Star Soldier Review


It’s time to look at the next title I was able to play in the NES Online collection. Slowly but surely I’m getting around to all of them. It’s definitely been fun to play these classic games. Star Soldier is similar to Galaga although I’d argue that it’s less refined. Certainly a good sci-fi game to dabble around with (especially when it’s free) even if it probably won’t hold your attention for very long. It gets the job done.

There isn’t really a plot although I’m sure one came with the booklet or something. The general gameplay is that of your average space shooter. You’re in a ship and the screen is always moving down. You have to blast away the enemies in front of you so it’s important to keep moving the ship so they’re never out of your range. You can collect power ups from breaking objects or blasting enemies which increases the amount of blasters you possess. After a time you will also get a shield as otherwise a single hit will destroy you. There are a few checkpoints in the level but the downside is that you lose all of your blasters so when you re-spawn it is very hard to stay alive. Best of luck!

It’s definitely one of those arcade games that you would have a very hard time trying to defeat in one shot. Of course, at the arcade you could probably just keep plugging tokens in until you won and on console you’ve got the access point equivalent. Otherwise I suppose you’d need to really memorize all of the attack patterns. Part of what makes this exceptionally difficult compared to other shooters is the fact that it’s hard to tell what is in the background and what is in the foreground. It’s like the Smash Ultimate Stage Builder in that respect as you can be tricked into jumping towards a cannon that isn’t really there. It’s the same with these objects, some of them aren’t there so you can shoot through them and others will block your blaster. Since just making contact with an enemy is fatal here that makes this a pretty dangerous gamble. It’s hard to avoid these objects as well since they take up a good chunk of the screen.

The soundtrack is pretty decent. Honestly you won’t remember most of the tunes, but the main menu theme is definitely memorable. Then you’ve got the graphics which are pretty passable all things considered. I’m assuming the background part wasn’t intentional so maybe that part should have been better, but perhaps that was the intent. Either way you will be able to see enough to be able to follow the action with relative ease and that’s definitely a good thing.

There isn’t a whole lot of replay value here since you’ll likely be dying around level 2 each time. As a result it won’t be quite as super exciting as it would be otherwise and you’ll not want to play for a very long time. After about an hour or so you’ll probably be ready for whatever the next challenge is. Still, it is a fun game at its core so maybe you’ll be engaged for longer than that. Star Soldier is a fun game.

I can’t speak to the various bosses here since I only ever beat the first one, but the enemy designs do seem promising. There’s one level where a mysterious head shows up to follow you around. It’s invincible, but touching it will make you lose a life. Then there’s a big robot that has a lot of blasters which I promptly took down. I don’t imagine there are a bunch of bosses since I saw on Youtube that someone beat the game in 30 minutes, but with that length I imagine they’re all unique which is good. Recycled bosses is the definition of laziness.

Overall, Star Soldier is a game that I hadn’t heard of until I played it, but I’m definitely glad I gave it a whirl. The NES Online has definitely helped me play a bunch of games that I feel like I probably wouldn’t have gotten to play otherwise so that’s definitely neat. I’d definitely recommend checking it out if you’ve got the NES Online as well. I don’t know which title I’ll be checking out next. Maybe it’ll be another alien shooter game or this time I’ll go for a longer title. Either way the review will be popping up here before long.

Overall 6/10

Advertisements

FIFA 08 Review


My FIFA marathon is now at an end. 08 is the final game I own that I have not covered yet. It’s definitely been cool going through the years like this. I’m not sure what sport is next, but I think I’m in the mood for something super hype like Football so that’s probably gonna be the one. I’m out of Madden games (Aside from a Head Coach title) so most likely it’ll be college Football. Either way lets get back on topic. FIFA 08 is definitely not quite as good as 09 and 10 but it’s pretty close tbh. FIFA is definitely a game where you don’t see much of a difference in gameplay or graphics til we get even newer than that.

As always you’ve got a pretty good amount of options for which mode you want to play. You can jump right into a quick battle or head online. Well, the online is disabled so scratch that option. You can play a franchise mode which is honestly your best bet if you’re going to be playing this one for a long time. This way you can play a lot of games in a row and actually see yourself improve as you go through the matches. Even if you don’t make the playoffs it isn’t the end of the world as you can play more than one season. The franchise keeps on going until you decide to stop playing. In that sense the game never truly ends. There are also tutorials and practice mode to play which will help you hone your skills.

I am now confidently at the point where I can defeat the A.I. on the first dificulty level. Unfortunately after that it starts to get hairy. I fought the computer at the highest difficulty level in the game and only lost 2-0 so I felt pretty good about that. As always I am great on defense, it’s just the offensive side of the ball where I can’t really keep up. I don’t get how the players do it because it really doesn’t seem like there is any kind of opening. I really need to watch some Youtube videos or something. On defense if I play conservatively then I should usually be able to force a 0-0 game, but it gets tedious after a while so then I just start running in and hitting people. Obviously this will result in a lot of flags so it usually isn’t worth throwing the move out there without a plan. It’s fun though.

