Sonic Universe Volume 4 Journey To The East Review

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It is time to finally review another Sonic Universe collection! The title already shows that this was not going to be your average Sonic adventure as we typically don’t have many journeys in the series. Sonic is always where he needs to be or he can zoom on over to the next fight so why would he need to travel. The key thing to consider is that he is not going alone this time! While not quite as good as the average Sonic comic, it’s still a decent adventure.

The Iron Dominion has taken over just about every part of the world, including the heroes’ home. Sonic and Tails have decided to tag along with Sally and Monkey Kahn as they try to convince various clans to break away from the evil empire. Will they be able to do this and weaken the main villains enough to finally overtake them or will this journey be too much for our heroes. Moreover, another faction decides to enter the fray and stir up some trouble for Sonic. He’s going to have to move quickly if the world is to be saved.

As I mentioned earlier, this comic wasn’t as good as the typical one and I believe that the plot is to blame. Why are Sonic and friends liberating all of the clans instead of going straight after the main villain? Saving their home should be top priority if you ask me and no villain can stop Sonic from saving the day. The Iron Dominion also doesn’t get to even appear so it is hard to say if they are good villains or not. They won’t be appearing in the other Sonic Universe collections so I will have to wait until I see them in the main title, which really could be a while. The journey is simply not very interesting and you can’t help, but feel that the stakes are very low.

Where’s Eggman? Where’s Knuckles or Shadow? Most of the main cast is gone and Monkey Kahn is not a great replacement. I’ve read comics with him in the past and while he is a decent fighter, Kahn simply isn’t very likable. He is fairly arrogant and believes himself to be a match for Sonic, but nothing could be farther from the truth. Kahn was easily taken down by the villains in the opening pages and Sonic had to save him. Kahn’s thunder abilities certainly do make him more powerful than most of Sonic’s allies, but the prince will never be a top level threat when it counts. His romance with Sally is also very short lived and never actually goes anywhere.

Sally looks all right, but leading on Kahn like that wasn’t a nice move at all. She needs to choose someone and then stick with the decision instead of constantly wondering. Beyond that, she will likely make for a good leader of the kingdom. Tails is still a little sensitive about how young he is and certainly doesn’t like it when villains comment on that. That being said, Tails really proves them right here as Fiona messes with him and he doesn’t look too good against the villains. He’s looked better in other Universe issues and the main series though so I’m sure that he’ll be ready next time.

Sonic is naturally the best character of the series and he always looks good. It’s just easy for writers to depict him accurately because Sonic’s formula is simple yet effective. His confidence knows no bounds and Sonic can always back up his tough talk. It’s why the hedgehog is such an incredible character. He gets taken by surprise when confronted with Fiona and her gang, but he quickly gains the upper hand and gets serious once they start to taunt Tails. Sonic’s a natural born leader and he always looks out for his comrades. Without him, the comic likely would not have been anywhere near as good.

As for the villains, most of them are one shots as the heroes go to a different clan each issue. That being said, Fiona does arrive with her posse. They help the heroes because they want to get one of their members back from another clan, but then they leave to scheme some more. I’m sure that we haven’t seen the last of them, but I don’t see how they will be much of a threat to the heroes. Sonic could easily take those guys out thanks to his speed. The villains have a speedster of their own, but he’s nowhere near as fast as Sonic.

Espio actually appears and it is interesting since we find out that he has been spying on the heroes the whole time. He knows all of their dark secrets, but still wants to be their friends. The heroes give him a bit of a hard time about this, but I’m sure that they will come around. It wasn’t personal after all and at least Espio didn’t flat out betray them, although this was close. I used to be a huge Espio fan back when I was a kid. I still think that he is a decent character, but he certainly fell down the ranks. He’s nowhere near the all stars like Sonic and Shadow nowadays.

This collection would have been a lot better if we had gotten some more action. Uniting the clans just seems like a waste if you ask me and it was practically filler. The plot will end in the main series, but that means that this one didn’t get to have much of a climax. It ends with the heroes about to head home, which is a good cliffhanger. It is just not as exciting as it could have been and this took away our chances of having a good fight.

The collection’s writing and art are good as expected. Sonic’s witty dialogue is one of the reasons why the series has done well for so many years. Naturally, the art is good as well and all of the scenes are clear and easy to follow. This is a winning formula and it’s why the graphic novel is still fun despite the rather dull plot. After all, the plot isn’t quite as important when all of the other areas are good. It is still something to take note of and a terrible plot can outweigh the other positives, but this one never went that far. I wasn’t in the mood for an adventure with Sonic, but it was unique and we got to see Kahn again. That should count for something I suppose.

Overall, Journey to the East was not my favorite Sonic comic, but the title helped to tip me off to that. Even the cover wasn’t very exciting. Sonic steals the show as expected and I’m glad that he never backs down to Kahn. Kahn’s thunder powers are good though and hopefully he will get some good fights someday. I don’t care for the various clans and their plots so I’m hoping that they don’t last for too long in the future. You really can’t have a Sonic comic without more members of the main cast and higher stakes would be good as well. I still recommend this if you’re a Sonic fan. Reading the collection will only take a small amount of time and it still makes for an enjoyable read. It won’t be a thrill a minute, but it gets the job done.

Overall 6/10

Nura Rise of the Yokai Clan Review

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It’s time to look at an action manga that I hadn’t heard of before I started it, but it’s evidently more popular than I realized. It’s always good to meet an action title that is pretty high tier while also being fun. In many ways, this series reminds me of Bleach. It has its weaknesses, but manages to be a fun ride.

