Death Warrant Review

This review is of the TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

It’s time for one of those films where the main character has to get himself arrested on purpose and you know I always think that kind of plan is terrible from the jump. The odds of you being murdered are extremely high and it feels like dozens of things have to go perfectly in order for you to even stand a chance. This film ultimately has to have a lot of plot armor for the hero to make it through and the journey isn’t all that good.

So the main character is Louis, one of those guys who doesn’t mind breaking protocol to save the day. He managed to take down the Sandman after shooting him many times and his next mission is even deadlier. He has to get arrested into one of the most secure prisons on the planet and find out why so many people keep dying. Nobody within the prison will know that Louis is actually a detective and Amanda will be the only liaison acting as his wife the whole time. Will Louis be able to crack this case before the corrupt cops bump him off?

So in a nutshell the big problem here is that it’s patently obvious that things are corrupt within the base. The cops beat up the prisoners before you’ve even been in the jail for 5 minutes. There is a whole criminal underworld going on within the jail and different sets of government. Louis may not have the ringleader but at that point he should probably get out fast. He does stay to find out exactly what’s going on like with blood transfers and stuff but it all feels like an extra risk. He realistically could have been dead within 5 minutes if he hesitates at all when someone stuck some glass near his throat.

No matter how good of a fighter you have, all it takes is one good stab with a knife or a lucky hit and you’re dead. Factor in that you will probably be outnumbered and then things get even worse. It’s also annoying to be seeing Louis just getting beat up the whole time without being able to fight back. That’s definitely another really bad prison trope. After all if he fights back then they might just murder him but in the meantime that means they have free license to just pound the stuffing out of him all day. Not a great look.

Amanda doesn’t fare any better either as they take advantage of their position with her as well like during the strip search. Definitely a rather unnecessary showcasing of how corrupt the prison is since we already got so many scenes to it. This was just superfluous by this point. The film isn’t even that long but you feel the length because there’s not really a whole lot to the film beyond the prison. Most of it is just showing how crazy it is and this is where the convenience factor comes in. Surely Louis won’t have much freedom to explore or do anything here right?

Well, one of the villains tells him where to find a witness who works the night shift. So lo and behold, Louis heads over to the guy at night to ask him some questions. Need more intel? Louis heads down to the basement on another night to ask around. You’d think this prison didn’t have any kind of bodyguards or security at all. There’s never any good reason for how everybody can just leave their cells when they please. Maybe the locks are just awful and he breaks out but you’d think someone would notice.

Then in scenes where they need money like when Amanda smuggled some inside of a book, it’s hard to see how nobody would really notice that. I feel like books would be checked super thoroughly, especially in a prison like this. I’m also skeptical about the warden letting such an underground exist when he is so proud of his power. The more you think about the movie, the more these things don’t really add up. If anything they just create more and more problems for you to think about.

Towards the end of the film the prison gets serious and they start bumping people off but it definitely took them way too long. Then near the end we finally get the return of the Sandman and his role also doesn’t make a ton of sense. Within minutes he’s basically taken over the prison as its leader. I know he’s strong but that’s just way too quick of a turnaround time. I appreciate that the film actually went all out with making him superhuman level though. He can take multiple bullets and different shots that would destroy an ordinary person and he makes it look easy. Each time he comes back from the grave like that you are definitely left shocked.

It does mean that the climax is a little on the over the top violent side with how Louis has to really take him out. In general the film can definitely be violent although you wouldn’t expect much else from a film with this premise. It’s not for the faint of heart. The writing is okay at best but definitely not one of those films where you could list it as a strength. In terms of characters, they’re okay but nothing special. Amanda was okay, I feel like she was effectively powerless in most situations but that’s not really her fault so much as the position she was put in the whole time.

Louis defended himself well as needed and was a reasonable guy. The Sandman’s one of those super insane villains who doesn’t have much else beyond his being insane. The most annoying character was a hacker who was introduced to help Amanda break into some files though. He has a crush on her and the whole plot has nothing to do with anything. Amanda just looked rather careless in those moments and the hacker was way too desperate. Seemed like an attempt to throw some comedy in to keep things bright but we could have done without that in general.

Overall, Death Warrant is definitely one of those films that keeps things tense and throws the hero into a tough situation but the whole premise falls apart rather quickly. This tends to always be the case with prison break films though because there should be virtually no way for a hero to step in there and do much of anything. The whole system is built to stop him after all and often times your individual smarts and skills won’t mean anything there. It’s just too restrictive of an environment. Ultimately I can’t say that I’d recommend this one, it’s just not all that fun and lacks enough interesting factors to keep you engaged.

Overall 3/10

World Trigger Review


World Trigger is one of those titles that was absolutely massive but then had to go on a really long hiatus. It seems like the fans have stuck with it but I would still say it lost a lot of ground. Going back to the original anime series, it was really an elite. This absolutely would have been one of the premiere Jump titles to beat if it had kept on going and ideally if it had stayed weekly as well. It absolutely deserves to be considered as one of the cream of the crop anime titles that balanced out both Shonen action and Shonen sports atmospheres into one excellent product.

The story introduces us to Earth, a world that was completely changed after an alien invasion occurred like 10 years ago. The humans quickly reverse engineered the tech and made a whole government group to combat the threats. In the present, we see one of the main characters named Osamu who is eager to become a full fledged member. Right now he is too low ranked to really be of use in many fights but he has to fight hard for his friend Chika’s sake. Osamu needs to find out what happened to her brother many years ago after he was abducted. Fortunately, an alien known as Kuga shows up one day who has incredible powers. Perhaps if Osamu allies himself with this guy, he will be able to achieve his dreams.

Things are pretty tough on Osamu right from the start due to how the power system works though. For example, Osamu has very low levels of Trion (Spirit energy essentially) so he can’t fire weapons or use swords with the same amount of power and speed that others can. He has a great deal of tactical awareness to be sure but how much that can help in a one on one fight will have to be determined. A great deal of the series is about Osamu trying to improve and this is done through his performance in the actual alien invasion and during the B Wars where he forms a team with Chika and Kuga to rise up.

The series has over 70 episodes which means there is plenty of time for a lot of adventures and character development. I do have to say up front that it is a show which does prove the filler allegations to be true unfortunately. Pretty much every episode is a 9/10 here and the only saga that was not nearly at the same level was the filler arc. It was still good but you could absolutely feel the massive decline in quality. I defend filler sometimes but I couldn’t on this one. I’ll get into that more later on.

One area where the series succeeds on a massive level is with the technical aspects. The soundtrack is one of the best ones that I’ve heard in a long while. Part of what makes it work is that the soundtrack is rather large and has a number of solid themes. So it’s not just one theme to hear over and over the whole time but instead a number of really good tracks that keep on coming. It’s definitely the kind of show where this really helps to enhance the fights and dialogue scenes. Everything becomes 10x more epic with this level of music playing in the background.

The show has a ton of in depth analysis and strategy in every episode so if you had boring music playing then this could get old quickly. The writing is super good so I don’t think it would ever drag the show back but this is the ideal combo. I would actually say this show is the absolute best when it comes to the explanations. The writer clearly thought it all through with a good degree of accuracy. You don’t always have the characters agreeing either which makes for a pretty good extra dimension. For example one character might give one kind of advice and then the next one shuts it down. So the character being critiqued has to consider both options and as the viewer you have to wonder who was actually correct. Naturally I tend to favor the more aggressive options here.

Then we have the animation which is pretty solid. I won’t say it’s absolutely top tier or anything like that but it’s really smooth and streamlined. The anime also really decided to show off in the final B Rank wars fight with a lot of super great animation. There’s one particular cut where 5 people are fighting on screen at once and it was super dynamic. I know it’s really hard to move multiple characters on screen at the same time like that so it definitely ended up being extra fun. The choreography is always there and so this is the kind of animation that will continue to withstand the test of time.

Then you have the large amount of fighting styles and weapons which are all animated well. The fact that all characters have access to the same weapons but have to choose their loadout before a match is pretty fun. It means you can always expect some kind of switchups and plot twists running around. You have to stay 3 steps ahead of all the other characters at all times or you will be doomed.