As I mentioned the graphics are basically the same as last time. The stages all look good and the player details are on point. I can’t really speak to the soundtrack much as you just won’t hear it while playing. On a technical level I also like how the celebrations are handled after a play and after a game. They’re actually pretty realistic and there are enough variations of them where you don’t feel like you are watching the same things over and over again. Having a solid selection of celebrations is about as important as having them in the first place if you ask me.

As for the gameplay, it’s pretty straight forward. As long as you know the rules of Soccer then you’ll definitely be able to get into the action here. The toughest part as I mentioned is kicking the ball. It’s hard to angle your kicks and taking the time to power them up is risky since the opponents will slide in. There’s a lot of strategy here so think of playing the game as trying to crack a code. Even if I was unable to crack the code I can definitely respect the fact that the gameplay was handled pretty well. There’s a lot of nuance here and attention to detail.

One technique I practiced a bit so I could at least say I tried to get into the deeper aspects of the game was the ball shuffle. I’m not sure what the exact term of this is, but by moving the right joystick on the controller you’re able to try and juke around the defenders. It didn’t work a single time so it seems to be about as useful as the juke in the Madden games. Usually in these games the computers just don’t fall for anything, but I do think it’ll probably work a whole lot better if I use it against real players. That’s when you know if you’ve mastered the technique or not. The only part where the human element doesn’t really come into play is the goalie so that’ll be tough regardless of who you’re playing.

Overall, FIFA 08 is definitely a fun game. There’s really no point in buying it at the moment since the later games already go for 1-2 dollars. Still, if you really want to collect all of the FIFA games then you might as well get it. Ignoring the fact that there are sequels, FIFA 08 still stands loud and proud as a solid video game. There really aren’t any glaring negatives. It’s just a very complete soccer game. There’s nothing to do but play soccer when playing FIFA 08, but why else would you get the game? So long as you enjoy playing the sport I’m sure you’ll enjoy this title.

Overall 7/10

Brawlhalla Review


It’s time to take a look at Brawlhalla. I remember this game being brought up quite a bit back in the day when it first came out. It was supposed to be a FTP Super Smash Bros type game. Unfortunately while it is a platform fighter I can’t say that it is anywhere near the level of Smash. It’s a decent game, but one with more flaws than Playstation’s Battle Royale game. There isn’t a lot that will keep you playing as the years go by. Maybe recreating Super Smash is really impossible. It seems like everyone ends up failing at this task after all.

There are a few main modes here. One of them is naturally going online to spar with other players. You can do so in team battles, 1 v 1, and free for alls. You can also play an online survival mode where you compete with other players to see who can score the most kills. Finally there’s also an offline training mode to tighten up your skills. When it comes to non gameplay content there is also a shop where you can buy other characters with a lot of gold. It’ll take you a very long time to get those characters if you are a free to play user. Still, with the daily log-in bonuses you are sure to get them eventually. There are other characters where the only option is to buy them with real money. One such character is Hellboy as the game is doing a marketing tie in for the movie. That’s fine, Rayman’s the only real notable character to nab and I can get him for free. It would take a lot of days though and I doubt I’ll be playing this game by then.

The gameplay is fairly straight forward. You fight on top of a platform and the goal is to knock your opponent off the platform and prevent their recovery. Do this 3 times and you’ll have won the match. So far so good, but here’s where the game falters. Rather than just attacking each other to claim the win the game throws in a lot of items the whole time that can’t be turned off. Owning a weapon just doesn’t feel as natural especially since you’ll be throwing and tossing the weapons pretty quick. After a while you’ll find the right weapon for you and use that to win. Once you’ve done so, you can just keep grabbing that weapon every game. The characters barely even matter since once they have the weapons they all play in pretty much the same way. Character recoveries are also a little too good and end up dragging the match a bit.

It’s not as bad as Playstation’s rule that you could only win by using a final smash. It’s still a bad one though because the weapons don’t feel like they’ve been designed all that well. The attacks don’t feel powerful and the weapons prevent you from getting in the hype. I know this game isn’t technically a button masher and you would definitely get wrecked online if you were to try it, but after a while you’re tempted to just keep swinging. The gameplay’s not really all that deep and I just don’t see the game lasting very long for a lot of people as a result.

Then we come to the graphics which are all right I guess. It’s always nice seeing the sprites running around. They aren’t going to bring down the house or anything but the characters do look accurate. For example, Hellboy and Rayman’s sprite appearance looks pretty good. The soundtrack is less impressive and I doubt you’ll remember a single tune by the end of it. They just aren’t memorable and I feel like this part was more of an afterthought when developing the game.

