Big Hero 6 Battle in the Bay Review


It’s time to look at another side scroller in the form of Big Hero 6. Most movies may not get tie-in games anymore but Big Hero 6 dared to go against that trend. It’s a game that definitely plays it by the books and feels relatively low budget like what you would expect from the genre. It’s short and straightforward but it is also fun. I’ve always enjoyed these cash in games quite a bit. They may not be AAA titles like Mario Odyssey or Sonic 2006, but in their simplicity it brings you back to an older, more nostalgic era of gaming.

So the plot is that someone has stolen yet another one of Hiro’s inventions. I forgot which one but it’s now in the wrong hands so that makes the villain very dangerous. The team decides to locate the villain at all costs and quickly head over to take him down. The plot is pretty self explanatory as the heroes do exactly that. They find and defeat the villain rather easily and Baymax didn’t even have to do a whole lot this time as he still tries to be a pacifist. That being said, he is thrown into the conflict by the end.

There are 4 playable characters who each have a distinctive fighting style. The main character can shoot out force fields which blow the enemies away. He is fun to play as and the levels go by quickly since he is so skilled. The next character is the Roller Blades character. Unfortunately they made her the worst character in combat as her attacks are the weakest. This is supposed to be balanced by the fact that she is the fastest fighter in the game but that doesn’t matter a whole lot since it’s not by a great deal and most areas force you to stop and fight the villains anyway. The third character is the power hitter of the group who wields a sword. He is easily the best character to play as since even the strongest enemies tend to lose in a single combo. Finally we have Fredzilla. He is in the middle of the gang. Not particularly strong but not downright weak either. His super jumps are fun since you just skip a lot of enemies that way.

Aside from their signature abilities the gameplay is that of a normal side scroller. You walk and jump through the level until you reach the end. There will be a few encounters with the enemy where you quickly dispatch them and keep it moving. Each level will only take a few minutes. There are 21 levels and the game lasted around 2 and a half hours. So I guess each level was around 6 minutes or so. It’s not quite Powerpuff Girls length but still a pretty short game overall. That being said, it’s certainly a lot more enjoyable due to both the level designs and the core gameplay. It’s more polished and the boss battles are all unique as opposed to simply punching them all into submission. Some of these bosses may even take multiple tries as you try to figure out how to hurt them. The game’s a little vague on that part but simply studying their movements and all should help you figure out the weaknesses.

As far as the graphics go, the game looks good. It’s still in the 3DS era so despite not being a big budget game it does hold up well. As long as a game looks clear and I get what’s going on, I typically give it a passing grade and this game earns that. The soundtrack is pretty uninspired though. No memorable tunes are to be found here. You’ll forget the ost the instant you put the game down although I can’t say I was expecting anything different to be honest.

There is some minimal replay value here. You can find the four Hero letters in each level to do something, I believe it may unlock artwork. You can also snag the 5 Health pieces in each level to level up your characters’ health bar. These things are fine but you’re unlikely to get them naturally unless you intentionally go for them and once you’ve beaten the game you don’t really have a need for the extra health if you really think about it. It’s still better than nothing of course but the overall message you should be getting from this is that the game is quite short. Aim to have fun while completing it but don’t expect the game to last.

One easy way to help the game a bit would have been to make the plot a bit better or the dialogue more passable. All of the characters just sound really annoying, Fred in particular. It’s hard to really feel like you should be rooting for these characters and instead you just want the level to start. The “cutscenes” are all very short so they don’t drag or anything though. They really just don’t add anything to the game and that’s always a little sad for the writers when you think about it. Letting Baymax be playable with some kind of unique gameplay like a flying level would have been nice as well. That’s effectively what Fantastic Four Rise of the Silver Surfer did for the DS a while back and it worked reasonably well.

