Asura’s Wrath Review


It’s time to check out the classic known as Asura’s Wrath. I remember that this game always looked super hype when I would see the cover around or even any bits of the gameplay. The feats and characters were all very over the top which worked really well. Ultimately the game may not have done as well as it should have but I would definitely say that for me it did live up to the hype.

The game starts off by introducing us to the various gods who fight corrupted monsters that plague humanity. It appears to be a just cause and Asura does his best to make the world a safer place. Unfortunately he is framed for murdering the emperor one day and his wife is murdered while his daughter is kidnapped. The gods intend to use Asura’s daughter to power their army for eternity until the monsters have been vanquished and this is not an acceptable proposition for Asura. So he decides to take matters into his own hands and destroy all of them. Does he have the power to pull this off though?

While Asura is super powerful, the same is true for the rest of the fighters. In fact, Asura is put at a real disadvantage here because he is destroyed and doesn’t return for 12,000 years. So his skills have not improved while everyone else has ascended to a higher level. The game definitely has bigger time skips than you would expect for any title so it really uses their immortality to the story’s advantage. The gods also appear to be robotic in nature which you could make a lot of fun theories about to be sure. This doesn’t stop them from gaining new power through the energy system known as mantra though. The reason they need Asura’s daughter is that her prayers allow them to focus their powers. She basically improves their abilities on a continuous basis although obviously this isn’t a great setup for her which is why Asura wants to step in.

Some of these fighters try to at least act noble like they’re doing this for a good cause while other members just embrace that they’re being evil and do their best to be massive jerks. You are absolutely rooting for Asura the whole time because all of the other characters just seem crazy. They’re taking the concept of murdering a few to save many to a very huge extreme. For example we learn that they ended up murdering trillions to absorb their life forces to create a robot that can destroy the evil monsters once and for all. The idea is that if they do this then they can create a perfect utopia for eternity.

Fast forward long enough and even trillions of deaths will seem like a small number. Of course you can see how this is still rather insane and a few of the enemies show their true colors when they laugh about how humans exist to serve them anyway so this isn’t a big deal. Yeah Asura really needed to wipe the system clean. In a way he feels like the Hulk or Doomsday here. He is constantly unlocking new abilities and getting stronger as he gets angrier. When he is defeated he just regroups and comes on back. His anger is so high that even death cannot hold him for very long. It’s a really cool premise.

The game goes all in on the aesthetic here too which is what makes the whole game possible. You’re seeing the characters shatter ships the size of planets and moving at incredible speeds. The feats are all crazy here and the characters act like this is completely normal. That’s because it is normal in this context which is what’s so impressive. Then you’ve got the soundtrack which is really good. I liked just about all of the themes here. They’re all really epic and definitely get you hyped for the fights that come up.

It should come as no surprise that the graphics are also really good. The character models are really on point and the energy effects are all really good. This is a game that you can seamlessly play on the PS5 and admire just how solid it looks. Everything about the game was very carefully crafted with no issues at all. Now that’s not to say that the game is literally perfect. It is true that the game could definitely stand to be longer. There are 18 chapters in the game and each one is fairly short. More than a few only have around 5-7 minutes of gameplay while the rest are cutscenes. So you breeze through the game very quickly.

I enjoyed the gameplay a lot so it would have been fun to have gotten to play some more. I was really enjoying how the fights let you play around with the counter attack/quick time action features and of course there was a lot of fun to be had in just bashing the enemies with your standard attacks. The battles ending when you unlocked your rage mode was also a pretty cool approach. The game had a fun gimmick there that was original without being annoying or anything like that.

In the end a lot of the hype around this game is also thanks to the story being so good. It’s a really compelling story that just drags you in and you’re always at the edge of your seat. It’s a shame that some of the chapters are hidden behind DLC since that would help with the length issue but the ending is really intense. Definitely one of those cliffhangers that you are unlikely to forget. Having to replay the whole last level to see the extra cutscene you unlock is a bit much but like I said, the levels are short so it wasn’t all that bad.

