Final Fantasy XV Review


Final Fantasy XV got so much hype when it was coming out. It seemed like Square’s push to bring in a bunch of people who had never played the series before along with a bunch of veterans. It seemed super ambitious and the marketing was everywhere. Final Fantasy is one of those games that has always been equipped with a ton of content and really live up to the AAA brand. Well, I was eager to see what this one was like even though the promos for this never looked as interesting as the others. Less fantastical and more realistic. Well, it does have a slower start than some of the Final Fantasies and I dare say that it’s easily the shortest out of the modern titles (VI and up) but it does really turn up in the second half. It’s an elite title even if it loses to a lot of its rivals.

The story follows a prince named Noctis. He is going to be married soon and so for now he is travelling with his body guards/friends for one last ride. Unfortunately, while his country was working on a ceasefire/peace treaty with the opposing nation, they were betrayed. The army never came for peace and so instead they quickly assassinate the King and take over. Noctis is now a wanted man and nobody is safe with the evil empire in charge. Noctis needs to make sure that his fiancé is okay and then head on over to the kingdom to save it. Noctis will need to gather the 15 weapons of power among the various tombs in order to win the day but is he worthy of the title of king?

A lot of the game is about Noctis learning what it means to be royalty. He complains a whole lot at first and never seems to see the cup as half full. To his defense, it feels like the friends are rather harsh on him the whole time too. They are constantly yelling and so this ends up having a ripple effect where everybody is yelling at each other. They are all good friends though, they just bicker a lot. Noctis does mature a lot as the game goes on though, he’s really forced to as the stakes get higher and more people start to be lost.

Like I said before though, the beginning is a bit slow. For a while it’s really like the characters are hanging out. You get to check out the various sites across the country and handle side missions. It’s clear that the game wants you to have fun exploring as you are given a car and get to drive around in real time. This is a mixed bag though. The quick travel system is way too convoluted as you can only warp to different places when you’re in a car and even then it can only be some locations. If you want to drive somewhere, the game will default to the long drive instead of quick travel if the location isn’t exact.

Then they are going for full realism with the drive but because of that some drives can actually take 10-15 minutes in real time. This is a game where you almost want to take out a book midway. Additionally the characters often want to stop to take photos and such. It’s a good idea for extra EXP though. When it’s night time you have to get off the road or you will be hit with encounters every few second and their levels are really high initially. Eventually once you get the ring of power you can one shot all of them but you don’t get that until the very end of the game.

It makes sense though because that ring makes any enemy encounter absolutely trivial except for the few who can resist it. It’s great for grinding at the end of the game though. There are many ways to get EXP outside of battling so feel free to go dishing and help people cross the street. It all adds up and you get the feeling that you will be super OP in the game once you have collected everything. The recommended level to beat the game is in the 40s after all.

The game is reasonably difficult and does scale well. Better make sure you are keeping up with your training or you will be in trouble. The game has a lot of different environments but generally the toughest parts are the underground dungeons. Because of how narrow the passageways are, it’s very difficult to dodge so you better be really good at parrying. When you go into those dungeons you really need to keep your guard up at all times.

As for the gameplay, it’s a real time action title. It reminds me a bit of .Hack, there aren’t breaks but your attacks deal no stun damage. So you and the enemy will be hitting each other at the same time and you have to keep track of your health very carefully. The wrong hit will land you into a real world of hurt. The way death works is a bit complicated but basically you can die tons of times as long as you hit yourself with a potion fast enough. Eventually it runs out though. As a good way to avoid a hit, use an ally skill. You get 2 seconds of invincibility each time which you can exploit real easily.

The graphics are really good as you can expect. The visuals are top notch and the energy blasts are always fun. The fire summon skill is really crazy as it looks like the whole place got hit by a meteor. The cinematics are also on point so the game never slows down. The soundtrack is also pretty good. It’s not quite as solid as something like FFXIII but it holds its own without a doubt. The technicals don’t fail here.

While I may have some issues like with the general travel and the hub world sometimes being more tedious than it should be, I definitely respect the effort put into this one. There are a bunch of games within this game like the Justice Blasters and of course a whole fishing gameplay mode. When checking the trophies online, I see this is the hardest one for people to get aside from the Platinum and I can see why. I only did fishing once so to get that to max level will probably take a very long time.

It’s all fun though so that won’t stop me. So some menus and quality of life features aside, the only real negative I would say is the long loading times. People clown on Sonic 2006 all the time but I would say those loading times were considerably shorter than this one. You get massive loading times every time you fast travel or change regions. Sometimes a cutscene will have two loading screens back to back. Mix that in with all of the driving and it feels like there is a whole lot of idle time. Remove the loading times and without a doubt the game would be more streamlined. Who knows, maybe that’s the case in the deluxe versions that came out later on. I know this game got tons of DLCs so that could be fun some day although realistically I rarely play DLCs. Just not enough time.

Overall, Final Fantasy XV takes some getting used to but as with all titles in the series it does really drive up the intensity as you play through the game. You won’t wan to stop as you just enjoy what is going on all the way through. It could stand to be longer but I won’t use that as a serious knock against the game because of all the extra content. The priority seems to be on the side content this time with well over 100 side missions and an absolutely massive hub world that would even do Breath of the Wild proud. I would recommend checking out this game. It’s definitely a blast.

Overall 9/10

Fairy Tail 2 Review


Man did it take years to get to this sequel but at long last Fairy Tail has returned! It’s one of those franchises that is perfect for the video game world because the storylines and fights were always dynamic. The series just got plagued by fanservice issues which are far less noticeable in a video game. Like with the last game, this is a pretty elite title. I would give the first game the edge overall as I thought the menus and hub world layout was a bit clearer. Everything there was perfect while here it’s all elite but slightly less user friendly. The gameplay is also a bit different and I would give the original the edge there as well.

