Overlord Review

This review is of the TV-14 edited version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

I had a bad feeling about this film from the start. It’s a dark and gritty zombie movie with world war II elements. None of those things sounds very appealing so when you mix it all together then you’re probably gonna be in for a rough time. Unfortunately I was right on the money with this one. It’s a film that never really lets up so you can have any fun scenes in there. Instead it just keeps on going but without any real hook to get to you.

The main character here is Boyce and he’s riding with a team that is being sent out to take out a tower so that aerial support can come in to help the troops take over one of the beaches. This is a significant battle for the allied nations so it is imperative that the tower goes down. If it does not then everyone’s doomed. The plane that Boyce is travelling in gets shot down so there are only a few survivors. They are now the last hope and must try to make it in time. This will be tougher than expected though as the Nazi have more troops here than expected. Clearly something else is going on that’s bigger than just the tower.

Right from the jump you can tell that this is the kind of film that’s going to be giving you the extra details that you don’t need. One character pukes after seeing someone get blown up and it sets the tone for the very gritty realistic vibe that the film is gunning for. Even the zombies in this film are handled in a way where it can be seen as a realistic byproduct of a serum that has been developed. I dare say if you’re going to do this plot then you should be as fantastical as possible but that’s just me.

The film is incredibly violent as you see dismembered people lying around and all sorts of shock imagery for the zombies. The heroes even go and torture one of the villains to show that they will fight as dirty as possible in order to win this. It makes the heroes seem rather unstable from the jump as well. Boyce is shown to be the only one that’s completely against stooping down to this level and he tries to get the others to calm down. Quite unsuccessfully I must say but at least the attempt was made. Nobody else really seemed to have a problem with this.

To get edgy in the other way, the film also has the main heroine getting blackmailed by a Nazi commander so they can have an affair in exchange for her safety. Evidently this has been going on for a while and while it’s finally stopped now that Boyce is here (While his teammate was quite willing to just let it all go down) it’s just another super dark plot that should have been excluded. We know that the Nazis are depraved and psychos, there is no reason to go super into depth with this and show every possible angle that this can be explored in. Ultimately it’s not like it adds to the story in any meaningful way. Everyone watching this film already knows that the Nazis are evil.

The fights are all made to be graphic and so there just isn’t any moment where you get to lighten up here. It’s just a really intensely dark film with a lot of casualties. The only really likable character here is Boyce. He keeps his humanity throughout the adventure and never crosses the line. I would say he did as much as humanly possible in trying to defy his teammates from crossing the line too. I think the rest of the characters would not have even made the attempt so that’s something that’s at least worth acknowledging there.

Now I will give the film this, it did have a good track or two during the movie. That was at least a good positive I could give to it. That’s really the only one though. The cast is not a good one and it’s hard to enjoy any scene because every second something violent or dark is going to happen. If you want to have a film about a group of troops behind enemy lines trying to do good, then you have to do something a little lighter and with more time to see the team bond and infiltrate. It needs to be done without making the heroes too unlikable either. One of them’s even a jerk to a kid the whole time for no good reason. He’s stressed out but don’t take it out on a kid.

Ford is the most unlikable out of all the heroes. He’s the one who tortures Wafner and keeps on telling Boyce that they have to ignore what’s happening in front of them and focus on the mission. He’s not the guy you want to have at your back. Following the mission is good and all but you still can’t let someone get attacked or die in front of you. The torture scene also wasn’t a good look for him. Heroes should definitely never resort to that kind of tactic. It eventually ends up with Ford and Wafner fighting to see who can dish out the most damage and make the film as gritty as possible. Their battle is probably the most violent one in the film.

Of course Wafner is an awful character. What more can be said about him, he’s a Nazi commander who abuses his power and gladly agrees with the administration. He’s a terrible person through and through. The main heroine Chloe did her best in the tough situation she was in and looked good during the movie at least. The only scene with her that was iffy was nearly getting tricked by a random soldier into entering a cell with a monster in it. Surely you would have the soldier go in first right or at least keep your gun trained on him?

