Digimon Level: 33
Digimon Level: 33
This has been a game I had on my backburner for an incredibly long time. I remember playing this for the Gamecube so many years ago but never got past world 2. Well, I went back and played the game from start to finish. It’s a pretty fun title but I do have to say that the story was a little on the disappointing side. There are a lot of moments where the story feels like it was skipped or was off screen. There is just barely a plot holding this together so much so that when you beat the final boss the credits just roll. There’s no final cutscene or any final dialogue. The game’s just over and it shoos you away to the next one. I feel like maybe it got a bit rushed.
The basic plot of the game though is that a virus is spreading and going to destroy the entire Digital World soon. The heroes naturally have to stop this so you’re sent out to finish them all. That’s about it for the story. Go to all 4 worlds and blow up the enemy Digimon. Doing so will be a good move and you’ll also get to feel heroic so that’s not a bad deal is it? It’s what you’ve always wanted to do. While there are only 4 worlds I would say the length of the game is still pretty decent. I’d estimate about 8 hours of gameplay more or less. The difficulty of the game is definitely what could extend this one. It’s clear that the game was made with multiple fighters in mind since the game supports 4 player co-op. You can counter the fact that the EXP goes at a slow rate by overwhelming the enemies with sheer numbers. In particular I found the first and last levels to be very tough. I had to do a lot of leveling up and retries in order to clear the final hurdle.
The game has an overhead combat style similar to Marvel’s Ultimate Alliance. You can choose from a few weapons such as a sword, axe, spear, or a gun. I highly recommend the gun. Attacking with the swords is just really dangerous because of how close you have to get to the enemies and how they keep moving while you are hitting them. You get a lot of attack power from close combat weapons but I don’t think it’s really worth it. The drawbacks are still too numerous next to the gun which really has no big weakness. You can spam it from afar and that will take care of the enemies no sweat. You can hold onto 3 weapons while you’re on the field though so feel free to bring one of each.
In this game you do need to improve your weapon levels to use them though. For example, if you have a gun level of 100 you can only use guns up to that level. So you couldn’t equip a level 105 gun. Then if you only use guns your sword level will be at 1 so even if you find an amazing one it’ll take a while to use it. TO improve your weapon level you need to keep using your weapon on enemies. Pretty self explanatory eh? There’s not a whole lot to explain on it so you’ll just get it right away. One thing to note is this is one of the first RPGs I’ve played where you can’t just use weapons you pick up. So if you pick up a weapon on the field then you will need to go back to base and go to the Digi Lab in order to equip it. that means you can expect a lot of back and forth trips. Additionally, you can’t hold too many items so get ready to sell some. You can only sell items one at a time though.
I think that’s really at the heart of the issues for Digimon. The game doesn’t seem all that polished. A lot of the elements here just take up way too much time. We’re just talking about small delays but they’re actions you have to repeat over and over again so the time starts to quickly add up. This occurs whenever you need to change a weapon, equip a mod, etc. It gets to the point where you don’t want to bother with equipment all that much. Just get a good loadout and then get ready to head out. The Hub World is also quite huge with 3 different areas one of which has 2 floors. There are various shops and such to be found here so you should memorize which area has which shops early on so you don’t go to the wrong place too often.
The game is at its best when it’s focusing on the actual dungeon exploration gameplay. You take out all of the enemies in your way and evntually head to wherever the boss Digimon is. Each world has 4 dungeons in it except for the last one which has 3. The dungeons typically have scores of enemies that will try to get in your way until you meet the boss to take him out. The boss is usually a lot easier to deal with than the minions so I don’t expect you will have any real issues there. The final boss is a handful though so my recommendation is a lot of run and gun tactics. If he hits you with the thunder palm it’s game over. If he hits you with the shadow balls then it’s game over. You really can’t let him hit you at all so just keep on running. If you think you can squeeze in another attack…don’t. It’s just not worth it at that point. You want to live because dying means you have to go through the entire dungeon again which can take a little while.
Also pro-tip, don’t trust the quick save. You have the ability to use a gate card to make a shortcut deep in the dungeon that takes you home. Thing is, the shortcut expires as soon as you quit the game so if you save and exit then that’s it for that. I got burned on that once. I guess it’s meant as just something fun to have on hand for long play batches but it’s definitely not something you want to take chances with. My other tip is to really use the healing attack a lot. You cant to have it keep improving since you recover more health that way and eventually you’ll never even need to use potions. It’s a great help not having to depend on the items. You can use that space for something else.
The graphics here are pretty good. It’s definitely got that nice Gamecube feel to it and looks very nostalgic. The boss designs are on point and the stages all look pretty different. The soundtrack is fairly standard and not too memorable but it works well enough I’d say. As mentioned the game length is fairly decent. There’s not really much in the way of replay value though. I suppose you could go and learn all of the evolutions to have fun with. I believe they take you back to level 1 though and since leveling up isn’t very fast in this game I’m guessing you won’t want to put so much time into doing things all over again.