Okay now lets get into the characters here. World Trigger has an absolutely massive cast with tons of “hype” characters running around. It makes power scaling pretty fun and interesting. In a lot of ways it’s one of those “Any given Sundays” like Football where an upset is always primed to happen. With the exceptions of Jin, Kuga, and maybe two other fighters, the cast feel very equal among the hype talents. Then of course you have Osamu who falls below just about all of them but hey one day with his plans and intellectual prowess perhaps he can make a name for himself. Perhaps…he can control a World Trigger at some point.

First we’ll talk about Tamakoma. Reiji is a solid fighter who has a good amount of strength and is also good at teaching. He really proves himself during the series and while he doesn’t fight all that much, he generally looks good whenever his time to shine does come up. Konami is really the power hitter of the group though and while she also doesn’t get too many fights, her skills are the real deal. The villains are quick to make sure she is distracted during their invasion because they weren’t sure they could handle her. Now that is what I call real screen presence and hype. When even the villains fear you, that’s high praise. She also has one of the better comedic gimmicks with how she always believes everyone. So as a result she gets lied to a whole lot.

Karasuma is another good member. He’s a fun character and I like how he’s always messing with Konami but in terms of overall ability he seems like the weakest of the trio by a fairly significant amount. He’s just not able to keep up with them from what we’ve seen and everything about his toolkit feels painfully standard. Hopefully he’s hiding something.

Jin is one of the combat elites of the series and so it goes without saying that he is amazing in combat. I would say that he is far and aways the most powerful character in the series. Seriously I would say that it is not even close. So to see him taking names here is always a lot of fun. He can see the various paths of the future and act accordingly. This helps him do things from dodging attacks to recommending someone be put on a mission in a few months. The scale of his visions are really impressive and then he also has the best sword skills out there. Right now we can’t really put anyone as being more powerful. There is another S rank but we haven’t actually seen him fight on screen yet. We know that he can fight of course but he has to prove it. Jin is generally a really fun troll who likes to poke fun at everyone and that just makes him a whole lot of fun. I do look forward to seeing if he will ever get a real challenge though.

Now we have Osamu as the main character. He’s not a bad kid but he is far from being one of my favorites. For starters I thought he was way too passive with how he was letting the bullies rough him up in the first episode. He was really just going to keep on letting them pound away at him which is crazy. You have to be able to stand up for yourself in times like that. How can you protect others if you can’t even protect yourself right? It just doesn’t make any real sense there. As the series goes on he gains a little confidence but suffers constant setbacks. Osamu gets careless, makes mistakes, etc. It would help a great deal if he could win some extra fights but the way that he keeps losing is pretty discouraging.

Right now Osamu doesn’t strike me as someone who should even be a B rank agent. It feels like he would not be able to beat any of his classmates and Kuga is basically carrying him to the next level. So I really want to see some significant improvements out of Osamu and that will absolutely start to raise my opinion of him. In the meantime, I’m afraid he’s just not going places.

Then we have Chika who unfortunately has some similar issues. The difference is that she has incredible amounts of power within her. She could blow almost anyone away with her cannon but she’s super timid and also has a thing about not attacking humans. Yeah…that’s definitely not someone you want with you on an away mission where you need combat tested vets. Chika is working on this but until I see her get into a battle and really contribute she won’t be going up just yet.

So it’s very fortunate that we have Kuga running around here. He’s a great fighter with a ton of combat experience and he continues to get better and better in every fight. Now this is the guy that you want to watch your back. Even without Replica he can still fight at a really high level. He cooks a lot of the characters when using a basic trigger, much less his black one. His ability to detect lies is a pretty sound one even if it isn’t really used for combat. He’s also just a fun character who can have good banter with anyone. I definitely look forward to seeing him more.

Hyuse is one of the big invaders who shows up and he’s a solid character. He’s clearly less experienced than some of the other villains as he can bite the bait when insulted. That said, he’s still really good at strategy and has some pretty good abilities. We see that he is able to keep up with Osamu’s plans later on and you could make the case that he surpasses them. He’s a fun wild card to have around. Someone you can’t really predict at all. I definitely really like characters like that and he already adds well to the show’s dynamic.

Shiori is the communicator on the main team so she is always helping coordinate everyone. I would say she is really good at what she does and definitely deserves credit. She keeps the personalities from clashing with each other too much and always keeps control. Her role isn’t one that will often get the spotlight but she still deserves a ton of credit for what she has helped to accomplish.

Rindo is the general boss of Tamakoma but for now we don’t really see him doing much of anything. We know he does a lot of the gruntwork on the back end but I would like to see more out of him. He strikes me as someone who should be really good at tactics so he can probably fight at least to a small amount right? If he can’t fight I admit that I would be rather disappointed. In a world where you can be invaded by aliens at any point, you need to learn at least some defense.

Then we have Replica who is a really good ally to Kuga. This guy doesn’t really show his emotions as a sentient A.I./neighbor of sorts. He really comes in handy quite a bit and gets several big moments. It was always fun to see him on screen and he’s one of the highlights without a doubt. He’s not a character that you can easily replace. I wouldn’t mind replacing Yotaru though. This guy doesn’t really add anything to the show. He’s the comic relief but we have other comedic characters who are a lot funnier. I’m afraid that the kid just didn’t land for me but hey that’s bound to happen sometimes I suppose.

We really haven’t seen Amo doing anything just yet but I do have high hopes for him. He is supposed to be one of the strongest agents in all of Border after all so he really needs to show up here! This is absolutely his chance to make a difference and I am buying into the hype. So keep your eye on this guy.

Tachikawa is another really strong fighter though and he has actually gotten to show off his stuff. The fact that he can fight really well against Jin is definitely some real props right there. His sword skills are good and he’s a fun character. The guy is rather laidback when outside of combat as well, he just takes his orders very seriously. I can’t really fault him for that. His right hand man Izumi is also really good. He was doing well in the battle with the neighbors as well until he was hit by a cheap shot from behind. He should have kept his guard up but yeah he really did well all things considered.

Yuiga doesn’t do as much as the others but we do see why he is known as one of the top snipers in Border. The guy is definitely a great shot and knows how to get around enemy defenses. Likewise with Toma but this is why some of the snipers start to blend into each other. They’re all really good but it can be harder to really show that off compared to fighters where you have all kinds of combos. Snipers are at the end of the day just firing off their guns over and over.

Kazama is a really solid fighter and he is even nice enough to help Osamu out a bit when the main character needed it. Kazama has the right attitude for being in the army and is always really serious. I definitely appreciate having him around and while I think his skills are a step beneath some of the others we were just talking about, he still has a lot of serious skills.

Kikuchihara is strong but I feel like he spends so much time smack talking that he will underperform soon. The guy has a high opinion of himself and that’s good because I like confidence but I feel like he spends more time insulting other characters than just being happy about his own strength. His priorities are flipped and that is what’s going to cost him I’d say. Maybe he just needs to have another fight to impress me.

Midorikawa is a decently good fighter. He actually gave Kuga a run for his money for a while there which takes a lot of talent. He can be mean as a rookie crusher at first but he saw the error of his ways so it’s all good now. Sometimes these things just happen I suppose. He’s not one of my favorites or anything like that but he’s still pretty fun.

One of the better characters is Arashiyama though. His whole squad is one of the most heroic and for that reason they are used a lot in PR and promotional materials within the universe. They help get people excited to join Border and are always professional. it’s not easy to always be ready like that so they definitely get good props. His skills aren’t the best but they’re good enough. He gets the job done.

I would say Kitora is probably the strongest within the group. She moves extremely fast and makes up for her lack of trion with precision shots. I was super impressed when she took on one of the monsters early on and was zipping around the place. While it’s true that her lack of raw power will definitely limit her against the more powerful opponents, she would definitely be a super good ally to have around in any fight. The perfect supporting fighter for sure.

Yosuke is the kind of guy who loves to fight and when he’s battling he goes all out. He’s generally chill but seems to treat the job very nonchalantly. So even murdering his opponents like when he went after Kuga is something he won’t hesitate to do. Yeah, you could say that about some of the other characters as well but Yosuke in particular felt very ruthless with how he went about this. You want to stay on his good side.