The world is filled with humans and yokai. The humans are unaware of these beings aside from a group of yokai hunters. The Yokai essentially own the world as each group has a territory. Some yokai are evil and some are good. The series revolves around the Nura clan, of which Rikuo is the rising leader. His grand father runs the organization for a little while, but Nura (Rikuo) quickly embraces his role as the leader. Rikuo’s job is to stabilize the region and keep his demon group at the head of the pack. They like to scare humans and have fun, but in peaceful ways. There are many yokai who want to hurt the humans so Rikuo’s group has to keep them in check. Rikuo is only 1/4 yokai though, which can cause him issues. He becomes a yokai during the night and stays human by day.

The first main arc deals with Haggoromo as she bands together a group of villains to take over the world. Their master plan actually involves giving birth to an incredibly powerful demon, but they are destroying dozens of earthlings along the way. Nura naturally can’t let this stand so his group gets ready to work. Unfortunately, his minions have their doubts since Nura is part human and his abilities are far below that of Hagoromo’s, but a little training can go a long way!

Seimei is lose on the world and that is the plot for the last arc. Interestingly, the author decided to throw in a bunch of new villains as well. So, aside from the Seimei plot, we have some villains who want to revive Sanmoto and decide to cause havok in the streets. They challenge the heroes to a game. The villains will try to destroy as many people as they can and the heroes have to destroy them to prevent the casualties. The game of cat and mouse will certainly have high stakes! Still, the heroes can’t be distracted from their true objective…stopping Seimei!

Since this series is of a decent length, we have a very colorful character cast. I’ll quickly discuss most of them and then write about the series as a whole. Let’s start off with the main character as that makes sense. Rikuo is the main character and he’s certainly one of the better leads that I’ve seen in a while. By day, he starts out as a timid protagonist who is in a little over his head when it comes to leading the large demon group. Luckily, he slowly starts to believe in himself and by the end he has come to accept his demon blood. This way, he can fight during the day or night, but in the daytime he will still be a lot weaker. He was a fun character, but his night time version is naturally the real deal. The difference between them is a lot like Yugi and Yami Yugi. The night time version is simply more intense and he’s the true fighter of the two.

Night Rikuo’s abilities are second to none and he continues to prove himself as he goes up against many incredibly powerful fighters. Towards the end of the series, Rikuo unlocks his attack mode, which was a great transformation. He was already very self confident and sure of his abilities, but now he was even more open about this. His transformation into an Ichigo/Kirito character was complete and he went on the offensive more instead of strategizing and waiting for an opening. With his speed, it makes sense to press on the attack as often as possible. Rikuo is one of those main characters who doesn’t come along very often so you always want to really remember his appearances while you can. He’s simply hard to top!

Tsurara is one of Rikuo’s main allies and she is always by his side to protect him from Rikuo’s many enemies. She has mastery over ice and this has helped her against many fighters. Unfortunately, her abilities do not increase very often so she is outmatched against the later enemies, but Tsurara still does her best to help out when Rikuo is in a pinch. Unfortunately, she has a subplot where she likes Rikuo, which does make her distracted at times, but luckily the series has Rikuo keep her in the friend zone. It’s always good to have allies, but Rikuo can’t afford to be distracted anymore than that.
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Yura is one of the main supporting characters who is not part of Rikuo’s group. She is with the Onmyoji group, who are humans that fight off the yokai. As such, she is wary of the yokai even though she gets along with the heroes. She develops from a relatively weak heroine to one of the strongest heroes in the series. Yura was a likable character to be sure and from the three heroines she is in second. She can be a little too distrustful of the yokai at times, but they are Yokai after all.

Kano is another one of the heroines and I got her mixed up with the other two quite a bit during the beginning of the series. They just look very similar, but the artist did a good job of differentiating them as the series went on. Kano is not quite as interesting as the other two characters because she never gets to contribute to the story. I don’t believe that she had any important moments in the series and the author didn’t know what to do with her. She was simply another friend to add to the yokai watch group. Giving her some spells or power would have been cool.

Rikuo had some other friends as well, but they didn’t really contribute to the plot. Technically, they helped out as one of the friends tried to prove Rikuo’s innocence to the world. Still, the author seemed to have just added them for the pre arc so that we could learn about Rikuo and then they were ditched. It doesn’t help that the one shot stories involving them were never that great and none of the friends were very likable. At most, they were passable, not bad characters, but not good ones either. Thanks to their small role, it shouldn’t matter to the reader too much unless one really dislikes them.

Nurarihyon is Rikuo’s grandfather and he gets a lot of hype for being the clan’s ultimate leader back in the day. His skills were incredible and it’s heavily implied that Rikuo has still not surpassed him. This is essentially confirmed during the very ending as Nurarihyon is quickly able to revert back to his prime for a few minutes. In that time, he effortlessly defeats one of the big enemies and almost gets to fight the main villain before his transformation expired. We don’t get to see him in his prime a lot, but at least the leader backed up his hype this way. Finally, we had an old man who was actually pretty decent in a manga. Typically the author tries to make that kind of character unlikable.

Rihan is Rikuo’s father and he couldn’t get outshined by his two relatives right? Rihan is extremely powerful as well although I think it’s safe to say that he has been surpassed. He had a rather tragic and sudden ending because he simply didn’t see the blow coming. Nonetheless, he was still a very powerful figure back in his day and he helped the Nura Clan to reach levels of honor and greatness that lasted a very long time. He was a likable character even if he slacked off a lot. Rihan could have held his own series quite well since his adventures were fun, but his flirting tendencies made him a lot less enjoyable than Rikuo.

Aotabo is the power hitter of the group. Unlike most Shonen series, some of the characters are tough from start to finish without any real power ups. That’s certainly very impressive even though it also means that a lot of plot hax will present itself when necessary. Aotabo just forgot about his true powers until he needed them. He’s a nice guy and certainly means well. While Aotabo may not have the “cool” factor that most of my favorite characters have, he makes up for it with his heroics. Aotabo is a very loyal comrade who you would want to have by your side.

