Digimon Cyber Sleuth Review

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Digimon has always set the bar very high for its games. I’ve played quite a few of them and they have all ranged from good to amazing. Digimon Data Squad was an all star title for the PS2. I actually only gave it a score of 7 back in the day, but now (With the power of nostalgia goggles I suppose) it’s easily a 9. Looking back at it, that was really the first big Digimon RPG that I played. Digimon World DS followed suit and that one was a lot of fun thanks to the fast paced turn based style. That one’s easily at least an 8. Digimon Racing was more on the mediocre side, but we had Digimon Rumble Arena 2 and World 4 to compensate. (I’ve still got to go back to World 4 at some point) I wasn’t a huge fan of Digimon Dawn back in the day and ended up selling it because I didn’t like the concept of having to devolve my Digimon before Digivolving them. I still don’t like that mechanic, but I’m mostly over it since I do enjoy grinding up the levels nowadays. Cyber Sleuth is another excellent installment in the franchise and you can make a solid case for it possibly being the best Digimon game.

Part of what helps Cyber Sleuth really rise up the video game charts is how long it is. The story mode took me around 48 hours to complete although I did spend a good amount of time leveling up and finding new Digimon evolution routes. Through the course of that time, it’s easy to get used to all of the characters and become more invested in the plot. It’s an advantage over shorter games like Knack. I’d like a sequel to this game although the next Digimon title seems like it’ll be a stand alone story once again. I’ m sure that I’ll grow to like the new characters by the time I beat that game, but I will miss these guys for a while. I still don’t have the Platinum trophy yet, but I’ve got my sights on it and I’m definitely getting closer. The toughest one is definitely going to be the 30 online wins trophy since I don’t have PS+. I’ll have to wait for the next free weekend, but that should happen soon.

Cyber Sleuth fully embraces the futuristic sci-fi feel that comes with the concept of Digital Monsters and it greatly enhances the overall experience. The soundtrack is easily the best one that I’ve seen in Digimon and ranks as one of the best video game soundtracks ever. Prelude to a Bloody Battle, Royal Knights theme, and Eater theme are three in particular that I recommend looking up. They really steal the show. There are also several themes that play during the mystery moments to help build up the hype. As I’ve always mentioned in the past, a good soundtrack can always help a game make it to the next level of quality.

Meanwhile, the graphics are solid. I wouldn’t say that they are amazing of groundbreaking this time, but everything looks fairly sharp. There is a noticeable lack of animated cutscenes though and I would have liked to have seen more. We never really got to see a fight in the middle of a cutscene and that would have certainly been a blast. Ah well, I suppose that’s something that can be improved in the next game that’s coming up.

As for replay value, there is certainly a lot of it. Not to mention that the game also has a lot of initial value considering how long the main campaign is. Once you finish that, you can work on grabbing all medals and trophies for the PSN. There are also many bonus missions that you can grab from your Digimon or a few more side missions where you help people out. There’s also the 8 part DLC mission pack where you help a girl save the world from the 7 Deadly Sin Digimon and also find out a twist about your computer correspondent. There’s even a Colosseum cup challenge where you can fight many characters that you’ve met through the game in very challenging matches. Yes, a lack of value is something that you’ll never hear regarding Cyber Sleuth. It’s a game that will last you quite a while.

As you’d expect, the gameplay is your traditional turn based title. You get to have 3 Digimon on the field at once, but you can command up to 11 in your party. When 3 die, you throw in three more, but you can also substitute mat any time. You’ll want to have some fast Digimon on your side since having extra turns is crucial to winning. You can have the strongest Digimon in the world, but it won’t mean a thing if you can’t get a single turn. Towards the end, the computer may have 7 turns before you get one and that can get very dangerous. I had to completely re tool my team. One trick that you’ll want to be familiar with is the Tactician USB with Gold PlatinumNumemon. You can get hundreds of level ups in minutes with that strategy which greatly reduces the amount of time that you’ll need to spend leveling up. It’s a must.

I’ll basically skip Terry in the characters section since he doesn’t have much of a personality. To clarify, he doesn’t talk much, but you can tell that he is a hero. He tries to save the villains while risking his life and always comes across as a team player. He can act a little oddly at times like pointing out that someone was drooling over a good food item, but otherwise he is solid. Kyoko is Terry’s boss and she is the one who gets him into the detective gig. She has a lot of connections and likes to throw out some real world knowledge in the game. She’s a charismatic character and her coffee gimmick works well. An important thing is that she can also fight when necessary.

Arata is Terry’s friend and he is very similar to Sasuke. He starts off as the tough and aloof rival who has a tragic past. He helps out the team quite a lot and really want to get to the bottom of the mystery involving the Eaters. He wants to save his friends, but slowly he realizes that more power is necessary. He is being left in the dust of Terry and Nokia so he sets off and slowly starts to be corrupted. He goes as far as to eat one of Terry’s Digimon friends and it’s hard to see how he’ll go back to the side of good. Terry gives him some hero speeches and everything, but it is hard to forget what he did to the Digimon. Arata’s a solid character, but he really didn’t get a whole lot of responsibility for his actions. He got off a little too easy.
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Nokia is another one of Terry’s close friends and she wants to be friends with as many Digimon as possible. When she finds out about the Digi Eaters and the Digi World going into ruins, she decides to amass an army to protect them. She gets a very large role in the plot as a result and even gets a Mega level Digimon before Terry and Arata. She becomes the heavy hitter for a while and that was unexpected. She’s actually a better character than Terry and Arata by the end. Her plan’s a good one even if it is a little naive since you certainly can’t trust everyone. Her one downside is that she can be way too overconfident about how attractive she believes herself to be and constantly rubs it in when talking to her two friends. Aside from that, she’s always eager to fight (When she has the upper hand) and sticks up for Digimon through to the very end.

