Power Rangers: Battle For The Grid Review


It’s time to look at the big Power Rangers crossover game for the PS4. This one seems to have a similar plot to the Shattered Grid comics so I wonder if it’s an adaption of sorts. Either way as someone who doesn’t know a whole lot about Power Rangers except the fact that it’s an awesome franchise, it was a blast getting to play this title. The gameplay is top notch and the story is exciting. The series manages to capture a lot of energy in every scene and really ends up being a total success.

The game starts with Drakken showing up and murdering Rita. He then decides to wipe out all of the Power Rangers from the various timelines so he can steal their Morphers and take the power for himself. With all of these abilities he will be the strongest ranger of all time and that will put him in a good position to rule the universe. The original Power Rangers are going to have to put a stop to this but they can’t do it on their own. As such they call in the other Rangers and now a battle for the multiverse has begun.

It’s been a long time since I got to play a classic Arcade story like this and it feels good. The last time was probably Street Fighter V. Sometimes it’s nice to be able to just jump into the next fight rather than running around a hub world. This game takes you from fight to cutscene back to more fights. It does make for a rather short story, but a satisfying one nonetheless. The crucial parts you need to have with a story like this is a solid group of characters and exciting music to amp you up for each fight. Power Rangers delivers here.

The soundtrack is top notch. It’s a rather small array of themes, but each one will boost your adrenaline and get you ready for action. Then you’ve got the graphics which are nice and very flashy. Everything looks good both in the actual gameplay and for the illustration cutscenes. I feel like there was a pretty good budget behind this game and the developers effort paid off.

As for the actual gameplay, it’s basically a 3 on 3 Capcom vs style. You can utilize combos with all 3 characters or you can focus with one at a time. Sometimes it is handy to just do the 1 at a time approach because if you summon another character to help at the wrong time your opponent may end up blasting both of you at once. That’ll never happen if you stick to just one character, but typically the positives outweigh the negatives in using the full team. I also recommend going through the tutorial mode because button mashing may not cut it here.

The story mode is actually a little more difficult than the average fighting game as the computers show some actual intelligence. They won’t just walk into all of your hits, you’ll have to try to actually outmaneuver them. I actually did lose once against the final boss and that’s considering that I studied the combos in the tutorial mode and practiced a bunch of them. You’ll also want to do this so you can summon the Megazord. Fighting games in general are more fun when you know what you’re doing so you should just do it. Trust me, you won’t regret it! The tutorial only takes a few minutes so it’s worth doing.

Each character has a unique set of moves so you’ll want to play them all to see who your favorite character is. I got to play as most of the characters through the story and by far my favorite character was Jason. He can be a bit cheesy since he has some of the strongest moves as well as a lot of projectiles. Using him I was able to quickly get to Gold III rank online which felt pretty impressive. It’s just hard to beat those combos and then other characters have some pseudo infinite combos. If your opponent doesn’t know how to stop you from grabbing you can keep on doing that over and over until they lose. Once they’re in a corner there aren’t many options to escape the grab. It’s the kind of game where you can get very good very quickly, but watch out as there is always someone even better out there.

As I mentioned the story is short, but there is still a good amount of replay value here. This is a fighting game after all so you can go online and try out a bunch of matches. There are seasons that shuffle every few weeks/months so it never really has to end. The game is quite new so I don’t imagine that the players would leave too soon. That means you’ll have a lot of time to really practice your skills. You can also work on unlocking all of the titles by playing a lot of Arcade modes and trying each character out a bunch. I guess the bottom line here is that there is enough content to satisfy you as long as you play online. If you only do offline then you’d probably want to wait until the game is 20-30.

Overall, Battle For The Grid is a really fun game. It’s a nostalgic title in some ways as it’ll remind you of the old school fighting games. This one isn’t trying to re-invent the genre, it’s just got very strong fundamentals. When you pick the game up you instantly know what all of the modes are and where you want to go next. The main menu is very straight forward and the interface is super clean. It’s just a very well made game and one that serves as a great introduction to the Power Rangers series. I know it definitely helped remind me what a great franchise it can be. If you don’t have this game yet then you need to check it out. It’s one of the sleeper hits of 2019.

Overall 8/10

Star Wars: Jedi Fallen Order Review


It’s time to look at a Star Wars game that I’ve been hyped for as soon as the first trailer came out. This looked like a really good return to the Force Unleashed games and it does deliver. It’s not quite able to match the complete masterpieces of that duology, but comes close and definitely solidifies itself as a great title. It’s one of the best Star Wars games of all time and I would definitely like to see a sequel.

Carl used to be a Jedi in training, but after some tragic events he now lives in hiding. It’s hard to stay out of view for long during such turbulent times though and he soon finds himself back in the fight. There exists a holocron with the names of every kid who currently has some force abilities. Naturally the Empire wants this, but so do some rebels to bring back the Jedi order. It’s now a race against time to get to the cube first. The journey will span several planets and Carl will have to face his own inner demons along the way.

