Mario Pinball Land Review

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I’ve played most of the Mario games at this point so it’s always neat to finally play one of the elusive ones. I love pinball and I’ve had fun playing many variations of the game. Unfortunately, I wasn’t a big fan of Pokemon pinball and the Metroid Pinball game that I bought never actually worked. It’s the risk of buying used games, but only 1 in every 100 doesn’t work so it’s been a fair trade off. I’m happy to say that Nintendo once again showed that the extra effort they put in can pay off big. Mario Pinball Land isn’t your average Pinball game and chooses to alter the core gameplay a bit to make this more of a complete game. It comes at the expense of the old style where you would try for high scores, but that’s fine since it ends up making Pinball Land feel like more of a full Mario game.

Peach is kidnapped by mean ole Bowser so Mario makes the hero call and turns himself into a pinball. He’s taking the fight to Bowser now, but since he’s a ball and his friends launched him to a circus instead of the castle, it’ll be a long journey. Mario must now gather the four star keys to open the doors to the areas where he can really deal some damage to big bad Bowser. Can he make it in time or is he toast?

The gameplay is essentially pinball. You have two flippers and you must try to bounce Mario around. Unlike an average game of Pinball, there are typically 2 or more exits in the levels, which you can use to get to other parts of the world. When you want to leave, you must go to one of the pipes in the level. That part can be a little annoying as you can’t just pause and escape to the next world. You must make it to the pipe or die trying. Meanwhile, the pipe only shows up once you beat the boss of that world, which can be tricky. Your only other recourse is to get a game over, which takes you to the first world, where you should have a pipe since you must have beaten the first boss…right?

There are around 35 stars to obtain in the worlds, but you only need 15 to go and fight the final boss so that’s pretty lenient. You should get that amount as you wander through the levels, but don’t underestimate the doors. You’ll find yourself getting rolled to the next room whether you want to go or not, which can definitely get sad at times. I was actually surprised at the merciless difficulty within this game. It may be a Mario game, but don’t let that fool you into thinking that it’s an easy ride. This will require patience as the final boss took me around an hour or so. At one point, it took me 2 hours to get 4 stars because of how many times I would shoot past the enemies and have to redo the battle.

Each star is won by achieving certain feats. Typically, this involves defeating each of the enemies in a room or something like that. You’ll know if a room has a star because a star will glimmer for a split second as you enter. The enemies aren’t tough and the risks of falling through the level and losing a life are slim so it’s really just a matter of time. Eventually you will be able to secure the win and the whole game is auto save ready so that’s a nice plus.

The graphics are surprisingly good and Nintendo did a good job of giving each character 3D models. It’s sort of like playing Mario 64 portable with a different control scheme. Everything seems to be based off of that game and why not right? Mario 64 is still the ultimate Mario experience. So, the graphics aren’t just good, but very good. Meanwhile, the soundtrack is decent, but certainly less remarkable. I probably couldn’t tell you any of the themes from the game because they definitely were not all that memorable. It’s Pinball so that’s to be expected and the constant sound effects would distract you from that anyway.

Since the game is so tough, the duration isn’t as short as you would expect. Getting the 15 stars will take you some time unless you’re some kind of Pinball whiz. It’s a complete game and there’s a good amount of replay value as you can go back and try to get the rest of the stars. One important aspect of the game that will help you during the tough fights are the power ups that Toad gives…for a price. You pay him in coins and he can give power ups like Mushrooms, Lightning, or 1 Ups. Lightning is the best power up in my opinion as it destroys all enemies on the field. A perfect way to instantly get a star. The Star power up is also good since it makes you invincible and sometimes you can injure bosses that way instead of going through the actual fight.

Speaking of which, I actually believe that Mario Pinball has the toughest Mario final boss from any Mario title. That fight was seriously hard and I could not beat it at will. It may take less grinding than the final boss of a game like Mario and Luigi or Paper Mario, but once you get the level ups, then you’re set. In this fight, even though I know what to do, it would still probably take me a few more shots if I tried to complete it once more. Luckily, the second phase of the boss is pretty easy, which helps to balance that insane first part.

Aside from the replay value, I also feel like mentioning that Mario Pinball Land has difficulty that is fair. Some games (Finding Nemo) are tough, but for all the wrong reasons. Poorly explained puzzles, bad graphics, etc. Mario Pinball Land is tough, but the mechanics are all solid. Your reaction times just have to be on point and eventually you will be able to hit the ball where you want it to go. It’s all about player skill and none of that luck or puzzle nonsense. This is a game that leaves you feeling satisfied.

Overall, Mario Pinball Land is a great pinball game and probably the best one that I’ve played. It easily beats the Pokemon version and the Metroid one has not worked yet so I can’t say for sure, but I’m pretty sure that it beats that one. I finally got it to work earlier today so I may play it a bit for a review later on. I definitely recommend Mario Pinball Land. It’ll give you a nice challenge and it’s still close enough to the real Pinball game so that Pinball fans can enjoy it. It’s a very unique Mario game and one where you can feel proud of yourself upon completing it.

Overall 7/10

Battleship Review

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Have you ever had someone yell at you, “I sunk your Battleship!” before? Well if not, I’m afraid that this isn’t said in the actual game. I remember enjoying the film to a decent extent so I was pleased to start Battleship to see if the game would still be really solid. Alex Hopper would not be returning this time, but that’s fine since the plot is fairly minimal in this title anyway. The gameplay needs to be the selling point here. Battleship’s a first person shooter and while I like the gameplay style nowadays, it’s definitely not one that I tend to excel in. Normal mode provides me with a considerable level of difficulty so beating it on hard mode would be verrrry tough.

Aliens have invaded the planet so the marines are Earth’s best chance to stop them. It’ll be tricky and it’ll be dicey, but the main character has to pull this off. I forgot the name of the hero and I forgot the location (Hawaii islands I think) almost immediately but that’s all right. As I mentioned earlier, the plot simply isn’t that important. The whole game is filled with your boss talking about the communicator about the current situation and what you have to do, but it’s all fairly generic. You know that you have to take down the aliens and save the world. Don’t need to know much more than that to have a good time right?