Yuuko is another one of Terry’s friends although she joins in a little later. She starts off as a mysterious figure with another tragic past, but gradually she becomes one of the main characters. She is rich and has connections to the shady organization which helps the group out quite a lot. She’s more reserved than the others (Even Arata) so it takes her a while to get used to how everyone acts. By the end she starts to embrace her emotions a lot more, which makes things a little tricky for Terry at times since she threatens him quite a bit. Her character arc is a good one even if she sometimes has to slow her pace down to let the main characters keep up.

Matayoshi and Date are a Detective and Cop who help out from time to time. They can both be quite annoying though and usually their appearances are the signal for filler to come so you just want them to go away. They do nothing, but slow down the plot. Another problem is that they both have to obey orders so they put Arata in a bad spot and really set him up to turn into a villain. None of them have any Digimon either so they end up just being liabilities in the long run.

Kishibe is one of the main villains and she certainly gets a huge role. Whenever someone has a huge role, they typically get a big plot twist. Nokia, Arata, Terry, Kyoko, Kishibe, and Yuuko all have very big plot twists by the end. The twist certainly helped me take Kishibe a lot more seriously than I had. Post twist, Kishibe is a cool villain. Before that I couldn’t take her very seriously, but her plans certainly were well thought out. Suedouis the other big antagonist. He wants to remake the world so that there is no sadness, but to do that he has to erase free will and force humanity to evolve. He’s certainly a villain even if his motives aren’t the usual “Destroy the world.” goals. He’s an annoying villain since he is extremely weak, but the heroes never try to stop him and just tolerate his existence the whole time. He does help them unravel some mysteries after all, but it would have been nice to have seen the heroes try to arrest him or something. He gives out a lot of meta speeches by the end and explains the Digi Eaters origin. See, they are multi dimensional beings who have limitless power and even Digimon can’t stop them. It’s all decently interesting, but in the end it’s not as if it matters all that much aside from wiki purposes.

Zaxon is one of the big hacker groups who stand in the way of the heroes at times. Their leader, Yugo is reasonable, but most of the Zaxon members are corrupt anyway. Zaxon tries to stop the main villains on their own though, which makes for a very epic level since you had several groups fighting at once. Kishibe’s group, Zaxon, Terry, Arata’s group, and Nokia’s posse. It was certainly one of the best parts of the game and I always like to see multiple groups duking it out at once. It adds in an extra dynamic since it’s not just a classic 1 vs 1.

Jimmy Ken is an annoying villain. He speaks with a lot of slang which must come across very oddly in the original Japanese version. His theme is catchy, but he’s mostly just a thorn in the hero’s side. He never actually contributes to the plot either so you can think of him as a pre arc boss. The game is so long that it can afford to have a bit of a long pre arc while the plot slowly starts developing in the background. Even so, I was glad when he completely disappeared as the plot really started going.

We can’t forget about the Royal Knights either. Seeing as how the humans sent the Eaters into the Digital World where they started eating all of the inhabitants, it makes sense that the Digimon King would send out a counter attack. The Royal Knights mission is simple, they must destroy the Human World to stop the source of the Eaters. Let’s face it, the human world isn’t ready to repel this invasion so it is up to the main characters now. Once this plot started, the game had reached its Apex of hype. We got a lot of really cool themes and also some epic cutscenes. Naturally, I had already enjoyed the game quite a bit before they showed up as this was at around Chapter 11 I believe, but the game’s second half really took off. The Royal Knights are great characters and even if they always end up being on the antagonist side, they are quite the epic group. If they ever attacked as one, they would be nearly unstoppable. Plus, it’s hard to blame them being so upset with the humans after so many Digimon were massacred by the Eaters. The humans are always causing trouble on other planets.

Finally, we have the Eaters. They eat data so they are very dangerous for Digimon to battle. One hit can be fatal and their sheer numbers are impressive as well. The big Eater Queen is even more deadly than the rest and made for an epic final boss. I remember the boss being super easy though thanks to the super grinding and some of the earlier bosses had been trickier. Ignoring that though, it was a climactic way to end it all. The humans will be glad to have the Eater threat gone as well. A big of a running gag is that humans kept on dying throughout the game. Terry was always to slow to save anyone so the body count by the end is incredibly high. It was actually pretty funny at certain points, but the humans should have really ran a little more. The Eaters are incredibly slow after all.

Then we’ve also got the crossover characters. Mirei is actually a main supporting character as she gives out quests from time to time and is in charge of the Digi area where you can train your Digimon. She even gets some character development in the final DLC quest as she lets the power get to her head and temporarily turns evil. The power was simply too much for her. She doesn’t have much of a personality though so you may not have much of an opinion on her by the end. Sayo joins the cast thanks to the DLC missions as well. She’s the main rival in the Digimon Dusk/Dawn game (I still need to go back and complete that one!) and she gets a lot of hype as being very powerful. Her Dianamon did beat all of the Legendary Sin Digimon on her own after all. The fact that she wasn’t supposed to defeat those Digimon is still pretty baffling and I don’t buy it. Sayo seems like a good character even if she may be overconfident, after all..that’s a good quality to have.

