Comix Zone Review


It’s time for a Genesis game that really had a pretty memorable style to it. This game looks like a comic book all the way through which was pretty cool. You get to run through the pages and take down a bunch of enemies. At times the concept can be a little better than the execution but at the same time I can’t really be too harsh on it because it’s a good game either way. It almost goes without saying at this point but the game is rather difficult.

So the author/artist gets sucked into his own comic and has to get out. He’ll need to play through the adventure now but the comic doesn’t fully go the way that he drew it. Fortunately this guy gets the hang of being an action hero rather quickly and starts taking names left and right. Nobody’s going to be keeping him down for very long here. The gameplay is that of a classic 2D beat em up. You go through waves and waves of enemies as you try to make it to the end. There is usually a boss somewhere along the way and you take him down with your fighting moves. Eventually you will have beaten the game.

The gameplay is super basic but it’s till difficult because your attack range is rather small so you have to get up real close to the enemies. That means it gets really easy for you to end up taking a stray hit and your health goes down very quickly. Realistically you can expect to get a ton of game overs before you complete the game unless you bust out the very trusty rewind feature. In some ways that may be your last and best hope.

The graphics are pretty solid here. Like I said it does really look like a comic so they did a great job there. The soundtrack is also really good. It’s got that 90s tough guy type of vibe to it. A lot of rock themes all the way through which helps to make the gameplay more exciting as well. There is a good amount of dialogue in the game and a real story the whole way through which I appreciated as well. So the game had a good budget all the way around.

On the negative side, the actual gameplay is just very uninspired. You’re not going to be super entertained while fighting the enemies. Not saying it’ll be a snooze or anything but even for a beat em up you need some better attacks. Something that stands out more than a simple punch you know? That would have done a world of good for the game. Also some of the aerial enemies would feel a bit cheesy with how quickly they would fly into you. Again, your attacks are short range so it’s really hard to deal with these enemies except to just eat the hit and then counter. The problem is that the hits add up very quickly and then you’re out.

The final boss is a really fun level though because you’ve got a time limit that has two different endings play out. Basically you have to try and beat the enemy before the main heroine dies. Unfortunately I wasn’t fast enough so I got the bad ending here. It’s really tough to defeat the enemy right away especially because I didn’t realize at first that I needed to have the machine hit him. I was just landing combos on my own but apparently that was not nearly enough.

In terms of replay value, there isn’t much here but that’s normal. The idea is to beat the game and then that’s the end of the road. The game’s length is fairly short at around an hour or so but still longer than other Genesis titles. It sort of comes with the territory of being an older game but if you have the Switch Online it shouldn’t be much of a factor anyway. I don’t think spending a lot of money on these games back in the day would have been a good investment but the game has definitely changed with how the online titles work.

Overall, Comix Zone is a game that I won’t forget. It absolutely is memorable but in terms of gameplay it’s not as strong as the average beat em up. So you’re playing this more for the novelty than the quality which can be tricky since the novelty can’t hold you up for the entire time. Still, it’s a good game and I would recommend checking it out if you have the Switch Online. You’re going to be experiencing lots of action all the way so it definitely delivers on the genre you’ve been promised here.

Overall 6/10

Super Fantasy Zone Review


It’s time to jump into one of the better Genesis games on the Switch Online. This one’s a fun platformer that feels a bit like a Kirby game but manages to have a good identity of its own. It’s a really fun 2D shooter and while the game does feel rather difficult in the sense that you will be dying a lot, it’s a really pleasant experience. Also by this point you’re used to all of the Genesis games just being really tough to be honest.

So you’re playing as a cool sentient ship trying to stop the dark master. Interestingly there are no cutscenes until the ending but the ending actually recaps the entire game for you. So in retrospect it’s like we did get a really complete game and I appreciate that. It’s just a super odd design choice. Maybe for some reason it was easier to put everything at the end? With the way each screen ends, it feels like maybe the original intent was to put one page after each world but they just gave up on the idea.

