
I now have the Platinum trophy for this game! Definitely a quick turnaround but I guess that’s it for this game now. Once you have the platinum there isn’t much reason to go back to it.
Tag Archives: Platformer
The Grinch: Christmas Adventures Review

The Grinch is definitely a book that just about everyone is familiar with. It’s a Christmas classic and it’s fun to have the adventure get its own game. The book is even included inside of the game so that’s a nice plus. It’s really a serviceable platformer all the way through and the only real issue you can say is that it’s super basic. The game is not very ambitious at all and would get clobbered by just about any other platformer in a head to head fight. Make no mistake, this is not the game that will change your world but if you want a quick adventure then why not right? You’ll have a good time here and that’s what counts.
The story starts with the Grinch deciding to spoil Christmas by stealing everyone’s gifts. We cannot let him get away with that and so it’s time to put an end to this. Well that’s what you’d think except you actually play as the Grinch here so get ready for a lot of stealing. There are 18 levels here, 15 of them are platformers with 3 being boss type levels where you have to slide down mountains and such. Those 3 levels are super fast and easy while the platforming ones can actually reasonably long at times.
Each level has 8 collectibles which you will want to grab so that you get the automatic platinum at the end of the game. Additionally you need to get a good chunk of them to unlock the powers needed to complete the game so why not just grab them while you can right? With the exception of maybe 3-5 pieces, they aren’t really hidden either so just playing through the game will get you to them. You just have to enter every door and really look around.
In terms of gameplay, it’s a super basic platformer. You run and jump as you’d expect those things to go. You can jump on just about any enemy to take it out or you can freeze them with snowballs once you learn that ability. You get that fairly late in the game. There aren’t really any benefits to defeating the enemies though so you could really just ignore them and keep on moving too. That’s a super valid choice and it’s not hard. This game is fairly short so you will be done in a few hours no sweat. Sometimes it feels like the cutscene introducing the level can be just as long as the actual platforming.
The cutscenes aren’t very high budget though. Most levels just start with the book being read out loud to you and then you move on to the next stage. I’d have liked some real cutscenes to be honest but I’ll take what I can get. As for the soundtrack, it’s fairly generic so you won’t be remembering too much about it. This game is really about the gameplay after all. The gameplay is good enough to cover it all up. Look in terms of budget this might be the lowest budget platformer I’ve played in a while but at least its fun.
I suppose that’s why there isn’t much to say about this one though. Already I can tell that I’m starting to repeat myself here. There also isn’t much replay value past the few hours because you should be able to get the platinum in around the same time as beating the game. You’ll be able to get most of the collectibles naturally and the few you have to seek out won’t take very long at all. It’s a short game from start to finish so make sure you keep that in mind when looking for the right price to purchase the title.
Overall, The Grinch is a good game. It has no frills, whistles, or any kind of big advantages that would make it super memorable but at its core it is a solid game and that’s really all it needed to be. I can’t imagine buying it for full price but I got this one just about free thanks to a gift card I had (Ended up spending $2) so that really worked out well. It’s really hard to mess up a platformer if you ask me. So long as the level designs are good enough where you can just peacefully jump through the stages then you should be set. The genre tends to be a very happy one and this game is no exception.
Overall 6/10
Skull Island: Rise of Kong Stats and Records
Stats time!
PS4 Trophies 20/28
Collectibles 12/25
Sonic Superstars Review

It’s time we had a talk about the latest Sonic game. I’ve always been more of a 3D Sonic fan to be honest and tend to mention that at every opportunity but the 2D games are fun enough. It just feels like they go against the nature of Sonic which is to run really fast. Ironically you are allowed to blast through stages at full speed much more often in Super Mario Bros. Wonder, another example of Mario just dominating in the 2D space. Sonic needs to stick to 3D and this game has all the issues the 2D titles tend to have. That said, it is still a pretty good game but I don’t think it will remain in most peoples’ memories for very long.
The general plot is that Fang and Trip are working for a mad genius known as Dr. Eggman. Eggman wants to destroy a blue speedster known as Sonic The Hedgehog and by utilizing the powers of the chaos emerald and time reversal technology, he may actually have a chance this time. Fortunately Sonic has his friends at the ready. Tails, Amy, and Knuckles are around to do their part and back Sonic up. Together there is no foe that can overcome this force for good!