Typically, Aotabo’s partner was Kurotabo. Kurotabo has a plot twist involving his origin, but it wasn’t too iffy and it certainly didn’t change the fact that Kurotabo is a good hero. I was never too impressed with him, but his technique of summoning unlimited blades is very handy. He believes in being very stoic and honorable, which are always good qualities in a fighter. As one of Rikuo’s main subordinates, Kurotbao is naturally one of the stronger warriors. He’s another class act.

Finally, we have Kubinashi of the main squad. He uses strings to fight and his head floats above his body instead of being on it. He dances around the line between villain and hero for a while, but he ultimately decides to stay on the light side. I’m glad that he made the right decision, but he still isn’t my favorite hero. His abilities are certainly very lethal. I am glad that he doesn’t back down against the other group of Yokai that arrive with Rikuo once the hero’s training was complete. Those guys were certainly very full of themselves even though they proved to be a little weaker (debatable I suppose) than the main guys.

Zen helps Rikuo get the others to trust him early on. Zen sees himself as one of Rikuo’s closest allies and really tries to help him out during dangerous times. Unfortunately, he is quite weak so there’s not always a lot that he can do. Still, he’s a nice guy. Rikuo also has a group of friends who like to go outside to look for Yokai. They are essentially filler as they never help to make a true difference, but every hero needs some friends right? They certainly could have been worse although it’s safe to say that I never really liked any of the friends.

Gyuki mentors Nura for a little while. He doesn’t have much in the way of super abilities, but his fear is very powerful, which allows him to stand his ground against any opponent. He gives Rikuo a hard time, but he never gets too exaggerated in his training methods and stands by as a loyal ally in all of Rikuo’s fights. I respect his abilities and he was a good mentor. Finally, we got a mentor who didn’t act like Jiraiya or Master Roshi for a change. I definitely give Gyuki kudos for that. The guy never got to fight all that much, but he still left an impression.
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Itaku is one of the yokai that Rikuo brought back after his training. There are other members of the team, but most of them don’t get any real development anyway so I didn’t feel the need to include them. One of the members had her own fight where she faced her fears in a maze and managed to win. Beyond that, it was Itaku’s show. His personality is that he’s a very strong warrior who bows to no one. He considers himself to be stronger than Rikuo for a while and even at the end of the series he tries to take on some of the strongest villains. He is powerful and his fear is certainly real, (Offensively of course. He’s not afraid of the villains) but sometimes his boasts could be a bit much. He is good, but Rikuo is undoubtedly better. Itaku was certainly Rikuo’s rival and while he is no Sasuke, he’s still a good ally to have.

Hidemoto is an onmyoji from the olden days. He is revered as the strongest one of all time and he certainly lives up to this as he manages to keep his spirit alive for decades. Hidemoto is crucial in the final battles of the series and he gives the heroes a lot of advice. He’s a very quirky character, but not in an annoying way and you certainly can’t say that he doesn’t have personality. Moreover, he treats the whole situation like a game, which is a nice change of pace from the other characters at times. It is too bad that he couldn’t physically show up, but that may have made him a little too overpowered. As it is, he served as a nice mentor figure.

Tamazuki was one of the first villains of the series. I barely even mentioned him, but he ended up having a large role in the climax. That was surprising, but maybe he was fairly popular back in the day. He isn’t very skilled as he lost to a pre arc Rikuo, but as the Shonen system works, he grew much stronger. His illusion abilities are his bets bet to winning a match, but when he loses control, he can also dish out a lot of damage physically. He’s the kind of character who could have definitely become a fan favorite had he appeared more. As it stands, I did like him more once he returned to the series.

Hagoromo had one of the more tragic stories as she is really not allowed to have a happy ending. In her first life, she is betrayed. In the next one, she is mind controlled into betraying her father. Then she finally gains her freedom back and sees the light, only to be confronted by a villain who is more powerful than her. She is certainly a likable character and one of the better villains, but if would have been cool if she could have beaten the final boss on her own. It would have been quite the twist! Hagoromo was a fun character to have in the series and she seemed to be a very nice person before her world turned upside down. It would be hard to surpass her as the best villain and there is only one antagonist who I like more than her in this series. Without Hagoromo as the end boss, the big arc would have been less exciting.

Tsuchigumo was my favorite villain in the series and it is easy to see why once you start reading the manga. He is like Zaraki and many of my other favorite characters. He loves to fight and always believes in a fair fight. Tsuchigumo doesn’t care about what is really going on, he just wants a piece of the action so he fights both villains and heroes. While he is immensely powerful, Tsuchigumo is surpassed as the series goes on, but he never backs away. He ends his role heroically and he was my favorite villain by a long shot. I always like this “Hungry for honorable battle” kind of villain and I am glad that Shonen Jump continues to use the trope for a character.

Seimei is the ultimate villain and his powers are leagues ahead of the other opponents. He has the classic scene of snapping Rikuo’s sword in half with ease and he can fly. This guy looked incredibly powerful when he first appeared. He may not have been quite as impressive when he returned, but his power level was still high. His mistake was hiding out for a while, which let Rikuo power up a lot. By the time Seimei had returned, the heroes were ready. I don’t actually like him and Seimei proves himself to be a very untrustworthy fellow. He is a villain so it comes with the territory, but he certainly could have been more likable. Ah well, at least he had a really good design, which stood out. You could easily mistake him for a DBZ villain and Seimei has the feats to back it up.

Encho is one of the random villains who entered the fray towards the end of the series. He can use his voice to make tales come true, but he is not much of a fighter. Encho is one of those villains who doesn’t have much of an overall plan as he just wants to watch the world burn. Certainly a generic figure in the grand scheme of things. Sanmoto was the leader of the group and he was treated as a big shot. I can safely say that he did not live up to the hype though. Sanmoto’s true form is huge and not very maneuverable. It didn’t take a whole lot to ultimately stop him. Seimei really outshined this guy.
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Raiden is the only member of the villain group who was actually likable. Unlike Sanmoto’s other men, Raiden didn’t rely on cheap tricks in order to win. He attacked Rikuo head on and gave the hero quite a fight. If Rikuo hadn’t unlocked his new form, it likely would have been game over for him. Raiden was a very impressive fighter and he was one of the best villains in the series. The Raiden name is still being held up quite well.

