Magia Record Season 3: Dawn of a Shallow Dream Review


All right it’s time for the end to the Magia Record saga! Season 2 was top tier elite and could easily hold its own with even the main title. I was super impressed and the big question was if season 3 could match it. Well, the season is a lot shorter so season 2’s definitely got the win but it’s still an elite ending. I will just say the way that the old characters were written out was extremely lazy. Did they not realize that more enemies were still around? Leaving just felt odd and it’s the only reason the villains last as long as they did.

So Iroha has to continue going to the enemy base to put a stop to the evil magical girls once and for all. She has to rescue her friends and find out why they went down such a dark path. Along the way we finally see the villains motivation for why they are doing this in the first place and the first episode is a good way of seeing things from their point of view. With any villain that is the make or break point. Will the backstory make you feel sympathetic or will it just be forced and you’re laughing all the way?

With a title as good as Magia Record it’s not surprising that the backstory is pretty good though. Touka is probably the most sympathetic because she was kept in the dark the whole time on exactly what was going on. Her memories weren’t complete and so she was fighting to save the day but without knowing the risks and a certain important figure regarding who the witch was. Ultimately I do think she would have chosen to keep fighting though so Nemu definitely should have confided in her. Touka is super forgiving so it works out but that could have definitely been a friendship ender.

Nemu is a little full of herself which holds her back next to the other villains. At the end of the day as the big mastermind I have to put most of this on her. She may be trying to save everyone in the end by stopping the cycle of witches but after a point when you’re murdering so many people, you’re just not being the hero you thought you were. I get the argument of slaughtering a few hundred to save untold billions because in a logical sense it makes sense but it’s hard to ever get behind that idea even if you were to think it had a 100% success rate.

Because I should say right now that I still think the plan was going to fail. The whole plan revolves around using their super witch to defeat Walpurgisnacht but the problem with this? It never looks like it even has a shot of pulling that off. Walpurgisnacht is known as the ultimate witch with unlimited power for good reason. It took Homura hundreds and hundreds of tries to even get close at beating it and even then she wasn’t ready to deal with this threat in the end. This witch may be strong as well but the heroes are able to land some damage so I don’t think it is durable enough to survive the onslaught or powerful enough to really resist. No matter how you slice it Walpurgisnacht is not going to lose to any other witch no matter how powered up it gets.

So with the plan being a bust, it means that the villains really don’t have a leg to stand on for their defense. They should have found another way or brought Iroha into the fold earlier to try and help. That way she could have talked them out of it. So the whole story is pretty emotional here as they go for a good redemption arc and how these girls were trying to help make things better but in the end they made things so much tougher on everyone that it just isn’t good enough as an excuse.

One character you do feel bad for is Kuroe though. She was mainly roped into situations that were just too big for her. She does deserve a level of blame for choosing the villains over the heroes but even when she was ready to come back, her inner darkness was too powerful by that point. For a while there she was really a villain completely against her will so I’ll naturally be a lot more sympathetic to her plight at that point.

Of course this season only has 4 episodes so with using a full one on the villains, we have to hit the ground running on the others. The whole season is like one big climax though so it works out well. The animation is still absolutely stellar here and we get some pretty cool combo attacks. It will be cool if they can keep this unity feature in for the main series as well. I always like the idea of merging energy into a big super attack. Also with the animation budget as high as it is, the new characters even feel stronger than the old ones at times.

By the end of the series I don’t feel like it really addressed why the new characters are able to use their witch hybrid forms the way that they do though. This still feels like a new concept that just wasn’t a thing the first time around. I can write it off as this timeline being slightly different so it’s possible but it’s a bit weak. So retroactively if you have Homura and friends using witch moves in the next movie/season that could change things but for now it’s a bit odd. Still makes for really great fights though.

It’s a bit lazy that season 3 doesn’t have its own opening though. It makes this really feel more like season 2.5. Even if it was a low budget, rushed last second kind of opening I would have liked to have had something new here. It would have helped the season stand out more. I think the best way to look at this one is like a movie to be honest since it really fits in with the runtime that way. Of course the fact that it’s basically all nonstop action is part of why the series tracks so high. Opening aside, I did enjoy the soundtrack a lot. A lot of very grand themes are playing the whole time.

One last thing I’d say is the third season is short enough where a lot of characters don’t get a big role this time around. Yachiyo for example has been a huge character throughout the series but takes a big step back to Iroha this time around. She does help a lot during the climax in one of those cool combo attacks I was talking about but for the most part isn’t a focus this time. As for the rest of the friend group, you can really forget about them. They help a bit in the background here and there but that’s about it. I’d say it’s a good idea though given the length. if the season was longer then I would want them around but with 4 episodes you get that not everything can happen at once. You do get to see them try to stall the final witch so that’s enough of a role.

I would have liked my favorite villain to have done more. I still remember her having that amazing cliffhanger in season 1 were she revealed that the plan was to fight Walpurgisnacht and she has an interesting ability where she can use paint to create huge barriers and amp up the villains but she doesn’t get a true 1 v 1 fight the way that most of the other characters did. I feel like she would probably end up being one of the top fighters but we never got to really see that for sure.

While you could be overwhelmed by the sheer amount of info drops and characters running around here, it is impressive how the show ties everything together. Don’t forget that the show started off as part mystery on why nobody remembers Iroha’s little sister who used to be in the hospital with the other girls who turned evil. The natural assumption is that she was the price for one of the magical girls since there is always a cost that you have to pay but then you need to figure out who would have made that the cost. This season finally wraps up that mystery along with the mini Kyubei.

The very ending I would say is still a bit ambiguous on where this takes place in the timeline though. Of course you know my theory from the start is that this is a failed timeline, one of many where Homura could not save Madoka and so it doesn’t exist anymore. I still stand by that one but it would have been nice if the show had went into this with a bit more detail. Whether as a yes or a no I’d have been curious there.


Overall, This was a great end to the Magia Record series. I’m ready for the main cast to return but these characters really held their own rather well. I was impressed at how high quality the title was all the way back from season 2 and season 3 really kept up the momentum all the way. I would highly recommend checking this show out. You probably want to at least watch season 2 for context though. The quality writing and messages work well even without context but you won’t get the full impact. You wouldn’t have seen the struggles they all went through after all. This is Madoka of course so there is plenty of tragedy just in this season of course. The heroes can never catch a break.

