Mario Golf Review


Golf is one of those sports that I was never really into. Whether it’s watching the real thing on TV or playing a video game I could just never get into it. I don’t know there’s just something about the sport that’s a bit too slow paced for me. The best Golf video game I’ve ever played was the Mario Golf for Gamecube and even that one wasn’t great. It’s still better than this one though which tries reasonably hard but just doesn’t have much to it. After hitting the ball around a bit you are definitely ready to move onto something else.

There isn’t really any story in this one unfortunately. I liked that the GBA game had a full story but this is back to just trying out every stage and maybe winning a tournament here and there. I played on all of the locations and there is some variety but it’s not nearly as significant as you would expect. Not to bring the Gamecube game into this again but that one had deserts, ice worlds, bowser, etc. The stages all really popped out and I think that’s part of why I enjoyed the game more than usual. I remember pouring hours and hours into it trying to unlock the new worlds and each one was so difficult to unlock. Eventually when I finally got the worlds it would feel like such a massive accomplishment. Like I pulled off the impossible, you know?

Here all of the stages seem to already be unlocked so that reward is gone. Now granted, maybe that’s just the Switch Online setting everything up or there is a secret that I missed. Don’t take this as definitive, but it seemed like everything was there except for the characters which you could unlock individually. I appreciated that since unlocking characters is always fun. In a dream world every game would be like Super Smash Bros Ultimate where you had to unlock everyone one by one. The Challenger Approaching screen is one of my fondest memories…but lets get back on topic.

There’s just not a whole lot to do here beyond playing Golf. That probably sounds rather obvious but what it means is that if you don’t find the Golf gameplay exciting then there is really nothing left for you and that’s exactly what happened to me. There also aren’t some quality of life updates that the next games had like scoping out the whole field and having different arrows telling you the exact point on the meter you needed to aim for. I’m pretty good at timing if I do say so myself so that would have been reasonably easy but it just didn’t work out this time. So I was really just guessing and hitting the ball all over the place.

As you can probably guess, I didn’t win any of the levels. My score on average was a +2 and for sure you can bet that I didn’t get an Birdy’s. The opponents did not hold back and really just went out of their way to bury me the whole time. No problem, I can take it but unlike most games where I can easily picture myself winning, I can tell that this one would take a lot of practice and time. Not exactly part of my plan so I’ll just have to hold the L on this one.

Naturally I will give the game props for the graphics. The game looks very sharp as you would expect and the level designs are good. Perhaps not as varied as they could be but they all stick out. I also liked seeing some new characters in the mix like Plum. It’s a shame that she never caught on and got to appear more. The soundtrack isn’t quite as memorable as Tennis or Kart but there are some good tunes here to keep you busy while you’re playing the levels. I really have no problems on the technical side. If the gameplay was better then automatically I would find this to be a very high quality game. It’s just that gameplay will always outclass all of the other aspects of a game.

The only attribute that can come close is a great story. Like an amazing story with bad gameplay can possibly get a pass because I’m so invested that I’ll endure whatever is thrown at me. I feel like that’s the only exception though. The graphics can be the best in the world but if the gameplay is no good then that’s just game over. Again it all comes down to having fun and so if you’re not having fun with the game then something went wrong.

Overall, Mario Golf should be fun for people who really enjoy the sport but if you’re on the fence or just aren’t very impressed by it then it’s really not going to do a whole lot for you. You’ll end up wanting to skip to the next title. At the end of the day some games just don’t click and for me this was one of those occasions. I get that a good amount of effort was put into the title but at the end of the day I just didn’t find it very fun and that will always hurt a whole lot. A game is made to be really fun after all so if you can’t pull that off then it’s truly game over. So I’d say if you have the Switch Online, check out any of the other Mario sport games instead.

Overall 5/10

Mario Tennis Review


It’s time to take a look as a really retro Nintendo title. Who doesn’t remember the classic Mario Tennis title right? Mario Power Tennis is still one of my all time favorite sport games even counting the non Mario ones and so I have a lot of nostalgia for these. The original Mario Tennis isn’t operating at quite the same level as Mario Power Tennis but it’s still a really solid one all things considered. It’s fairly basic and doesn’t have a lot of the annoying gimmicks that newer games tend to add.

The opening cutscene is also a blast as we get to see some real story mixed in there. Outside of that there isn’t a central story though. There are 3 tournament cups to conquer and when you complete each of them you get an ending cutscene for the character you play as. The cutscene is the same for all 3 so you could always just beat the first cup with everyone if you want to see all of their endings. Each cup gradually gets longer and tougher as you play through them so you will want to keep that in mind as well.

It’s actually not a walk in the park to defeat the final cup. The computers really step up their game and can be hard to predict. They really know how to answer the shots and the low/lob hits aren’t as refined as they were in the Gamecube days so you just have to try and outplay your opponent. Some rallies can take quite a while as a result but in the end it always feels good when you manage to pull off the win. I found it easiest to always aim for the corners, trying to “trick” the computer by shooting it at them and hoping they would move doesn’t tend to work. Ironically they do that to me a whole lot but what can you do….

The graphics are really solid here. I really enjoy all of the character models. Aside from being super nostalgic, they’ve just aged really well thanks to the artstyle. It’s why going for a bright, cartoony look like this tends to work well because it’s pretty ageless. Whether it’s 2002, 2022, or 2042 it will always look really good. The stages are on point and you can tell a lot of effort was put into this. The soundtrack is also good with a lot of energetic tunes to listen to as you blast your way through the stages.

There are also other modes outside of the tournaments like playing special minigames. There aren’t a lot of them but you have the classic rings and also playing a long volley against piranha plants. I don’t imagine you will spend a whole lot of time here but more content is always good. The character roster is at a decent size too so you should find a character who fits your playstyle rather easily. They all play pretty much the same anyway though so it’s more about style points.