As for replay value, there is technically a lot here. There isn’t a story mode and so from the start you’re playing this purely for the multiplayer. These kind of games never technically end so the replay value is infinite. Really it’s all about how much you enjoy the gameplay because if you don’t then it’s not like you’re going to last for any significant amount of time anyway. For what it’s worth, I do think you’ll enjoy the game well enough. Especially since it’s free as that makes everything look a little better. Still, the game just isn’t too deep and there’s not much of a point to playing it when you’ve got Super Smash at the ready. There isn’t any area where this game is able to get to that high level.

Overall, Brawlhalla isn’t quite as fun as I expected. I just thought it would be a little closer to Super Smash to be honest, but it really isn’t. Take the genre away and you don’t really see many other similarities. As the cast grows larger I can see this game improving in the future. After all, if people are still buying the game and the devs are getting their money then they may still see the incentive of adding more updates and mechanic changes. I can hope at least. In the meanwhile you may as well get the game and start stacking up on Gold so you’ll be able to spend it all once you decide to jump in. It’s a free game so you’re not losing any money.

Overall 6/10

New Super Mario Bros U Deluxe Review


It’s time to look at the next big Mario Adventure. This one technically came out a while ago but it ended up being worth waiting for since the Switch title game with both games in one rather than having to buy both Mario and Luigi versions. The New Super Mario Bros series has definitely had a good run and I expect it’ll return with a new game at some point. The gameplay is just too solid to pass up. Of course with the existence of Mario Maker it will have to do something to stay at the top.

The plot is fairly basic as Peach is kidnapped once more by Bowser. Unfortunately, Mario and Luigi were unable to prevent him from doing this and are now forced to play catch up. In order to face off against Bowser the plumbers will first need to take down the 7 Koopa Kids and Bowser Jr. Only then will they be able to challenge the King of the Koopas. It’s definitely a nostalgic plot or at least that’s probably what Nintendo is hoping your reaction will be. At the same time you can’t help but think that Nintendo could have done something a little more original right? This plot really has been done over and over again.

As always the graphics are definitely excellent. The NSMB series does a good job of making all the characters and levels exciting and colorful without making it too simplified. It does feel like the natural progression of the Mario series and it will be hard to get any better with this art style. Nintendo is at the absolute front here with this game leading the charge. It’s hard to find a better looking Switch game.

As for the soundtrack that is naturally pretty hype as well. You’ve got a lot of classic Mario tunes here and a bunch of remixes. Throw them all together with the multitude of levels in the game and you’ll find yourself listening to good music constantly. In a lot of video games you’d be forgiven for forgetting the tunes because they sound so similar, but that’s definitely not going to be a problem with this one. Each world’s array of tunes really help capture the atmosphere that the game is going for.

As expected the level designs are also on point. They are created well so you can fast blast through the levels with a lot of cool acrobatics or you can explore and find all of the collectibles. There are a lot of them to find after all, but they are put in places that makes sense. If you are looking carefully then you’ll find the ones that you’re looking for. Meanwhile the gameplay is just as solid. The movements are all very fluid and you won’t have a problem making tight maneuvers. It really is a world of difference playing the NSMB games compared to the really old ones where even the simplest of jumps was very difficult.

There’s definitely a lot of content in this game as well. Between the many levels and collectibles you’ve got enough content to last you around 10 hours. Then you’ve got Luigi mode which almost doubles the amount of content that you have access to. The way they handle it is pretty cool as they don’t just reuse the levels. They’re all altered to fit in the space of half the timer so you can’t take a break to check out the scenery. You’ll want to run your way to the end to beat the timer. Getting used to the physics also means that you’ll need some time to adjust. The game never gets all that difficult and you’ll beat all of the levels after attempting them a few times, but it does add a little spice to the usual formula.

The best item in the game is definitely the flying variation where you get an extra jump. You can use that to get really far in just about every level. Watch as the villains turn away in fear when you just jump over em! This even works against Bowser’s first form as you can just jump over him and hit the Axe. Otherwise you can just run in when he jumps so either way you should be all set for action. Watch out for the final boss as well, you’ll want to bring your A game for that one.

While Mario Maker seems to have probably ended this series I’m glad that it still got another hurrah. There will always be room for more Mario games and what style can possible be better than New Super Mario Bros? Mario does tend to take many styles over the years so I am actually looking forward to what’s next. The recent Yoshi and Kirby artstyles do have me a little worried as well, but I have to trust in Nintendo and their passion to improve.

Overall, New Super Mario Bros Deluxe is definitely a game that I’d recommend checking out. There’s a lot of fun to be had with it and the levels are pretty intense. It’s a very complete Mario game and you really can’t go wrong there. The only way you won’t like this game is if you simply don’t like the classic Mario games or platformers in general. Of course in that case you have to wonder why you would buy this game in the first place. Maybe you just wanted to see what the hype was all about? Regardless, I think you’ll be embracing the hype by the end as Nintendo did not phone this one in.