There are 8 main levels in the game and each one involves you having to shoot around 12 specific objects while dodging a ton of enemy fighters. Once you do that, then you fight the big boss at the end and I can tell you that he is absolutely not holding back. You have to usually hit 12 different weak points before the machine goes down and typically each point doubles as an energy gun as well which doesn’t make things any easier. So a lot of the battles are about patience, wait for your opening and then strike. If you go too fast you will absolutely be hit and crushed each time.

Now one aspect of the game that I didn’t realize until way later on is that there’s a shop. An occasional balloon shows up with the word shop on it but due to a misunderstanding with a bullet hitting me at the wrong time, I thought that touching the shop would cause me to lose a life. So I ended up avoiding it each time when I should have been going in there for my power ups. You can level up your main gun, bomb, and the speed at which you move. I highly recommend getting the laser gun no matter what.

The level of damage it does is absolutely insane. The only downside is that the ammo doesn’t last long but it can crush any boss and make short work out of each objective. You earn a lot of money every time you complete a chapter so just go ahead and buy this whenever the shop appears. I’m not exactly sure what causes it to appear though, whether it’s time, losing a life, or something else. It seemed pretty random to me but it was a real lifesaver for the climax.

The final boss is one of those classic gauntlets where you have to re-fight every previous boss in the game. Let me tell you, that’s definitely not easy. It’s a whole lot of action but in a way I do think the bosses tend to be easier than the minion parts of each level because of how many guys are shooting at you. This way it’s really just one opponent to deal with so it could be worse. Just be patient since there’s no time limit and blast away whenever you can.

Like I mentioned before the graphics are really solid here. It’s all very bright and colorful. Meanwhile the soundtrack is also above average. It has a lot of energy all the way through and makes you feel like you’re at a party. The whole game is super vibrant and this also makes the experience very memorable. It may not be the longest game out there but you’ll have a good deal of fun. Some modern titles could even take notes on just how smooth the gameplay is. You’re always in control of what is going on and turning is very seamless. I would go left-right-left-right real fast to blast away at both sides and it would work.

There are a few cheesy opponents who will suddenly teleport into the area you’re at which causes you to immediately lose. I thought that was really not all that legit since I don’t see how you can react to that the first time. It is a bit RNG also because after rewinding they would teleport somewhere else next time. So watch out for those guys and try to clear the board as soon as possible so you go to the boss level and then the minions are all gone which is super handy.

Overall, Super Fantasy Zone is a pretty good game. The gameplay itself is a lot of fun and so is the soundtrack and graphics. I felt like the whole game is built around just having a good time which if you ask me is the way to go about it. It’s short but fulfilling all the way through and that difficulty will have you do a double take. There are times where it just feels like there is no way for you to dodge everything. That is when you really have to re-evaluate your place on the board and go back even further so that you can try different steps this time. If you have the Switch Online you should definitely give this one a download.

Overall 7/10

Strider Review


It’s time to take a look at Strider which is a fairly fast paced title with a lot going on but unfortunately doesn’t manage to turn the corner and be a great title. I mainly blame this on the gameplay which I found to be rather slippery at times so it was hard to land blows without falling. Ultimately you’re going to be replaying the levels a lot because some of these attacks are crazy.

As the Strider you have to stop a bunch of villains from succeeding in their objective. If anyone can do it…you can. So you have a cool sword and have to get to work on crushing the opponents. There are only 5 levels in the game but each level is fairly long so this actually ends up being a bit of a sizable Genesis title. I’m not saying it’s going to be 5 hours or so but it definitely does last a bit longer than you may have expected. If the game was easy then it probably would be like 30-60 minutes but don’t expect to be flying through this title.

The first difficult part is that your blade gets shorter the more you use it. So if you spam it too much then it becomes tiny and it’s hard to hit an enemy’s weak point. This really got me in the final level because the enemy is placed in a way where your short blade just can’t reach it. So I was fighting that guy for ages wondering why he wouldn’t go down and then eventually it made sense. Good game design or a mean trick? I’ll leave that up to you to decide. The main thing I will say is that I’d rather have a consistent weapon. Then there are a few gravity bosses where once you start flying in a circle you end up dying. I couldn’t figure out how to get out of that loop.