As for the difficulty level, you’ll get used to it the more that you play. I really only got back into the basics of the game and wasn’t exactly an expert at actually mastering the controls like that. Like I never got the low shot to work so either the A.I. was just that perfect or I wasn’t using it in the right circumstances. Also it would be really hard to return shots when I was too close to the net so I have to work on that. In the end your reaction times often won’t be enough so you have to just pick a direction and run there. If the ball is hit on the other side? Well you tried, that’s the best that you could do at that point.

Personally as one game tip, I would recommend constantly holding down A and B. This lets you do a smash when the ball is high up but a pretty solid hit even if it’s a normal shot. This seemed to be the only shot that would pretty much always work when you were up close. So double tap A when you are far away but hold down both when you are close. Do this and you should be winning more matches. Of course the main thing is to have fun though. That’s why this game is so solid, it’s just really enjoyable to go through. It captures the game of tennis without being too overly technical or worried about the small stuff. It’s why I tend to love Mario sport games like this sometimes even more than the regular ones.

Overall, I would definitely recommend checking this game out. It’s really a part of history at this point and is just solid all around the board. The graphics are good, the soundtrack is a lot of fun, and there is a whole lot of content here. The amount of replay value is incredible and it has to be one of the best values on the Switch Online. Ultimately the only thing holding it back is that the sequels are simply better and that’s really not something it can help right? All it could do is be the best game it could be and it succeeded at that.

Overall 7/10

Wave Race 64 Review


It’s time to venture into the world of racing. Wave Race is a fairly unique racing game when you think about it because there aren’t a lot of games about racing on the water. Unfortunately it still isn’t able to really break the mold and be a top tier contender. The game’s just way too limited with not a whole lot of levels to play with. The few that we do get quickly start to become repetitive as well which is not a good sign. Ultimately you can do better than this one.

There is really just the one main mode for racing and you have to always worry about the circles. See, if you miss too many rings while heading to the goal then you lose points and eventually lose the match. You also move slower by not going through the rings so long story short…you gotta go through all of the rings. The controls can be a bit sloppy with the waves constantly hitting you so that’s already a bit of a tough ask. I get that they wanted the water to be really realistic but me personally? I’d have preferred to just be able to drive really smoothly.

I also think these gimmicks just take away from the race itself. When you’re racing you want to be able to just go to the goal and call it a day. Having to go down a super specific path takes away from the freedom of it. I can see people enjoying this style too of course but I just prefer pure freedom. Let me chart my own path and then I’m really set and ready to rock and roll.

The graphics have aged pretty well for this game though so I’ll give some credit there. It’s certainly better than a few of the other N64 titles I’ve played recently. It’s all very colorful and really sticks out. You won’t get lost or bump into an object because of how clear everything is. So it is all on you as far as getting to the end of the race goes. The soundtrack is more on the forgettable side so nothing much to write home about there.

At the end of the day the other problem is the lack of content like I mentioned in the intro. Even if you really like the game there isn’t much to do after an hour or two. There is multiplayer which will have to suffice I suppose but it’s still not quite the same. There are too many other racing games trying to grab your attention for you to spend any time on this one. I still say the series has a ton of potential but it needs to change things.

Ordinarily I wouldn’t recommend throwing items into the mix but that would have at least made it more exciting. I also just say get rid of the rings and make this a straight race to the finish. I feel like some devs avoid this for fear of the game feeling too standard or even boring to the average audience but I just don’t think that will be the case. So long as the gameplay is good, people would love playing a racing game like this. You really don’t have to get fancy sometimes, just trust in your gameplay and the execution. So long as that is on point then you will be set.

Overall, Wave Race wasn’t one of my favorite games but if you have the Nintendo Switch Online then you should give this one a try. There’s no real downside to doing that after all. It’s just not going to end up being all that hype so I would say to keep your expectations reasonably low. Maybe see if someone wants to play it with you and that’ll give it a boost. In the meanwhile I’m confident that the next Nintendo 64 titles I play will beat this one.

Overall 5/10

Downtown Nekketsu March Super-Awesome Field Day Review


This is probably one of the most random games that I’ve played. It really is like a track and field game where you just run and run and run some more. The problem? There is only one stage that keeps on repeating so it gets boring extremely quickly. Running isn’t very intuitive. Even once I figured it out, I couldn’t do it as smoothly as the computers and only won once after playing the level probably 20-30 times. It’s fairly quick, each match is about 5 minutes but there’s no variety to it. I need some variety, this barely feels like a game. It wasn’t translated but I don’t blame Nintendo this time.

I mean there is really nothing to this game. There’s no story mode nor are there any other story options. The character models are all pretty much the same but with different pants. What was Nintendo cooking with this game? I just don’t know. The graphics are okay I guess but the soundtrack is very forgettable. I already talked about how limited the game is in terms of content and the shame is that the core gameplay could be okay.

I can see you grabbing a few friends over and having fun sabotaging each other as you run to the goal. A lot of potential there but that potential is wasted with there only being one stage. I feel like minimal effort was put into this one and I hope the price wasn’t too bad. Imagine paying like $50 or more on the game? That would have been absolutely brutal and you’d regret it really quickly. In the future we’d see other games do this concept a whole lot better even though the track and field element was thrown away.

Games like the GBA X-Men where you fight waves of enemies while running around were fun with the variety and everything. You had action and a story but this one just has running. What are you going to be able to do with a bunch of running? You can find pipes and such lying on the ground but it’s never worth it to pick one up because then someone will pass you on the race. You can throw it afterwards, but again that is time that you just wasted when every second counts. You can lift opponents up, punch them, elbow them (Which was pretty funny when I got hit once) but in the end these things aren’t enough. Your goal is to run and often times that is the best option you have available. That’s just the way that it goes I suppose.