This adapts the final arc of the series as the villains launch an all out invasion to destroy Fairy Tail. They have hundreds of thousands of fighters while the heroes just have their family and friends. That said, they are still not going to give up without a fight! They are fighting for a whole lot here and the game really gives time for everyone to shine. You’ll get to play as a whole bunch of characters and fortunately EXP share is always on so you don’t have to worry about them lagging behind the rest.

The only criticism you could probably give the game is that it is extremely easy. To put it one way, I didn’t have to even open up my item bag until the final post game boss. Nothing in the main campaign was worth it, most of them died really quickly. It helps that you have several attacks and super attacks which replenish your health. I’m not talking about a little either, Juvia’s basic healing attack restores close to 80% of your health. The health bars here are pretty massive too so that’s a lot of health that you are saving each time.

You get level ups very quickly and then you’ve also got equipment that can make you stronger. Even if you don’t bother fighting most of the enemies you will be in a decent spot. The fights are so fast and give so much EXP that I would often fight the minion battles anyway though. There are a lot of different collectibles to be found around the world and I decided to grab most of them. From chests to mini creatures to orbs of knowledge, they’re always close to being within your grasp so it’s too tempting to let linger.

The main campaign is pretty long and then the post game adds on a few hours to that. You also have a bunch of optional bosses and individual character stories to go through. I have no doubt that you will be here for at least 30-40 hours by the end of your run. So it definitely makes the value of the purchase worth it. You won’t feel short changed or anything like that. The story is also very captivating so you won’t get bored or anything. Like I said it’s just an excellent game around the board.

The gameplay is a classic turn based style mixed in with real time action. I’d compare it to Final Fantasy XIII. You have turns but if you don’t attack fast, the opponent can just take his turn and attack you anyway. So you really need to have a plan at the ready and can’t just be wondering what to do next. Always be moving forward. Do that and you will be in a really good position here.

The graphics are really solid as you’d expect. The character models and environments all work really well and the fights that we get are a lot of fun. The soundtrack is also pretty good. It could maybe use a few extra tunes but the ones that are there all match up well with the individual scenes so I can’t say that I have any complaints. Because the character all level up with you, you should have fun just playing whoever you want to at any given point in time. Yes there are type advantages in the game but they don’t actually make a bunch of difference. You can use Natsu against a water type and you’ll still be fine. Maybe there’s a hard mode that will make more of a difference but at least in a standard match you won’t experience any issues.

It was only the final boss that really gave me a hard time. I almost thought that I might lose at one point but I was still able to pull through in the end. Using all of the healing attacks was definitely a must though. Keep those in mind because they are absolutely broken but it does keep in with the themes of friendship and family. Healing should be very powerful in such a world.

Overall, Fairy Tail 2 is another elite title. This is a perfect example of how you make a big action RPG with hundreds of collectibles while not letting it feel overwhelming. At no point did I want to give up on opening chests and just focusing on the story because it was not an inconvenience. The devs place everything in a way that makes you want to succeed and that’s a pretty important skill. It’s why designing is such an art because if you make a mistake then it will impact the rest of the game. I highly recommend this to all gamers in general as a result. Good game design is good game design after all. I think anyone can really appreciate what they did here.

Overall 9/10

Light Crusader Review


I’m venturing further into the Genesis library and Light Crusader was the next one on the list. It’s a pretty fun game and one that feels retro while still getting some unique mechanics in. It’s a game that was well made for its time and I had a good time in the present. It is fairly short so you’ll need to keep that in mind but it does a better job of being a big dungeon/maze than most of the newer ones that show up.

The game starts with a lot of people being kidnapped by a cult and so the main character heads off to save them. Underneath the castle is a 7 floor dungeon where these people are being kept. His mission, should he choose to accept it is to rescue them all and destroy all of the villains and monsters down there. The hero is equipped with a sword and has basic mastery over all elements. With these abilities at the ready he can handle these guys.

The gameplay style is mainly that of an overhead exploration game. The idea is to get to each set of staircases to reach the next floor. On the way there you will need to defeat the boss of the floor and solve a lot of puzzles to get there. The puzzles range from using boulders to fall into the right holes or trying to jump and hit different switches in order. They range from being extremely easy to sometimes being completely unknown. Some of these puzzles just felt like good ole fashioned button mashing to me. One of them for example was to hit 4 numbers in a certain sequence and I didn’t come across any hints in the game. So I just got cracking on trying every combo out until it worked.

If there were too many puzzles like that then it would have definitely hurt the game but fortunately that wasn’t the main focus. They would appear from time to time in the background but most of the game was about running and defeating enemies which is more up my speed. I also enjoyed the platforming puzzles because those tend to be run fair and square You can absolutely solve those puzzles just by deductive reasoning and without using any gimmicks or relying on hints. Those are the best kinds of puzzles I’d say. Since those represented the majority of puzzles in this game, I was all set.

Additionally this game has one of the better maps that I’ve seen. It was very detailed and easy to comprehend at a glance. I didn’t have to be wondering if I was looking at the screen right or anything like that. No, this was a map that would let me get to the end. The game’s length is fairly short as it’s only a few hours long. That said, it’s better to be short than to have had some forced length at the end. With this amount it felt like the game was running at full speed the whole time and never had to pause or try to buy some time.

We even got to squeeze in a classic boss rush as you have to save 8 wizards near the end and fight all of the old bosses there. That was pretty fun. Each boss has a very different gameplay style to them so there aren’t any clones here. Additionally, the final boss has a pretty cool design. It makes for a very impactful climax with a lot of color and depth to him.

