Sword Art Online: Project Alicization Review


It’s time to talk about Sword Art Online which always gets intense. On one hand, it will always be one of the most exciting and intense franchises of all time. On the other hand it always ends up matching the extremely high highs with some devastating lows. This series is no exception. The series has to squeeze in a ton of content into only a few volumes so over half of the events are skipped but of course what event does it not skip? The worst one in the series. Mannn….that’s how it goes.

The basic plot is that Kirito has already been through a life or death event with several games at this point. Surely there’s no way he would ever put himself in that spot again right? Well the price is right and his safety is guaranteed so he works with a government group about one of the games and then he gets stabbed on a rainy day in a completely unrelated incident. Well, now he’s stuck inside of the game and if he dies in the game….he dies in real life! So Kirito is back into the same situation but this world is so much more real than the previous ones. Even the NPCs talk like real people.

Kirito figures if he can get deep enough in the game he will be able to find someone to log him out. To that end he meets up with a guy named Eugeo and Kirito helps him chop down a big tree. This means they can now pursue training within the city and try to find Eugeo’s long lost friend Alice who was kidnapped by the government a long time ago for breaking a rule. In this society, it shouldn’t be possible for anyone to break rules so if it happens then it’s a super big deal.

So here’s the thing, it takes a few volumes to even get the setup all completed. So now you’re over halfway through the series and the heroes still have to make their way past all 108 Integrity Knights, take down the Administrator, stop the Underworld armies, and then stop the drama happening in the real world. So you may be wondering, how will they do that? Well, the answer is simple. The series basically skips almost all of that. We get a few pages at the end of the volume that uses text to explain what would have happened next but even the final fight has to be abbreviated/basically skipped. It’s evident that the author simply ran out of time which is really rough. Especially when you see other adaption manga that kept going years after the main media had finished. Sword Art Online got the rough end of the stick this time.

It’s especially tragic since the art was actually really good this time around. There was a lot of attention to detail all throughout. The battles looked fierce and it really did adapt the scenes very well. You were able to be invested in what was going on the whole time. There was some real talent at work here. The story was already really engaging so throw in the solid art and it really made reading through the volumes really good. Ending with only 5 volumes does mean that there is only so much that you can do though.

So lets get the elephant out of the plaza first. The series did decide to keep and fully adapt the moment where two students attack two of the heroines who aren’t able to fight back since the rules are in effect. This should have been the scene that was skipped to be honest because it adds nothing to the series and is just another example of a crutch that Sword Art Online uses. It’s easily the most valid complaint that you can have about the series because it is definitely annoying. It doesn’t go nearly as far as in Fairy Dance since Kirito and Eugeo do stop them before it reaches that point but it still goes farther than it ever should have.

You’re rooting for those characters to get bumped off right away. I also think it’s a real stretch of logic on how their attack was within the rules. It reminded me of a certain attack in Jujutsu Kaisen that didn’t count as “violence” which was seen as this big 4D chess move by the villain when it was clearly violence. It’s the same thing here, no matter what flawed logic the royals used when attacking the girls, it’s still a full on attack. The rules in Alicization are definitely messed up.

It’s enough of a bump to shape 3 stars off of the series as well. That may seem rather harsh but that’s how bad the scene is. It’s not exactly something you want to see in this title when you’re just trying to have fun seeing the heroes taking out the villains. The core plot is basically a boss rush after all as Kirito and Eugeo take everyone out. I also like how Kirito is starting at level 1 technically but since he has his memories intact he is able to use more advanced techniques that wow everyone. It’s fair to say that he is stronger than all non Integrity Knight fighters right from the start of the series.

He doesn’t get to show off for a while there but Kirito is super confident and that comes through in all of his scenes. It’s easy to see why Eugeo looks up to him. The series does a great job of showing off the bond between Kirito and Eugeo as well. It’s a little odd to see Kirito in more of a mentor role since he is usually the young upstart but it does work well with how many life or death experiences the guy has been in. He still does have his carefree side though and that’s when Eugeo has to try and pick up on the responsibility part. You could really make a whole series just based on their dynamic. It’s a really solid one all the way through.

I’ve always really enjoyed Kirito’s character in every arc but I dare say this might be him at his best. He still has his confidence and cocky attitude but now he can also make great speeches. Kirito gets to talk about friendship, fighting with honor, etc. He has so many quotable lines in this series to the point where even this manga which cuts most of the content gets to show off a lot of his great scenes. Kirito is a generational character and that goes a long way to making the franchise really good as well. With all of the asterisks and iffy moments in the series that I have to dance around, I do think that it would have totally crumbled if Kirito wasn’t around.

Then eventually Alice gets added into the mix but unfortunately she doesn’t get almost any time to interact with Eugeo. The timing just gets messed up by that point but she has good banter with Kirito. Alice is a really fun character and while it takes a while to fight off all of the brainwashing, she ultimately does get to be a really solid character that you can completely count on. I also liked the main villain a lot. Design aside, she is a calculating opponent who is also really strong. She doesn’t really have any weaknesses and ends up being a villain that you can really fear.

One piece of credit I can give to the series is also that it’s fairly light on fanservice. You only have 2-3 moments with the Administrator and that’s about it. Usually the series can get a bit dicey in that area so I appreciated that at least. The short length may have helped in that respect but for the most part there isn’t a ton of time for that in between all of the battles. Later on in the war there would have definitely been some moments though.

As a final note, the human plot is pretty much nonsense for manga only readers. A lot of things are teased over there and Asuna gets some small appearances but the series ends before anything really happens. So it just ends up feeling like filler. It’s part of what makes the manga a very interesting read when it ends early like this. Some scenes you just won’t get and others will be under the wrong context. That’s why in an ideal world you will always want a series to be able to be long running and adapt everything but in a way maybe that’s just common sense. The cliffhanger of sorts is fun but it’s so early that there are a bunch of fights that you wish you had gotten to see.

Overall, Sword Art Online is fun as always but one scene definitely does throw the whole series for a loop. It’s a shame that there almost always seems to be some kind of catch to every piece of Sword Art Online media. It’s just really hard to avoid and I suppose that’s life. In the end I wouldn’t be able to recommend this manga all that much. What I would do is say to play the video game instead because that seems to fix things. I am early on in that game so I can’t fully confirm that but that seems to be what typically happens in these things. I at least know that they fixed the Administrator’s costume in that one.