I assume there has to be a way to do it since no boss is invincible like that but it was definitely a crazy journey. I had to retry that boss so many times. Then the final boss has telekinetic abilities that serve as one hit KO moves once they are close enough and I wasn’t ready for that either. He was just throwing me around and I can’t imagine beating that guy in a normal way. The blasts are just so fast and there’s no way to outrun them.

I guess what I’m getting at here is that the game is unrelentingly difficult but not always in the best ways. You want a game that really challenges you and makes you have to wonder what you’re going to do but this one takes that a step further. It makes it so that it’s nearly impossible for you to beat it normally and I think it would have been nice to have given Strider more abilities. Maybe some kind of a blaster which would solve the issue of always rushing in only to find that you have a short blade.

The enemies all have blasters, rockets, and other projectiles so I don’t think this would be a crazy ask. It would just help to balance things if anything and you know how much I like to have some good balance. At least I can say that the graphics are really good. There are some excellent shots throughout the game and the final landscape is really good. The game was ahead of its time in that regard. The soundtrack also isn’t bad. It’s not quite Mega-Man but it’s more advanced than the average title.

There may not be much replay value but this is mainly a single player title where that’s not really the point anyway. The idea here is to beat the game and then you’re done. Since the game is fairly long for a Genesis title that’s not really a problem. You’ve got a good amount of value here so long as you enjoy the gameplay. Hey I may not have been the biggest fan of it but it’s still possible you may enjoy it. Just beware that your jump has so many animation frames in it that it makes you a complete sitting duck for a while so you probably shouldn’t jump too much.

Overall, Strider had some potential but ultimately I didn’t think it was a very good game. Its biggest offense is really that the game just wasn’t very fun. In a lot of ways that is the worst offense for any game though because that’s the whole reason that you’re playing right? I’d be interested in a more modern Strider game with a lot of quality of life improvements because there is potential here. In the meantime you can do a lot better with the other Genesis titles that are on the Switch Online. I recommend sticking to those titles and only check this one out if you are super curious.

Overall 4/10

Virtua Fighter 2 Review


Virtua Fighter always felt like the really bland knockoff version to the bigger fighting games like Street Fighter and Tekken. When you think of big fighting game titles, odds are that Virtua Fighter won’t be one of them right? No disrespect there but that’s just how it is. It’s pretty fun to play one of the originals in the series through Genesis but it does reinforce that thought to me. The game’s not super colorful and Street Fighter was already more polished.

There isn’t any kind of story here so just pick a random character and go through Arcade mode to get the full experience. Basically you are fighting 9-10 opponents who all have their own ways of fighting. You have to take them all down and show them why you are the strongest fighter on the planet. If you don’t win….who will? I went with a fairly generic guy to play as because he seemed to be rather cocky and fortunately that was the case. It was fun to see him smirking the whole time and he had some fun win quotes.

Still the actual moveset was basically what you would expect from some average joe. A few kicks and punches but nothing out of the ordinary. I’m not saying he needed energy blasts or something but some kind of unique combos would have gone a long way to really having him break out compared to the other characters you know? That would have just made the most sense. Maybe his hair turns into electricity or he has an ultra aggressive fighting style.

As it is every match is fairly quick because the characters hit like a tank. There attacks deal so much damage that 2-3 full combos can have you down for the count. I was pretty surprised when I saw that the default timer for a match was 30 seconds but then after that it all made sense. You would never really need to go for the 60 seconds because one player would be down by then. As it is, I was barely able to cheese a small handful of matches in the last seconds when I was winning.

The A.I.’s difficulty level is really high here. Keep in mind that I was playing the default settings and I was getting absolutely clobbered at times. The enemy always seemed to know what the right move was and would not hesitate in launching it. It was a little suspicious at times but at the same time I know I am a super casual at this game so I shouldn’t expect to be getting big wins anyway. I can accept this for now and in the end I was eventually able to pull it off with some well timed rewinds. You just have to keep on trying over and over until eventually you get the big win that you were gunning for.

