FIFA 14 Review


It’s time to look at an old FIFA game. I would say a “modern” one but at this point 2014 feels like a long time ago. I don’t have a lot of experience with FIFA, but I’m a little better at it than I am at MLB. At the very least I keep the games close. It’s definitely a fun title, but certainly one that you will enjoy a whole lot more if you are actually good at it. Knowing how to make the plays that you want to achieve simply makes for a world of difference here.

There are a bunch of different modes. I imagine that you will spend most of your time in Franchise mode ordinarily. After all, that’s where you get to really learn and grow with your team. If you can’t get the hang of the controls for a while you’ll start out with some bad records, but eventually you’ll be able to completely flip that. I don’t really have enough time to do all of that, but it’s always a great mode for any sport. Beyond that you can also run drills, practice, Go online and play, or a bunch of other options. There is no shortage of modes and content here.

As for the gameplay, it seems pretty good. it’s definitely one of those games where it’ll take a while to actually master the controls. There’s a lot to them and you can’t really skate by on just doing the easy controls. You’ll really need to apply yourself here. For example, I played a few games, but couldn’t score a single goal. I just can’t get close enough to take a realistic shot, it’s crazy. On the other side though, I didn’t allow any goals to be scored in most of the games. (They did score on me once) So…either the goal keeper is just OP here or I need more training. I imagine that it’s the latter because otherwise the FIFA games wouldn’t be nearly as big as they are now. I felt more confident than in Baseball since I’m at least not getting blown out, but at the same time you can’t win without scoring right?

The graphics are certainly solid as always. EA doesn’t hold back in that area. As always in the sport games the music isn’t all that memorable, but it seems to be pretty fast and fitting for the sport. On a technical level the game is quite good and the gameplay is solid as well so I have no real complaints. The only thing really hurting the score is the fact that the game won’t be incredibly fun until you get good at it and you also have to love the sport. If you think about it, technically you’re going to be going through the same motions in every match. That’s true for many games of course, but it does emphasize how much you need to like the gameplay in order to go through with it. Otherwise it would just become a chore by the end and you don’t want that.

To date the best Soccer game has definitely been Mario Strikers. It took a more arcade style look at the sport with simplified controls but still hitting all of the right mechanics. It’s a game that holds up well today and I think FIFA could learn a thing or two from it. FIFA is of course going for a Soccer Simulation style as it’s very realistic but I think it could loosen up on the mechanics a bit. Make the ball go in more precise locations instead of just anywhere and that would help with the shooting. Of course, this is something that would help casual FIFA players like me while professional gamers would likely not like having their experience go to waste so it’s definitely a mixed proposal. I’ll definitely still be buying the next FIFA games once the price is reasonable so it doesn’t make much of a difference to me, but I do think it would be a way for the series to get to the next step.

Currently from the big EA titles I’d rank them as Madden>NBA>FIFA>NHL>MLB>PGA. If we threw Tennis in there then it would be third after NBA. In general those are the 3 games that are way above the others. Starting with FIFA they just aren’t as interesting. Put it this way, Madden is a 9 star series and NBA/Tennis are 8 stars. FIFA is a 7 and the others range from 6 to 3. There’s probably a strong correlation to how I enjoy the real life sports too I suppose.

Overall, FIFA 14 definitely continues the series off well. I look forward to playing some of the other FIFA games I have in the backlog but haven’t played yet. They’ll all be older, but that doesn’t mean that they can’t be even better. The more I play them the better I should get so that could help plus sometimes the older games had simpler controls which is also important to notice. It’s the opposite of fighting games where they’ve gotten a little simpler over the years. (Although in some cases that’s been a good thing like with Super Smash and Street Fighter) Whether you’ve played a previous FIFA game or not you should be able to jump in pretty quick here as long as you know how the sport works. Actually winning a game is a completely different discussion though. For that you’re gonna need to practice your shooting for quite a while and that’s no easy feat.

Overall 7/10

Under Night In-Birth Stats and Records

Stats time!