Overall, Digimon World 4 is a fun game. It’s just one that feels like it was rushed quite massively towards the end. A lot of the gameplay mechanics take longer than they should and the story was nonexistent. The actual dungeon gameplay was fun though and having to go up against such large numbers of enemies can be pretty thrilling. You know that you can’t lower your guard for an instant or it’ll be over. I also appreciate the fact that this was made as a 4 player co-op game as you don’t really see that anymore. If you want to check out a Digimon game this is a good one to get but I would sooner recommend Cyber Sleuth or Rumble Arena.
It’s time to look at a quick one shot that came out for Digimon a while back. It’s been ages since I read the original V-Tamer manga so I need to give that a re-read someday. Still, it’s nostalgic to see Tai and Zero once again. Those two definitely made for a good combo and the Veemon digievolution line is pretty fun. Since the Tai from the show is pretty early on his Agumon can’t quite compete but the story finds a way for them to be equals this time around.
The story starts with Tai (TV) suddenly falling into a parrallel world. He has entered the Digi World of the manga universe. Tai (Zero) quickly fills him in on what’s going on. After the world was saved, a new digimon has appeared. This Digimon is alive to an extent but effectively it’s a large portal that can spit out a bunch of other Digimon. Zero’s been holding them at bay but the Digimon appear to be endless. Also, an unfortunate side effect of saving the world is that Veemon can no longer access his Mega forms. As a result it’s an uphill battle. Agumon can only go to Greymon form so that doesn’t help either. Can these two really save the Digital Planet?
Since this is just a one shot at 30 pages they do have to find the answer to this pretty quick. It’s a solid team up though with both characters getting their respect. The Zero version is pretty serious as always and I still love the cape. He does a lot of the heavy lifting here. Meanwhile the TV version is very optimistic and ready for action. He’s able to compensate for being the weaker fighter here by showing his courage and allowing the Digimon to shatter their limits. We get a pretty solid final blow as well.
Most one shots have a fun enough story where I feel they could have been a whole series or at least a volume. This is one of them since they could have had a lot of cool interactions if it lasted longer. The writer did what he could with what he had to work with though and it works out well. It’d be nice if they ever licensed V-Tamer 01 in America someday. Then they could tack this on to the end of the volume or something.
The art is definitely solid. The artist does a good job of making the two Tais look a little different. Aside from the outfit, it’s worth noting that the manga version is a little older so he’s also drawn as being taller. This is done consistently during the chapter so the attention to detail is on point. This definitely isn’t a chapter that was just thrown together at the last second. It’s also a good way to tie in to the new show and raise a bit of hype. I can never turn down a crossover so that’s definitely a good thing.
Overall, A New Courage is an appropriate title as it ties in to what is going on here. Magna Angemon’s predictions ultimately ended up being right on the money. If you’re a Digimon fan or just like some good action then this is a good chapter to check out. It’s got that nostalgic beat to it which is always good and even without that it’s just a good story in general. Nothing to dislike here that’s for sure. Hopefully we get some more Digimon manga in the future. I feel like it’s definitely been way too long since we got another title.
We’ve finally made it to the final installment in the Digimon Tri series! There were quite a lot of plot threads still dangling so does this one manage to finish them off? Well, it does end the main plot, but for the most part we still don’t know a whole lot about what was going on in the back end. Perhaps it’s intentional as the Digidestined are also left in the dark for the most part. So, I wouldn’t clal this a rushed ending, but I wouldn’t say it is a super satisfactory one either. It’s ultimately a fun sequel package that will have a good amount of replay value, but I do think the next follow up will likely be far better so long as it goes back to its roots. The film does end with a nice potential cliffhanger. Whichever option it chooses should work out pretty well.
So last time Tai seemingly died when the cliff caved in due to an unnatural earthquake caused by the Digi souls and the rulers. Matt is now the temporary leader and the group decides to head back to the human world once again. They’ve basically been playing ping pong across the two worlds if you think about it. Unfortunately Meicoomon has digivolved once again and is now a cosmic being that seemingly can’t be stopped. The heroes are ready to accept their end, but if they’re going to die anyway they’ll go down fighting. Even if there is a chance for victory it may have to come at the expense of Meicoomon. Is there a way to save her or will they have to sacrifice the one for the many?
One unfortunate part about having Meicoomon be so powerful here is that fact that we can’t get any real fight scenes as a result. Meicoomon’s final form is too large to really take shots at the opponents and at the same time it’s so durable that it doesn’t need to dodge opponent strikes. This leads to a bit of a stalemate where the heroes can talk to it, but don’t do much else. There isn’t really any kind of big fight here so much as we just get a quick strike. It’s too bad since the films usually had such good fights when they did show up. I suppose as the finale the thought battles were the most important part here. So lets talk about those.