Overall, Asura’s Wrath is an elite game to be sure. The gameplay is really out of this world and the quick time events are so much fun. They definitely take up most of the game so it ends up being like an interactive movie at times but when the story is this good you don’t need anything else. I highly recommend checking this game out. It really is a very unique experience and you aren’t likely to forget it anytime soon. Hopefully one day it is old enough to be nostalgic and we get a full blown sequel.

Overall 9/10

Naruto Ultimate Ninja Storm 3 Review


It’s time for the next big Naruto adventure! I do have to add one quick disclaimer here though which is that I wasn’t able to finish the final chapter. Due to an error with the disc, the final chapter just cut out midway which was unfortunate. I tried a bunch of restoration methods but no dice but this review still covers over 90% of the game which is close enough. As always the Ninja Storm games go in hard with an absolutely elite title.

This game covers the events after the Pain arc into fairly deep into the war. It’s definitely cool to be seeing all of this classic Naruto content once again. It really picks up right where the last game left off in terms of having a ton of content and lots of things to do around every corner. The story mode itself is fairly long at over 10 hours in length. The first chapter may have you scared for a moment with how long it is but the rest of the chapters are shorter to compensate.

Of course outside of the story mode there are a lot of other content options to go through as well. You have missions side content, unlockables, trophies to obtain, etc. You should be kept pretty busy here and while the Platinum is one of those that feels very achievable, it will still take a long while to actually finish. The game goes for a fairly low price right now though so you’ve really got a bargain here in terms of replay value. The biggest mode for replay value of course is vs mode though.

There are so many characters to play as here and they all feel fairly unique. The game did a really good job of not just copy and pasting the techniques. The final smashes for each character are rock solid and feel very grand in scope. There were no corners cut in this title and the gameplay itself is very deep with the attacks, ninjutsu, quick dodges, etc. There is a ton of strategy here and you can even add another dynamic to think about if you equip items.

I could go on and on just about the gameplay. Then in story mode you also have a lot of quick time events. Noticeably there are less than in the second game so I was a little surprised about that but I know that not everyone loves that kind of sequence. So at least I still had enough to have fun with so I was satisfied here. Then you also have the aerial boss battles which are fun. They play out like Kaiju type battles where you have to time your attacks well since neither opponent will be going too fast. Take the strategic high ground and you should be good. You also have some Dynasty Warrior type setups when you have to fight multiple opponents at once. That was really cool.

It shows how much range these developers have since they were able to have successful gameplay for so many styles. Each part felt very high budget and they could have made even more levels with them. Mix that in with how detailed the story mode is and they definitely went above and beyond the call of duty. I would argue that the bar is set up so high that any non Storm game is unlikely to come close to these. Of course I have one more mainline game coming up so I’m eager to see how that goes.

The soundtrack doesn’t seem to have introduced too many new themes this time but there are still a lot of fun ones here. I’d say the Storm series tends to be very good in a subtle way. It’s not necessarily blowing your mind with a ton of rock themes but it ends up fitting the scenes very well. Ultimately that’s what this game does really well, it’s loads of fun at all times. The production values are incredible and this feels like a PS4 game. The sheer amount of cinematics would be hard for any other PS3 games to match. Then throw in the secret conditions, bonus cinematics, etc. It feels like the kind of game where you could keep on finding new secrets and bonuses the more you play through it.

Pure gameplay-wise I would say my favorite character is definitely Nine Tails-Cloaked Naruto. They use a different sound effect for each blow when you’re playing in that mode and it shows just how strong he is. You’re moving at incredible speeds the whole time and the only catch is that he doesn’t have a final smash. Seems like a fair trade-off to me. I’m not sure if you’re able to select him as his own character in vs mode or if he’s treated purely as an awakening there, but if you can choose him then that’s the guy to play as. It can be easy to dodge a lot of final smashes after all so you don’t really want to rely on those. Even in story mode it can be hard to land the final smash sometimes because of how much wind-up there is.

This is especially true for characters like Tsunade and Kakashi who have to rely on you staying still. If you move just about at all then you’re basically out of luck. At least some final smashes like Naruto’s have you running after the opponent. I should probably look up some high level tournament play to see how it goes there. I’m betting they don’t spam final smashes all that much.