As for Miwa, he takes the neighbor situation more personally than any of the other characters. He does have a backstory about this so you understand, but at the same time he’s not the only one who’s been through a lot. I think he could stand to be more reasonable but he’s another fighter who is fun to have around. It’s nice to have a few more antagonistic main characters like this to really shake things up and keep everyone from being too similar to each other.

Ninomiya and Inukai don’t have huge roles here but they definitely represent the top B ranks very well. They think super analytically and completely show up Osamu’s group. There is a reason why they are the top ranks after all and their teamwork was excellent. That whole final fight was super good and they get a lot of credit there. I look forward to seeing more of them in the future. Ema is a solid sniper and he also seems like one of the nicer characters in the series. He goes out of his way to help Chika even if he always has some excuse ready. Then you have his opposite Masato who is super gruff and always fighting very savagely. He doesn’t do much yet but we got to see his high level of skill which already makes him an intriguing character.

Nasu and Kumagai also made for a really solid tag team. The match didn’t start off on a great note for them but they still managed to pull off a good comeback and get some solid points even if they didn’t come in first. They had really good teamwork and fought really creatively. If they had a stronger third member I think they could really make some solid waves in the B rank wars.

Suwa squad may not be one of the strongest groups but Suwa himself is pretty fun. He consistently hits above his paygrade and shows a lot of good strategies. In a way he’s a lot like a stronger version of Osamu. I’d like to continue seeing more of him down the line. The guy is really resourceful and I know that he will continue to improve. He’s got the confidence to match his skills and potential.

Natsume doesn’t do a whole lot here but she’s a nice friend to Chika so I would say she is a good addition to the cast. Hopefully she can brush up on her sniping skills and really became an asset for later on. Now lets talk about some of the management figures who are always fun to see. First we have Kido who is extremely strict. He’s not corrupt by any stretch of the imagination but he does make a lot of decisions I disagree with. He’s willing to have a lot of friction and department battles over black triggers and a neighbor instead of looking at the bigger picture. We nearly had a whole civil war within Border (The agency) near the beginning of the series. So he definitely needs to watch out a bit with that. I do think he makes for a fun character in general though and someone to keep my eye on.

Shinoda is the only boss to actually get to fight in the series which is pretty cool. I’m glad that we have at least one character ready to defend the heroes and make the right calls. Without him standing up to Kido things could have been very different. He was also able to do really well against one of the neighbors. Yeah I definitely like this guy quite a bit, he’s another really fun character.

Kinuta isn’t nearly as tough or intimidating as the other characters but he does seem to really believe in doing the right thing. He cares about keeping everyone safe and just tends to take a really aggressive approach towards making this a reality. While other characters sit back and observe, Kinuta is ready to act. It doesn’t always bring about the best results but it is what it is.

Netsuki and Karasawa are easy to mix up to be honest. It’s not that their designs are super similar but their functions are. They both basically help get the word out and keep public relations at a high level. They are both good at their jobs and trust their instincts even if it means going over some of the bosses’ heads. I can definitely appreciate that because if you are a true pro then you probably know best in the situation. So if you have a strong gut on something then you just have to trust yourself. It’s the way to go here.

Now we have the neighbors from the main invasion. As the leader of the squad, Hyrien is definitely quite powerful. His weapon can easily block others with how many different birds it can summon and the versatility is really impressive. He makes for a fun villain to have to go up against as a result. I like when both the heroes and villains are making big plans the whole time and Hyrien even outsmarts Osamu at one point. One of the scariest things you’ll ever have to go up against is a villain with top tier abilities and smarts. At that point you almost have to just surrender because your odds of winning are not looking very good.

Then we have Enedora who is definitely more of a trash talker. Of course he is also very smart since pretty much 95% of World Trigger characters have above average IQ. His ability to use invisible attacks and strike from the inside is also super impressive. It was fun seeing this guy take on so many challengers and they pretty much got lucky with him. He came very close to absolutely wasting a whole lot of the heroes. Yeah this guy’s a great villain and while he may not get any more big fight scenes in the future, he made his screentime count.

Mira is next and she is another really dangerous fighter. The fact that she can summon portals and more minions is another really dangerous ability. What she lacks in physical ability, she makes up for with long range effectiveness. As long as she was on the board the snipers couldn’t really do anything. She had them pinned down with ease. She is also someone who always keeps the big picture in mind and you have to assume that she will continue to be a really deadly foe in future fights.

Ranbanein is probably the only villain with a really straight forward kind of fighting style. He can shoot massive energy blasts at all times and from different directions. The sheer scale of his firepower is really what makes him incredibly dangerous here. A good hit is really all that he needs to beat just about everyone. He’s really confident and likes to fight so naturally I appreciated the character quite a bit.

Then we have Viza who may be old but the guy still packs a punch. He actually holds his own against Kuga for a long while there. The guy may end up being the smartest member of the villains and the fact that he has a black trigger means he is really recognized as one of the strongest fighters. I liked him more than I expected to. The older characters can sometimes be a bit annoying and all but there were really no problems here. The guy still had a lot of energy and personality the whole time.

Then we have Osamu’s mother who shows up later on. She’s a pretty fun character even though she doesn’t appear much. You can tell that she’s definitely another brainy character so that’s really where Osamu gets it from. I doubt she will ever become all that relevant to the story but it was still nice to see her show up here.

Now we’re into the filler characters! Oh nooooo, well they weren’t that bad. While I was less than impressed with the filler arc itself, the characters definitely did their best. Xeno is just one of those annoying guys who is always talking a really tough game. He fancies himself as some kind of a big shot but he has to take a little girl hostage for most of his screen time. I never really warmed up to the guy much. I feel like he was just trying too hard to look cool and with so many really good characters out there, he could not stand out.

Lilith was better but she’s one of those characters who is a bit oblivious since she’s not exactly human and can be rather soft spoken. She eventually works up the courage to really help out and make a difference with her true powers so I give her more credit than Xeno. It just took a while for Lilith to really get going but at least she has more of an excuse due to her past than Xeno had.

Then we have the big villain Giev. I actually thought he wasn’t bad. He’s one of those villains who admittedly feels rather out of his depth the whole time but he continues to go forward with the mission no matter what. He starts to get punked near the end but at least most of his screentime was good. He had a solid design as well so the guy was definitely memorable at all points in time. Then we have his bot Charon who isn’t nearly as cool as Replica but does make some big moves near the end. At first Charon seems rather forgettable so the second half was a really smart move and definitely boosted the character a lot.

So I mentioned before that the filler arc didn’t really stack up but why not? I would say because you can immediately tell that it’s filler because everything is so forced. The characters are having way more trouble with the villains than they should be. It’s such a much smaller invasion force compared to last time so why are they being overwhelmed? The more you think about it, the less sense that it makes. That is the real problem here. There are also far fewer tactics in play here. Osamu gets his big moment about overloading some barriers but the plan itself was so risky and unlikely to work that it feels like more of a negative. There was a very real chance that he could have just murdered everybody by convincing them to go inside the cages. Not a smart move right there.

I feel like if that was a real story arc, the big A ranks would have taken the villains down immediately in an episode or two. That’s the way that I see it at least. It’s hard to really picture any other kind of outcome here. That’s the best way I can describe it at least. It’s still cool to see the characters fighting more neighbors and all but it’s no substitute for the actual canon stuff.

The show mainly has the big invasion and the B wars as the two story arcs and each one was amazing. Top tier story and a lot going on at all times. It’s why I say it’s like a mix of sports and Shonen jump and I can’t think of any other title like this. Also you can see from above just how big the cast is and that’s considering that there are many characters I didn’t even list. There are several other teams in the wars I didn’t really go into. Watch the show to see them all but the fact that the author can balance all of these characters is super impressive. Good luck learning all the names tho.

Overall, World Trigger is definitely a top tier title. I highly recommend the show whether you are a fun of sports, action, or just like good strategy in general. The show really hits all of its targets here and succeeds in each genre. In a lot of ways I would even say it’s satisfying a niche of sorts with a lot of high tier battles without constant end of the world stakes. A great deal of the battles here are friendly sparring contests but they still really grab your attention. The episodes go by quickly and you’ll be left wanting for more. Fortunately this is where the sequels come in.