There is barely a plot in the game though so you are really playing for the gameplay. I don’t really get why Sega refuses to let the 2D games have their own big stories. Sure you want to keep it distinct from the 3D titles but you could absolutely have fun plots with voice acting and everything in the 2D days. Just look at how top tier titles like Shantae handle this. You can interpret the general story from the animations we get of course but it won’t end up feeling quite as grand that way.
For the gameplay I don’t really have any issues. It’s very classic with how you can jump, run really fast, and spin dash. You maneuver through the levels by activating different devices and defeating enemies. At the end of the level naturally you will end up going against a giant boss as well. There is a lot of variety with the bosses and they’re all solid except for the final boss where I had issues with the sheer length. Difficulty isn’t a problem, it’s good when a final boss is tough but having to replay long segments can always be annoying. That final battle took me quite a few tries.
One thing I would recommend is using your chaos emerald powers as much as possible. They make a massive difference in combat. Fortunately the chaos emeralds are all in spots that are easy to find. I managed to gather them all during a normal playthrough which was nice since it meant I wouldn’t have to try and search them out later on. Now that’s really nice since usually they can be super hard to find. It can just be tough to get in the habit of using the powers since you’re so used to just using the normal platforming tricks but trust me when I say that it’s highly worth it. In particular summoning an army of mini Sonics does a lot of damage during boss battles.
The graphics are really great. The game feels like its in true HD the whole time and the character models are on point. It’s one of the clearest games I’ve played in some time. I would say the retro art style actually does a lot to support the game’s graphics there since there is less to load up and it can all be processed really quickly. The soundtrack is less memorable though as there are no real standout tracks here. You’ll forget them as soon as they have ended which is definitely not ideal. I suppose it’s better than having a bad soundtrack though.
The actual story is fairly short so you should beat it in 4-5 hours or so. There is some replay value though as you can play through the game again as Trip. Then there is also the journey of trying to get the Platinum trophy for this game which should also be a fairly long task at least. It doesn’t look particularly difficult but I’m betting it will add another 6-8 hours of playtime which is always cool. There is also a multiplayer mode here and while I didn’t get to try it yet, it looks like they really did put a good amount of effort into i.
If you’ve enjoyed the previous Sonic 2D games then you will enjoy this one. It’s really as simple as that. That said, it just feels like the devs could have pushed this a lot harder. Give us more true cutscenes during the story, incorporate more characters, and also just make the game longer. I wouldn’t blame someone for waiting until there is a price drop to pick this one up because it really is over in the blink of an eye. It doesn’t feel like the $60 experience even if it is polished. Also for all the marketing about Fang returning he pretty much played 0 role in this game. There wasn’t much point to his inclusion particularly as he doesn’t get a 1 on 1 boss fight where you have to deal with his gun. He’s always in a mech for some reason but I suppose Sonic The Fighters spoiled me on that one.
Overall, Sonic Superstars is definitely a fun game. The experience doesn’t last as long as you’d like but the technical elements are really up to par. The game looks really great and while the soundtrack isn’t the best, you’ll still enjoy the tunes while you play through the game. It’s why I would say this embodies what it means to be a very good game. It’s not great or anything but there’s never a moment where you’re wishing that it would be over already.
Overall 7/10
Skelattack Review

It’s time for a classic kind of platformer. Skelattack is a fun little game that plays a bit like Celeste with the endless lives and constant checkpoints but also takes queues from Shantae with the close quarters sword action. It’s a solid game all the way around but one that is a little limited by the short length. If it was just a little longer that would be perfect but ultimately that’s how it was meant to be.
The game starts you off as a skeleton in the underworld. He has amnesia but that’s actually normal. The way things work down here is after you die in the human world, you are taken to the underworld to lead a whole new life. After you have been dead for a while and conquered some trials, you are then able to learn about your past. It’s just about time for that here but then the underworld is attacked by the pesky humans. The humans tend to come down here every now and again to steal the Blue Flame of Life. This is what allows the underworld to function and gives all of the dead people complete immortality. If it is taken then everyone will die..for good this time. Of course the humans want it so they can enjoy these perks. What can one skeleton and a bat do against these armies though?