Overall, Ninja Storm 3 continues the series on an extremely high level. It’s got tons of great action scenes and story content whether you are a big Naruto fan or not. It’s the kind of story you can just jump into without any regrets. There are a ton of characters to choose from so you should not have a problem finding someone to main and the stage variety is solid as well. So I definitely recommend buying the game as soon as possible and just hope your copy lets you play through the final chapter. What are the odds of that though right? That glitch feels like it has to be a million to 1 or something.

Overall 9/10

Naruto Shippuden: Ultimate Ninja Storm 2 Review


The Naruto Ultimate Ninja Storm games are some of the greatest titles of all time. The amount of dedication and work that went into these is absolutely crazy. The developers clearly had a lot of passion for the series and it shows in the attention to detail here. You’ve got extra gameplay styles that appear briefly to switch things up even if just for one level and then you’ve got a ton of cinematics and quick time events. It’s been great reliving the Naruto adventures and it also serves as a reminder for why Naruto will always be one of the Big 3.

This game covers the start of Shippuden all the way through the Pain arc which is a pretty impressive amount of content to go through. Each chapter has a big boss battle at the end with full quick time events and everything. You really see Naruto get stronger and improve his craft with every boss battle. While they can’t quite cover everything, a ton of events are covered to the point where you could really play through the game as a newcomer and get what’s going on. I haven’t seen a story this detailed since DBZ Budokai Tenkaichi 3 which is still in the hall of fame for story adaptions like this.

I really enjoy the quick time events because you don’t see those quite as often in games anymore. They help add that cinematic feel to the game and also put your skills to the absolute test. You have to be able to hold your own here or it’s all over. You also get a bonus for doing really well at the quick time events. If you get the maximum star rating then you unlock a little secret cutscene. It’s only a few seconds long but it feels good to get this. It’s like a feather in your cap for really focusing up and doing what had to be done. I felt really good about it at least.

The actual game is fairly long so you should be satisfied with the content. It’s at least 10 hours to complete the story and there is a post game/many side missions to complete as well. Throw in the trophy hunting and you will be busy here for a very long time. There’s a good amount of replay value and the Platinum is very achieveable so it gives you something to really work for. Then of course there is the fact that this is a fighting game so you can have fun playing against other opponents for hours and hours as long as you want. There is no real reason to stop after all. Each battle is unique and the gameplay system is a lot of fun.

I didn’t talk much about that but this is your classic 3D combat style. It goes into more detail than other fighting games though. Each character has up to 4 different normal combo based on which way you hold the control stick. Then you have all of their Ninjutsu, some can use aerial ninjutsu and of course you have the final smashes as well. They’re all very cinematic while not taking too much time away from the gameplay. You also have your awakening mode and of course a lot of ways to use shuriken and other projectiles to your advantage.

Yeah the gameplay holds up exceptionally well here. I also can’t forget to talk about the graphics which are excellent. The fact that it looks better than a PS5 game like Jujutsu Kaisen says a lot. The character models are on point and so this helps to enhance the fights that you are seeing in the cutscenes. A lot of the time it’s like you are watching a movie here. Then you also have the futile battles like Jiraiya fighting against all of the Pains and the gameplay intentionally makes you helpless there. I thought that was a really good way to handle that.

So if you’re a long time Naruto fan then you will get an extra kick out of the game but any non fan can see the dedication as well. The soundtrack is also really good and there is a lot of variety here from the various level themes, stage themes, etc. Every aspect of the game is absolutely exceptional. With the game being this good you may expect this to be a super long review but in a way that’s why it’s short. I feel like it’s easier to go on and on when a game is bad but when it’s excellent there are only so many ways to say that it’s amazing you know?

Like after a while it would almost be like I’m talking in circles. The character cast is super large, there are a ton of stages, a ton of content, etc. The quality of life features are great, the only thing it is missing is quick travel and that’s a super minor thing in the grand scheme of things. I really can’t come up with any negatives here because the game is so much fun. There’s no way to do it justice without just going in and playing it. You will quickly see how much heart it has. It’s like the anime version of Super Smash Bros with how much is fit into this game. It really is one of the gold standards for video games in general and I can see why the series is so well respected.