Now can I give the game any props to separate it from the pack? Something that it did right? Well the only thing I can think of is that having the levels be interactive with a lot of things to grab and use was probably pretty ahead of its time. I don’t think a ton of games were doing that at the time so that’s impressive. It’s why if you turned this into a fighting game then it would have been so much better. Or a co-op adventure where you team up with a friend to fight off a bunch of gangs. It would have been so awesome! But alas it was not to be.

Overall, This game I’d actually say was just not good. There are some things I can excuse for when a game is so long but having only 1 level isn’t one of them. The game wasn’t very polished and there are some places where if you fall then you can’t get up again and have to reset the game. Without the rewind feature that would absolutely be brutal so I don’t know what they were cooking there. I’d be curious to hear from anyone who really enjoyed this game back in the day because to me it just seems like a rare L. It has to be one of the weakest Nintendo games that I’ve played.

Overall 4/10

Madden 24 Review


Madden is one of those series that is always a blast to play. It definitely has not changed much over the years but the core gameplay is so good that you can just jump in and have a blast anyway. To date it’s still one of my favorite video game series for pure enjoyment and this one is no different. If it were to ever come out for the Switch where I could make use of the online features all the time….watch out!

There’s a free demo going around for this weekend so I took the chance to download the full game and give it a spin. Right off the bat you can see how crispy the graphics are. Everything looks fully modern and with a whole lot of time and energy put into it. Considering how massive the download was, that makes sense. A whole lot of time is put into the technicals of the game like the graphics and sound even if fans would probably prefer they put some of that time into new modes and improvements. I don’t blame them and imagine this becomes more and more evident as you get into the competitive scene but as a casual player I’m having a great deal of fun either way.

I went right into the online head to head mode first since this bypasses the need for PSN during the demo. It was a great way to start because I smoked my first opponent 31-1 (I ended up trying to get too fancy during a two point conversion attempt and got wrecked so he got a point there) and the guy quickly disconnected. It wouldn’t always play out like that though as I lost in my next match by a lot. I won the third though so at least I had a winning record.

Part of the fun in online is fighting such a wide variety of opponents. It also does underscore some flaws of the Madden system. The main element that the series still hasn’t figured out is the passing game. It was great up through Madden 13 but after that it really went down the tubes. The reason being that defensive players are a little too powerful right now. They jump out of nowhere swiping balls left and right. If you throw the ball in the air the cornerback will always be the one to make the grab which really doesn’t make sense. You’d at least expect the receiver to give you 50/50 odds so you are incentivized to run the ball instead.

Even the strongest of opponents will have a hard time stopping you from running because of how strong your O-line is. At least while playing as the Cowboys that was the cast. I was pretty much guaranteed to get 3-4 yards per play and sometimes I would break out into a large run. So that works if you’re willing to play the hard ground game but I just prefer throwing the ball so it’s always tempting to start slinging it even if that gets me into trouble. If I’m in a bit of a trolling mood then I’ll slowly run the ball and burn as much time off the clock as possible. It can be a bit obnoxious to the opponent though so you shouldn’t do this too often.

There are a lot of different modes as expected here. You can play in practice mode, live games, franchise, online, offline, drills, etc. There is no shortage of modes so you will definitely find something to have fun with. After all at its core this is all about Football so as long as you like playing the sport then you should be good. There are also a lot of customizations you can do to make the game even more fun. For example, I much prefer playing offense to defense. So online of course you have to play the full game but when playing vs the computers I select offense only. It makes the games quicker but also skips the plays that I don’t have as much fun with. I do wish there was a way to keep in the kick returns though because I really do enjoy those but I suppose you can’t have it all.

There is also so much depth to the game that I do think it would be hard to pick up if I hadn’t been playing the Madden games for so long. I’m used to it so I probably take for granted just how many different controls there are. You could spend hours and hours going over all of the plays and different variations. So my advice would just be to focus on the basics. You’ll get to all of the advanced stuff in time but as long as your fundamentals are good then you should be in business. Just avoid getting hit too hard so sometimes I’d advise just diving to the ground before the opponent hits you. You may lose a yard or two but it’s better than a fumble right? There is a button to secure the ball but I couldn’t figure out what it is in this version. If you do that then the diving won’t be necessary.

Unfortunately getting the trophies in this game can be really difficult so don’t expect the Platinum to be a walk in the park. Some of the trophies aren’t even so hard as they are time consuming like the career ones. To get even close to those you will need to play multiple seasons and let me tell you that can really take a whole lot of time. I’m working on a trophy in one of the older Madden games and I’ve already had to play through two seasons worth and have more work to do. Don’t get this one for the trophies, you should only buy it if you really enjoy the game.

Overall, Madden 24 is definitely an elite game. This is one I would give a 9 star ranking too with ease because it just does so many things right. I do acknowledge that the game has basically stagnated at this point with nothing new going on but when your game is already this good it’s not like you need to change. They can keep the game the same forever with new numbering and I admit that I’ll still be there buying it every time. They’ve got me as a lifelong customer at this point and I’m always ready to mix it up with different opponents online. Football is just too good to stop.

Overall 9/10

Fifa 19 Review


Fifa is hardly my favorite sports game by EA but it is impressive how long this one has gone for. At this point it’s definitely here to stay and I’ll continue to pick up the games. I just wish it would go for more of an arcade feel over simulation since scoring is a lot of fun. More high scoring games would equal more excitement all around right? A end score of 2-1 may be fairly realistic to the real game but it’s just not explosive enough. Of course the bigger a fan you are of real soccer, the more you will appreciate this game.