Overall 5/10

Sword Art Online Progressive: Aria of a Starless Night Review


Sword Art Online is a master class of how to write a great main character, heroine, romance, story, and then balance that with top tier animation, fight scenes, and soundtrack. It’s why the first arc of climbing Aincrad is always considered to be one of the top arcs of all time by me. It just has everything you could want in a story so a movie retelling the events but in an alternate route where Asuna is the main character was a great idea. Similar to Fate it’s basically going to show how making a single choice can take you onto a whole different route and I’m here from it. (I mean it’s a little different since in Fate everything is exactly the same up to the decision while here things are a bit different but it’s close enough) I would definitely recommend this film to anyone looking for an excellent time.

The movie starts out by introducing us to Asuna who is a straight A student who excels in all students. It’s still hard to please her mother though who wants Asuna to keep excelling and doesn’t give her any real praise for this. Asuna’s only time to have fun is when she hangs out with Misumi who is the top student in the whole school but is a professional gamer on the side. Asuna wishes she could balance her time out like that and one day decides to make an impulsive decision of her own and borrows her brother’s nerve gear to play the new Sword Art Online game on its launch day. She meets up with Misumi but then she quickly finds out that there is no log out button.

It turns out that this whole game was an elaborate MMO trap. Every gamer who is in here cannot leave now and if someone tries to take off their virtual reality helmet from the real world then the player will die. The only way to get out of this game is to complete all 100 floors but as any MMO player will tell you, completing these games takes years and years. It’s nearly impossible to get through and you can’t speed run it. There are no revives either.

If you die in the game then you die in real life.

You have to let that sink in for a bit. Asuna was never much of a gamer but her friend Misumi is really good so perhaps the two of them will be able to clear this game. Their bond will be tested in this death game. Of course everyone’s favorite hero Kirito is around as always but this time it isn’t his story to tell, but Asuna’s. As you can probably guess this film can’t cover the entire 100 floor epic so you have to try and guess how far it’ll go and what the ending will be. With this new character, Misumi, in the equation you also don’t know how far the arc will diverge or if it’ll still play out the same.

Don’t worry though, we don’t have a “Chris in Sonic X” scenario here. Misumi isn’t around to steal scenes from other characters and instead she adds extra context and depth to Asuna’s character. I thought the movie did a great job of incorporating her character into the story in a very natural way. It’s part of why I’d like to see them adapt some of the video games at some point where all of the heroines from every future arc also get warped to Aincrad with Kirito and Asuna for the first time but it’s probably a very tough thing to adapt without it feeling forced. Throwing in one character is a lot easier.

Part of the appeal of Sword Art Online is just how cool it would be to be in this scenario. Who wouldn’t want to be warped in there with such high stakes? Personally I would love it and I think that’s why the isekai genre is so big. Living in a fantasy world like this where you have to fight to survive just sounds amazing. Of course you can die but deep down everyone figures they would be able to survive. I’m confident enough in my gaming skills to figure I’d do really well here and Sword Art Online handles the fantasy world angle way better than any other series.

As to the film though, we can go over the technical aspects first which are top tier as you would expect. The animation is really sharp and full on movie quality from start to finish. The show has already always looked good right from the start and the movie takes things up a notch. The fights are all very streamlined and the colors stand out. Then the soundtrack is also top tier with a lot of operatic themes going on the whole time. It helps make the adventure feel even more grand and it’s why music can always enhance a great film to be even greater.

As the main character Asuna is a very fun character. Initially she starts out as a rookie who is eager to learn but eventually it really becomes a matter of life or death. When given the option of fight or flight, she chooses to fight. She really works hard to keep on fighting at the top of her game even if it means putting her life on the line constantly. Asuna pretty much starts to use her cool and reason as she fights over and over again but she gets big props for always fighting.

Asuna is willing to take the high road and help out those who aren’t the best of characters and has more of a conscience than some of the others. She really still thinks of this as real life and acts appropriately. We also see a glimpse of her leadership qualities even if it doesn’t seem like she will be going that route this time. Asuna is a well balanced fighter and a quick learner and that makes sense since she was shown to be athletic and very knowledgeable. The intro scenes in the real world do a good job of establishing her character that way. She grew up with a very strict family but never shows any resentment about this. She certainly gets a little upset and discouraged at times since she is trying her best with no recognition of this but that just inspires her to keep on trying harder.

I also thought some of the mistakes she makes when starting her first VR game made a lot of sense. I could absolutely picture someone using their real name and image when setting up an avatar if they didn’t know any better. It’s all written well so these are rookie mistakes are opposed to them making her exaggerated in what she doesn’t know about the game. Even not understanding the menus to see someone’s name makes sense because sometimes I’ll be watching a Call of Duty stream and the menu is so cluttered with all kinds of stuff on the screen that I wouldn’t know what I was looking at. SAO does seem to have a cluttered screen so even if it seems obvious to see the name, I could see you missing it.

Kirito may not be the lead but he still gets a good amount of screen time here. He is a pivotal character in Asuna’s journey after all. He’s the classic loner who acts cold and aloof but is always the first to run in and help when things get tough. He’s the only one who tried to help the party leader when the guy got greedy for the kill bonus and of course he found Asuna and prevented her from meeting death early on. Kirito is just a great guy and he is very game savvy while also being good at reading people. So he foils the first attempt by Laughing Coffin to disrupt the player base and basically puts everything on his shoulders. Kirito is still the genius that we all know him of and the only difference is that he’s doing this in the background now. He takes more of a main character spot for the second half of the film though and that should continue into the sequel.

Then we have the new character, Misumi. In a way she serves as a role model to the person Asuna wants to be. Misumi is top of her class but still finds time to just have fun and do whatever she wants. While Asuna is burdened by social responsibilities, Misumi has none of that. At school Asuna is way more popular but Misumi doesn’t care about those kinds of things and just has fun her way. She’s a true free spirit and the two of them make sense as best friends.

Ultimately Misumi does make one crucial decision though which will be a big determining factor on if you like her a lot. She reminds me of the main character in The Mist in how she gives up a little too soon. When you have to make a crucial decision you really need to make the right move. When you’re in a situation of life and death you really see a person’s true colors and they won’t always turn out to be bright. So for me Misumi made a big mistake like Madoka’s Mami and that keeps her from being a top quality character.