The important part of the game is the gameplay of course and I’d say that Battleship succeeds in this area. It’s hard to really describe a first person shooter since it’s very self-explanatory. Point and shoot at the aliens, you don’t really need to know much more than that. FPS fans claim that the game is ultra easy and you can beat it on Hard Mode right off the bat. Don’t listen to them unless you are good at this genre. I’m not so normal mode made for a very good challenge and some levels took me well over an hour to finally complete. It was very satisfying to finally clear the level though. So, the game succeeded quite well with the core gameplay.

I do think that a cursor should always be on though since it makes shooting so much easier. It’s pretty sad to be firing at an alien with point blank range..only to keep on missing the shots. That just doesn’t seem right and you could tell that this wouldn’t happen in Call of Duty. Your jumping skills in the game are terrible and I forgot that I could jump for most of the game, but it’s not really a negative since jumping is never really necessary. Crouching was really handy and I highly recommend performing that action when engaged in a battle. Hiding behind rocks a lot of the time is also a good thing to do and it’ll make you feel like you’re in a classic Star Trek episode. If you’re feeling particularly bold, it’s fun to run into a group of enemies with your machine guns, but sometimes you’ll just end up dying right away.

The part of the gameplay that wasn’t so good was the actual Battleship mode. While fighting the enemies on the ground, you have battleships, which are fighting the enemy cruisers. They can’t do much without you so you have to enter the Battleship view and direct the Battleships on where to go and who to fight. It can get a little tedious with the loading times and sometimes you can control a Battleship with an item to really land some damage. It’s easy to beat the enemies, but…too easy. The final boss just involves you jumping into the Battleship and firing some of your lasers until it goes down. You don’t need to move, just spam L2, R2, and L1. It’s how you attack and moving is not necessary. It’s just not as fun as it should have been and that part of the game could have easily been cut out. Actually controlling the ship in a mode with more free roam could have been awesome.

I can’t say that the graphics are groundbreaking and they just aren’t very good. They’re not that bad and the game is fairly new so we’re not talking FFVII here, but it’s telling that the aliens actually look like humans throughout the whole game. It’s very easy to be striking one of your allies instead of an alien when the going gets tough. This isn’t a huge issue since your allies are typically knocked off as soon as possible, but the aliens should have had a better design and the graphics should have been able to make them stand out more. The enemies also sorta bleed when you blow them up, which is intriguing since the game officially has no blood. Contradictions like that have shown up in other games though and I’m guessing it wasn’t listed since it’s fairly mild and it’s basically monster blood. Still, it’s an area that the ESRB doesn’t have a lot of consistency with.

Battleship’s soundtrack is mostly nonexistent for large chunks of time, but it can be quite enjoyable. I remember that the beginning of the game was pretty epic although the soundtrack only played a small part in that. It’s not bad, but the themes also aren’t memorable so you will forget all about them in a very short period of time. I can’t say that I expected an all star selection of musical themes though so I was not disappointed.

Between the soundtrack and the graphics, Battleship did manage to be pretty epic though. The first level is actually very thrilling and tense as the game throws you into the action and the aliens begin their conquest of Earth. You would not suspect that the game was a movie cash in at first and you can easily get invested into the mission of stopping the aliens. The graphics and gameplay will eventually tip you off to the fact that this game isn’t exactly AAA, but it did put up a good front. The game loses its intrigue and mystery after the first level, but it was a great way to start off the game.

Each level should take you 30-60 minutes and some can last for even longer periods of time if you keep on dying. Luckily, some enemies tend to stay dead even after you die, which can help quite a bit. Just remember to take it slow sometimes and to pick off the opposing forces one at a time. There are around 8 levels, so the game length is decent. That being said, there’s not a whole lot of replay value to be found here unless you are planning to get the Platinum trophy. That will buy you some time, not a whole lot, but it will double the game’s length at the very least.

Overall, Battleship is a fun game and it’s definitely an FPS that I would recommend. It’s naturally not as polished as some of the other FPS titles, but it holds its own and who doesn’t want to go up against the big bad aliens? Beating the game on hard mode would certainly be a little impressive and I definitely wouldn’t mind a sequel for this game. It’d be a blast and hopefully the price would also go down pretty quickly as this one definitely goes for a bargain price nowadays. You can always find something good in the bargain bin!

Overall 7/10

Luxor 3 Review

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I got Luxor 3 from Gamestop for about 2-3 dollars. It was a bargain considering that this game prided itself on the fact that it has over 100 levels to complete. It looked like my kind of game and I spent hours going to many different Gamestops as I tried to buy as many Wii games as possible. This was one of my winners as the game was pretty fun and had the kind of gameplay style that I could easily get behind. If the gameplay was no good then 100+ levels would have been very dicey.

There are a few modes to play here, but Adventure Mode covers them all so let’s start there. There is a brief plot and it involves the Egyptian gods being taken down be Set(h?) so the hero must save them all. Set is firing energy balls at each of the gods so we have to shoot them down before they can invade the pyramids. Rinse and repeat for the 100+ levels. The plot isn’t a major factor here to be honest. It’s like playing a game of Pac Man or Galaga and getting a little bonus plot. It’s not necessary, but it’s still fun to have.

There are 11 worlds and each one has 8-10+ levels. The bulk of the levels are comprised of the mission that I already mentioned. There are balls that roll towards the goal and you have to match 3 or more of the same color. Whenever you do this, the balls will explode. Rinse and repeat until they are all gone and you must not let them get past you. You can grab various special attacks after getting enough matches like a lightning bolt or a bomb. They are extremely handy so grab them whenever possible.

In each level there will be a statue until you’ve collected the 4 needed in each world. You don’t need to get them and I’m not sure what they really do yet, but at the very least they open up bonus levels where you can grab some extra coins, which are good for buying new power ups or changing the look of the balls. At the end of the game it’ll be nice to see all of my statues lined up. I made a great effort to grab as many statues as I could throughout the game since it’s pretty easy to do so. Why not right?

Some levels will be called Onslaught Mode. Typically there will be one per world. It’s the same as the standard level except for the fact that statues will rise up to block your shots so you have to be very strategic about how you tackle the level. It’s not bad, although I definitely prefer the standard stages. You’ll find that the standard levels are almost always the best ones in the game.