Throughout the series one of the subtle debates has been if the heroes should destroy their Digimon partners if they were to ever turn evil. Their bonds of friendship are strong, but apparently not absolute. Well, Meiko has been asking the team to destroy Meicoomon if necessary but they were confident that it wouldn’t come down to that. Well, in this film quite a few of the characters decide to go ahead and do this even while Kairi objects. Kairi’s objection is rather half hearted though as she says she’ll never forgive them, but then follows that up by saying that she won’t try to stop them or anything like that. If you really think it’s wrong then you should do something. Either way it’s not really a good look for the heroes. There wasn’t much of a choice by the end of course and mainly I would blame Meiko for not trying to stop them. For the other heroes they’re basically acknowledging that their bonds to each other are more important than Meiko. Everyone’s got to make a choice and they made theirs. Meicoomon also seemed pretty corrupt from the start so maybe he was all gone but it does feel like the villains got a bit of the last laugh here as a result.
Think about it, by the end the villains managed to murder a bunch of people, they’ve convinced the humans that all Digimon are evil, and then they convinced the heroes to destroy one of their own. Now when the factions ever decide to return, whether it be Homeostasis, The Digi King, or Gennai, they’ll have quite a lot of confidence here. Gennai also gets away with way too much here. He shows up to taunt the heroes quite often and they usually just stand in watch. Case in point, Gennai shows up in this film to reveal that he let Tai and the professor live just so they can choose which one of them gets to escape. None of them even try to attack Gennai as they just get resigned to their fate. The Digidestined seem to have lost most of their fire by the end and if that was part of the villains’ plan then they really did succeed.
With Tri over and the benefit of hindsight, I think the problem here may have been that Tri attempted too many things. The writers clearly had a bunch of ideas they wanted to throw around, but there’s just not enough time for all of them. This would have worked better if it was a full TV show. I also think some parts of the plot are swept to the side, but don’t make sense if you think about them. Think of all the kids who were kidnapped/vanished thanks to the villains? We’re talking dozens to maybe even 100+ and nobody found out? The government was covering for the villains because they’re naturally evil as well, but surely the parents would have said something. The original main characters know the 02 cast as well so it’s even more suspicious that they weren’t able to find anything out. Maybe the government got the parents as well (Can’t recall if they had a cameo) but the more people you kidnap the harder it is to hide that. The 02 cast also never actually get to appear so that’s a shame for their fans.
The animation looks nice as expected. We get some fun visuals with Omnimon’s form at the end. It’s definitely a powerful moment and for most of the film the world is covered in darkness so the colors do tend to pop out. Unfortunately for the soundtrack my favorite theme didn’t show up this time. In general the soundtrack is pretty subdued but it works well enough for the scenes it is present in.
Overall, Digimon Adventure Tri certainly won’t go down as one of my favorite parts of the franchise, it’s probably one of the weakest honestly. Still, it was an interesting experiment into what Digimon could be like if it was trying to be more Slice of Life/Cerebral instead of being more of a classic Shonen. (Honestly it probably holds up even better if you don’t think of it as a Digimon film. Think of it as standalone with no preconceived notions of what kind of fights and action should be in and you’ve got a good plot based anime film) It is a title that’ll make you think and force you to choose sides since there are usually quite a few options to choose from. Typically all you need to know is that Matt is right and Tai is wrong. I still think the first Tri film did a great job in setting up a mysterious premise and re-introducing the characters. Ultimately the follow ups just couldn’t completely cash in on this. The films fortunately do stay away from a romance angle that the various installments were hinting at. Even by the end it’s still lightly hinted at, but at the end of the day there’s a good chance we won’t see Meiko again so there’s nothing to worry about there. This is a good film to check out regardless of whether you’ve seen the other Tri titles or not, but you’ll likely be more than a little confused if you just skip to this one. I’d recommend watching them all in order.
We’re now nearing the end of the Digimon Tri series. It was definitely fun to see the heroes back again in these adventures. That being said, with this film the series is really turning into more of a total seinen as opposed to a shonen. It was always like that to an extent with the more faded color scheme and theatrical animation approach as opposed to the vivid hype of the average anime, but at least the plot was super engaging and we did get hype fights. Coexistence does throw in a fight at the end, but most of the mysteries are starting to lose their allure and this installment has the slowest pacing. It’s still a good film, but mainly because it’s part of the franchise.
Last time Meicoomon went on a rampage and the Digidestined were unsure as to what to do. Fortunately the Digimon runs out of there and the heroes are run out of the Digital World shortly after. Now that they’re back in the human world they know that they need to get back to the Digital World to end this once and for all. Until then though they have to try to reconnect as a team and remind Meiko that she is one of them now. Can their bonds be forged anew or is it too late for the team?