Overall 8/10

Star Wars Lethal Alliance Review


It’s time to take a look at a Star Wars game that is likely forgotten to time by now. Lethal Alliance was one of the few Star War titles that I did not own before now. It was in the way of my marathon so it’s good to finally own it. You can expect more Star War reviews soon but lets not get ahead of ourselves. Lethal Alliance is a very solid game that is held back a bit by sloppy gameplay mechanics. (The game also crashed during the second last level but that was more due to my PSP’s faulty battery than the game) I do like the ideas behind the game and the plot is solid.

The plot follows a girl who is trying to enact revenge on one of the high ranking members aboard the Death Star. To this end she has made an alliance with the rebellion and will aid them as long as their goals are aligned. She will quickly find out that this goal is a lot more difficult than it appears as there are many enemies in the Empire and overcoming them will not be easy. She has no Force abilities, but has a lifetime of combat experience and gun skills to aid her. Throw in her motive of revenge and she is ready for the task.

The gameplay is sort of like Bounty Hunter as the main character uses a gun to fight most opponents. You can also switch to the Lightsaber when you’re in close quarters combat, but for most of the game it is a lot easier to just gun spam. The title gives you a lot of freedom in how you fight though so I’m not saying that it is impossible to fight that way. You can certainly find quite a lot of success with the blade as well. You also learn new moves after every few levels although I never really used them. It’s nice to have options of course, but give me a good one and I’ll likely just start spamming it.

What hurts the gameplay is the platforming part. I feel like it was tacked on after the fact. It’s hard to turn without moving quite a bit which ultimately ends up with you falling off the cliff. At that point you have to go all the way back to the last checkpoint which can get annoying after a while. I also think this aspect of the game doesn’t add anything since the combat moments are the best anyway. Likewise there are some times where you control the drone and they aren’t challenging or inventive so I feel like it was just a waste of space. More content isn’t always a good thing after all.

It’s a shame since the combat is air tight. While playing as a Jedi is always the best I also like playing as these bounty hunters. It’s a pretty fun change of pace and you get to deal with overwhelming odds. Of course, this lead has a lightsaber so it’s a little different. One of the best parts of Bounty Hunter was having to fight a Jedi master while only having guns and normal armaments to fight with. It’s just such a cool concept even if you should have no chance in such a scenario.

The graphics definitely look good. It’s going for a bit of a realistic look so we don’t get a lot of flashy visuals, but there’s a good amount of detail. We also get some cutscenes which is always fun. One of them is unintentionally humorous though as you get ready for a big fight with the main villain and then the heroine wakes up in jail. I suppose you can’t always win all your fights with ease. Still, she managed to rebound after that and did her best to keep on going forward. I definitely think she succeeded as a lead and I liked the twist at the end. Her character is ultimately pretty important in the mythos although it was likely completely retconned by now. While the soundtrack isn’t the most original as it loves to re-use movie themes (Like a lot of the games for this franchise) you never get tired of hearing Vader’s theme. The voice sounded like him too so it’d be pretty neat if they managed to get the same actor to voice him.

The game is fairly short and there are no collectibles/no post game so there isn’t any real replay value to be found. It’s long enough where I wouldn’t feel cheated if I ended up buying it at full price. Nowadays it’s certainly cheaper provided you can find it in stock at least.

There are two points in the game that are a bit annoying though so watch out for them. One is a puzzle element in a level where you have to find a way down from a high up building. I don’t even know how I made it down (I just kept jumping til I landed on something) and it didn’t feel much like a puzzle so much as just a poorly designed level. Then the other iffy part is the final boss where the only way to beat him is to use one of the many abilities you learned through the game. Problem is that I never used this one before. It took forever to finally learn how to activate it and that dragged the game out a bit. Surely the game could have let me know how to use the combos or some kind of guide right? You’re expected to remember them all.

Overall, Lethal Alliance is a pretty fun Star Wars game. It’s a shame that it basically fell under the radar though. I think that’s probably because in general the PSP never got all that big (relatively speaking) so the games are typically not brought up day to day. Still, this is one game that has aged very well and it would be cool to see a big budget remake for the PS4 or something. If you haven’t played this game yet then I highly recommend changing that.

Overall 7/10

FIFA 09 Review


My FIFA backlog is finally near the end. It’s been a long journey but a hype one nonetheless. I can’t really say that my skills have evolved much over this period of time but what I can say is that the older FIFA titles do seem to be more fun than the new ones. At this point they start to become really similar though as there is really nothing separating 09 from 10.