There will also be one or two puzzles in each world. These are the least enjoyable to be honest and the more that I see puzzles in my video games…the ore that I realize how out of place they are. Puzzles just aren’t fun if you ask me. Luckily, you don’t have to actually beat them in order to clear the world so you can just skip them. That’s good since the puzzle levels could have gotten old very quickly. There were actually one or two that most people thought were literally unbeatable due to a glitch until someone proved them wrong.

Finally, there’s the boss level at the end of each world. Basically, you have to survive for 3-4 minutes as an infinite number of balls are shot at you. Survive until the end to win! These levels are cool and they can definitely hold their own against the standard versions. There’s only one per world, but at least they do give you a sense that the level has more weight than the others. That’s what a good boss level should always do. Surprisingly the final world has no end boss so the game just ends rather abruptly…it was odd, but not a negative I suppose.

The soundtrack is amazingly good. There is a steady flow of intense opera music that will attack you from all sides as soon as you start the game. It is dramatic and it is epic. This helps you to realize just how high the stakes are for this particular adventure and I was not expecting anything like it in this puzzle game…or any puzzle game for that matter. Even fighting games like Super Smash Brothers would have a tough time trying to match the grand scale of these themes. (Although Smash Bros can pull it off)

I also enjoyed the graphics in this game. They’re fairly clear and that’s good since everything happens so quickly once the level begins. You can change the color styles of the balls that you are shooting by spending your hard earned $$$ in the game so that’s always an option if it’ll help you focus. Of course, if you can deal with the default color, then I’d recommend it so that you can spend your money on better endeavors like powering up your super attacks. Trust me, those will end up helping you out quite a bit more than a color change.

You can really tell that a lot of effort was put into this game and I can admire that. Each world took me anywhere from 30-60 minutes so that’s a 10+ hour game right there. The replay factor is also alive and well in the sense that you can keep on using your money to buy equipment. It’s not a game that I see myself going back too and it’s not quite as addicting as other classics like Pokemon Shuffle or Pac Man, but Luxor gets the job done.

Overall, I definitely recommend this game to all gamers. It’s the kind of game that you can easily play for hours and hours. The 100+ levels is a great bargain considering that the game sells for 1-2 dollars. It’s true that this is the kind of game that you could picture playing online for free, but 1-2 dollars isn’t going to hurt you and now you can play it on the big screen. The Wii remote controls are actually pretty smooth and they don’t tend to go chaotically out of control on you either since your movements are fairly stable the entire time. It’s definitely still one of my least favorite control schemes and I’ll never get into motion based controls until we’re in the virtual world, but it works well enough and isn’t too detrimental to the game. I’d be hyped for a Luxor 4 if they ever went ahead with it.

Overall 7/10

Pokemon Shuffle Review

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Pokemon Shuffle is a game that I didn’t anticipate playing…ever. I typically don’t play freemium games all that often. They are certainly interesting and I can appreciate why companies would develop these games, but they didn’t seem to be for me. I prefer physical games for my collection, but naturally something like this is digital. Well, if I can’t get the game physically, then I’m definitely fine with a digital version I suppose. There are definitely some classic titles to get electronically someday, but as long as there are dozens of physical options to choose from, I don’t see myself being tempted by them anytime soon. Pokemon Shuffle may not be the next Pac Man or Super Mario Bros, but it’s actually very fun.

For the gameplay, I assume that you are familiar with Tetris? In this game, you must match identical blocks together by dragging them across the screen to take the place of another block. You score points for matching three or more in a line, (No diagonal lines in this one) an L shape, or a cross. Each Pokemon square has a different ability so you will want to know what it is and make the most of it. The Pokemon that you fight in each level are the ones that you will be adding to your team if you beat them quickly enough to secure the capture. The more turns you have left over, the greater the chance that you will catch the Pokemon. After the tutorial, you’ll likely be all set with a few good Pokemon all set and raring to go. Each Pokemon has a level to play and there are currently 240 levels I believe, with more being added all the time. As of this writing, I’ve beaten about 60 of them. The levels get harder as you go along of course.

I haven’t had to grind yet, but that area is quickly approaching, which means that I’ll probably start slowing down in this game. I do have a lot of fun with it, but there are currently a lot of games on the backburner so when I do get a chance to play a game, it should probably be something else. Still, if you have time, you’ll definitely enjoy the gameplay. Again, it’s similar to Pac Man in the sense that you are doing something over and over again, but it still manages to be fun. Playing Pokemon Shuffle requires you to really think about what you are doing and to brace yourself. One wrong move and you may have doomed yourself.

There is certainly a cost to losing as you lose a heart every time you attempt a level. You start out with 5 hearts and once you lose them all, you have to wait 30 minutes to get another one. This is where the pay to win aspect of the game comes at you. You can buy hearts to save yourself the trouble of waiting and the money will certainly add up very quickly. In the game, you earn jewels (Which is what you’re actually buying with your real money) and then you trade them for hearts and coins. You’ll typically get a jewel every 10-15 levels so they are pretty sparse.

Naturally, I’ll never pay money for something like this. The only game where I currently buy DLC is Super Smash Bros and I don’t really see that changing anytime soon. Most DLC just isn’t worth it and I prefer to just turn off Pokemon Shuffle for a few hours before going back to it. This heart system actually encourages you to take a lot of breaks while playing, which is certainly fun.

Aside from the story missions, there are challenge ones and even some online bonuses. Each week you will get some limited stage choices like playing an extra EXP level or a coin one. They’re pretty interesting. At the moment, the online ones are definitely too tough for my team to beat, but maybe once I’m further in the game. Your Pokemon level up through the levels, which increases the damage your squares deal to the opponent when matched. So far, this really doesn’t make a difference at all, but it’ll probably be more evident later on. Right now, the only thing that really matters is ensuring that you have the type advantage. Trust me, that’ll carry you a very long way.