Overall 9/10

Dark Cloud 2 Review


It’s definitely been quite a while since I got to play the original Dark Cloud. It was a pretty fun game but one that had some mechanics I wasn’t crazy about like the breakable weapons and building. I always enjoyed being in the endless dungeons but the parts outside of that were a bit weaker. Well, Dark Cloud 2 definitely improves on the first one. I will say that building still isn’t my favorite part to say the least but weapons are no longer broken in the same way. They can run out of energy so you have to give them a potion but you never lose a weapon and I can tell you that this is an absolutely huge deal! A serious game changer all the way through.

The game’s story is also rather ambitious. You start out with the main character Max trying to get into the circus when a really odd evil clown shows up asking for the necklace that he got from his mother. Max barely escapes into the sewers and then manages to leave the town. The rest of the world is…empty. It turns out that his town is the last one in existence and the only reason it wasn’t destroyed with the rest of the world is because the villains need his necklace. So if he turns it over…then its going to be the end of everyone he knows. Fortunately he runs into a time traveler named Monica who is here to save the world from its imminent fate. It’s not just the world that is in danger but all of history as the villain can time travel as well. Can they possibly stop him?

So this is a full RPG story all the way through with a lot of twists and turns around every corner. The game handles everything very nonchalantly though which can always be pretty fun. Max just takes it all in stride and never reacts as hard as you would expect. The heroes are going out there and fighting off god level threats and he’s still got his wrench and determination. It’s one of those games where it would be fun to see this as an anime because in theory these are just average joes fighting crazy high level opponents.

The game really has two main gameplay styles. First is the combat in the dungeons and then you have the overall building aspect. I’ll go into the building first since that one to me is definitely trickier and will take a lot of time. So basically one of the elements of the plot is that the villain is destroying the “origin point” of various landmarks that are critical to the heroes. So you have to rebuild them with parts that you obtain from every level in the game. Building involves buying the required materials and then putting them all over the map. Here’s where most of the grind comes from because you need money for the materials and you get a lot of money by selling materials but then you’re missing the materials for the next item. Rinse and repeat over and over. It’s a rather tricky cycle and I sold important stuff a few times by mistake before I realized what was up.

If you put something in the wrong spot, it takes a few steps to remove it and replace. Would have been good if you could have just picked something up and moved it. Part of me suspects that there has to be a way and I was just doing it wrong. You’re given hints as to where each item should go but there’s going to be a ton of trial and error to get it just right. Also you won’t see all of the hints initially so you have to keep playing levels to get there. Occasionally a level will have two exits so you need to hit both of them.

As for the combat, that is still the meat and potatoes of the game and it’s the really fun part. It’s sort of like .Hack where you will enter a dungeon with many different floors and have to clear them all. You do get to save between every floor which is incredibly useful. I would have really been in a jam without that because I did die a fair number of times. It can be difficult to gauge the enemy range and then you die from a powerful hit. I do want to say though that the gameplay is rather exciting because of that. You’re certainly never bored because the game isn’t too easy but it’s also never unfair. When you die you know that it really was your fault because you got greedy and over extended.

The level up system is one of the toughest parts of the game. Unlike a traditional RPG where you level up with XP, you instead get weapon XP when you beat an enemy> This levels up your weapon which allows you to give it orbs to absorb to increase its stats further. This is another manual process that takes a while but get the stats high enough and then you can upgrade the weapon. Rinse and repeat as much as needed. So I took it at face value and kept on doing that, but it’s actually better to level a weapon up to level 5, then sacrifice it to your main weapon to get much bigger stat boosts. I didn’t find that out until the final boss….so it took me a little longer than it should have but in my defense I don’t know how you would guess that from the start.

As a result there are tons of different methods towards building yourself up with the best armaments by the end of the game. Go with whatever seems like the best bet and then you’re all set. Some routes will take more effort than others but you’ll still be able to make it. The final boss is incredibly difficult because you have to fight close to 11 bosses back to back. Make sure you bring a ton of health items and boost your attack power as high as possible. I had to go back and get just about every health power up possible with my attack upgrades and it was still close.

This game is listed as being 50+ hours for the story and I can see why. I beat it sooner than that but there is a ton of content here. There are also side missions and a post game so there is a ton of bang for your buck. That’s a good thing since the game tends to be on the expensive side. There are a ton of different mechanics into the game that I barely even touched on like golf, fishing, etc. so the developers really went out of their way to make sure there was a lot to do here. Even the gameplay is rather deep but I will leave you to experience that all for yourself. Mainly the thing to focus on here is that the game is just great and excels across the board. Hopefully we get more games in this series at some point. I don’t mind if they drop the building aspect and focus purely on the dungeon gameplay though heh heh.

Overall, Dark Cloud 2 is an improvement over the first and a really solid game. I feel like many people have not gotten to play this one since it always felt a bit on the obscure side but if you can find it in stores then I definitely recommend checking it out. It’s really a good bit of fun all the way through and is a lot more expansive and all encompassing than you might think. The building mechanics can be a bit of a challenge but once you get the hang of it then you’ll be fine. It just takes a lot of time unless there are some controls I ended up missing on.

Overall 8/10

Dr. Stone: 4D Science Review

It’s time for the return of Dr. Stone. After the series ended a while back, it returned briefly for a 3 chapter mini series. That was a pretty nice surprise particularly since it actually does add some more context to that controversial ending involving the time machine. Retroactively it adds a lot to the lore as well although this may have been a bit too ambitious for a 3 chapter series. The first chapter has a massive cliffhanger after all and the second one ends with some mysteries but the third has to wrap things up rather quickly. I’d say it feels rushed but I’m at least 99% confident this was meant to be a 3 chapter miniseries from the jump so I suppose that was intentional.

The series starts by having Senku remember his first time trying to make a time machine. He was a kid at the time and so he knew he couldn’t actually build one but what he could do was test to see if a certain event would happen in the future. For example, hypothetically if you built a time machine and did find a way to travel through time, the best way to prove it would be to leave something for your past self to find right? Well nothing happens so Senku gives up on it but in the present they decide to try again. To their surprise something does happen…they discover a message from Senku’s father implying that he was able to master time travel but how is that possible? It’s time for the scientists to work on one last case!