Rina is the final big crossover character and she’s from one of the big Digimon titles that never made it to the U.S. She’s definitely very scatterbrained and overly cheerful, but that doesn’t mean that she can’t fight. Rina can hold her own against any of the big fighters in Cyber Sleuth and she is the only reason that the heroes were able to take down the fastest member of the Royal Knights. Her Ultra VForcemon (Close enough) proved to be the strongest Digimon of them all. Her world doesn’t look as interesting as Cyber Sleuth’s though, but it was cool to have her as part of the cast. The game went all out with the crossover effect.
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Overall, Digimon Cyber Sleuth is a great way to spend 50 hours. The plot is very engaging and the game feels like a lot of effort was put into it. (Unlike Star Fox Zero) If you want even more of a challenge then you can always try out Hard Mode. I’m not sure that I would recommend it unless you have a lot of time to burn though. The game gets significantly harder and the opponent’s health bars go up as well. Boss fights can take around an hour and if you don’t have the best possible team with you, it could be game over. I’ve heard quite a few stories about how insane hard mode is, but you would definitely have some serious bragging rights if you can pull it off. I now await the next Digimon game and in the meantime, maybe I’ll finally get around to getting Digimon Championship!

Overall 9/10

Naruto: Kakashi’s Story Review

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I finally got around to finishing the first Naruto novel! Reading the next two should definitely not take as long so you can expect reviews to be published for those much quicker. Unfortunately, I can’t say that the Kakashi story sets them off on a high note. Crude Humor, large amounts of plot hax, and sketchy writing hold this one back from being a hit. I honestly wouldn’t really want to see this one animated unless some significant creative liberties were taken. That being said, the anime writers could be up to the task since I’m sure that they’d be tempted to change things anyway.

A long time has passed since the end of the Naruto manga and people are pressuring Kakashi to take on the mantle of Hokage. He doesn’t want to do this though since being Hokage is a large responsibility and he’ll be held accountable for everything. Nonetheless, the choice isn’t his and the whole village continues to pester him about it. To take his mind off of this, Kakashi goes to guard a large boat. It will be the first ever flying boat (Blimp basically) in the world. The builders want to use it to revolutionize travel, but at the expense of a whole industry which will result in thousands of people being out of business in the long run. That’s a bit of a heavy price to pay, but at the same time, innovation always replaces the old way of doing things. If people resisted change because of how it would affect the job market, many inventions would simply not exist at the moment.

However, the main villains of the novel aren’t pleased. Kakashi notices that someone has sneaked into the blimp and gives chase, only to find out that it is Might Guy. He really wanted to go for a ride so he snuck in, but unfortunately, so did the villains since there weren’t any real guards around by this point. The Leaf Anbu Black Ops are taken down instantly so Kakashi and Might Guy will have to save the hostages in the Blimp and defeat the Rogue Shinobi. Time is not on their side either as these guys aim to free their master from Hozuki Castle and the other neighboring lands ar weighing in on the conflict. If the Blimp isn’t back on the ground before it crosses the border…then it will be destroyed. Moreover, Tsunade wants Kakashi to destroy the Blimp if it gets to close and murder every last one of the passengers. Kakashi’s not a cold blooded killer like Tsunade so he aims to find another way.

This should be easy right? Kakashi is one of the strongest fighters in the Leaf so he can crush some random rogue ninja. Not to mention that Naruto’s just a phone call away. With his final form abilities, he can move at hypersonic speeds and virtually fly. He can use his arm extensions to gently force the Blimp down or simply grab all of the villains and then escort them all away. Well..the first moment of plot hax happens here as Tsunade forbids anyone from telling Naruto about this. In her defense, everyone else goes along with this terrible plan including Kakashi. All right, back to the Kakashi plan right?

Wrong I’m afraid. Kakashi decides to go for a frontal assault and walks up to the villains. Guess he forgot about the hostages right? The main villain destroys a handful of them and then breaks Kakashi’s fingers so he can’t pull off any real ninjutsus. To add even more injuries, his right hand woman freezes Kakashi’s chakra so he can’t do anything with his ninjutsu or he’ll freeze over. Rahyo is the leader of the villains by the way and Kahyo is the ice ninja. Kahyo’s abilities are fairly impressive as she just needs to make contact with someone once to freeze their chakra whenever she pleases. Rahyo is more generic as he can punch people with super strength.

Kakashi is at a disadvantage from the start because Kahyo already made contact with him at the very beginning of the book when she pretended to fall and Kakashi helped her up. Unfortunately, Kakashi was already out of character as he fell for her instantly. So much for professionalism. As for Rahyo, he should be easy to defeat, but Might Guy looks incredibly bad here. Due to his injuries at the end of the series, he is still not at full fighting strength and I guess he’s back to being around Chunin level or something. Plus, his motion sickness has gotten even worse and it is at Natsu levels of terrible now. At least Natsu has a good reason for it though, Might Guy should be able to pull himself together.

His fight scene with Rahyo is actually very bad and even involves puking as a distraction. Might Guy’s also the reason why Kakashi’s first plan went so badly as well. If he hadn’t been around or if he could have just went to sleep for a while, the novel would have been very different. He’s comic relief, but not the good kind and he just holds the book down. Kakashi’s plan to throw up later on to trick the villains was also gross and definitely a large stretch of disbelief. These two scenes are the main reason why the book couldn’t get a positive rating in the end.

The fight scenes were good when Might Guy wasn’t around at least. Naruto’s fight in the intro was fun and I’m glad that only his Shadow Clone was hit since Naruto should be able to easily fend off these villains. In his current state, he should never lose to anyone ever again. Only aliens would be acceptable like in the movies, otherwise it is just too much of a stretch. Kakashi vs Kahyo was brief, but good as well. Hopefully we’ll get more action in the next novels.