Tibet is the guy who was mean to the kid for a while. By the end of the film he sees the error in his ways at least. He was the most entertaining of the group as he was always joking around and trying to have a good time but I still wouldn’t call him a great character in the end. He’s super jumpy and just doesn’t carry himself like a proper soldier. Finally you have Chase and he did well once he stopped worrying about the camera all the time. There are definitely bigger things to think about here than getting the right shots. That’s for sure.

Overall, Overlord is definitely a film that you’ll want to pass on. It’s really just nonstop grit as they fight off the enemy soldiers and occasional zombies here. The extra details are what really get you though as you have to see every action to remind us how tough the war is and how intense the villains are. Zombie films are typically a thumbs down all the way though so it’s not particularly surprising. If you really like this kind of film then by all means it’s time to jump in but otherwise you’ll want to give this one a really quick pass. It just doesn’t have anything to really salvage it and so the film feels like it’s extremely long.

Overall 1/10

Fairy Tail: Happy’s Heroic Adventure Review


Fairy Tail is one of those franchises that is very interesting because it has extremely high highs but suffers from never ending fanservice that always drops it way down. This spinoff is no different. Well, I wouldn’t say the highs are that amazing but in a lot of ways it looks rather solid. The fights are great, the art is top notch, and the story is interesting. Towards the end it starts to sputter a bit but it’s never able to truly achieve greatness because the fanservice sticks around. Yes, even without Lucy and the gang this keeps up for the animals…ah well Fairy Tail will be Fairy Tail I suppose.

The series starts with Happy being warped away from his normal world over to animal village. He’s not exactly sure why this happened or how but now they are saying he is the hero of legend who is here to save them all. Happy is more interested in going home but the only way to do that is to perform a lot of good deeds. This will fill up the smile heart that he has to wear and once it is filled up, then a miracle will occur which will take him home. Sounds easy enough right?

Happy is a nice guy for the most part even if he’s not super heroic. So for example if he sees a crime in front of him then he’ll definitely jump in. Happy isn’t about to let something like that slide. At the same time he still just wants to go home above all else so it’s not like he’ll stay to fulfill the prophecy first if he has a choice. Ultimately Happy doesn’t really have a say in the matter though as completing all of the tasks will take a while. There is a lot to do in this world that’s for sure.

The pre arc introduces us to some of the characters in the village and Happy starts to win over everyone’s trust. It isn’t particularly difficult since he is able to fly and is physically strong enough to help everyone out. I wouldn’t say that he is the strongest character around but he can hold his own with the heavyweights since the characters aren’t all that powerful here. The introduction is sound and all as we gear up for the first big arc.

At first you may have expected this to be more of an adventure title without a whole lot of action but that quickly changes as the series goes on. It transitions into a complete action story which I thought was an excellent move. You get dynamic fights with a lot of characters who have different skillsets. The art is top notch as I mentioned earlier and the story is sound. The chapters really breeze through too so you can definitely fast blast through the series.

On the negative side, yes the fanservice is as bad as you would expect. It’s crazy how even with no human characters in the series for most of the arcs, the series still manages to include a lot of fanservice like this. You have one character constantly flirting with Happy and while he doesn’t react to it at all, it still gets crammed into the series a whole lot. If you take this away then the series would be a lot better without a doubt.

The final arc involving time travel also gets a little dark. Keep in mind that these are all animals running around here. They are evolved versions that can talk and walk so they get a bit more humanoid but we find out about a farm that basically forces the animals to fight and get slaughtered in vicious war games. It’s possible that they all survive since Fairy Tail tends to spare them at the end but they certainly go through quite the ordeal and it’s hard to say if they actually did make it completely intact. I think for a series like Happy this felt rather out of place. You even had characters pretending not to know about it and while they were threatened, it’s awful that they didn’t try harder to stop this whole project. Ultimately this ended up being the weakest arc.