The graphics aren’t particularly impressive here. The game is surprisingly blocky so at times it feels more like a PS1 title. Additionally the soundtrack is basically nonexistent and having only 8 characters feels rather small. Some of this is a bit harsh on an old Genesis game to fix of course so it won’t lose many stars from that. At the end of the day what I’m really looking for here is how fun was the game and I would say that it delivers on that. I had a good time going through the levels and the final boss that’s an android of sorts was pretty interesting. I feel like there is probably some good lore that the series still needs to explore and that could really help it stand out at some point.

Overall, Virtua Fighter 2 is a fun game. In a world with Street Fighter and other fighting game titles there isn’t really much room for it but I do think the attempt was made. The game is certainly not a cash-in or anything like that. It actually does have smooth gameplay and the series lasted long enough to be on the PS3 but I just think it has yet to find a true gimmick that would put it over the edge. Naturally I would have liked to have had a story here too but maybe next time. So check this one out, there’s no real downside but I don’t think you will stick around for very long.

Overall 6/10

Altered Beast Review


It’s time for the next Genesis title. This one’s really short but it’s still a good amount of fun. I feel like they went all out here as the levels that we do get have a lot of detail to them. The combat is pretty fun and every animal form has its own special abilities which also helps them to stand out. You really feel like you’re super powerful once you’re in the beast mode. It also at least does have a real plot in game which is always nice.

The game starts with a god resurrecting you from your grave and ordering you to save someone from Hades’ clutches. You start out as an ordinary joe but when you grab power ups, you get more and more buff until you turn into a monster. Then once you are a monster you have really great special abilities and have to defeat the boss of that level. There aren’t many levels and each one is fairly short. The real trick is getting to your monster form because if you don’t, then you are absolutely doomed. Your human form isn’t strong enough to defeat any of the bosses and your health is low in any form so that’s not an option.

My favorite monster form was one that could shoot a bunch of energy blasts. I’m not too good on greek mythology so I couldn’t really tell you which form was which to be honest though. They all sort of blend together even though they’re different but the fact that each one has different special abilities is cool. Even in a lot of modern titles that would not have been the case. This one went above and beyond and I definitely gotta respect that. It’s also a bit surreal seeing this random dude just going around punching a bunch of giant monsters you know?

I already talked about how the graphics are pretty good, so we can jump to the soundtrack now. That part’s a little more on the generic side but I’ve come to expect that as not many older games had stellar soundtracks. That would come in later but it’s also why some titles like Mario, Mega Man, and Sonic stood out. They surpassed the norms and got really creative. Still since this game surpassed expectations on the visuals and the gameplay I can give that a good pass. It may not have replay value but the initial playthrough is fun enough to carry you through.

There’s not a whole lot more to say to be honest here because the game is really straightforward and short. So once you know what the gameplay is, which is effectively a 2D platformer then you’re all set. There’s not much more to get into and you will know right away if you like the game or not. Who doesn’t like a good platformer though right? It can be a little unforgiving like with most Genesis titles of course but that’s par for the course.

I guess if there’s one thing I would change here it would be to make the character models a bit smaller. I get that the game wanted to show off just how strong the main character was but it also means that there isn’t a ton of room to dodge or move around. You’re always confined to an extent and I like having my freedom to run around and do what has to be done. In that way this game almost becomes more of a beat em up than a platformer at times.

Overall, Altered Beast is a good game. It could have been even better if it was longer since the overall experience is so short but either way with the Switch Online I would recommend checking this one out. There’s absolutely no downside after all and because it’s so short it’s not like it’s going to take all that much time out of your day right? There’s a ton of potential if they ever wanted to make a modern remake out of this one. In the meantime we’ll have to stick to this though.

Overall 6/10

Alien Storm Review


This is definitely a weaker Genesis title. It’s a beat em up which is usually awesome but it has some extremely questionable design choices that hold the whole thing back. Like I’m talking design choices that will just have you scratching your head the whole time. Like why is this the case? It has some interesting ideas and I like the final boss but the game could have been better.

Basically you jump in to save the humans from the aliens that are everywhere. The aliens are shapeshifters and have even started turning into humans and different objects. One common object here is a trashcan that the aliens will turn into to get you to lower your guard before they pounce! So you have to still save the normal humans without letting the fakes go. No worries though, none of this is reflected in the gameplay. There is no friendly fire so just blast everything and you’ll only hit the aliens anyway. Most of the game is the 2D beat em up style but some levels at the end will quickly turn 3D where you blast a lot of aliens trying to get onto the screen.