Overall, Naruto Ultimate Ninja Storm 2 is an absolutely incredible game. It goes the extra mile in every way possible and will be known as one of the definitive Naruto experiences. Of course it has sequels which will likely keep up that same level of quality so I look forward to playing those soon. I’ve even started one of them already so you can tell that the hype got to me. I had to be ready for that marathon! If you don’t own this game yet then you should absolutely change that as soon as possible!

Overall 9/10

Hellboy: The Science of Evil Review


It’s time to jump into the world of Hellboy! This is one of those games that I sort of forgot existed but it’s a pretty fun beat em up. The gameplay is solid and there are a good amount of cutscenes in here. So while there aren’t a lot of frills around the game, it does really do the job of being a fun title that keeps you entertained all the way through. The combos are tight and while you will be spamming a lot, it’s just fun.

The story is kind of all over the place since you keep jumping from the past to the present. There’s an evil witch who is causing trouble so you have to destroy her in the past and then in the present you’re dealing with an evil scientist who is probably trying to take over the world. You feel like Hellboy himself is probably overwhelmed too because it feels like every level involves him getting beat up and thrown around over and over again. Like he seriously can’t catch a break and he’s fed up at this point. Fortunately he does have super durability so he can handle himself.

Hellboy’s a fun lead because he has a very sarcastic air about him. No matter what happens, he’s got to have the last word on it and I can respect that. The guy is also a total tank with how he can just keep taking shots and walking them off. It doesn’t always translate into full attack power which his opponents take advantage of but he wins in the end which is what counts. The gameplay is mainly beat em up style so you go around crushing enemies with your fists or using your gun. For 99% of the game I recommend sticking to your fists but one world has a light gun which one shots all opponent so I definitely recommend using that one.

There is no level up system or any kind of power ups so what that means is you should only fight the enemies that you have to. I would just keep on running until a barrier stopped me and then I would fight the enemies. After all, why fight when there’s no benefit right? Occasionally there are a few puzzles that you have to solve like moving a lever or breaking something but the game keeps them fairly simple so I wouldn’t worry about that too much. You’ll typically be able to notice that the object or wall look a bit different.

One mechanic that makes the game a whole lot easier is that you are able to absorb health from enemies. This attack is petty much broken to be honest. You just grab the enemy and thrown him in the air for a slam. Do this and you get half of your health back. You also have high speed health regeneration if you can dodge attacks for around 5 seconds. So with very few exceptions, you should not typically be in any danger. It is possible to get overwhelmed if you let your guard down though. Also, the final boss did finish me off the first time. The laser basically covers the screen and is tough to deal with. I very nearly lost a second time but hung on with the last bit of my health. That seems to happen to me in a lot of games to be honest.

The game has constant checkpoints which is a great quality of life feature. As I mentioned the gameplay is also just fun because it’s nice and flashy all the way through. You may be using the same moves over and over but they’re still fun because of this. The platforming is a bit clunky but there are only a few sections in the game where you have to jump so this tends to be rare. The graphics are also fairly decent. It’s not a high end PS3 game but it is still PS3 level and so you have full cinematics and a lot of different backgrounds. I felt like the game had a reasonable budget. The soundtrack is more on the forgettable side.

There isn’t a ton of replay value to be had here. You can try to find all of the collectibles scattered throughout the game but aside from barely charging the power up meter that you never use anyway, I’m not sure if there is much of a point to it. The main playthrough here will really be for the story all the way through and that works for me. It’s short but there’s enough levels here. The ending also leaves room for that hype sequel even if you know that it’s just not going to happen at this point. We did get an unrelated Hellboy game recently though so it’ll be fun to compare that one at some point.

Overall, Hellboy is a pretty fun game. It brings you back to the simpler days of movie-tie ins where they had basic gameplay styles and just took you through the events. Some would be about the same as the movie and some would diverge immediately but you didn’t have to worry about advanced mechanics or anything like that. This is a very simple plug and play that I think works really well. I’m not going to call it a great game but it was never trying for that. It’s a game that you can get for cheap and will last you for a few hours so there’s no real downside to that right? I’d say to pick this one up as long as you like the beat em up genre.