11/44 PS4 Trophies
Main Visuals 6/6
Movies 6/6
Main Illustrations 20/20
Victory Illustrations 20/20
Dialogue Illustrations 4/50
Ending Illustrations 20/20
Chibi Characters Illustratoins 23/23
Chronicles Illustration 0/20
Website Illustrations 37/37
Normal Plates 12/22
Character Plate 1 0/21
Character Plate 2 25/25

Under Night In-Birth EXE: Late[st] Review


It’s time to look at a recent fighting game that came out for PS4. The fact that it got announced for EVO was a fun coincidence as I had already ordered this game. Now if anything it’ll help me keep up with what’s happening during the tournament a lot better. Arc Systems has always been great with fighting games so right off the bat I knew that this one would be very good. I certainly was not disappointed. It’s definitely a great title.

There isn’t a central plot here, but instead each character has a story that is told through their Arcade Mode. This is a staple for many fighting games so it’s not surprising. The game does give you a little extra content through the Chronicles mode where you learn more about each character though. There’s actually quite a bit of content here. Completing the game with every character will take some time for sure. The general premise is that once a month the “Night” occurs where people from various eras and locations show up to fight. In a way it’s very similar to the Fate plots except that it all happens in the span of a single day. The characters must stop whoever is leading the charge this time before people start being turned into voids and become a danger to society. Some of the characters fight for justice, others for evil, and others for personal reasons. Either way, only one can survive.

The gameplay is that of a fast paced 2D fighter. Each character has quite a lot of combos and you’ll want to master them all if you want to start overwhelming the opponent. It’s definitely a game where you won’t ultimately go too far by button mashing. The combos are made in a way where you need to switch buttons to really use the best ones. Just hitting one button simply won’t work. Still, the game makes you feel good with how much damage you end up dealing all the time. Each character has a unique fighting style so you’ll want to find the character that ends up clicking with you.

Fortunately most of the characters are pretty fun here. I definitely enjoy Hide as he’s a fun protagonist. He’s always up for a fight and while the guy can be laid back, he steps in when necessary. Linne is a good supporting character who is a lot older than she appears. Her experience gives her an edge in combat. Finally there is the Assassin who never likes to say his name. His cool demeanor and expert fighting style makes him a threat as well. One thing that all 3 of these characters have in common is that they’re close range sword users. You just can’t beat that gameplay style.

This game really delivers on a graphics front as well. The visuals for the attacks are great. Pretty much every attack has some kind of effect going on. The stages are very dynamic as well and everything looks very pristine and modern. It would have been nice if we could have gotten some actual cutscenes instead of just having a bunch of still images but I suppose you can’t have everything right? Even more impressive than the graphics here is the soundtrack. Pretty much every theme is dynamite. That’s good because you’ll be hearing the themes quite a lot. Each character has their own unique theme and then the game has a few miscellaneous ones as well. Most of them are fast paced rock songs so you can definitely see why they would appeal to me.

For replay value, this game is a fighter so it automatically has an unlimited amount. You can keep on playing others locally or online to hone your skills. You can spend the money you earn on unlocking new costumes and titles. You don’t earn much money from doing Story Mode so you’ll have to see which way earns it the fastest. Either way there are a ton of things to buy so I expect it’ll take you a very long time to do so. You definitely won’t be putting this game down for quite a while after you buy it. It’s here for the long haul.

If anything it would be fun to see this turned into an anime or manga at some point. It’s got a lot of cool ideas and the story is very large in scope. The game can’t really touch on it all that much though since Arcade Modes are very short. If it was a full anime then it could really go into all of this. It’s just a solid premise as well that would lend itself well to such things. Until that happens the game does work well as a prologue of sorts though.