The graphics are on point as always. The game looks really nice and there are a lot of tunes but none that really stand out. You’re here more for the gameplay anyway so that’s fine. As for the gameplay, well it’s very smooth which is good. The controls and rules all mirror the real game and the goalie doesn’t play around. You absolutely cannot just run up to the goal and score, even on easy mode. So I appreciate that as it forces you to use your teammates but I dare say the field doesn’t feel wide enough. Whenever you approach the goal is feels like you are completely stuck and either have to pass back or wait and buy some time until the goal is open.

This is where the game’s pacing ends up dying out because nothing’s really going on. The games would feel rather long as a result and while I wouldn’t want them to add super powers or items to the game, I think it couldn’t hurt to either expand the field or make less players be on the field at once. I want to be able to really test my skills of manipulating the ball in the open field and see what kind of shot I can make.

Part of this is a simple skill issue of course but I’ve seen soccer done masterfully like in Mario Strikers. Now there was a top tier soccer game that really got me pumped about the sport. I could play that game all day and it was always super satisfying. On the bright side you can get this game for cheap and it basically has unlimited replay value. You can keep on playing this game over and over and over again without any issues.

There are online modes, practice, exhibition, franchise, etc. There are quite a lot of modes here so I have to give the game kudos there. Sport games are also built for replay value with how you can challenge someone locally or online and have a lot of fun. It’s one of the great strengths of the genre. While I have my issues with the scoring, I can still see how you would sink in hundreds of hours with this as you learn through the game.

By the same token there isn’t a whole lot to say about this one so my review’s going to be a bit shorter than usual. There are only so many ways you can describe the game of soccer so feel free to check out my reviews of the previous years for a more detailed summary. I’ll just begin to wrap this up by saying that passing is something you should be doing a whole lot of. Trust me, it opens up the goal and generally makes things much easier. If you try scoring on your own…well I doubt you’ll be doing any scoring. The goalie is much too tricky for that and you’ll have the ball stolen real quick if you just try to run for a while.

Overall, Fifa 19 is more of the same just like how each NBA and Madden title are basically the same game over and over. You either like the game by now or you don’t but it’s not introducing any crazy mechanics or anything like that. This is a very straight forward game that knows exactly what it is. It’s not trying to pull the wool over your eyes or be too tricky for its own good. I’d like a fun cinematic story mode about saving the world in one of these titles but I’m not exactly the target audience here. If you want to play some good soccer there aren’t many alternatives right now so I’d say you should pick up this Fifa title.

Overall 6/10

Haikyu!! Review


It’s time to dive into Haikyu, a series so well known that even Slam Dunk and Prince of Tennis had to give it a side glance before resuming the race to the top. It’s definitely a great title and I can see why it got so big. The volleyball really goes into depth and there’s time to develop a whole ton of characters. The tournaments really don’t hold back either. It’s too bad it had to eventually end since I feel like the time skip had the potential for a whole lot of other stories but maybe someday we’ll get a true sequel series here.

The series follows a kid named Shoyo who is really into Volleyball. Unfortunately nobody else in his school seemed to care that much so it was hard to form a team. Even when he did, he was promptly knocked out of the tournament right away. Now in High School he is eager to show the world what true power really is but he will have to be on the same team as his rival Kageyama. Kageyama is a prodigy and one of the best up and coming setters out there. Meanwhile Shoyo likes being a spiker but he’s rather short which is tough to get around in this sport.

At least if you aim to be a spiker. It’s not as bad if you want to be the guy digger or another position but that’s not Shoyo’s passion. He did get to see someone on TV in the pros who was also short and made a name for himself though so now he is eager to go all the way for the win. Along the way he will meet a lot of friends and enemies but as long as he is alive, Shoyo will continue to get better. The other teams have to watch out!

With 40+ volumes at the ready Haikyu is really able to give a lot of time to both character development and the actual matches. It’s not all that uncommon for a single game to cover 2 volumes and longer which is really impressive. I don’t think any other series has the games go on for this long on such a consistent basis and you love to see it. Each game has a whole lot of emotion to it and you can feel the drama. Part of why the series is so good is because whether you’re a fan of the sport or not, you know the characters well enough to where you can feel their sorrow.

Fortunately I do find Volleyball interesting so I also like the sports aspect on its own too. I can’t say I knew much about the professional rules beyond the basics so I even learned a few things here. It’s really a team sport too so you can’t just dominate the whole game on your own. Of course there are some players that come close and a good spiker/setter can get a lot of points but at the end of the day a balanced team will always be your best bet to claiming victory.

One of the benefits of being a sports title is also that the series is basically devoid of fanservice. That can be a little rare for the average series but Haikyu passes with flying colors. There isn’t really any big romance here either. A few crushes and such but the characters are just so busy with volleyball that they don’t have a whole lot of time for anything else. That’s the manga’s focus and it knows it so I applaud the author in not trying to cram too much in. It’s always the right balance here.

The artwork is also really good. It’s got a lot of detail to it and the action scenes come across very well. You can always tell what is going on and you don’t get overwhelmed. It makes the books a real page turner but at the same time I wouldn’t say it’s a super fast read. There’s a surprising amount of dialogue even during the matches as everyone has a lot of inner thoughts and plans. As far as the sport series go it’s probably the longest read on a chapter to chapter basis.

As I read the series I wouldn’t say there are any weaknesses. The cast is very solid all around, I liked a lot of them. At most I guess you could say that the series doesn’t have any standout characters the way that PoT, Kuroko’s Basketball, or Eyeshield 21 has. Even my favorite characters here aren’t ones I’d really write home about but they’re all consistently good. So instead of a few characters who transcend their limits, it’s more that everyone does good and helps the team out.