Kidomaru was one of the higher ups in Seimei’s organization. While he appeared to be a normal human, his abilities were very impressive. It was surprising that he never got more development as it seemed like he was going to be an important figure before he was written out of the action. He was a decent villain although, very two dimensional. Who knows, maybe it was for the best that he stayed a background character. It is a role, which works for some characters.

Mamiru is one of the onmyoji and his role was always that of a very minor supporting character. He can certainly fight as he has thunder abilities, but he never got to do anything that was too important. He is another character that the author just seemed to forget as time went by. He seems like he would have ended up as a fairly heroic character had he gotten more development. Mamiru was usually likable when he was on screen. Unlike Mamiru, Ryuji was a major supporting character in this series and he was a fun hero to watch. He strongly dislikes Yokai, but he grudgingly works with Rikuo and the others once the stakes continue to rise. He has good reasons for disliking them, but I was glad to see that he was reasonable about that. Ryuji is actually not very powerful so all of his fights revolve around strategies and simply outsmarting his opponents. It can be a bit much when he is fighting a very strong opponent, but his water attacks are no joke. This was definitely my kind of character and he almost could have been thought of as Rikuo’s rival if that angle had been played up a little more.

That was a lot of characters eh? The series made it to a little over 20 volumes so the cast was of a fairly good number by the end. By and large, I’d say that the series did a good job with them. There was a good amount of likable heroes and villains in the series, which is always important. Rise of The Yokai Clan did have some issues with where it wanted to go in terms of the story and plot, but I’ll mention that a little more in a second. First, I want to compare it to a certain all star title.

The series has a lot of similarities to Bleach. Rikuo is like Ichigo and the actual vibe of the manga carries that serious, yet intense vibe that Bleach had. The art is very different though. While Bleach’s art is serene and calm, Nura’s can get rather heavy with the ink. It gets to the point where you will sometimes be unsure of exactly what just happened. You will just know that it must have been something epic! This is particularly the case when the battle involves Rikuo in one of his super forms. The author really wants to show how intense the battle is. You’ll likely remember that Ichigo also gets a lot of those moments over in Bleach if you have read that title. Tsuchigumo is really similar to Zaraki and there are more similarities as you read the series. That’s a good thing as you should always model yourself after the best if you are planning to draw on some inspiration. Of course, there’s another reason for why Rikuo gets so many great shots in the series.

The heroes all fight using their fear to entrap the opponent. Fear is naturally associated with darkness and shadow so it makes sense that it would look that way when the fighting gets started. The fear battling is a pretty nice twist. It’s also another way to say “Aura” as it works just like the ki in DBZ, but it’s still a nice way to put it. There certainly aren’t many series that can say that they’ve tried this approach. It works quite well alongside the yokai theme. Since fear is essentially your power level, it’s a way to power scale the various enemies. Don’t worry about a lack of feats though because we definitely get a lot of those. One villain is able to destroy Kyoto with a single swing and he was not yet at full power.
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As the series is about yokai/demons, it can be a little dark at times. Not too dark as it’s still Shonen, but the series tries to incorporate horror elements whenever possible. I’m certainly more inclined to enjoy the action segments, but I suppose that this makes sure the audience gets to stay on its toes. There’s also a decent amount of comedy involved as well to keep you from crumbling when the long action parts draw near. Unfortunately, there aren’t too many people who would want to read a series about nonstop action even though that sounds epic.

That being said, this is what I was talking about when I said that the manga lost its sense of direction at times. It will go from a really epic sequence of fights to a lot of one shot horror/comedy stories that just feel like filler. It’s the kind of series where you will actually feel like you are just reading side stories even though they are part of the main adventure. It’s like if the Pre Arc of Naruto occurred after volume 10 or so. That can throw you off your rhythm a little and I’m convinced that the author was stalling for time or simply forgot what happen.

After the first big arc with Hagoromo, Seimei escaped with his henchmen. The heroes head off to recruit more fighters and get stronger, but then a new villain group comes in to waste some time. Aside from one member, I didn’t like any of these new villains and they felt like a distraction. Seimei finally showed up with his group of villains, but they almost literally come out of nowhere. It gives us another chance for some epic fight scenes, but the arc between them was simply odd. The game of “tag” was definitely unique though and it’s where we got Rikuo’s new form so I’ll give it props for that.

The middle arc also deserves major kudos for most of the fights taking place within a city. Also, not just any city, but a modern/urban one so there were many tall buildings. That’s still my favorite environment for a fight and they are extremely rare in any manga. So, it was certainly a lot of fun to see and that was the highlight of the arc in the middle. Seriously, try to count on one hand how many times you’ve seen a big fight take place in a city area that had large buildings. It’s tougher than you may think! (Also, it doesn’t count if the fight is down to Earth like a simple hand to hand fight or a gun battle. I’m talking Superman level threats here!)

The series can definitely remind you of Gamaran a little in the sense that it can get very violent at times. I’d say that it is certainly more intense than Bleach, but still not as over the top as Gamaran. Luckily, it is mostly relegated to the combatants aside from a few scenes where spectators get involved. One of the most unfortunate stories involved a demon who trapped a lot of people in a dream world where they were stuck for many years. That’s certainly a skippable one as it was filler and doesn’t add anything to the story. One of the main villains also needed to eat a lot of livers to get her strength up, which could certainly be gruesome. It’s a dark action to be sure, but the series typically doesn’t dwell on these moments.