As I mentioned, this film is really mostly about the dialogue. That’s not a problem as this is true for most of the Tri films. I think what works against this film more than with the others is that a good amount of the dialogue isn’t all that interesting. Ironically the worst scenes are typically the ones with the Digidestined as they all try to cheer up Meiko. She spends a great deal of the film crying and feeling sorry for herself. She ultimately comes up with the wrong decision as well as she tells the group to destroy Meicoomon. So much for being friends forever right? Meicoomon is going off the deep end, but even so she needs to hope until the end.
Then we have Tai still being scared and afraid to fight. I’m ready for him to finally get past that. By the end of the film he’s maybe changed, but we won’t really know since the next film will have them back in the Digital World and he doesn’t care about the collateral damage there. At least he did agree that they won’t destroy Meicoomon so that’s a start. Matt is still the main voice of reason here and he should be the leader. Meanwhile Kairi gets a bit of a bigger role as Homeostasis uses her as a vessel to talk to the heroes. It is one of the main factions in the film and finally steps in here. I’ve been waiting for it to show up so that was pretty neat. It has a good voice for sure.
The best part of the film is naturally when all of the factions finally meet up in the end. You’ve got Omnimon from the Digidestined side, Alphamon from back in film 1, Jesmon, and Meicoomon. Alphamon had a great fight in the first film so it’s definitely great to have him return. Jesmon’s been in the background throughout all of the films as well so him stepping in was definitely appreciated. Then Meicoomon’s been getting stronger as well so it makes for a very satisfying final fight. It is a little sad that the other DigiDestined can’t even really contribute at this point, but only super mega Digimon can really do anything at this point. It’s definitely a great way to start wrapping up the film since you always want to have at least one big fight in the film.
This war of factions is also the most interesting part of the film. The King of the Digital World is at odds with Homeostasis and then you’ve also got Meicoomon. This is the part that I want the series to focus on. It’s also interesting that nobody’s really worried about the 02 cast yet. I’m wondering if they’ll appear in the next film or if they’re just doomed at this point. It would be sort of funny in a way if they just don’t appear or even get referenced in the next one. It’s a bit dark, but really shows how the fandom just moved past them. The Adventure 01 cast is what everyone wants.
We’ve also still got the subplot of the government lady who lost her partner a while back. I feel like her plot may have ended here although it’s a bit ambiguous so she could still return in the next one. She definitely really cracked on the way to trying to see her old Digimon again though. At least she packed a gun. It’s a pretty interesting scene that is a bit tragic, but at the same time it’ll likely bring her to the reunion she was hoping for.
With kids still being missing from across the planet I’m waiting for the news to hit the public. By this point I’d expect the armies to start mobilizing and for the armies to step in. That’d make for a pretty cool development although that may end up being too many plots to have juggling around. Right now it’s all been left to the task force but with Digimon appearing all around the world it can only be so contained. It looks like the next film will be in the Digital World so either we’ll have a subplot with that or when the heroes take out the threat at the source it’ll knock the rest out.
The animation is pretty consistent with the last ones. The fight scenes definitely look really good. The rest of the aspects of this animation aren’t quite as solid as it’s all just very washed out, but it’s good enough overall. I also think the soundtrack is fine. The best theme from the first few films doesn’t return here unfortunately, but we’ve still got enough energy to go through the action moments. Hopefully in the final film we get to see the Dub Evolution theme as a nice tribute or something like that.
Overall, Coexistence does suffer a bit from the series fatigue here. It’s the second last film so the writers are saving all of the big events for the next title. As a result this one is really biding for time compared to the last few. I’d consider this the weakest of the Tri series, but overall it’s still a good film. Parts of it may drag a bit (Meiko breaking out her southern accent and then dropping it again) or even come close to being boring, but the final fight does help to raise the film back up and I do think the final part should give a more satisfying conclusion. Hopefully we get a longer fight in the final battle as there should be a lot of action. Quite a few villains/factions are still on the loose so I’m expecting them all to pull out everything they’ve got left. After all, they won’t get a second chance to do so.
Play Time 4h 39m
Tamer Rank: Bronze/Level 6
Training Lic. Ultimate
Max Capacity 160
Cage Space 18
Win Ratio 70%
Tool Checker 4/4
It’s time to look at a Digimon game that I’ve kept on the backburner for quite a while. This one sounded pretty interesting at first since you could have the Digimon fight each other in real time combat. The problem was that this isn’t the case at all. It’s actually a computer fighting game. By that I mean that the A.I. control the Digimon in combat and all you do is look out for them. It’s a similar mechanic to the Digimon World series, but to a much harsher extent. It’s a game that gets better as you play it, but ultimately you just feel like it’s a bit of a waste. It’s a game that could have been significantly better.