You’ll still enjoy all of her scenes prior to that but it does leave her in a very tricky spot. It’ll take a whole lot for her to really rebound from that. I still respect her abilities though and it’s clear that she is one of the strongest players. She has a great dynamic with Asuna too and I’d like to see her interact with Kirito. I think there could be a fun rivalry dynamic there too. You could really have the 3 adventuring like a trio and then slowly continue to redeem her character. Misumi has a fun personality and is nice to have around so given enough time she could really rise up high in the ranks. Honestly I already like her more than virtually every arc 1 character so it’s not like she’s very low in the ranks. If she can get enough good scenes then we can start the conversation of her against characters like Yuuki and Alice but those are high bars to clear.

Now while the film is amazing all the way through it still does have minor issues. Mainly one would be that it still does indulge in some fanservice. We get the clichéd bath scene because SAO can’t seem to ever get away from that. Sometimes there will be a drawn out camera angle or some tricky visual choices but at least on the whole it’s nothing crazy. It never gets to Gun Gale levels of the camera being obnoxious or anything like that. It’s nothing drastic enough to hurt the film or anything and honestly SAO has been really good about this in the films compared to the show but it would still be nice if we could bypass that and then the film would be really close to perfect.

If I’m nitpicking a bit here as well, the world feels a little too empty at this point on the story. There is only one floor unlocked in the game right now so the roughly 8000 players left after the first 2000 died are all here. You feel like every area should be swarming with people after a while, especially the meeting place in the main town. I understand from an animation perspective it’s better not to be so cluttered but it’s something you’ll be thinking about the whole time. Beyond that I thought all of the mechanics and aspects of being in the game were really thought out though. Even the small things like stocking up on potions before a boss is addressed which is important. I would absolutely be doing that before any boss especially when you’ll die if you lose.

Overall, The film does a great job of introducing you to the world of Sword Art Online. Whether you’ve seen the series before or not the film is very accessible. You feel like they will have to cover more ground soon since you couldn’t take 100 films to finish the story. The first floor is important as an introduction to the characters though so I think it was the right move to spend the whole movie on it. After this you could probably do more like 10-15 floors per movie as not every floor is important. It would be fun to see all 100 bosses but you don’t absolutely need to have that. Still, if they want to drag this out as long as possible I’m game for that because this will always be the best arc in the franchise. I definitely recommend checking this out.

Overall 9/10

Mileena vs Asuna



Suggested by iKnowledge Mileena is likely a more talented close quarters fighter than Asuna due to having more more experience on the battlefield. Even the 3 years in Aincrad wouldn’t put Asuna over that. That said, Asuna has more abilities than Mileena and her sword skills are far from normal. She should be able to quickly overpower Mileena in battle due to the big gap in their respective strength levels. Additionally, Asuna has greater speed and would be able to slice Mileena before the fighter could get her guard up. Repeat that for a few hits and it’s all over. Asuna wins.

Sword Art Online: Ordinal Scale Review


It’s time to look at the manga based on the Sword Art Online movie. It’s always fun to read manga based on previous media to see if it’ll follow things 100% or change things up. Other times you have to worry about the quality of artwork since they typicallydon’t put quite as much effort into it compared to brand new manga. Fortunately this one was definitely in a good position and really gave a satisfying recap of the events. I think the movie is still the definitive way to experience this story but the manga is a solid alternative. It’s reasonably long so you really feel like they kept everything in.

The plot begins with Asuna and friends trying to get Kirito to play the Ordinal Scale game. He’s not a big fan of it since Kirito has always preferred VR to AR. The main difference is that in VR it’s all in your head while in AR you have to actually move around and perform the actions. I guess it’s like thinking about Pokemon Go which is AR vs one of those VR Megaman games. It all depends on your preference. Once both styles are perfected I’d definitely say that I’ll prefer VR no question. Still, AR is a lot of fun too and since you actually feel the action it should benefit some genres more than others. A racing game would definitely feel exhilarating although I wonder how they will be able to handle the recoil effects. In my mind AR will always be more dangerous than VR.

Back to the plot though, Kirito isn’t particularly impressed with the game. He’s just not buying into the hype at all. He’s forced to take it more seriously though when Asuna is defeated in a battle and loses her memories. It seems that a man by the name of Eiji is behind this. He wants to take the memories of all the SAO survivors and aims to do it through this game. Kirito will have to take him down but while he may be the world’s greatest gamer, he’s not exactly known for being super fit. He’ll train with Suguha a bit and then go back in the ring. Time’s not on Kirito’s side but there’s no person more reliable to have your back.

Pretty much everyone gets a little something to do here which is always nice. Klein may have gotten stomped but we briefly got to see how his team was able to fight and do well in SAO. Klein, Leafa, Lizbeth, and the others also get to come in. None of them have particularly big roles though except for maybe Sinon who was able to back Kirito up when everyone was out of commission and landed a good hit on the final boss. She’s definitely more of a fighter than most of Kirito’s crew so it’s certainly not very surprising. Her gun skills also make her a very good partner to have since Kirito likes to get up close so this way she has his back.

Asuna looks good here as well. She’s definitely ready to re-enter the fray despite being in a pretty tough spot with her memories gone. The film really tests her courage a lot and she always passes with flying colors. I was also glad she remembered Yuuki’s final combo move and used it to great effect. It works as a very solid power up to be sure. Then you have Kirito who is pretty awesome as always. He may not take things too seriously at first but that’s because there’s no danger. How do you get back into the groove of things for a game with no stakes when you’re used to fighting for your life? Well, that certainly changes once Asuna is in trouble. After that Kirito just takes care of work and puts everyone down. He’s definitely one of the greatest main characters out there and continues to improve with each arc.

As for the villains, I’d say that mileage will vary on this. Eiji is a pretty solid one. At least he has good motivations which makes sense and he can fight. He regrets his inaction in the past which caused his best friend to die so now he’s working on fixing things. This fix would murder a lot of people in the present so it shouldn’t be forgotten that tihs guy is a big villain. He’s not a hero by any stretch of the imagination. The guy is just looking out for himself and at the end of the day that’s really all there is to it. He has a cool design and solid fighting skills. At the end of the day when you mix that together with his character motivation then that’s why I will end up giving him some props. He made for a good foil to Kirito since they were both fighting for the person most important to them.