Overall 7/10

Rayman Legends Review


Rayman is one of those titles where I’ve played quite a few of the games but I haven’t found it to be as memorable as most of the other big titles. Well, it’s fair to say that Legends is definitely a game changer for the series and it is by far the best installment. It handles the collectathon aspect of the title very well and makes more use of the platforming genre than almost any other title I’ve seen. Ultimately the gameplay is so strong that it does help to make up for the lack of a story here.

The game starts off with some evil magicians deciding to make a mess of things. They’re kidnapping people and so Rayman will have to free everyone and save the world. All in a days work for someone like this though. Rayman has dealt with his share of threats over the years after all. Unfortunately that’s pretty much it for the story. There’s not much of an ending and each world just has the same recycled cutscenes over and over. You don’t expect a whole lot more from a platformer and yet I do think they really could have done a better job here. At least give me new cutscenes for each world. The story is absolutely the weakest part of the game by far.

Fortunately we are here for the gameplay at the end of the day. The lack of a story would hurt its chances of my getting the game on opening day compared to other franchises but at least once I do get around to it, I’m always happy to see solid gameplay. At its core the gameplay is fairly simple, you run and jump your way past obstacles as you try to get to the goal. Occasionally there will be a boss battle for you to go up against.

Where the game shines is in taking this simple gameplay and making a lot of intricate levels out of it. In a way it reminds me of Mario Maker a bit. For example after every boss battle, each world ends with a music themed level where you have to run quickly and hit enemies at the right time to follow the beat. This is used in a subtle way to let you know when to make a move as well as making the level fun to listen to. Likewise in the normal levels there are always a lot of visual and audio cues to let you know when to make a move.

The game allows you to jump between worlds at will so because of that every level even has tutorials at the ready through on screen prompts which are nice. They aren’t intrusive but are a great idea particularly if you’re going back to play the game after putting it down for a long while. You won’t really need it while playing through the game but I can absolutely see it coming in handy a year from now.

The game has a ton of replay value through unlockable characters (Basically costumes though tbh since they play the same) and extra levels that you unlock by getting more of the blue orbs. The best part though is that you can still beat the game without getting them all. There are 700 in the game and you need around 300 to complete the story. That’s a good ratio if you ask me because you can have a good time enjoying the levels without being stressed about the missing collectibles. The level designs are really good so you will find a lot of them naturally but if you want all of them you will have to work for it.

A solid quality of life feature here is that you have unlimited lives and the checkpoints are very consistent. So even when you lose you don’t end up getting sent too far back. That’s perfect and I can’t stress enough just how important that is. These levels could very easily turn from awesome to annoying if you had to start from scratch every time. This way you can appreciate the difficulty and creativity without any annoyance setting in.

Make no mistake, the game can be rather difficult at times. I died quite a number of times but I was always ready to revive just as quickly. I ended up blasting through the game rather quickly as a result. It’s a bit on the short side to be honest but I can’t even remotely consider that as a negative because of how the game handles it. There are tons of levels but the game just doesn’t force you to play them all and I can respect that. Each level is also so unique and filled with fun features that I’ll take this over a ton of standard levels.

The game even has a gimmick with a little frog moving things around that somehow doesn’t get annoying. I was prepared for this to be super annoying but it’s actually a really fun mechanic. In terms of pure platforming I dare say the game even has more life than some Mario titles and that’s saying something. If we’re only looking at gameplay this is one of the best games to ever do it.

Meanwhile the graphics and soundtrack are definitely impressive. The soundtrack in particular is awesome with a ton of different songs everywhere and remixes of popular ones. Then the graphics have aged really well with a colorful style all the way through. The character designs are on point and the levels all stand out.

Overall, I was pleasantly surprised at just how good the game was. Of course I was expecting it to be pretty good but to be great on this level? That was a surprise. The story holds it back a little bit considering this game has some of the best platforming I’ve ever seen. Imagine pairing this with a big budget story? It could have really made history and so I do eagerly await seeing what the Rayman franchise does next. This will be a tough title to top but of course there’s always a chance. If you haven’t played this game yet then you should definitely fix that!