This game is fairly unforgiving as even with rewind I got myself completely doomed on the first playthrough and barely survived on the second. The reason is that your normal attack either goes straight up if you’re playing as the guy or is a flame thrower that doesn’t do much damage if you play as the girl. Why can’t you just blast these aliens straight up? The whole time I’m wondering why the gameplay would be intentionally making it hard for you to hit the opponents. You have to use combos by hitting the normal attack button several times to do a ground move which knocks them out but this costs energy.

You can always call in an air strike or drop a massive nuclear bomb on the enemies to clear the screen but it takes up a ton of energy so you really shouldn’t spam this. If you do run out of energy then it’s tough because even your normal attacks don’t work anymore. When you have no energy, you swing it like a club and hope for the best. The problem is that this does almost no damage and it’s super hard to dodge the enemies.

I should underscore that when I ay it does almost no damage, that technically does mean that it does a little bit. So in theory you actually could beat some enemies like this but not enough to clear a level. Even with rewind I tried every kind of angle to get close to the aliens and it just wasn’t working. Then if you enter a 3D level with no energy, you can only fire a few blasts here and there so there is no way to blast all of the creatures in time. In both cases you are doomed so these are what I’d call complete choke points. Once you’re out of energy then even rewinding won’t save you.

All of this is to say that it’s an extremely difficult game. Perhaps the third playable character would have had a better weapon to use, I didn’t actually play as him. The core issue though is that your normal attack shouldn’t use energy. You should always have an attack that you can use at all times in a beat em up. Otherwise you can’t really focus on just having fun and blasting away at everyone because you’re worried about running out. I definitely think the game needed to improve on this aspect.

The 3D parts were fun at least but in part I admit it’s because they were just easier. These parts felt enjoyable to just be blasting everything as the screen keeps panning left to right. It’s even soothing in a way as it’s all so symmetrical. You know exactly what you will get at all times. It’s also good that it was fun because otherwise the plot really doesn’t exist here. You barely even know why you’re doing all of this. Of course in general you’re saving the world but it’s such a general/basic plot. You are not going to be playing this game for the story.

Now we come to the graphics and I can safely say that the game looks pretty good. I like that we actually see different shops and lots of unique backgrounds. The enemy character models are good and the same goes for the civilians. The music is fast paced and so I don’t have any issues with the technical effects here. The game is fairly short but considering how difficult it is, it’s probably a good thing it wasn’t longer or that would have been really daunting.

Overall, Alien Storm is a game with a fun premise but the gameplay doesn’t live up to this. My main problem stems from the fact that it’s a beat em up where you can’t just have fun knocking out the competition because you’re always worried about your energy and ammo. You should be able to just go in there guns/fists blazing and then fight them. It feels like the game missed out on what I would consider to be the critical point of any beat em up. Why make a game in this genre when you can’t do that? So check this game out and maybe there is some kind of attack option that I missed but otherwise this is not the title that you will want to check out.

Overall 5/10

Alien Soldier Review


Alien Soldier is another sci-fi game from the Genesis and this one is a complete boss rush game which is pretty different from the usual adventure. You’re fighting more than 25 bosses and the levels just keep going so once you are done with a boss, you fight a few minions and then the next boss shows up. You can recover some health while fighting the minions but most likely instead you will just lose more health so you end up having to play the boss very carefully. Throwing another element into the ring is the timer. If you don’t beat the boss quickly enough then it’s all over.

So this is a really hard game all the way through. I will say that the story was very intriguing in the opening cutscene. It’s really the only thing you are going to get though as it basically vanishes after that. It’s a shame because there is so much detail in the intro that you know the writers had a clear idea on what they wanted to do. So if this had been a newer game I have no doubts that they would have added more cutscenes and story beats throughout the adventure. This would be a good game to make a remake out of at some point.