Yuna is a fun character. She may not really know or agree with what is going on for the most part but she does her best to have fun. There are effectively two Yunas at this point anyway. You’ll see the context of that once you watch the movie or read the manga. I definitely have no qualms with her and in the past she definitely appeared to be a very selfless fighter who always did her best to continue improving her abilities. She may not have been a great fighter but she never let that stop her from doing the right thing and helping where she could.

There’s also a scientist villain but he’s not nearly as memorable as Kayaba. Here’s my problem with the guy, based on how we just need the memories to fulfill his goal, wouldn’t it have been possible to do so without straight up murdering everyone? With how advanced the Sci-Fi mechanics are here, I find it hard to believe that he couldn’t just do that very easily. Maybe it would take longer and he just didn’t want to risk it. Usually I would also question if this was even possible or if it would work but based on the fact that her soul is clearly still around, I think there would be a great shot at success. She just hasn’t moved on yet and that’s a very good sign for the plan. It’s too bad that the plan will basically eliminate the game though since that’s the second controversy in a row related to online gaming in Sword Art Online.

As I mentioned earlier, the art is excellent here. The fight scenes are very detailed and the character designs are on point. You can tell that a good amount of effort went into every bit of the adaption. You could easily not even know that this was a movie first and just assume that it was a really solid spinoff story. The quality is certainly there so I wouldn’t blame you. It’s a few volumes long so it definitely works well as a mini series. It’s 100% accurate to the movie so the experience should be very similar.

Overall, Just like how the movie was pretty close to being perfect I would say the same for the manga. The story itself is just very compelling. Kirito and Asuna have always made for very solid partners and this story shows how nothing will be able to keep them apart. They both do their best to stay strong around each other and keep on pressing forward. Whether you’ve seen the original Sword Art Online or not you should be able to quickly tell what’s going on here and get invested into the story. It never gets slow and there is quite a lot of action. Being able to see the final boss of the original SAO for the first time is also great and all of the guest stars at the end make this feel like a great wrap up to the series. The War of Underworld would ultimately go on to pass it with how huge the cast got, but at the time this really couldn’t be beat.

Overall 9/10

Sword Art Online Progressive Review


It’s time to take a look at one of the more well known Sword Art Online spinoffs. I’ve heard a lot of good things about Progressive over the years and how it brought the series back to its peak. Being back in Aincrad from Arc 1 was definitely pretty cool since I did think that those had the best stories. Unfortunately the manga takes the easy out of adding in a bunch of fanservice during the second half of the series which does ultimately hold this title back. It’s a shame since it had started out pretty well. Apparently the manga adds quite a bit and changes the story/personalities as well so it’ll be interesting to see how the novels stack up. That said, if you’re a mega SAO fan then you’ll probably still want to check this one out.

Mainly this series is adapting Arc 1 all over again but doing it very slowly. The castle has 100 floors and the only way to beat the game is to clear them all. Naturally in the main series they weren’t quite able to go through all of the floors so the goal of this manga is to show them to us one by one. As a result, after the 7 volumes of this series the heroes are still only up to volume 3. That’s a pretty good amount of pacing I’d say. We’ll see if they can continue to use up so much time. It’s fun though and helps make the series more about the fantasy setting and slice of life aspects. We still get fights of course, but Progressive is more about the character interactions.

We see Kirito start out as the loner he always was with Asuna being a bit of a newbie to the game world. Gradually she grows more experienced and he learns what it is like to be in a team. It makes for a pretty good dynamic between the two of them. We see them train up and gradually improve their abilities. While there isn’t much of an ongoing plot for the most part, the final 3 volumes give us a mini arc of sorts that was completely not in the original story. It’s a quest arc. Basically Kirito and Asuna run into a group of elves who are duking it out. They are given the option of joining either the light or dark factions. Kirito lets Asuna pick and she decides to help the Dark Elves. They help the leader (Kizmel) take down her opponent.

The full quest is a bit on the longer side. They have to help her deliver a key, find the traitor and take down the opposing army. The tricky thing is that some other players have taken the light side and of course if they die in the game they die in real life. This means that the heroes are going to have to tread carefully here. You’ve also got a shady Sword Art Online player who wants to challenge Kirito and possibly eliminate him from the world. It’s nice to see Kirito going all out here and it makes for a pretty nice fight. It’s probably the most intense battle in the series with a lot of back and forth with good swordplay. Kirito rarely finds a challenge for himself so this guy did pretty good in managing to match him.

As for Kizmel, she’s a pretty solid character. It’s a shame that the series uses her for fanservice almost constantly. The series throws in multiple bath scenes which is pretty forced. She’s portrayed as a big sister figure to Kirito and Asuna. She is pretty advanced for an A.I. as well since she can understand human phrases and adapts rather well. It further shows just how advanced Sword Art Online was as a game in this universe. The A.I. systems were already pretty adaptive and this is only arc 1. Her skills were also far above Kirito and Asuna’s at the time. It makes sense since they are still in the opening floors I suppose. At this point nobody really had a whole lot of levels yet and this is the kind of quest where you are mainly playing as support.

It’s also interesting to see a time where Heathcliff had not yet formed his own group. At this point there are only two main attacking squads and neither of them are particularly helpful. They have numbers but not a whole lot of power. This was one of the more interesting points in the game because it’s fun to see Kirito and Asuna teaming up and clearing a bunch of quests on their own. It shows that they really don’t need the army and are prepared to handle everything on their own. If you were ever trapped in a game it does make sense to train a lot solo or in a small party rather than joining an army. It would be a lot harder to level up with so many people around.

Really the series is at its best when it’s letting the characters just enjoy the SAO environment. Learning new skills and having fun in the world is what the arc is all about. While Kirito and Asuna are both great characters, the supporting cast is a bit weaker so you don’t really want the focus to be on them. I could never really get behind the rest of the characters but fortunately each arc would add at least one good character so the series as a whole has a solid cast. It’s part of why Kizmel was a good addition here since she’s easily one of the better characters. I was also glad that she could fight at such a high level. Arc 1 will definitely always be nostalgic.