Luckily, we still get a lot of great action scenes that don’t rely on such tactics. The yokai can survive many lethal blows, which is why it can get a little violent, but typically not in any unfortunate ways. Nura’s battles are the ones that you will want to focus on as they are always close range encounters. A lot of the other main characters use ranged attacks, but there are other close combat fighters to be found. Hand to hand or sword to sword is my favorite kind of fight, but the versatility can be really fun as well. The sheer speed at which the characters are fighting is amazing and using fear to dictate how the battle goes is certainly a smart way to go about it.

You’ll be glad to know that there isn’t much fanservice here either. We get one of those generic hot spring scenes, which are always a little dicey, but at least it isn’t a regular occurence. The main villain also spends a decent amount of time with nothing on as she goes into a purification place to prepare for her offspring of destruction. The series is careful not to actually cross the line and show anything, but this would certainly count in the fanservice department. It may seem like a little more than “not much” but remember that this is from the full 21 volumes. There was certainly some around, but it was really rare and the series never gets bogged down by it.

As you can tell from my paragraph on the main character, the series has some similarities to Yugioh. Unlike Yugioh, they aren’t completely different people, but it was hinted at early on. Rikuo’s night form is able to talk with the day one and you would think that they are different based on how they act. It seems like they simply are the same person, but the demon blood represents the night form while the day acts as Rikuo. By the end of the series, they have essentially come to terms with each other and both forms are capable of engaging in combat. It’s the same guy, but with a split personality. I wouldn’t have minded if they had ended up splitting by the end, but that would have been a little sad for the day version since he wouldn’t have been very important to the series anymore.
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Overall, Nura ended up being one of the best manga series that I have finished in a while. It did stumble into some issues which kept it from being a 9, but an 8 is still more than respectable. This guy could certainly hold his own against other Shonen Jump All Stars. He’s not quite ready to defeat Ichigo quite yet, but with his various super forms, most of the other heroes would be fair game for him. The art was solid and we had a good group of characters. Naturally, the fight scenes were incredible as well. You really couldn’t ask for a more complete manga and I would certainly be open to a sequel at some point. If you’re looking for a solid action series and don’t mind some violence (Around Bleach level or slightly higher, but nothing too graphic) then this is definitely the title for you. Get ready for a solid adventure and one where you can finally root for the Yokai instead of the humans. (Although there are heroic humans as well.)

Overall 8/10

Bongo Free For All 2015 Review

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Bongo is essentially a Free Comic Book tradition at this point. It is always in the lineup and you can feel confident that the stories will be decent. They are certainly better than the average comedy issues and this year’s edition wasn’t bad. The Simpsons is still not my kind of franchise, but it will always beat Family Guy.

This issue brings a few different stories, which seems to be the norm for these comics. One adventure has Homer try to repair the holes on his roof. This proves to be a fairly difficult challenge so he is forced to take some drastic measures. You will likely be able to predict the ending from the early pages of the story, but that does not take away from Homer’s great one liner at the end. He sets the other characters straight and proves that you can still be a winner even if you couldn’t succeed in the task at hand.

None of the other stories could match up to this one. Another adventure saw Homer’s kid decide to throw a spray on his classmates, which would make them all grow beards and wreck their class photos. Little did he know that this would cause his own hair to be ruined by the teachers. Never do unto others what you wouldn’t want done to yourself. It was neat that the issue actually had a moral. Teen Titans Go probably would have had fun reversing it. It is strange to see the main character go bald because I always thought that he didn’t have hair. The spikes always seemed to have just been part of his hair. This makes more sense, but it is still very odd.

Those were the best two stories, but there were certainly others like the comic con one that drag it down. I knew that the comic wasn’t going to end well and the main guy got what was coming to him. Still, the other stories just weren’t as good or exciting. The art looks about as good as I would have expected. It is still the Simpsons so you shouldn’t expect a masterpiece, but it is nice and simple. This works well for the smug expressions from the cast. You can be assured that someone will be grinning or smirking in just about every scene. Usually, it’s only temporary since something ends up happening to the heroes.

Overall, This was a good comic. The Simpsons have experience when it comes to the comedy genre so it is nice to see them do something with that. It is still a franchise that I don’t see myself ever getting into, but there was no way that a single issue could have changed my mind on that anyway. I want to see if Spongebob is able to keep up with this issue and I should find that out very quickly. I only have a handful of free comics left to read after all!

Overall 6/10

Bob’s Burgers Review

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This show always looked intriguing even though I’m pretty sure that it is terrible. The title is just very unique and I do like shows that are about food. The problem is that the show isn’t literally about burgers all the time and that presents us with a rather tough predicament. The comic was actually a little better than I expected, but it’s still not that good. That’s never a good sign. There are a few different mini stories within the collection.

One of them has the main character decide to hatch a few dozen frogs. They take over the area and he has to think of a dicey way to get them back into the water. Let’s just say that the crude humor will make many readers back away. Another story has an alien invasion try to convert one of the main characters by getting a picture of her. She’s a little too smart for that so the tactic doesn’t work.

There are other stories, but you get the idea. The first adventure about the horse having to save the day and winning in a big battle of galactic proportions was easily the best one. You simply can’t top that and it reminded me of My Little Pony at one point. The horses just looked so intense that you could have mistaken this for a really epic action comic.

It may sound like your average comedy, but it wasn’t quite as fun as it could have been. The main problem is that we don’t have any good characters. At least Spongebob has…Spongebob. He can carry a comic on his own and the Simpsons have more personality. When it comes to Bob’s Burgers, you’re not really sure what each character’s personality is by the end. If the comic is meant to get you interested in what happens in the trade paperback, it’s safe to say that it didn’t work.