The only other thing I’d say is that the ending feels rushed which is something you may not expect from a series that’s over 40 volumes long. Surely by then you would have been able to set everything up. That’s what I figured at first but with how the time skip happens it just feels like there was a lot more of the story to tell. The ending is pretty emotional and does leave room for a true sequel but this series had a lot of gas left in the tank. It’s not the kind of thing that hurts the series since I naturally want any good title to end. This one just stood out to me.

As the series really focuses on the high school adventures, you could say that the heroes have 6 chances to become the champions. There are 2 big tournaments a year and they’re around for 3 years. Of course the seniors wouldn’t be around for future years so that’s something to keep in mind. Not everyone gets to dash off into the sunset here and often times sport titles can be about sacrifice as well.

So each tournament that goes on in the series starts to feel more and more important as they are all really running out of room. Their time is ticking after all and meanwhile every other team has reasons on why they want to win too. Everyone has their own aspirations and goals so in trying to accomplish their goals, the heroes know that they are sinking someone else’s. So it becomes a battle of wills and you don’t always know who is going to win.

Now lets start talking about the characters. First up is Shoyo and he isn’t an expert prodigy at first or one of those super talented players. Initially he’s rather weak in all of the areas and gets better as the series goes on. He has a solid rivalry with Kageyama the whole time and he’s a fun lead. Even by the end it’s fair to say that Shoyo isn’t the greatest player or anything like that but he has certainly made a name for himself and is no pushover. He can hold his own and really came a long way. Shoyo even builds a lot more confidence in himself.

I did prefer his rival Kageyama though. Kageyama is a very serious guy who wants to be the best setter there is. He was talented right from the jump but initially he wants to be more of a one man army and as the series goes on he learns about the true values of friendship. It ultimately makes him a better player since taking other teammates’ preferences and skills into effect is a skill in itself. I thought he was consistent all the way through and was a lot of fun. You need this kind of character to keep the fun dynamics going as Shoyo needs someone to compete with.

Tsukishima is another fairly big character here. He isn’t obsessed with volleyball the way that the others are and so he starts to doubt himself several times. He wonders why he is putting so much effort into this and starts slacking off a few times. Gradually he learns to love the game as much as the others and that’s when he really comes into his own as a big player. He also knows how to trash talk which is always important. You need that in your teammate to keep the other team off balance.

Daichi is the all around kind of character. He’s a solid captain who keeps the troops in line. He doesn’t have a specific specialty for the most part but it’s still good to have someone who can do a bit of everything. In that way he’s definitely still one of the most important players on the field. I don’t feel like he ultimately got to do as much as some of the others but as one of the older players he was quite desperate to win. He stood by for all the years when the school didn’t have a great team. He just kept at it until victory was at hand.

Then there’s Sugawara who is a nice guy and used to be the setter before Kageyama. As you can guess that pretty much means he was doomed from the jump. I appreciated that he never got petty or super jealous about this though. Sure, he wishes he could be out there but he put victory above all else and didn’t make a scene. Even then he had some moments where he would come off the bench and land some key points. He’s a real good moral booster at all times.

Azumane is the big spiker on the team so in a way he’s also a rival to Shoyo. Shoyo utilizes his quick speed and Kageyama’s instant throws to land points while Azumane just smashes the ball in there. As the power hitter that means a lot of teams will have a moment where their player stuffs Azumane to show how good they are. The worf effect hits Azumane the hardest and he can be a little timid for my liking. I never felt like he could compete with some of the other setters. He’s a good guy to have around but I think he should have been portrayed as just a bit stronger if you ask me.

Nishinoya is the libero, the defensive player of the team. He does really good in this and starts out as one of the best in his position. He actually stays near the top for the whole series so that shows how much time he put into this. His position won’t get a lot of the splash plays that others get but he gets a good amount of focus and can always be counted on. I liked his energy and spirit throughout, he’s definitely one of the more enjoyable characters here.

Tanaka is the punk type of character from the team although while he is loud and has the signature haircut, he’s a nice enough guy. He has a crush on the team’s manager and is always acting rather desperate around her. He’s a spiker but isn’t nearly as skilled as the others. It feels like he is often stuffed at the line and just can’t move forward. He has a lot of drive though and never gives up no matter how tough things get. It’s definitely something you can appreciate about the character.

Kiyoko does well as the manager, she keeps the team focused and makes sure they have what they need for the games. Whether it’s getting the equipment or even something like making sure they have their lunches for away games, Kiyoko takes care of it. It would have been nice if she could have joined in the games as well at some point but ultimately that’s not one of the duties.

An underclassman Hitoka works under Koyoko to be her eventual successor. She’s a lot more nervous though and isn’t quite as capable at first. She continues to improve as the series goes on but just doesn’t have Koyoko’s poise. Then there’s Takeda who acts as the coach for a while. I forget whether he or Keishin has the official position but Keishin really helps with devising up the plays and strategies. Takeda is more about reminding the team to play fair and have a good time. As long as they try their best then there’s nothing to worry about. He’s a good guy and doesn’t make any real mistakes. Keishin is also solid and while he only very reluctantly joined the group at first, he ends up getting very invested in it.

That about wraps it up for the main character’s team. Now you can see why the character roster is so big since every team has that amount of players. They all get real designs and things to do as well but for the most part every team has 2-3 really memorable guys who ends up playing a big role. I’ll mainly stick to the big members of each team. So first off is Oikawa who was easily one of my favorite rivals. He’s always taking shots at Kageyama and is immensely confident in his own abilities.

The guy deserves to be confident too because he actually does back it up. He’s one of the most impressive setters in the whole series and he has to pull off his big plays without someone like Hinata to break through the enemy lines. Part of what makes the main team (Karasuno) so good is the combo that Shoyo and Kageyama have where they can put the ball anywhere. The fact that Oikawa can keep up without that is impressive.