Overall 9/10

Run Silent, Run Deep Review


This is a film about how obsession over revenge actually can work out pretty well. In a way the film’s overall message is quite a bit different than you’d expect since you’d figure that the mission would really fail to show that this wasn’t the way to go. It’s a pretty solid movie all in all with strong writing to keep you engaged.

The movie starts with Jim being celebrated by the crew and looking forward to many adventures as their captain. Unfortunately the celebration has barely concluded when he is told by exec that his ship is being given over to a guy named Richardson. Richardson’s own ship had been sunk about a year ago in the Bungo Straits where the Japanese have been successfully dominating every match. The U.S. has clear orders to avoid that area now but Richardson doesn’t care. He’s going to avenge his crew whatever it takes. Jim is certainly not pleased with how the lives of his crew are now being risked, but what can he do about it?

This film is fairly old school so everyone goes by the book and tries not to rock the boat much. That can be a bit annoying as Jim sees Richardson breaking the rules left and right but doesn’t really do anything about it. He sees the chain of command as not being something to jump over. So for example, when he notices Richardson going for the Bungo Straits, Jim will confront him about it privately. When the men on the ship ask about this, he just tells them to mind their business and keep it moving.

Jim’s doing his best to make sure the ship doesn’t devolve into chaos and that nothing crazy happens but I would say it happens at a rather huge cost. I don’t think keeping the men in the dark is the right answer. Jim’s almost compensating too hard to really show that he’s not going to try and take the ship back by force. It takes Richardson being really sick for Jim to really do anything.

Like I said in the intro though, Richardson’s plan actually works out fairly well. Yes, the heroes do take some big shots and have casualties. They almost could have all been destroyed but at the end of the day they stopped the Japanese threat that was sinking many shots. Richardson’s crew was able to pull off the bow shot when it counted despite this usually being a last resort technique. So you could say that Jim really trained them well.

I still think Jim should have been straight with the crew though. As for Richardson, he was also hiding things a whole lot. The fact that he refused to fight the first Japanese sub and let them get away just so he could go through with his mission was also pretty rough. Ultimately it works out pretty well but you never know if that one sub you avoided could go on to murder a bunch of people. It’s a high stakes bet with other people’s lives.

Ultimately Richardson’s story ends in a way you would expect because otherwise with the amount of rules he broke, things probably wouldn’t go great there. Results aren’t often enough to make up for the fact that you’ve broken orders, particularly in the army and the navy where these things are put as a premium. If you break them then the whole system starts to fall apart after all.

So there’s a good amount of tension here and the film does go into great detail about what a submarine fight is like. We see how you have to maneuver each torpedo and set the coordinates before firing. The precise angle to lower the ship while firing to do the bow shot, etc. Fans of submarine processes will get a particular kick out of it. It’s perhaps a bit more detail than I really needed but I wouldn’t say it ever drags the film on too long or anything like that.

The writing is always really good as you would expect for an old time film like this. The characters all talk like professionals and the dialogue exchanges are always really good. While we only have two main characters, there are still a number of sailors who get dialogue and show up from time to time. They help to move the plot around even without being individually important to what’s going on. It helps to make the submarine feel alive with the world building.

I also like that the Japanese aren’t just sitting around waiting to get blown up. We see them trying mental warfare tactics midway through the film where they deliver a message in English to taunt the main characters with how many ships have been sunk and also calling out their names to show that they know a lot. They have been doing well in the Bungo Straits after all so it makes sense that they wouldn’t just be taken out so easily.

If there is any plot armor or convenience here, it’s that I have a tough time believing so many people survived the initial explosion in the first scene. When Richardson’s ship is blown up, we see a number of people on rafts hanging on. We can assume a lot of them died later on from shock and injury since Richardson keeps referring to his crew as dead and it sounds like all of them didn’t make it except for him. Still doesn’t really answer how they survived an exploding ship in the water though, that just seems incredibly unlikely especially while the enemy ships were still around and this was in the middle of the Bungo Strait.

Overall, Run Silent, Run Deep is a pretty good movie. The story itself is fairly straight forward and as the movie is pretty short. The pacing is on point though and it keeps your attention the whole way. Being on a ship/submarine can make for a pretty good background. There isn’t a lot of scenery but it also helps to keep the tension up since there is really no escape. When an enemy ship shows up you generally have to fight and if you lose then you lose your life. So the stakes are definitely pretty high there unless you are half sub and can just run away but then the whole crew gives you heat for that. It’s all about the army politics and that’s always fun.

Overall 7/10

One Punch Man: A Hero Nobody Knows Review


It’s time for one of those games that looked just enough like a tie in where people had some reservations about it. The good news is that because of that you can get this game for dirt cheap nowadays. I always enjoy some good One Punch Man action so I was definitely eager to see how this one turned out. Fortunately they really held nothing back here. It’s a great title and one that is even carried a bit by the technical aspects. The combat isn’t the most fine tuned 3D title that you’ve ever seen but the menus and layouts are all just really solid and smooth. You’re constantly impressed as just how easy everything is to navigate. This is probably the kind of game I would point to when explaining to people why menus are so important.

The game roughly follows the story of season 1 but has you playing as a brand new hero. You are recruited into the hero’s association and work on rising up the ranks by saving people and crushing monsters. Along the way you run into Saitama and Genos. This results in your constantly showing up to fight off the big villains but typically Saitama is the one who will actually put a stop to the madness. It would be more effective if you actually talked during the cutscenes though. During gameplay your original character talks and even has some great lines so I don’t know why they didn’t keep that energy up.

Either way the story is a pretty reasonable length. It should take you around 6-7 hours to clear it and there is a lot of replay value aside from that. This is a fighting game title after all so you can have fun in multiplayer mode for many hours. Additionally in single player mode you have a ton of bonus missions and level ups to work on. You will want to max out each of the fighting styles for more trophies as well. The platinum trophy looks like it will take a while to unlock but at the same time it looks very achievable. So put in enough effort and you will definitely be able to complete this one.

When you level up you get to choose which stats to increase so I recommend putting everything in attack power. Trust me, that’s what you will be using the most by far. Use two quick hits, a low hit, and then your standard combo. It does a good amount of damage and you can recycle that comb for the entire game. A pretty tempting strategy to use if I do say so myself! You don’t really need to get fancy here. It is good to make sure you have a super attack that breaks through guards though. That is really handy for when they start blocking.

Ultimately I went with the power type for the whole game. Then my super attack was a grab so if the opponent blocked the opening moves of my combo, I would immediately use the grab and would deal the damage. It’s a really good way to cheese the opponent and so I kept up a win rate of over 90%. The tough levels tend to be ones where stage hazards show up. I died once because a meteorite was slamming me into the ground and it did massive amounts of damage. The hazards could probably be dialed back a little to be honest.

I could never figure out how to get up quickly though. This is the toughest part of the game by far as a result since the enemy only has to knock you to the ground once and then after that they can keep comboing you to oblivion. It meant that I would either crush an opponent without getting hit or just barely win because one hit has such a massive effect to it. I’m assuming there is something you can do but I just couldn’t figure it out.

Back to the technical elements, the map is super detailed and has icons for every kind of content around. There is an arrow always pointing you to where you need to go within the story and there is also quick travel. All of the menus have super fast loading times and really look natural. There is really no downside to be found here. Then the graphics are also really good. The game models look sharp and there was just a whole lot of effort put into this one. I have to give the soundtrack props next as the tunes are really good. It felt like everyone was proud to work on this game. It may not be a AAA title by any stretch but the technical elements wouldn’t be out of place in one.

Just touch up the story and gameplay a bit and this could have been the next big thing. Ultimately that wasn’t really part of the plan but it’s still a game that any fighting fan can really enjoy. I always love playing through a great fighting title and this one is really no exception. Anime fighters can get real immersive and I dare say this game feels like it had a much higher budget than even something like Jump Force which is crazy when you think about it.

