Basilisk (European) vs Basilisk


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It’s time for these two individuals with the Basilisk name to fight. The mythical creature does have the edge here though as it is physically a lot stronger than the student could ever be. Basilisk from the X Men comics can emit light, but that’s about it and that doesn’t help in a fight. Basilisk (European) will just tackle the mutant a few times and he shall not lose his edge. Basilisk (European) wins.

Ghostbusters II Review

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Well, the Ghostbusters are back in town and they definitely mean business! They may have taken down the Marshmallow Man last time, but the new villains attack on a more personal level. The heroes are already down and out from the last film so this could get dangerous for them. Unfortunately, this film suffers from most of the flaws of the first film and is less funny. It’s definitely a mixed bag here.

So, The Ghostbusters have once again been branded as a group of guys who don’t know what they are doing. People don’t respect them anymore and that’s never a good thing. Peter is still flirting with Dana despite being gone for so long and the other Ghostbusters have been reduced to appearing at parties. These are dark times for the heroes, but they are forced to come together again when a mysterious incident puts Dana’s baby in danger. The heroes know that it’s probably the work of a ghost somewhere, but proving that will be difficult. Little do they know that the villain is close to home!

One of the problems with this film is that nothing really happens for the majority of the film. There is no sense of danger or plot as the heroes just walk around making jokes. The villain’s plan doesn’t make a whole lot of sense since he will be vulnerable for at least 10-20 years. See, the villain is currently inside of a painting and he wants to possess the baby’s body so that he can live again. The problem is that he’ll still be a baby….so it’s not a great plan. The villain doesn’t really have any character and he’s not a threat so we can safely ignore him.

The film also gives us a rather underwhelming minion in the form of Janosz. He can’t fight and he likes Dana so he is another flirt that we didn’t need. Anytime he is on screen is a time for you to go stretch your legs. This is actually one of those films where you can easily fall asleep if you aren’t careful so you’ll want to stay vigilant to stop this from happening.

The main characters are all still in character. Peter still spends too much time cracking jokes and mocking his teammates to actually be a good ghost buster and the other two main members don’t tend to take the initiative in a case. They will always be Peter’s subordinates even if they try to take charge. One of the Ghostbusters, Winston, tends to appear and disappear with no real reason. It’s like the writers weren’t sure whether they should keep him in the film or not so his appearances are rather sporadic. He tends to look good while on screen and he’s actually the best member of the 4, but he doesn’t feel as important to the plot as he could have been.

Unfortunately, we get a subplot with Louis and Janine as they continue to be two characters who are hard to watch. They add the romance plot to this film (Alongside Dana and Peter’s plot) and their scenes are all rather terrible. They definitely make it hard to really enjoy the film and taking them out altogether would have been a great move on the film’s part. They just don’t add anything to the adventure.

I still like the main Ghostbuster theme, but I’m not crazy about the other themes and remixes that are added to this film. They simply aren’t as catchy or entertaining. They’re not that bad I suppose, but I would have been content with the film just choosing to spam the main theme over and over. It’s almost as catchy as the Men in Black theme and that’s saying something!

Now, we looked at most of the negatives in the film so now let’s look at some positives aside from the soundtrack. One positive is the move that the Mayor’s right hand man made towards the end of the film. The Ghostbusters were threatening to tell the press about the ooze so the guy told them that he knew someone downtown who would be interested in the story. The Ghostbusters figured that they could spend a few minutes, but then they were quickly thrown into the psych ward and locked up in straight jackets. That was pretty rich and it was fun to see them taken down so quickly. I always like when someone pulls a fast one like that. Naturally, Peter quickly tried to convince the men there that the other Ghostbusters were crazy since his own safety must always come first.

Another fun scene is the court case. I always love those moments and this was no exception as the Judge was pretty biased against the heroes from the start. That’s what I like to see and the heroes put up a decent defense, but they were simply doomed from the start. Peter gets to almost turn the tides when he says the classic “Who you gonna call” line, but he is eventually shut down. Still, that was a pretty fun case.

Finally, it was cool to see how Peter had moved on from the Ghostbusters gig and now had his own show. That’s pretty impressive considering how he is not typically seen as a team player. He was able to put up a pretty good facade of interest as he listened to two people discuss how the Earth was going to end soon. Nothing fazes Peter and while he has many undesirable qualities, at least he is always ready with a witty one liner. This is why he can’t be stopped.