There is no plot here so we can get right to the meat of the game. Naturally that is the tournaments. The game runs on a calendar system (Which is always a terrible idea) so as you play the in game timer moves on. Each hour seems to pass by in about a minute or less. You’ll be running through the days which have no end. There are 4 seasons in the year and they keep on repeating. The first thing you need to do is catch some Digimon. You do this by going into the hunting ground and using your rope to catch them. It’s similar to the Pokemon Ranger system, but a little more tedious and annoying. This is because the Digimon tend to break free of the rope and run away. The screen isn’t always very responsive either so good luck chasing them. Still, eventually you’ll get the Digimon you want. If you want to catch stronger ones then you’ll need a better rope, but for that you need money. You get money by winning fights. These can either be Title Fights, Free Fights, or Championship bouts. Don’t worry about the final category since you need a team of Megas to even attempt such a thing. Title Fights is where I spent 90% of my time but Free Battles is a great way to get started.
Once you finally get your Digimon you have to realize that this is quite the responsibility. Your Digimon need food to eat and they need it at least once a day. They also do their business all over your cages so you have to keep cleaning them or the Digimon feel bad. They catch colds if you don’t put them in the Medical corner too often and they can’t handle 2 attributes at once. This means that if you are increasing their attack power you are weakening their defense and vice versa. The game is made so that there is always a catch which makes training take forever. Whenever you actually have a spare moment you’re expected to run to the store and buy more food and bandages since the Digimon go through them so quickly. They also get depressed for no reason and if they get scared in combat they will refuse to attack. This is always terrible since your Digimon may be strong enough to win, but doesn’t feel like he can so he won’t even try. It’s just such a terrible mechanic and it’s why I rarely like to leave it all in the hands of the A.I.
Well, somehow or other you will finally get around to getting involved in Title Fights. At first your Tamer Rank is 1, but the more medals you earn from these Titles, the more your rank increases. As your rank increases you’ll be able to buy a lot of extra items to make everything easier. It’s made to be one of those games that really encourages you to just keep playing. Get over the initial hump and you’ll really be ready for success. The first few battles are tough, the middle ones are easy, and then the last ones are tough again. I made it all the way to Tamer Rank 5 and won about 20 Titles so I figured that was good enough for the review. Towards the end the tournaments started having a lot of unnecessary conditions like “Only Rookies allowed” or only Holy Digimon allowed. If you don’t have one then you’re sunk since it means training one from scratch or catching it in the wild. Often times these fights are 3 v 3 so you would need to get 3 more. The problem is that you can’t keep too many Digimon in the cage with you or you’ll run out of space. You can see why the game is so frustrating.
Naturally the game also brings back the concept of your Digimon dying. When that happens they are turned back into an egg and you have to start the training back from scratch. Why even put something like that in the game right? It’s a big thing that is in a lot of Digimon games and ultimately ends up holding them back. I just don’t think that it’s a good idea and it makes you not want to invest too much time into any partner. From the start I decided I would stop either when I got enough titles or when my Digimon died. The former happened first, but I was definitely getting close with my guy since he’s been with me for around 3 years I believe.
The graphics aren’t bad. They’re fairly zoomed out though and don’t look as good as the average mobile game. It takes a lot for me to say that a game looks bad, but I will concede that it is well below average. You could easily make a game that looks better than this one with just about any company’s budget. The looks aren’t that important, but it doesn’t set a good first impression. As for the soundtrack, it’s as bland as can be. There are only a few themes and none of them are particularly noteworthy. At least they’re not bad though.
As for replay value, the game technically has a lot there. With your Digimon constantly dying or needing your attention, you could play this game for many hours. That being said, I don’t imagine that you would have a ton of fun with this so I wonder how long you would last. This is probably the weakest Digimon game yet which is unfortunate. Hopefully the Digimon World series is basically over or gets an overhaul since it just doesn’t seem to hit the right notes. Only Digimon World 4 seems to have been really well made and that one was a radical change from the others.
Overall, Digimon World Championship will test your baby sitting skills. It’s basically the only way to keep the Digimon in line. I’ve ranted about the game long enough though. It still isn’t a bad game and I did have fun grabbing the titles once I got more powerful Digimon. The problem is that in order to get all of the titles you would have to repeat this process many times over which is just something that I wouldn’t plan on doing. Even when you have a strong enough team to win, a large part of the battle depends on luck and the whims of the A.I. I just don’t think that would work for me. If this sounds like your cup of tea then by all means go for it. It’s definitely a fairly unique game I suppose.
It’s time to look at the 4th film in the Digimon Tri series. This one finally has the gang head to the Digital World, but what does this mean for all of the ongoing plot lines so far? Well, they’re basically gonna get dropped for this film so we can focus on character introductions. This was a bit of a dicey call and I can certainly see how this would be the weakest installment yet. It basically just feels like filler for the most part and choosing to lead with a grainy low budget intro was…interesting to say the least. The scenes in the intro were interesting, but I wanted my high budget animation!
So the film starts off by showing us the school agent back when she was a kid. Apparently she had been one of the chosen ones (Or not chosen depending on how you interpret the speech) along with the teacher guy and she had to watch the elders appear for the first time as they sacrificed her friend to save the world. Well, now she has found a way to bring him back, the reboot! Meanwhile Tai and the others are in the Digital World, but their Digimon haven’t gotten their memories back as expected. It’s no big deal since they all get along…with the exception of Sora and her Digimon. Can they reconnect in the middle of this crisis? They better get their act together soon because Mega level Digimon are after them!