Overall, One Punch Man really delivered with this game. I definitely had a blast here. The whole game definitely goes by real quick but it’s also one that I could feel like picking back up and playing at any time. I left a whole lot of content on the table as well so there would be a lot for me to do when I get back into the game. The fact that the whole game is dubbed and contains a ton of voice acting is also super impressive. It’s something I never take for granted because even nowadays games will come out without voice acting like this. So when it does appear, that’s just really awesome. If they ever come up with a sequel to this one then I can safely say that I will be there day 1. I definitely won’t be missing out on this and I recommend picking up One Punch Man whenever you can. It’s that good.

Overall 8/10

Demon Slayer Season 4: Hashira Training Arc Review


Demon Slayer has returned with another season and this is probably the first time where it’s more of a preparation one. Usually you’ve have the massive multiple episode length fight to close things out but instead we’re setting up the movie trilogy this time around. It makes for an incredible cliffhanger in the final episode but at the same time it does mean that the first half tends to be more on the slow side which can be tricky since as it is, Demon Slayer doesn’t have the best cast of heroes.

The season starts off with Tanjiro eagerly awaiting his chance to get some training from the Hashira. He is still injured so he has to wait a little while while the others get a head start but he quickly begins to catch up. Can Tanjiro clear all of the trainings before it’s time for the next big move? Muzan appears to be getting desperate so he could really show up at any point. The heroes have to be prepared to stop him.

That makes the training a little dicey though. I mean there’s no real way around it but imagine Muzan decides to strike right after the heroes are done training for the day? They’ll all be exhausted while he is at full strength. In fact, it seems likely since the heroes do their training by day and the vampires move by night. Now that I think about it, the heroes should have absolutely been training at night the whole time. I’m sure it’s hard to adjust their internal clocks but I’m sure they could pull it off if they had to. This is actually giving Muzan a good advantage. Now, the heroes definitely need training so to an extent they are going to have to do this, whether it’s at night or in the day but it is really something to be considered here.

As always the animation is really sharp here. There are less opportunities to show off but we get a few Hashira training bouts that look really good and of course the final episode looks stunning. The fighting that we get there is really hype and it’s one of the best anime cliffhangers that I can think of to end a season. They didn’t hold back at all, this is a good way to get everyone into the theaters right away. The scene is drawn out to maximum intensity without going too long and like in the manga, it hits you just how sudden all of this is. I also liked Muzan’s slow walk to the castle. I know this got some shade for being super long but it’s the big villain himself finally making a move. I would say that warrants the extra attention.

The soundtrack is also really good as you would expect. The opening isn’t my favorite but I do really like the ending. It played perfectly when Muzan showed up to take everyone down. In general the show always has a very grand feel for the serious moments and this season was no different. The season also only has 8 episodes so it does go by pretty fast which helps to make up for it not being super eventful for most of the run.

I suppose the main weakness the show would have is that the humor doesn’t work super well. As I alluded to earlier, the character cast in Demon Slayer isn’t really one of my favorites. They can’t hold their own comedic/slice of life moments as well as a lot of the other big titles. So you’re really just waiting for the next fight scene the whole time instead of just absorbing the moment. So every time there is a training bout you are excited but otherwise you are shaking your head. While it’s not always entirely serious, I also do think that the training regimen is way too harsh on the characters. It feels like a borderline villainous group with how ferocious they can be. If Tanjiro had been one step closer then Genya would have lost his eyes for example.

It makes it very hard for you to really like the Demon Slayers at times. Obviously they are still much better than the demons so lets not get that twisted but I would appreciate it if they were more likable. For example Kagaya gets his big moment at the end of the season after being sidelined for the whole series. He has a decent speech and a good plan but you’ve never really been given much reason to care about the guy. I give him tremendous props for hanging in there despite his injuries but that’s about all I can say for him.

Tanjiro looks solid as always. He’s definitely very determined and shows off his good work ethic here. He had humble beginnings like the rest of the corp but through all of the life and death battles he has really shot past them in every metric. He is basically a Hashira at this point and I appreciate that the show supports this by the fact that he can follow their movements now. I look forward to seeing him fight next time since he’s finally back to full power. Muzan definitely better watch out!

Zenitsu’s role isn’t very big here but he has a noticeable personality shift once he gets a certain letter. After all these years we can finally see him in a serious role. I was definitely happy to see this because his old gags had run dry by now. In the final episode he keeps his composure even more than the Hashira. He’s definitely going to be causing the villains some problems.

Inosuke doesn’t get a ton to do here either but he’s always eager to fight as always. His physical abilities are always good so I look forward to seeing what he does next time. It does feel like Tanjiro had started to leave those two far behind so now is their chance to catch up a bit. Tamayo also gets to make her big return here to help the group out. As the medical expert it’s good to be seeing her knowledge used in a combat context. She definitely had a tough role here but she never backed down. Honestly she has the most reason to be rather annoyed at everything going on because she really set the heroes up perfectly.

Sanemi is still a little too cruel for the demon slayer corp. Once you are actively trying to remove a fellow fighter then you need to be kicked out. Yeah he has his reasons and everything but they just aren’t good enough. Meanwhile Obanai is definitely missing the forest for the trees with how he’s trying to bump off Tanjiro the whole time. Allowing jealousy to cloud his heart at a time like this is definitely not a good move. Mitsuri doesn’t have time to do a whole lot here but that makes sense since she just had her character moments last time.

Muichiro is still working on not being so emotionless and I would say he does a pretty good job here. He may not be making too many friends just yet but at least he is more reasonable. The paper airplane stuff may have been a little cheesy but it was fun enough. They also are really showing how Muichiro is one of the strongest now too with how he was handling multiple Hashira at the time time. Shinobu doesn’t get to fight this time as she’s concocting some kind of a plan. We’ll have to see what comes out of this.

Giyu gets one of the biggest roles from the group as we finally learn about his backstory. It definitely adds a lot of context for why he has had a hard time fitting in and has trouble really being expressive. In some ways he’s like Tanjiro where he is super oblivious and in other ways he just doesn’t realize what he is saying. I will miss his arrogant side since we’ll probably get less scenes of him explaining how he’s different from the others but either way I still trust him as one of the big hitters in the series.

Finally we have Gyomei and we also learn his backstory here. Definitely a pretty tragic one where he tried his best but it just wasn’t enough. He gets good props for holding his own against a demon even as a kid but ultimately it didn’t serve as much of a consolation to him. Demon Slayer always has to have some kind of tragic ending though. I feel like we’ve already seen the whole family get murdered a few times by now for other characters but I suppose it’s an easy one to set up for the tension. I still don’t really care for Gyomei though. The constant crying just seems like it’s a bit much even if that’s his gimmick.

Finally we have Muzan as the big villain. He may be starting to get awfully sloppy here but he’s so close to his goal that it makes sense in a way. At this point he is so close to his goal and he figures that the humans can’t really do anything to him. It’s not a smart play but I can cut him a little slack there. He still did have a backup plan ready to go which worked really well after all. It’s lucky that he had this though as I dare say the whole series would have ended here otherwise. Even with regeneration, I definitely don’t think he would be able to tank so many powerful hits at once. Especially as they would keep on slamming into him over and over. His regen is near instant but it still does take up energy and he doesn’t have an unlimited amount of that. It’s pretty interesting how similar it looks to a Titan forming but I suppose that makes sense since it’s the same concept.

The heroes are already using a lot of plot armor to hang in there with Muzan though so you wonder how that will continue. This is one of those series where I do think the villains got a huge power creep over the heroes though. It’s hard to really picture them standing a chance so we’ll have to see how that goes. Like I’m skeptical about Muzan falling for the trap but at least now that he has, the rest of his events make sense since he’s so weakened. Once the rest of the Upper 5 members who are still alive show up, you would assume that it’s curtains. I’d take Akaza over any one of the Hashira any day after all. Being able to match them blow for blow while also having high speed regeneration is just an absolutely insane combo.

Overall, You could say that the whole season really exists just for the final episode. It’s all to bring about this big cliffhanger and prepare people for a bunch of nonstop battles that are all going to start now. It’s hard not to get excited for something like that. It’s going to be absolutely awesome. In the meanwhile I would still say to check this season out. It’s not every day that you get a season for the main characters to relax and chill out before the big fights begin. I know fans of many series would wish that they could have gotten this treatment. It all depends on how much you enjoy the characters of course but I don’t think they will steer you wrong. The animation is smooth for all of their moments either way so just think of this like a quick mini arc before getting to the real stuff. At worst you can just call it uneventful but it should still keep your attention the whole time. The show has had so many different fight scenes in previous seasons that you can allow this at least once, but the pressure is definitely going to be on for the movies. The fights need to absolutely bring out Ufotable’s best although they have never failed before do I’m feeling pretty confident.