When you boot up the game you’re given a whole lot of options. You’ve got the usual play now, franchise, online matches, training, etc. There’s always a lot of options in these sport games and so long as you enjoy the gameplay then the replay value is basically limitless. So as it all boils down to the gameplay lets talk about it. I feel more confident with my kicks and passes now and the arcade style gameplay definitely makes it more solid.

As it’s a team based game you always want to keep track of everyone on the field. Your passes and kicks must always take them into account or you’ll get the ball stolen. At low difficulties you can definitely get by on quick passes and then shooting the easy goal, but on higher difficulties that’s just not going to cover it. You’ve got to pull off a lot of maneuvers. I definitely still think that FIFA is one of the toughest sport games out there. NBA and Madden I can handle a lot of the difficulty levels, but on FIFA it’s just so hard to land a goal. Playing defense is easy, but on the attack side I can easily go a whole game without scoring.

So, this isn’t a “pick up and play” kind of title. You will need to put in the work and learn the mechanics quite well if you really want to succeed. In a way this is pretty nice I suppose. At the very least it doesn’t feel hopeless like in some of the other FIFA titles. You always feel like you’ve got a shot at the very least. After all, since you’ll be holding the opponent to only 1 goal at most you can always try to bring it back. Plus I do feel like I can always fire off a shot even if I don’t get close enough for it to matter. In the newer FIFA titles you also have to account for direction and power more which makes it very difficult to get the goal.

As with FIFA 10 I do enjoy the 1 on 1 practice mode that plays during the loading screens. I really do think that a 1 on 1 mode would have a whole lot of potential. It makes the whole thing pretty high stakes since if the opponent gets past you it’s a free goal. Sort of like the 1 on 1 NBA drills which are cool. FIFA’s probably couldn’t be a full game, but it would at least make for a pretty sound minigame.

Graphically the game holds up just as well as all of the other FIFA titles. There’s a lot of solid animations and victory dances here. They’re programmed to work for every character and the soccer ball is as realistic as you can reasonably expect it to be. There isn’t much of a soundtrack so I can’t speak to the music. It’s definitely not nearly as expansive as NBA or Madden.

There are a lot of different customizations for the games so you can choose the time, difficulty, arena, team, etc. You can recreate whatever kind of situation you need and that’s definitely nice. It’s easy to take that for granted, but EA does give you all the tools you’ll need to succeed. As long as you enjoy the game of soccer (and hopefully you do if you bought this game) then there’s really nothing to dislike here. It’s a very solid all around FIFA experience. While there may not be much reason to play it so long as the newer ones exist, it’s not as if the quality declines just by existing. It’s as solid as it ever was.

One last tip I’ll leave you with is that it’s very easy to cheese the game once you have the lead. Just stay in your territory and keep on passing to your teammates once you have the lead. It’s very easy to confirm the win this way but there is a good reason why most people don’t do it. The simple answer is that it’s very boring and you almost may as well not be playing the game at that point. If that’s your strategy for winning tourneys and all that’s fine, but cheesing against a computer like this? I wouldn’t be able to last for many games doing that. It becomes a running simulator at that point. Might as well go for gold even if it ends up forcing the loss.

Overall, FIFA 09 is definitely a soccer game that you will want to add to your roster. It brings a significant amount of content for only around 2 bucks at this point. I suppose I should add the disclaimer that the online modes do not currently work as the game is too old so you shouldn’t count that in the replay value section. Either way with local multiplayer and franchise options there is enough content where you can fairly say that the game is basically infinite with how long you can play it. I don’t imagine anyone will be buying 09 this late in the game, but if you are tempted to do so then know that I do recommend it as a quality purchase.

Overall 7/10

Kid Icarus Review


It’s time to look at my next journey into the NES ONLINE collection. This time Kid Icarus was my next conquest and it’s definitely one of those games that is reasonably fun but held back by a lot of dated mechanics. Fortunately the save states do help make up for these aspects.

The basic plot is that Pit has to stop the ultimate evil known as Medusa from destroying his world. Lady Palutena has gifted him with many skills and now it’s up to him to put them to use. The gameplay is pretty basic as you jump from platform to platform as you deal with monsters by shooting your arrows. You can shoot your arrows in a straight line facing forward or up. Typically the levels will ask you to either climb very high or go all the way to the right. Each world has 4 levels and there are 3 full worlds with 1 final level. The 4th level in each world is the boss level which also serves as a huge maze.

The normal levels are pretty fun and will really test your platforming skills. A single misstep can mean the end of you. Your health also depletes quite rapidly so you’ll want to keep an eye on your health bar at all times. You do get a few lives so you won’t go all the way back but these levels are quite difficult so you would be wise not to underestimate them. You obtain hearts by defeating enemies which you can trade for health potions or temporary attack upgrades.

