Kingdom Hearts HD 2.8 Final Chapter Prologue Review


It’s time to look at the recent Kingdom Hearts 2.8 Collection. I’ve played all of the Kingdom Heart games previously but this collection brought a new adventure featuring Aqua and also has a movie which serves as a prequel to the series. As a result, I played those, but didn’t play the Dream Drop Distance remake so my review will not be addressing this one. I also won’t count it towards the score to make it fair despite knowing how the game works. Just a slight disclaimer up front.

Following the events of BBS, Aqua is now in the shadow realm. She been here for many years to the point where she had lost track of time and is slowly falling into the darkness. Still, Aqua has not given up and continues to try to find a way out. Can she escape this place?

0.2 is very short of course as it’s more of a prologue than a full game. I wouldn’t be surprised if this was initially going to be included in KH3 as the intro. It would be an ambitiously long one which would fit the series. It’s a lot of fun and also works well as a preview of how the next KH will play. It has a lot of polish in the gameplay and it’s fun throwing out the ole combos. A new mechanic or a least one that I didn’t remember is that you can now charge up a flurry of energy blasts to send at your opponent. It came in real handy during the final boss. The game is actually fairly difficult as you can’t really grind your level up to make it easy. You’ve just gotta roll with the level that is pre set. There did seem to be at least one cluster of heartless that you could maybe stay with to gain levels but it would take a long time and since the game isn’t very long it wouldn’t be all that worth it.

The graphics are definitely excellent and could pass for being a movie. 0.2 still has the best opening out of all the KH titles as well, managing to beat out KH2 from the top spot. The song is definitely on point and I think it works as a good recap to BBS. These openings have always been very recaps and I look forward to seeing KHIII’s. As expected the soundtrack is also very good. I’ve heard the final boss themes many times as it played during the modded Smash 4’s final destination. It’s a 5 star ost to match the rest of the game.

As far as replay value goes, there isn’t much here but you could try to grab all of the treasure chests and such to make sure you get all the trophies. Beating the game on proud mode will also probably be very hard and time consuming. The game thrives on quality over quantity.

Of course we also have the movie which is about an hour. This serves as a prequel to the whole franchise which is cool. Of course we learned about the Great Keyblade War from BBS, but the movie shows what got the war started. There was a mysterious being who could see the future and he quickly got some pupils. He gave them all different tasks which nobody else could know. Then the master vanished. The prophecies quickly start to create a gap between the pupils and by the end you feel as though the war is inevitable. It’s definitely one of those fairly mysterious films where it doesn’t answer too many of the questions you may have. It’s more about understanding the basic premise of the origin and how we got to the war than exploring the timeline.

It does a good job of doing that and each of the characters got a good amount of personality in this stretch in time. Prophecies can make people paranoid so it’s no surprise that everyone started to turn on each other by the end. They definitely don’t have the bonds that Sora and the others possess. The film is pretty fast paced and it will keep you entertained. I think showing it all at once like this is better than just giving bits and pieces through a game as it would probably be jarring to be fighting Sephiroth and afterwards you are suddenly in a flashback.

Overall, Kingdom Hearts 2.8 is definitely a great game. 0.2 is another excellent expansion to the Kingdom Hearts series and the movie was pretty interesting. It is fairly short which just barely keeps it from the 9 but keep in mind that this is all by not counting the first game. For those of you buying the game and haven’t played the first one, then this quite easily jumps up to a 9. Either way I highly recommend buying this game and you better hurry since Kingdom Hearts III is right around the corner.

Overall 8/10

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Digimon Adventure Tri: Loss Review


It’s time to look at the 4th film in the Digimon Tri series. This one finally has the gang head to the Digital World, but what does this mean for all of the ongoing plot lines so far? Well, they’re basically gonna get dropped for this film so we can focus on character introductions. This was a bit of a dicey call and I can certainly see how this would be the weakest installment yet. It basically just feels like filler for the most part and choosing to lead with a grainy low budget intro was…interesting to say the least. The scenes in the intro were interesting, but I wanted my high budget animation!

So the film starts off by showing us the school agent back when she was a kid. Apparently she had been one of the chosen ones (Or not chosen depending on how you interpret the speech) along with the teacher guy and she had to watch the elders appear for the first time as they sacrificed her friend to save the world. Well, now she has found a way to bring him back, the reboot! Meanwhile Tai and the others are in the Digital World, but their Digimon haven’t gotten their memories back as expected. It’s no big deal since they all get along…with the exception of Sora and her Digimon. Can they reconnect in the middle of this crisis? They better get their act together soon because Mega level Digimon are after them!