So yeah that’s a fun plot to work around. Naturally you can bet on some twists for once the skeleton gets his memories back. I wouldn’t say that there is anything particularly shocking in the game but it’s not really going for that vibe anyway. This is more about the adventure and just enjoying the gameplay the whole time. The game’s a bit weak on the banter side with the main characters but it tries pretty hard and does get serious when needed. The cast is fairly memorable as well which is always a good thing.
In terms of the length that I mentioned earlier, you can probably beat the game in around 3-4 hours. It’s not particularly hard for the most part so that length shouldn’t change much but there is an asterisk to that. So when you die you can quickly respawn and you just lose more and more gems each time. Not a big deal since you respawn when you have 0 gems anyway. However, the one big thing to watch out for is that you won’t have enough money to buy any health upgrades.
The one part of the game that can actually be really tough is the bosses and I finally figured out why. Basically since I was always out of gems I never had enough money to buy upgrades. Those upgrades extend your health bar which makes things easier but I ended up having to beat the game with the default amount. It’s a good incentive for you to play a bit more carefully. Honestly once I knew that we had unlimited lives I did not play carefully at all so I died over and over and over again. I probably racked up well over 100 deaths but that’s what happens when you get lax. It’s why I don’t really hold it against immortal villains in shows and such when they get sloppy because it does make sense to an extent.
For the bosses just memorize the attack patterns and ultimately you will be okay. In a lot of ways it’s like fighting a classic Mega Man Zero type of boss. They’re fast, hit like a tank, and have a lot of health. It feels really satisfying to defeat them though because the bosses are well made. This is also why it’s nice to have so many checkpoints and of course no big cutscenes to have to skip through. After you die the first time, the boss just starts right when you enter the room and I appreciate that. It’s a good quality of life feature.
Meanwhile the graphics here are pretty good. It’s definitely going for that classic sprite kind of look and it works well for the game. The levels are vibrant with lots of colors and I definitely have no issues there. The soundtrack is also pretty good. Perhaps not the most memorable or anything like that but I definitely enjoyed listening to all of the tunes. Maybe throw in an extra rock or metal song for next time and then we’d really be cooking.
There are trophies in the game but none of them are missable so for once it doesn’t really affect the replay value. In general I would say the game doesn’t really have any. Once you complete it, that’s it so there’s nothing to extend the length. That’s why you have to play for the fun gameplay/story and just not worry about it ending so quickly. I can’t imagine the price would be very high already so this is your chance to jump in and grab it.
Overall, Skelattack is definitely a fun game. It may not last very long but I didn’t really have any negatives to speak of. So it ends up being a positive experience all around with no buts or caveats. That’s what you want to see from any title in the end. I’d like to see a sequel someday and then they can make things a little longer to make this a true sequel. They can also probably experiment a bit since this one was content to just be a basic platformer but it’s risky since you also don’t want to bring in a gimmick that hurts the title. Don’t fix what isn’t broken after all. I’d recommend checking this game out but definitely make sure that you get it at a good price. Then you will really have no regrets or anything here.
Overall 7/10
Wonder Boy – Asha In Monster World Review

This game should give you massive Shantae flashbacks while you’re playing through it. There are just tons and tons of similarities all throughout the game which is pretty cool to see. The Shantae series is a lot of fun after all and there just aren’t a lot of games like that. Well, this one nails the formula and while it is over in a flash, you’ll have a good time here. It’s the kind of game with really strong fundamentals from start to finish.
The game starts off with Asha needing to save the world because the 4 great spirits vanish. She has to use mystical artifacts to unlock the doors to find them. The kingdom knows that they are in good hands with the heroine at the wheel but the queen seems to be acting a little oddly. No matter, the world needs saving and so that’s what is going to happen here! I will say that the plot’s not all that extensive or deep here but that’s fine. You’re playing this adventure for the crisp gameplay and that’s what really seals the deal.