What holds the game back is the 4th level of these worlds. The mazes are quite frankly way too large. You’ll be lost with no end in sight here. It works like Metroid where if you don’t have a guide you will need to draw a map of your own. I can definitely acknowledge the time and dedication you would have had to spend to do such a thing back then. Games are really tricky back then…maybe too tricky. After all, this is more tedious than challenging after a point. You can easily waste hours going through this just as I used up a bunch of hours in Metroid. Some games just really haven’t aged well to be honest. Others have continued to excel though so that’s a good thing. Kid Icarus is kind of in the middle. It’s not bad, but this does prevent it from being truly good.

The final level is a nice look at what the game could have been like though. It’s an aerial level where you blast away at enemies in a level where the camera is constantly scrolling. It takes a lot of skill to blast your way to the end but it also doesn’t feel tedious. The final boss is also quite inventive as you have to blast at the enemy while blocking her attacks. You can only pick one option at a time so you have to constantly time your attacks just right. Mess up and then it’s all over for you. Definitely not a final boss to be taken lightly either. This whole game is one that is more challenging than it may appear at first glance.

As for the graphics, those are pretty good. The game uses the classic sprites as were the norm back then. The sprites do a good job of giving the characters clear designs. Then you’ve got the soundtrack which is pretty basic but effective. The main theme has certainly become iconic over the years. I can’t say that I really recall any of the other themes off the top of my head, but it’s pretty soothing and fits in with the levels. After all, this game is a pretty calm platformer in the sense that there is no timer. You can take as long as you need to in order to fully process the enemy movement patterns. Slow and steady will win the race here.

A unique gimmick this game also has is the fact that a certain enemy can transform you into an eggplant. If you are hit with this curse then you need to try and find a healing station to cure you. Until that happens you can’t attack anymore which puts you in a very vulnerable spot. It can definitely be annoying when it hits you since that’s most likely it for that life, but it’s a fun little feature that’s just so random that it really works.

Overall, Kid Icarus has its fun moments, but its downsides as well. You gotta take the game as a mixed package and likewise I gave it a pretty mixed review. Honestly there isn’t much reason to play it as this point though. If you want to experience the Pit adventures then just check out Uprising. It’s an improvement in literally every way and is a very satisfying experience. The original Kid Icarus is a good title to play for the novelty, but you won’t be missing out on much by skipping it. I’m sure it was fun for its time, but there are just better platformers to play nowadays like CupHead or something like that. Of course if you already have the online Nintendo Switch membership then you may as well check the game out since it’s free. It’s only a few hours long and you can use the save states as much as needed in order to secure your win.

Overall 5/10

Ratchet & Clank All 4 One Review


It’s time to look at the final Ratchet & Clank game. (Not counting the movie adaption) All 4 One is definitely a very different game in the series as it focuses on the multiplayer aspect and naturally had to switch the gameplay a bit to set this up. I think they probably could have still pulled it off with the normal gameplay if you ask me, but I don’t know the full details of how that would work so it’s just speculation. Either way, while the gameplay is a bit weaker it’s still a solid all around game with a fun plot and good fundamentals.

Ratchet has retired from the hero gig and Qwark is now the President so everyone has achieved their goals. This is all thrown out the window though when the planet is invaded by an army of robots. Ratchet & Clank must get back out there in order to save the universe and Qwark tags around to help give his approval ratings a boost. They are even joined by their old enemy Dr. Nefarious who is only working with them for now. He warns the heroes not to get the wrong idea. Who can possibly stop this group of all stars?

The gameplay is your classic 3D blasting platformer. You are given an array of guns and other weapons to use as you rampage through the various levels. You’ll gain many weapons through the game by going to the shop and purchasing them. There aren’t a whole lot of weapons this time so you should have enough money to buy em all well before the final level. It also won’t take a whole lot of grinding post game to get the rest of the upgrades to be honest. The main difference here compared to usual is the team gimmick as I mentioned. There are a bunch of obstacles in the level that you can’t get by without a partner. If you’re playing by yourself then the A.I. will help you but it’s probably one of the worst A.I. I have seen in a very long time. Clank will literally jump off the stage to intentionally die just to make sure you lose.

You don’t actually lose a life unless both characters die, but with a computer ally more times than not that means both of you will die if you do. The game isn’t all that difficult and there are save points constantly so that’s not a big deal, but it will get annoying when you’re counting on your partner. Some parts of the gameplay are also just a little less polished than usual as well. For example, switching between weapons can be pretty rough as you need to cycle through 2-3 screens to get to the one you want. Sometimes it will result in you picking the wrong weapon as well. Then you’ve got the target aiming which will actively switch targets on you if there are a bunch of enemies. Small things like that keep it from being quite a solid as some of the others. It feels a bit more like a cash-in.