Sora is the main focus here as she goes through her personal dilemma. Was I on her side or not? Well, here’s the situation. The gang has arrived in the Digital World but their partners do not recognize them. The humans knew that beforehand but they held out hope that the Digimon would just remember somehow. Sora is no exception and since her Digimon wants nothing to do with her she takes it pretty hard.

I’d say that part of the problem on her end was that she was rushing the whole thing too much. You can’t expect to become friends with someone again over night like that. Granted, part of the reason why she got such expectations was because the others did the same thing so quickly. Naturally she gets a little jealous about the whole thing and since she is used to bottling her feelings up, Sora doesn’t do a great job of handling the situation. Naturally this is all leading up to the fact that I was not on her side. Not only should she not blame Tai and Matt at all, but her issue doesn’t even seem as big as the others. If she didn’t get emotional every time Biyumon yelled at her she would be in a far better position.

Now lets talk about more serious dilemmas. Unfortunately this is the first film to really get wonky when it comes to the power levels. It is quite noticeable even if you don’t usually focus on things like that. Gabumon is able to cancel out an energy blast from a Mega level Digimon despite being only a rookie. Then another rookie is able to stun the Mega. At that difference in power the attacks shouldn’t even be noticed. Rookies can rarely even damage champions, a mega is too much of a stretch.

This is definitely an issue that I would say falls with the writing. The film appeared to be trying to create a sense of danger and suspense for the heroes and figured that putting them in such a dangerous position was the way to go. That was not actually the case though because the writers went too far so when the heroes make a comeback or delay the inevitable like in those scenes it just doesn’t work. The film should have just not used a Mega right off the bat or the heroes should have kept their ultimates. That would have made a difference.

As far as the soundtrack goes, it’s only natural that this film could not top the last 3. That’s because this is the first installment not to feature the excellent danger theme that I always like to see. You can’t just cut out the best theme in the series like that. We also don’t have the techno intro but we have other insert songs at the ready here so it seemed like a fair trade. It’s still a reasonable soundtrack but one that is now missing a little impact. The animation continues to be consistent here. If you liked it in the first 3 parts then I don’t believe that this would change here. The fights are solid and the landscapes are on point. The character designs/animations may still be a little pale but as they don’t have their iconic costumes I suppose that it can’t be helped.

As far as Dark Jedi goes, the film does its best to make him as unlikable as possible. He goes through the trope of licking one of the heroes for shock value and to make sure you know that this guy is batty. So much for being the calm and collected mastermind right? The FBI agent is also going downhill fast as her final scene already negates her sob story. The other agent is certainly taking his time figuring this all out as well. I’m just ready for Alphamon to show up and start wrecking everyone again. Having the King of Digimon show up soon would also be a lot of fun.

Unfortunately this movie didn’t bode well for Meiko and Meicoomon either. Both of them panicked under pressure when the going got tough and made the villain’s job quite easy. The other Digidestined should also be blamed to an extent as they totally ditched her without any good reason. The whole point of the mission was to protect her and yet they left to go on their victory lap. Really? That also seemed very plot convenient. Also, the heroes had many chances to attack Dark Jedi (They even knew to call him Dark Jedi pretty quickly) but they kept just not doing so. At some point you have to step up and make an attack. Only Joe actually tried here and naturally it didn’t go well. I appreciated the attempt though. If the heroes had knocked him out that could have helped the situation quite a bit.

So while this film could have certainly be handled better, you’ve still got to give it credit for building a compelling story. The universe around the characters still feels nice and mysterious the whole time. The villains operate in the shadows so most of the residents in the world don’t even know what is happening. While certain scenes can be frustrating, at least you do care about what is going on. I’ll give a more thorough breakdown of the various plot lines and such in the final film so hopefully it is able to tie everything together.

Overall, This installment seemed to be buying for time to an extent. If you didn’t know any better you would almost assume that there was some kind of change in writers behind the scenes as the story definitely seems to be changing directions. That’s not a bad thing per say, but hopefully they do have an end goal in mind as I still have quite a few questions that need to be answered. Even if there may be some missed opportunities by the end of this series at least the plot is still engaging and I don’t expect that will change. Naturally if you saw the first 3 films then I’d recommend checking out this one. If you have not, then maybe you could jump on here and still enjoy the film as it’s a reasonable jumping on point but you will be missing some context which will make the scenes less emotional.