That’s about it for positives. The film can be funny at times, but it just feels like this film was rushed out without as much inspiration as the first one. They really should have brought back the Marshmallow Man so that we could have had more excitement. Speeding up the plot would have also been a good idea since nothing really happens until the very end of the film. Audiences don’t want to wait that long and neither do I.

Overall, I can’t say that I really recommend this Ghostbusters title. If you want to see the legendary franchise, just check out the first film. This one gets distracted by romance way too often and the villains are pretty bad. They certainly don’t strike fear into the hearts of many and they manage to be uninteresting as well, which is not a good mix. Their plan was even worse and the heroes didn’t look as noble as they should have. Yes, I highly recommend watching the original Men in Black instead.

Overall 5/10

Batman Beyond Batgirl Beyond Review

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It’s time to read one of the Batman Beyond comics. I believe that this is actually the first one that I’ve checked out and it’s good to see the the characters once again. Even though the title talks about Batgirl Beyond, she only gets a quick comic and actually isn’t that important to the plot. So, this would definitely rank pretty high on the misleading covers list. It’s still a pretty good adventure though even if we don’t get many serious villains yet.

The first adventure is an 8 part comic that takes place after Joker’s mad onslaught against the city. Bruce Wayne is critically injured and Dana is still trying to work past the traumatic events that have occurred. She decides that she will help Terry from now on in his quest against crime. She doesn’t really get to appear after that, but I’m sure that she will be back. Batman deals with one of his old sonic themed foes before realizing that it is a distraction. The real villain has kidnapped one of his friends and intends to destroy the city..and maybe even the world. Batman will have to hurry on over if he’s going to make it on time.

It’s a pretty good adventure and we definitely get our fair share of action. A lot of the story is running directly from the Joker incident so it probably won’t have the same emotional impact that it would have if we actually read that comic. Dana’s bro turning evil must have been a big twist..although I don’t think we ever saw him before that so maybe we wouldn’t have been surprised. Terry’s doubts about being Batman aren’t that great though as I feel that just about every teenage superhero seems to go through that doubting period and it gets old after a while. Batman never doubted himself so often back in the good ole days. I’m fine with Dana knowing Terry’s secret, but I hope that they mostly stay in the friend zone or that the romance at least doesn’t become a huge part of the series.

After that the Batgirl comic starts and it seems to really be a stand alone title at this point. Barbara Gordan finds out that one of the neighborhoods is getting pretty violent and people are fighting in the streets. She heads over to investigate, but is quickly defeated by the crooks. She’s saved by the new Batgirl who lets her know that they have been turned crazy by some kind of poison. Barbara Gordan goes to the nearest company to get to the bottom of this, but she may be in trouble now. Batgirl will have to come to her aid once more, but can the vigilante be trusted!?

I’m sure that Batgirl will inevitably meet up with Batman Beyond at some point, but so far this comic was basically filler. Batgirl seems like a decent fighter, but only decent. I don’t see how she will be anywhere near Batman level anytime soon since she is self taught and you can’t become a grandmaster in a year or two like that. She does pretty well in this comic though and Batgirl seems like she isn’t crossing any lines yet. She’ll be a good supporting character to have and maybe she’ll even help Barbara stay more relevant in this series. Having the two of them team up could make for a pretty good subplot.

Finally, we also get a bonus comic at the end where Ink returns. She wants to be human so she gets someone to give her a serum, but what side effects will this have? Ink has no time to worry about this as Batman shows up so the two of them begin to battle. Ink will need to think of something quickly to turn the tides against this futuristic superhero!

That comic is pretty short and the art takes a dip. It’s decent enough and the adventure is fun, but it’s certainly a stretch to see how Ink gets away in the comic. She seems outmatched from the start and Batman had every possible edge. It should have been easy for him to have won the match, but I guess he just wasn’t prepared to get scratched. Ah well, it beats the average bonus comic that you see at the end of a trade paperback.

Aside from the last comic where I wasn’t a big fan of the art, the trade is pretty consistent in how it looks. It’s not going to go down as one of the greatest pieces in DC history, but the character designs and battle scenes look pretty smooth. The art definitely works and it helps kick in the nostalgia glasses that I always wanted. I definitely have no complaints with it.