Now I wouldn’t say that the game is particularly difficult but you have to stay sharp. Whenever you take a hit you lose a heart and you’ve got plenty of hearts but on occasion they will run low. As long as you are holding an elixir you will automatically revive…usually. See here’s the part where I tripped up. You only revive automatically as long as your monster buddy is there. If he’s not then you just die and go to the last save point. One of the benefits of this remake version is that you can save anywhere at any time. However, the game was going easy enough where I really didn’t save much at all.
This led to one really rough part where I ended up losing maybe around 3 hours or more of gameplay. Trust me that was really rough. So definitely make sure you save a lot and when you’re low on health feel free to just use the elixir. It’ll be slightly less cost effective but that way you don’t run the risk of dying. Then you can just enjoy the boss battles at your leisure. Each of the bosses are crafted well and fit in with the game. The gameplay is already smooth and the bosses are the cherry on top.
You can play cautiously or aggressively and the gameplay accommodates each style. At its core this is a classic platformer so you will be jumping, dodging, and running through each of the levels. Your moves will get a lot stronger as you buy more upgrades in the shop. You actually don’t earn a lot of money by the time you beat the game though so you can only afford a few power ups. Definitely try to make the most of them and maybe resist the urge to buy the weakest upgrade so you can skip to the second. It’s a better use of your money if you can wait that far. I know it may be hard to wait when you want a stronger weapon.
The graphics here are super solid, everything is bright and shiny. This looks like a modern gen game through and through which may not sound like the best of complements but what I mean is this will hold up for many years. You’ll have a lot of fun there and the soundtrack is also very catchy. So in the end there really aren’t any real big negatives for the game. It has hype and intensity throughout.
The only weak point of the game you could mention is that it is super short. You will be done with it in a matter of hours. So if you can find the game on sale then that would be a good idea because at full price I imagine you may feel like you got ripped off a little. I got this one on Amazon Prime Day so I ended up saving a ton of money. At that price I really had no reservations about the game. I had a good bit of fun and it’s why a short length isn’t usually a deal breaker for me. The most important thing is that I had a good time and I did so no issues there.
There is some replay value here as well like trying to get the Platinum Trophy. It doesn’t look particularly difficult to obtain so it probably won’t add a ton of time to the overall length but every bit helps. You can also try to beat the game on hard mode and see if it changes the ending. The ending just felt like it wasn’t the true one so I suspect there is a way to unlock an alternate one unless that really was just to set up a sequel. It was an intense/sudden way to end that’s for sure but of course that’s the best way to close something out.
Overall, Wonder Boy IV is definitely not a game that you want to miss out on. The title may confuse you since you’re playing as a girl and Wonder Boy is not even referenced but that’s the power of being a spinoff with the game series having an interesting naming convention. I wouldn’t be surprised if this helped the game sell better but at the same time I feel like the difference may be negligible since most people don’t know about Wonder Boy anyway. Ah well, either way the important thing is that you should play the game and hopefully a sequel will come out soon since there’s still a lot more you can do with this series.
Overall 7/10
Blossom Tales II: The Minotaur Prince Review

It’s time for the big sequel to the first Blossom Tales. The original was a pretty fun homage to the Legend of Zelda games and this one follows suit on that. The game is a fairly short adventure but one where you are having fun the whole time. In the end it’s always better to be a short game that was a blast all the way through than one that faltered at different points right? Well Blossom Tales definitely made sure not to miss a beat with that and the gameplay’s just so smooth. It’s clear that a lot of effort was put into this one.
The basic story is the grandpa is still telling the kids about the adventures in the good ole days. One unique part to this game series is that the adventures are not real as they’re just stories and so the events actually tend to change a bit when the kids interrupt him. Regardless within the story the plot is that the heroine was doing well in a tournament until her brother cheated and won in the finals. She then wished that he would be taken away by the demon king and that’s exactly what happened. She blames herself now and rushes in to save him but alas the brother may have been tempted to the dark side. Is there any way to stop the demon king?
The story itself is fun but I would say it does play second fiddle to the gameplay. The fact that the events aren’t really happening does take a big bite out of the tension which is why I would have definitely changed that part and just cut out the fourth wall breaks to the real world. I know that’s part of the game’s charm but to me it jut works better as a straight adventure.