Overall, Under Night is definitely a great fighting game. It really checks off all the boxes for what a fighter should be. The gameplay is fast and detailed. The graphics are sharp and the soundtrack perfectly complements the tone as well. Finally, the characters are interesting. It’s rare that characters hurt a fighting game, but it happened once with AquaPazza. Ideally a roster should involve characters you are interested in as they’ll just make the whole thing more exciting. Take them out of the picture and there just isn’t much left. Well, this game definitely didn’t have those problems. If you haven’t bought this game yet then I would recommend changing that. It’s only about 20 bucks nowadays which is really a pretty good price when you consider that it’s a PS4 title. You’ll want to jump on that deal while you can.

Overall 8/10

Madden 16 Review


It’s time to look at a game that I forgot to review a long time ago. That game is Madden 16. I bought it ages ago but somehow I just didn’t write a review for it. Well, better late than never right? The Madden series is one that I’ve always considered to be one of the very best. There’s a ton of detail put into the game and while it may not change much from year to year, you can still see a noticeable difference if you skip a few games so the changes are there.

The gameplay follows the rules of the real life version of the game. It’s the kind of title that is fairly easy to pick up and play but hard to master. The series grew more difficult with each game as new mechanics are added each time. You used to be able to just throw the ball where you wanted and then tackle other players. Now you have multiple ways to throw and tackle to the point where you often are not sure which one to use. They all have their weaknesses and strengths. Personally I think the simpler style controls work better but that’s probably because I’m a casual player. I realize that more times than not, complicated controls are the way to go because it leads to a higher skill ceiling. There’s just a lot to take in.

As always, being on offense is the best part. You’re just really in control of the game when you’re playing quarterback. You throw it where you want and it’s not like the computer can force you to toss it. Sometimes a defender will make a crazy play to get at the ball but for the most part any play that goes badly is likely your fault. You’ll realize as soon as you threw the ball that it was a bad idea. Small things like that are what makes this such a legitimate experience. Running the ball seems a little harder than in the old days, particularly in breaking away for super long runs. However you will often pick up at least a few yard which makes for more realistic football.

There is one more realistic thing added although I could have done without this. There are a lot of flags in this game. At one point I thought I was watching the NFL because there were flags on almost every play. It always feels pretty iffy when it’s on your team. I had a long touchdown taken back because of a flag like that. Seemed rigged and I wasn’t playing in Cowboys stadium this time so maybe the developers added some extra Home Field Advantage in this one.

Playing defense isn’t my favorite thing in the world because you often feel helpless against the computer. It’s mitigated a little by the new mechanics of being on the line and trying to shake the offensive player but at he end of the day it still isn’t quite as exciting. I don’t think it’s an issue with the game though, it’s just a personal preference. At least I appreciate that it is easier to try and make a play on the b-ball instead of jumping helplessly like in previous games. Also you can use super sim to just skip all defensive drives completely. It’d be nice if you could have that feature as a saveable option. Meanwhile special teams is probably the least changed from all of the sections but there really isn’t much to change here.

As always the graphics in Madden are very impressive. There’s a lot of detail in every play and the facial expressions are on point. There’s even a nice pre game show and a lot of nice moments throughout that may slow the game a bit but ultimately make the experience that much more realistic. It all feels like a big production and I can say that you will be satisfied when you finally get to jump in.

The soundtrack is not very noticeable since the majority of the time you’ll be in the middle of a game where there really isn’t any music. What’s there is the typical EA mash. The tunes are very catchy and all but the lyrics aren’t always the best. It’s pretty much a non factor in the game but better to have it than not I suppose.

There are many ways to enjoy this game aside from normal matches. You can go through franchise mode and re-enact a bunch of seasons. You can also go online and prove yourself against a plethora of opponents. There are some rage quitters here which can get a bit iffy though. Sometimes it seems like you don’t get the points that you should have. There are also modes to practice and buy trading cards. The replay value here is basically endless.

Overall, Madden 16 continues the series on an elite level. There have been many great Football titles over the years but none have come all that close to Madden as the definitive Football product. It feels like an insurmountable hurdle for any company to hope to achieve. Of course that works out quite well for the players since it’s just such a complete product.