That being said, making the game multiplayer is no small feat. It’s definitely always a great idea to have that as a feature and in this title’s case you can team up with people online or offline. Your character also gains levels throughout the game so for example I got Ratchet to level 7. I’m actually not sure what the levels do, but they must have some kind of benefit I’d imagine. There are 9 chapters in the game and each one can take close to an hour or so. It’s a pretty good length for the title and nowadays you can get the game for cheap so you’re getting good value for your purchase here. Only thing to watch out for are glitches. They happened to be twice where I had to die to get the boss to appear again after he vanished. Definitely an odd one.

I also definitely did enjoy the story. The series never fails to deliver on that front with a lot of crispy dialogue. It’s one of those games where characters are constantly talking. There are big cutscenes after every chapter, but with all of the mini ones thrown in there the game stays very cinematic like the rest of the series always is. The plot may not be quite as long or deep as previous games (particularly the time travel trilogy which got real serious) but it still brings across the ole charm of the series. Seeing Qwark and the gang is always fun. Nefarious is probably the weakest member of the group when it comes to the humor, but he rarely gets to be part of the team so it was nice to see him. Ratchet also finally remembered why he became a hero in the first place so I expect that development will probably stick for the sequel. It’ll definitely be interesting to see how the story goes in that one. The only boring part of the story would be the main doctor villain and his good counterpart. They don’t add a whole lot to the story although the twist about who the real main villain was definitely worked really well.

The soundtrack isn’t all that memorable, but I did like the credits theme. That one definitely worked really well to wrap the game up. The graphics also look real good, especially the cutscenes. It holds up really well over the years and I think it will continue to look good many years from now. While the gameplay may not be the sharpest in the series that isn’t to say that it isn’t good either. It’s still very good and I love this style of gaming. Mixing 3D platforming with gun skills is always a recipe for success. Just look at Fortnite or Star Fox Assault!

Overall, All 4 One is definitely a title that I would recommend. Naturally you’ll enjoy it the most if you’re actually playing as a full group, but you’ll still be able to progress through the game very smoothly on your own. The fact that there are save points every minute or so is always good since you won’t feel like you lost a lot of progress when you die. I’m pretty surprised that we haven’t gotten an announcement for another game in the series by now. I thought they always sold really well so Sony would want to have it back soon. Maybe they’re just waiting and are going to unveil a huge sequel one of these days. Either way, I can definitely say that the series had a great run.

Overall 7/10

FIFA 10 Review


It’s time for yet another FIFA game. You’d think that by now I’d really have the controls down, but it’s still a pretty tough game I have to admit. Scoring goals is really tough although I found out near the end of the game that I had actually been using the wrong button to shoot the ball the whole time. That explains a lot. Once I figured it out I still only scored one goal, but that was an improvement and I did end up winning the game so that was cool. I ended up winning another round in a penalty shootout as well. I think I will one day be able to start really winning here.

There are the usual assortment of modes here. You’ve got your franchise mode, quick matches, exhibition, minigames, and online battles. Naturally all of these modes have quite a lot of content in them so you don’t need to worry about a lack of replay value. The replay value here is endless and you don’t have to ever stop playing unless you don’t want to. Of course, with newer FIFA games out there you probably won’t want to stick with this one for long, but at the end of the day the gameplay is pretty similar for all of them anyway.

I would have a hard time telling you what is different between this one and FIFA 11 for example. Like with that one you get to play in 3D practice mode while waiting for the screens to load. The gameplay is still fairly simple which works out for me. I still think the goalkeeper is pretty overpowered and you’ll be lucky to land any real shots here, but at least you’ll know what you’re doing. The defenders give you a lot of space so you’re free to run in and try to dominate the pace of the game. Playing defense is a lot easier. So long as you don’t go for many slides you likely won’t attract any fouls. With no fouls to worry about you can just go ahead and crush your competition until they hand over to the ball. It may result in a lot of 0-0 games, but it’s worth it.

As always the graphics are definitely quite sharp here. EA spares no expense on its sport titles. It’s all very lifelike which is pretty neat. Naturally you can’t compare it to the really new ones, but this game did come out quite a while ago. When it came out the graphics were definitely very high end. The soundtrack is a lot less noticeable like in most sport games since the actual sound effects and such end up completely dominating the music. That works for me though since EA’s music is rarely all that great. The tempo tends to fit for the game you’re playing but I can’t really speak to the lyrics much.

There’s really nothing bad to say about FIFA 10. There were no glitches or bugs that I encountered. There are quite a lot of modes to choose from so it’s not as if the game was made in a rush either. It’s just a very direct game. What you see is what you’ll get. It’s got you covered with whatever kind of soccer modes you want to try. The gameplay may be hard to get into, but once you do learn it fully you’ll definitely be ready to dominate your competition quite easily. It’s definitely a very rewarding game in that sense since once you learn it you will completely dominate your competition.