The only area where the game is a bit weak is with the hitboxes. For most of the game they don’t even make much sense. There will be times where you know that you hit the enemy but nothing happens and other times when your blow seems to fall short but you land the move. I don’t think it was lag or anything like that but instead it just felt like for some reason the hit boxes were added to odd areas. Eventually you just get used to the difference and adjust accordingly but for a while there it definitely ends up feeling weird.

The soundtrack is solid here. No tunes that I will remember by the end of the week but they still work well enough with what the game is going for. Likewise the graphics are pretty good. Perhaps not out of this world good but they are clear and it is always obvious what is happening on screen. The art style is appealing too so I really have no issues there.

Overall, Light Crusader is a pretty good game. I definitely had a solid amount of fun with it and this would be a good template for how you should do a platforming puzzle game. It’s a genre that would definitely be difficult for most titles to pull off after all. It takes a whole lot of engineering and quality of life features but this game was clearly up to the task. There are even different collectibles and rooms that I didn’t get to explore so there’s even a bit of replay value here. If you have the Switch Online then you should definitely check it out. The experience is a very memorable one and while you might be annoyed at the short length if you had paid for it, that’s the perks of getting it through the Switch Online. If they ever wanted to bring this franchise back I would say there is a lot of potential there.

Overall 7/10

Mario & Luigi: Brothership Review


Mario is one of those characters who has been around for a very long time. He has had games in many different genres and has two different RPG series. It’s definitely impressive and it was nice to get a new Mario & Luigi title after many years. The story is not particularly strong as this modern era of the plumber tries to steer away from getting too serious but the game itself is still fun. I have some quality of life issues here but all in all it is a fun game for you to have fun with.

The basic plot is that Mario and Luigi are transported to a whole new world all of a sudden. Their assistance is required as all of the islands here have been split apart. This is preventing friendship and harmony from being united across all of the land. It’s a sticky situation to be in but the bros are ready for this. The situation gets more complicated though when Peach and Bowser show up. Now the stakes are higher than ever and they will have to rely on their bonds of Brothership to get through this.

Like I said, the story isn’t going for a very hype kind of vibe so you shouldn’t take this too seriously. It’s not like the whole thing is played for laughs or anything but when things are getting too serious the game will try to throw a gag or two in there. Even the main villain not being able to remember names seems like a way to diffuse every cutscene that he is in. Ultimately I would say that you are playing this game for the gameplay and not for the story. I still like the cutscenes when they show up and every scene with Bowser is a winner but the story does move at a very slow pace.

This is by far the longest game in the series as well. Typically you can expect around 15-18 hours but this one is over 30. There is a lot of content here but the story didn’t really make the most of it. They tend to repeat the info quite a bit or drag out the conversations. Unfortunately the game uses the most annoying vocal sounds that I’ve ever heard. Think of the Banjo & Kazooie games but if two characters were talking at the same time for every cutscene. It ends up being quite brutal as a result and you end up having to hold that L.

The audio direction was really quite bad. We do have a few limited sound clips but as a result they have to be thrown in randomly a lot of the time instead of really making sense in the moment. The graphics are good at least. The game isn’t trying to be too bold with them so you’re not going to see anything on the level of Sonic Frontiers but the art style is fun. As for the soundtrack, there are some decent tunes but it’s not the strongest Mario soundtrack. It could have used one or two more really good tunes.

As for the gameplay, it’s your classic turn based system. You have your standard attacks as well as your Bros attacks. Along the way you also get equipment that amps up your abilities as well as badges that you equip which then expire after a few turns. This adds a lot to the strategy as you have to be careful when you turn these on. For example if you use your best ones against some minions then you will be in a really bad spot for the boss battle. There is no quick way to recharge then either as you just have to fight for a certain amount of turns before they are back to normal.

This is one of those games that prefers to go with a long approach to level ups. It takes a long time to get a level up because every combat animation is on the long side. Normal battles are much longer than they need to be. I know a lot of effort was put into the animations but they really should have an option to turn these off after a while. In particular the Bros attacks take a while since you have to do some command prompts. I suppose it wouldn’t be possible to turn those off but it’s definitely unfortunate.

I also think they should let you skip encounters when you are vastly over leveled compared to the enemy. For example when you go back to the first world to grab some collectibles, those level 1 enemies will still force an encounter. You can run away of course but now you’re already in the battle. These are fairly basic quality of life updates that would make the game a lot more fun. It’s why I would say the game is fun but it’s not going to touch almost any of the other big RPGs. They are in a completely different league.

One thing that was implemented rather well were the collectibles. Each world has some extra sparks which is how you unlock the new plugs (badges) and gives you a reason to explore every world twice. Most of the sparks don’t appear until after you have beaten the world after all. There is just enough where it doesn’t feel like a chore and additionally this is completely optional which I was glad about. So this is the right way to add a collectathon element.

Aside from the campaign itself being super long, there are also a number of side quests and optional items to grab. A lot of the side quests are time sensitive as well so you will want to take care of them quickly. There are also a lot of landmarks to find outside of the islands but the most disappointing thing was I bothered to find them all and there was no reward. Felt like a let down, I was expecting something. Ah well, it was still a fun thing to do on the side.

As for the new Luigi mechanic, it’s not bad but doesn’t really change much. This game tries to really show how Luigi is the smart one of the group and it’s one of those really unassuming twists. Like he’s scared of everything but when he focuses then he can do great things. The concept is sound, but the execution just feels a bit tacked on. I would have liked it to have effected gameplay a lot more or been presented in a way where it enhances the experience. Instead it’s just something that’s around.

Overall, Mario & Luigi Brothership may be a little underwhelming but to be honest I wasn’t expecting a ton out of it in the first place. That probably sounds bad, but at this point I play Mario for the fun gameplay experience as opposed to the story. The story does have its fun moments to be sure but just don’t expect anything too grand. The gameplay has a lot of strategy to it and I would even say that the game can be reasonably difficult at times. That’s something that I was impressed by. You really need to learn the enemy’s attack patterns or you will be buried in short order. Hopefully the next game brings in the Mushroom Kingdom more but either way I can recommend this game.