Overall 7/10

Man on Fire Review

This review is of the TV-14 edited version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

It’s time for one of those big thriller movies that definitely gets real intense. Movies involving a kidnapping usually are after all since the stakes are extremely personal right off the bat. The villains are all super evil even if they claim to be professionals and so you’re dragged into the revenge fantasy right away. I would say this one is pretty solid but it definitely doesn’t mind being over the top violent at different points.

The film starts off with The Voice orchestrating another kidnapping and forcing the father to pay a lot of money. Kidnappings have become a huge deal within the country even more than usual and as a reporter notes, this is organized crime. Someone is pulling the strings on this operation and his influence continues to grow. John is hired to protect, Pita, the daughter of an influential man who owns an empire. John used to be a super agent but unfortunately he developed a drinking problem which dramatically reduced his abilities and he has lost his confidence. John only accepts the deal because he needs the money and he is assured that the likelihood of a kidnapping is very minimal. He does his best to not bond with Pita so this will remain as an impersonal job but he is unable to keep this up and she is kidnapped.

Most victims do not actually make it back once kidnapped and as a professional, John knows this. So now he is going to set out on a mission to murder each and every kidnapper around. Can he really pull this off while surrounded by villains and unable to rely on the corrupt police force for help? It’s definitely not going to be easy but he’s definitely been angered enough to stay sober so his skills will be at their peak now.

Like I said, this is a fairly long film so there is a whole lot going on here. The film spends a whole lot of time introducing the characters in the first half even before the kidnapping. Despite you as the viewer knowing that this can’t last, the film decided to try and up the emotional beats here. I think it was a pretty solid decision even if you know what’s going to happen. I can’t think of any scenario where you could hide the fact that Pita will be kidnapped either way since the context clues would be there for the audience right from the start. The first half is also still interesting even if a bit slow at times.

Pita has already been through a lot growing up in such a corrupt place so she doesn’t panic as much as most kids would have in her position. She does make one mistake where she turns back instead of continuing to run, but at that point I have my doubts that she would have escaped either way. Meanwhile John is a solid main character even if he doesn’t look very good at first. Being a jerk to a kid is definitely not the way to win any points. Yeah, you get why he is doing that but it’s not a good look and of course he is suffering from a lot of PTSD at the start. In the second half he locks in. The guy definitely isn’t afraid to go full villain mode on the opponents either.

While I won’t blame him for any of this since it all seems pretty justified from his position, in general I never like to see the heroes torturing villains under any circumstances. The cycle just gets a little too violent for me in the whole everything goes kind of ballgame. It’s one of the things that does hold this film back a bit as well as I feel it relies pretty heavily on shock value on different moments. A top tier film will go with the implied violence route where you don’t actually see anything while this one wants you to see and feel every single injury. I always take that as a sign that the story wasn’t quite strong enough to stand on its own.

My other issue is in how generally corrupt everyone else is. The only characters who are actually being helpful is John’s old contact from the CIA days and a reporter. For the reporter, she has to put up with constant harassment and blackmail when helping out and the fact that the other guy never gets his comeuppance was annoying. I would have trashed this entire subplot because it doesn’t add anything to the story. We already know most of the characters here are awful, we didn’t need this part. Those scenes are definitely annoying the whole time.

Most of the characters are super flawed which is the jaded theme that the film is presenting and it’s the kind of theme that can be exhausting real fast. Also I didn’t care for the ending. While writing the review I quickly looked up the alternate ending and it is 100x better. I don’t know why they didn’t keep that ending, it seems way more satisfying to me. I dare say it would have helped the whole movie because with this ending it just doesn’t feel like there is a ton of hope for the heroes in general. It’s like they won a battle but had no real effect on the world. You can call it a realistic ending, I just call it an annoying one.

My final main complaint with the film is the crazy camera work. It was one of the worst displays I’ve seen since one of the Taken films. There is a lot of constant spinning almost as if this is a found footage film at times. The colors are a mess and the film is just all over the place. It never really lets up which hurts the fight scenes as well. With how obnoxious it is, I’m assuming there is some thematic/narrative reason for it but it definitely didn’t work out very well for me. Give me some classic camera work instead and that would have been better.

Overall, Man on Fire is one of those movies with a decent pitch and execution but shoots itself in the foot before reaching the finish line. It’s just trying to be too dark and shocking the whole time. It would have been a lot better if it showed more restraint. Yes, it’s definitely nice to see John taking it to all of the villains who clearly did deserve to die but doing it in the slowest/most painful ways possible tends to push the envelope a little too far for my tastes. The film could have used some more injections of hope to make the whole thing a bit better. Keeping the happier tone of the first half at least for the ending with less tragedy in the middle would have done wonders. If you are looking for a really intense revenge thriller though, this should be right up your alley.

Overall 4/10

Machine Gun Kelly


It’s time for a film about Machine Gun Kelly, or as he’s called near the end, Pop Gun Kelly! That was probably one of the best insults that I’ve heard in a long time. That was absolutely great, I was cracking up there. The cops got to have a good laugh and it was just such a clever line you know? This film does a good job of chronicling the events of what’s going on here and establishing Kelly as an all bark no bite kind of character. I don’t always think what the characters were doing would make any sense though.

Kelly ends up robbing a big bank and showing the world why he is to be feared. He has quite a bit posse of men around him and his girlfriend is particularly impressed with his antics. She likes to flirt with everybody to rile Kelly up and cause some chaos. Definitely one of those really crazy relationships and it only gets worse from the intro. The cops need to grab Kelly but it’s hard to find him. So for now they will wait and ponder their next move. They have all the time in the world while Kelly is bound to make a mistake sooner or later.

It’s honestly pretty easy to see how Kelly and the gang were caught in this movie with how much they were fighting. Someone was constantly getting beaten up and thrown around. Imagine losing your arm to a lion/tiger and not getting revenge right? Kelly definitely underestimated the guy there. I think the main problem with some of their actions is ultimately for moments like this though. Kelly is having a breakdown so his girlfriend starts pulling moves on his friend so he could go and beat Kelly up. The guy does so…and then doesn’t finish Kelly off? So naturally Kelly grabs his machine gun and gets the upper hand.

At several points in the film the characters get beat up and just go back to working for Kelly. Then some have absolutely no situational awareness. One of Kelly’s friends starts laughing and making fun of Kelly for being scared…while Kelly is right there. So obviously the guy is beaten up for a while. Another guy tries to steal some of the money…and so naturally he gets beat up, etc. None of the villains seemed to be any smart and hey sometimes they aren’t but this felt a little extreme at times.

Even the tough girlfriend who was calling the hots and messing with everybody. Laughing as much as she was while getting in Kelly’s face was not a good move. How about the cabal of fighters who threatened to murder Kelly but then they were just gambling in a room so he shot them all? A lot of the events in the film just come across as being rather bizarre so I can see why this is a fairly loose adaption. I imagine things definitely didn’t play out quite like this in a lot of ways. The important thing though was to get across just how scared Kelly was the whole time and I would definitely say they succeeded in that. The guy was extremely afraid of everything death related. Put him next to a skull or anything like that and it was curtains for the guy. He was definitely not coming back from that.

He was also shown to not even be a villain with an honor code. He was very quick to betray his girlfriend for some random ladies and had no real remorse about it. He’s rude to everyone and Kelly is always making a bunch of threats. As tough as his girlfriend was acting near the end, I do think there’s a few times she could have come close to being bumped off. She may claim that Kelly didn’t have the guts but in a fit of rage I definitely wouldn’t take that for granted. This is the kind of guy who could absolutely pull that off if he needed to.

Then you have the little girl who was being held hostage and the caretaker. The whole thing was definitely a rough spot for them. Both of them held themselves together fairly well I’d say. The caretaker went through a lot but I was glad at least in this case Kelly wasn’t about to let things go any further. I’ll take what I can get in terms of moral character. It may not be a whole lot but at least it’s something.