I was also glad that Asuna got a pretty powerful rapier here. It helped close the gap with Kirito and for a while near the end she was the power hitter. It’s what makes them such a dangerous combo. Asuna can land hits with lightning speed and then Kirito finishes the job with a crispy combo. As they said, it’s almost unfair for the rest of the players who are still struggling with the basics. Still, they’ll learn the ropes eventually. You just can’t hope to match up against the main characters. I wouldn’t mind if the series took some queues from the games and started adding in future characters. The series would have to completely be known as an AU after that, but I think it would be worth it.

The art is pretty solid and definitely one of the best for SAO. It has a pretty simple design set up like an online manga or Bleach. This allows the character designs to be pretty smooth and we also get a lot of great fight scenes. It’s all very clear and lets you read through the adventures with ease. You can clear all of the volumes in no time at all. At 7 volumes the series is a reasonable length although I always think you should aim to be at least 10 volumes long. That’s when you know that you’ve made it to the big leagues.

Overall, Sword Art Online Progressive is a series that is a lot of fun but does get bogged down by the fanservice. To an extent you can certainly block it out, but the series goes pretty overboard with how often it occurs. After a point it can’t help but lower the score of the adventure. It’s a shame that SAO tends to fall into this trap because the series is so awesome otherwise. Where else are you going to get a main character quite like Kirito? It’s really tough to match a guy like that. From what I’ve heard you are better off reading the novels for this part of the franchise. The original adaption of the first arc is also better as it plays the concept pretty straight even if the art isn’t that good. I’m ready for the sequel though and hopefully that one will fix some of these issues. After all there are still plenty of floors left to conquer and I want to see them all!

Overall 5/10

Sword Art Online: Mother’s Rosario Review


Time to look at another Sword Art Online manga. The last one didn’t go very well so of course you may be a little skeptical about this one. Fortunately this is adapting one of the better arcs of the series and the manga didn’t try to add any iffy scenes to mess with it. It’s a solid arc but also one of the more somber ones so prepare yourself for an SAO story like no other.

The series starts with Kirito and the crew hanging out at his (and Asuna’s) cabin. Kirito fell asleep of course and everyone else starts feeling sleepy as well. To stay awake, Lizbeth tells Asuna about a new swordsman who has been destroying opponents left and right. He goes by the name “Absolute Sword” and seems to be the strongest fighter ever. Even Kirito was (yeah right) soundly defeated by him. Asuna decides that she wants a crack at this fighter and heads over to fight him. The big twist is that Absolute Sword is a girl with the same first name as Asuna’s last name. Asuna puts up a good fight so Yuuki asks for her help in defeating a boss with Yuuki’s crew. Asuna is thrilled at the opportunity but will she be strong enough?

Meanwhile Asuna has human world troubles as well. Her Mother wants her to go to a different school since the current one is rather lackluster. Asuna doesn’t want this because she has already decided to support Kirito in her future path. Naturally this is very upsetting for the Mother since that doesn’t really even count as a career path. Asuna’s video game hobby has also started to turn into an obsession as she loses track of the time and starts to prefer being there than in the real world. Asuna’s Mom has to put an end to this, but how?

I already went into this for the anime version but I’ll quickly touch on the plot here as well. Asuna’s Mom is absolutely right here. The only chink in her argument of always looking out for Asuna is that she has set her up with potential marriage options one or two times. This seemingly goes against the rest of her message about being independent. Still, she has no problem with dropping that tactic when Asuna brings it up and I’m inclined to believe that Asuna had never expressed her disapproval for it before. Asuna seems like someone who won’t mention any objections to something in the moment and will just use it as ammo in the future which is definitely no good. Beyond that, Asuna is the one who is losing every argument. She could have brought up valid reasons for wanting to stay at a sub standard school but I wouldn’t say that hanging out with friends is one of them. The Mom was also willing to let her keep using the NerveGear but then Asuna started getting increasingly irresponsible with it so of course the Mom wouldn’t be a fan. So in the end, Asuna’s plot is definitely not as engaging as the Yuuki one.

As for Yuuki, she’s a fun character to add to the mix. It is good to finally have another high level fighter who can battle at Kirito’s level. At this point there really aren’t any heroes who can give him a good fight. At best Asuna can maybe be good for sparring practice, but with Yuuki Kirito can’t afford to hold back. Wanting to win one last big battle before going away is definitely a solid goal and one that I can get behind. The rest of her crew are fairly generic and not very memorable so I can’t say quite as much in their favor, but ultimately Yuuki is the only one who matters. They are just there to fill in the ranks. It’s a shame Yuuki doesn’t stick around since she would really give the main cast a boost.

Kirito mostly gets the shaft in this trilogy since it is all about Asuna and her development, but he still gets his share of hype moments. One such scene is when he rushes into the boss area and holds off hundreds of other players on his own. It’s an amazing scene that was extremely intense in all 3 mediums. (Book, Anime, Manga) It may not be Kirito’s adventure, but at the same time I am not surprised that he got the best scene in the adventure. His fight against Yuuki was a lot of fun as well of course and the series did a good job of playing up how smart Kirito was as well. He figured out Yuuki’s secret immediately and then even found out where she was in the real world all in a very short amount of time. It is almost scary just how good he is.

As for Asuna, she is fairly good here. I never disliked Asuna before this as she was solid in Arc 1, didn’t do much in arcs 2-3, so she was about the same now as she was in the past. She had lost some confidence as you might expect thanks to recent events, but regains it by the end of this adventure. She is still a strong fighter and I have to agree with the peanut gallery that it was odd how Asuna went for a mage role instead of a front line fighter. It seems like she enjoys the latter a whole lot more. Yuuki gave Asuna a valuable lesson on how being polite and talking things out won’t always work so sometimes you have to just jump in and start fighting. The sky’s the limit from there.

The art looks fairly good here. It’s the character designs that are a little off. In particular Kirito and Asuna look a little chibi or maybe just younger than usual. Aside from that, the artist does a good job with the fight scenes and it doesn’t look like a cash in. The trilogy has quite a few different fights and they are all visually engaging. Unfortunately while the trilogy does manage to stick away from fanservice, we do get one such bath scene as even on its best day it appears that the series can’t play it straight here.

There’s not a whole lot to say here since this is basically identical to the anime version so in a sense I already reviewed this saga. As long as the medium did it justice then there is no reason why it would be weaker than the anime version. If anything the pacing is better here since you can read faster than characters can talk so the exposition goes by at a nice pace. We already understand that Yuuki’s situation is rather tragic so you don’t need to know a whole lot about it beyond that. It will be nice to see Asuna use the new combo that Yuuki gave her in one of the anime seasons someday. We have the movie, but that wasn’t exactly a one on one fight and I’d like to see it in more of a traditional combat setting.