Finally, my last complaint with the novel is just the fact that all of the characters are terribly unlikable to the point where I have to say that they are out of character. Not literally every character as Naruto is good, but everyone else is simply unreasonable. Everyone taunting Kakashi at the end of the novel is simply mean spirited. Shikamaru wanting to see if Ino has the same reaction while in another body is a really crazy scene that has no place in the novel and just makes him look terrible. Tsunade comes across as incredibly ruthless. Deciding to execute an entire group of civilians just to avoid an international incident is quite bad. It’s no wonder why Kakashi knows that he now has to accept the title of Hokage. He can’t let someone as unfit to lead as Tsunade take charge.

As for the two villains, they both want revenge on the cruel society. It’s easy to see why, but they really do lose themselves in the mission. They claim to not want to indiscriminately murder people, but that’s what they do the entire film. Both of them show remorse by the end and Kahyo always seemed to have more of a heart than Rahyo, but the latter’s big turn around I could not buy at all. He was way too evil and too unrelenting for me to believe that he simply lost sight of his original goal. At least for Kahyo there was a lot of foreshadowing and she did help the kid who really needed it while Gahyo was just going to let him die. I suppose that it’s still good to see Gahyo turn good, it just felt forced is all.

Overall, Kakashi’s Story was a weak first installment, but it shows signs of promise for future novels. There is still a lot more that can be done in these stories although I wish that Naruto or Sasuke would get one. Those two can easily hold their own stories. The next book is Shikamaru’s and since he isn’t much of a fighter, I’ll assume that the villains are even weaker than these two as I think that they probably would have crushed him. So long as the characters aren’t all super annoying and unlikable, the next novel should definitely knock this one out of the park. No more puking on the villains either since that was sad. If you’re a big fan of the Naruto franchise, then this is probably a good story to check out to make sure that you know all of the mythos. That being said, you may just want to skip this story. You won’t miss much and it tries to make Blood Prison canon which makes all of the characters look even worse so it’s best that the movie doesn’t become canon. Naruto’s chapter is definitely the best one in the book so at least you’ll start off on a high note.

Overall 5/10

Sonic World Adventure

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Well, it seems like this series ended a while ago with 8 chapters before the it kept going on as a Sonic and the Black Knight series. Unfortunately, only the first two chapters have been translated thus far. Someone else has uploaded the full raws so hopefully someday they will be translated. If they are, I’ll end up reviewing it. As it stands, it’s a decent comedy adventure. It’s not 4 Koma which is an instant positive and the art got good starting with the second chapter.

Overall 6/10

Knack Review

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It’s time to review one of the big PS4 launch titles. Knack was meant to be the next Mario, Crash, or Spyro. He was going to change the gaming world and become a whole franchise. Unfortunately, just like PS All Stars Battle Royale, it was not meant to be. People were not overly thrilled with Knack and a lot of them said that it was repetitive and simply not as engaging as it could have been. Both are complaints that I can agree with to an extent, but Knack’s a fun enough game. I’d buy a sequel at some point although I admit that it wouldn’t be the most interesting series out there.

The Professor builds Knack (Mostly anyway. He doesn’t seem to fully comprehend Knack’s abilities and sentience so maybe he had some help and that’ll be a plot twist. I forgot if he ever gets a name either, but the Professor works just fine. Human cities have been attacked by Goblins and the army has started to get overwhelmed. The Professor decides to step in along with Knack. Together they crush the Goblins easily and decide to go to their home base to put an end to this. The situation gets more complicated than that when Vicktor and his army of robots decide that they want Knack. They need Knack to open up a tomb that leads to powerful Relics (Source of energy and power in this world) that could last them a life time. They also may have The Professor’s wife held hostage and if that’s the case….The Professor’s agenda may have just changed!

After playing a game like De Blob 2, I really can’t call Knack boring in the slightest. For the most part, it is a fun adventure. However, there are times where the plot will slow to a stand still as you rummage through a forest to grab relics or just walk around for a while. There are 13 chapters and each chapter has 3-5 levels in it. The game’s is of decent length. It isn’t too short, but I wouldn’t call it a long game either. If you play it for 2-3 hours a day then you’ll have it beat in about 3 shots. The plot does start right away so that’s good, but it keeps on changing direction because the Professor’s a little confused about what to do. He has to stop the Goblins, but he also has to stop the Robot army and he needs to free his wife as well. Plus, he wants the Relics for himself. As a result, the characters are constantly running from area to area without actually accomplishing their missions for a while. As an example, we decided to go stop the goblins in Chapter 3, but don’t get around to doing so until around Chapter 11.

I almost forgot to mention the Gameplay! It’s a 3D beat em up although it plays more like an action platformer. You can use standard punches to attack enemies or a jumping homing attack/dashing attack. Those are your only options so prepare to see the same punches thrown for the whole game. Once you’ve built up enough sun meter, you can also turn into a whirlwind or make a mini earthquake to startle the villains. Gaining relics in a level will fill up your health and Sunstone Crystals will fill up your energy. The minions can be a little tricky at times so just make sure that you wait and weigh your options before deciding to fight them.

The levels will have treasure chests scattered throughout them. They are always behind a fake wall so if you see something with cracks in it, give it a good punch. These chests have rare stones or parts in them. Once you collect them all (And there are quite a lot) you can unlock new forms for Knack and gadgets that will help you play through the game like a combo meter that increases your power and a secret radar. This is where the Knack’s Quest app will come in handy as it can at least earn you a few parts to save some time. Unfortunately, I don’t like how the Treasure Chests system is handled. For starters, you cannot find them through Chapter Select. The only way to grab the chests is to play the game over again and unfortunately, it seems like you can get old jewels after a while. This means that you may have to play the game several times until you finally get all of the pieces. Not a very appealing thought is it?