Overall, Big Hero 6 is a fun game. You’ll enjoy each level and going for the collectibles along the way is a good tactic to make the game a more complete experience. The characters and story may be rather weak but the gameplay is the important part and it works well enough. It would be nice if the game was longer or had more modes to enjoy though. Regardless, this is basically the definition of a weekend rental although it’s unlikely to last you for the full weekend. It’ll at least buy you some time and you’ll have fun along the way. An easy fix would be to add a Multiplayer mode and then the game would certainly have a lot more replay value.

Overall 7/10

Jinora vs Weiss


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Jinora is definitely a tough character who doesn’t back down to anyone. Courage alone is not enough to win a fight though and it’s safe to say that Weiss physically has the edge here. She can use her glyphs to hop around with tremendous speed and completely overwhelm Jinora. Jinora has no real counter to that. Weiss wins.

Sailor Mercury vs Mercury



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Sailor Mercury is a talented Sailor Scout who uses her wit to back up her skills. Her bubbles are hard to dodge but Mercury should be able to handle them. His speed is very impressive and his close quarter combat skills are far superior to the scout’s. She just won’t be able to get enough time to plan out any traps in this match and a high speed battle plays to Mercury’s advantage. Mercury wins.

Joystick vs Yang


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Joystick is a reasonably strong fighter. She has some basic super strength and speed at her disposal. That being said, she won’t be able to keep up with Yang. Yang’s berserk mode will definitely improve her physical abilities past Joystick’s level. Yang’s projectiles are also fast enough to force Joystick to keep her distance or risk a quick defeat. Yang wins.

Card Burn vs Mikaela


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Mikaela has definitely made his share of mistakes over the years but at least he’s a protagonist you can root for. He has a lot of determination and would definitely outrank Card Burn there. Card Burn is strong in his own right and all but he can’t keep up with Mikaela’s speed and the vampire’s healing factor will be trouble as well. Mikaela wins.

The Powerpuff Girls HIM and Seek Review


The Powerpuff Girls is one of those franchises that was a little before my time but it certainly looked like a lot of fun. The style of the show also gives the series a lot of potential for games. I’m pretty interested in trying out the GameCube title but I figured I’d settle for the GBA one this time around since the big game slot was already filled for Christmas. The title basically spoils the final twist of the game but I suppose by then you’ve already played through the game so it barely matters right? It’s a decently fun game but one that is extremely short and just couldn’t live up to its full potential.

The game starts with the girls hanging out at school. Their teacher tells the class that they will have a Scavenger Hunt and whoever collects the most items gets a gold trophy. The heroes are hyped about this and begin collecting while thwarting the many thugs who hang around the school. Can the team save the world and their school reputation or have they finally bitten off more than can chew? One thing’s for sure, you’ll find out very quickly.

The game is only about an hour long. You can certainly complete the game in less time than that if you hurry. It took me around an hour, maybe a few minutes longer so I fit into the curve. That’s definitely a very short game by any stretch of the imagination. This is a big part as to why I can’t give the game a full 7 Stars. It’s over in the blink of an eye so no matter how fun it may be, it’s still an issue. I gave Sonic Forces a lot of heat and that game was at least 3 times longer. Sure, this is a gba game but even then you definitely expect a little more to be honest.

So the gameplay is akin to your typical side scroller. Think Teen Titans as opposed to Mario though. You fly around and beat all of the thugs up. You can fly up and down as well as left and right. Just bumping into an object that is in the list will allow you to obtain it. Every area has at least two story objects to find and they typically have collectibles for others as well. Talking to the people around town will get you the rest. The collection aspect is fun enough and as a kid I probably would have tried to 100% this game since is seems like it would take a reasonable amount of time to do. Seeing the characters get the Gold Trophy is sure to be satisfying.