Overall 7/10

Cloud vs Sora




Suggested by Destroyer “It always ends the same way” is probably one of the best quotes in all of Final Fantasy. “Can’t smile about that one” is a close second. The reason these quotes are so awesome is they give Cloud a lot of depth. He is incredibly powerful and he knows it. Sora is also strong with all of his Keyblade forms but he just doesn’t have the speed or raw power to take Cloud on. Once Cloud’s limit is on deck, it’s all over. Cloud wins.

Zeke vs Sora




Suggested by Destroyer Zeke is a strong fighter who excels at close quarters combat. The same is true of Sora although the Keyblade master is proficient from all ranges. He has an array of powered up modes which he can use to fight Zeke. When Sora enters Final Form that will be curtains for Zeke, there just isn’t much that he can do against that. Sora wins.

Sora vs Tarzan


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Tarzan is a good fighter in the jungle and he may even have the edge in experience against Sora. Still, Sora has quite a large arsenal of spells and skills to use against this guy. Sora can harness the powers of fire, thunder, gravity, and more. He has the massive speed advantage in this fight as well as the edge in power. I can’t really think of any way for Tarzan to hope to gain the advantage here. Sora wins.

Kingdom Hearts II Review


This is another manga where I got to start it a long time ago, but didn’t finish until recently. The manga needed a remake for the ending to finally make it to America. Well, it’s definitely a pretty fun adaption. It doesn’t do much to go above and beyond what it was given from the game, but still puts a good amount of effort into it, making this a solid manga to read whether you’ve played the game or not.

The plot actually begins with Roxas since due to the ending of Chain of Memories Sora is still out of commission. Roxas gets to enjoy a few days with his friends, but quickly finds out that his destiny is a sad one as he must fight his way to Sora only to give his body up and fade away as a Nobody once more. A Nobody is a character who is a literal shadow f the main body and while Roxas can keep his soul, he loses his heart. The process is rather intricate, but the long and short of it is that Roxas makes the hard decision to sacrifice his life. We then go back to Sora as he must lead Donald and Goofy on one last mission to take down the evil Organization XIII and save the world. The villains want to use Kingdom Hearts to open the gate between dimensions and I believe this will end up destroying everyone or swapping places with the Nobodies. It’s been a while so I’m not 100% concrete on the details. It doesn’t change the mission of the heroes though and Mickey/Riku, as well as many other fighters are doing their parts to stop the organization as well.

While the manga can’t get to every single world it does adapt as many of them as possible. As it’s the longest of the Kingdom Heart manga titles, I would expect no less. Kingdom Hearts 358 seemed rather long at last check though, so I’m only fairly certain that II is still the longest. It gives you a good amount of time to get used to the characters and see the universe as opposed to jumping from fight to fight like in many adaptions. Although, that is a really good tactic to use as well if we’re being honest. The manga is certainly a direct continuation to the others though so I would recommend checking them out before reading this one. I’m fairly certain that it will help you enjoy this one more.

The art isn’t bad. When the manga goes for its action scenes it can get quite detailed. Not in a convoluted way, but in a way that enhances the action. Sora’s rage mode is depicted well towards the climax when he believes that his friends were murdered. On the other side, the manga does rely a little too much on exaggerated facial expressions for the gags. A tense scene will suddenly turn into a comic relief moment at the drop of a hat. I think the game did a better job at separating the comedic and tense moments and never being too over the top with the comedy. While those artistic moments aren’t my thing, it’s not a case of the art being bad. It’s probably one of the better manga adaptions when it comes to art.

My only real negative with the series is what I mentioned in the art section right above this. The big jumps from comedy to serious to comedy again can be a bit jarring. I think the manga probably goes a little overboard on the comedy instead of being more subtle. Still, that’s basically it and when that’s your only negative you know that the title is pretty good. The series ends with a mild cliffhanger as the heroes are called away to the castle for some reason, but you could also interpret it as just the manga’s way of saying that a hero’s journey is never over. I barely count cliffhangers like that myself for this reason.