Then you have Kyotani, known as the mad dog who is a big player on their team. His offense is really good and if he would follow the plans and play sensibly then he would be an even bigger threat. Either way he’s not someone that you are able to take on lightly. I liked him well enough and he made for a very solid villain to pit against the heroes.

Kenma is probably the smartest character in the whole series. He is a big video game player and treats everything like an RPG. He’s always looking into how to make the team more efficient and how to get past the opposing team players. Considering how many players there are on both teams, it’s really impressive that he can plan things out so thoroughly. I was really impressed all the way through at least. Not just anyone could pull off what he did. He was also a good friend to Shoyo. While there isn’t often a lot of time for things to happen between games, the series gave them some moments to just have a good time.

Then there’s Kuroo who is really the opposite. He’s great friends with Kenma but he’s all about throwing the insults and getting inside the heads of the opposing teams. It’s quite the valid strategy and I thought he did a good job with it. They really didn’t know what hit them the whole time. I liked his confidence and I would often root for this team when they weren’t fighting the main one. They’re just a likable crew, particularly as their team is an underdog like Karasuno.

Bokuto is one of the more memorable characters because the series went all out with his design. He’s got spiky hair and a very loud personality. His play can be a little too affected by his emotions so he’s not the most consistent player out there but he can play very well when he is in the right mood. His name also just makes me think of Boruto the whole time. His teammate Keiji does a good job of keeping him focused at all times though. I think it would have been a lot tougher if his team was without Keiji because then they would all fall flat as soon as Bokuto got knocked off his rhythm.

The twins Osamu and Atsumu definitely have a good role as well. It is easy to mix them up which is intentional but even their personalities are rather similar. It was cool to see them pull off a team combo as well. Hey, if anyone could copy the bond between friends that Shoyo and Kageyama had, twins would make the most sense right? They’re on the same wavelength and all much more than standard players could be. They were quite skilled as well and made for good antagonists.

Sakusa is one of the best spikers around and he got to train with Kageyama at one of the summits. Beyond being a great spiker I can’t remember too much about him but it’s always nice to meet the top players. Ushijima really left an impression for that reason as he is known as the very best. In every sport there will always be someone at the very top and it just so happens that Ushijima got that spot this time. He has quite the rivalry with Shoyo as well. The guy seems to take the main character very seriously which in a way is a pretty big complement.

I liked Ushijima, he always had a whole lot of presence to him. When he appeared it was easy to see that he was the best. That’s probably true even by the ending as well so if this was a 1 on 1 sport then things would be tricky. There are a lot of other players and also some new characters who appeared after the time skip but that’s it for a lot of the big ones. It’s a pretty well rounded cast with a whole lot of people to meet. Also, not all of them would go on to stay with volleyball forever which makes sense. So in the time skip we see that a lot of them have moved on to other things and it’s not something you see usually. I thought that was interesting, they can still play but it makes sense that they would have other passions as well.

As you go through the series you really get to know all of the characters and the teams which is why it isn’t as simple as just saying that you’ll root for the main characters all the time. Of course you still might which is totally fair as they are the leads but as you read through the origin stories and character motivations that really could change. For the most part a lot of the teams are likable but of course you’ll find a few that aren’t quite as easy to root for. None of them turn into actual villains or anything as these are still school tournaments and all but not everyone has a tragic backstory. Some are just here to play volleyball and that totally makes sense. If anything there would be something funny about a team like that winning it all.

The series has its share of humor as well which is handled well. The games themselves tend to be deathly serious to the point where characters have to remind the lead to breath (He actually faints at one point because he forgot to even drink water) and so you can see how everyone’s stressed out. As a result they all hang out and relax between games. It’s the only time where they really have any down time so they have to make the most of it. It never get boring or drawn out and works well in getting more character development. It is still very character driven in as much as it’s also super detailed with the sports. That’s why it’s got such a good balance.

Overall, Haikyu is definitely a great manga and I’d recommend it to anyone. There’s really no reason to miss out on it. Whether you like sports or not, you should be able to enjoy this one just on account of the solid writing and plot development. There is always something happening here and the manga does a great job of getting the emotions across. Once you start the manga it’s a real page turner so you don’t want to put it down. I would say that it’s one of the best sports manga titles. I’d put it right after Prince of Tennis and Kuroko’s Basketball as the third best one. That could change once I finish Eyeshield 21 and Slam Dunk, but either way it’s in very distinguished company. All of those are heavy hitters worthy of the top rank.

Overall 8/10

Madden 21 Review


It’s been quite a while but I finally got the next Madden game! I’m still behind as there’s one more I need to get but it felt good upgrading. I’ve been playing a lot of Madden 20 so this way I was really able to see what had changed. On the whole I would say Madden 20’s a little better but it’s close and I still had a blast with 21. I ended up playing through an entire season and won the Super Bowl so I can really say that I got to experience the game all the way through. I won’t be forgetting Madden 21 anytime soon, that’s for sure!

There is a bit of a story mode with how you go from college to the pros but the cutscenes are still completely unskippable so it didn’t really seem worth it to go through this mode. I went through the normal Franchise mode instead and played a season that way. I then went into the only offense version since I don’t care for defense quite as much and it worked out pretty well I would say. I didn’t win every game and the system did well in making some teams tougher than others based on their record. So this really became apparent by the end of the season.

I found myself running the ball a lot because throwing always feels risky in the newer Madden games. The throwing mechanics definitely did seem to be a bit different now as you could actually miss some automatic type throws if you held your control stick too much in any direction. I get that it makes the game a little more realistic but I was not a fan of this. Just let me throw the ball and I’m set. I know you have to have a balance here but Madden 2004 and Madden 2013 should be the templates for that. They were absolutely perfect with throwing the ball. I would feel comfortable just airing the ball out.