The gameplay is very customizable. So you choose 4 guns at the start of the game and during the levels you can find others to switch to or you can choose to keep the same ones. You can even go with 4 of the same gun if you really prefer one to all of the others but of course I would recommend a mixture instead. Usually some guns will be better than others depending on the boss and you don’t want to be stuck. I would go with the mega buster, laser sword, fire attack, and homing attack. This is a good mixture that will serve you well against virtually every boss.

At least as well as can be considering that you will still be having a really tough time with most of them. The timer got me on a bunch of bosses and other times the boss would just shred me. Their health bars are really big and they’re always moving around. One attack you want to get really used to using a lot is your dash since it makes you intangible for a second. It’s a great way to get out of a bad spot and then start to counter attack. It’s a mechanic that is fairly unique to the game with how big of a focus it is so that works really well. I would definitely recommend trying to get used to it in the early levels.

One level in particular that is the toughest in the game is level 20. In this level you need to fight multiple bosses and you have 10 minutes to down them all. So in this case you can actually find yourself in a jam that even the rewind feature can’t get you out of. For example, if you start the last boss with only 2 minutes left, then it is not possible to defeat him. You had to defeat one of the earlier bosses a lot quicker so that was the one time I had to hold the L and just do a complete restart. For a bit there I thought I was not even going to be able to beat the game but the levels after it were a lot more manageable.

The graphics here are pretty solid. They’re very colorful and there are so many unique boss designs that I was impressed. The game doesn’t really go the lazy route of doing palette swaps and instead each boss makes sense as a unique figure to stop the main character. Throw in all of the minion designs as well and we’re talking about a game with a high level of effort and dedication. The soundtrack is also good even if it’s not the most memorable one out there.

In terms of length I’d say it’s a bit longer than some of the other Genesis games. In part that’s due to the difficulty but even outside of that you effectively have 25 full length levels here which is considerably more than the average Genesis title. You’ll be here a reasonably long time so even though there isn’t really any replay value, I had no problems with the length.

In the end this is a fun shooter and the fact that you have to watch out for your ammo the whole time is pretty interesting. I do have to admit that I prefer the more arcade style of unlimited ammo at all times and being able to save after each level but the latter wasn’t possible for many games at this point and the former is definitely a design choice. It’s always rough when a weapon runs out and you have to switch. Also the final boss has an interesting gimmick where you can only hurt him if you are out of ammo. That’s pretty weird and feels like a cheap way to stump a lot of players back in the day. I certainly would have had no clue what was going on because why would a weapon with no ammo do more damage than a weapon with ammo? Doesn’t really make sense.

Overall, Alien Soldier is a good game but one that’s too excessively hard. The time limit plus everything else just makes for too many variables and if you end up losing then you’re really sunk. You do have multiple lives of course but I can safely tell you that you will absolutely need the rewind feature a whole lot. There are some bosses where it feels like you would need hours upon hours to try and memorize their attack patterns. Then you have to remember those while going through all of the other bosses again which is no easy feat. It’s a fun title to try out on the Switch Online but I don’t think it’s one that I would have purchased back in the day.

Overall 6/10

MUSHA Review


It’s time for another retro game courtesy of the Nintendo Switch Online. I can safely say that this is a fun title but it doesn’t really stand out all that much compared to the other sci-fi titles that I’ve played. It’s a good game of course but eh it definitely could have been better if you ask me. In the end it needed a little more of a plot or some kind of super unique gimmick.

The gameplay is more of a top down shooter style. You are blasting away at all of the enemies that try to stand in your way. It can be a bit hard to tell when you are dealing damage since the visual indicator isn’t very obvious but keep on blasting and you will take the enemies down in no time. You can keep on switching the way that your robot fires its shots as well so I recommend experimenting until you’ve found the perfect blend for you. There are certainly many different ways to tackle this and you can also alternate between manual and automatic fire.

I found that the best firing method was the 3 guns style. It works well on automatic and you get a lot of coverage while you are moving around. There are wider guns like the 5 way but I felt like they didn’t do as much damage so ironically it was a bit tougher to use that one. I would often find myself being a bit held back there. You lost your extra firepower the more you get hit so it is important to dodge every blow. Seriously one wrong shot can send you all the way back to the basic gun which is the worst possible gun to have. If you’re down to that weapon you can pretty much turn in the towel at that point.