For a film called Machine Gun Kelly, he doesn’t actually use the weapon all that much though. I think it might have been good to see him using the gun a few more times against some random gangsters at least. You can’t do it at the end because it would not match the ending’s message so I get that, but doing it earlier would have been a really good idea. It would make the ending hit all the harder. Honestly Kelly’s rationale also makes a lot of sense. Why fight a battle that you know you can’t win and you would die for rather than surviving another day even if it’s in prison. It’s not quite so simple of course as continued survival can be rough in its own way but yeah dying for no reason is not really a tempting offer to anyone.

Overall, Machine Gun Kelly is an entertaining film. Sometimes perhaps not for the reasons that were originally intended but it will definitely keep your attention the whole way through. The final line alone is really worth the watch but it’s generally a good time either way. The only bad scenes I’d say involve the lion and Kelly really poking fun at him the whole time and teasing him by throwing rocks. I could definitely do without all of that so those were the weakest scenes. When it was the gangsters all fighting and trying to get on each other’s nerves things were way more exciting. The film never forgets to remind you how they’re all villains and I appreciate that. You’re rooting for the cops to take them down the whole time.

Castlevania Advance Collection Review


Time for the next Castlevania collection! This time we’re entering a more modern era with a bunch of GBA titles and I gotta say this works out pretty well. You can feel the quality of life updates oozing out of each title and all in all they do feel a lot more fun. I would also say generally speaking they do improve as they go on. Sometimes not unanimously in every regard but generally speaking they feel stronger. The games also increasingly have more story which always works out well.

So we kick things off with Circle of the Moon. Dracula is returning once again and he must be stopped but how do you beat a foe so powerful that he has the whole world on its knees? Well, Nathan will have to figure that out. This game has the classic Metroidvania type style here as you wander around a labyrinth gaining new powers and abilities in the rooms. With each new ability comes new opportunities and so you work to find out which areas have opened up for you to crack. It makes for some good fun in exploring but this is the critical make or break point for any game in the genre.

Here’s the balancing act. Naturally you want a lot of dead ends and such to encourage players to return later once they are stronger. However, the rooms can be quite large so what you don’t want to do is make the journey feel like a chore. The way to prevent this is by having fast travel in a lot of different areas so you can hop on that right away. It removes all of the excess running. Now, there is a level up system so beating the enemies gets easier with time. That is a good idea since proper progression is always a plus. It means that if you’re stuck at any point, you are given clear direction on how to get past that point which is really cool. Not just any game will do that.

So this one did it better than some of the other titles. Not perfectly mind you, but it’s a fairly good showing of the genre. I never quite understood the card gimmick though. You could use cards in different combinations to unleash powerful elemental attacks and such but I could never get any of them to work. You can still win without this but I imagine that the game might have been a whole lot easier otherwise. So I definitely did not make things easy on myself here. The graphics are solid and I liked all of the boss battles. There are quite a lot of them here so you really get to go all out.

Then in the second game Juste shows up to put an end to Dracula’s reign of terror. Defeating the king of the vampires won’t be easy but this guy is ready. It picks up a lot of the gameplay details and abilities from the previous game while also throwing in some new wrinkles. Gone are the cards (Which I’m 100% down with) and replacing them are magical super attacks. You are invincible while using these abilities which is extremely handy and the techniques themselves vary based on what sub weapon you have equipped. I chose one that let me shoot energy waves and I made sure to never pick any other sub weapons after that. This one was just way too useful but I can’t remember which one it was. I think the sub weapon looked like a book of sorts but I’m not sure of the name.

Either way there are a ton of sub weapons everywhere so it should not be hard to find these. Just keep searching and you will get them fairly quick. Meanwhile you still have the level up system so make sure you get those right away. If you beat all of the enemies you will get the level ups normally but especially securing some of them early on is an incredible help for you later on. You want to be able to easily dispatch all of the zombies and creatures that head your way to save health for the bosses. The bosses definitely do not hold back and really dish a whole lot of damage out.

The game loses some steam near the very end though as it does fall into the trap of the journey being a little too monotonous. As you approach the end game, there will only be a few passages left to check but they are in completely different sides of the map. So even though you have quick travel, it takes forever to get anywhere which is really the issue. This only really applies to the end game as it’s possible to miss power ups and then this cascades quite a bit as they are all linked. So just watch out here because missing things is really high stakes.

Then we have the third game, Aria of Sorrow. This one felt like it had a pretty good technological jump right off the bat. The graphics are extra clear, we have a whole new setting, and all of the gameplay mechanics are very sharp. You still have the level ups but now you have a soul system. Instead of finding the power ups for the most part, you gain the abilities through souls. It’s a fun way to go although there is a mild issue of having to pause and cycle through your abilities to keep on switching powers. That part’s a little dicey you know. Still, it’s a mild annoyance at worst, not something that will really be giving you a hard time here.

I liked the plot of several people being suspicious and you have to try and figure out who will be Dracula’s new vessel. It’s almost like a mystery game of sorts there so that was a fun angle. I think another way to put it is that the game had a whole lot of personality. It felt like the devs could have fun taking things in a new direction and it worked really well. It even felt like there was some true replay value here as you could clear the game while still leaving a lot left to be done. It’s the right balance of being a completionist vs just wanting to finish the game. Additionally, you gain powers like flight that make each room a breeze so that addresses my issue of moving through the map too slowly from the last game. This was definitely super solid.

Finally we have Dracula X. Well, Dracula is back and we have to take him down. Lesss goooooooo. The plot is super basic/nonexistent and the game feels like a super simplified version of the old ones. The fact that you can no longer jiggle your whip around or use magic attacks feels like a massive step back. It just went too far into being super retro. It’s not bad, the whole game is super short but very linear. It just doesn’t hold up compared to the big full fledged game titles. It was kind of funny to go back to this one.

The graphics for all of the games are pretty solid. Dracula X looks rather dated but all of the GBA ones hold their own. The soundtracks definitely vary from game to game but as a whole there are a ton of good tunes to listen to so you definitely won’t be getting bored at all. The variety is definitely here to stay and you might even recognize one or two from Super Smash Bros. There is a good amount of replay in trying to get all trophies and really ace each of the games as well. You will definitely need to tap into your inner Castlevania fan to pull that off but it will add some extra hours without a doubt.

Overall, Castlevania Advance Collection is definitely pretty fun. All 3 of the game boy advance titles are pretty solid and generally speaking are a step up from the retro styled ones. They all feel like complete games and I do think adding a full fledged level up system to the vania games is a real good way of keeping things from being too repetitive. Even if you get lost, at least you know you are making progress. I may still not be a huge fan of the sub genre but I can say this is on the higher levels in terms of quality. It’s certainly miles away from certain other titles that just feel like a grind. The final game may not hold up as much but I consider that to be more of a bonus title so either way there was no real pressure there.

Overall 7/10

The Enforcer Review

This review is of the TV-14 edited version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

It’s time for Harry to return to fight off some more crime. Unfortunately for him, the guy doesn’t have much backup this time. The film shows even more just how inept everyone tends to be without him and corruption is through the roof. I think the movie goes a little too far with this at times here but I dare say it has a slight touch of comedy at times which helps to push things through. If it was fully serious it might almost get a bit depressing.

The film starts off with some guys getting murdered as a terrorist group continues to gain ground for some kind of nefarious purpose. Meanwhile Harry pulls off another stunning victory over the forces of evil but there was a whole lot of collateral damage and he’s demoted. He now has to work with a lady named Kate thanks to a new initiative where they are trying to get more girls on the force. Harry is against this, not because Kate is a girl but because things should be done in a meritocracy. Promoting her just for this reason strikes him as a little silly although the silliness is just beginning. Can Kate prove that she has what it takes?

I think the rough part here is of course we know part of the message is that Kate is ready for action and can back him up but she looks really bad at first. She is clearly not prepared for any of this and nearly gets blown away during a missile practice exercise. It doesn’t exactly inspire confidence when you are counting on this person to watch your back in a life or death situation right? It takes a very long time for Kate to really be combat ready and by then we’re approaching the end of the film so you know what’s about to happen. For what it’s worth, I do think she’s a likable character. Her heart’s in the right place but she was in over her head.