We get some guest stars in the form of the Metal Men. It’s good to see them return to the front lines and they seem to be pretty dependable as supporting characters for Batman. They’re the kind of characters that I wouldn’t want to appear too often since they could get old very quickly, but appearing once in a while won’t hurt. They seem likely to appear again soon based on how their character arc ended.

Meanwhile, Bruce Wayne seems to finally be learning about the values of teamwork. I guess a near death experience coupled with Terry’s doubts has forced him to think of all the options at his disposal. Bringing in more and more allies will definitely keep the world safe as well as attract more super villain groups. Actually, that reminds me of another story in this comic and actually the best one of the batch. That would be the Batman vs Batman Beyond comic. Bruce finds out that Terry is slowly losing his mind and he’s forced to take out the hero before Terry can hurt someone. It shows that Bruce can still fight even at his old age and he will always have the edge over Terry. With prep time, I have no doubt that this is true.

There is some plot hax in the fight of course and without prep time, Batman Beyond should definitely win. That being said, I don’t mind a little plot hax here since Wayne is in the lead. Terry is a pretty decent hero and he still acts like a mix of Batman and Spider Man. Again, I don’t care for the fact that he is doubting whether to be a superhero or not, but I’m sure that he’ll get over this soon. All true heroes overcome their doubts at some point and now that he’ll have more allies, the fight against crime will be much easier.

Overall, Batman Beyond gives us a pretty good adventure here. The title is very misleading, but maybe Batgirl’s comic got a lot of buzz when it came out so they wanted to capitalize on that. Regardless, none of the issues are actually bad and we get a good amount of action. The villain who unleashes the giant metal monster is pretty underwhelming though and she has an anticlimactic end after such a strong start. She is probably a one shot villain who will never appear again and I hope that this is the case as we don’t need any more third rate villains. I want more guys like the sound villain and even Ink since these villains tend to put up a good fight or at least talk tough before taking the loss. I recommend checking this comic out and especially if you’re a fan of the Batman Beyond comics. Time to see if Batman Beyond makes the right choice to tough it out as Batman!

Overall 7/10

The Destiny of Zorro Stats and Records

Stats time!

Hacienda of Toro Oro 1 Coin 1/10 Green Jewels 1 Silver Trophy
The Matador of Santa Cruz 2 Silver Trophies
Trapped in the Town Square 5 Gold Coins 5/10 Green Jewels
Abandoned Canyon 2 Gold Coins 2/10 Green Jewels
Crisis at the Mission 3 Gold Coins 3/10 Green Jewels
Confrontation with Calavera 1 Silver Trophy
Rescue at the Docks 1 Gold Coin 1/10 Green Jewels
Smuggler’s Galleon 2 Gold Coins 2/10 Green Jewels
Calavera’s Hideout 3 Gold Coins 3/10 Green Jewels 1 Silver Trophy
Valley of Silence 0 of Everything
Guardian of the Gate 1 Silver Trophy
City of Silence 1 Gold Coin 1/10 Green Jewels 1 Silver Trophy
Battle for Zapotec’s Tomb 2 Gold Coins 2/10 Green Jewels
The Mask of Zapotec 2 Silver Trophies

The Destiny of Zorro Review

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Time to check out one of the classic Wii games that I got from the 5 dollar bin recently. Naturally, these games are typically in the 5 dollar bin for a good reason, but that never deters me from grabbing a game with potential. Zorro certainly has this as it’s an action game with a lot of fighting, but it manages to really blow most of its opportunities.

The plot sees Zorro vanquish some evil doers before he meets the toughest opponent yet. Mr. Calavera kidnaps the main heroine of the story and he heads off to an ancient location to become the King of the people there. He has already tricked them all so Zorro will have to infiltrate the island and defeat all of the guards. Once he has done that, nothing can protect Calavera from Zorro’s fury!

It’s a rather basic plot, but that helps it achieve that retro feel that the developers were aiming for. There are 14 levels in the game and some of them can be 5-9 minutes while others will take around 20-25 to complete. Typically, the levels tend to be on the long side, which can really make them drag on at times. A level will usually have you defeat a certain number of enemies, break an object, beat more enemies, and maybe even walk a little if you’re lucky. Diffusing bombs is easily the worst part of the game.