I do want to say that this experiment is the most logical way to test time travel and it’s also why I’m confident that it will never be discovered. In theory there would be some evidence at this point from people going back in time. I know a few counter arguments for it is that they’re really careful about changing time so that only the outcomes are noticeable and since that’s our present reality we would not be able to tell. I’m not sold on that but time travel’s always an interesting subject. So for the heroes to get a message from Senku’s father, that’s pretty big.

It’s a great hook from the first chapter and the only problem is that there are a ton of really fun scenarios you can make from that but the series doesn’t opt to go with any of them. It’s a shame because I think that would have been great. Perhaps a little “Jump the Shark” in nature since it would be way less science based but it would be fun. Instead the series opts to go with the cop out ending as in it ends before we see exactly what happened. The series allows you to decide for yourself if the time travel worked or if it didn’t. Me personally? I’d rather know one way or the other. The author needed to take a stand here and just tell us. Putting off the decision of what happened feels like the author was just playing it too safe.

Perhaps one day we will get a sequel to this that explores the ending because at least if the ending goes one way then there is plenty of room for a sequel and that’ll definitely change things in a big way. Beyond that the art is really solid as always. I like the realistic style that is always used for Dr. Stone. The writing is also good as you would expect with all of the characters making plans and it’s good to see that Senku really hasn’t changed a bit. He’s still a super logical person who doesn’t let anything get to him.

I did appreciate that Ryusui also got a really big role here. He’s the first one to pick up on something and the series hasn’t forgotten that he can compete in intelligence with everyone else. Perhaps not as a pure scientist, Chrome, Xeno, and Senku are definitely superior there but in overall intelligence and picking up on things, it’s hard to beat him. He was also doing his best to shield Senku from taking any emotional damage which I appreciate. The characters are really a close knit group at this point and even with society back, you figure they will always stay great friends and won’t drift apart.

There’s one emotional subplot in here that sort of comes out of nowhere though. At best you just don’t really care about it and at worst it feels like just a way to nerf a character. The all powerful alien cube beings apparently have emotions and just hide them behind logic. Why is this even a thing? It just doesn’t make sense to me and it has this whole emotional goodbye to everyone before going back into its emotionless mode. So why is his basically filler? Because if you skip that chapter, the status quo hasn’t changed. It’s back to being emotionless and in theory the emotional outburst will never be mentioned again. So…..yeah there just wasn’t much of a reason for this. I can’t say I felt bad for it either since the being creates a lot of the drama in this miniseries for no good reason. If it just talked things through with Senku that would have been way better and Senku would have understood since he is a scientist at heart. There are some twists of course since this miniseries is part mystery so I won’t go any further into the nitty gritty of what’s going on there.

Overall, This was a fun mini series. At only 3 chapters long it’s really a blink and miss it kind of title. You’ll be done with it so quickly that it almost feels like a one shot but in volume format it’ll be a fun way to see the cast again. Each character gets a quick moment to contribute and we also get a classic building roadmap which was always fun in the series. It’s a little too short to really go into too much detail on this but there’s still enough for you to feel the nostalgia. Outside of the cop out ending which is a little iffy, there’s nothing bad here so there’s really nothing to dislike. Particularly within the context of the 3 chapters limit I’d say it did a good job.

Overall 7/10

Bloodfist II Review

This review is of the TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

All right it’s time to jump back into the world of Bloodfist! I have to say it’s impressive just how different this film is from the first one. It may as well not even be a sequel to be honest since it laughs in the face of the first one with Jake’s character development but hey that’s how it goes right? It definitely makes its share of mistakes and so it won’t be another film to be remembered.

The movie starts with Jake winning a big tournament but he murdered his opponent and so he retires from fighting. He has now fallen into all of the vices including paying a lady of the night when he gets a call from an old friend who’s in a jam. He hasn’t seen this guy in ages and the call is the shadiest thing I’ve ever seen so Jake quickly decides to come along where he is beaten up by a group of thugs. He has been kidnapped along with a bunch of the world’s strongest fighters. They are all being taken to an island to fight against humans who have been enhanced with a drug that prevents them from feeling pain while also increasing their physical abilities. Can Jake get out of this or is he doomed?

All right the most disappointing thing here is the fact that the concept for the story is really good! You can’t help but get hyped for something like this because it guarantees a whole lot of action. It’s a classic case of skills vs physical abilities here. These guys may be amped up but the main characters have the edge in fighting technique which you would assume would be enough to take the lead. The problem is breaking the habit of stopping once you have your opponent down because you need to finish them off.

The actual tournament is pretty fun although I think it could have been a bit more balanced. For the most part just about all of the heroes were getting completely destroyed by the fighters and I’m not sure how much I buy that. I get that these guys weren’t rookies or anything but the top level pros should have done a lot better. The place is rigged of course so the winners would quickly get jumped and pummeled by everyone but that should have been necessary more times than it was.

Of course the film does get quite violent here with each fighter meeting rather painful ends. There are more survivors than I expected there to be which is a silver lining for the heroes but yeah they get put through the wringer. At least I don’t question why they would enter such a tournament this time since they were all forced into it. It’s the best explanation for why you would enter a tournament where almost everyone is guaranteed to be murdered. Also since it’s life or death, characters do grab guns and whatever they can which absolutely makes sense. Why stick to hand to hand when the whole thing is rigged anyway right?

One of the plots where the film drops the ball is with Mariella though. So she is the daughter of the main villain and gets beaten up whenever a setback happens. It’s really explained to us quite vividly that her life here is awful and filled with abuse. So you’d expect she wouldn’t have any sympathy for the villains right? Like I can get her betraying the heroes since she is afraid of what will happen if they lose but if the villains go down then that’s fine right? Instead she actually seems concerned and saddened by what happens to the main villain and you’re just shaking your head.

She should be absolutely cheering by that point. He had her publicly beaten and humiliated and yet she isn’t filled with anger at what’s going on? We also find out that she can fight later on around the mid point of the film which would have really helped her in a lot of the early scenes….yeah the writing here wasn’t great to say the least. Most of the villains are also annoying and can’t really fight. They just use their status and cheap shots to beat everyone up.