Harry is a fun lead as always. Super gruff and to the point. He can be rather rude for sure but at least you always know he is speaking his mind and not sugar coating things. He’s still just as good a fighter as he ever was and age has not gotten the best of him. The guy puts up with a whole lot but ultimately keeps on going to help people. So I admire the drive and there is really nothing to dislike about the guy. He always puts his best foot forward and is an inspiration to everyone around him.

Now the police captain looks real bad here. For starters, he really wants good press and to look good for the mayor. So he’s running around spoiling Harry’s plans and generally not caring about anything. Arresting Harry’s informant was absolutely terrible. The guy was only looking out for the short term benefits there. It’s clear that he wasn’t actually thinking of the public good. Then by the end he’s absolutely given up as expected and doesn’t even realize that the fight was already over. This is the kind of person that Harry has to work with on a daily basis.

The worst part? Harry is outranked by this guy so there is only so much you can do. It has to be absolutely disheartening to be the best man on the force but to not be ranked high enough to actually make a difference in these things. It’s the ultimate frustration. Then you mayor as well who falls into all of the same traps. He wants votes and he wants results but the guy can’t wait long enough to get them the right way. He’s the kind of guy who would jump into a trap just to spite Harry and to show that he can make his own decisions. He’s not the smartest guy at all.

The villains are okay but not super memorable. They have their own motives and all but at the end of the day they basically are terrorists. Their message gets lost early on when they’re murdering everyone. It always takes a rather huge kind of message to counter murders like that. You need to have an extremely powerful message for me to even begin to think of supporting you by this point. These guys don’t though so they lose the credibility rather quickly.

Like I mentioned earlier, one of the film’s strengths is that it does throw in some good humor from time to time though. Harry’s dry wit really works well in different scenes and then you also have a lot of crazy stuff going on like one of the terrorists being in a nun outfit and the pastor generally being super unhelpful. You can’t really stay neutral or talk about nonviolence when you have terrorists inside the building with you. People are unhelpful to a comedic extreme, corrupt to an extreme, and everything is just big and crazy. Even the way Harry handles the opening case is rather funny with how nonchalant he is about it.

The humor never goes too far or wrecks the tone of the film though. It is absolutely a lighter tone than the last film but it’s handled smoothly and isn’t forceful. It just works here and not every film has to have some kind of super deep message after all. This film is also a lot shorter than the last one so in a way this may have been a decision to just make this more of a basic action film. You can never really go wrong with that as long as the writing is good and I thought it was rather solid. The ending may not be quite as solid as the last one since it’s way more of a hollow victory but it’s still good enough. Harry shows off his attitude to the end and we get one last gag of sorts.

Overall, The Enforcer is a good film. I don’t think it quite has the depth of the last one but it’s still a good adventure. In a way it continues to show just how corrupt things are to the point where Harry has to rely on other criminals to get the info he needs on the main villains. He can’t rely on the cops or their information networks which is really rough when you think about it. With the mayor pushing all of his social justice policies in, Harry can see how it might get even worse in the future. He may complain, but ultimately he keeps on getting the job done though and that’s what is important. I would recommend checking this film out, you’ll have a good time.

Overall 6/10

Magnum Force Review

This review is of the TV-14 edited version of the film. All thoughts below should be addressed as such as the review of the unedited version would be more negative

It’s time for Harry to return and start putting some justice back in the streets. Magnum Force tackles the topic of vigilante justice which is pretty fun because usually you only see that in a superhero story. Sure, non superhero movies sometimes have this as well for the main character but it’s a little rarer to have the complete hero having to take on a vigilante. Especially when the hero is someone who is willing to skirt the rules quite a bit like Dirty Harry.

The movie starts with a crook managing to get away on a technicality and preparing to enjoy his new freedom. Unfortunately for him, he bumps into a cop who is just not having this and gets brutally murdered. Harry decides to look into this although he is warned not to look too closely. A man like Harry is going to try for answers and those answers may not be to the department’s best interests. It’s a touchy subject after all and so naturally Harry doesn’t listen to them at all. He’s going to do whatever he wants and that’s really the final answer. He does have a partner, but there’s not much point talking about him because you know how that tends to go.

In a way this movie plays out like a part mystery. Who is this rogue cop? There are several suspects because in the movie we meet a new rookie unit that is formed of several prodigies. These guys are all experts with a gun and are definitely not afraid to use it. So which one of them has gone off the deep end and started executing criminals? Sure, it might sound like a good idea at first and that’s why it is always such a tempting proposition but it becomes a super slippery slope. In fact we can go over that a bit in this review because the movie also goes over this in detail.

Basically as Harry points out, the rogue cop is playing judge, jury, and executioner. Yes, Harry has had to wrestle with these themes even in the first film. Sometimes you do have to pull the trigger but there’s a big difference between doing that either in duress, a split second situation, a one time event, and casually going around bumping off all criminals. You have to be absolutely sure that the person doing the crime is actually guilty and figuring out a lot of similar things as well. After all, if you got this wrong, then you are murdering an innocent person.

In a perfect world, if it were possible to perfectly know if someone was guilty of particularly heinous crimes then I doubt that anyone would have a problem deleting them. If you could press a button and it only deleted people that you knew committed the crime like cold blooded murder in a non acceptable circumstance, then that’d be great. Of course, that is not something that can ever happen. The thing with vigilantism is that you can’t promote it because then it’ll spread and inevitably be used by someone who doesn’t subscribe to the same values. It puts the whole topic in a very dicey spot. You can only really internally root for it and not externally.

Take the opening scene, everyone knows that this guy murdered a bunch of people. He got off on a legal loophole, but that’s all it was…a loophole. When you have actual footage of someone doing something criminal, it can be extremely frustrating to see them out and about again with no problem. The law will never be perfect of course as you can’t stitch every loophole but that’s when vigilantes don’t seem to bad. So in the world of Dirty Harry, you can easily imagine how vigilantes would appear. There is just so much crime and corruption everywhere. The cops seem rather dirty at times so the only way to put a criminal off the streets is to do it yourself.

Of course, using a cop to do this means the whole agency could be compromised. So it makes for a pretty good battle of ideals throughout the movie. Then you also have the battle of generations. Harry is an older guy who has been around the block many times before. He knows how to fight and make command decisions but can he handle any of these younger cops? We see that they are near perfect on the gun range and hold their own in a shooting exhibition. Of course, Harry threw the latter so we can assume he would have won or at least tied there but it doesn’t change the fact that these guys are really evenly matched.

Harry is always a likable character and he does tend to carry the film at a lot of points. He’s certainly not flawless. The guy makes mistakes like anybody else but he’s always at least fighting for something. He still believes that the badge means something after all and this kind of main character is always fun. I also like the main villain. I won’t say who it is but the film definitely takes a twist out of a mystery film with how it’s handled. It makes for a really solid climax all the way around.

The film does show off what a lawless city it takes place in so there is definitely some grit here though. The murders can be a little bloody at times of course. There is some fanservice running around and most of the characters are meant to be rather unlikable. I like the young cops and Harry but pretty much everyone else here tends to be annoying. I actually thought Harry’s partner wasn’t bad but you just feel like he’s absolutely doomed the whole time. Nobody can hang with Harry for long. That’s just how it always is. He’s built different for this kind of thing.

Overall, Magnum Force is a pretty solid film. It’s definitely a long one so there is a whole lot of time for investigation here and debates on what is going on. The movie avoids being too black and white on the issue which I appreciated as it is a bit of a nuanced topic. It may be an uncomfortable one for most but there is a reason why vigilante justice is so popular after all. The film absolutely lands the ending as well so it makes for a satisfying watch. It’s probably a film that would be a little too intense for younger watchers but I wouldn’t say it is completely off its rocker either. I do think the film showed some restraint overall since it could easily mess with the audience’s emotions to make the vigilantism even more accepted based on how awful the criminals are. You are more left to assume based on context and such rather than shown the various crimes for the most part which is always the best way to go. So yeah this is definitely the film to watch if you want a compelling action title.

Overall 6/10