Overall 9/10

Kingdom Hearts HD 2.8 Final Chapter Prologue Review


It’s time to look at the recent Kingdom Hearts 2.8 Collection. I’ve played all of the Kingdom Heart games previously but this collection brought a new adventure featuring Aqua and also has a movie which serves as a prequel to the series. As a result, I played those, but didn’t play the Dream Drop Distance remake so my review will not be addressing this one. I also won’t count it towards the score to make it fair despite knowing how the game works. Just a slight disclaimer up front.

Following the events of BBS, Aqua is now in the shadow realm. She been here for many years to the point where she had lost track of time and is slowly falling into the darkness. Still, Aqua has not given up and continues to try to find a way out. Can she escape this place?

0.2 is very short of course as it’s more of a prologue than a full game. I wouldn’t be surprised if this was initially going to be included in KH3 as the intro. It would be an ambitiously long one which would fit the series. It’s a lot of fun and also works well as a preview of how the next KH will play. It has a lot of polish in the gameplay and it’s fun throwing out the ole combos. A new mechanic or a least one that I didn’t remember is that you can now charge up a flurry of energy blasts to send at your opponent. It came in real handy during the final boss. The game is actually fairly difficult as you can’t really grind your level up to make it easy. You’ve just gotta roll with the level that is pre set. There did seem to be at least one cluster of heartless that you could maybe stay with to gain levels but it would take a long time and since the game isn’t very long it wouldn’t be all that worth it.

The graphics are definitely excellent and could pass for being a movie. 0.2 still has the best opening out of all the KH titles as well, managing to beat out KH2 from the top spot. The song is definitely on point and I think it works as a good recap to BBS. These openings have always been very recaps and I look forward to seeing KHIII’s. As expected the soundtrack is also very good. I’ve heard the final boss themes many times as it played during the modded Smash 4’s final destination. It’s a 5 star ost to match the rest of the game.

As far as replay value goes, there isn’t much here but you could try to grab all of the treasure chests and such to make sure you get all the trophies. Beating the game on proud mode will also probably be very hard and time consuming. The game thrives on quality over quantity.

Of course we also have the movie which is about an hour. This serves as a prequel to the whole franchise which is cool. Of course we learned about the Great Keyblade War from BBS, but the movie shows what got the war started. There was a mysterious being who could see the future and he quickly got some pupils. He gave them all different tasks which nobody else could know. Then the master vanished. The prophecies quickly start to create a gap between the pupils and by the end you feel as though the war is inevitable. It’s definitely one of those fairly mysterious films where it doesn’t answer too many of the questions you may have. It’s more about understanding the basic premise of the origin and how we got to the war than exploring the timeline.

It does a good job of doing that and each of the characters got a good amount of personality in this stretch in time. Prophecies can make people paranoid so it’s no surprise that everyone started to turn on each other by the end. They definitely don’t have the bonds that Sora and the others possess. The film is pretty fast paced and it will keep you entertained. I think showing it all at once like this is better than just giving bits and pieces through a game as it would probably be jarring to be fighting Sephiroth and afterwards you are suddenly in a flashback.

Overall, Kingdom Hearts 2.8 is definitely a great game. 0.2 is another excellent expansion to the Kingdom Hearts series and the movie was pretty interesting. It is fairly short which just barely keeps it from the 9 but keep in mind that this is all by not counting the first game. For those of you buying the game and haven’t played the first one, then this quite easily jumps up to a 9. Either way I highly recommend buying this game and you better hurry since Kingdom Hearts III is right around the corner.

Overall 8/10

Owlboy Stats and Records

Stats time!

Ps4 Trophies 10/24
1273 Medals
Health Bars 4

Level Stats: Coins

Vellie Cave 178/300
Vellie 136/300
Tropos/Strato 135/600
Owl Temple Entrance 12/100
Owl Temple 276/400
FLoating Continent Jungle 231/300
Floating Continent Molten 261/300
Mesos 35/100
Mesos Passage 9/100

Owlboy Review


It’s time to look at another one of the Christmas titles. Owlboy is a classic side scroller that you may or may not have heard of. It’s an indie title that managed to make a pretty good name for itself. In this era of nostalgia it’s easy to see how this game could succeed, but even without that element it’s just a sound game through and through. The gameplay is solid and the plot is good. At the end of the day those are the key ingredients in making a solid video game.