Battling enemies sounds fun, but that’s where the game eats up most of your time. You’ll have to defeat enemies in batches of 10 many times and you can’t defeat an opponent as easily as you would expect. Most enemies take 8 hits to defeat and the bigger ones require more of an effort from you. When they gather in groups, you’ll need to try to get some hits in through hit and run tactics, which are always a little risky. Sometimes, I would die 6-7 times before defeating an enemy because it is very difficult to separate them.

This is where the “unlimited lives” part comes into the equation. When you die, you are sent back a few steps, but the enemies keep their current health status. So, even if you lose a few dozen times, you can wear down the enemies eventually. It just takes some time and a good strategy at the ready. The only times where you can actually die and have to restart the area is when the bombs are present. I was taken out by them during one of the levels. (I blame it on the controls) Replaying a 17 minute level can definitely be dicey and I’m glad that it only happened once. There’s a chance that you can also lose in the second final level with the tower, but I didn’t lose there so I’m not positive about that. If there was ever a game that deserved to have infinite lives, it was this one. You really need them since there are no checkpoints and starting from the beginning is never any fun.

For the controls, this is back during the good ole Wii Remote days. You just swing it around a lot to slash at the opponents and jab at the screen for a stab. Stabs are the most effective attacks since you can KO almost any opponent in two hits with it. (The final boss takes 3 to defeat him) The reason why you need 8 attacks to usually win a battle is that normal attacks have no effect on the villains. They help you build up stamina so that you can hold B and then use the same attacks to actually deal damage. 3 hits gives you enough meter for one stab so you repeat the process once more. That lets you beat just about any opponent in the game. You also have Z attacks that lets you do a quick combo which also gives you back some health. It’s useful although it does around the same damage as a stab.

Zorro has a lasso that you can use, but it barely even stuns an opponent so there’s never a reason to use it in battle. It comes in handy for the platforming areas though as you jump from place to place. Considering that this game is not exactly a big budget title, you can see how the controls can be problematic. Using an attack that you didn’t intend too or watching an opponent slash you through a wall are common occurrences. One of the final bosses was pretty annoying with this as the goal of the fight is to let him hit a totem pole while you hide behind it. Many times, he would just slash right through it and knock you out. 2-3 hits are usually enough to beat Zorro so that is never a lot of fun.

Unfortunately, the retro feeling doesn’t help for the cutscenes. Zorro is the kind of hero that you can’t root for as he is always looking for romance and flirting with his alter ego’s friend is not beneath him. You really can’t root for the guy and his dialogue can be pretty off at times. He just talks in a 40’s manner as he says his lines very slowly and he loves to insult his opponents while talking. “Do you mind fighting up wind” is a line that you will probably hear about 100 times as you play the game since the dialogue can be pretty limited. The cutscenes are all stills so don’t expect any big cutscenes.

The soundtrack is definitely old and it’s not very engaging. You will barely hear it as you are playing anyway, but it’s definitely worth noting. The graphics are pretty sub par as well. The game often forgets to switch the head on the top when a character is talking and almost all of the enemies look the same. There isn’t a whole lot of detail added to anything so all of the backgrounds begin to look the same after a while. I’ve seen Super Nintendo games that have looked better to be honest as the classic Super Mario World games have a lot more detail and refinement. Actually, this is probably one of the worst looking games of all time and that is a little sad.

In the game’s defense, the combat system did have potential. Chipping away at an enemy’s health using strategic moves sounds pretty good in theory does it not? The bosses had some fairly unique gimmicks like being immune to all hits except counters. The game never tells you what to do against them, but you tend to figure it out pretty quickly. Swinging the Wii Remote around isn’t even all that bad and had the enemies had smaller health bars, it could have been better. The problem is that the battles simply drag a lot so you ultimately stop having fun. The final boss is hilariously bad as you just block all of his hits for what feels like an eternity before finally getting the chance to counter and beating him in 3 hits.

Finally, the game has its share of glitches as well. There were quite a few times where I ended up getting frozen in place because my foot sank into the ground. The pixels must not have been solid enough and I could only watch as a sniper shot me from the distance. It’s a pretty sad way to go and if it was a 3D game you may have tried to yell for help only to realize that there are no allies in this game to come to your aid. That’s quite the predicament right?