Overall 7/10

Metaphor: ReFantazio Review


It’s time to look at one of the longer games that I’ve played recently. This one took me nearly 70 hours to complete and that’s considering that I didn’t do all of the side quests. I did complete each character’s bond story though, mainly because I really needed the power ups and job classes that came along with them. Without those then things would have definitely been a lot tougher. It’s a very complete game that doesn’t have many real weaknesses and turns out to be a top tier RPG.

The game starts off with the King being assassinated and then the Prince is cursed. He is presumed to be dead but his loyal followers hide him away. A battle for the throne begins among the Church and the leader of the military. Meanwhile the main character (Lets call him Terry) is instructed to find a way to break the curse for the prince. Seemingly the easiest way to do that will be to bump off the curse caster, Louis. Will it be that easy though? Also, there is no definitive proof that the killer is Louis so that could get a little dicey. With a game this long, you know it won’t be as straight forward as all that though. Additionally, until he can find an opening, Terry will enter the running to become the next King.

It works as a popularity contest of sorts. The characters have a few months to rally people to the cause and whoever has the most popularity on election day is the winner. The top 3-5 candidates are also protected by the King’s magic so they can’t be assassinated. That was a really clever ploy by the previous King because otherwise this would just become a big battle of strength right off the bat. He really prevented that. Sure, it doesn’t apply to all candidates but that makes sense too since you would just have a lot of people entering only so they could be protected.

The world building here is quite good and of course you have a fairly large party of characters who all get a significant amount of screen time. It’s one of those things that makes RPGs so engaging. What other form of media can give you 70 hours of content like this? For a movie series that would be at least 35 movies. For a TV show, we’re talking 200+ episodes, which happens but it’s still rare. A video game gives you all of this in one shot and so you can tell early on that this will be an elite game. The more you play, the more the plot really begins to expand more and more to include everything that is going on.

The graphics are naturally really good. The game has 3 different kind of cutscenes, the ones that are completely hand drawn, the pre rendered full cinematics that take place in game, and then the text box versions. Nearly the whole game has voice acting as well so it becomes a really cinematic experience. It’s always super impressive to see this because it takes a lot of budget and time to include all of this in one game. Then we have the soundtrack which may not be one of my favorites but it does have quite a lot of tunes. They definitely didn’t cheap out on the budget here or anything like that.

The gameplay is your classic turn based combat style. You can swap characters in and out as you land your attacks. There are multiple classes based on the robot you have chosen for your character and then each of those have their own special abilities. You can use your magic currency to swap them in and out so there is a ton of strategy involved. Even 70 hours in you won’t have enough energy to unlock every class for every character, at least not within 70 hours. The final area is an excellent grinding spot though so if I spent maybe 10 more hours there I could have probably done that.

I had to train for around 5 hours at the end to defeat the final boss. Make no mistake, the game goes really hard on that one. The jump in difficulty is considerable and you will be challenged way more than any other boss in the game. That’s how it should be though, you want to end with a bang and since there is a good place to train, I had no problems there. There is one point in the game where you are attacked by a powerful boss and auto save prevents you from fighting any minions to level up. That was the only rough patch in the game because it’s possible that you could have really been soft locked there.

It felt like a big oversight for such a polished game and all comes down to the day system. My only negative with the game is the fact that it grabbed the Pikmin styled clock. Every mission is related to days of the month. So lets say you have 10 days for chapter 2, you have to try and beat as many side quests and tournament battles as you can before the days are up. If you are not strong enough to beat the boss by then, you will have to replay the whole 10 days or find a good place to grind. This means that it is not possible to complete every side quest and bonus material that you want to accomplish.

Perhaps there is some kind of perfect planning that would make this all possible but it would definitely not be easy. I had to skip on quite a few quests as a result and it also did make training a bit harder at times. Removing the day system would be a net positive in every area because it doesn’t provide any benefits to the game. All it does is ultimately hold things back which is not a good idea.

Like I said, that was really my only main issue though. The gameplay is on point and I liked the UI. The hub world is easy to navigate and likewise the quests all make a lot of sense. The game was very well thought out in all the other areas and the sheer amount of content and gameplay mechanics are so vast that I can’t even go into them all. I don’t see myself ever attempting to get the Platinum in this game because there is so much content and it would take forever, but it is there for the extra replay value. When you consider everything, then this is definitely a full 100+ hour game and you don’t see a ton of those.

Overall, Metaphor is definitely an excellent game. I recommend it to anyone looking for a good title. It can definitely get rather dark so you should know what you’re getting into. The story is very captivating though and it’s never going for try hard edgy the whole time. The villains do sometimes get off rather easy considering the scope of their crimes though. Some might disagree with me on what it means to get off easy here but a last second redemption arc does little to redeem a character in my eyes after a certain point. I’d definitely be up for a sequel to this game someday. Just take away the calendar system and this will really be perfect.

Overall 9/10

Reynatis Review


All right, it’s time for one of the big games that was getting a lot of hype around the bend. Yes, the season is stacked so it started to get overshadowed to a degree by other big titles like Metaphor and Sparking Zero, but make no mistake this is still a top tier title. What it may lack in length it makes up for with an excellent story and really smooth gameplay. It’s one of those titles you do not want to miss out on.

The game is marketed as dual main characters but very quickly you will see that there is one true main character. Marin is the guy and he is determined to be the strongest sorcerer in the world. He believes that this will allow him to be free so that he will not succumb to any of the rules set by the world. He can make his own choices and does not have to align himself with anyone. He is a “Stray” meaning that he is on his own right now which is very dangerous. Typically magicians who are on their own are bumped off.