The plot starts with an owl named Otus. He’s had a pretty rough time of it as his mentor constantly puts him down with insults. Otus tries hard, but he just can’t seem to get anything right. He is put on watch duty one day but leaves his post and then invaders show up. The kingdom is quickly taken down and naturally Otus is blamed. To be fair, he does deserve some blame here, but based on how quickly the kingdom went down it would not have mattered much anyway. Now Otus must try to secure the 4 relics before the villains do or the entire planet may suffer the consequences. Otus isn’t really a go getter but fortunately his best friend is here to help. Together, along with a few more allies along the way, Otus is ready to finally make a name for himself and prove that anyone can make a difference.

The gameplay is sort of like your typical 2D platformer, but with a twist. The twist is quite massive as you can fly. As Otus, you can zoom across the stage and your main attack is a spin move. You can also carry your partner around which will give you a new attack based on who you are carrying. Whether you obtain a gun, fire, or another attack it definitely increases your options. You can quickly switch from one partner to the next throughout a level based on who will be the most effective to use. The controls when flying are quite smooth and you definitely won’t hear any complaints from me. I will say that the town is a little hard to navigate with how huge it is though. I couldn’t find the shop to get my health upgrade after the tutorial so I had to fight the final boss with the default stats. I still won of course, but the health would have been nice. My game ended up freezing at the end, but fortunately it was after winning so I could end without any doubts.

As the game is named Owlboy you’d probably assume that it is referring to Otus right? Well, that ends up not being the case and it’s interesting to see who the Owlboy really is. With a limited number of characters you’ll probably be able to guess before long, but it’s a good twist nonetheless. The cast is reasonably solid. The best character for me was certainly the main villain. That’s why it’s a bit of a shame that you never get to take him on. He ends up getting his plot resolved through a cutscene so the final boss is someone else who isn’t quite as cool. The main villain’s design was just so solid so maybe he’ll show up again in a sequel or something.

I was less impressed with Otus though. As you may know, I’ve never been a big fan of the more timid characters. I like the aggressive fighters who rush into danger constantly and are always ready for some big fights. That just doesn’t describe Otus even if he does get his big moments at the end. His best friend is also a bit sketchy since he was quick to ditch the cause and tends to panic a lot. I won’t go as far as to say I was rooting for the villains, but I do admit that they were the more interesting characters. Nonetheless, the game will keep you entertained with its story.

Owlboy is fairly short so the plot starts up very quickly. The enemies waste no time in attacking and the plot is always moving. The main game will take you 4-7 hours I’d say but if you try to get all of the gems and such along the way you can extend the time a bit. As a result, there isn’t a whole lot of replay value though. Grabbing all of the trophies in the game will naturally help though and grabbing all of the gems will take a good amount of patience. The game doesn’t sell for $60 though so the reduced price helps complete the package and make it worth the purchase. A good, but quick game is better than a long, but tedious one.

The graphics look pretty nice. The sprites are very clean and polished while the level designs are varied and original. It’s easy to keep up with what’s happening on screen. I thought the soundtrack was decent as well, perhaps not the most memorable but it worked well enough. Owlboy succeeds in its technical merits and as I mentioned the character designs could be quite good. Some nice lighting techniques were used for the main villain to really show how intimidating he was.

Overall, Owlboy is definitely a fun game. While it may not be quite as loud and energetic as something like Shantae, it has its own charm. It’s a very peaceful game to have fun with and the gameplay is pretty unique. Being able to fly almost indefinitely is always tough for the level designers and I think they did a good job of not letting it become too OP. They definitely deserve some kudos there. If you haven’t played this game yet then I’d recommend changing that. This is a solid game that I could recommend to anyone.

Overall 7/10