Overall, The Destiny of Zorro is certainly not one of the better games out there. I had been tempted to give the game a 6 star rating as the gameplay was not terrible and the actual game just dragged it down from a 7. Unfortunately, playing the game more and more began to expose it as a worse game than that. I feel like a 6 would just be a little too positive for this title and a 4 feels more appropriate. The graphics and soundtrack only add to this feeling. The main reason why this game gets a negative ranking though is that it can be a little boring. It was a bit of a struggle trying to power through the final levels of the game and I blame that on how long they were. You’ll feel relieved to part ways from the game by the end and I really don’t see myself ever playing it again. I dare say that the first levels were better than the latter ones, but that is probably because they were shorter and didn’t drag on as much. I beat 4-5 levels on my first sitting and then just beat 1-2 on my other attempts before powering through the final 4 yesterday. I definitely don’t recommend this title and you should just go out and buy Super Smash Bros for Wii U if you want a good party fighting game.

Overall 4/10

Pac Man vs Crab


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Pac Man is really on a roll and this crab is next on his list of foes to conquer. A Crab is one of those opponents that you don’t want to mess with, but they aren’t very difficult to defeat once you get around to them. Pac Man just needs to launch his key attack and the whole round will be over. The Crab has no way to dodge such an attack. Pac Man wins.

Ahab vs Plum


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Plum is one of those Mario characters who never really hit it off with the fans. She had heart and dedication, but it was not enough to rise to the levels of popularity that Peach and Rosalina had achieved. She’s very good at golf, but I’m afraid that she still will not be able to beat Ahab. Ahab has a decent amount of strength and speed, which shall win him the match. Ahab wins.

Penguin (Animal) vs Pac Man


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The Pac is back and he is ready for yet another win. Penguins are strong when they are in large groups, but there really are not many options for a long Penguin to defeat such a powerful opponent. I believe that Pac Man has the decisive edge in this battle and he wont be losing here. His strength and hand to hand techniques will lead him all the way to victory! Pac Man wins.

Mr Game and Watch vs Mega Man


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Mr Game and Watch is a pretty tough fighter and his flame attack can be deadly. That being said, he is more than a little outmatched against the blue bomber. Mega Man’s abilities are limited only by his imagination and he has copied dozens of them in the past. A simple charge shot will likely take Mr Game and Watch down for the count. Mega Man wins.

Samurai Jack Review

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Samurai Jack is a retro show that a lot of people like. It’s known as a classic and it probably rivals famous action cartoons like the Powerpuff Girls back in its prime. Unfortunately, it infamously ends with nothing actually being resolved so it can be a pretty disappointing way to end the series. It’s a good title, but the problem lies in the fact that most episodes are filler. Because of that, some episodes are really good and some are downright bad. It’s good to check out, but you’ll probably want to skip some of the filler episodes that couldn’t stack up to the rest.

The plot of the show is that a demon by the name of Aku has enslaved the planet. Samurai Jack’s parents (and effectively the whole planet as collateral) were taken from him by Aku and he has trained his whole life so that he can get some payback. Just when he was about to defeat Aku, Jack is sent to the future. Aku’s reign is now absolute and defeating him will be difficult. Still, Jack shall never give up and he will find a way to stop Aku! Even if it takes a lifetime.

The show made it through 4 seasons, but that doesn’t help its case as much as you would expect from the average show because of the fact that over 90% of the series is filler. There are good episodes and then there are bad ones. The final 3 episodes of the series are all pretty bad for example while you may have random ones in season 3 that are very good. It’s something that you have to take on a day by day basis and it can get pretty tricky. It’s why I don’t recommend such a format for any show.

It is intriguing to see just how big the planet is though. Jack comes across countries from all sorts of different time periods. A lot of them just don’t make sense when compared to others and that’s one of the things that makes the planet so much fun. One corner may still be in the 40’s while another one has tech from the year 3000+. It’s too bad that everyone doesn’t unite to stop Aku, but I have a feeling that it could have happened if the show ever got an ending. It was practically leading up to that as Jack went around the world helping people.

Samurai Jack is a pretty good protagonist. You could even say that he is great although he doesn’t always look as good as you would expect depending on the episode. He is tricked into losing his memory at one point and he does tend to let his guard down around female villains. Jack is an honorable swordsman so he never actually lets romance get to him, but he doesn’t try as hard to escape it as he should. His swordsmanship skills are top notch and Jack has been shown to take on whole armies in the past. It’s rare that he ever loses a fight and Jack always gives the match his best effort. It’s hard not to like such a fighter and the show likely wouldn’t be half as good without him. Once in a while, an episode won’t be from his point of view so it’s always fun to see how he looks from an antagonistic standpoint. There are at least 2 episodes where he is the main villain and those are always sad since the “heroes” usually have some kind of reason as to why they need to defeat him. Of course, they’re doomed so it is always for naught.