The strongest fighter was probably the traitor Vinny who also only got as far as he did due to cheap shots. In a fair fight he was not going to stand a chance against Jake and he knew it. Jake could be annoying here as well though because the guy is clearly a top tier fighter but falls for the easiest traps imaginable. At one point he is warned numerous times that Vinny is evil which should have been absolutely obvious from the jump, but at least when he realized that the whole phone call was a ruse right?

Well somehow he doesn’t put the pieces together and loses in the most sucker punch-ish way possible. He just turns the corner and gets knocked out. It’s not the only time he gets beaten up either and even when he’s winning, Jake doesn’t push the advantage and runs off. It’s all just pretty annoying because with his skill level he should be doing way better. By the time he gets serious, a ton of characters have already died. It’s an odd case where you don’t feel like he’s in a ton of danger most of the time and yet you know that everyone around him is doomed because he won’t do anything.

You definitely get Mortal Kombat vibes from the film and can see the potential but it just didn’t work. I’d also argue the film could have stood to have started the tournament earlier so that way there is time for more of the heroes to win one round before they get taken out by the higher ranking fighters. I haven’t seen a ton of team vs team films in the martial arts genre yet so that would have been a lot of fun but it’s relegated to the end. I will say that the fights have at least improved since the first film though. The film definitely gets that credit at least.

Overall, Bloodfist II has some fun ideas but still holds itself back. The random scene of Jake having an affair while he is down in the dumps was wildly bad but once we get on the island we get a lot of fights. The main heroine’s plot is fumbled though and we needed more battles. As with the first film, it will scratch the itch of being a solid action film with a lot of fighting but there’s not much beyond that and ultimately I would say you’ll want to pick a different movie to watch instead. For now this is still not touching Mortal Kombat which is the golden standard for tournament films. We need more titles like that.

Overall 4/10

The Evil of Frankenstein Review


Well this film is definitely back to what you expect to see when you watch a Frankenstein film and I mean that in all the worst ways possible. The writing makes no sense and everyone is out of character. I won’t even talk about the continuity since this just ignores everything anyway but I don’t get why this is such a downgrade. In the last film Frankenstein was a stable genius but in this one he just looks like a sucker who has no idea what to do. He has fallen so far that it’s crazy. He really is a different character here.

The movie starts with Frankenstein being sloppy so he and Hans are run out of town. They manage to escape to a small circus where nobody recognizes them but Frankenstein is saddened to learn that his old home has been completely looted and the local guy in charge has taken all of his possessions. Frankenstein makes a big scene so now the cops are aware that he’s here. He does some more running and confronts the guy again only for the cops to defeat him once more. A local girl saves him and that’s when it turns out that the monster is still alive and just trapped in ice. Frankenstein frees him and uses a local hypnotist named Zoltan to wake the beast up. The problem? Zoltan now has full control of the monster. Frankenstein really messed up this time.

A lot of my issues just come from the fact that Frankenstein is no longer a genius at all. He makes the absolute worst mistakes over and over and over again and there’s no reason for it. Why make such a big deal about his material possessions and his ring? I guarantee that the old Frankenstein didn’t care about these things. He was cold and calculating, not overly emotional like this guy is. He continues sabotaging himself for the whole film and looks so bad. I also can’t stress enough how bad it was for him to be getting blackmailed by Zoltan.

Zoltan is a drunk who was being kicked out by the cops and he’s overwhelming Frankenstein?? Come onnnnnnnn. The fact that Frankenstein didn’t see this coming is also pretty bad since he saw Zoltan in action earlier. He knows exactly how hypnotism works so then he should have known that the monster would be listening to him. So Frankenstein really brings down the film quite a bit. His partner Hans also seems rather useless in this film. In the last one he had enough intelligence to hold his own with Frankenstein but in this case that’s no longer impressive since they have both fallen so far.

The girl was a reasonable character that you actually felt bad for. She definitely had a hard life and I don’t totally get what the purpose of her character was. She ends up helping Frankenstein a whole lot by taking him to the cave where he found the monster…but why was she really here? It felt like the film wasn’t even sure and in a way I guess you may be wondering why it matters. She is in the film so it doesn’t really matter why she’s there right? I guess I just can’t put my finger on it but she felt like a character who had a bigger role in the script and scenes got cut out of something. I dunno maybe that’s just me.

Meanwhile Zoltan is not one of the better villains. The guy gets control over a monster and the first thing he thinks to do is send it into town to steal money? Shouldn’t you be at least a little subtle about this? Once the cops start shooting and all then it’s going to be all over, monster or not. Use a little tact at least. Then the guy gets greedy and ultimately commands too much so it’s over for him. Yeah nobody’s very smart here. The smartest character was probably the head of the cops with how many times he caused Frankenstein to run away. I respected that guy.

For miscellaneous issues, the film reverts back to animal violence. Of course it does right? Why would we possibly need that….but yeah it’s pretty awful. We see the monster eating animals and then Frankenstein runs in front of a gun and gets shot. I’m telling you he looked soooo bad in this film. I also don’t think it was necessary to get such a large rewritten flashback of the original film. I think the writers knew that the current story didn’t have enough depth to it for a feature length presentation but then in that case maybe make a whole different plot? Cmonnnnnnnn.

Okay let me cut the film a little slack. We don’t get much of the body horror this time with limbs being taken off and all of that. So we’re trading poisons a bit and in that case I’ll take this poison over the other one. That’s pretty much all the solace I can give at this point. There just isn’t much I can say about the film at all in terms of positives. It’s not interesting and this time we don’t have the good writing from the last film. It basically ditched everything that at least made the franchise salvageable. It’s one of the weakest films I would say completely. The first film is still worse with the kid getting brutally murdered but that’s a low bar to match.

Overall, This film had no real thinking behind it. It fumbled the ball almost immediately and just could not be saved after a point. The film annoyed me just looking at it and that’s saying something. It just kept on going from bad to worse and the worst part is that a good amount of it could have been improved if Frankenstein at least looked decent. Sure, it would still have a bad score but at least the film would have had something to support it. Without even a decent main character it was doomed from the start. I definitely recommend staying far away from this film. Frankenstein films are definitely well over the hill.

Overall 1/10

The Revenge of Frankenstein Review


It’s time for the return of Frankenstein! I have to say that this one is marginally better than most of the previous films in the franchise. Not to say it’s a good film or anything because of course that’s not the case but yeah it definitely beats some of the others because we don’t have the classic monster here. Instead we have Frankenstein styling on everyone and the film mainly just has to get around its rather violent body horror type moments and new monster. Oh…so yeah I guess it was doomed anyway.