Despite that, the trophies seem fairly reasonable. There are a few speed challenges in there, but mostly it is about collecting everything and completing the game on all difficulties. It’s nothing that should be too difficult so much as it is just a little tedious. This does help the replay value though as it wouldn’t otherwise have any. There’s no multiplayer so the replay value is still a little sub-standard, but trophy hunters will still have their money’s worth. Not to mention that the price has gone down quite a bit since it first came out and that makes a big difference.

The soundtrack is not all that noticeable. It doesn’t really stick out I’m afraid and comes across as generic. As for the graphics, I don’t think that they did a great job of showing off the PS4’s power. The character designs are comically bad to the point where the cutscenes are more humorous than anything else. The characters keep walking towards each other only for the tables to turn so they all keep walking in circles. The character proportions are really off for some and for others the designs are just really cartoony. The in game graphics are solid though. It may have just been the artistic style that didn’t work very well for Knack.

The Professor was an okay lead and I actually agreed with his decision to go grab the relics. Sure it would be dangerous for the rest of the world, but unlimited energy is also a great positive. I typically sided with him over Lucas in their various debates. Lucas was very annoying from start to finish. He was always blowing up at the Professor and just being an ingrate in general. Seriously, the Professor could do no right as far as Lucas was concerned. Everything had to be done his way or the highway. Lucas always feels like he is right even when he isn’t. He never develops into a good character. As the main villain Vicktor is all right, but you have to like the more political villains. He does seem a little more emotional as he actually gets visibly upset when Katrina is seemingly destroyed. The way that he goes out was pretty great even if it is a little anti climactic for his fans. Katrina was a good rival for Knack although I still have to question how they were rivals in the first place. It’s seriously a mismatch no matter how you look at it. It was impressive to see her dodging his blows though and getting a robot suit towards the end was a good idea.

Ryder is an Indiana Jones parody and easily the best character in the game. He makes the hero call and never leaves a man or woman behind even when the stakes are high. The Professor and Lucas couldn’t care less about saving the villains, but Ryder makes the right calls. I’d definitely want him to be in the sequel. Gundahar is the leader of the goblins so you’d think that he has a big role, but he actually doesn’t do all that much in the game. I also can’t take him seriously thanks to his design. Charlotte’s The Professor’s wife and she is a very bad character. She is nursing a grudge with the Professor for not finding her soon enough and she builds the weapons for the goblins, yet doesn’t show a lot of remorse for it. Her character arc is incredibly rushed and aside from the Professor, nobody should be thrilled about having her back at this point.

As for Knack himself, he’s an okay character, but he’s not that engaging or charismatic like most leads. He even admits that he doesn’t do the thinking, just the execution. Main characters don’t have to be smart, but the classic “Strong, but not smart” character is typically the side character for a reason. It’ll get old if the character is in the lead since you can expect the same jokes time after time. Knack doesn’t really make jokes, but the game constantly goes in slow motion to dramatically show how hard he hits the ground every time he jumps. We get it..Knack’s strong! His design also isn’t all that great. He reminds me of Hellboy if Hellboy was made of rock and had an evil looking grin. Knack shows signs of potential like when he gets overconfident or brags, but the sequel will have to give him a lot of development to say the least.

Overall, Knack’s a fun enough game, but it does start to be affected by repetition towards the end of its run. After all, you’ll be using the same attacks on the same enemies for quite a while by the end. Luckily, I did enjoy the gameplay quite a bit, but that’s why it is important to have a lot of different attacks so you can defeat enemies in various ways. The story is decent and it was funny at least so that’s good. The heroes did make a lot of questionable calls throughout though so hopefully they’ll be better in a possible sequel. I recommend this game. Even if you’re not a huge fan of it by the end, it’ll be fun for you to compare it to other titles like Crash and Mario. I haven’t played Crash yet so I can’t really comment on whether or not it beats that title at the moment.

Overall 7/10

FCBD 2016 Boom Summer Blast Review

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I had been avoiding this comic for as long as possible, but eventually it was time to take the plunge. This one brings several comics with it, but unfortunately none of them looked very good. Still, maybe they would have potential right? It didn’t get off to a good start though as the first comic is about a guy who catches a cold. He asks people for help, but nobody knows how to help him. Someone gives him tea, but it doesn’t work. The art is quite bad and the story is not engaging for an instant. Let’s hope that it gets better from here.

The next story is about a mouse who is alone and doesn’t like to be alone. The main reason why this comic is bad is due to the very hard to read font. You’ll be very tempted to just skip it all since the dialogue doesn’t add anything to the story and simply wastes your time. The art isn’t very good here either and comes across as lazy since the panels aren’t too large and don’t have a lot of details. Yep, another strike for the comic. The next story was from Cloud and at least it had an actual plot, but the art was reeeeeeeeally bad. I really can’t emphasize enough how poor the whole comic looked and that hurt quite a bit. The actual premise has potential as a prince wants a wishing stone to change something from the past as well as the future, but a thief shows up and steals the orb. The Prince will now have to try and find the thief to get it back. This could be fun, but the art ensures that I won’t be checking this series out anytime soon.

Adventure Time got a story next and naturally it was about the heroes going to a place that stinks. The dog doesn’t want to go, but he’s coerced into doing so and as a result, he loses his job to hit it big as a writer. Them’s the breaks I suppose and he should have known better than to have gone to an interview like that right after jumping in a swamp to fight the living embodiment of filth. Still, this story was relatively decent and it had the best art yet so that’s a good thing.