Lets jump into the first arc now though. We are introduced to a group of animals from Wild Town led by Chee who want to rule the village. They don’t believe in friendship and operate in a might makes right kind of mindset. Happy’s group of fighters will have to try and show them the error of their ways but it won’t be easy at all. This was a solid arc with a lot of fights and a really solid villain in Chee. It was the first point where the series really felt like a Shonen title with a lot of good battles. I would even say this was the best arc in the series.

Chee is an emotional villain who has a tough exterior but the whole time you know he’s going to have a big backstory. The fact that he is constantly emitting a poisonous aura that he can’t really control shows just how tough he would have had it. Not being able to approach anyone is hard to deal with no matter how you slice it. Chee ends up becoming a solid supporting character afterwards and someone that Happy can rely on. It’s always good having allies who can really fight.

Then we have Rhino who is one of the more petty villains. Sure, he eventually sees the light but I felt like he went a lot farther than Chee the whole time so it was a bit harder to get on board with his turnaround. The guy was just willing to go so far to claim his win and help the villains that I ended up already not liking him. It’s not bad to really go all out as a villain but you typically need some kind of master plan or honor code. There just wasn’t anything that I found really cool about this guy.

Tigre was a much better character and like Chee she would really get to help out in future fights. Her speed is excellent in combat and she has a lot of confidence. If anything I thought she should have been able to defeat her opponent Eleph but it was a close fight either way so that works out well enough. The villain group as a whole was rather impressive which really helped you take them seriously as a threat in this arc.

I should go back and talk about some of the heroes now though. I already talked about Happy for a bit so we can get past him. Long story short, he’s a good main character and surprisingly a lot better than in the main Fairy Tail series where he could be a bit iffy at times. Ururu is a reoccurring character and one of the main heroines in a way. Happy helps her out when she’s sick and she looks up to him as the legendary hero. Ultimately her role isn’t particularly big since she’s very young and can’t fight so she represents the emotional part of the village. Hamta is in the same boat here as he’s a little hamster kid who looks up to Happy but can’t really fight. He has his big moment where he stays back to fight the villains but that’s really it.

Captain Bull is the police chief who means well but tends to scare Happy a lot. He’s a nice guy though and while he isn’t very strong, he does stand up for what’s right and tends to always show up in the climaxes. Bull just can’t keep up with the power creep. There’s the elder Tortoise and while I would say he’s a non character for most of the series, he suddenly gets a big role near the end. I can’t say I liked him though. To me he makes all of the wrong decisions both in the past and the present. I wouldn’t want him as the leader of my village.

Now we get to Luna who is the real main heroine in a lot of ways. My issue with her aside from being the main fanservice character here is that most of her character is about flirting. She has a tragic backstory and can fight but those elements always fall to the background for her. I think there is a decent character somewhere here but I don’t think she was handled all that well in the series.

Dori Dorin is another character running around who was a villain and then helps out the heroes. That’s a running theme in Fairy Tail as most characters can ultimately be redeemed so long as they are fought with healthy amounts of friendship. He doesn’t leave as much of an impact as the other characters though because he doesn’t fight much once he turns good. One character who was good from the start was Eleph who is a powerful warrior. You can probably tell from the name what kind of creature he is. Eleph is good and even gets a power up before the series finishes.

As someone who was loyal from the start I definitely have to give him extra credit here. Agi was another good fighter here who was always ready to rumble. He had some good combos with Happy and was a great addition to the hero army. He tends to create a lot of misunderstandings with the roundabout way he talks but ultimately he does mean well.

One more villain from the arc was Moppity but I didn’t like him at all. He’s the pervy character of the series and that’s all that you need to know about him. He was completely doomed from the start and whenever the manga tries to make him sympathetic or something it just doesn’t work out. It’s just not going to happen, there’s no way I’m going to buy into that. He just needs to try being a better person and since that’s not going to happen, he was never going to rise up.

There’s a mini arc where Happy shows up to help a girl named Kai against some robots but then we get to the next big arc. Happy is captured by Leon who rules the holy kingdom and is sentenced to death as the devil who will bring ruin to the world. Even Happy’s friends begin to doubt him so this will be a true test of loyalty. Naturally Leon has a powerful group of fighters at the ready for him so we get a lot of action here. I do have to say that I don’t see why anyone had doubts about Happy though. By this point in the series he had already saved them so many times. Even if the prophecies were turned around, you have to believe in your friends right?