Some of the bosses can provide a reasonable challenge if you just have one Powerpuff Girl left but this is nullified by the fact that you instantly respawn with all 3 members back to start the fight, it makes any battle trivial in the end since you effectively have 3 health bars at this point. I would definitely give the gameplay a pass. It’s pretty easy to pick up and play while still remaining enjoyable. It feels retro and nostalgic in a good way. That’s why it’s a shame that the game is so short. There’s a lot of potential here and you could draw some similarities to the Legacy of Goku series. Of course, that series also has a great level up system and solid transformations so it’s not as if this game was ever going to pass that one. Still, it’s worth thinking about.

The only issue I’d have with the gameplay here is that it was hard to navigate around town at times. There is a map of the various areas but it wasn’t created with a lot of thought behind if and doesn’t even show you the exits that lead to the various places. Even with the NPCs trying to be helpful you are likely going to waste a little time going from place to place. It’s sort of like Breath of the Wild where you can’t run for very long so prepare for a lot of “walking” (slow flight)

The graphics are okay. The Powerpuff Girl designs are on point and they did a good job of recreating the city. It actually holds up pretty well in this regard. Unfortunately the music is less inspired. There aren’t really any memorable tunes. The only music that will really get you going is the game’s opening with is basically the opening from the show, but abridged. I would have liked more cutscenes but at least we did get illustrations for the big bosses so I guess we take those.

Overall, Him & Seek is a fairly decent game. There aren’t a whole lot of scavenger hunt games so it was pretty unique. Nostalgic Powerpuff Girl fans will definitely get a kick out of this game as well. It’s a solid title that I would recommend but you definitely need to be aware of how short the game is before you agree to purchase it. It’s a single hour long so unless you find a great price it’s not worth spending a lot of money on. Even this review was short as a result since there’s not a whole lot to talk about here. There are plenty of other games that you could buy which would give you far more entertainment. That’s why my recommendation is rather half hearted as you could certainly buy other titles that handle the genre more effectively.

Overall 6/10

Overlord: Dark Legend Review


Overlord Dark Legend is one of those Wii games that I found in the 5 dollar bin. It stayed in the backlog for quite a while though as the game just didn’t inspire much confidence. Still, I looked up a gameplay video and figured…why not? Anyway it’s a reasonably fun game with some nice mechanics but also some glitches. These glitches could be fairly big ones as well like in one of the final bosses. It was actually handy this time around though so I wasn’t really upset about it.

The plot follows the prince of an old kingdom. His Father went off to fight evil but while he was gone his step wife’s two kids decided to take over the kingdom even though the main character was supposed to take it over. Our young main character decides that he will take the kingdom back using the powers of darkness. He will prove once and for all who the most evil prince is. Can he really hope to stop his siblings and their armies of Elves and Dwarves? Well, The Overlord has his own army of Goblins so perhaps they are up to the challenge.

The execution may not have been amazing but the actual plot really wasn’t all that bad. A villain having to stop two worse antagonists in order to reclaim his kingdom makes you wonder if perhaps this time you should root for the villain. There’s also a big Elf vs Dwarves was going on in the background and you trick then into escalating it even further. Then there are even some Fairy Tales like the Gingerbread House here. That part actually gets pretty dark. There aren’t really any cutscenes so the game has to make up for this with the text and constant banter of your partner. That guy was a little annoying but he didn’t appear too often so it was never much of a problem. The NPCs were more annoying as their sound byte would just keep replaying over and over again. Once you’ve heard them once you were good. By the 19th time you will be ready to leave the Kingdom.

The gameplay is standard 3D and it’s a platformer. You don’t do much jumping so maybe that isn’t accurate but you traverse through the levels and typically try to get to the end or destroy something. You have a sword and a variety of attack spells, the main gimmick for the game is that you also have a bunch of minions following around. They come in different types like Fire, Water, and Poison. Each type has a different specialty in combat and also a special ability during the platforming parts like retrieving items from the water or inside a poison smoke ball. Dont worry about forgetting any of the abilities since the levels force you to use all of them at many points in the game. When fighting you can order all of them to help you or split them up. This has a good amount of potential with all of the strategy involved here but the Wii remote ensures that your decisions aren’t as precise as they could be. Throw in the glitches and poor A.I. and you’ll soon find yourself just sending the full group after any enemy you come across. It’s typically the best move anyway.