The movie starts off with not explaining how Frankenstein escaped his impending death at the guillotine. He escaped to a remote town where he practices as a doctor and does rather well at it. So well in fact that the illuminati of scientists have been unable to shut him down or force him to join their cabal. This means they are constantly upset but one young doctor realizes that this new practitioner is the legendary Frankenstein. He blackmails the main character into accepting him as a sidekick and both are super wary of the other. Still they make for a good team and Frankenstein lets Hans know of his plot to transfer Karl’s brain into a new body. Karl is a hunchback with an arm that doesn’t work well and this transfer will prove what a genius Frankenstein is. Karl is also on board so it’s not a secret or anything. The only possible obstacle is a girl named Margaret who basically forces herself into being a nurse/assistant at the clinic. Will she end up destroying everything?

All right lets talk about some of the good aspects of the movie first. For starters I actually think that Frankenstein himself is a really good character for once. The guy is actually engaging and entertaining. He is always a few steps ahead of the other characters and I like how rude the guy is. He straight up doesn’t care what the other characters think of him and is just determined to keep making advances in science. He’s not dumb about it either. The guy legitimately became the best doctor in the land with a ton of valid surgeries and operations so that he could subtly take a few extra limbs here and there for his experiments.

Everyone respects him outside of the council and nobody except Hans ever suspected a thing. He holds his own in all of the questionnaires until the end and so for once he actually did feel like a full genius. I also liked the tension between him and Hans the whole time. They’re both basically villains here who are willing to use each other and so they each have to watch their backs. It made for a pretty good dynamic the whole time. I tend to really enjoy reluctant partnerships like that.

Hans may have been a little out of his depth but he was a solid character too. The guy stayed his ground even through the obvious threats that Frankenstein tossed his way. Not just anyone could have done that. Also Karl was good at least until he started to lose his mind. The guy has been through a lot and was willing to do what he needed to do in order to improve himself. I mean he is playing along with this whole scheme that he had to know was sinister so I am by no means calling him a hero or anything. He definitely shouldn’t carry that moniker but he was a character you could really feel bad for the whole time.

Margaret was a character who was much less sympathetic. It felt like she was really throwing herself into trouble the whole time and had no reason to really do so. I mean the film makes it clear why she wanted to jump in but yeah she definitely was not doing herself any favors here. I suppose she at least means well later on like when helping Karl out but ultimately even then she sets everything back a bit and is just responsible for more carnage and destruction.

The movie certainly had better writing and more thrills than most films in the franchise but this is about where the positives start to end. For the negatives we have the usual here. The film can get rather violent once Karl is actually a monster and starts to destroy everyone. We learn that the transfer has the side effect of making its victims turn into cannibals so you can probably guess how that goes. The worst part is that Karl wasn’t even that bad at first but then we get an over eager security guy who starts beating him up which triggers the transformation. The whole scene felt rather forced to be honest.

We also have all of the body parts lying around that the film puts a whole lot of detail into. It’s definitely pretty gross to see them all just lying around and the film does not look away when it comes time for the operations. I’d even say that the film is practically gloating about this because the scenes did not need to be nearly as long as they were. It’s not like they really add anything to the film since by that point we already know what’s going on.

As a final note I will say that the film’s ending is really solid though. I was not really expecting that and yet it does make a lot of sense in hindsight. It’s another moment that makes Frankenstein look like a genius while also buffing another character. Unfortunately the next film would not follow in this one’s footsteps which was a massive mistake as it starts to sink all the way down again but we’ll go more into that later on.

Overall, This is a film that I would not recommend. Yes it is better than the average Frankenstein title as focusing on the scientist over the monster was a superb idea. Any scene with him talking to the doctors tends to be really good. I also liked the really smug custodian. I didn’t talk about him much but the guy also seems to be a few steps ahead of the others. There’s just a lot of really strong character interactions everywhere. They aren’t enough to save the film once it enters the second half with all of the monster action but it is enough to be memorable and still give me some positive things to say about it.

Overall 3/10

Cardfight will+Dress Season 3 Review


It’s time for another big Cardfight adventure and as always you can bet on a lot of awesome things happening here. I can never hide my surprise at how this series really did a full 180 and ended up being such a spectacular part of the franchise. It just goes to show that you can never count any title out. This one already has a lot of set up from the previous season so we’re able to just jump right into the battles with the Uniformers. My guy Tohya doesn’t get to do much this time but at least he does have one big fight.

The show starts with Yu-Yu and pals still wondering what exactly they should do about this. Yu-Yu doesn’t agree with the Uniformers method of having everyone fight with the same style but strictly speaking they are not doing anything illegal. Yeah they are pressuring players into using their style but they aren’t even blackmailing or beating anyone up. The only slight case you could make is that they’re using some kind of brainwashing that takes place after a win but it’s a bit of a stretch and I don’t know how you would go about proving it. The show never really goes this avenue either even though to me it did feel like brainwashing. In the end the only thing to really do is defeat these guys in a cardfight and prove that Uniformers aren’t the only way to victory.

Right in the first episode we have Yu-Yu dueling to try and prove that point. His skill level definitely seems to vary at times though. Sometime he is one of the most powerful duelists in the world who won’t lose to anyone and then other times he just seems to be generally powerful but not a top tier. This continues in this season but for the most part I’ll say that he looks good. Whenever he loses you’ll wince a bit but with cardfights there are a lot of variables in place. Sometimes it’s just a matter of getting the wrong cards or the opponent’s deck is a hard counter.

I appreciate Yu-Yu putting on his game face and making the case against the Uniformers but I think just about any other character would have been able to make a more compelling argument. Ultimately we’re many seasons in but Yu-Yu just isn’t one of my favorite characters. I don’t think he ended up growing into a really confident player the way that Aichi and Chrono did.

Jinki actually loses some points in this season. I still think he had one of the best intros in the series where he shows up to announce a massive tournament and has an air of mystery about him. He was one of the all time big threats after all and the head of the villain organization. Well, as the story goes on he becomes more of a puppet and one who isn’t able to fight back against the true threat. He comes across as a little wishywashy in not understanding the big picture the whole time. Since nobody really ends up taking his side, it just makes him look that much worse.