You can of course get the power ups back by hitting the collectibles but surviving that long is the tricky part. The bosses have a ton of health as well and they will drain your HP quickly. Your reaction times are probably the most critical part of the journey since that is what will keep you alive. The graphics are pretty solid for this time frame. The characters look solid and the backgrounds had a good amount of detail to them. The levels are also fairly different so it’s not like the same background is used over and over again or anything like that. Now that would have definitely been pretty lazy.

There isn’t a lot of replay value here but that’s pretty normal for a retro game like this. The main idea is to just complete it as you normally would and then it goes back on the shelf. You can probably have fun creating your own strategies like maybe trying to complete it while only dying 5 times or something like that but for the most part this will just be around for 1 hour. At least it’s an hour of quality content though. The soundtrack isn’t bad, no home run hits but it’s not a weak selection. It works pretty well with the look and feel of the game.

I do think the developers had a fun idea with the gun customizing and it feels like an early concept of what Armored Core would turn into. Customizing your robot can be fun whether it is in game like this one or pre game like the Leynos title. That said, it would also need to be perfected more. Each gun should have some kind of benefit to it and in this case some just felt like downgrades. Why would you ever use 2 guns instead of 3? Maybe one way you could do this is that you sacrifice more armor as you add more guns. That would be pretty fun or you could scale down attack power the way it seemed to work for the 5 way gun. That would make a lot of sense.

Overall, MUSHA is a good game to check out while you have the Switch Online. If you had to pay for it then I wouldn’t be able to recommend it quite as highly but there’s really not much of a downside when it’s free like this. Just jump in and have a lot of fun right? That’s really the way to go about it and a modern remake of this game could have a lot of potential. Even if this may not be the flagship title of the genre, I like the genre enough where it still works out in the end. Blasting away at enemies while zooming around is always a good bit of fun. I’ll do my best to keep on remembering the game at least for the remainder of the year. A true challenge indeed!

Overall 6/10

Thunder Force II Review


It’s time for the next Genesis title with another shooter game. Thunder Force’s gameplay style is a bit unique though as it actually switches from overhead to 2D every level. So this way it’s like you’re playing two different games and while it’s not super long, it’s a bit longer than you’d expect thanks to the overhead levels. Definitely not a game that you should underestimate.

There’s really not much of a plot here which is too bad but not super surprising. Go take down the invading aliens and you will be able to save the world! The 2D levels are my favorite ones as you just get right into the game and start shooting down all of the opposition. It’s a true bullet hell type game as you have to dodge numerous kinds of attacks as you fly through the stages. One hit and you lose a life so it is not very forgiving. A unique part of this is you can keep switching the way that you fire. Every power up you get unlocks a new mode up to around 7. So you can shoot in multiple directions with extra firepower or go with more of a low grade weapon. The possibilities are fairly endless here and so you have a lot of control.

I felt like the gun that shoots downwards and upwards at the same time was the best one since you could just stay on top of an enemy and spam that gun. Depending on the boss you would have to change weapons though so I would advise you to always be ready. Even with that, I died tons of times here. It’s just extremely hard to dodge at all times and then some levels will suddenly speed up like crazy and you will have a hard time keeping up. I still don’t know how you’re expected to just react to that without memorizing the board. It felt a litttttttle cheap I have to admit. Once again I think I would have had a hard time being a big gamer if I grew up on the Genesis.

The overhead levels are a bit weaker than the 2D ones though and that’s because there is no map. So you have to fly around looking for enemy installations to blow up. Once you have blown them up then you will have completed the level but you’ll end up flying in circles a lot of times. There are some mazes to watch out for as well in case this wasn’t already difficult enough. Basically what I’m saying here is that you really have to bring your A game or it’s all over. There will be no way to escape.

The graphics here really aren’t bad. They’re not exactly top tier or anything like that but you always know what is going on and won’t be confused at any point. The soundtrack is also okay. I definitely don’t have any real issues here. They complement the gameplay well. Also while I may have had my share of issues with the gameplay, it was still enjoyable the whole time which is the important part.