It’s not like this kingdom is all that trustworthy either. They showed up and were acting real aggressive right from the jump. At least once the heroes focus up then they are ready for the big battles. Leon himself works well as the big boss. He talks tough and wants true power. It may be a little straight forward but he had more charisma than Rhino. The guy didn’t even need a big backstory here, just the ability to run in and take names. He gets a cool final form and really gives Happy and the other heroes a lot of work in trying to take him down.

One of his big three advisors is Shieshiemon who is really impressive as a villain. The guy is able to fight numerous opponents at once with how his hair can stretch out and even by the end of the arc he looks like he can fight a lot more. The guy was rather naïve in being quick to believe Leon but his fighting abilities can’t be doubted. I thought he was rather solid as a result. Shadow is another good villain who ends up getting some emotional moments. His role isn’t huge or anything but he does a good job with what he’s given.

Needles and Maru are also decent villains but they got more of the shaft compared to the other villains. They have good designs and potential but their fights are over in a flash. Happy means a little animal named Bakkun but he has that annoying gimmick where his nose is always running and he talks like a baby with how he can’t pronounce some of the words. He can read minds to an extent which is handy but the kid’s not too subtle which leads to him being captured. He’s a kid so you can’t expect him to be an expert but I didn’t think he was all that good here.

Finally we enter the final arc where Happy gets to find out the true reason why he is here and goes through his last trial. This arc involves time travel which is always fun and there are a lot of twists here. It is still my least favorite arc but we do get more fights. So Happy heads over to the tower now that he has the hearts and it sends him 1000 years into the past where he gets to meet Marice and the ancestors of all his friends. It turns out that a villain named General Star wants to use her powers for himself so of course that’s something that Happy can’t allow.

One of the big issues with this arc is the ending. Oh man, this is the kind of ending you never want to see because it effectively voids the entire series. It’s not a dream so everything still happened but the ending is the classic copout you do for spinoffs to ensure that it is never mentioned or brought up in the main line. It’s the ultimately copout for me and just hurts the arc. If you ask me they should have played it straight and you could easily handwave questions about why Happy never brought up this place in the main series. He just chose not to, there’s nothing wrong with that.

Then as I mentioned way earlier, the arc just randomly gets to be more on the darker side here. Star ends up torturing a bunch of the animals and even the kid Marice for her power. Everyone is too shellshocked and nervous to do anything about it either. So what you have is a cast that doesn’t look very good here as they overlook Star’s actions. Blackmail can buy some time for the villain for sure, but I’d expect the heroes to have thought of some way to stop him eventually. Instead it felt like they hadn’t done anything on their end.

Ah well, we do get some fights but then there’s also a whole new group of villains that show up when there are only around 5-7 chapters left in the series. Needless to say, they don’t last very long. I liked their designs and everything but there isn’t enough time to really like them. Their names are Cyclops, Unicorn, and Griffin. They are robotic fighters who are super powerful and get a lot of hype. Technically they would have really won and done a whole lot of damage if not for the heroes getting major buffs at the end. Take that away and it would have really been game over.

The 3 were all cool, I just probably won’t remember them after a while. General Star is the only villain with a really big role here and he’s a tough villain but not really my kind of antagonist. For starters he probably could have had a winning strategy if he was nice to Marice instead of tricking her. She would have listened to him if he wanted to use some power since she doesn’t know much about the world. Why not just have her help you like that instead of going through all the trouble of having a conspiracy and all of these different plans? Star ends up overcomplicating the issue which costs him in the end.

Dr Magicana is a lot more reasonable. He’s still not perfect as he’s one of many characters who just overlooks what Star is doing the whole time but at least this guy isn’t quite as insane. You can at least count on him to try and think of some idea to help Marice. Better to help a little than to not do anything right? It’s a start at least and he’s a decent doctor kind of character. He’s just not much of a fighter.