Then we have Haruka get a fairly decent role. In fact I’m pretty sure she duels more than Tohya in this series which is crazy. You’d figure that her character arc was complete but after she is dominated by a Uniformer she ends up joining them. Once again this is why it feels like mind control to me because her character just does a 180 there. By the end she gives some reasons for why she would help out but I just didn’t really buy it. It did make for some tense duels though and I liked this whole season as a tribute to Link Joker. The season wasn’t kind to Haruka though.

I’d also say that Mirei isn’t quite as impressive as she once was. She went from being a final boss to just one of the crew now and she doesn’t win as often. I would have liked her to have had some rage in avenging Haruka and taking everyone out. She deserves some good revenge after all of that right? It’s good to take the high road sometime but not all of the time. Still, she did get a good win at one point so that was good.

Zakusa gets a decent amount of hype here but he’s one of those characters I can’t take seriously. Like with the others you could argue that he’s just being mind controlled for most of the series but even so he just went down too easily. The guy seemed to have some plans but in the end he didn’t do anything outside of the duels. I just don’t think this character will ever click for me.

As a result of his getting a bigger role, Tomari gets to appear more too which is a decent trade off though. She’s always fun although Tomari is also a character that I feel isn’t in the upper echelon of fighters so I’m a bit skeptical of her hanging with the crew here. I guess the best argument you could make is that she really knows the deck of her opponent so it gives her a better chance of winning.

One of the villains that I could take seriously was Halona. From the start she was a fun character and someone who does believe in the cause. Her backstory ties into this so she has a much better resolve than most of the cast. I was rooting for her in both of her fights with Urara and Megumi. I just think she is the much better fighter and she’s really earned the win with the amount of work that she has put in. None of the other characters can even come close to matching her beat for beat. It’s just not happening. I hope we get to see more of her in future seasons.

As for Urara, I wouldn’t say she looks great in this season. She may be back with the heroes but it doesn’t feel like her skills have grown all that much. She’s also very timid which like Yu-Yu, doesn’t work out so well. I’d like her to get a bit bolder and really defend her deck choices more. Now that is something that would make her really stand out in all of the best ways. I can see her improving eventually but it’ll take some time.

Things are also tough for Megumi as she seems to lose a lot of duels but at the same time she’s always trying. Her confidence may be unfounded to a degree, but she’s not giving up and to me that’s just as important. I prefer her to Urara for that reason. Hopefully at some point Megumi gets more of a true power up since I’d like to see her get some more wins. I’d argue that she has trained so much that she deserves the spotlight more.

Instead it always goes back to Danji being the best and showing everyone up. Hey, he is a prodigy for good reason of course but it’s time to let someone else take the center stage. His duel with Megumi is fun but the guy is not someone you would want as an ally. He helps when he feels like it, which isn’t very often and that’s about it. You want an ally who is loyal and dependable, someone who will step up to defend the world right? Well that’s definitely not this guy, not even close! He’s got to be one of the most unreliable/irresponsible heroes that I’ve ever seen. He’s fun but the show doesn’t put as much spotlight on how much he’s letting everyone down as it should.

Then we have the rivalry with Raika and Sophia that keeps on going. Sophia is an extremely entertaining character with the way she’s constantly mocking Tohya and comparing him to a dog. She’s such an excellent antagonist but unfortunately she does not stick the landing. The show decides to completely change her character by the end which is part of her development but it’s not satisfying at all. It unfortunately means that she won’t be as fun when she returns.

This is also another matchup where the hero just doesn’t feel as strong as the villain so Raika’s match feels rather cheesy. I still like Raika as a solid rival who may not be Tohya level but can fight well. He just hasn’t had any real significant power ups which causes him to lag behind the other characters. He needs something and he needs it fast or he really will be doomed to stay in the back. He still has one of the best themes in the series though.

Then we have Tohya. Like I said he gets a very small role with only one real duel against Masanori. It’s hard to get as invested in this one since he’s been stronger than Masanori from the jump. Still, it’s a chance to see him in action so I can’t complain too much. His fiery fightstyle is still a lot of fun to watch and he really holds nothing back. I hope he will be brought back at some point in the future when a new threat is on the horizon.

Meanwhile I really hope Masanori stays gone this time. He manages to show up in every season somehow and yet there just isn’t any real point to his character. He just loses and loses and loses some more while trying to gaslight everyone into thinking that it’s part of his plan. It’s not a very convincing argument when you very rarely win. His only big win here is against a character who is so weak that it really can’t be used as hype.

Finally you have the AI who is trying to make the world a better place. It makes for a pretty interesting villain as it naturally takes everything literal and it goes from trying to make the world a better place into taking almost everyone down in order to achieve that reality. It’s not exactly the most complex villain but I always enjoy having a robotic type villain like this. In theory such a program would be amazing at Cardfight so it also makes sense why the heroes are having such a tough time.

As always the climax is really a blast here. It continues the energy from the rest of the season and never lets up. I think it was a smart move to have all of the heroes have a big rival from the villains group. It meant that each duel was really personal the whole time. We probably could have used a little time for power ups for the heroes to be honest but in the end it still works out well enough. Each duel is impressive both visually and narratively which is the most important part.

As always the animation is pretty solid here. I still wouldn’t call this one of the top tier productions or anything like that but it is consistent and looks sharp the whole time. You can’t really ask for much more than that. The soundtrack is also really good which is just as key. There are less of the big insert songs here compared to previous seasons but the soundtrack is still very balanced.

It’s pretty rare to get a season that’s basically just one long series of battles but this isn’t even the first time that Cardfight has pulled this off. It’s why it is definitely one of the best franchises out there. Few titles are doing it the way that Cardfight is. The stakes may not seem quite as high as in some of the other seasons since as I mentioned, the Uniformers aren’t doing anything illegal or trying to destroy the world. However, a battle of ideals is always a pretty fun reason to battle as well.

Overall, Cardfight is definitely in good hands. It looks like the next season is going to reset the main character group again so I look forward to seeing how the next group handles things. Most likely that means the season won’t be able to top this one as usually the first season with a new lead takes a while to develop all of the characters. It’s a long term investment where you sacrifice the first season to set up a lot of awesome sequels. That said, as long as the sacrifice isn’t too drastic then it is absolutely worth it all the way. This season in particular might be a little harder to get into compared to older ones since it’s a direct sequel and all but if you enjoy action then you should definitely check it out.

