStreet just does a disservice to the series.

Overall 5/10

2019 Christmas game wrap-up!

All right guys another Christmas has come and gone. It was my largest haul yet I believe as I got 22 games this year. This is exactly why I love to wait until games are 2-5 bucks instead of grabbing em while they’re 60. While some games are worth snagging right away you can do without most of them til they’re cheaper. Gamestop also had their best deal yet this year with that buy 1 get 1 free deal. It’s just unheard of to do something like that so I was impressed! I have taken a picture with all the games I got, but I’ll also list them here since it can be hard to read them.

Need For Speed ProStreet
Brave
Topspin 4
Harry Potter and the Order of the Phoenix
Little Big Planet 2
Angry Birds Trilogy
NFL Tour
Ghostbusters
Midnight Club Los angeles
Blur
Terminator Salvation
Wario Land Shake It
Yoshi’s Woolly World
Pikmin 3
Madden 19
DuskDiver
Beyblade Metal Masters
Pokemon Ranger: Guardian Signs
Pokemon Mystery Dungeon: Explorers of Darkness
Diddy Kong Racing DS
Mairo and Luigi Partners in Time
Dragon Ball Z Attack of the Saiyans

Beating all of these should definitely take a long time but I look forward to taking a crack at it. Additionally here are some of the snacks I ended up going for. You can see how I tried to decorate my cookies a bit with the spoon and the emblems. I must admit that it all came out pretty good. Also, using the Chocolate spoon for the Ice Cream is brilliant because that’s one less utensil you’ll have to clean up in the end.

Merry Christmas folks!

Need For Speed Carbon Stats and Records

Stats time!

Game Completion 45%
Career Completion 69%
Races Won 60
Races Lost 2
Cash Earned 876,600
Best Jump Air Time 1.65
Cars Unlocked 27
Cars Purchased 9
Tracks Unlocked 86
Safe Houses Found 4
Crew Members Hired 5
Pursuits Evaded 11
Times Busted 2
Longest Pursuit 5m 4s
Shortest Pursuit 15s
Spike Strips Dodged in one pursuit 5
Cars Rammed in a single pursuit 14
Total Cars Rammed 40
Total Cops Disabled 43
Total Cost to State 371,975
Total Infractions 25
Total Roadblocks Dodged 7
Highest Clocked Speedtrap 134mph
Bounty Total 81,000
Highest Heat Level 4

Need For Speed Carbon Review


After a long break it is now time to go back into the world of Need For Speed. Carbon brings in a lot of familiar elements from Underground 2 and Most Wanted while also adding its own spin on things. I would consider this to be the best NFS in a lot of ways with the only thing I don’t like being the whole territory system. On the whole it’s also tough between this one and Most Wanted, but I would probably give this one the slight edge. It definitely does have the best story although the gameplay is naturally the deciding factor.

So you’re playing as an underground racer who was nearly caught by the police but managed to escape. Of course, the issue with this is that he had to desert everyone else to do it. Now the rest of the racers and even his old friend are pretty upset at him. It’s a rough time for our nameless lead and he gets sloppy enough to even let a bounty hunter catch him. Fortunately a “nice” gangster frees the hero and tells him that the only way to restore his rep is to go and take over all the various gangster territories in the city. I don’t know exactly how that makes sense…if anything that would make him seem even more like a jerk right? He comes back just in time to beat everyone up and get the cops back on the trail? Ah well, the hero likes the plan so that’s what we’re going with. As the game goes on it turns out that there may have been something more to this incident. Were the cops really just coincidentally in the area?

I liked the story because there are quite a few cutscenes and I do think it did a pretty good job of setting the stage. Each of the main mob bosses gets a very exaggerated cutscene where they yell a lot with crazy colors in the background. It’s got a very 90’s-early 2000s vibe which works really well with the Need For Speed franchise in general. You really just can’t go wrong with the story here. Most of the levels are at night which is cool, but you will find yourself missing the day time by the end. It’s always good to have a mix of both. When there are only day levels I miss the night themed ones and vice versa. I think the game would have done well to have included a nice mix. As for the soundtrack, you’ve got an array of EA songs as always. They’re pretty fast paced even if the lyrics aren’t anything to write home about.