Now for the gameplay it’s like the old Link games where the camera is overhead and you slash away at any enemies who make the mistake of getting in your way. It’s a pretty fun style and the map areas aren’t too large which compensates for the character speed not being too quick. So you’ve got good balance there right off the gate. Now I know what you might be thinking. Those puzzles probably get annoying right? Well fortunately Blossom Tales does a great job at keeping the puzzles balanced and not letting them overload the actual exploring. In fact I would say it is decisively better than Legend of Zelda in this regard which is definitely impressive.
Who says a homage can’t surpass the original in some ways right? I enjoyed all of the puzzles here. In particular I liked the memory matching and one where you have to connect tiles without stepping on any of them twice. They were difficult puzzles to an extent but very straight forward in how you would solve them. They are more direct brain teasers than they are roundabout puzzles and that’s the way I like it. I want to work on solving a puzzle, not on figuring out what the actual puzzle even is. That’s the big difference here.
The graphics are naturally very nice here. It’s all rather colorful and the background effects are good. It’s going for a retro style without intentionally looking retro. So it’s not going to be looking quite like Fire Emblem Engage for example but it’s a game that is very pleasant to look at and you always know exactly what you are looking at. It’s all handled really well which plays a big part into the calm atmosphere of the game.
This is the kind of title that you can easily pick up and play at any time. A big reason as to why that works is because the map is always labeled so you know exactly where you have to go at any given point. That is huge because a lot of games seriously can’t figure out how maps work. This one never has that problem and I definitely appreciate it. It means that the game went the extra mile. The soundtrack is a little more on the forgettable side but it’s pleasant enough while you’re playing.
As mentioned the game is rather short though so don’t expect to be playing this for very long. I’d say it’s probably around 5-7 hours or so. While some of the puzzles can extend the timer a bit, at the end of the day it’s still not like it will turn this into a long game. There doesn’t seem to be a ton of replay value here either so by and large what you see is what you get. Fortunately that product is a lot of fun. I’d hold off if the price is really high but otherwise there’s nothing to regret here.
Overall, Blossom Tales II is a pretty fun game. It’s the definition of a solid title. You’ll play through it and have a good time. It has no weaknesses and while the game may play it safe by not adding any big mechanics or hooks, sometimes that’s the way to go about it. Give me a fundamentally sound game that has a fun story and quality gameplay and you’ll always have a winner there. I’m definitely up for a third Blossom Tales someday to see how that goes. This kind of game could easily have as many sequels as it wants since there are plenty of fun stories that you can tell.
Overall 7/10
The Legend of Zelda: Tears of the Kingdom Review

It’s time to sit down and have a difficult discussion about Tears of the Kingdom. I know that you’ve heard from just about every source how this is the game of the year, one of the best games of all time, etc. Well I’m here to let you down gently because it did not reach those heights. I would argue that the first game actually defeats it overall. Tears of the Kingdom ultimately tried to be too ambitious and tried too many things with a lot of them not working out. That’s the big problem here and I say this as someone who has always been a big Legend of Zelda fan. It just wasn’t ready for this and I think the series should go back to the really big story based titles like Skyward Sword. The open world format is cool but it needs extensive fixes.
Well first off the story starts with Zelda and Link exploring some ruins. Unfortunately this does go very well and Zelda goes missing, lost into the winds. Link wakes up on the sky islands and needs to find a way to get going. He must save Princess Zelda from Ganondorf who has returned to destroy the world. Link will need to meet up with various friends and allies as he reawakens the Master Sword and saves the day but can he do this?
Lets talk about some of my issues with the game. First up, they kept the whole breakable weapons mechanic. So every few swings your weapons are going to keep on shattering. Over and over and over again. Yes you now have the ability to fuse weapons with objects which is a new mechanic to the game but this only delays the inevitable as they will both be destroyed before long. The only exception is the Master Sword which still breaks but it will eventually regenerate. This is a mechanic that should have been removed by now because all it really does is force some extra length into the game instead of just letting you have fun. I don’t know about you but I want to have fun and I want to have fun now!!
Then there is the new Ultrahand mechanic to which a large part of the game is built around. With this you can lift up almost any object in the game. This helps a lot with puzzles and such as you jump from platform to platform. The thing is, it’s not a mechanic that is super fun to use. I think it could have been in small doses like using it once in a while but having to do it constantly is something else. Building objects and such is good fun at time but the game is too focused on having you do it all the time. As it is you don’t have much time to just play the game.