The gameplay is that of a 3D platformer with a lot of combat. If you’ve played The Force Unleashed then imagine that with some Spider-Man type gameplay. You’ll have some quick time events, but the bulk of the combat gameplay revolves around precise swings and parries. This makes the game pretty difficult at some points, particularly the boss fights but it’s also why the game is so much fun. It never feels unfair or difficult due to bad level design. It’s all quite fair and helps you nail down the timing. If anything this game is probably really good for improving your reaction times. In particular the final boss is incredibly difficult and took me many tries, but it’s great to see your progress as you go through the attempts.

The gameplay also makes it so you can’t just ignore the minions. They’ll actually deal some considerable damage if you try to run past them and you can’t blindly attack either. You’re going to need to block and parry with them as well. The exception are the storm troopers who you can stop any which way. It is fun to perfect block their shots to reflect them though and this is where the upgrades come in handy. One upgrade allows you to block automatically while running which makes it feel even more like you’re a Jedi. Then there is the upgrade where you do a combo attack which allows you to break almost any minion’s guard. It is extremely handy and was even critical against the second to last boss.

I recommend going for the upgrades that increase your base stats first though like improving your health and force abilities. I don’t even need to explain why those are handy to have. In most games my first objective is always to increase stats and then I go for combo moves. I figure it’s best to have top notch fundamentals first and then you have fun with the flashy stuff. There are also upgrades that increase your health shots, health, and force in the wild so keep a lookout for those. I found enough to increase my health and shot once, but didn’t find the rest in time. They are very helpful as well.

The platforming gameplay was a little weaker for me even though it was pretty ambitious. I think my main issue here was the fact that the jumps didn’t always go very far so I would fall to my doom. Even when doing a normal jump from vine to vine I wouldn’t always make it. Then you can get locked in hit-stun when you’re attacked so you lose your double jump. I died quite a few times for things like this, but fortunately you have a very quick re-spawn system so you never really lose much time there.

The one real negative in the game are the very long loading screens. Whenever you turn on the game you have to sit through a bunch of unskippable company logos. Then when you go from planet to planet there are long periods of time you have to wait as everyone buckles in. Couple that with the long time it takes to respawn after a complete death or all the menus you have to get through to save and it adds up. It might be that the game added so much content the game has a hard time loading it up right away. If that’s the case then it’s a worthy trade off but it is very noticeable. We’re almost talking Sonic 2006 at times.

As for the story, Carl makes for a good main character. Keep in mind that he is no Starkiller so don’t expect this guy to be running around defeating Sith lords and knocking out Vader. Carl is more of an in-training Jedi so he is still getting used to his various Force abilities. Still he does come up with some good wins as the game progresses. He makes the right decision in the end even if it took him a while to get to that point. Then we have Cere who used to be a Jedi, but due to some stuff in her past has put away her Force abilities. You never truly lose them even if you hide from the Force, but you can’t use them without accepting it once again.

She’s not quite as good. For starters another character had some valid points about how this is all her fault. The heroic sacrifice move doesn’t work if you aren’t truly powerful. It would have been better for them all to have left together. Live or die, at least you’re together right? Cere does do her best to get back up from this in the climax where she looks good. It was one scene where I disagreed with Carl, but I can’t go into depth without spoilers. Needless to say it involves using the Dark side and depending on the situation that’s not something you should be opposed to using.

Many Star Wars characters in the expanded universe have shown that you can use the Dark side without turning evil. Ultimately the Force is just a power and it’s all in how you use it. Once again I point to Starkiller who mastered both sides of this ability. He was a prodigy, but that doesn’t mean that the others can’t do it as well. The Sith abilities are very powerful so if you can master them then it will be helpful for the heroes as well.

We’ve also got some supporting characters like Merrin who appears near the end. The fact that she has powers already set her off to a good start. She’s fun to have around, but appears quite late in the game. It makes for a fun tag team fight like Link and Zelda vs Ganondorf though. Then there is the mysterious stranger in one of the final planets. He ends up having a pretty big role. Between his hype design and strong abilities he was one of the best characters here. Obviously the guy is pretty shady and sort of insane, but he is the kind of character who spices things up. I like when a new antagonist shows up out of nowhere and changes everyone’s plans.

Of course the main villain is the Second Sister from all of the trailers. She has a lot of pretty great scenes and fights with us quite a few times. Between the fun design and her character I would say that she is one of the better villains. It helps that I have also always liked the Sisters group. They tend to be on the evil side, but it’s nice to have a third faction who aren’t necessarily Sith or Jedi. The third sister in the game gets the smallest role and doesn’t really do much though.

Finally I also like how some of the fights feel real before you actually realize that you can’t win. The health bar is going down slowly but the boss just feels so insanely powerful. Typically you have to actually get the boss down to 50% but when you don’t know that and you have them down to 60% while you’re at 1%…you wonder how you can make a comeback. It’s a good way to build up tension and the game handles it quite excellently. The game developers really did a great job here.