The other main character is Sari and she is a part of the MEA. They are a big group of sorcerers who basically bend everyone to their will. You either work for them or you are squashed in record time. They are really not all that flexible. She really wants to destroy the source of the evil drug that has turned the world into a nightmare but for now has not received any real support. As someone who is a part of the big government, she will naturally be coming into opposition with Marin who is all about freedom.

Part of the problem with the dual leads mechanic is that Sari is really framed as the villain the whole time. You’re never really left wondering who you should root for because it’s obviously Marin. She attacks him for basically no reason and follows corrupt commands. She gets better as the game goes on but after a little bit, all of the chapters focus on Marin instead of switching every time. So even the game gave up on the idea. I should note that the story is still really good, but this angle didn’t work and it’s worth mentioning because it seems to be something they had really been striving towards.

This is a game that has a huge amount of world building and yet you are left wanting for more at times. It feels like the game introduces more topics than it actually ends up solving which is a little surprising. There are like 6 different groups throughout the game and while the ending does find a way to deal with all of them, there is a lot of meat left on the table. I could absolutely see a sequel for this someday. As it is, the game has two different post game chapters but I’m not at a high enough level to challenge those. I did play the World Ends crossover which was a lot of fun though. Would have been even more fun with the voice acting but maybe it would have cost extra.

Like I said the gameplay is super smooth though and that’s the main reason we are here. It’s a 3D action title that focuses a lot on dodging. You are supposed to trust in your magic abilities so the idea is that if you don’t move or attack, you are given the chance to parry an opponent’s move and absorb magic. Once you have magic, you can transform and attack until you run out. Then you repeat the process. You cannot parry purple attacks so you have to be able to react right away and dodge instead of waiting for the parry option. It’s a good bit of tactics at play here.

Then of course you have different badges that you can set which activate different powers. You will want to plan things out and test different combos to see which work the best for you. I tend to enjoy the long range powers and stick to my standard combos for the close range hits. For me that worked well but again you will want to find out what works for you. There are a pretty good amount of options at play here. Once you are strong enough to wipe out enemies with a single string of combos, then you are set.

Leveling up is fairly quick here. I got up to level 73 by the time I beat the game which is not half bad I must admit. Still got destroyed in the post game but at least I felt like I could grind if I had to. In fact, that’s a large part of the fun here. I actually enjoyed wandering through the town and scanning graffiti (Which unlocks new powers) and completing side missions. I ended up beating over half of the side missions and would have fun clearing out the rest. It’s a game that makes you want to play it. That’s the best way I could describe it. In some games side missions are just too much of a hassle but they make it so easy here. You just go to where it shows on the map and get the job done.

The map is good and the quick travel is great. When you mix those things together then you are really in a good spot. The graphics are naturally really good as well. The attacks stand out and the city looks nice. You’ve also got a really good soundtrack here. It may be a little limited in terms of how many tunes there are but fortunately I did enjoy the ones that were present. That makes a pretty big difference.

As for length, I beat the game in around 15 hours but I did take about 2 hours off to have fun with side quests. It’s not a super long game and even beating all of the bonus content will probably only buy you another 2-3 hours or so. There is a case to be made for buying this game when it’s a bit cheaper as the price will probably dip. That being said, the quality is still worth it. I think the shortness stands out because you expect more out of an RPG type game, but just think of this more as a fighting game or something. It’s still considerably longer than the average game of that title or any platformer really. It may be losing out in replay value compared to those though so it’s not really a 1 to 1 comparison. It all just depends on how far you get absorbed into the game and the cinematic experience really did it for me.

Overall, Reynatis is definitely an elite game. I would recommend checking it out right away. You’re really going to want to go for 100% completion right out of the gate, or at least everything aside from the post game mission. Even being level 100 doesn’t stop that from being a super hard challenge but hey it’ll be satisfying when you complete it right? The game is not as long as the average RPG but for an action game it’s not bad. You can tell they put a whole lot of effort into this one. The technicals are all good and I would definitely be in line for a sequel.

Overall 9/10

Final Fantasy X Review


It’s time for one of the most well known RPG titles out there. Final Fantasy X is one of those games that was super well received and you can see why because they went all out here. The graphics are really good, the gameplay is on point, and the story is great. It’s definitely another elite Final Fantasy title that any gamer can enjoy. There is definitely a lot of content here as well so it’s also not a game that you will breeze through either. There is plenty to keep you busy.

The game follows a guy named Tidus who is probably the world’s greatest Blitzball player. This guy draws in huge crowds and has really made a name for himself. One day a giant monster attacks though and he falls into a whole new world. Blitzball still exists fortunately but otherwise everything is pretty different. He may even be in some distant future as his home country appears to be destroyed. He meets a girl named Yuna who is a priestess. Her job is to fight against monsters known as Sin and to do that she has to go to various temples and unlock all of the summons. This will allow her to beat Sin, at least for a time. She is protected by several guardians and so Tidus joins in with the bunch. This may sound like a simple mission at first, but there are definitely about to be a lot of complications.

This title is over 30 hours after all so that leaves plenty of time for tons of plot twists and different characters to show up. It’s one of the many things I love about RPGs. You really get to be invested into the story and everything. The characters are also pretty likable and so they have a good group dynamic going on here. Tidus is definitely very expressive and he’s not afraid to go against tradition which is always good. He’s got that aggressive main character energy going for him and I can always appreciate that. Yuna is a good heroine as well who has to make a lot of tough choices without looking back.