The next story was about a group of hikers who decide to tell each other ghost stories after eating plants all day. It’s about the Shining so everyone dies and that’s the cliffhanger. I know that the story was (not) thrilling….but that’s not much of a cliffhanger since it is all just a story. The main characters seem incredibly unlikable as well and bringing up the fact that they may have just eaten something disgusting doesn’t help the issue either. The art was decent though so that’s something.

The final story is a mystery title that seems to be similar to Nancy Drew and a Suite Life on Deck. The art is fairly good and the main character seems decent. I don’t like the little kid and his lollipop since he seems like a huge ingrate, but luckily he’ll probably never appear again so that’s not much of an issue. Once the cases actually start, I could see this story actually being good. It’s easily the best one in the batch if you ask me. Unfortunately, it certainly cannot save the rest of the stories in this collection. Free Comic Book Day 2016 has ended on a rather low note, but it was still a decently good batch overall. I look forward to seeing what the next batch has in store!

Overall 3/10

The Amazing Spider Man Spider Hunt Review

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Time for another classic Spider Man volume! You can never tire of these adventures and this was during the height of quality for the famous hero. As much as I liked Next Chapter, Mary Jane was pretty out of character and stopped being a likable character. That was reversed here although I believe this may have taken place before the earlier collection. Either way, it deals with the origin of Spider Man’s alternate costumes, which is always neat.

Things aren’t going well for Peter Parker because Norman Osborn has taken over the Daily Bugle. This spells trouble with a capital T. Norman has spread the Anti-Spider Man regime even more intently than J Jonah Jameson to the point where the hardened reporter does not get along with him. Norman has also threatened Jameson so this comes as no surprise. Spider-Man will have to be sure not to go outside all that much, but that’ll be difficult to pull off. When someone’s in danger, you can bet that Spider-Man will be on the case no matter what.

The art is big and bold in the classic style that it always fun to see during these Spider-Man issues. As with the Cosmic Spider-Man trade or the other recent ones that I’ve been reviewing, the art just works really well. It is also a clear signal that this is from the Prime Spider-Man comics where he was depicted just right. It’s hard to ever call something a perfect adaption, but this Peter Parker is about as close as we’ll get. Spider-Man’s not treated as a joke, but is seen as a capable hero just like any other. His sense of justice isn’t skewed or in doubt. Spider-Man just takes on the villains and never crosses any kinds of lines.

One of the main sagas involves the Punisher comic from the cover. Punisher has lost his memories yet again so he’s not sure what he is even doing at this point. He wants answers though and Spider-Man isn’t about to let anyone die from this quest. One thing leads to another and Punisher decides to help Spider-Man out, but it is really a one way road. Whenever Punisher shows up, Spider-Man just ends up tying him up or pushing him to the side. Spider-Man’s not really sure what is happening here, but he certainly doesn’t want to team up with anyone who uses guns so freely. He’s not really given a choice though as bounty hunters start showing up from the woodwork to take Spider-Man down.

Spider-Man can take these guys down no problem if it were all one on one fights, but they start wear him down as the collection continues. Bullseye comes into play and Norman’s son also goes missing. Of course, it could all just be a ruse, that’s not a risk that Peter Parker can take. This collection eventually sees the start of his costumed personas since going outside in his full gear starts to get a little dangerous. It’s a nice compromise since he is still out there saving lives instead of simply putting the costume on the shelf for a little while.

One problem with not reviewing this comic for so long (It’s probably been on the back burner for almost half a year at this point) is that it’s easy to start mixing up the plots a little. The Spider-Man comics have always been iconic for having numerous subplots scattered throughout the issues. When one plot ends, another 3 or more will pop up in its place and then those will interconnect to others along the way. As a result, I can’t say with full confidence whether or not these plots have started or even begun to wrap up in this one. Some that I recall (Probably) involve the Venom calls to Mary Jane, the Kingpin is starting to get back to power as well. I think Black Cat and her luck powers may be around, but that plot may have actually ended already. Well, you get the jist of it. There are dozens of players running around at this point so it’s tough for Spider-Man to even know which villain to focus on. Every time he turns around it seems like someone else is in danger.

One odd issue involved a crazy scientist kidnapping Spider-Man and forcing him into a fake virtual reality world until Spider-Man finally broke free and snapped the machine. For a while there you didn’t know if the whole thing was fake or not so it was a little intriguing although probably one of my least favorite issues. I don’t think we ever even find out how Spider-Man was kidnapped and that’s likely because it is all a little sketchy and hard to believe. One fun issue was seeing Spider-Man don the now famous paper bag over his head to fight a few comic relief villains. It just goes to show that even without a good costume Spider-Man can take down some villains.

Another stand alone story away from the main plot of being framed by Osborn has Spider-Man take on the combined forces of Sand Man and Hydro Man. Both of these villains can be very dangerous on their own so combined they make for a very good opponent. Their team work isn’t the best though so Spider-Man can exploit that. Another random issue has Spider-Man go up against the cosmic villain Blastaar. Spider-Man goes to town on him although it’s a fairly good fight. It’s another match up that I can’t picture going quite as smoothly in the newer comics. Even if it did, the art wouldn’t be quite as full and dynamic as it is here.

Two more stories involve fights against Mr. Hyde and Black Tarantula. Black Tarantula is a surprisingly powerful villain who actually gives Spider-Man a really good fight. I also like the design here and feel like it is much better than any other incarnation that I’ve seen of him. Mr. Hyde’s not quite as interesting and I don’t care for him as a villain. Still a decently fun issue, but I would prefer a different villain. I do hope to see more of the Black Tarantula in future Spider-Man collections though. That guy has a lot of potential.