Overall, FIFA 10 is another solid game. Ultimately there really isn’t much reason to play it now though. You can play FIFA 14 for about 5 bucks nowadays and you’ll have much better luck finding opponents online. I get the feeling there even if the servers are still up for 10 (and they probably aren’t) it’ll be a while before you find a match. There just won’t be many people still playing a FIFA game from that far back. It’s just not going to happen if you ask me. Still, just because there are better versions of the game doesn’t mean it takes away from this one’s score. You have to judge the game on its own and in that case I’d say that this one is still fundamentally sound.

Overall 7/10

Dust: An Elysian Tail Review


It’s time to look at another Limited Run game. The company’s been on a roll with their releases. Asdivine Hearts has probably been my favorite thus far and even holds its own against most AAA rpgs. Dust certainly ranks very highly as well though as it mixes the classic 2D platforming with some good sword gameplay. Throw in a solid plot and you’ve got a winner.

The game’s premise revolves around a reign of tyranny that has enveloped the planet. Moonbloods are hunted by the evil empire across the planet and most have been exterminated. That’s where the main character steps in. He has complete amnesia and is unsure of how he got here. Based on his uniform it seems like he was a member of the villains but of course he can’t know for sure. This character meets up with someone named Fidget who decides to call him dust. Dust then meets up with a legendary sword that can talk and seems to know more than he lets on. Together with his new companions, Dust sets out to find the answer to his past as well as to stop the empire. Can he pull this off?

Right away you’ll see how there is a lot of heart put into the game. We have full voice acting and even some hand drawn cutscenes which was pretty cool. Additionally the graphics were pretty solid throughout the game as well. The character designs are on point and the levels are all very striking. There’s a good amount of variety to be found here. If anything, it’ll make you miss the minor characters like the first boss who had an awesome design but of course did not appear after that. The music throughout the game is also pretty nice. While the themes may not be ones that you’ll automatically remember as you finish the title, they’re all pretty original and fit in with the gameplay.

Dust isn’t afraid to be an emotional game either. Most of the bosses are characters who are being mind controlled by the main villain. Alas, it is tough to break this spell and Dust doesn’t even know about it at first so there is at least one casualty. The ending is also pretty intense and I’d say it wraps things up quite well. I’d certainly be down for a sequel. There’s definitely a lot more that can be done in this universe even if the empire plot wouldn’t return.

Meanwhile the character cast is strong. As I mentioned, the one shot bosses are pretty solid. Then you have Dust who is pretty similar to Link. He may not remember his past but that doesn’t stop him from jumping in to try and help everyone else out. He’s very skilled with a blade and his design is good. Fidget is not quite as exciting as the other characters, but she’s actually helpful which is good. For the little sidekicks like herself, the goal is always to try and have them support the main leads. That means Fidget should be strong enough to be helpful while still being weak enough where she doesn’t overshadow Dust. The game achieves the balance well. If anything the sword is the weak link here. He basically knew everything from the start, but plays dumb for the duration of the game. I question how he knew everything and I could see that being a plot for the next title. He probably has some dark secrets of his own.

The main villain is also pretty decent. His name is General Gaius and he leads his fleet to conquer the world. The game plays him up to be a bit more sympathetic than you might expect, but at the end of the day he’s definitely still a villain. He’s the kind of antagonist who doesn’t really see himself as being evil, but evidently he stepped down the wrong path at some point. The final boss fight is definitely a challenging one as he keeps on getting up no matter how many times you put him down. I had to go back and train for a while although I probably overdid it because when I came back he was a breeze. It’s why grinding pays off in these titles.

As for the gameplay, I’ve already talked a bit about it. Dust really shines with how fast paced the gameplay is. You can really choose how to approach a match. You can run into the enemies and go for big combos or you can blast them from afar. The larger the combo the more exp you get though so try not to get hit. Obtaining EXP is pretty easy here so if you’re ever stuck just go back to fighting minions for a while and then you’ll be fine. The toughest part is deciding which power ups to go for. The game does force you to keep the stats within reach of each other but you still have some control from within. I personally liked upgrading attack the most as beating enemies quickly is the best, but of course that does hurt your combo chances so it’s a double edged sword.

The main story will take you around 7 hours so it’s a pretty reasonable length. There are also a lot of side missions you can do and you’re certainly welcome to continue leveling up your character as well. There isn’t a whole lot of replay value here after the initial adventure, but if you did everything on the way to the ending then that should buy you a few extra hours. You’ll probably be extremely overpowered by the end if you get the best equipment and max out the level.

Overall, Dust is definitely a very fun game. I would definitely like to see more 2D platformers where you use a sword instead of the classic buster. This one shows how you can do it effectively. The story was also pretty engaging and having voice acting always helps push the title into the next level. If you haven’t played this game yet then I definitely recommend changing that. It’s a title that I would recommend to any and all gamers. You just don’t want to miss out on this one. It’s another big hit for the Indie circuit. I’ve had pretty positive experiences with them so far and expect that to continue.

Overall 8/10