You maybe fight someone once every few hours but for the mot part you’re doing a lot of running and map exploring. I managed to scope out almost the whole Depths can a fairly early period in the game and likewise opened up the lighthouses. It is really good to be able to see the map at least and they didn’t exaggerate about the overall size of the kingdom. The game is absolutely massive and it would take forever to run from one side to the other. It is absolutely impressive and I’ll give the egame credit there. They just should have skipped the overall gimmicks so all of the different styles would be gone and you’re just having fun with combat.
The actual combat is smooth but it feels like that is rarely something you need to do. Aside from the occasional boss you don’t have much incentive to take down the minions. You can get some material for beating them but not much. So you’re just going to be doing a lot of running instead and probably getting stuck at some point by those puzzles. I certainly got stuck plenty of times. In the end it took me 55 hours to complete the game and I feel like a good chunk of that was running around in circles because I didn’t know where to go.
There are a ton of sidequests and bonus content to access but most of them are behind puzzles as well so get ready to try and figure those out. Additionally don’t forget that you have to complete a bunch of shrines to get the stars needed to level up your health and stamina. The game may try to present itself as a rue open world where you can make any choices you want but that isn’t always the case. For example there is one boss that you can’t reach unless you get past a stamina door and to do that you had to buy at least 5 stamina upgrades. I wanted to max out hearts and that’s what I had been doing but this forced me to change gears.
Also I believe the open world is to blame for this game not having much in the story. After each temple they play the same cutscene over and over again and just zoom in on a different character depending on the temple. It means that the game froze the progression right here and that’s no good. By the time you get to the end of the game it really doesn’t feel like there was a ton of story that you got through.
At least the climax was a lot of fun though. Lin’s battle stance where he gets ready and the Master Sword lights up was brilliant. That was a great moment all around and is exactly what you like to see in a AAA title. Link has been through a lot but when the going gets tough he is always ready to hang in there. The battle involves a lot of dodging and parrying so you do need to really be on point here. Especially since I had used up all of my hearts earlier thanks to the gloom. I had to beat the final boss and the various phases without taking any hits to my hearts. It took me over 2 hours of trying over and over again but eventually I did manage to succeed.
That was easily the highlight of the game for me because I did feel good in conquering that challenge. I’d argue that the game design wasn’t the best to put you in such a rough circumstance since I feel like most wouldn’t be able to pull that off. Of course there is extra gear and food that you could have gotten to avoid that which is worth noting. The game really wants you to stick around and try all of the content so you can go into the final boss well prepared. It’s a noble goal and I know there is a lot to the game but at the end of the day there just isn’t enough to keep you here. Once you complete the game then you are likely out.
The soundtrack is definitely more on the forgettable side but I suppose I wouldn’t say that it’s bad. You just don’t feel like you will need to Youtube the themes afterwards. The graphics are definitely great here. I would have liked to have had Link’s classic green tunic throughout the game though. Lately it feels like that costume doesn’t appear enough even though it’s the best one. I’m sure it’s out there somewhere in the mode but I was hoping I would get it for the final boss.
Nobody can say that the game is short though. 55 hours just to complete the campaign is really impressive and in terms of overall content I wouldn’t be surprised if this is around 100-150 hours. There is so much to do here. The game can also be fun when you are just relaxing and not having to do anything. The problem is that the game reminds you of what’s coming all the time. Just when you’re unwinding the game throws another puzzle at you or some kind of cryptic clue. You simply can’t escape it.
This all sounds pretty negative so just for the record the reason why I would still call the game good is because the gameplay itself is good. The combat is on point and I enjoy the parrying system. The characters are good and the story is solid when it appears with a cinematic once in a while. You will get real annoyed on many occasions and will need to put the game down for a while since long batches can hurt the experience but at the end of the day it’s a game that you won’t regret buying.