Her plans aren’t always good to be honest but she is trying her best and often has to think of things on her own. So you have to give her a good amount of credit there. Wakka goes through quite a bit here as he quickly realizes that things aren’t going to go over very well for him. He hits a rough patch for a while there but in general is a solid character. It takes some time for him to expand his horizons. Rikku is also a fun character even if it felt like she could have talked things out with Tidus a lot sooner and prevented some misunderstandings. Of course, everyone was generally keeping a lot of things from him so she is hardly alone in that.

Lulu probably has one of the smallest roles from the main cast. She is always around and is a good ally to be sure but doesn’t really have her own sub plot the way that the rest do. Auron certainly has a huge role and looks pretty good even if he falls into the same trap of keeping way too many secrets half the time. He has power though and the characters would have been doomed without him. Finally we have Kimahri who I wasn’t a huge fan of for a while there but he is loyal. There’s just not a whole lot to his character for a while there since he is the real quiet type.

At the end of the day, Yuna was definitely lucky to have a real loyal supporting cast with her. The rest of the summoners were generally not so lucky. The game does have one of the weaker main villains in Seymour though. The guy had a cool design and a solid enough intro but as the game went on his motives didn’t hold up as well and he lost a lot of hype. He’s tenacious but I was definitely ready to see him go down for a while there. He wasn’t really enhancing the story the way a better villain could have.

The level up system is a bit different here. When you level up, your stats don’t increase, instead you are given one movement point on a board that has stat boosts and new abilities. Each character has their own board which is massive and you can hop onto someone else’s board after you have gotten enough power ups. This means there are a ton of different variations you can make to each character’s skill set. It also means you can get a ton of level ups without actually feeling much progress if you always end up picking the wrong tiles. So just be careful which movements you make here. The level ups naturally get harder as you go on. Although if you get stuck at the final boss, the area before him is absolutely amazing for grinding! I got so many level ups there.

The gameplay is your classic turn based style but with a few twists. For starters, only Yuna can use summoning. The summons all scale to her personal stats so you will want to build her up real quick because these guys are absolutely deadly. Bahamut carried me through all the boss fights in the second half and that’s even considering that most bosses are set up to KO your summon in one turn. Even with that he could deal crazy damage. He knocked out 64K from the final boss in one hit which is how I just barely managed to beat him. Some enemies are too high to be hit with physical attacks which is when you need to break out your long range fighters.

So there is a ton of strategy here, I dare say even more than the classic RPG types. Make sure you power everyone up as you will need to be switching a lot. Or almost everyone I suppose. I didn’t really use Rikku or Kimahri at all. Rikku just super briefly for some of the robots. As long as you have one long range fighter at the ready and your close quarters specialists, then you should be good to go. The game is hard to be sure and it’s definitely one you have to focus for but it’s always in a fun way.

The graphics have definitely aged really well so you can really feel that this is a AAA title. The big budget cutscenes all really go hard and of course it’s no surprise that the soundtrack is also super good. There are a lot of fun battle/boss themes to play around with. In terms of replay value, the game’s got everything you could ask for as well. There are tons of post game dungeons and everything to keep you busy. They’re so high leveled it can be hard to imagine how much time you would need to complete them. I would definitely expect it to take at least another 20 hours or so.

Overall, Final Fantasy X is definitely a top tier title. It really does great in every area so I had no complaints here. It’s the kind of game where you can always come up with a new strategy if you lost a boss fight. There are many different ways to tackle each encounter after all so you never really have to limit yourself. Just keep on fighting hard and eventually you will have cleared the game to see the satisfying ending. I definitely recommend this to anyone looking for a good story or in general to anyone that likes the classic turn based combat.

Overall 9/10

Ni no Kuni II: Revenant Kingdom Review


It’s been a while since I played the original Ni no Kuni so it was fun to jump into the sequel. I’ve been having a blast jumping through a bunch of hype RPG titles and that streak’s continuing for a bit longer. The game ended up being quite excellent and I dare say that it beats the original. You may be thinking that quite a lot of games lately have been getting elite scores but that’s what happens when you play a lot of long games like this. RPGs always have an inherent advantage over other titles in that you get to really know all of the characters and get absorbed into the narrative. So as long as the gameplay and execution is on point you will have a blast. That’s exactly what happened here.

The story starts with the U.S. President Roland heading to a big meeting. Unfortunately a large missile strike occurs and everything goes up in flames. He was not able to protect his country in the end and lost everything. He is suddenly warped to another world where he is young again and is thrown into the middle of a giant uprising. The current king was assassinated and his son Evan is next. Roland manages to help Evan escape and vows to help him restore the kingdom. Evan wants to unite the world and all of the countries in it so that there will be no more wars. This may be a bit naive but Roland will do what he can to help the kid succeed. Can he establish peace in this world?

The opening really nails the tone of the game right from the start. Seeing Roland pull a gun on these fantasy creatures was intense. He was not playing and the fact that he kept the gun was really coo. Usually the gun would vanish or something like that but not in this game. You actually get to use it in gameplay as well. Everyone else has a bow and arrow for their projectile while this guy just gets to keep his gun and go blasting away at everybody. It’s really like a true isekai adventure all the way.

The gameplay is that of a real 3D action title. You have your standard moves, power moves, magical attacks, and super skills. Your supers have a cooldown based on how often you attack the opponent. Then you also have your projectile weapon. Each of your attacks can be leveled up although I never quite figured out how to do that so my moves stayed at level 1. They are still strong though and most of your attack power is based on the weapon anyway. I made sure to constantly get new weapons to equip. You rarely have to buy them though as the drop rate from enemies is really high. Keep on fighting powerful ones and they will drop exactly what you need before long so there is really no need to spend your money. You will have a lot of money by the end of the game though so no worries if you need to buy something.