Sora is the main focus here as she goes through her personal dilemma. Was I on her side or not? Well, here’s the situation. The gang has arrived in the Digital World but their partners do not recognize them. The humans knew that beforehand but they held out hope that the Digimon would just remember somehow. Sora is no exception and since her Digimon wants nothing to do with her she takes it pretty hard.
I’d say that part of the problem on her end was that she was rushing the whole thing too much. You can’t expect to become friends with someone again over night like that. Granted, part of the reason why she got such expectations was because the others did the same thing so quickly. Naturally she gets a little jealous about the whole thing and since she is used to bottling her feelings up, Sora doesn’t do a great job of handling the situation. Naturally this is all leading up to the fact that I was not on her side. Not only should she not blame Tai and Matt at all, but her issue doesn’t even seem as big as the others. If she didn’t get emotional every time Biyumon yelled at her she would be in a far better position.
Now lets talk about more serious dilemmas. Unfortunately this is the first film to really get wonky when it comes to the power levels. It is quite noticeable even if you don’t usually focus on things like that. Gabumon is able to cancel out an energy blast from a Mega level Digimon despite being only a rookie. Then another rookie is able to stun the Mega. At that difference in power the attacks shouldn’t even be noticed. Rookies can rarely even damage champions, a mega is too much of a stretch.
This is definitely an issue that I would say falls with the writing. The film appeared to be trying to create a sense of danger and suspense for the heroes and figured that putting them in such a dangerous position was the way to go. That was not actually the case though because the writers went too far so when the heroes make a comeback or delay the inevitable like in those scenes it just doesn’t work. The film should have just not used a Mega right off the bat or the heroes should have kept their ultimates. That would have made a difference.
As far as the soundtrack goes, it’s only natural that this film could not top the last 3. That’s because this is the first installment not to feature the excellent danger theme that I always like to see. You can’t just cut out the best theme in the series like that. We also don’t have the techno intro but we have other insert songs at the ready here so it seemed like a fair trade. It’s still a reasonable soundtrack but one that is now missing a little impact. The animation continues to be consistent here. If you liked it in the first 3 parts then I don’t believe that this would change here. The fights are solid and the landscapes are on point. The character designs/animations may still be a little pale but as they don’t have their iconic costumes I suppose that it can’t be helped.
As far as Dark Jedi goes, the film does its best to make him as unlikable as possible. He goes through the trope of licking one of the heroes for shock value and to make sure you know that this guy is batty. So much for being the calm and collected mastermind right? The FBI agent is also going downhill fast as her final scene already negates her sob story. The other agent is certainly taking his time figuring this all out as well. I’m just ready for Alphamon to show up and start wrecking everyone again. Having the King of Digimon show up soon would also be a lot of fun.
Unfortunately this movie didn’t bode well for Meiko and Meicoomon either. Both of them panicked under pressure when the going got tough and made the villain’s job quite easy. The other Digidestined should also be blamed to an extent as they totally ditched her without any good reason. The whole point of the mission was to protect her and yet they left to go on their victory lap. Really? That also seemed very plot convenient. Also, the heroes had many chances to attack Dark Jedi (They even knew to call him Dark Jedi pretty quickly) but they kept just not doing so. At some point you have to step up and make an attack. Only Joe actually tried here and naturally it didn’t go well. I appreciated the attempt though. If the heroes had knocked him out that could have helped the situation quite a bit.
So while this film could have certainly be handled better, you’ve still got to give it credit for building a compelling story. The universe around the characters still feels nice and mysterious the whole time. The villains operate in the shadows so most of the residents in the world don’t even know what is happening. While certain scenes can be frustrating, at least you do care about what is going on. I’ll give a more thorough breakdown of the various plot lines and such in the final film so hopefully it is able to tie everything together.
Overall, This installment seemed to be buying for time to an extent. If you didn’t know any better you would almost assume that there was some kind of change in writers behind the scenes as the story definitely seems to be changing directions. That’s not a bad thing per say, but hopefully they do have an end goal in mind as I still have quite a few questions that need to be answered. Even if there may be some missed opportunities by the end of this series at least the plot is still engaging and I don’t expect that will change. Naturally if you saw the first 3 films then I’d recommend checking out this one. If you have not, then maybe you could jump on here and still enjoy the film as it’s a reasonable jumping on point but you will be missing some context which will make the scenes less emotional.
It’s time to look at the third film in the Tri series. We have no reached the halfway point folks. This one focuses more on TK as he tries to find a way to make sure Patamon is okay without the rest of the Digidestined getting in his way. It’ll be tough but he’s been through worse. Meanwhile the rest of the team needs to figure out what to do about Meiko and the trouble that the Digital World is facing.