The art is fairly decent here. I suppose that it’s a little under average, but certainly good enough to allow you to read the stories very quickly. There’s not much of a chance for action scenes either so I can’t test that out aside from the brief horse fight scene. The laser battle actually looked good so the series had potential if we had gotten more action. Unfortunately, it was not to be. Crude humor held it back and the stories were either too short or just not that good.

Overall, Bob’s Burgers is not the next big thing as far as comedies go. I’m not entirely sure what the premise is…if there even is one. When I want to see a comedy, I’ll probably just check out Adventure Time. This show badly needs some kind of plot to give us some better adventures and the main characters are also going to need some development to make them more likable. This can be easier than it sounds and the comic isn’t a total lost cause. The horse story proves it…but I’m definitely expecting the other comedy issues to be better than this one. If this comic had actually had some burgers in it…it could have been a different story.

Overall 4/10

Street Fighter Review

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All right, it’s time for a big name! Street Fighter is a video game series that is still immensely popular and there are even individuals who would say that it is better than Super Smash Bros. I would never go that far, but it certainly has earned the right to be called the most popular fighting video game of all time. A comic based on the franchise was sure to be a blast and I wasn’t disappointed!

There is no real plot as the game essentially shows you how the game should be played. Every time you win, a stronger opponent is there to take you out. So, we get some brief fight scenes as every character gets a win and then gets to lose. This means that we literally have nonstop action here and it works perfectly. There’s no better way to show off the Street Fighter universe than by having their best fighters duke it out.

The art looks very good and this helps the action scenes to be even more fun. Without good art, a series that is focusing on the fights would be very risky as the action just wouldn’t be enjoyable. This is one comic where the art is more important than the writing although it is very relative. You still need good writing in order to succeed and Street Fighter has that at the ready.

This doesn’t seem to really be a preview for an upcoming ongoing, but I’d certainly be interested in reading more Street Fighter comics. The franchise has always had a lot of potential and it is very interesting. There’s currently a rumor going around that Ryu will actually make it into Super Smash. If he does make it, I’ll definitely believe that he earned his trip there. Ryu is a video game icon and while he may not be as important to the industry as Mega Man, Mario, or Pac Man, he’s still a living legend and his moveset practically writes itself.

Currently, the best free comic is still Divergence. After that, I think Street Fighter can make a solid case for 2nd. It’s just that good and I think that Ryu may actually be in the Worlds Unite crossover that is coming out. I hope so as that would be fairly neat. Now, I only have a handful of free comics to read and I saved them for last as they didn’t look as interesting as the ones that I have already read. This means that there is a good chance that none of the issues coming up will be able to surpass Street Fighter so I shall have to savor this moment.

Overall, I veered a little off topic, but the comic is really top notch. There’s not a whole lot to say about it as there’s just a lot of fights to be witnessed and no real plot, but that’s what I like to see in a Street Fighter adventure. Ryu is still a likable main character and the other fighters meant business. I was surprised that Chun Li was nowhere to be found, but I suppose that she can’t come to steal the show every time right? Reading the comic will get you in the mood to play the games and that’s why this issue ultimately succeeded.

Overall 9/10

Dark Circle Comics Review

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All right, let’s continue on with the Free Comic Book Day reviews. This comic theoretically brings three different stories, but something must have happened behind the scenes as the third one is not included. It’s a little odd as the table of contents acts like it is there and even the intro page towards the end of the collection. Unfortunately, the comic that is gone is the one that looked like it would have been the most interesting. Ah well, perhaps next time.

The first comic is about a cop who gets shot as he takes down some thugs who were over by a local school. It’s certainly the most violent comic of the bunch although it’s not too over the top. The cop’s face is now disfigured and he must learn to adapt to his new situation. Given the situation over in Baltimore, I don’t see things ending well for this series. It’s just a matter of being in the right place at the wrong time. Anything mainly dealing with cops and especially with schools as well will likely be controversial.

The art is decent although it has that gravelly look to it. It’s hard to describe, but gritty comics typically have it. So, even in a happy scene, there’s always the nagging feeling that something could happen at any time. This wasn’t my kind of story and I wouldn’t be getting the trade, but that’s why they make double packs right? The second story was better so we’re in a similar situation to the Teen Titans Go combo.

The second story deals with a guy who retired from being a superhero. It just wasn’t for him and he can now move on. Unfortunately, mysterious things start to happen and he is forced to don the costume once more. We don’t get a real feeling for what the plot’s going to be, but I’d expect it to be your average old aged hero comeback story. He’ll have some doubts, but he’ll ultimately save the day.

Again, there’s that feeling that things may not end well here, but it’s a decently interesting story. It’s definitely the highlight of the group and the costume is fairly neat. The hero looks like a mix of Batman and the Wildcat. Hopefully we will get some references to those guys at some point and it will be good to see who the villain is here. The hero has already been kidnapped so he’s off to a rocky start. The art is a little more mainstream than the first comic and it certainly makes the story easier to read. We’re not at Marvel or DC level yet, but we’re getting there.

Overall, This comic couldn’t quite hold up to the others, but the collection was missing an issue so maybe that would have been able to help it. The cop story wasn’t very good, but the hero one has potential. The main character seems to be likable so far and his son is a reasonable supporting character. As long as the comic plays its cards right, we could have a winner here. That being said, the main character needs to get free quickly or the son will likely figure out the dad’s secret identity. That would certainly throw a wrench in his plans.

Overall 5/10

Teen Titans GO and Scooby Doo Team Up Review

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It’s time for DC’s counter to the Marvel comic! This is a double comic as the title suggests and those can always be interesting, but they also mean that each story will be a little on the short side. In this case, I wish that the Scooby Doo comic could have gotten more pages as it was infinitely better than the Teen Titans adventure. Ah well, it can’t be perfect right?