Marice gets to have a big role here. The whole arc is definitely tough on her since she’s a little kid and yet she has to deal with a whole rebellion going on and a would be world conqueror. She grew up in a small area and doesn’t really know anything about the world either so it’s easy to manipulate her. Ultimately she is manipulated for almost the whole saga and tends to go wild so she didn’t end up being very high.

Finally, you have the 3 hearts who were actual characters in the past. It was nice to see them try to help out but I was glad that Happy beat them in the competition. He’s the true hero after all so he’s not about to lose to these guys like that. It’s just not happening. I should mention that this arc throws in some DBZ homages like the introduction to power levels and one character’s power level going over 10,000. It was a small thing but it’s always cool when DBZ is brought into the fray like this.

Overall, That wraps up the Happy adventure. Happy was a surprisingly solid lead so that worked out and the action was good. If you cut out the fanservice then I dare say this would be a pretty good manga but ultimately that held it back just enough to keep this one from breaking even. There’s less time for it at the end of the series but man is it heavy at first. One day Fairy Tail will be able to resist the whole time and that’ll be a great day. I mean I know some of the shorter ones can be fine at times but I’m talking about a decently long adventure like this. I want Fairy Tail to reach its full potential and this is the best way. Of course I’d like to see the actual members appear next time. Happy is cool for the novelty and all but ultimately you want Natsu and the gang to show up and get their action.

Overall 4/10

New Super Lucky’s Tale Review


This is a platformer that got a whole lot of hype back in the day. It looked very polished but also retro in a sense as it would be a simple platformer filled with a lot of fun and no real gimmicks. I’d say it delivers on that too, you’ve got a solid amount of level variety. Each level is rather short but they all feel different and are very fast paced. You shouldn’t have any problems playing through it and there is also a good amount of replay value.

Lucky has to try and get the chapters of the legendary book back before it’s too late. There’s a dark overlord scheming to use this for evil and the whole world is pretty much in jeopardy. This is perhaps an oversimplification of the plot to be fair but it’s a classic story that will get you right into the mix to try and save the world. Most of the other characters can’t talk in English voice acting at least so it’s going to be up to you to confront the villains and save the day.

Lucky’s a fun lead. There isn’t a whole lot to his personality as I couldn’t tell you much beyond him being a nice guy but he gets the job done. He has two jumps and can do a spin in the air. I always like when platformers let you spin in the air because it really helps you work on your timing as you try to dodge enemy attacks. Every game that has this feature has really benefited from it. There is also some combat in the game as you can attack with a tail swipe but aside from one boss fight you won’t really need to use this very much. It’s nice to have but never feels super necessary. A lot of enemies you can just stomp on anyway.

There are also puzzles here but this is one of the rare games that actually gets them right. The puzzles tend to be about pushing statues into the right spots. It takes a bit of work but you’ll find out the right answer if you keep at it. It reminds me of something out of Professor Layton and has that very calm appeal to it. You can reset the puzzle at any point to try it again from the beginning as well.

Most of the levels are traditional style but then you also have a few auto runner type levels where you just start running and have to try and be at the right place at the right time. These levels fit in well with the normal ones I’d say. I tend to enjoy that kind of gameplay as well. There’s a good amount of variety here and each of the styles control rather well which is important too. I would say the strongest part of the game is just how smooth it is. I doubt you’ll encounter any true glitches or issues that make you do a double take. It’s as smooth as butte and that’s what you like to see in a platformer like this. It’s critically important you could say.

Now if the game has any issue it’s that it can be a bit short. Yes, platformers are often short but this one feels even shorter than usual. I believe it’s because of how the worlds are set up. In a lot of platformers you have to complete every level to get to the end but in this one you don’t have to do that. In fact, a ton of the levels are optional. The reason for this is each world has a boss level at the end and you have to get a certain number of leaves in order to access it. Typically this number is 10 while each world has about 22. Each level has 3-4 leaves in it. So for example if you get all 4 leaves in the level then you only need to complete 3 levels instead of completing more like 7 or so.