Overall, Mother’s Rosario is definitely the most serious of the SAO arcs. It’s certainly pretty sad to have a character who is doomed to die from the start since there’s no way that could end up being a happy ending. At least the series never tries to give you any false hope that she might survive as that would have made everything turn out badly. As it stands, Yuuki’s backstory is definitely very tragic but at least the trilogy handles it well. The series is actually light hearted for about 80% of the chapters and Yuuki isn’t too mopey about her future either. She takes it all in stride. I’d recommend checking out this manga, especially if you usually don’t like the series since this one takes it in a very different direction.

Overall 7/10

Sword Art Online: Fatal Bullet Review


It’s time to look at the new Sword Art Online game that recently came out. Fatal Bullet was definitely a game that I was looking forward to from day 1 since it promised to be a title full of action and excitement. Sword Art Online has always been a franchise with a ton of raw potential as it could churn out a 9 star product no problem as long as it played its cards right. Lost Song had been a little disappointing as the hype of the gameplay was reduced by some questionable moments in the game. Fortunately, Fatal Bullet plays it straight as all of those iffy moments (If they exist in this game) are relegated to side quests so you don’t actually have to see any of them. The lower budget may have also helped since the game was forced to stay on target. Anyway, Fatal Bullet actually ended up being a great game.

The story follows a new kid on the block named Terry. He’s always wanted to play a VRMMO game so why not head to Gun Gale Online right? His childhood friend Kureha promises to show him the ropes. However, on their first mission Terry manages to obtain the treasure which is a legendary A.I. robot named Terret. Kureha is mad about this since she wanted to be its partner but Terry made eye contact first so now there is no way to split the partnership up. Iconic players Kirito and Asuna are also upset since they were hoping to clear the quest but too late for that now. Terry quickly catches the eye of top players Zeliska and Itsuki and before long he is known as one of the best in the whole game..maybe even The Best. Kureha is jealous of this and tries to undermine Terry throughout the game while everyone else follows his lead. Terry aims to clear the ultimate once in a life time event quest that has just opened and it will also allow Terret to be reunited with her Mom. They’ll have to be careful though since a guy known as Death Gun is skulking in the shadows as well. Taking him down a few pegs will not be easy!

It’s always an interesting game decision to have the main character be an OC instead of the actual main character of the series. I’m fine with it once I start playing since Terry is just generally hardcore, but otherwise I probably prefer when they just stick to the normal lead. Terry is a cool character throughout though as he makes the heroic decisions when needed. He can be a little slow on the uptake though like when he somehow forgot that Itsuki was basically threatening him for a while there. I guess it’s because he’s portrayed as a big optimist so he always takes things in a positive way. That’s good for Terry I suppose. His main gimmick in this game is that he has a grapple hook which you can use to get to higher areas. I like the concept, but the execution was admittedly not on point. You’ll find that you never really use this gadget in the game because the range is rather short. It should have been longer if you ask me as then it would be fun to zip around the place. I’m sure that it’s fun for PVP though.

Unlike most SAO games, this one is a third person shooter. You can also use a sword to go up and personal but it’s almost always one of the worst options. It’s just a lot more practical to have a gun as the damage it deals is around the same as a sword but you can also be dodging gunfire while using it. A sword is a high commitment option that will usually just get you punished right away. I personally stuck with a hand gun and an automatic gun. Those two were the perfect combo, but I dabbled around with missile launchers, machine guns, and even a sword for a while. They all naturally have their uses, but Hand Guns just seem like the best bang for your buck.

Most of the game consists of you going to various dungeons across the world. You beat all of the enemies in a room and then move on to the next one. The gameplay is handled flawlessly as you can quickly run out of the room to regroup if necessary or plunge into battle. You can give your partners general instructions so they know what to do during battle as well and you can change their instructions while fighting so you don’t have to worry about getting hit. Also, there is no pausing in the game which makes it even more interactive. I mean, you can press the pause button of course, but time goes on normally so whatever you have to do, it can wait until you hide behind the debris. While the A.I. of your allies is pretty bad (probably intentional) the villains are quite smart. They will lead you into ambushes, call for reinforcements, or just generally fight in a tactical way against you.

I can’t stress enough that this game really understands how to be a good third person shooter. The levels are huge and you can move quickly which makes the gameplay feel a lot more dynamic. If there are any problems with the gameplay, it’s just that the bosses may have a little too much health. One boss fight took me almost an hour to complete and the rest were all fairly long as well. The guns just aren’t too strong. It’s a tough balance of course since the game doesn’t want you to mow through the enemies either, but taking a little health out of the equation would have been nice. Beyond that, the difficulty is high but fair.

This is probably one of the hardest games that I’ve played in a very long time. It’ll have you on the edge of your seat as one wrong move can set you back quite a few rooms where the enemies will respawn again. The checkpoints are close enough where this isn’t too bad of course, but it does make you want to focus on playing your cards right. Get too aggressive and you’ll be gunned down by the snipers. There’s also a nice mechanic that lets you grow into a true player. You have an assist option with your gun that will help you hit a target but it is at the cost of accuracy. This may sound contradictory, but basically it widens your gun range by about 50x, but you’ll end up missing a great deal of shots and you also won’t hit the weak point. You can zoom in to take your own shots, but then you can’t move too quickly. If you take the assist off you can control where you shoot at normal speeds, but naturally this is very difficult. I usually just kept the assist on and used the zoom feature for when I was fighting bosses and needed to hit the weak spot. This game forces you to make a lot of tough choices throughout the game.

One big example of this is how the level up system works. As you level up you are given points which you can put into whichever attribute you want. Strength, Vitality, Intelligence, etc. Once you put the points in you can’t take them out without going through some elaborate hoops to get a specific item. I ended up putting the bulk of my points into Strength and Agility if I recall correctly. You need to strength to hold the better guns and Agility is just awesome for many reasons. One of which is that you can eventually outrun laser beams which is incredibly handy. It’s very close, but my speed was slightly faster than the blasts by the end which helped a lot. I also dumped a lot of points into luck which I would probably take back if I had a second chance, but it sounded good at the time. It increases your chances of landing a critical hit.