The graphics aren’t bad. There’s only been one real cutscene in the game so far, which would be the tutorial as a reporter helps you learn the ropes. The only dialogue since then has been a few black silhouettes for the trainers that you conquer. This is a game that would have a tough time trying to look great, but it won’t look bad either. The animations are clear and that’s really what counts. There’s not much of a soundtrack to be found here as it’s very pleasant and soft, which is likely supposed to encourage your playing through it. I would have liked some big boss themes to be honest, but I suppose that this’ll do.

There’s a lot of replay value in this game as you can replay levels to truly try to catch all of the Pokemon. That being said, the heart system does really hurt this part of the game and actually damages the title as a whole. It’s safe to say that this could have been an 8 star game, but the fact that you can only play 3-5 levels at a time before giving the game a break is definitely not cool. It stops you from replaying levels because you simply don’t want to waste the hearts and be forced to give the game another long break. That’s really the only negative in this game. The rest of Pokemon Shuffle is just a blast through and through, but this is a big downer. It’s why Freemium games typically have their limits as the pay to win system will always get you in the end.

Overall, Considering that the game is free, this is truly a steal. Pokemon Shuffle is a great way to pass some time by and you can play it for hours without getting bored, assuming that you have enough hearts for that. I will definitely encourage you not to succumb to the game and buy hearts, but to just power through it the long, but free way. I also downloaded Pokemon Rumble Blast so I’ll be giving that a whirl at some point, but I can safely say that it’ll have a tough time beating this title. Pokemon Shuffle easily exceeded my expectations before I started the game and it has set the bar very high for freemium games.

Overall 7/10

The King of Fighters Ex 2 Howling Blood Review

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This is one of those games that has a story behind it! I actually purchased the game quite a few years ago. The problem was that I had to wait until I purchased the first game. It took a while, but I pulled that off about a year ago….only this game would not work. Since it had been so long since I purchased it at Gamestop, I couldn’t get a refund. That was all right, Game Boy Advance games are some of the greatest of all time. They will eventually start to work and I would be ready! Finally, that day came…and I was ready!

When the game started to work I knew that I had to seize my opportunity. I quickly beat the game with the first team. There’s not really much of a story mode here of course as it’s your standard Arcade Mode. It uses a 3 on 3 system (Not at once of course. It’s 1 on 1 and you move on when your teammates are defeated) and there are 21 fighters, which makes for 7 teams. That being said, just about all of the story modes play out in almost the same way. The first game was infamous in that fashion as I beat it well over a dozen times only to see the exact same cutscenes and identical dialogue from the villains. No matter what the new hero would say, the villain would just go on a tangent. I don’t know if it was that similar here, but definitely close to that.

That being said, it didn’t even matter. See, the game had to have the last laugh. The cartridge was in Japanese for some reason and there’s no way to switch the language setting. It’s safe to say that I was mind blown as I could not actually read any of the dialogue in the “story mode.” The game must have been laughing a little too hard as the next time I put it in, the game had stopped working. I could probably try to revive it once again, but there’s no real reason to do so. I got what I came for as I beat Arcade Mode once. There’s little reason to beat it 6 more times, especially considering that the dialogue is in Japanese.

There’s no real replay value here except for just battling computers or hoping that someone else has a GBA with the game. Beating Arcade Mode with the 7 teams should take you about 3 hours or so. The game’s definitely not a long one so you will be done with it in no time! Since it only goes for a few dollars or so in person and a little more online, I’d say that it’s still worth the purchase. Just make sure that your game has the right language setting or you’re toast!

The graphics and soundtrack are essentially identical to the first game. This is one of those games that you could really believe is just a recoloring of the first title as they are that similar. The sprites are just about the same and likewise with all of the combos. I’d say that the graphics have aged decently well and I’ve always been a good fan of the classic sprites. They really made you feel involved in the game and the fast soundtrack makes the fights more enjoyable. The soundtrack isn’t very memorable, but it gets the job done and you’ll be ready to crush the competition!

As for the gameplay, it’s your standard Street Fighter styled way to fight. You can throw out some quick attacks or just more powerful ones that are easier to dodge. Every character has some special attacks and you can also have an ally jump in to help you out when you’re in a pinch. The gameplay is fun and very easy to get used too. It’s hard to picture myself ever going up against experienced fighters in this one though as I find the controls to be a little hard to grasp. It’s a pure button masher for me so I just press everything and wait until I win. If that doesn’t work, then rinse and repeat the process until it does!

There’s not much more to say about this game. As I mentioned, there’s really nothing to do after Arcade Mode except to maybe enter Vs and have a little fun there. Beyond that….it’s basically Game Over. Still, I definitely won’t be forgetting this game anytime soon thanks to the epic story behind it. The game may have had its laughs, but I still managed to beat the game before it powered down again so I count this as a perfect victory. I haven’t played many King of Fighter games at this point, but I look forward to challenging more in the future. I’m always up for a fighting game after all and sometimes trying out a classic with no real gimmicks like this one is the thing to do when you need to get back into the genre! (Of course, Super Smash Bros literally blows the genre apart on its own)

Overall, King of Fighters Ex 2 Howling Blood is a solid game. If you bought both of the GBA games at the same time then you would probably be a little disappointed as it is essentially the same game in a new wrapper. I don’t even think that they increased the character count all that much and it may have even gotten lower. That being said, I certainly haven’t unlocked anyone so there are probably 1-2 more guys to unlock. If you want to play a fighting game from the old days, then this is definitely the title for you. There can be unlimited replay value if you really like the gameplay so it all rides on that. With this game down, it’ll be time to go back to the Legend of Kay and maybe some MnM’s as well.

Overall 7/10

Lego Jurassic World Review

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This game is fairly new and it covers the plots of the first four films! I recently finished watching all 4 titles so it’s fun to relive the adventures in the Lego format. Each film gets 5 levels to itself, which makes for a solid amount of stages to get through. This is the first Lego game that I’ve played aside from Lego Marvel if I recall correctly and it’s definitely fun to check them out. I do like the little nods and fourth wall breaking that they give the dinosaurs.