You also get battle points although I’m not sure what triggers this. These can be used to enhance gameplay elements like becoming stronger against slime enemies or brute force fighters. The fun strategy part is that you have to decide which type to use this on. You can’t just make yourself strong against all fighters after all. To throw in some more strategy, you also raise these little Pikmin type creatures that follow you and use special attacks of their own. You can raise them at one of the shops in your town and you gain more as you continue the game so you have to decide which 4 to keep equipped. I just maxed out my original 4 and didn’t mess with the others.

Speaking of the town though, this is a key component of the game. You have to raise up your town by building new shops and convincing people to move in. This means completing a ton of side quests. There appear to be at least 200 side quests in the game and you’re going to need to complete over 50 of them minimum to beat the game. I think I did around 70 or so but make sure you are completing them regularly because there will be different points in the game where you will be forced to stop progressing until your town reaches a certain rank.

Fortunately it is really fun to do this. It does take some since money is earned passively using real time minutes. So there will be times where you can just run around as you wait or maybe fight some more monsters. It’s pretty fast but there is a lot to do in the town. This is where more strategy comes up. Each building is tied to different side quests and so you really have to prioritize who to send to which store. You will often have more shops than people and of course a shop won’t produce anything without someone working there.

I could go on, but you get the point. There are so many different gameplay mechanics here and different ways to play. There are dream doors, orbs, and lots of other stuff. You don’t even need to interact with major parts of the game in order to complete the story but it’s really nice how they put so much content in here. I bet I could play for another 30 hours and still not complete everything. The value for your money is quite incredible here and it’s yet another reason why you should pick this game up sooner than later. Trust me, you definitely won’t regret it.

Even with all that aside, the story is really good like I mentioned before. It handles the topic of war well and while it may be an optimistic look at things, it’s a nice change of pace. My only slight issue is with the ending, I would have liked thing to have gone a bit differently. Still, there is room for a sequel should they ever want to go in that route and I did think a certain twist at the end was really solid. I’m surprised they haven’t made more Ni no Kuni games, there’s definitely a lot more you can do with it.

The graphics are naturally super good throughout the game. The cutscenes are super good and the graphics during gameplay are also on point. The soundtrack is fairly solid as well with a number of good songs in there. The whole thing is very smooth and on a technical level there are few games that are better. This has every kind of quality of life feature you can think of from quick travel, to the aerial vehicle that lets you get anywhere quickly. You can save in almost every spot and the way items are stored is very logical. No complaints here.

Overall, Ni No Kuni is a game that keeps on getting better and better as you play it. I had a real blast with it and there is a ton of replay value. The game itself took me close to 30 hours and there is an extensive amount of quests for the post game. Getting the platinum for this game would also take a long while. I would definitely recommend checking this game out for any RPG fan. It really tells a good story even if the ending is really not as satisfying as it could have been. It may not have been perfect but it’s good enough and the whole adventure was definitely a blast.

Overall 9/10

Tales of Arise Review


Whenever someone says “Arise” it’s always in a very dramatic kind of way which makes you think and this game is no different. It’s a really intense RPG that has a good length. This allows time for all of the characters to get proper development and everything. I tend to play these games for fairly long batches of time and even then it took me a while to knock this one out. It definitely speaks to how much content is in the title. Granted, I did beat virtually all of the side missions but even then there was still more to do and extra content to be covered.

The game starts by introducing us to the world. There are two races of people. The Renans, who live in the sky and subjugate the Dahnans, the people who live on the ground. The Renans have incredible powers and so they took over easily 300 years ago. Ever since then, they have continued to dominate and there is really no way for the Dahnans to rise up. That is, until one slave named Alphen meets up with a Renan girl named Shionne. She has decided to murder the 5 Renan lords who have enslaved everyone and Alphen agrees to help. Along the way they make a lot of friends and fight off powerful monsters. The closer they get to the end of this journey, the more uncomfortable truths they find out. Will these revelations end up destroying their will to fight??

One thing about a game that is 40+ hours like this is that the plot will change a lot. So this plot summary I gave will be outdated very quickly but at the same time you don’t want to go into those plot details from the jump because they are filled with twists. The more surprised you are the better. All in all I would say the twists are all handled very well. It may get a little long for a bit there where you are sitting through 40 minute cutscenes of everything being broken down for you. At the same time it’s probably a good idea though because otherwise I do think you’d have people saying it was all too complicated.

The gameplay is a 3D fighter where you have your standard attacks and then you can also launch your power moves. They take longer to load and you have to have enough energy to use them. As the game goes on you can use upgrades and power ups to help replenish energy more. The level up system is pretty interesting here. Of course you have the standard level up system for the characters but in addition to that you also have the SP upgrades that you can use to unlock new skills or stat bonuses. You get points from every battle but very few of them. Most of your points are from completing side quests which is why you want to complete as many of them as possible. Then some of the sections with upgrades aren’t unlocked until you have completed specific tasks like eaten a specific food or completed a certain side quest. You can see what you need to do from the level up board so I recommend checking up on these from time to time so you know where to go. These upgrades are all fairly minor but really start to add up as you unlock more and more.

The game is surprisingly difficult at times. I can say with reasonable confidence that if you just try to barrel through and fight the final boss it is not going to end well for you. Go complete some side quests, get some good armors, etc. Load yourself up and then you will be fine. Items are extremely handy in this game and for that reason, earning money is a very slow process. It’s another instance where you need to complete side missions as often as possible. These will always get you a lot of money which you can then use to buy items like revives or potions that give you cure points.

The cure point system is something fairly unique compared to other RPGs. Basically, healing your allies takes energy from this system rather than your special meter. So if you run out, then you can’t use any of your healing spells. This means you often need to keep an eye on that and replenish it as needed. Without these items, you’d get crushed by a ton of the bosses. Grinding for level ups is still super important of course but another big thing is really just getting funds for the extra items.