Overall 8/10

Star Ocean The Last Hope International Review


Star Ocean’s a pretty fun franchise so far. I’ve only played a handful of games in the series but each one has been high quality. This one in particular does take a little while for the story to really get going but by the end it is delivering with the high end/explosive climax that you would expect from the series. The Last Hope is a fairly long game too so that’s enough time to really get used to the characters. Ultimately you’re going to want to pick this one up for sure.

The game starts by introducing us to the state of the world. Earth has developed enough to send ships into space in order to explore the universe. Sort of like Star Trek you are not allowed to have excessive contact which can change the course of a planet’s history. The main character here is Edge who finally gets to be the captain for this mission. He may not have a ton of experience but he is ready to do good. Unfortunately he’s in for an adventure with a lot of hurdles that threaten to shatter his confidence entirely. Will he be able to salvage the operation?

This story definitely gets very dramatic. Get ready for a lot of self doubt here as the characters all wrestle with their dilemmas. There are also a ton of cinematics in this game, more than I have seen for most other titles which is pretty impressive. The game is already super long as it is, throw in all of these cinematics and now the game is that much longer. It’s always good to see of course since cutscenes make a game more immersive but as mentioned earlier, the pacing can be a little slow at first.

I would say there isn’t even really a main villain until you’re fairly deep into the game. Once the villain appears more that makes things a bit more interesting. The character cast will also grow on you as you go through the game. Edge makes for a good main character and his comrades are all fairly solid as well. It’s just a shame his rival/friend couldn’t appear more as that guy was a lot of fun. He felt like he would be the hero in most other adventures. The guy always made the right calls and fought hard. Ultimately I would say that Edge has not caught up to him just yet.

The graphics here are definitely sharp. I wouldn’t call it one of the most high end PS3 games but the levels and character designs are always clear. The space backdrops always look good and the attacks have good animations. I definitely had no issues there. The soundtrack can be a little more bland but there are still good tracks to be had here. I may have gotten a bit too used to the hype rock soundtrack from the PS4 title. Regardless there is enough variety here where you will almost certainly like some of the tracks.

The gameplay here is effectively real time action. You have different attacks and supers that you use as you run across the map. Enemies will try to attack you as well and you want to time your attacks just right. Once you start a combo you have to let it play out so make sure that you actually have an opening because if your opponent blocks then you will be wide open. A lot of the enemies are immune to being stunned as well so they will just launch an attack while you are attacking and then you’ll go down.

Part of the learning curve here is knowing when to attack and when to run. The game can actually be rather difficult as a result and I can safely say that I did lose quite a few times. There were many moments where I had to take a step back and start training/prepping to get stronger before replaying the level. There is a full level up system at least so you can always get stronger if you are stuck. That said, one tip I would give is to make sure to check the shop while you can.

For most of the game there are no shops accessible which can be rough if you need better equipment. It’s the first time that resource has felt so scarce in an RPG before. Because of that I was over leveled but underpowered for a while because I still had the basic equipment. Trust me, you absolutely do not want the basic equipment. Ultimately it evens out by the end since more shops will appear but the middle act will go a lot smoother if you are properly prepared before heading out.

As mentioned the game is long so I would expect you will be here for a minimum of 30 hours and likely more. You can’t ask for much more out of an RPG than this. I always like to say that a game over 10 hours is reasonably long so it goes without saying that 30 is most excellent. It’s one of the biggest benefits of RPGs since you always know that you’re getting a lot of bang for your buck.

Overall, Star Ocean brings another fun installment to the franchise. It may not be the best title in the franchise but not everything needs to be the best. The main important thing here is that its fun so I would say to pick it up while you can. The final boss rush is definitely not for the faint of heart so definitely get some good training in beforehand. Nothing worse than losing in the middle of a rush and then having to start again from scratch. It just reminds you that you weren’t ready for this yet.