The first world deals with the first Jurassic Park being unveiled and a few key players have been invited to see if it’s ready to be opened. Their seals of approval are all that the park need, but the T Rex may scare them from doing this! The second world has one of the guys reluctantly come back to the island…the second island anyway to save his friend, but he ends up getting stranded! The third world has the main character of the first film come back to an island filled with dinosaurs for money and has to use his wits to survive. The final world features Jurassic Park. It has finally become an attraction, but a new dinosaur escapes so a master Raptor trainer will have to deal with her! If you’ve seen the films, you’ll understand the plot anyway so I just provided a brief summary in case you didn’t get the chance to view them.

Lego Jurassic World is roughly 7 hours for the main game and getting all of the additional collectibles would likely stretch that to around 20-30. It’s a good length for the game and the average level was around 20-30 minutes although some of the puzzles would make me take a step back and think for a little while. Still, you shouldn’t expect to blast through every puzzle without a few delays so the completion time should still be pretty similar.

If you’ve played a Lego game before, then you should be fairly used to the gameplay and format. The gameplay has a bit of an overhead view, but it’s still 3D for the most part and plays out like Ultimate Alliance. You can punch and each character has 2-3 special abilities like crawling through tunnels or climbing a wall. Once in a while, there will be some minions to defeat and you can just smash them to bits with your punches. Quick time events appear for boss battles like the T Rex vs the Spinosaurus. You can never really lose in this game as you will infinitely respawn, but it’s not meant to be difficult anyway. Playing the Lego games is more about the experience and just enjoying the adventures.

I found it ironic that this game actually fixes some of my complaints from the film. Namely, the animal violence. The pigs will often escape the Dinosaurs in this version and even offer a little chuckle/snortle when they escape. Instead of eating each other, the Dinosaurs will usually just chase one another and even most of the humans end up surviving. Lego Jurassic World is a comedy adventure so it makes sure to never let things get too serious. I rather enjoy this as I don’t want to see the animals get eaten even if they are made of Legos. Like this, you can really sit back and enjoy the game. You’ll even see some Dinosaurs jumping on motorcycles and wearing cool sunglasses. It’s very surreal and epic.

The graphics are decently good. It’s a Lego game so it’s hard to say that the graphics are actually very good or if they are simply decent. Naturally, I will always prefer more of a traditional art style like Mario Sunshine or Super Smash Bros 64, but the actual Lego figures look fairly bright and colorful so the graphics definitely aren’t bad. They did a good job of recreating the areas and considering that everything is made out of Lego pieces, it’s pretty impressive.

The soundtrack is fun as the game tries to remix the main Jurassic Park theme with as many variations as possible. Whenever a Juke Box, Phone, Stereo, TV, or Bicycle bell makes a sound, you’ll typically hear the theme. There must be dozens of variations to find in the game and it was a nice touch. Most of the other themes are likely public domain or from the films, but the classic jingle will is definitely something to keep an eye out for whenever it shows up.

The trophies are all doable and fairly simple to achieve. It will take some time as you must go through all of the levels once again and collecting all of the Lego Pieces will be tricky unless you buy some upgrades. It’s a bit of a grind, but it’s actually very satisfying to break all of the objects around you and gather the pieces. It actually doesn’t get tedious at any point so that’s a good thing. Still, it’s a fair Platinum as they should be time consuming and you’ll have fun exploring the islands as you get yours. That’s a good amount of replay value and getting the Platinum will have meant that you’ll have done all of the extra tasks anyway so I don’t need to go into those. Needless to say, there are many characters to unlock and races to complete.

I’ll admit that I had been slightly hoping that the T Rex would defeat the Spinosaurus here as an in joke for the fans, but the Spino still pulled ahead. Granted, we got to help the T Rex here as it wouldn’t have even been a close fight otherwise. Maybe the game is actually trying to tell us something here….hmmmmmm. Either way, the T Rex will always be awesome and we can’t forget the Raptors. There’s even a twist ending in this game that I assume leads into Lego Dimensions. That will definitely be a fun title as a bunch of different franchises will be meeting up. My Lego video game collection will likely be growing as I get more of these titles, but at least now I can say that I’ve played the latest Lego game. They’re always guaranteed to be fun as the formula is quite sound. They aren’t too short or too long so they’re just right as a break from the other games that I’m playing like Flip’s Twisted World.

Overall, Lego Jurassic World is a fun game. If you like the Lego games, then you’ll definitely enjoy this one. If you haven’t played any before, then this is a nice jumping on point. There are a lot of things to do and you should enjoy it so long as you enjoy Platformers. You’ll be able to really start learning about the Jurassic Park franchise and the humor is well done. Of course, the price is rather high at the moment, but never let that stop you from getting a fun game.

Overall 7/10

Beyblade VForce Ultimate Blader Jam Review

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I haven’t played a Beyblade game in a very long time. I’ll admit that I’ve missed it as Beyblade is easily one of the greatest franchises that I have yet to really get into. Although, I suppose that playing the games and reading the manga should count as getting myself formally introduced to the franchise. It’s a lot of fun and I enjoyed the first game a lot so I was looking forward to this one. The gameplay is radically different from the Gamecube title and can’t quite match up, but it’s still fun and fairly original. The only game that I can think of, which is pretty similar to this one would be Monkey Ball and those games have less action.

The plot is a little all over the place because the game has to cover a whole bunch of episodes in a relatively short amount of time. Tyson and his friends are the world champions of Beyblade. They were on top of the world, but that’s when the new villains decide to strike. Tyson and his friends are actually defeated by these new players and must train hard in order to surpass them. The problem is that there are also two villain groups to watch out for. These guys try to steal the animal spirits that reside within the Beyblades and that makes each duel a matter of life and death. The Earth and maybe even the whole universe could be forfeit if we are not careful. Tyson’s going to have to step up his game if he wants to win.

The cutscenes don’t always mesh well with the gameplay. For example, a cutscene will end with Tyson about to fight someone and then the next level will be a standard “Reach the goal” stage. The boss fight will end up being in the next battle instead. The cutscenes also seem to come at random points and a lot of battles happen off screen. The actual plot is still fun though and Tyson learns that illegally modifying his Beyblade is not a good idea. He has to win like a main character and that’s what he ends up doing. It solidifies the fact that the Beyblade shows are definitely very good.