Overall, Tears of the Kingdom is one of the weaker Legend of Zelda games for me but I will applaud it on really trying to be as ambitious as possible. It is a huge game but the gimmicks just ended up bringing the experience down. Sometimes less is more and just letting me fight the enemies without having to worry about things would have been great. I want more story and more action next time. Throw those things into the game and I would enjoy it a whole lot more. I would still recommend the game if you want to travel through the kingdom and have fun. I’m confident that you will have a good time here but you will also get irritated at times so definitely keep that in mind. The game is very much a rollercoaster.
Overall 6/10
The Lego Movie 2 Review

It’s time to dive into the Lego Movie game. I haven’t played a whole lot of Lego games. They’re fairly safe platformers that don’t try to be too ambitious and give you a good time but at the same time they never seem to really be able to match the big titles. There are so many of them that it could make for a good theme someday but as it is this would be the weakest one that I’ve played. It’s not bad by any means, but as I said it’s just rather basic.
The game starts off with the Lego world being invaded by all kinds of crazy enemies. Only the two main characters from the first movie can try to save the day since Batman and the rest of the heroes have all been scattered to different planets. They must be found and assembled before taking the fight to the villains but it won’t be easy. Do they really have what it takes this time? The game doesn’t go much more into the plot than that though and most of the story only appears very suddenly during the final cutscene which was an interesting move. I can tell you that I had not seen this before but ultimately it felt a bit lazy. They could have easily tried to throw in some more cinematics and a plot to this. The main character doesn’t even get to speak outside of grunts because there isn’t much to say although the heroine talks a lot.
Let me jump into my first main issue with the game which are the unskippable cutscenes. Right when you boot up the game you are greeted with a very long intro that can not be skipped and this happens every time you turn the game on. Then during the game whenever there is a tutorial you have to listen to a full speech and there are a lot of tutorials. This is an easy quality of life miss for the game since in this day and age there should never be so many moments that are unskippable. You should always give the player some way to get around that because if you don’t then that’s just going to be annoying.
It was a rough first impression. When it comes to the gameplay I can’t say that I have very many issues though. You use the legos to create objects and move through the stage. It’s all rather easy to understand and there are less characters with specific abilities than in other Lego games so that helps in keeping track of things. There are even some boss fights here which can be fun as you have to create specific objects to defeat them. They don’t always explain everything so get ready for some guessing but on the whole it’s handled well. I would have liked more bosses though.
The game is very short. You should be able to beat it in a few hours, maybe 4-5. There is some replay value in trying to get the Platinum trophy though. I’m not sure exactly what that entails just yet but I think I’m going to aim for that one. It seems like it would be a fun little thing to do that wouldn’t take very long. It does help to make the game a bit more worth it and the price is fairly low so you also have that to consider. If this was full price then I would be a little harsher but for the price it’s a decent value.
It’s hard to really gauge the graphics since the Lego style will never look amazing or anything like that but it’s clear enough. I was able to always know what was going on and keep moving from there. The soundtrack is more on the generic side and I don’t think that you will really love any of the tracks or even remember them to be honest. It’s very by the numbers in that respect and you can tell that the game is just playing it safe on every turn. Nothing wrong with that but you’ll never be a great game by doing that. You have to go a little farther and try something dynamic.
That sums up the game in a nutshell. You’ll have a good amount of fun the whole time if you just want a fun little platformer to play but there are so many better ones out there that you will never quite feel like this one is a title you would search out. For some things the game does well, I like the map/compass. It always tells you where you should be going and I appreciate that. The collectibles are clearly labeled and all of the menus are very easy to understand. You could put this game down for years and I bet you would still understand exactly what was going on after that. This is absolutely one of those games and some of the level designs are also decent. I actually liked the DC world where it’s just a bunch of houses and roads. It felt like something out of a classic Gamecube game which was great but other levels were more on the generic side.
Overall, The Lego Movie 2 is a decent game but it just doesn’t do anything special enough for me to call it very good. It ends up being stuck right on the edge instead of really going anywhere. If you’re looking for a little game to keep you entertained then you can’t go wrong here. That being said, you can do better so keep that in mind. Buying one of the main Lego games like Batman or Star Wars would also end up giving you a lot more content but hey maybe you should go and check them all out. The prices for the Lego games actually aren’t that bad nowadays.