Speaking of poor design, there’s a boss in the game that you can defeat without getting hit once. This isn’t even due to a glitch. You fight a giant robot in a fire area. The part that the game forgot is they left you a high platform that was needed earlier. So just head up there and tell your Fire minions to attack. They will throw fireballs at the robot and eventually you will claim victory. The robot has no projectiles so he can’t fight back and the A.I. doesn’t even know what to do so the boss just ends up standing in place. It may be a cheesy way to win but the game really should have thought that one through. Despite this boss, the game does start to get a little difficult by the end. It certainly never stops being manageable but you do have to wonder how much harder the game could have been if it had continued on for another level or two.

The game certainly isn’t pretty to look at. That will certainly be one of your first thoughts while traversing through the game. The graphics are definitely pretty low tier for the Wii and the style itself doesn’t help matters. The level backdrops seem as if they were intended to be known a game like the Ocarina of Time but with the grit of the World of Warcraft. I can confirm that the game could not pull this off. There also isn’t much of a soundtrack to listen to here as it is all instantly forgettable. It feels like it was probably just a lot of public domain music. A game doesn’t need to sound or look good in order to be a quality title but those aspects would have helped.

The game is also quite glitchy as I mentioned earlier. One of the final bosses is supposed to slam you with his sword as you slam back. Once enough damage has been done then the boss will teleport around the level and start to gain health until you track him down. This was pretty tricky since the level is quite large and after a while you will simply run out of minions to fight with. I lost to this guy a few times but then something happened. I left the area by mistake and cane back. The boss restarted but this time he had forgotten how to heal or teleport. He just stood in place halfheartedly flailing around with his sword but not actually dealing much damage. Without his special abilities it was fairly easy to take him down for the count. A pretty big glitch but one I could work with. Honestly it was mostly the bosses in general who seemed to glitch a lot as it also happened in the gingerbread house. There were times where a minion would get stuck in an action or freeze inside of a boulder. It was just a very glitchy game and something that you would expect given the price.

There definitely isn’t much in the way of replay value either. Once you beat the game you can try to get some more upgrades and fight the boss but there is no real reward for doing so. That may work in some games like Mario Odyssey where it’s all about the pride but for the most part that just isn’t good enough. I want to have a reason for doing something and especially for a game like this one. The actual campaign is a reasonable length and will definitely last you some hours. It’s not short but certainly not long. I’d place the game closer to the middle as far as action platformers go.

Overall, Overlord is definitely a unique game. Playing as the villains is already something that you wouldn’t really expect and the Pikmin mechanic isn’t something you see often either. For good reason though as I prefer to just be running through the level solo so I don’t have to watch out for my minions. I suppose I’d recommend this game as there at least was some effort put behind it. It’s not exactly Shakespeare but it does have a real story and plot. It was fairly interesting and while the gameplay wasn’t polished, it’s hard to deny that the 3D hack and slash gameplay was intense. If you do check this game out, I’d recommend sticking to the Lightning.

Overall 6/10

Heracles vs Rokuro


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Heracles is definitely a powerful monster and you could make the case that he should be known as the true King of the Monsters. He has the size and he certainly has the raw power at his disposal. That being said, Rokuro is used to fighting giant creatures so he’ll be in his element. He will be able to run rings around Heracles and the powerful blows he dishes out will take their toll. Rokuro wins.

Orser Kleinz vs Yang


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Orser Kleinz will be Yang’s latest victim. Her aura will make her completely immune to all of his attacks and of course she gets even stronger the more the fight drags out. She can snipe him from afar or beat him up in close quarters combat. Either way she will definitely be claiming victory here as his armor just isn’t up to snuff against her attacks. Yang wins.