The soundtrack is very catchy as they seem to have thrown in one of the theme songs or at least a lyrical piece that fits well with the gameplay. It can be hard to hear what they are saying, but there are very few GBA games that have the budget needed to put in a full song so that’s neat. By the end of the game, you’ll have heard it many times and will be ready to recite the beat from memory. It gave the game a little extra boost of excitement.

As for the graphics, they certainly aren’t anything special, but they’re not bad either. They’re simple and to the point. The backgrounds are all fairly distinct and you can tell which Beyblade you are playing as at all times. The game does seem to have a bit of a low budget though as there aren’t many character models. It just reuses the same pictures constantly in the cutscenes and likewise with the gameplay. The game is still easy to look at so I’ll count it as a win in my book.

Now, let’s finally take a look at the gameplay. As I mentioned earlier, it’s very similar to Monkey Ball. The game is looked at from an overhead view and you have to roll the Beyblade to the end of the course. There are a lot of tight turns so you want to take your time, but you also need to go a little quickly towards the end if you want to beat the “par” time. It’s not necessary, but that’s how you unlock the bonus levels. There will occasionally be minions that you can fight by bumping them off the stage or until they top spinning or you can just skip them. I advise just avoiding the fights unless you need to bump into the other Beyblades to get through.

Boss fights are extremely easy to the point where I wonder if the developers thought about them. Maybe the gameplay just didn’t work very well in that area. The bosses are just other tops that are slightly bigger than yours and you smash them until they stop spinning. It’s extremely easy as bumping into them is all that you need to do to win. Typically, you can win these levels in around 20-30 seconds with ease. The final boss is very anticlimactic because he is no stronger than any of the other bosses. You can just apply the same strategy and still win on your very first try.

There’s not a whole lot of replay value to be found here. You can replay the levels again to try and reach the par time and unlock the bonus levels. Furthermore, you can go through all of the levels and gather the items. Beyond that, there’s not much else to do. The gameplay is a lot of fun so you can work on your hand eye coordination by playing the levels. It takes a lot of concentration not to fall while you are on the tougher levels. It’s one of the reasons why this style of game is so good because it does feel like you are actually improving as you play it.

I got the game for around a dollar at Gamestop and I can safely say that I am pleased with my purchase. It’s certainly not as good as the Gamecube title, but it was a fun ride and it lasted for most of a car trip. The game was probably around 60-90 minutes in length although it could take a little longer if you end up getting stuck on any of the levels. You will never be stuck for very long though as you are almost guaranteed to be able to find a way past the stage as you continue to give it a shot. The items and enemies don’t move around so repetition will help you find out what the best strategy is.

Overall, Beyblade VForce was a fun game. I almost forgot that I had it in the backlog for a while and it was merely by chance that I finally got to give it a whirl. I definitely won’t be forgetting this classic anytime soon. It was a good game and while it is very short, you can get it for a very good price so I’d recommend taking the plunge. I aim to buy the next game at some point in the future, but until then it’s back to Flip’s Twisted World! Perhaps the extra experience with precision has also helped to sharpen my mind to solve all of Flip’s mysteries. We shall see!

Overall 7/10

MiniCopter Adventure Flight Review

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It has been quite a while, but now I am back with a new video game review! This was a game that I got for the 5 dollar bin a very long time ago. It was a fairly fun game and I finally decided to go back to it. It was fairly short so I managed to beat it in roughly 3-4 hours. While this may look like the kind of game that wouldn’t be very good…or even good at all, it was actually a lot of fun. The Wii has still got it!

There is no real plot. You are simply launched onto the World Map. There are 7 worlds and each one has 5 missions. Each mission can be completed in 3-5 minutes so you can see why the game isn’t very long. The worlds follow a specific formula that only changes a little. The first mission involves landing on various helipads that are scattered throughout the stage. The 4th mission always involves flying through a good number of rings. The other 3 missions are the ones that vary and they typically require you to carry some objects and put them where they belong. This includes picking up the trash and turning the lights on. It’s time to see how your MiniCopter holds up!

As for the gameplay, you need to hold your Wii Remote sideways to play this one. You tilt it forward to move in that direction and likewise for the other 3. You can alternate between your Air Cannon (Which shoots pennies) and your Magnetic object, which pulls things in. This is how you will defeat all of the levels. I’ve never been crazy about using the Wii Remote and my view has not changed. That being said, holding it sideways is a large improvement over the traditional use so that’s a good thing.

The gameplay is fairly basic and the only thing that can stand in your way is the fact that the controls can be a little unresponsive. Given that you are playing as a remote controlled copter, perhaps that is to be expected. Your first copter will start off with three health points and you lose when you get hit three times. (By banging into objects) Your plane also has 3 orbs of energy and you have to refuel every 30-60 seconds by landing on a Helipad.

Of course, this is all just valid when talking about your initial MiniCopter. There is a store where you can buy upgrades for every area and even whole new MiniCopters. I bought two new ones by the end of the game and what a difference! My new one had around 3X the health and energy that the old one had and I bought upgrades, which increased its speed as well. The game becomes much easier than it already is with the new copters. There’s simply no comparison since you don’t need to constantly head back to charge up and you can focus on completing the mission.

The shop is the main form of replay value in the game in case you decide to buy all of the models. I’m not sure how long that would take you, but you earn about 2200 in one of the shorter missions that takes about a mission. A lot of models are 20000 so, it would be a bit of a grind, but certainly not a very large one. You can also replay the levels that you have completed to get higher scores and try to get Perfect Ranks on every level. I’m not sure if there is some kind of reward for doing so, but hopefully there is. If not, you still have your personal satisfaction for accomplishing such a task.

Again, the game is very easy. There’s almost no way that you will ultimately be unable to complete the title. There are a pair of levels that are a little tricky since they don’t properly explain what you have to do. The examples were the mission where you had to make a combo meal and the one where you had to assemble the armor in the house. You will still be able to do it though as it just takes a little more time and then you will know how to ace it the second time around if you want to boost your stat sheet.