The story does take a long while to get started which isn’t good news for fans who are coming in expecting a game with stakes. This isn’t the game for you then. Out of the roughly 18 hours of the game, the first 15 are just the characters having fun and messing around. They’re just enjoying the game and trying to level up. The whole Death Gun story only takes about an hour and the climax will probably be another hour or maybe a little longer. This is really just a slice of life game with a big climax at the end which isn’t unheard of. Many games take a similar approach like Kirby games to an extent and the payoff works so it’s a decent strategy. I’ll be honest and say that it would have been nice if the whole game was epic as opposed to just the ending, but I guess this franchise just likes its day to day adventures a lot.

There isn’t much to say about all of the returning characters like Kirito and friends since they are epic as always so lets just talk about the new ones. I already talked about Terry and why he is a quality character. Zeliska is a top player who prefers to play solo, but doesn’t mind being in a team with Terry and the others. She is always very polite and courteous to everyone as even though she is a top player she never let it get to her head. Zeliska is portrayed as basically being a perfect character and it works well. How I see it, you don’t need to have a flaw to be a quality character and Zeliska definitely plays a pretty important role in the game. You will see her plot twist coming a mile away though.

Itsuki is the other top player and he is portrayed as the complete opposite of Zeliska. He doesn’t play well with others and is always being sarcastic. He’s quick to put others down and it becomes apparent that Terry is the only person he cares about. He’s rather dismissive of everyone else. He’s always lying and joking around throughout the game as well so it’s hard to know what he is thinking. He’s very suspicious throughout the game and a potential sequel or post game DLC should definitely not try to redeem him. He’s too far gone at this point and Terry needs to make it his mission to take him down. Terry almost seemed sympathetic at the end, but I think that would definitely be a mistake and would end up hurting his character.

There is also Bazalt Joe who is another top player who always tries to steal Terret away from you. He quickly learns that this will never work out but you get to beat him up 3 times before that. He never really becomes likable or fun at all so this is one new character that I definitely could have done without. He didn’t actually add anything to the game if you ask me.

Then of course we have the childhood friend Kureha. Unfortunately she starts out as a decent character and then turns into a pretty terrible one. She is always trying to undercut Terry throughout and never learns her lesson. Even by the end of the game she is still holding a grudge and basically pays a high price for it. During the climax of the game you are given an option on which character you are going to make it your priority to protect during the final battle. Depending on who you choose is who you will die. In one version naturally this is Kureha. I just couldn’t sympathize with her by the end of the game because she was just such a poor sport the whole time. She really didn’t even try to support Terry.

The graphics are also pretty solid as you’d expect. The energy effects are nice and the character designs are on point. Here’s where we transition to a bit of a negative though. The game just feels like it’s relatively low budget though and the story was slapped together. A lot of fights are off screen and scenes will cut and restart rather awkwardly. There aren’t too many cutscenes considering how long the game is and most of the still images from Lost Song seem to be gone as well. While the graphics are good, they aren’t quite as amazing as you’d expect and don’t seem to have really changed at all since Lost Song. There just wasn’t a lot of innovation here. It’s not as extreme as Sonic Forces where the story was really sabotaged but I would have appreciated more actual cutscenes or more vibrant animation. This was supposed to be the next big SAO game after all. Personally, I’m guessing that they just used most of the budget on the gameplay at the expense of everything else.

The soundtrack is pretty solid if a bit limited. There only seem to be a handful of themes in the game so you better get used to hearing them quite a bit. I do like the danger theme and the main menu song. The rest are rather generic, but I suppose they get the job done. They never actually got annoying so I’ll give the game some credit there. A nice insert song would have been cool though. Of course, the game had an opening movie song like Lost Song. It wasn’t quite as good as that one, but was still really solid.

The main story is around 15-18 hours long which is pretty decent. If you stick around to get bonds with all of the characters and try for the Platinum then it should be well over 60 hours with the estimate being around 90. I don’t have that much time to drop on most games so I won’t be aiming for it, but at least the Platinum seems mostly reasonable. The only one that sounds like an insane grind is beating the game on Super Hard difficulty, but hopefully they let you just go to the final boss and then change the difficulty or something. Considering how much there is to do in the game it’s certainly worth spending 60 bucks. I won’t stay and explain all of the different features here, but trust me when I say that the game has a ton of depth. There are many skills to learn, weapon styles to master, and a whole lot to consider while playing in general. My advice is to save your money and SP until later in the game when you are a little more sure of what it is that you want. Until then just enjoy the game and try to get to the end.

Overall, Fatal Bullet is a blast to play. The gameplay is absolutely excellent and while the game may falter on a technical level at times it still holds up well against many others. The story can be a little slow, but it picks up by the end. At this point, SAO isn’t really known for its epic video game stories and you are just playing to see the characters again and enjoy the gameplay. There is a lot to do here so that’ll give you a lot of time with them. I’d definitely recommend checking this game out. It’s a game that you won’t want to miss! Since the game ends with a cliffhanger we definitely need a sequel where Terry settles the score. This could end up being a bit of a revenge run so the game might be a bit darker. (Of course, I haven’t seen the true ending yet so depending on how that plays out Terry may not be too upset)

Overall 8/10

Kirito vs Asuna


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Kirito is on a roll and he’s not done just yet. Asuna is known as The Flash because of her blinding attack speed and she was one of the most powerful fighters in SAO. That being said, Kirito was at the absolute top of the game and she simply can’t beat him. They fought once and it was actually reasonably close, but Kirito’s battle experience and heightened reaction times will always grant him the win in the end. You need reactions like that to parry Asuna’s rapier. Kirito wins.

Sword Art Online Lost Song Review

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Yes, I’ve finally taken down another long RPG! I’ve probably played video games more in these last 2 months than I did for almost 6 months prior to that. It’s been the perfect time to play some RPGs and getting through Sword Art Online was good. I wish the game had kept track of the play time though because I feel like I easily put in 50+ hours on this one. If not, then at least 30+. Ah well, it is what it is I suppose. Unfortunately, elements of the story really hold this game back quite a lot, taking down at least 3 stars with it. So, if you want the maximum amount of enjoyment from this title, focus on the gameplay!