It puts you in the driver seat of how quickly you want to complete each of the worlds. I quickly got the hang of how to obtain all 4 in a level and once I did that was it. I was getting 4 on each one so I was blasting through the worlds. Typically you get one leaf for beating the level, 1 for 300 coins, 1 secret page somewhere in the level, and one for getting all 5 letter of the word Lucky. Getting the coins and the letters are real easy once you start paying attention to them so at the very least you should get 3 each time but eve the secret one’s usually not super hidden or anything. That’s your chance to grab it as soon as possible.

Of course the good part about this is even if you complete the game quickly, you can always go back to try and get the leaves that you didn’t get. It’ll certainly take a while to nab them all and to get the Platinum trophy for this game so that would be worth a shot. It definitely looks very achievable after all so you’ll just have to hunker down and try to knock it out. Pull that off and you’ll have another nice achievement to your name.

The graphics are really solid here. It all feels like true HD and goes hand in hand with how good the levels look. As for the soundtrack, that is a bit more forgettable. I wouldn’t say that it particularly stood out to me. It’s absolutely not bad in any way but there wasn’t a single tune that I found to be really catchy. This is something that I think they could improve upon in the sequel. Get some really fast paced tuned and maybe even a rock theme or two. You really can’t go wrong there.

Overall, New Super Lucky’s Tale is certainly a fun game to check out. It’s got the right balance of action, adventure, and puzzles. I definitely didn’t think I’d be complementing puzzles anytime soon but this game just pulls it off. Honestly if all of the games would handle it like this then I dare say we would be in a really good spot but unfortunately I know that this is more of a one time deal. For every game that gets puzzles right, 9 more show up with really annoying gimmicks that don’t make any sense. You definitely need to play this game if you want to see a platformer that’s solid around the board.

Overall 7/10

Frogger: Helmet Chaos Review


It’s time for another Frogger adventure. You know that things are going to get intense when this guy’s around. It’s a fun enough game but does suffer from being a bit short and not having a level select. It’s one of those games where when you beat it, you’re taken back to the opening cutscene. So that removes pretty much all of the replay value that you could possibly have had for this one. It’s a shame because there was some possibilities here to at least see if you can collect all of the coins but that’s gone now. You can have a good time here but it won’t last.

So the story starts with Lumpy getting attacked as a brainwashing helmet is put on him. He didn’t realize this until it was too late and now Frogger has to go and save him. Can he possibly pull this off? Well, to be honest he pulls this off almost immediately but it leads him deeper into the fray as he must now stop this villain empire before they go too far. Only Frogger can possibly stop these guys and so he is on his own now. If he can’t win this…then nobody can!

The gameplay is your classic Frogger experience so I don’t have any real issues with that one. Hop around and get to the end while trying to avoid enemies. One thing I do like here is that you don’t immediately die when bumping into things. I may be misremembering but it felt like in a lot of others you would die right away while here you have 3 health points. Additionally, the levels are all just constructed really well so you’ll have a good time going through the motions.

One thing I don’t like is that your jump has lost a lot of its ability and use here though. For example, now when you jump you don’t go over an enemy so you bump into them instead. A big part of what made the jump good was how you could actually just go through enemies that way. Now you have to run around them. I suppose you can say that it adds strategy but to me jumping was a key part of the strategy. It’s just a different one but not necessarily a better version.

As for the boss fights, I did like the fact that the game had them in the first place. They were very different from the actual levels too. They could and should have been explained better like the fact that some bosses can’t be beat and you have to dodge, but they all had unique mechanics. I felt like the devs paid extra special care to this part of the game which was appreciated. If the overall title could just have been a little longer then I think all of the hard work would have paid off.

It’s just hard to glance over the fact that the game is only a couple of hours long with absolutely 0 replay value. I probably would have been lightly salted if I had bought this game day 1. It just wouldn’t have felt all that enjoyable to have been done with it so quickly. The story is decent enough but it’s not like it’s something that could carry the game either. The story would have to be truly spectacular to pull that off in such a short experience and clearly Frogger was not going to be able to do that. It’s too far out of his wheelhouse.