As for the soundtrack, it actually reminded me of Megaman Network Transmission for some reason. I don’t think that the game would actually be able to steal tunes from that title, but at the same time…you never know right? It is very peaceful and fits in well with the gameplay. You won’t get stressed or upset while playing no matter how many times you lose. That’s what separates the good games from the truly great ones. This isn’t going to be the next 5 star masterpiece, but it really holds its own.

Graphically, the game is also fairly impressive. Again, it’s not going to be the best looking game out there, but it is quite solid and can hold its own. Everything looks very clear and distinct so nothing is blurry or pixelated. The game is very balanced and I don’t know why MiniCopter didn’t end up selling better than it did. This is a game that had tremendous potential and I like to think that it lived up to it. It was certainly better than I had anticipated.

Finally, MiniCopter has one more point in its favor. The game actually has a Vs Mode! This is a game changer and while I have not tried it out yet, simply having a multiplayer option is brilliant. It certainly adds even more replay value to the game and battling an opponent with this gameplay style sounds like it would be a lot of fun. The actual gameplay was good so while the main mode may have been easy, battling against a human opponent would likely present you with more of a challenge.

Overall, MiniCopter is a game that you will not want to miss. It is a breath of fresh air for the gaming world and I would actually like to see a sequel. I don’t have a large amount of plane games, but the ones that I have gotten have all been a lot of fun. I recently bought WW II Aces so I look forward to more of the same from that title. MiniCopter is certainly not a challenging game, but playing a walk in the park can be decent as well. It is a pretty good contrast to the tough games and as long as the title is fun, that’s ultimately the only thing that really matters. Some levels still do take patience and some thought on the player’s part so don’t think that this is one of those games where you don’t have to think about what you are doing. Like I said, it is all about balance. When you also consider how much replay value is in this game, you’ve got a winner. This is easily worth the 2-4 dollars that it is being sold for at Gamestop and you should be willing to spend a little more if you need to get it elsewhere. This title is worth the money!

Overall 7/10

Excitebots Trick Racing Review

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All right, let’s check out another game from the legendary 5 dollar bin! It’s games like this that make the bin so worth it for me because this is a hidden gem that I likely would have never played otherwise. It’s certainly not going to be the next Mario Kart of F-Zero, but Excitebots ended up being pretty fun and certainly worth the 5 bucks.

There is no plot so you are free to jump into the grand prixes. There are 5 different cups and each one has 4-5 different races in it. This title is a little different than most racing games as getting to 1st place is heavily encouraged, but there are other aspects in place. See, this game is also a bit of a stunt racing game as the amount of stars that you have in the end is what ultimately matters. Coming in first gives you an extra 55 as opposed to the 15 in second so that’s a good reason to get to 1st place, but you also want to do a lot of tricks along the way. No worries, they come rather naturally.

You get stars for drifting and bumping into other cars. If you decide to drive into a forest, you get a star for every tree that you dodge. The stars add up quickly there, but it is typically much more dangerous than the normal path so you have to decide if your driving skills are up to par. If you hit something, then you’ll quickly be taken back a little bit, which can eat up your time although it’s not all that bad. You’ll still be okay even if you crash a few times. Just make sure that you get the stars first. Naturally, you also have a nitro boost that you can activate quite often. You just can’t use too much of it at once or you will overheat so make sure to use it gradually and in bursts.

All of what I just mentioned was already in Excite Truck so let’s get into the new features for this title. This game placed a lot more emphasis on the Motion Controls than the older game. For starters, you’ll see various poles throughout the race. You will then have to make a motion with your Wii Remote depending on what color the pole is. Typically it will require you to make a sudden push forward or to act as if you are making a circular motion. To be honest, this is an addition that I definitely would have preferred to not have made the cut. Getting the motions can be as tough as you think considering the Wii Remote’s dicey reputation and it doesn’t add anything to the game. I can guarantee that the game would be even better without this gimmick although it certainly doesn’t hurt the game all that much. It was just a little unnecessary.

One of the new additions that I did like was the item boxes and tools that would appear. You can get items like some teeth to throw at enemies or a fishing rod to get some fish/stars. The items are typically fun and if you get a wrench, then you can turn into your true robot form. This was a good addition to the game and I’m glad that they added it. I certainly would like to play without any nitro or items as an option as well, but if you’re going to have some gimmicks, then you may as well add them all in right? You can play a lot of the individual minigames in minigame mode in case you really like one. There’s also a Poker Mode, but I decided not to try it out. It didn’t really pique my interest.

There are many other ways to search for stars during the race, but I’ll allow you to find those on your own. The actual gameplay is very smooth, which helps to negate the Wii Remote’s handling. The Wii Remote actually works well enough here. I would still prefer almost any other remote, but it’s passable as you have to hold it sideways to play this game, which has always been the best way to use the Wii Remote for a racing game. Each race is only about 2-5 minutes so they’re short, which helps to make them very exciting. Nothing’s worse than playing a really long race only to discover that you’ve lost and have to play it all over again.

The graphics are sound and the robots all look good. This is certainly no Mario Galaxy, but it’s still a big step above titles like Casper and Rudolph. The graphics are not bad, nor are they very good. They’re simply caught in the middle, but that’s not a bad thing. The designs still compliment the races rather well, which is all that I could ask of the title. The soundtrack is great, but I would expect no less from such a solid racing title. All of the themes are fast and intense, which lets you really feel like you’re in the race. Racing games have had a superb track record when it comes to the music included in them and this game does not disappoint here.

Completing the cups won’t take you very long. There are 24 courses and all of them are short, but you have to consider that you will be getting this game for a bargain price. Also, there is a good amount of replay value. If you get S ranks on all levels, then you can unlock the Super Excite difficulty so that you can play the stages yet again. Moreover, there are many things to buy with your stars. That’s where it gets to be a bit much though.