In the Teen Titans comic, the girls decide to have a slumber party. Naturally, no guys are allowed so Beast Boy and Cyborg decide to have some fun bowling. Robin disappears…to do some spying. His role is pretty bad here and it is sad that he would go to such lengths to spy on Starfire. His help is almost valuable against Trigon, but not quite. In the end, we realize that even Trigon can’t infiltrate a slumber party and get away with it!

The art was decent I suppose as it looks like the TV show. Teen Titans GO is a cartoon that really varies from episode to episode. Some episodes can be genuinely good while the majority of them range from decent to downright terrible. This would be one of the weaker episodes if it was animated. There are no scenes that will get you to laugh and seeing as how this is a comedy…that’s a bit of a bad thing. The sideplot involving bowling was better than the main one for me and that’s considering that the food distractions weren’t up to snuff. Cyborg should have led off with pizza and donuts!

The Scooby Doo team up is worlds better than the Titans story. The Mystery Gang are enlisted by the Super Friends to vanquish the ghosts that have taken over the headquarters. They would do it themselves, but even Superman was no match for these guys. The Man of Steel was disintegrated by a single ray blast. Impersonating former Super Friend members, (From the big Showcase book that I read, which was neat since I apparently read that collection in the nick of time!) the mystery gang must stop the ghosts at any cost!

The body count continued to rise in that story and the whole group of Super Friends was taken down. The ending is both startling and unsurprising. It’s still a superb ending and you can bet dollars to donuts that I am interested in finding out how the story ends. Scooby Doo Team Up looks like it has the makings of an incredible comic series and I hope that it goes on for a long while. This story was just about perfect and it was both interesting and funny. The Mystery Gang were all in character and they have always been enjoyable individuals to have in an adventure. Since I also like all of the Super Friends, it makes sense that this comic would be an all star.

The art was very good as well as the issue looked like a retro Super Friends adventure. It’s not quite as high budget as those comics, but it looks fairly authentic. You’re definitely missing out if you don’t read this half of the comic so don’t let Teen Titans GO stop you. This story is worth it even if it is just to see Superman get taken down by a ghost. Who would have ever thought that Scooby Doo and friends would save Earth’s mightiest heroes?

Overall, This was a collection that was hampered by the first story. The Scooby Doo one could have gotten an easy 8, but it will have to sacrifice 2 stars to hang onto Teen Titans. Teen Titans wasn’t terrible so you shouldn’t get that impression, but it just wasn’t that good. I probably would have given it a 5 on its own. I’m still glad that I’m watching Teen Titans Go as it has certainly had its moments, but the comic would likely work better if I was reading a whole collection. That way there’s more of a chance that there would be good stories along with the bad ones. Just grabbing a random story is like gambling. You don’t always come out on top.

Overall 6/10

Avengers #1 Review

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All right, it is time to bring back the Big 2 as far as comics are concerned. Marvel’s given us a glimpse of what the new Avengers roster will look like and how they perform as a team. Comically given the term, the PC (Politically Correct) Avengers online, it would be interesting to see how good the comic was. I think it is safe to say that it was a little more fun than I had anticipated.

The Avengers head off to stop the Radioactive Man. While half of the team deals with a giant lizard that has appeared, the kids head inside the warehouse to fight the main threat. The comic seems like it will be good light hearted fun even if we do already have some casualties. The bodies are off screen, which helps for that, but I guess we’ll see if the series decides to go Uncanny Avengers level of serious on us soon or if they go for a cheery atmosphere. It’s been a while since we got the former with the Avengers so that would be fun to see.

As for the members, well, I doubt that anyone is going to prefer these guys to the originals. Falcon is not quite the same Captain America that Steve Rogers was. He overreacts quite a bit and he’s insecure about his position. Iron Man…well, we know that it’s not Stark even if he hasn’t said anything yet. The theory that it is Pepper seems to be right on. She is more experienced than the others and that’s good since the team needs someone who knows their stuff. Nova, Ms Marvel, and Spider Man are the rookies so they will grow up during the series. Right now, Nova would be my favorite from the three as he jumps into danger. He’ll likely be heavily nerfed throughout the series since he outranks the other heroes so badly. The new Thor doesn’t get many lines, but she will certainly stay as the team’s power hitter. I look forward to seeing who her alter ego is once that twist finally comes out.

While a lot of the members are new, I wouldn’t actually call them weak. It’s a little surprising, but when you really think about it, these guys have what it takes to still be Avengers level. Thor and Iron Man give the team a good amount of raw power while Nova and Spider Man help out on the speed angle. The other help give the team the sheer numbers advantage and it all adds up to a fighting force to be feared. We shouldn’t underestimate the new generation!

The art is nice and streamlined, which makes for some nice fight scenes. It’s splendid and I’m glad that Marvel has once again done a good job on the areas that count. Writing and artwork. This series has the potential to be one of the better Avenger titles even if most of the members are rookies. I forgot which comic had a hero saying this, but it sure has become easier to join the Avengers nowadays. I guess it is just something that happens with time.

Overall, Avengers succeeds in what it sets out to do. It gets you engaged in what’s happening and eager to read the full comic. We jump to the action scenes right away and the pacing seems like it will be nice and quick. While I wouldn’t want this as the main Avengers title, it seems like it’ll be a good team book to check out from Marvel. If the X-Men could have around 6-7 series back in the day, the Avengers should be able to juggle a few as well. We will see if Falcon ends up getting used to the leader role or if he is eventually forced to relinquish the title. While this issue is more exciting than Secret Wars, I preferred the latter as it still looks like it will be a blast to read. I’m highly looking forward to that big event.

Overall 8/10

Sonic and Hedgehog and Mega Man Worlds Unite Prelude Review

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It’s time for a double comic! Sonic and Mega Man seem like perfect choices for a double comic since it feels like they are always crossovering into each other’s universe. Technically, it’s only happened once, but the event was so big that it felt like more than one adventure. The thought of seeing them team up again is already epic and the fact that more guest stars will also be present is epic. Just think of it…soon, they could make this a Super Smash Bros comic! Well, let’s not get ahead of ourselves.