This one picks off where the second ended and everyone is panicking. The infection is spreading rapidly and even the chosen Digimon may not be immune. The heroes may have to pull the plug on the Digital World as a whole to save it, but is it worth saving the planet if everyone has to be wiped away? The Digimon are all data at the end of the day, but they have been shown to be able to generate souls within them so isn’t resetting their data just like destroying them? Hard questions will be asked here.
While the last film focused on Joe and Mimi this one has Izzy and TK be the focus so I’ll concentrate on those two. First is TK and his controversial choice is to keep the fact that Patamon is infected from the other Digidestined since they may try to run experiments on Patamon or even delete him. The “heroes” have discussed this in the past so it’s not too far fetched. TK also does make sure to take Patamon away from the others so he is being careful not to spread the infection. Naturally the characters aren’t thrilled about this, but TK absolutely made the right choice here. I wouldn’t trust the other Digidestined as far as I can throw them. Patamon is TK’s best friend as well so that bond’s more important than letting the others down. Especially since TK and Kairi have crests that work like friendship he should be able to overcome the dark impulses that are plaguing Patamon. So, I’m on TK’s side 100%.
As for Izzy, I’m basically in the opposite boat here. He’s always the character who ends up panicking and cracking under pressure. It’s a trait that is usually associated with the smart member of the group and unfortunately he was no exception. The computer simulations start to get to him so he pushes everyone away and snaps at them. It just doesn’t do his character any favors, especially since he never sincerely apologizes about the whole thing. His mindset is the opposite of TK’s as he would likely not mind sacrificing the one to save the rest while TK sides with his partner. Different methods for trying to do the right thing, but I certainly have my preference.
This film definitely has one of the better fight scenes. I’m not sure that I would put it ahead of the epic Alphamon entrance just yet but it was great to finally see all of the Digidestined team up. It’s the first time since the show at this point and it’s definitely nostalgic. A shame they were all so outgunned though, but it’s really the heroes’ fault for not going into their ultimate forms though. They just refuse to do so and I know that they like a good fight, but the fate of the planet is at stake so they gotta take this just a little more seriously. I definitely enjoyed seeing Meicoomon in action. He is definitely a solid fighter and the design for the Digimon is definitely on point.
The animation continues to look fairly solid. The film got to show off its effects a little more here with the climax and all. The colors in the Digital World are always nice and it’s fun to finally be away from Earth. Naturally the stinger is certainly not quite as epic as the last film’s, but it’s a pretty good reveal for the villain. It’ll be interesting to see what the whole master plan is. Right now we don’t know a whole lot so the motives could be just about anything honestly. World domination, conquest, or just a desire to see everything get wiped out and reset. That seems to be a common cyber goal so I wouldn’t put it past this guy. The soundtrack is essentially the same as the last 2 films so it’s still pretty solid. As always the danger theme in the climax is the best one, but the insert song is also catchy
The writing is solid as you would expect. The mystery continues and all of the characters continue to stress each other out. I feel like Tai is definitely getting closer to regaining his fighting spirit. I think one more good talking to will likely convert him. That’s definitely a good thing because we really need the old Tai back if we want to win. Matt mentions how having the other Mega level Digimon being awakened will help since they may not need Alphamon, but at the end of the day he is still their best weapon. Normal Mega level Digimon aren’t even close to as strong as Alphamon. Also, the heroes never even use their Mega except for at the very end so I doubt we will be seeing them all that much. This film was longer than the first 2 which is good since it was able to fit so much in that way. The pacing is solid all the way through so don’t worry about it dragging on or anything like that.
I would like to see the DigiDestined take a more active role against the government though. So far they just accept everything they are told and aren’t actively trying to fight off the infection. (Aside from Izzy who is trying to find a cure) The heroes should be shaking people down and finding out answers. Starting with the people monitoring them makes sense since the government is currently keeping a whole lot of information from them. I suppose this won’t be an issue going forward since the heroes are finally back in the Digital World. They should have a lot of experience here so I’m looking forward to seeing them really make a dent in the villain’s plans and also figuring out the answers to all of their questions. Also, Tai seriously can’t complain about city destruction now that he’s off Earth right?
Overall, Confession does a good job of continuing the adventure. It makes a good case for possibly topping the first film. Those two are pretty neck and neck at the moment. The first film has an edge in having the single best sequence out of all the films when Alphamon arrives, but the third film got to jump into the plot a lot faster without needing to take time for introductions. It’s a tough call of course and I look forward to the next 3 films making that decision even tougher by keeping up the quality. It’s definitely been nice to have the Adventure cast back for so long with these 6 films and they aren’t going anywhere for a while.
It’s time to look at the next Digimon Tri adventure. It’s been quite a while since we saw Alphamon handle Omnimon. Naturally this volume has a little tension between the main cast which is liable to stick around for the duration of the series. This one focuses on Joe and Mimi’s struggles while the others try to just have a good time without worrying about the fate of the planet for a little while.