Aku is the main villain of the show and he is the kind of villain who isn’t for everyone, but will certainly get some fans. I am not a big fan of the villain. Aku can be pretty funny considering that he rules the planet with an iron grip, but that’s about it for qualities that I like. His goals are pretty generic and his “invincible” abilities never actually seem that great. It’s a little hard to see how he managed to defeat all of the heroes on the planet. Depending on the episode, he can be a cruel tyrant or a misunderstood anti-hero. He just doesn’t take anything seriously which is why his attitude tends to shift a lot, but the heroes can’t forgive his actions. He is still a villain no mater how heroic he may seem at times.

The Scotsman is really the only recurring member of the supporting cast in the show and I believe that he only appears in 3 episodes. It’s possible that it’s more like 4-5. Out of 52 that’s not bad….I suppose. He is Jack’s rival and a nice ally to have. He’s definitely not as powerful as Samurai Jack, but he gets by pretty well on his own. He has a machine gun and he’s a very physical fighter. His accent makes him easy to identify in a crowd. The Scotsman is very charismatic and it was fun having him in the show. I definitely wouldn’t mind seeing more of him.

One factor that does hurt the show quite a bit is the animation. I really don’t care for the style that is used here and it makes the show appear to be decades older than it actually is. You can basically see most of the animation shortcuts that are used without any effort. Considering that this was airing back during the good ole days of Pokemon, we know that the animation could have been significantly better. As it stands, the fight scenes were very good at their height, but we know that they would have been even better with the proper animation techniques behind them. It’s the main reason why this show wasn’t a 7 and who knows, an 8 may not have been out of the question with better animation although it would have been a bit of a stretch.

Due to its episodic nature, the series falls into many holes. Aside from the romance one, we also have the animal violence tropes that we always try to avoid. This happens in quite a few episodes and animals are enslaved in another. It’s the kind of thing that you never want to see in a show, but it typically pops up as a show gets more episodes. Whenever that happened it would be pretty sad and I would just hope that the show would get better next time.

On the bright side, there are many great episodes to counter those. Typically, the duel episodes are the best one. There are probably around 10 or so of those where the fight gets to last for nearly the whole episode. The train duel and the battle against the guardian of the portal come to mind, but there are many others. Even Jack’s battles against Aku and the Cyborgs tend to be pretty long. There are also heist episodes like one where Jack has to stop a James Bond figure from looting a pyramid before him.

Once again, that’s why having every episode be a stand alone with the occasional two parter is super risky. The quality of each episode really varies and ultimately this helps to keep it from the elusive 7. There are enough episodes that simply aren’t very good, which is enough to keep it from that spot. At it’s best, Samurai Jack is 8 star worthy and at its worst it’s probably a 3-4. I certainly would have liked more of an ongoing plot here.

The soundtrack really varies and it’s probably one of the most diverse ones that I’ve ever heard. It definitely gets a 5 star rating there since it’s usually pretty enjoyable. The themes tend to fit the episodes and they also help with the fights. The show is definitely more dramatic than your average cartoon and the fights can get really intense. The musical themes that accompany them help to solidify this image and it really helps the show.

There’s not a whole lot more to say about the show. It’s a good action show and it tries its hand at many different kinds of stories. It tends to feel pretty high quality and that’s always a good thing. It’s too bad that we never got a real ending, but there’s always a chance that we will get something at some point. We just have to keep on waiting and hope that they do come through with a new film or give us the ending via the comics.
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Overall, Samurai Jack is a pretty fun show that really gets hurt by the amount of filler in it. It’s made that way though so you could also just not think of them as filler episodes and just consider the series as a bunch of short stories. There’s not necessarily much of a timeframe to be noted so the stories can take place at any time. It’s a show that feels like it’s not meant to ever end and you just get to see Jack go on all kinds of adventures. Some are good and some are not. If you’re looking for a good action show then I definitely recommend checking this one out. The fight scenes can definitely be really good and it has a good soundtrack. Updating the animation would certainly help its case a lot though. We’ll see if you like Samurai Jack as a character as much as I did.

Overall 6/10