Overall, This was a fun collection. I always enjoy seeing a comic have many plots at the forefront so you never know which plot the next issue will follow. The framing of Spider-Man was a complete success by Osborn here so Spider-Man is once again being driven into a corner. I suppose it wouldn’t be one of his series without that as it is practically a requirement of a Spidey title by now. I definitely recommend this to all Spider-Man fans out there. This era certainly has a lot of stories to pull from and hopefully they all get adapted into collections like this one someday. I feel like a lot of them are probably lost in the shuffle between collections. We need a “Marvel Masterworks” sort of series for these issues. A series for the titles that aren’t super new, but aren’t extremely old either. The 90’s and early 2000’s lose out a little in that respect. That’s why I’m glad that everything goes into trade so quickly nowadays. 50 years down the road, those will be extremely helpful for new comic readers. This review’s a bit short for a comic of this size, but hopefully I’ve still illustrated why this is a must read. It has good writing, solid art, and likable main characters. All of the issues are interesting as well with even the filler ones still making for good stand alone adventures.

Overall 8/10

Ramsay Bolton vs Robin (Damian)


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Ramsay Bolton may know how to fight with a sword, but Damian Wayne was trained as an expert fighter from birth. His speed and agility far outstrip anything that Ramsay can do. This isn’t even counting the fact that Damian obtained super powers at a later date. With them, he now has high levels of durability to the point where a sword would shatter if it hit him. By this point, Ramsay Bolton has no real way of dealing damage to Robin anymore. Robin (Damian) wins.

Karolina Dean vs Sinestro


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Karolina Dean makes her debut onto the blog with this fight! She has some decently strong energy blasts at her disposal as well as super speed when in flight. However, Sinestro possesses all of these abilities and more. His Yellow Power Ring provides him with all of the super powers that the Green Lanterns possess. This includes speed, durability, and the ability to create anything that he can imagine. It’s hard for Karolina to fight something like that and all of her attacks can easily be parried by this experienced fighter. Sinestro wins.

New Avengers Volume 2 Review

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I actually read this comic many months ago, but haven’t had a chance to write the review now. Well, the epic Incursions Arc reaches a boiling point and this is certainly the height of the whole thing. It’s technically still going on to an extent, but the team has had enough of it all so this will probably be the final true battle revolving around it. The series has been leading up to this moment with some time and even survived various tie-in issues to Infinity in order to get here. Without further ado, let’s discuss this title.

The collection was quite large as it was longer than that of a normal trade paperback, but the majority of the issues were about the big confrontation with the homage to the Justice League. Earth was coming under attack from another Incursion. If you don’t recall what that means, it essentially refers to the phenomenon of two Earths starting to exist in the same place. If they collide for even an instant, then both planets die along with the Solar System. The only way to prevent this is to destroy the other Earth. For decades, many planets tried to find another way around this, but no such way was found. This has been occurring for all of eternity with numerous versions of the Avengers so the modern day ones have finally acknowledged that they don’t think it is possible to avoid this fate. Their only choices now are to simply accept their destruction or to destroy the other Earth to spare their own. The team has many debates about that, but at least they’ve been lucky with the fact that the other Earths have been uninhabited..until now.

The Earth that appeared this time is home to the Justice League. Their Earth is the only one besides the 616 (Marvel’s main Universe) Earth to have survived multiple Incursions to live til this point. Both Earths are undefeated, but only one planet can walk away from this one alive. The New Avengers roster is fairly stacked at this point (Since it is really the Illuminati and not the New Avengers per say) since they have Iron Man, Dr. Strange, Namor, Hulk, Black Panther, Black Bolt, Beast and Mr. Fantastic on their side. However, the Justice League team has all of their signature members as well. One factor that helps the Avengers not get completely decimated in the opening seconds is that fate was not kind to DC’s team. When their Earth first appears, it happens immediately after the League had just finished fighting off another Earth. Dealing with one Incursion is already tough, but two of them in a row? The League is exhausted before the fight with the Avengers has even begun. (The previous Incursion had them fight against power mages who had previously wrecked the Illuminati with ease when it was just a few of them. The Justice League had to take on dozens of them in a planet wide invasion, but they pulled through.)

That was a mouthful, but some backstory is pretty important to fully appreciate the stakes. It is as much of a battle of morals as it is physically. The Avengers have been skirting the issue of whether or not they would pull the trigger and decide to essentially destroy a whole planet of innocent people in order to save their own skins and that of the planet’s. They would be choosing to swap their own lives for others, thus saying that theirs are more important. It’s a very dicey conundrum and one that is easily seen as morally wrong, but still hard to stop. After all, you’ll naturally be tempted to save your friends and family over total strangers. In the end, this is that situation, but on a grand scale. The fact that it is so grand also makes the whole thing very impersonal as it all becomes a lot of statistics instead of lives.

In the end, The Avengers mostly make the right call although they weren’t as decisive as I would have liked. They decide not to destroy the planet, but they also don’t decide to destroy the device. One by one they all simply say that they can’t do it and leave the machine there so it was easy for someone to walk up and press the button anyway. Hopefully they will be more alert next time, but it doesn’t change the fact that they just let an entire planet blow up on their watch. This was definitely not their greatest moment and will be something that they likely won’t want to share anytime soon.

The tensions with Black Panther and Namor have escalated as well. Black Panther now knows that Namor was responsible for the massacre in Wakanda and having a planetary genocide to add to that rap sheet doesn’t help matters either. It’ll be tough to get to Namor now though since the graphic novel ends with the Sub Mariner forming his own Cabal. The group is fairly powerful with heavy weights like Thanos, Terrax, and the mysterious lady from another dimension in their ranks. If necessary, this group could likely defeat the Illuminati and with ease I might add.