After Tai held back against Alphamon and caused the heroes to almost be destroyed he has lost his competitive spirit altogether. He doesn’t even want to confront Matt about this since he isn’t even sure how to word his argument. The Digidestined decide to distract themselves by throwing a party at school. Still, ready or not the Digimon aren’t about to wait for the heroes. Ogremon surfaces and the infection rate in the Digimon World is growing rapidly. What was thought to be a natural disease may in fact be all part of a master plan.
As I mentioned Mimi and Joe are the main characters here so let’s talk about them. First we have Mimi. She’s always been very outgoing and while she used to be more fashionable than practical she has also developed a tough personality. That said, she has started to intimidate her classmates who decide to sabotage her school party idea by not participating. Mimi’s teammates also reprimand her for trying to fight off one of the evil Digimon on her own.
For the first issue, I wasn’t a fan of the costume that Mimi wanted to use for the dances and it’s reasonable to assume that not every student would be comfortable wearing it either. We find out that Mimi never asked anyone about wearing it beforehand either so she was a little short sighted there. Of course, the students didn’t have to immediately turn this into a fight so they were being confrontational for no apparent reason. Mimi maybe took it a little harder than she she should have but she did cause that issue.
As for fighting on her own, she definitely made the right call there. The others told her to wait for backup but what about in the meantime? Ogremon wasn’t going to wait and he could have caused a lot of damage on the meantime. Also, backup never even came since the cops stopped the kids before they could get through. The chopper getting hit by the needles was just being careless. Mimi probably should have seen it but I wouldn’t put any blame on her then. If a villain is attacking you definitely don’t have time to wait for backup. That’s when you’ve gotta step up and show why you are a hero. Long story short, Mimi’s obstacle here is that she is very confident and impulsive which are both fine traits and she is certainly doing well.
As for Joe, I can’t say that things are going very well for him. Throughout the film he decides to ignore everyone being in danger so he can keep on studying. There usually isn’t anything wrong with hitting the books but when it comes at the expense of putting your friends in danger then that’s when it has definitely gone too far. He may not like the hand that he was dealt but the fact remains that Joe is one of the only people who can defend the world from the infected. He has to step up to the plate. He finally does by the end which is good since I had enough of his moping. Debatably the worst part is that he knows he is to blame for most of the film but keeps on making the wrong choices anyway.
The film ends with a pretty solid cliffhanger to get you hyped for the 3rd film. It’s gonna be hard for any of the films to top the ending was it was just perfect. It helps establish the threat and leaves the heroes in a bad spot. Considering that this series is a 6 part epic, it’s always good to have a stinger like that. I didn’t elaborate on most of the other characters, but they’ll all get their moments coming up in the future films so I’ll look at them in more detail when it’s their turn. Naturally the final review in the series will likely be the biggest as I’ll wait until then to discuss the route the series went and if it addressed all of its different plot lines. I do like how mysterious the series is acting right now, but we are certainly going to need a solid payoff to keep up with that.
As expected the animation is pretty solid. The fight scenes are on point and it’s always nice to see the Digimon cut loose at the end since for the most part they don’t get too much action here. Once in a while the human characters tend to have a derpy look on their face when chatting but that’s likely a stylistic choice. I’ll still take the bold and colorful art style of the actual show over it but I have no real faults with this style.
The soundtrack is mainly the same as the first one and is as solid now as it was then. The danger theme that pops up in the climax of this film as well as the last one is still the best one in the film. It does a good job of making the atmosphere more tense and epic. I also still do like the Tri into theme which is a techno version of the original. The Digievolution theme is iconic and I’m sure fans are glad they kept the original but I’d sure love to see the English version here. That theme was awesome!
Digimon Tri is more about the plot and drama than the action so as mentioned earlier there isn’t much fighting here. Fortunately the writing is on point so that isn’t really a concern. I do think it may make the film a tad bit trickier on re-watches, but for initial viewing you’re definitely going to be caught up on the suspense. At the end of the day most of the main characters are likable which is also helpful. Currently Tai, Joe, and Izzy are probably having the toughest time of it, but they’ll have their time to get more screen time. Well, Tai and Izzy at least. Joe already got his moment, but it seems to have ended the part of his character arc that I didn’t like so he can only go up from here. I’m definitely ready to see the heroes take on Alphamon again now that they have their fighting spirit back.
Overall, Tri part 2 is pretty solid. It’s a fun movie that doesn’t really do anything wrong. I may disagree to an extent with how the characters judge some of their decisions (It was good Mimi jumped in) but the film never gets heavy handed with trying to get you to agree. You’re left to decide for yourself if the character made the right call and I’m certainly all for that. I’d definitely recommend checking this movie out. Of course, you should probably watch the first film to get a better handle on what’s happening here. As this is a direct sequel there really isn’t any way around that. In this film it is literally a part 2 that starts off right after part 1 soooo…go watch part 1 first.