Sora is still a solid protagonist as always and I do like him more here than in the original Kingdom Hearts. Sora is a lot more confident in his abilities at this point in time and has proven himself on many occasions. He can definitely fight with the best of them now and his new costume is cool as well. His final team up battle with Riku is definitely a lot of fun and it’s a fight that the original Sora would probably have had a lot of trouble with. Riku’s role here is certainly not as shady as in the original game since by this point he has basically mastered the powers of light and dark. If you think about it, it makes sense that he would be one of the strongest characters in the series. It’s rare to wield both elements.

Most of Organization XIII shows up here and many meet their demise which basically closes this chapter of the series. They all have their own unique personalities which is good. The best member is probably Xehanort. He has a great design and can fight really well too. I also liked the member with the blue hair (Vexen I believe) and Axel isn’t bad either although he can be a little wishy washy. The group definitely has a lot of real characters in their ranks.

As far as the Disney characters are concerned, they all appear to be in character. Even though the crossover is mainly with the Disney characters, I admit that I look forward to the Final Fantasy ones more anyway. Unfortunately I don’t think they actually keep in the Cloud vs Sephiroth fight, but it’s possible that I just don’t remember it. It’s been a long time since I read the first few volumes of the series after all. It’s still hard to believe it went on for a full 9 volumes before being re released in the omnibus format. So while I don’t mention the Disney characters much, their inclusion definitely makes the series even more fun. Who doesn’t know the classic Disney characters like The Beauty and The Beast? While I can’t really take them seriously in a fight against the Organization characters, I suppose they’re tough enough for the Heartless. It’s always good to see a familiar face among the characters and hopefully for Kingdom Hearts III we finally get the big team up with all of the old Disney and FF characters for a big climactic battle.


Overall, This is definitely a fun manga. It’s got a good amount of action and a good cast of characters. I’d definitely recommend checking it out. It’s probably the best of the Kingdom Heart manga titles although Chain of Memories puts up a good fight. I always really liked that game/manga. It was short, but had a bunch of fights. It’s similar to the Battle Frontier in the Pokemon anime. Still, with the extra volumes Kingdom Hearts II definitely had more time for a lot to happen. Reading all of the different titles back to back would probably be fun. It’ll be tough for 358/2 to top this one, but I’m looking forward to seeing it try its best!

Overall 7/10

Kingdom Hearts Chain of Memories Review


It’s time for the next installment in the Kingdom Heart novels. This one covers the Chain of Memories game which was always a fun follow up to the original. The story was a lot more intense as you could say that the plot finally started here. This novel is quite a bit larger than the first as it has 2 Sora stories plus the Riku one. It clocks in at a clean 400 pages and makes for a pretty epic read from start to finish.

The first novel finished with Sora, Donald, and Goofy being split up from Riku and King Mickey as the latter stayed behind the door of Kingdom Hearts in order to shut it to save the world. Sora vowed to find them once more and Kairi stayed behind on the island. Unfortunately, something seems off. While the heroes were on a road, they suddenly find themselves at a castle and a mysterious individual warns that as they go through it, they will lose their memories. At the same time, they will gain new ones to replace the old memories that they have lost. Sora decides that they must press on and so the heroes continue.

You can definitely say that this is one of the toughest challenges that the heroes have encountered. What they don’t realize is that the castle is owned by Organization XIII. They are using a girl named Namine to rewrite Sora’s memories. She deletes his memories of Kairi and slowly inserts herself into them instead. She begins deleting his memories of his friends as well to the point where Sora begins to forget everything. This starts to cause some tension between the 3 heroes, but fortunately they’ve been through a lot so this doesn’t lead to any big split like in the first novel. Donald and Goofy know something is wrong, but their memories are being tampered with as well so it’s difficult to fight back. You can’t stop an opponent that you don’t even know you are fighting after all.

One of the challenges of the Castle is that Sora must revisit all of the worlds that he visited in the first novel. Admittedly, this part can be a little repetitious. Even more so since I just finished reading the first novel a few days ago. During each chapter, I would just look forward to the parts where he would leave the world and fight with the Organization XIII members. That and the new inner monologue were the most important parts. The actual worlds progressed in just about the same way as the first time around. That’s basically the point, but it doesn’t make those challenges too engaging.