The Sonic comic is where all of the action is and it’s a great issue. Sonic and Silver team up to defeat the Ifrit. It hasn’t been around since Sonic Rivals 2, but portals have been opening up across the planet, which is leading all sorts of monsters to Sonic’s home world. Silver has been tasked with closing them all, but this is far from a simple mission. The heroes dispatch Ifrit rather easily and I would expect no less from the blue blur.

Sonic’s portrayal here is dynamite and there’s also something that I was thrilled about. His design is finally back to his Sonic Adventure 2 Battle one! Now, I don’t mind the “Big Hair” Sonic depiction that you see in a lot of the Sonic Universe titles among others, but this is the best design for Sonic. It’s not even close if you ask me and Sonic really seems like a seasoned pro here. Yeah, you really can’t top this comic and Mega Man wasn’t able to keep up. After all, who can keep up with Sonic right? He may have gotten the raw end of the deal in the last crossover, but I’m sure that he’s coming back with a vengeance this time!

In Mega Man’s comic, the anti robot guy is going crazy in prison. He recently got a glimpse of the future and witnessed Mavericks destroying the city. Now he believes that he was right all along about the robots and he won’t stop until all of them are destroyed. There’s not much that he can do about it though so he must wait for an opportunity. Most of the comic is simply recapping what has happened to him over the course of the series and he has definitely had a lot of unfortunate events.

I would have liked some more Mega Man action here to be sure. It’s decent set up for the crossover of course, but considering how many interesting concepts there are in Mega Man, we could have gotten something a little more breath taking. Still, I’m looking forward to seeing Bass and Proto Man help out in the crossover and seeing Mega Man X is always a treat. I’m not crazy about the mad bomber being the big villain from the Mega Man side of things though and I would actually prefer to see the return of Dr Wily!

The art for the Sonic comic is dynamite and it really can’t be beat. Everything looks flawless and Sonic continues to prove why it is easily one of the best comics out there. The Mega Man comic’s art is solid as well and I definitely know it well from previous volumes of his series. It’s certainly no Sonic, but it gets the job done and you’ll always know what’s happening on the screen. It’s a simplistic style that allows you to focus on the action.

Overall, This was a fun double comic. Mega Man’s comic was good, but it certainly wasn’t as exciting as Sonic’s. Sonic’s had the action and scope that we’ve come to expect from the Hedgehog and Silver gets his props as a powerful telekinetic. Sonic’s inventive use of the time puns is also to be commended and he certainly never backs down even when Silver tells him to stop. Sonic’s a free spirit and this is what makes him so cool. I’m definitely hyped for the big crossover event when the Worlds Unite once more. You can bet that I’ll check it out as soon as the library snags it.

Overall 8/10

Teenage Mutant Ninja Turtles Review

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We’ve seen that Transformers was a success so can the ninja turtles really keep up? It’s certainly not quite as exciting as the Transformers comic, but we get to see a lot of the villains who currently plague the heroes. Things have never been more dire for them and the heroes may need a power up of sorts if they are to stay in the game.

The comic takes place after Donatello’s close encounter with death. The turtle now inhabits a machine while his body is still taken out of action. Getting him restored to full health will take a while and the villains are not waiting. The Shredder is still out there and various other groups of villains are also making their move. Right now, the turtles can barely take on the Hun, let alone the mutants. This is truly their darkest hour and they know it!

Power levels is something that has always given the TMNT a tough time and the comics are really showing us this. For all of their martial arts, they are still relatively weak compared to some of the outlandish threats that they face. Donatello has some new abilities thanks to his robot body, but what about the rest of the turtles? I really don’t think they have a chance without some kind of new ability so hopefully they will get new weapons. Maybe a thunder staff for Donatello and some kind of extendable sword for Leonardo. These are just ideas, but the writer will need to think of something unless he wants to run the risk of plot hax.

The turtles have an interesting origin in this series. This time, they were the songs of Splinter and they were all humans, but they got reincarnated after the Shredder destroyed them. A rather dark change to their original origin and I wouldn’t call it a positive one, but either way it leads up to the same place. Splinter is indisposed as he is watching over Donatello, but I’m sure that he’ll be able to fight when the time comes. Let’s hope that he does not wait too long.

As for the Shredder taking out Donatello through his two minions, he likely would have done it no matter what. Still, you have to wonder about the turtles making the first move over there. They are the ones who effectively tried to betray him by tricking him into a war with another villain. They should have expected the Shredder to retaliate so I don’t see how they could have left Donatello on his own. With no friends to help and outnumbered 2-1, there was really no way that Donatello could win. Even 1 on 1 it likely would have been a very difficult right.

TMNT’s art is good here. It is a little subdued and not quite as bright as most of the other titles, but the fight scenes still look solid. I think a more colorful style would suit the series even more, but as long as the art is good, that’s what matters. The author is clearly going for a more serious style for this series so we’ll see how it plays out. If the Turtles don’t get new abilities, they’ll likely just need to rely on their allies, which should prove interesting. Apparently, they have friends who are rock giants and April has some kind of super ability. I still want the Turtles to be able to fight as well though so maybe it’s time to awaken the dragon!

Overall, Teenage Mutant Ninja Turtles is certainly building up to some kind of big climax. The heroes are going to have to be ready to end everything once and for all. The cliffhanger ending shows that a new army of villains is about to approach the streets and that could actually help the Turtles chances of winning or hurt them even further. Only time will tell and they’ll need to plan this one out carefully. This story felt like a complete one and it was long considering that it was free. There’s definitely a lot of ways that the comic can continue and it’ll be interesting to see how it ultimately ends.

Overall 7/10