The author likes his use of synergy and repetition, but with a twist. For example, the speech that Namor gives at the end is the same one that Mr. Fantastic gave to the heroes at the beginning. It’s the exact same dialogue word for word, but the words have been twisted thanks to the context of how Namor is saying it all. It was definitely a solid piece of writing and the whole collection is quite good with that. There are no poorly written scenes in the entirety of the collection and a lot of plots are juggled around. Once you start reading this saga, you really can’t put the book down. The saga even has its own lore and universe built to support it without interfering with the rest of the Marvel Universe. This story is essentially taking place in a vacuum. It doesn’t effect the other titles, but you can still feel that the stakes are real. For example, I like all of the original characters that were added for this event.

Black Swan is the main one and she gives the heroes the various ideas for how to destroy worlds. She’s the dark voice urging them to give in and just destroy their obstacles. Acting as a bad influence to the team, she tends to succeed in breaking them all down slowly but surely. Her powers are vague, but she seems to be quite powerful. Her standard looking energy attacks are deadlier than they appear to be. She also got an origin story towards the end of the saga, which shed some light on her motivations, but she’s still an odd character. At the very least none of the factions should trust her.

All right, let’s talk about the Justice League. They were easily the best characters in the comic and I was rooting for them right from the start. It’s hard not to since they appear to be completely heroic and just want to protect their planet. From their side of things, the Avengers just look underhanded. As soon as the Justice League turned their backs, Namor threw his spear into one of their members. Sure, the Illuminati didn’t think that Namor would be that corrupt, but the whole thing is on them. The Justice League tried for a peaceful solution, but this destroyed negotiations so they decided to fight. As it stands, Superman was completely decimating the Avengers. (Not even going to bother with code-names) The Justice League did a great job of showing that unity and experience can defeat individually powerful fighters any time.

While they relied on heroism and good ole fashioned team-work, the Avengers had their Namor traitor and Dr. Strange, who decided to sacrifice his soul to get help from a demon. That did give him a massive power boost and ultimately it is what turned the tides against the Justice League, but it was definitely a very dicey decision. The Avengers had to pull out all of the stops for this fight. It was great to see Green Lantern, The Flash, Batman, and Superman in a Marvel comic. There was even a Martian Manhunter member although I don’t recall if there was a Wonder Woman fighter in the group. I was on Team DC as expected, but even the Marvel fans reading this may side with them given the circumstances. I hope to see them all again soon.

Even if I was rooting against them, the Illuminati members are all rather solid as well. This is not counting Namor of course as he is just another petty villain in the end. Mr. Fantastic was a bit out of character during some points as he was overly protective and making quite a lot of threats. It seems like this arc started to slowly corrupt him. Iron-Man and Beast retained their composure and were fairly in character even if there wasn’t a lot of opportunity for Iron Man to crack jokes. Black Bolt didn’t say much, (Shocker) but he also made the right calls in the end. Hulk was really just here to fight and get stomped by Superman. It’s a solid cast, but with the team fractured and more Incursions to come, what will they do? They have essentially decided to just let Earth die and I believe that all of this ends up tying into Secret Wars so maybe there won’t need to be much of a conclusion in the series.

It almost goes without saying that the art is excellent for this collection. It’s some of Marvel’s best work in that area and can hold its own against the DC powerhouses. As a comic, this one is also one of the best titles out there. This New Avengers run may be the best Avengers arc that I’ve read. Currently, I’d say that the best Marvel arcs are Infinity Gauntlet, Civil War, and X-Sanction. We can’t forget Secret Wars and World War Hulk either, although while I love that final arc, it is a bit of a step down from some of the others. If I had to rank them all (Counting tie-in issues that I’ve read for them) It would go: Infinity Gauntlet>Secret Wars>Civil War> New Avenger Incursions> X-Sanction> World War Hulk. As of now, I haven’t read much of the other big Marvel events like AVX, the new Secret Wars, or the new Infinity. The big X-Men arcs are solid as well, but none of them even come close to ranking up there at this point in time. There are probably other arcs around that I’m not thinking of at the moment, but Marvel does have a ton of them in the lineup so it would take forever if I was actually listing all of them.

Marvel’s events have been consistently good even if some of the later ones look a little anticlimactic. The new Secret Wars always looked rather boring from what I’ve seen and the new Infinity seems like the Infinity Gauntlet, but on a much smaller scale. Luckily, tie-ins help to stretch out the events. Infinity should have good fights though so hopefully Secret Wars threw some in there as well. Plus, if it does tie in to a lot of the material from this series, then that will help bump it up quite a bit. Personally, I think Secret Invasion looks like an epic arc with all the intrigue of who is turned and who isn’t, but I know that the comic doesn’t have the greatest reputation so it’ll be interesting to see how that one is someday. I don’t know what big Marvel event is coming up next, but I’ve been rather out of touch with the comics lately so I’ll work on getting a little more involved again.

Overall, This is definitely a comic that I highly recommend to all comic readers. Even if you haven’t read the previous volumes yet, you’ll be able to quickly get into the situation thanks to the recap at the beginning and the fact that the heroes will remind you a few times. This comic is very dialogue heavy, but also has a lot of action so it makes for a good mix. The comic should take you a little while to read as a result. The highlight is definitely the fight with the Justice League. While the League should have won even if they were already exhausted, out of energy, and got hit by a sucker punch at the start, it was still a good fight. It’ll be tough for this comic to be surpassed by other Marvel comics with how solid this was. It’s hard to imagine another event being this engaging at the moment either.

Overall 9/10