The Frogger franchise hasn’t always been known for its high quality games. The gameplay tends to be solid but then like with this game you tend to come across some issues. If a game is too short and there’s nothing to do then it’s going to be rare that you get a really good score. I would say that the game is good but not very good. It’s still lacking just enough oomph to get it to the next stage.

At least the graphics and soundtrack are okay. I wouldn’t say it’s super memorable or anything with the music but the game looks nice. There is also full voice acting here which is a big win for me. I still say that having voice acting automatically bumps you game up a tier because it just makes the whole story more immersive. Even a story that’s not too impressive like this one gets better when you’ve got full voice acting to back it up. It’s kind of odd that the text doesn’t auto scroll while they’re talking so you have to time it and click A as it’s moving forward but that’s a small thing I can overlook.

Overall, There isn’t a whole lot to discuss with Frogger since the game’s so short. I will say that if you like the Frogger gameplay then you should check it out. It’s a straight forward game that should give you a good amount of enjoyment for 2 hours but you really need to make sure that you get a good price for it. If it costs a lot then it’s not worth it. Full stop. The price is the big deciding factor here because it’s a good game but one that you feel should be free the whole time. I can’t even imagine paying full price for this one. Now that would be a complete travesty. Hopefully Frogger comes back with a big budget full experience at some point. With this gameplay it would have a lot of potential but I suspect that we might have to wait a while for that.

Overall 7/10

Rockman.EXE Operate Shooting Star VS Review


It’s always fun to see Megaman EXE getting some more content. In this case it was in the form of a good ole oneshot. It’s also based on the real life game of Megaman Battle Network this time which is a different approach. I always like the game based titles like Beyblade so I think you could do a whole lot with this premise. In the end it was only a single chapter so in a way it’s over just as soon as it has begun but I had a good time with it. The art is solid and it shows why you need a balanced deck of battlechips.

The chapter starts with Raito playing in a battle against in friend. Unfortunately Raito gets absolutely crushed because he always just picks whatever chip he has on hand without actually thinking of a full plan or how to counter attack. This puts him in a rough place right from the jump. Still, it’s a friendly fight so there’s no harm. That is..until a grown up shows up and takes offense to Raito saying that he could eventually become the strongest. This guy wants to show that there is a big gap between kids and adults in the wide world of Megaman. Can Raito take him down or is it going to be game over for him?

It was intense to see this random adult show up to try and beat a kid at Battle Network. I mean it’s not that serious right? You’d expect the guy to just walk away but instead he really doubles down on how emotionally invested he is to the point where he even slugs Raito during the fight. Yes, there’s a point where he walks over and punches him before going back to the game. That was really crazy because of how random it was. I guess there’s not much that Raito could actually do to stop him though.

In the game Raito quickly learns how to use advanced combos as well as the new Star Force card and pulls through but considering that he was dueling like a beginner at first, it may be a turnaround that’s a little too quick for some. At the very least I feel like the other guy had a stronger strategy. His cards were also better with how he had the various navi chips at the ready. It’s hard to deal with those. I can’t say that I played too many multiplayer matches in Battle Network but with the way the gameplay is set up, having a lot of those navi chips is a must.

It was nostalgic to see the oneshot accurately show off the gameplay mechanics though. That’s definitely the right way to handle this if you’re not going to do a story about the actual characters. It was also neat seeing Star Force show up. I never ended up getting the crossover so I’m less familiar with the new mechanic but if you’re actually controlling two Megamen at once that sounds intense. Definitely opens up the door for a lot of new strategies. The Program Advance was also suitably powerful here and really did a number on the opponent.

Overall, there’s not a whole lot more to discuss because ultimately this is a quick adventure. It’s only around 30 pages or so and it’s a pretty straight forward duel. As this was to promote the crossover game I’d say they did a good job with it. I would be interested in playing the game after reading this. I’d like for more titles to get promotional manga like this, it helps really take you to the next level and of course I just want more Megaman content. If you’re looking for a fun little title to read then this is definitely the one to check out. It won’t take long to read and it just makes for a good time.

Overall 7/10