Overall 8/10

Bomberman Max 2: Red Advance Review


It’s time for another Bomberman adventure! This is one fighter that you can’t keep down. Well, it’s definitely a cool idea to have Max get his own sub series here. Bomberman gets a cameo at the beginning and he does help out in some puzzle levels but that’s really about it for him. This time it’s Max’s show as you go through the levels and try to defeat all of the enemy robots.

There isn’t much of a story here though. It starts out with the villain turning Bomberman and his friend Max into a mini size. It’s definitely put them in a very dangerous position but fortunately the villains run off rather than pressing the advantage which worked out for the heroes. There is surprisingly not an ending cutscene so it seems to get that you probably have to 100% the game or something like that. Each world does have a ton of levels and most of them aren’t actually required but it’s not like you’re skipping them. So let me explain the setup of how this works.

When you complete a level, 2-3 portals appear. Each one will take you to another level within the world but they don’t say which ones they are. So you will go from 1-1 to 1-4 for example. Then after that you go to 1-6 or 1-3. Some portals take you backwards while others take you forwards. As a result it’s pretty much luck based. The portals themselves don’t change but at least on the first playthrough you wouldn’t know which is which. When you complete a level, the portal taking you back to that stage turns red so at least you don’t run the risk of beating the same level twice by mistake. Now that would have been annoying.

The game actually remembers your progress so if you do have to go back to an old level, the portals are still there rather than having to clear the objective again. That’s definitely a good feature, it means that at least if I ever did go back to try and 100% clear it, it wouldn’t feel like an impossible challenge. Of course this is all me assuming that there is a bonus ending. For all I know it’s just an illustration or it unlocks the credits although I’d be willing to bet that it is a true cutscene.

The graphics here are pretty good. The character models are on point and the artstyle for the GBA was good. The soundtrack is also fairly good. I wouldn’t say it’s anything too noteworthy but at the same time it’s fast paced enough to work with all of the explosions. The game itself is fairly short at around 4 hours or so. I actually went ahead and beat it all in one shot, mainly because my game’s save feature was busted. So I’m actually a bit lucky that it wasn’t longer at 10 hours or something like that.

Naturally the game will usually have a working save file so I wouldn’t hold that against the title. Also I didn’t talk much about the gameplay yet. Like I said, it’s basically a puzzle title. Each level will give you an objective like find all of the food or destroy all of the spiders. Once you do that then the portals open up which will take you to the next level. You start out with all 3 of your stats at 0, speed, bomb range, and # of bombs that can be used at once. As you blow things up you get power ups to make your stats stronger to a max of 4 in each stat.

when you get a game over your stats go back to 1 in all categories on the retry. So while it’s great that you have unlimited continues on the same level, it does mean that it can be tough at first. One level had me stumped for a long while because it was super hard to win with 1 stats but eventually I pulled it off. For the most part the bosses are a lot easier than the levels because of how huge they are. It’s really easy to tag them with explosions but the final boss is an exception. He has so many different forms and power ups that it’s really hard to stay one step ahead of him. That one took me a few different attempts.

So in the end the gameplay was good but not quite enough to make up for the game basically skipping the story entirely. The way the stages have randomized objectives each time is interesting and I like the idea of level trees where you don’t know what you’re going but not if it means that you’ll miss out on an ending. There should at least be a basic cutscene after each world. Also the game feels unfinished in some ways. The main example I have is the monsters that you can summon.

They actually have levels and stats that increase as you pick up collectibles and defeat enemies but they don’t seem to matter in the actual gameplay. Each monster does have a special ability like letting you pick up extra bombs but the ability doesn’t change or improve as you level it up. So I couldn’t figure out what the level ups were doing. They seemed to be completely pointless which is odd. Maybe it’s for a different mode but in that case there’s not much reason to include that in the story. The Gamecube game had “Pokemon Battles” mixed in with the bomb puzzles so it made sense there but that doesn’t happen here. Guess it’s a bit of a mystery for now.

Overall, Bomberman Max 2 is a good game but one that could use some quality of life updates. I think you should get a proper ending when you beat the game even if you get a true ending of sorts for doing everything. Having unlimited continues is great but having to get the power ups again can be a little rough. Still, the puzzle gameplay is on point and the levels are designed well. You really get to make the most out of the bombs that you have and it always feels satisfying to complete the levels. It’s not an easy game by any means so you really have to work for it.

Overall 6/10

Rayman Legends Review


Rayman is one of those titles where I’ve played quite a few of the games but I haven’t found it to be as memorable as most of the other big titles. Well, it’s fair to say that Legends is definitely a game changer for the series and it is by far the best installment. It handles the collectathon aspect of the title very well and makes more use of the platforming genre than almost any other title I’ve seen. Ultimately the gameplay is so strong that it does help to make up for the lack of a story here.

The game starts off with some evil magicians deciding to make a mess of things. They’re kidnapping people and so Rayman will have to free everyone and save the world. All in a days work for someone like this though. Rayman has dealt with his share of threats over the years after all. Unfortunately that’s pretty much it for the story. There’s not much of an ending and each world just has the same recycled cutscenes over and over. You don’t expect a whole lot more from a platformer and yet I do think they really could have done a better job here. At least give me new cutscenes for each world. The story is absolutely the weakest part of the game by far.

Fortunately we are here for the gameplay at the end of the day. The lack of a story would hurt its chances of my getting the game on opening day compared to other franchises but at least once I do get around to it, I’m always happy to see solid gameplay. At its core the gameplay is fairly simple, you run and jump your way past obstacles as you try to get to the goal. Occasionally there will be a boss battle for you to go up against.

Where the game shines is in taking this simple gameplay and making a lot of intricate levels out of it. In a way it reminds me of Mario Maker a bit. For example after every boss battle, each world ends with a music themed level where you have to run quickly and hit enemies at the right time to follow the beat. This is used in a subtle way to let you know when to make a move as well as making the level fun to listen to. Likewise in the normal levels there are always a lot of visual and audio cues to let you know when to make a move.

The game allows you to jump between worlds at will so because of that every level even has tutorials at the ready through on screen prompts which are nice. They aren’t intrusive but are a great idea particularly if you’re going back to play the game after putting it down for a long while. You won’t really need it while playing through the game but I can absolutely see it coming in handy a year from now.