As for the gameplay it is pretty standard. The driving is pretty good and you’ll get the hang of the turns as the game goes on. Personally I always found it easiest to quickly let go of the pedal and turn before slamming it again. Alternately you’ve got the hand brake by pressing A, but I always found the turns to be a bit too wide using that method. You can also brake to turn which I would use at times if I really had to make a sharp curve in time. They’ve all got pros and cons of course so you’ll just want to try everything and see what sticks. You can also buy turbo which will permanently give you the option to use boosts. One warning for that is once you activate it then the computers will obtain it as well. I’d say that it’s worth it though because the boost really comes in handy.

You start out with a pretty average car, but as the game goes on you will be able to buy new ones. I actually used the same car for most of the game before eventually buying 3 more by the end. It’s worth staying with one car for as long as possible since your new ones will get outdated very quickly and you’ll run out of money. As it stands I only got 3 cars and I was out of money at the end. Of course, the third car I got was the best one money could buy in the game by the end so it was well worth the price. It effectively is impossible to win the last races with a weak car since it is simply too slow. Even if you don’t make any mistakes you simply won’t be able to keep up with the opponent.

Then there are also the cops to worry about. If they catch you too many times then they’ll take your car away for good. If they take all of your cars then you go all the way back to the beginning of the game. I don’t know exactly how that works since I didn’t let them take away 1 car, let alone all of them. Hopefully you’d be able to quickly reset the Gamecube so you wouldn’t actually have to go back. That would be pretty devastating. Speaking of the cops, the game does have an open world as always so you can have fun getting into police chases. I didn’t play around with them much compared to the last games because this time you aren’t forced to stay in the city the whole time. Instead of finding races through free roam you can just warp to them from the safe house. This saves an incredible amount of time and is a great change. You also don’t have to worry about increasing your reputation or anything like that. This game finally gives you the ability to just focus on the races and claim them all.

Now, this wouldn’t be a Need for Speed game without some kind of pointless gimmick though. For Carbon it is the territory system. The way you advance past each world is to win a lot of races and then challenge the boss. When you beat him then you claim the area. The problem here is the fact that other teams can challenge you for the territories you took earlier. If you refuse to fight them then they take your area automatically. So get ready to have to fight these guys quite a bit in races that you’ve already won. I dunno, maybe it’s not all that bad but it felt like a quick way to extend the game a bit. It’s also not needed since the game is actually pretty long I’d say.

The main story should take you around 10 hours or more. For replay value you can go around and beat all of the levels that you had not conquered yet. Since you’re able to skip about 1/3 of the levels that should add on another 3-4 hours under your belt. In general free roam is also limitless fun as long as you just like driving which is the whole point anyway. I can’t say that I’ll be sticking around with this game, but maybe some day I’ll come back to do those extra races. I basically skipped all of the drift challenges since the controls for those are pretty wonky.

Finally, I should mention that in the story mode there are a few different kinds of events. The general gameplay is the same of course, but the objectives are different. First you’ve got normal races which are self explanatory. Then you’ve got Canyon Races which are usually 1 vs 1 races (it can be 4 way though) and they take place at night on a canyon. In these stages you can actually fall off the track which is an instant loss. I really liked how they handled these levels. You’ve also got check points where you’re doing a time trial, speed bumps where you want to go your fastest as the scanner steps in, etc. The only pretty iffy one is Drift and I avoided every single one of those. By the end of the game I hadn’t completed any of them and I’m glad that I didn’t. It would have taken forever for me to force myself to learn the controls which wouldn’t have been super efficient.

Also, you’ve got a partner for some of these races and he really comes in handy. There are a few different kinds of helpers like people who show you short cuts, help you boost, etc. I went for a guy who can ram into other cars to help you get a lead. It went over really well since the guy was great at his job. It’s part of why I got away with using a terrible car for so long. The blocker could buy you up to 20 seconds at a time which is huge in a race. I owe him a lot.

Overall, Need For Speed Carbon is definitely a solid title. The story ends a little too abruptly if you ask me. There’s really no payoff to the long detective journey and by the end you will definitely wonder what the point of the villain’s plan was. He would have been doing good if he didn’t bring the hero in to mess things up. I suppose it’ll just be a mystery. I actually don’t have the next Need For Speed so that’ll probably be a while, but in the meanwhile I do have another video game review coming out so keep an eye out for it. Meanwhile you should definitely check this title out. You’ll have a hard time trying to find a better racing game than this one.

Overall 8/10