That’s something that the newer Maddens haven’t encouraged in a very long time. Throwing slants is good but a deep shot up the middle? It’ll get picked off or blown incomplete pretty much every time. There’s almost no reason to even try attempting the pass which is a little disappointing. I love throwing the ball but it’s just smarter to run it in this game. I must have ran for over 60% of my plays in every game and it turned out well. I had Zeke run for over 200 yards on 4 different occasions and I’d usually run for close to 100 with Dak.

Running is fun too of course but not quite as epic as throwing the ball. To me that’s where the heart of Madden is as it’s all about making the right read at the right time. Most times there will be someone open but whether you notice that in time or after you throw the ball is really the deciding factor here. Still, I don’t throw much because the defenders can all jump 6 feet in any direction and just snag the ball out of anywhere. It’s crazy just how good they are and they have lightning fast reaction times.

Fortunately running the ball is still a blast so there’s that. The gameplay is just absolutely top notch so even if Madden were to keep on throwing out the same game every year, I would still have a blast with it. I just wish online play wasn’t an added cost or I would be having a lot of battles online. As it stands I don’t really get a chance to do that but if Madden 23 ends up coming out for the Switch that would be excellent and fix everything.

Outside of the normal games there are a bunch of other modes of course. We have an NFL street kind of experience as a new mode which is interesting. I don’t feel like you get a whole lot out of it compared to the normal games though so I wouldn’t say that it’s really a winner. More options is never a bad thing though and it doesn’t take away from playing the normal games. You’ve also got the story and all the online content so you won’t run out of things to do.

I will say that you might want to turn off injuries while playing through Franchise mode though. I decided to keep all settings as default but there were so many injuries during the games that it was crazy. I must have lost close to 10 people for the season which seemed excessive. Then there were a ton of injuries during the game that would hold them out til next week. It did make the playoffs a little more difficult but fortunately I got Zeke back for the championship and I never lost Dak. If I lost Dak then things might have really been curtains for me.

One feeling that the game really captures 100% is how some teams will stuff the run. There was one game where by halftime I had 12 rushes for 18 yards which is just sad. I eventually had to give up on the run and I ended up losing that game but for the most part I won all my games thanks to a very healthy blend of running and passing the ball. You need that kind of balance if you want to capture a win. Of course if you practice hard enough then you can probably win any which way. Fortunately there aren’t many fumbles going on either. That can feel cheesy since it’s an error that you couldn’t control so it should always be a rare event.

Naturally the game still puts a lot of effort into the graphics and how realistic the presentation is. I like how much detail is on the screen whether it’s your player’s stats or the team as a whole. You see a live sports ticket on the bottom of the screen as well and of course it’s fun to hear the commentators. Naturally they can improve and it’s no secret that EA has been very lazy with the series but it shows how good the fundamentals are. They could just keep copy and pasting the game over and over again and it would still end up being amazing. I would like to see what EA can do if they really try though. To date the best games are 2004 and 2013 so I’d like to see if they can ever be surpassed.

Overall, Madden 21 is definitely a blast. The series is as good as ever and you’re bound to have a lot of fun here. The content is almost literally unlimited and you can always try different plays and teams to freshen things up. Hopefully one day they can remove the unskippable cutscenes and also make the franchise mode a little more extensive. Do that and the series will just keep on getting better and better. I know Madden has the potential for even more greatness!

Overall 9/10

Facing the Giants


Facing the Giants is a film I saw a very long time ago before the blog days. Well, now I have rewatched it and the movie holds up well. It’s a solid drama story with the main characters being put through a lot of trials in their faith but ultimately they are able to overcome them and get even closer to God by the end. While you can likely see all of the story beats coming in advance, this isn’t really meant to be a film of twists and turns so the execution is what counts here.

The movie starts by introducing us to Grant who has been having a rough time. His Football team has been losing so many games for years and years. Just having a mediocre season is the best that they have been able to pull off. This is causing Grant to lose a lot of standing with the fathers whose kids are losing their time to shine here. Meanwhile Grant isn’t doing much better at home. He and his wife Brooke have been unable to have a kid for a while, their car is broken down, and the house is in poor condition. It seems like everything around Grant is falling apart and even his faith is now strained. Is there any chance at a comeback?

There is also a sub plot where a kid named David is interested in joining the Football team but he’s worried that he will fail. He figures that if he doesn’t join then he can’t possibly lose but his grandfather pushes him to try anyway. David ultimately makes the team but now he’s scared about actually kicking. Can he manage to go past his fears? There isn’t a ton of time for the subplot but ultimately David steps up eventually. It’s a tricky situation for Grant though because the team does already have a great kicker. Considering how bad the team is, he was probably hoping that David would be playing a different position. He makes sure to give David his chance to shine though which is good.

The movie’s got good pacing and goes quickly. My only issue/weakness for the movie is I think the drama aspects can be overplayed a bit. Grant’s various sad moments just don’t land for me in that I think he goes overboard. If the movie dialed down the sad scenes a little bit I think that would be for the best. The deck is certainly stacked against Grant but he just keeps on doing the right things and it pays off.

The turning point for the team is when they decide to finally start playing for God instead of focusing on wins. This way they’ll stay happy whether they win or lose. The team certainly has a lot more motivation after that as they start dominating on the field. Ultimately to put that to the test I would have kept the ending without the plot twist near the end. It would still have been a happy ending with how far they made it in the season without it feeling a bit cheesy. The very final game just seemed like a stretch.