For starters, you have to actually buy the alternate colors for your vehicles. You have to buy the vehicles and then you also buy avatars for your profile and statues of your cars. This gives you a lot to buy, but earning stars isn’t so simple. For example, you will earn around 200-300 per race, but most of the cars are 2500-5000. I ended up with around 5000 stars when I beat the game so I bought one car. Imagine how long it would take to buy the 20+ profiles, 20 statues, colors, and cars. Certainly longer than I’d really be willing to play this game. I actually did bother to do the S ranks for Excite Truck, which shows how much fun these games are, but it’s not the kind of thing that I’d probably do now. Nowadays, Super Smash Bros is probably one of the only games where I’d actually go that far. Don’t get me wrong, the gameplay here is still a lot of fun, but I’ve got a lot of games to play so it’s best that I move on while I can.

Overall, Excitebots is a fun racing title. It’s certainly a lot better than you would expect upon looking seeing the cover and you should certainly give it a chance. It’s a short, but fun experience and the actual gameplay is quite good. It’s fairly unique for a racing game and you’ll have fun earning those stars as you beat the levels. The soundtrack is really good and the graphics are sound so this game really has no weak points. There’s also a multiplayer mode to boost the replay value a little higher. Yes, this is one of those 5 dollar bargain bin titles that is really tough to top.

Overall 7/10

Scribblenauts Unmasked A DC Comics Adventure Review

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Well, it’s been a while, but I finally went back to finish up the Scribblenauts series. The first three games were all pretty fun and this one added DC heroes to use as well. I was ready for the epicness that would ensue and this game even had an actual story mode, which was an added bonus. The story mode does come at the cost of the usual Starrite system, which is actually a big trade off, which I will certainly look at.

Maxwell has learned his lesson from his adventures in the older games. He now knows that his powers must be used responsibly. Unfortunately, he is transported to Gotham City along with his sister. He soon finds out that a doppelganger of himself is teaming up with various super villains and they intend to collect all of the starrites for their own purposes. Maxwell must team up with DC’s greatest heroes if he is going to stop the villains. Can Maxwell prove that he is the ultimate hero and save the multiverse from annihilation? Only one way to find out!

The gameplay is similar to how you would typically expect here. You have your notepad and what you create is limited only by your imagination. The new addition is that you can create DC superheroes to aid you in your quest to be the ultimate fighter. You must travel to each of the worlds and stop the villains who are causing trouble in each land. Each land will have citizens who are in trouble and need your help. When you solve the problem, you will be awarded with points that you can use to unlock future worlds and advance the plot. Each world has one main mission that you can complete right from the start to save the city. Eventually, you will make it to the final world where you can stop the ultimate evil. There are also some bonus missions where you view each hero’s origin story and try to help out as only you can.

As I mentioned, the story mode did come as quite a price. In this game, the missions in each world seem to be unlimited. As such, there doesn’t seem to be a point to actually helping the citizens. It’s possible that you actually complete each world eventually. If so, that helps to erase this complaint. Otherwise, it’s just not as fulfilling as it was in the other games. I suppose you can say that it increases the replay value, but I prefer when the game actually has an ending. Games like Pac Man could be considered to be the exception, but at the same time, I would like to have an ending as well. This way, you can keep on earning points I suppose, but I wish that each world only had a set amount of missions. The Starrite collecting was a classic.

Also, the gameplay seems to have gotten a little worse in this title. There are numerous glitches that are present and you are very likely to encounter some of them as you play the game. There were many missions that were instantly completed as you approached them and others that were lost for no reason. It’s partially due to the fact that your creations continue to move once you leave, but also because the game seems to have not been tested quite as much as the others. I’ve never really minded bugs and glitches. If anything, they serve to enhance the experience. Still, it does show that the gameplay wasn’t focused on as much as you would expect.

The graphics are nice as always. Scribblenauts is one of those games that isn’t meant to look really good of course like the Lego series. You could grab the graphics from Mario 64 and make a case for it looking better. It makes sense since it’s hard to imagine how you could make a lot of graphics for each items that Maxwell could create. It would simply take too long, which is why cardboard cutouts/sprite looking objects are what it used here. It works for the game and everything still looks rather clear. It’s nice to see the chibi heroes helping out as well.

It’s also nice to see Maxwell’s development through the games. He can finally talk now and we have learned that he is actually a wise kid. He knows how powerful his abilities are and he takes great pride in doing the right thing. He’s certainly come a long way from Scribblenauts Unlimited. He only makes one real mistake here and it can barely be counted as a mistake in the sense that he created a doppelganger. His real mistake was not remembering that he had made the drawing or checking it before he attached it to the globe. Ah well, in the end he learned how to fix this error.

The final boss was interesting because it came at a good time. The game actually goes into the Convergence styled plot, which is cool. We got to see other realities and learn more about the universe. The final villain even found a way to take care of the Justice League rather easily. He simply didn’t count on Maxwell. The game is rather thorough on the amount of DC heroes that you can summon. I believe that there are about 200 pages worth with each page having 6-12 characters on it. That’s certainly an impressive amount and the game did its research.

Some parts of the review likely seemed negative, but this is a fun game through and through. It’s rather short and you can probably beat it in a day or 2, but you’ll have fun exploring the worlds. Making this crossover was certainly a lot of fun and it would be cool if they did one with Marvel someday. It wouldn’t be quite as Epic without Superman of course, but I’ve always been a big DC fan.

How does this game stack up against the previous three? I think it’s safe to say that the original three were better games in how they handled this. The gameplay is still smoother than the first game though, but I miss the mission select. The guest stars and story combo does manage to propel this game though. Each game excels in its own area. The first one was the most difficult by far and really helped to stretch your imagination. The second game perfected the controls and probably offered the most complete experience. It was long and packed with a bunch of fun and difficult levels. The third one erased all of the difficulty, but had the big screen novelty to back it up. You could finally run around and help people out. It still had a core mission system with it and was a blast to play. Finally, this one had a real plot. So, all of the games had their strengths to be sure.

Overall, If you played the first three Scribblenaut games, then you need to add this one to your collection. If you haven’t played any of the other titles yet, then I still recommend picking this one up whenever possible. It’s a short game, but a very fun one and you may actually learn more about the DC universe. Summoning up about a dozen versions of Supermen to fight by your side can also be entertaining. Once you pick this game up, you can also bulk up your Wii U collection and see where it ranks. This may be my final Wii U game for a little while so I certainly savored the moment. My next stop is in PS3 land…for now!

Overall 7/10