This game takes place after another game which loosely adapted the first arc of Sword Art Online where Kirito and his friends were stranded in a dangerous video game world. They managed to escape so this time Kirito wants to hang out with his friends in the virtual world for fun. Instead of worrying about dying, they can worry about whether or not they will be the first team to beat the game. On their way to the top, they learn of the famous Seven. A little girl who is one of the world’s greatest researchers and also happens to be the number 1 pop idol. That’s a lot of talent for a little kid wouldn’t you say? (We get a big cinematic of her singing and I am not convinced that a little girl could sound like that. Maybe I have simply never heard a prodigy before) Her guild is rapidly making its way to the top and is the only group besides Kirito’s that is doing so well. Obviously something must be up.

Meanwhile, a mysterious girl keeps shadowing Kirito’s group. He quickly finds out about this (He found out instantly because Kirito is perfect at literally everything that he tries. It’s why he is the ultimate main character) She just wants to hang around the main characters to get close to Seven and Kirito’s fine with that. He just wants to have fun after all, but if Seven’s group is going to do anything to jeopardize that enjoyment…well…he may have to take a stand here!

The gameplay is your classic 3D beat em up in a sense. It plays out a lot more like .Hack than Dynasty Warriors for example, but there are still enough monsters for you to not just call this your average Legend of Zelda platformer. One of the coolest parts of this spin is that you can fly indefinitely. That’s a nice spin on the classic beat em up formula. You can choose to attack normally with sword skills and combos or you can opt to use some of your magical abilities from afar. I didn’t use any magic skills at all during the game except for when I was trophy grinding. It is so much more satisfying to go in and take enemies down from up close. That’s how the beat em up genre was meant to be played in my eyes.

When you’re not fighting, you can explore the hub world for all sorts of things. You can enter the Colosseum to have fun in 1 on 1 duels against various opponents and you can also buy items/upgrade your equipment. Upgrading your equipment is very handy and I highly recommend it, but you should certainly be aware of the cost and materials needed. If you’re going to buy a new sword soon anyway, then you shouldn’t upgrade your current weapon. There are also quite a lot of extra story events that you can start while at home. Some lead to actual quests, trophies, and boss levels while others just lead to a series of cinematics so you can learn more about the characters.

The main theme that plays in the opening cinematic for the game is very good and is definitely catchy. This lyrical song also appears at one point in the game. The final boss theme is also very grand and reminds you that the stakes have finally risen a little. Most of the other themes are fairly unmemorable, but two really good themes is already quite solid and the others aren’t bad so I definitely give the game a passing grade here.

As for the graphics, I’d say that they’re pretty good. The cinematics can maybe look a little funny at times compared to the rest of the game. Maybe everyone’s a little too big or something. The sword fight with Kirito and Sumeragi was cool though. I just wish they would have upped the speed a little to make the fight more impressive. From the anime, we know that Kirito’s immensely powerful after all and he’s always fighting at a high level.

There are also a lot of trophies to collect in this game and they’re all fairly reasonable. Keep in mind that while none of them are really all that difficult, they will require a long grind. This game unfortunately does not keep track of your playtime. I’m confident that I’ve spent anywhere between 30-60 hours on this title, but I’ll never know for sure. Either way, some trophies you’ll need include “Reach Level 500, Get a sword spell to level 500, Get a magic spell to level 500 (Or 400) Get someone to a combined skill level of 1600, etc. The grinds are certainly very real in this game and that’s why I always prefer when RPGs have the standard 100 levels system. This one doesn’t even go by EXP and works by damage dealt. I’ve never cared for that style. Still grinding is fun enough. It’s nowhere near as enjoyable as Cyber Sleuth in that respect, but it was good. I did get the Platinum after all and I certainly wouldn’t have done that if I found the grind to be really bad.

I definitely had no problems with the length. You can’t complete Sword Art Online Lost Song in 3 hours You’d be hardpressed to beat the game in 10 hours either. It took me quite a while to beat. Without the extra grinding I’m not sure how long it’d take, but I’d expect that number to easily be in the 20’s to 30’s. (hours) There is also a whole lot of replay value through the trophies, quests, and extra cutscenes that you can activate by talking to people around town. The full experience of this game will last you just as long as any really big RPG.

Great gameplay, lasting replay value, solid soundtrack and graphics…this game must be getting an 8 right? It would have no problem, but the story is unfortunately where things got dicey. I don’t even mind the whole “no stakes” part to be honest. Kirito and friends can hold their own game even if they’re just playing levels for the lolz with no end plot. That being said, the game goes way too far in trying to go for its harem undertones. The TV show (Arc 1 anyway) actually handled the situation pretty well. Kirito doesn’t care for all that stuff anyway and always pulls the friend zone card. That doesn’t change here, but the game does make sure to put him in as many awkward and embarrassing positions as possible.

We’re talking the classic, “walk in while his friends are changing” “grabbing someone’s ears because he couldn’t resist” “getting flirted with by literally every single one of his female partners” “hot springs, festivals, (You have to do the festival with every one of the heroines for a trophy by the way) etc. It goes wayyyyy overboard by the end and it doesn’t help that the only male friend in the group (Klein) is always sure to point out just how crazy these scenarios are. You never get a break from this for the entire game…the entire thing. These plots are always happening and some characters seem invented just for this purpose like an original character who is always hugging Kirito. There’s also the fact that just about all of your partners have a swimsuit costume that you can equip so they’ll be wearing it during the entirety of the game’s gameplay. There are dozens and dozens of other examples that I could give, but you get the general gist. The game is shooting for that angle to appease one segment of the Sword Art Online fans while alienating the rest. Well, I can safely say that this cost the game 3 stars and hopefully the sequel dials this down.

Overall, Sword Art Online Lost Song is technically a great game. Maybe not incredible, but it had all of the tools to be one of the best PS4 games on the block. Instead, the story really played up the harem elements and lowered the quality of the story. As it is, you’ll want to skip all of the bonus quests that you can so you can avoid these scenarios. You can still play this RPG for the gameplay and ignore the story I suppose, but for that you may as well play a better RPG and have fun with both. Final Fantasy XIII-2, Final Fantasy VII, Digimon Cyber Sleuth, and White Knight Chronicles are all far better games than this one when it comes to the plot and have the classic RPG gameplay that I love so much. As much as I love real time, I also reeeeeally like turn based as well. Still, the potential is here so here’s to hoping that the next Sword Art Online game lives up to its potential!

Overall 5/10