Finally, Sora also has to watch out because the villains created a fake Riku to mess with his mind even further. Fortunately, Sora deals with this fairly well. He does suffer from a ton of self doubt in this novel but considering the circumstances, I suppose it makes sense. Sora’s definitely a great lead and acts as a real hero throughout these trials. Even when he finds out that Namine has been manipulating him, he decides to aid her since it wasn’t totally of her own volition and he claims that even if he never made the promise to protect her, the memory of it (Fake or otherwise) makes it real so he’ll live up to it. It’s an interesting concept and one that I can agree with. (As long as the fake promise wasn’t anything crazy) Donald and Goofy’s roles are a lot smaller here, but they’re good sidekicks to have around. They could maybe use more character at times, but as long as they don’t betray Sora or anything, we’re good.

The Riku story at the end takes place at the same time as Sora’s adventure although it ends after the first one. Since their main target is Sora, the Organization doesn’t bother to mess with Riku’s memories. They don’t even know that he has infiltrated the castle at first since everyone thought it would be impossible to escape from Kingdom Hearts. Riku spends most of the novel trying to fight off the darkness so he can be friends with Sora again, but this is a tough challenge. It’s one that becomes even more difficult once the Organization notices him. Surprisingly, he only gets about half of his own story though. Fake Riku (Replica) gets the other half as he tries to become a real person by destroying the original and taking down Sora.

I actually preferred the Riku story to the Sora one. Since Riku kept his memories, it made his experiences in the various planets feel fresh. After all, we never got to see him there originally so in that sense it was already new. Throw in the fact that Ansem, Maleficent and all of the other villains kept jumping in and the whole thing got even better. Also, as cool as Sora is, Riku’s even better. He’s the intense rival that every good series needs and he fills the role perfectly. Walking the path of light and dark is definitely only something he could do. It was also nice to see Mickey show up even if he didn’t do much til the end. As with most things in the series, it was still a little vague how they escaped and why Mickey has telepathic abilities, but we’ll roll with it. Part of the fun with the series is that the mysteries continue to grow, but the vague statements all amount to something by the end. Since I’ve already played the rest of the games, what they’re saying makes a lot of sense the whole time. I’m sure once I play Kingdom Hearts III there will be a lot of stuff that doesn’t make sense. That’s just how it goes.

Replica was also a decently good character. You can’t help but feel bad for him when the Organization forces him to have his memory wiped. At least he tries to stop them, but he was a little out of his league. The villains were also pretty good. There were quite a few of them and they all had different personalities. I do question the power levels though. The girl was able to detect Replica pretty easily, but then Sora was able to take her down for the count. I don’t think the difference in power should have been that great. At times, Sora also seems outmatched against the Organization while at other moments he seems to be out of their league. Whatever the case, it’s safe to say that he should be able to hold his own against them in Kingdom Harts III. By then he will have more than enough experience needed to take them down now…as a Keyblade Master!

Overall, This was a fun follow up to the first novel. It was definitely quite a bit more epic since the gang was already together and I really liked Castle Oblivion. The repetition in the worlds was maybe a little tiresome, but that was overshadowed by the increased amount of fights in the arc. I also felt like the fights had more stakes since Sora was up against sentient antagonists as opposed to normal heartless. I expect that the novel adaption of Kingdom Hearts II will be even better and will continue bringing up the series. If you haven’t read this one yet, I highly recommend it!

Overall 8/10

Kingdom Hearts Review


It feels like I’ve been reading this novel for months, but I have finally finished! As you can probably guess, this book covers the plot of the first Kingdom Hearts game. It does a good job of going through all of the important events and really covering the worlds. This does come at the expense of the fights which is unfortunate, but it’s a great way to catch up with the series if you’re not really a video game player. After all, the plot is fairly engaging on its own and with the movie/TV series probably not coming for a long time, this is your best bet! (Perhaps the manga as well, but the novel seems to handle it with greater detail)

The plot of this story revolves around a kid named Sora. He lived on a peaceful island with his two friends Riku and Kairi. Unfortunately, he wakes up one morning to find that the ocean has turned to darkness and a tornado is ripping the island off the ground. Riku vanishes in the waves and Kairi also disappears. Sora tries to keep himself together, but then he also fades away. He wakes up in a mysterious town where he meets up with strange people who tell him that all of the worlds are connected…and dying. Sora shakes this off and meets up with Donald Duck and Goofy from the classic Disney movies. They explain that they are looking for King Mickey and were told to travel with Sora in the meantime. This is because Sora is the chosen Keyblade Master of destiny who will find the keyholes in all of the planets and restore balance to the universe. Sora gets his game face on and prepares for this endeavor, but it’ll be tougher than he dared suspect.