Overall 7/10

Driver: San Francisco Review


This game I’ve had in the closet for so many years. Earlier this year I finally bought the two previous installments so it was time at last to play this one. I greatly enjoyed the first game which is still one of the definitive driving games of all time but the last two were more standard. This one brings things back to a high point and is a great game. It certainly wins in plot but the original still has the best gameplay and at this point I think that will be tough to surpass.

The game starts with John Tanner putting a villain behind bars but unfortunately he breaks out almost immediately and gets revenge by putting John in a coma. Now here’s where things start to get tricky. So John wakes up back in the car but now he has super powers. He can possess anybody at will which is cool and then his real body becomes a quiet zombie on autopilot in the meantime. With these powers maybe he can stop the villain and save the city. There is a big bomb being created so there’s a race against time. But how come he keeps getting visions where he is still in the hospital and seeing weird signs? Well no time to worry about that now!

The Driver games are usually as realistic as they get so it’s a bit odd to see the game take more of a supernatural approach but it leads to one of the best driving game mechanics that I’ve seen in a while. The story is also fun with this. It plays out like a very interactive movie. In each level there is a lot of dialogue and of course there are a whole lot of cutscenes scattered throughout the game. That helps to make the whole thing feel really high budget. Another nice thing is they recorded a good amount of dialogue for each mission so when you die and try again, you’ll usually near some new lines as well. It’s a clever way to keep things from feeling too stale if you were to hear the same lines every time.

Now for the gameplay, mainly you’ve got the driving as normal. Unfortunately this part isn’t as polished as the average driving game. Turns are really difficult to make here as the cars have a very tough time turning while moving forward. You’re going to be bumping a whole lot and the car also tends to go unbalanced really quickly if you hit anything. Definitely something to keep in mind the whole time you are playing. You will really want to slow down for those turns, but fortunately there aren’t too many races. Mainly this just gets tricky when you are trying to evade the cops so instead of looking for the hidden paths, try driving into traffic and dodging the cars. That will help you lose them quick.

Now for the new mechanic. As a ghost you can fly out of your car and possess somebody. You can move around the field from a bird’s eye view and have 3 different zooms on this. It’s really fun to take over the cars and they come in real handy when attacking your enemies. You can take control of a car and just have him ram into the villain. You can do this at any point to any car so it makes it really hard for the opponent to even try to dodge. It also makes for some interesting boss fights later on in the game. You know a lot of times I’m not a big fan of new mechanics and gimmicks if they don’t work just right but this is one that actually was a success.

It enhances the game which is exactly what a gimmick should do and it was fun to use the whole time. I never got bored of it that’s for sure. There’s a trophy for doing that 1000 times and I made it through about 400 so I better get to work on grinding the rest out. The game’s length is fairly decent. I want to say the game is about 5-6 hours long. Maybe a little above that but roughly in that range. For most genres that probably sounds small but the previous 2 Driver games were about 90 minutes so this is still a big improvement. There is also replay value to get more trophies although unfortunately the servers are down so the Platinum is impossible to obtain now. It’s too bad that couldn’t have stayed up longer. Still there is some replay value here as a result.

The graphics are really solid here. This feels like more of a high end PS3 game in that area. The game loves showing off the big zoom ins as a result. While you’re in the gameplay everything is clear and you can always tell what is happening. The stages will sometimes have a fun visual effect like turning blue or yellow depending on what is going on with John’s psyche and that’s always a nice touch. The soundtrack has a ton of lyrical songs. For the most part they seemed pretty solid. I didn’t get any that were really obnoxious and it never takes over the sound of the dialogue coming through. Whoever did the sound mixing did a good job for this game that’s for sure.

Overall, Driver was a lot of fun to play through. If the driving was just a little smoother it would make the game even better. After all I love pushing through tight corners and really styling on the opponents but with the controls like this I couldn’t quite do that. Still the story is a lot of fun and I give the game tons of credit for having full voice acting for every single cutscene. Whether it was a story mission or one of the side ones, everything had the voices on point and I think that’s great. It’s not something that you see everywhere even if you would expect that to be the standard at this point. So the game has to get a lot of credit for that all around. If you haven’t gotten this game yet then you definitely should. The story alone is worth the purchase as this would make for a great movie. You can also get a good price for it nowadays.

Overall 8/10