I will also give the game heavy credit for the solid romance plots here. Not all 3 of the romance plots work but 2/3 is still really good. Especially considering that one of those is the main pairing. There’s a lot of development here and the two were through a lot. We even got a time skip of several months. So this game hardly took place over a few days. I thought it was all handled most excellently. The writing is really top tier here. Outside of the main story, there are over 300 skit cutscenes which you can have fun playing when you are at the campfire or live as you walk through the areas. I did like 100 of those but still had a lot to go.

The sheer amount of content here is breathtaking. Then of course you have the soundtrack which is really solid. Both theme songs in the game were really good and I also enjoyed the general battle themes and boss battles. The animation is top tier of course and the game even has some fully animated scenes as well. That was really cool. You can tell that this game got the top level budget and it was all worth it. People call this a top tier RPG and they are absolutely right in every way.

Overall, Tales of Arise is a top tier game. The characters are excellent and the story is great. The gameplay is executed incredibly well with smooth gameplay and even some solid platforming. It’s got every quality of life feature that you can think of and of course the story mode is already super long. Then you have a ton of replay value that can likely double your play time. If you somehow don’t own this one yet, then you should definitely check it out. It will forever be known as one of the top RPGs.

Overall 9/10

Scarlet Nexus Review


Scarlet Nexus is one of those games that was really huge when it was first announced. It was going to be a game that really changed everything. It would be the big RPG that people would be talking about for many years to come. Well, I can definitely say that is succeeds in those areas. This is definitely a game that I highly recommend checking out. It is an elite title all the way through and you will be having a good time here.

You get to choose from two characters when you start the game. Each one has a sizable campaign of around 20 hours and then you can play the second campaign. I stuck to 1 character this time around and went for the guy. He wants to be a great OSF agent and live up to the family’s powerful reputation. Along the way he makes several friends and everything seems good until he begins bumping into some very dark conspiracies. The OSF is about stopping aliens and protecting people but it looks like they may have gone a little beyond that in their pursuit of justice. It may be time to take them down but it’s important to not lose sight of who the big villains are. Tough choices will have to be made.

The game tackles a lot of big sci-fi themes like time travel, clones, alternate pasts, etc. So right away I can tell you that this is up my alley. Of course that does take a while to appear in the story but you’re pretty engaged with everything else happening the whole time. The game is mainly working within the context of there being a ton of organizations and all of them are reasonably corrupt and evil for different reasons. These are guys you would no want to bump into. Of course you can try to stay on their good side but that can be difficult in and of itself. That also does mean there isn’t a true main villain for most of the game.

The game does a great job of establishing the villain’s motivation even without a ton of screen time though. Out of the game’s 12 chapters, he probably only appears in 3-4 of them and usually only for a brief moment or two. Yet by the end you really understand why he is so desperate. I’m not by any means saying that you will end up rooting for him or anything like that but I am saying that you will be able to see his motive clearly which is important. It separates him from the average villain who is just trying to destroy the world or something.

The graphics here are definitely top tier. You have full cinematic type cutscenes and even the basic ones generally all have voice acting. There are some slight exceptions of course but those are small exceptions. I always like when a game has extensive voice acting like this. It takes the whole experience to the next level and shows that this is a real AAA game. Voice acting is often what can turn a very good game into a great one. It heavily buffs so many aspects of the game and so yes, Scarlet Nexus was a complete success here. The kind of game that you can really admire and respect. It was most impressive.

Meanwhile the soundtrack was also really good. Definitely another classic W for the title. There are a good amount of battle themes here, both for the normal encounters and for the bosses. There’s a good amount of variety in this title and it fits in well with the general sci-fi theme that the title is going for. There were definitely no issues on a technical level for this game. As an RPG i also goes without saying that there is a ton of content here. Beating the game with both characters will take around 40 hours easy. Then there is also completing all of the bond missions and getting the Platinum trophy. Definitely not going to be an easy task right there. So I was definitely satisfied with the length all the way around.

I do recommend doing a ton of the bond missions as you play through the game. The power ups you get with each partner are rather substantial. There are a ton of these missions so it can feel a bit intimidating but as long as you do all the ones that are available in each chapter as you move forward then it won’t feel like a crazy onslaught the way that it would once you are closer to the end of the game. It’s all about pacing yourself after all.

Now I didn’t talk much about the gameplay yet and that’s part of what’s unique about the game. You have your usual close quarter combat skills but you can also use telekinesis to throw blocks and objects around. It’s a pretty fun style of gameplay and this often helps you attack an opponent’s weak point. Once you have the villain down to a low enough amount of health and you have broken their mind gauge, you can defeat them with a brain crush. It’s a super handy technique.

You can also activate brain mode which makes you temporarily invincible so long as you’ve gotten the right upgrades. Definitely super handy but make sure you turn it off before the meter falls all the way down. If you forget to do this then it’s an automatic game over. It’s actually a really interesting mechanic because it ties into the story where his mind is slowly shattering So it makes sense that you would lose if you stay in this experimental mode for too long. My big tip is to use your materials to buy brain gears whenever possible. Brain crush mode makes even the final boss trivial since you can skip most of the craziness. I made sure to grab every material I could throughout the game so I was really in a good spot here. The game could get reasonably tough and I did die a few times but often it was because I underestimated the enemies. You always have enough items to keep on healing and moving forward.

Overall, Scarlet Nexus was really a blast. Waiting for this game was totally worth it. It definitely lived up to the hype all the way around. It would be great to see a sequel to this show up at some point even if the ending was rather definitive. The game’s ending lands on its feet so there really were not any issues here. You really got your money’s worth with this one. Even more so for me since the game was on sale for a crazy $10 amount. You really can’t get any more of a steal than that right? It’s the one benefit of waiting so long before getting a game although I can tell you when the second comes out that will be a day 1. Definitely no waiting this time.

Overall 9/10