It’s a pretty fun story that works well enough even if you switched out the Disney characters for made up ones. That being said, it certainly has more of an impact when you throw the crossover angle into the mix. It’s pretty fun to see the characters show up and help Sora out in each world. Sora gets to travel to Aladdin’s world, Peter Pan’s, Alice in Wonderland’s among others. It can be pretty nostalgic to see them and while those characters can’t fight all that much, Sora doesn’t really need any help.

As I mentioned earlier, the one drawback to this novel is that the fights are very short. Most of them are over in a couple of hits and don’t usually last more than a couple of pages. Some of them seem to be over in a single page. I hope we can get some longer fights in future adaptions, particularly Kingdom Hearts II since that should have quite a lot of fighting in it. I don’t mind if they have to skip a few worlds as a result, the action will be worth it.

Sora’s a likable protagonist and a good kid. He loses confidence a little too easily at times which is his main character flaw, but I’ll certainly take that one over most. He seemingly gets over this by the end of the novel, but it’ll be difficult to say for sure until we actually get there. There are quite a few plot twists and villains who like their mind games coming up so that could rattle Sora quite a bit.

I didn’t like Donald or Goofy though. They showed their true colors when they chose to leave Sora after the keyblade vanished. Friends shouldn’t just leave each other so easily. While they eventually went back to Sora’s side, it feels like he can’t really trust them as much as he thought. That test of loyalty was one that they failed. It’s not as if they’re great fighters either. Goofy’s shield and Donald’s magic will never be quite as effective as Sora’s sharp keyblade. It’s just the ultimate weapon.

Riku also shows up and part of the drama with him is that he has been tempted to the dark side. He thinks Sora is having too much fun as he goes on side trips while Kairi is still in a coma. Riku decides that he’ll have to save her on his own and goes through a lot of dangerous quests to get to this point. The darkness starts to overwhelm him by the end though and he loses sight of his goals to an extent. With his character arc coming full circle as Sora convinces him to join the light once more, he should make for a good ally in the coming volumes. While he may have had a point initially with Sora, he was also pretty unfair about it since Sora did try to find Kairi and just failed to do so. Riku had the advantage of having an evil witch on his side….if you can call that an advantage.

Maleficent is one of the big villains here, but her role is greatly reduced from the game. She gets to appear a few times, but comes across as an underling who was being used the whole time. Unless she redeems herself in the sequels, I’m going to say that the author probably wasn’t a big fan of hers. Ansem shows up at the end of the novel as a fun final boss and he makes for a good opponent. We certainly haven’t seen the last of him. Once Organization XIII shows up, it’ll help the series as it will finally have recurring villains who will last for a very long time.

This novel is of a pretty good length so it should last you a while. It’s about 300 words and the font isn’t all that big either. A lot of stuff happens over this time and as I mentioned, the book was able to fit in a lot of worlds. Each of the Disney worlds gets a good amount of screen time. While the Beast may have only gotten to appear without his world, he still looked pretty good since he was able to follow Belle when all of the other main heroes failed to do so. Following someone through a portal is rare no matter what medium you’re in. Characters just tend to hesitate a little too much when the going gets tough.

Overall, It’s fun to revisit the original Kingdom Hearts story and to finish another book in general. It’s been a long time since I played the first title so this is always nostalgic. I remember the series very well so it’s not as if it’s new to me, but it is fun to see how the series was before the deep plot started. Make no mistake, the seeds had sprouted for the plot with hintings all around. The writers likely had a good portion of the sequel all planned out and that’s one of the fun things about the franchise. It’s all connected and you always feel like it’s planned out well. I’ll be reading the sequel right away, but it’s a lot longer than this one so it could take a while to finish. I definitely know it’s going to be fun as well and it may even be better since Chain of Memories had a more engaging plot with higher stakes than this one. If you haven’t played the game, I highly recommend reading this book to get you into the franchise. Alternately, you should take the plunge and finally buy the original game.

Overall 7/10

Ariel vs Sora



Ariel is back, but this time she’s up against one of the toughest keyblade wielders out there! With a single shot he can take down many of the fighters who are in his way! Ariel may have some decent magic but in the end it won’t be enough to win. Sora wins.

Bass vs Sora




Sora is back. His undefeated streak couldn’t last forever. Bass is just far too powerful to be defeated by any being. None in all of the vast reaches of media can defeat him! Bass is just far too fast and powerful. None can take him down when he’s trying and even when he’s not he wins. Bass wins.