I really tend to enjoy these sci-fi shooters and how creative they are. The enemy ship designs are all pretty good and I enjoyed the boss battles as well. The final boss even incorporated some gravity into the gameplay as you had to really go max speed to keep up. So that was definitely fun. This is a game with no real replay value though so you should know that once you complete the game, it’s all over. There really isn’t anything left after that. The game felt like it was about an hour for me so not the shortest Genesis game but still pretty short when you think about it.

Overall, Thunder Force II is a fun game. I think it had a lot of room for improvement though and it all starts with the overhead levels. I can’t stress enough how even a basic map would have made a world of difference. I would always be waiting for a 2D level to come up as a result. It also goes without saying that more of a story would be nice but I consider that to be a bit more of a technical limitation so I won’t be too hard there. Either way if you have the Switch Online then it is worth checking out. It may not stand out compared to some of the other games but it’s fun and at the end of the day that’s what counts.

Overall 6/10

Zero Wing Review


Time for our next Genesis adventure with Zero Wing. This one definitely has a pretty iconic moment in the script and as a whole it’s pretty intense to see it. You really would not have expected the script to be this rough after the game was translated into English but I guess this squeaked through. In a way it makes the game funnier though so it works out and the game gets a full thumbs up either way thanks to the smooth gameplay.

The basic plot is about stopping the aliens who are trying to conquer or destroy the planet. You have to use your own ship to stop them and it must be a crazy high tier ship because it is destroying an entire army. I know that’s mainly gameplay mechanics of course but it’s still pretty fun to see. There sadly is not an ending cutscene here so after the opening you could say that the story completely dies. This is pretty odd because that just feels like it’s a given. Maybe there is some way to unlock an extra cutscene? Maybe not but that’s at least something that could make a little sense.

Ah well it may have ended on a weak note but the game was still fun. Think of this like a 2D Galaga where you are spamming your blasters at everything that moves. One unique thing about this adventure is that you can keep on switching your gun every time you get a power up but some in my opinion are better than others. Once I got the homing gun I would dodge all the other power ups because I didn’t want to lose it. It may be the weakest out of all the guns but at the same time the homing attack function just makes it something that you do not want to lose. This game is part bullet hell to an extent so you’re really focused on dodging. Not having to worry about where you are firing is a massive help.

Particularly since the attack power difference wasn’t massive. Yes, it’s enough to be noticeable but at the same time it’s still not a problem. The gameplay is very fast paced so you get to trust your reaction times while at the same time it’s not so fast that you have to make a lot of gambles. When you get hit, you know instinctively that you made a mistake. Often times you will immediately recognize your mistake as you get hit. With very few exceptions, it always feels reasonable that you can beat a level without getting hit but realistically everyone will slip up at some point.

Then for the graphics, the game is pretty good. The fact that we have actual illustrations with text is pretty good since most of this console’s games couldn’t seem to manage that. Meanwhile the soundtrack also gets a thumbs up without a doubt. The tunes are fun and really fit the gameplay. Definitely no issues on the technical side for this one. I do have to address the one weak point of the game though which is that it is very short. The game can be completed in under an hour and there is no real reason to play it again. The replay value here is absolutely zero and so you need to make sure that the single playthrough is enough for you to want to buy the game. If not, then that is a very valid reason on why you would want to skip it.

Zero Wing joins a bunch of other games that I’ve played where I feel there is a lot of potential to bring the series back. The story is already there so modernize it with more cutscenes and you can make a franchise out of it. Of course you can say that for many games but when you’ve already got the story and good gameplay at your disposal then it almost goes without saying. This is definitely not one that you want to miss.

Overall, Zero Wing is a pretty good game. I definitely had a good amount of fun with it. Of course it is a bit on the short side and there is technically no replay value. So this is a one and done type of game but hey that’s fine as long as that first playthrough is good. Naturally this isn’t really a game that I would spend money on but when you’re playing it as part of a full package deal then that’s really not a bad bet. I would definitely recommend checking it out, these sci-fi shooters are always so much fun!

Overall 7/10