Low key, the team’s defense was actually really good though. So in the first game we see in the movie, Grant’s team fumbled 4 times and threw 3 interceptions. So if you’re counting that’s 7 turnovers yet the final score had them losing 21-7. So their defense was absolutely rock solid in stopping them each time because otherwise the score should have been far greater. I like to think it shows that the team did have some talent, they just couldn’t turn that into points on the other side. So by the end of the film both sides were finally playing well and it made a difference.

Meanwhile Brooke had to deal with her share of trials as well since she really wanted a kid too. She goes through a lot of tests and is always hoping that things will be different. While I don’t think taking the individual tests to see who is at fault was a good idea (Puts unnecessary guilt on whoever is not performing) you can see how desperate she was. Ultimately things turn out well for her.

So the movie definitely has a happy ending for everyone. Someone even gets a new vehicle and along the way one kid’s relationship with his father is mended. Each character certainly has a lot to be thankful for. We get a lot of fun Football scenes as well so this was definitely a quality title. The title itself was also clever as it means a few different things as you watch the movie. A versatile title is nice because it shows that they really thought hard before selecting it. Sometimes a title just feels thrown on without having a whole lot to do with the movie.

Overall, Facing the Giants is a solid movie. It’s well balanced with the writing and trials that the characters have to go through. Grant may overdo it a bit with his reactions but you know that things will turn out fine in the end. Ultimately he made the right choice in having the kids learn to accept the result whether it be victory or defeat. They would place everything in God’s hands and what will be, will be. There won’t always be a happy ending but you just have to stand strong through to the end.

NHL 19 Review


It’s been quite a while since I played one of the hockey games. Well, no better time than the present right? I got to play this one a bit more than the others as I went deep into the game for the trophies. One of them was for completing all tutorials so as a result I finally developed some fundamental skills here. I wouldn’t call myself a Hockey pro or anything yet…but I wouldn’t bet against myself either at this point. It’s a decently solid game that should please Hockey fans.

There are a lot of modes here, so many in fact that you can pick a few to pin to the quick access menu at the top in case you don’t want to have to navigate through all of them so often. It’s a solid quality of life feature although I think some modes could have really been bundled together. I mainly stuck to the quick matches but also played some levels in Be A Pro and the World Career mode. They all essentially lead to the same gameplay although the main difference is that in Be A Pro you can only play as one character (Yourself) in the matches while in the other modes you can switch between players at all. It’s a key difference.

Personally I like controlling all of the players. When I’m only one person it just feels like I’m not really controlling the flow of the game as much as I’d like. Also, there’s more dead time as a result since you have to wait to get the puck back while in the other mode you are always with it. I’ll give the game props for having a choice though. More choices is always a good thing since everyone will want to be able to play the game in their own way. I think that makes a lot of sense and is just practical. Shouldn’t be hard to implement either so it’s worth going the extra mile here.

The graphics are really solid as expected. You definitely don’t have to worry about anything not being very clear here or anything like that. Everything is fairly HD and if EA knows how to do one thing exceptionally well, it’s how to make a game look visually appealing. You also have to give them credit for the smooth gameplay. They may not change it almost at all from year to year but it works pretty well and they are the ones who set that up initially. The soundtrack isn’t very good but it’s rare to have a sport game with a very memorable one.

Going more into the gameplay, the main idea here is you want to shoot the puck into the opponent’s goal. This scores you a point and whoever has the most points at the end of the game claims victory. You want to prevent your opponent from doing the same to your goal. You move throughout the hockey field and on offense you can pass to other players or take a shot. On defense you can openly body slam opponents but be careful about tripping them. The latter counts as a penalty but if you can shoot your stick out with good timing you can prevent a shot from soaring into the goal.

Defense is really difficult which is no surprise since that’s often the toughest part of any sport game. Even in Football I have a hard time with that. I will say that the body slaming is really satisfying though. I don’t understand all of the rules in NHL so occasionally I’ll draw a flag for being on the wrong side but on the whole you don’t need to know a lot of technicals. Being able to maneuver around the arena is really the most important skill to have so if you can do that then you’ll be good.

Now on offense, the main thing I would recommend you learn how to do is pass effectively. It’s almost impossible to get a straight shot past the goalie so what I found is the most efficient way to score is to have one ally near you. Have both characters sprint at the goalie and then immediately pass to the other player and shoot. If you do this in one quick motion the goalie is usually not fast enough to stop this attack and then it’s off to the races. I found this to be the most reliable way to score at least and I even blew out one of my opponents using this trick.

A fun thing about hockey is that even the computer has a very hard time scoring. So if you can score just 2 goals in a game you should win over 90% of your matches. I’m sure if you bump the difficulty level up then this will change but for the most part it really is an excellent way to make sure you come out on top. I don’t have any other gameplay advice other than that. In terms of movement it’s really all just about making sure that you’re at the right place at the right time. Don’t let the computers surround you or put too much pressure on. Keep them at a distance and you’ll be just fine. Although the field is limited so just do your best.

Overall, NHL 19 may be the best of the NHL games I’ve played or at least it’s definitely one of the better ones. It helps a lot that the tutorial mode was very comprehensive so I felt like I actually could play the game instead of button mashing. Parts of the game feel a little overly complex but I suppose watching high level NHL battles would likely be really fun as a result. If you like hockey then you’ll enjoy this game and if not then you won’t. At least that makes it extremely easy when thinking about recommending this one or not. There aren’t a whole lot of extra thoughts you’ll need to put into that aspect. I’ll probably get NHL 20 in a year or two once I can find it for $5 like this one. I’m not a big Hockey guy so I only play the games until I get a C rank in terms of trophies but it’s worth it to at least get that far for me and for that price you can’t go wrong.

Overall 6/10