The game has a ton of replay value through unlockable characters (Basically costumes though tbh since they play the same) and extra levels that you unlock by getting more of the blue orbs. The best part though is that you can still beat the game without getting them all. There are 700 in the game and you need around 300 to complete the story. That’s a good ratio if you ask me because you can have a good time enjoying the levels without being stressed about the missing collectibles. The level designs are really good so you will find a lot of them naturally but if you want all of them you will have to work for it.

A solid quality of life feature here is that you have unlimited lives and the checkpoints are very consistent. So even when you lose you don’t end up getting sent too far back. That’s perfect and I can’t stress enough just how important that is. These levels could very easily turn from awesome to annoying if you had to start from scratch every time. This way you can appreciate the difficulty and creativity without any annoyance setting in.

Make no mistake, the game can be rather difficult at times. I died quite a number of times but I was always ready to revive just as quickly. I ended up blasting through the game rather quickly as a result. It’s a bit on the short side to be honest but I can’t even remotely consider that as a negative because of how the game handles it. There are tons of levels but the game just doesn’t force you to play them all and I can respect that. Each level is also so unique and filled with fun features that I’ll take this over a ton of standard levels.

The game even has a gimmick with a little frog moving things around that somehow doesn’t get annoying. I was prepared for this to be super annoying but it’s actually a really fun mechanic. In terms of pure platforming I dare say the game even has more life than some Mario titles and that’s saying something. If we’re only looking at gameplay this is one of the best games to ever do it.

Meanwhile the graphics and soundtrack are definitely impressive. The soundtrack in particular is awesome with a ton of different songs everywhere and remixes of popular ones. Then the graphics have aged really well with a colorful style all the way through. The character designs are on point and the levels all stand out.

Overall, I was pleasantly surprised at just how good the game was. Of course I was expecting it to be pretty good but to be great on this level? That was a surprise. The story holds it back a little bit considering this game has some of the best platforming I’ve ever seen. Imagine pairing this with a big budget story? It could have really made history and so I do eagerly await seeing what the Rayman franchise does next. This will be a tough title to top but of course there’s always a chance. If you haven’t played this game yet then you should definitely fix that!

Overall 8/10

Pikmin 3 Review


It’s time for the third Pikmin game. I was really not a fan of the first title but the second was way better so I had good hopes for this one. In the end I don’t think it managed to topple the second game because it just couldn’t match the gameplay. I do appreciate that this one had much more of a story though so it kept things reasonably close. In the end as long as you enjoy some good adventuring and commanding the minions then you will have a good time here.

The game starts with a group of explorers crash landing on a planet that has a bunch of odd creatures known as Pikmin on it. The heroes are able to control them with a whistle which is handy because this world is full of dangerous creatures who want the heroes dead. The trio are also out of food and drinks so they have to grab some fruits while trying to find the cosmic key which will let them get off the planet and back home. It won’t be easy though and they may not be alone on this island. Other humanoids may attempt to stand in their way.

I appreciated that this game took advantage of its status as a sequel and actually brought in characters from the earlier games to give you a bit of a crossover feeling. It’s still not going for much of an epic tone of course but just seeing some old faces was nice. The nostalgia hits hard especially since I jut finished playing the second game. If I was actually a fan of the old characters then I might not have loved their portrayals here but honestly I was totally fine with it. It didn’t rock my boat or anything like that.

So I mentioned how I felt Pikmin 2’s gameplay was a little better so I’ll explain that now. In Pikmin 2 you could use the C stick to assemble the Pikmin and have them all converge on a target. In this game you have to instead click on the lock-on feature and then look towards the opponent and press B. The problem is that pressing B is for dispersing the Pikmin as well so if your lock on wasn’t perfect or you lost it for a split second then it was all over for you. Your Pikmin would get eaten.

In general the gameplay felt a little less precise which is a bit odd all things considered. You’d have expected the opposite of that. Another rough part is when you throw a Pikmin somewhere, he will always return to that same spot. This is an issue because that means after building something you have to run all the way back to pick up your Pikmin. This happens quite often and makes things difficult for you because if you don’t have the Pikmin back in your party before the day is over then it ends up dying. That really ends up putting you behind the 8 ball when it counts.

There are quality of life updates here like Pikmin being able to survive if they’re by the ship. I definitely appreciate that. The whole relying on drinks to survive is better than the way the first Pikmin would just have you get the bad ending once the days passed. It’s just not perfect the way Pikmin 2 was in not rushing you at all. That’s the kind of energy I like to see.

The graphics definitely look really sharp. The colors really pop out at you and in general it felt like Nintendo gave this one to the A team. There aren’t any big fight scenes or anything like that to really show off the animation but after playing the second one so recently, you could see how much more vibrant this one was. It’s perhaps a little less spooky as a result since the place looks really happy but it’s got a good balance in the end. The soundtrack is more on the forgettable side, you’re really not going to remember the tunes all that well.

The boss fights are all pretty unique and have a lot of style to them though. They weren’t reused and they really made you think about which Pikmin to use. So I liked that and the game really underscored why you would want to have many creatures of each type at the ready to handle all possible obstacles. Otherwise you could actually just get completely stuck in a level and have to go back which was never fun. The levels could be rather large and almost crossed the line of being too big but I would say it never actually gets to be too much. The shortcuts you unlock as you go through the worlds definitely help a lot.

Overall, Pikmin 3 is a pretty good game. You definitely do need to enjoy harvesting and taking your time in order to really have a good time here though. It’s not amazing or anything like that but I wasn’t bored and in fact I even had fun most of the time. I really appreciated the fact that you can take multiple days to defeat a boss. It helps take a load off of your mind and make the night/day system not so bad. Even if you run out of time you can always try again later on. For the final boss this was especially helpful as it took a whole lot to bring him down. I had to go back to previous areas several times to grow more Pikmin to put a stop to him. In the end it all worked out though and this is the kind of title where you can take your time so if the first Pikmin scared you off, this one is safe to play. Part of me does wonder what would happen if I had eaten all of the fruits and hadn’t beat the game yet. Would I actually have to go back in time and restart the game from midway in? That would be rough but I don’t know exactly how that works.

Overall 7/10