Overall 6/10
Trollhunters: Defenders of Arcadia Review

Trollhunters is a game based on a series that I never watched which always makes for an interesting way to play a game. That said, gameplay is always the most important factor here and it looked solid so I figured that I had a winner here. This is a fairly short game. There’s nothing amazing about it and it doesn’t stand out in some kind of special way but it still had something that I needed…a fun experience. Yeah this is just a very retro kind of platformer with no frills to it. You just jump in and have a good time.
The plot starts with a villain managing to steal a relic that allows him to cross space and time. The main character needs to put a stop to him so Merlin lends us a time map that can also allow me to time travel. Pretty handy right? With this I knew that I had a chance. You dash across the various worlds in order to find this guy and repair the damage to the timeline but be warned, he may not be working alone. Time for the biggest sci-fi battle of the ages!
I’m not sure exactly how long I’d say the game is but maybe around 4 hours or so? It felt really short as I was blasting through and that’s considering that I even managed to grab most of the collectibles along the way. In part I did this because they were pretty easy to spot so it wasn’t a big deal going back to grab them and also in part because I was worried that if I didn’t grab them then I would need them to unlock the final level. There are 4 socks and 3 trolls hidden in each level so I recommend grabbing them whenever you can. You definitely won’t regret doing so. They really add up. You can also obtain items for doing this.
Once you complete the game then the platinum trophy is within reach. I dare say you can platinum this game in well under 15 hours. You just have to replay the game a second time and get a few miscellaneous trophies but nothing that is particularly difficult. Just give it the ole go and you’ll be just fine. Now I haven’t talked about the gameplay much so let me take a step back here. It’s a 2D platformer as I mentioned earlier and you defeat any enemies in your way with the sword. Now you will also be doing a lot of jumping as you would expect here. You have assists which let you activate special abilities like making a statue to jump on or a skateboard to ride. You absolutely need these in order to proceed so you should try to get used to them right away.
Beyond that there isn’t much else to describe about the gameplay. It’s made to be as easy as can be so you just jump in and it’ll come naturally to you. Some of the bosses surprisingly don’t have a hurtbox so you can run right up to them and start smashing away with your sword. Most opponents go down in seconds as a result of this but for the final bosses just be prepared to dodge the slow attacks once or twice. Do that and you should be fine and well on your way to claiming absolute victory. There just won’t be any stopping you because this game is really not very hard at all. At the end you even get a random healing power-up which is completely broken so that’s why it didn’t appear until the end. If you had that the whole game then it would have just been plain unfair.
As for the graphics, I wouldn’t say they are anything particularly special. The colors are on point and it all looks good. It’s just your average TV-tie in kind of graphics. The soundtrack is also more on the bland side. You’re definitely playing this more for the impressive gameplay and level designs than anything else. It’s all crafted in a fun way where no levels have boring spots or poorly designed moments. Instead it all flows together really well so you can allow yourself to be drawn into the hype right away. The levels are also fairly short so none of them ever really drags on.
This is where the game shines. It’s simple but knows this and takes that to its maximum benefit. Sometimes it’s good to play a game that is scaled back where you can just relax and have fun. The story is also decent as well. The characters seem fun enough from what I’ve seen of them. Naturally I’d have loved fully animated cutscenes and all but I suspect the budget for this game wouldn’t be nearly high enough for that. It would probably be asking just a little too much out of this title.
The game’s not very glitchy at least but for some reason one trophy didn’t pop for me when I beat the game. I’ll be completing it again soon for a different trophy so I hope it pops up there. It would be a shame for it to have just been lost in the void like that. Just wouldn’t make sense and it must have been a fluke. Glitches are okay as long as there’s a way around them but when it interferes with my trophy hunting then we have a problem.
Overall, Trollhunters is a pretty good game. The gameplay is smooth and there was real effort put into this one. The only thing holding it back is that the game is very short. You will be done with it right away so make sure that you get a good price for it. This is not a game that you should be spending $30 or $40 on. It may have a fairly easy platinum which makes the game more tempting but you should be able to find it on a great discount. Trust me on this one, it’s worth waiting until you find the perfect price and then nabbing it. Hopefully they make a sequel to this at some point. I’d definitely check this out, particularly if the gameplay sticks around as this style.
Overall 7/10