The graphics are definitely top notch as well. The cinematics are quite striking. It’s pretty much movie quality here and the graphics during normal gameplay are really good as well. It’s all very high level although I’d expect nothing less from EA. Even with the sport games they churn out every year the graphics are always incredibly impressive. I also enjoyed the soundtrack. It’s not super memorable, but it has that classic Star Wars vibe. You’ll feel pretty hyped during all of the boss fights.

The actual campaign here is pretty long. You should be busy for around 15 hours or so and then there is a lot of replay value. You can go back to all of the old planets to get the last transmission logs and max out your character level. Platinuming the game should take you an extra 20 hours if not a little more. There are a lot of collectibles out there and the planets are quite large. It’s one of those games that would be fun to Platinum though as none of the trophies are tedious or have forced grinding in them.

Overall, Fallen Order definitely lived up to the hype. It’s a very complete game with an engaging story and top notch gameplay. I really like the trend of cinematic style gameplay like this where you are in control the whole time, but do get treated to little cutscenes depending on how precise your movements are. All of the boss fights are excellent and while the platforming could get a bit iffy at times, it’s certainly the best we’ve gotten in the series. The Clone Wars Republic Heroes isn’t even close and that was really the last big platforming title. If you haven’t bought this game yet then you should definitely change that as soon as possible!

Overall 9/10

MLB 08: The Show Review


It’s time to jump into the next MLB title. Baseball is next to Golf as my least favorite sport to play in a video game format. Neither one is all that exciting for me because I don’t really feel like I’m in control. In something like Basketball or Tennis, win or lose you know that you did everything you could. I feel like these games don’t give me the same amount of power. That may just be because I am not too used to these controls though. After all in Baseball I can barely pitch to save my life. The amount of balls I threw in this game was totally crazy. Then with Batting I could only manage a hit or two. Somehow I don’t think y skills will be ready for real opponents anytime soon. They’re all just too powerful.

There are a bunch of modes here of course, but I opted to start with a quick game. Little did I know there wouldn’t be anything quick about it. The other team quickly began running up the score. Before I knew it I was down 15-0 and I knew that I was doomed. The toughest part of the game for me is pitching. I was just trying to throw the ball straight across the base and yet each time the ref would say that the ball was out. A lot of the time I even felt like it was on target and somehow it wouldn’t go there. I’m thinking there is something I have to do with the directions, but it wasn’t too clear. In 09 I’ve decided that the first thing I’m going to do is look for a tutorial to try and at least get some fundamentals at the ready. Without those I really don’t stand a chance here.

As for batting, that is naturally all about reaction speed and being at the right place at the right time. There’s no magic trick here, you just got to be ready. The problem for me with this one is the fact that I end up taking swings at balls that are way out. As a result I can’t make the hit even if I time it perfectly. It’s just hard not to take the shot because then you run the risk of letting a perfectly good ball get right past you. I never want to lose that way so i just swing and hope for the best. Who knows, maybe one of these days I’ll land a good homer.

Now, while I’m not a big fan of the MLB titles it’s not that all Baseball is low for me. I really liked the Mario Baseball series. Those games were done extremely well. I don’t know why the real ones are so much more difficult for me. I just can’t seem to find my rhythm here and without timing what else do I have? Trust me, it’s no fun to be pitching for 20 minutes as they hit everything or you keep throwing out of bounds. After I hit one player I even ran an experiment to see how many I could knock down. I took down almost half the team and they were still playing and that’s when I realized that I was truly doomed. Ultimately, I did a few more innings but by the 7th I had to retire gracefully. It’s not like I could somehow get 14 more runs in.

The graphics are good. The character models are on point and the game is pretty clear. I have no real issues there and while there isn’t much of a soundtrack the sound effects are real good as well. On a technical level I have no complaints. Even the gameplay while a little confusing doesn’t seem bad. I didn’t notice any glitches and I’m sure there is a trick to playing the game a little better. It wouldn’t be so popular if there wasn’t. Unlike the other sport games this one still feels like getting good is a very far off dream. Never say never though.

In terms of replay value there is definitely a lot for Baseball fans here. You can play a lot of quick games or even get ready to launch a franchise. Each game is unique so you never have to run out of content. The presentation may not be as exciting as some of the other sport games, but it gets the job done and you do feel like you’re in a real game. Batting is the offense of Baseball and so I’d be cool with the game giving us an option to automatically skip the pitching. It’s actually an option in the game so even if it’s not automatic, you can still do that if you really can’t get the hang of throwing the ball like me. I may exercise that feature a bit in the future.

Overall, MLB: 08 The Show may not be for me, but I’m sure fans of the sport will get a real kick out of it. How can you not have fun playing the sport you watch on TV? I have quite a few other Baseball games on the backburner so you can expect more reviews soon.. My personal goal for the next game is to make the score a lot closer than this one was. That shouldn’t be too hard since I got blown out here. We’ll find out one way or the other very soon.

Overall 5/10

Celeste Review


It’s time to look at an indie game that got pretty well known after it came out. It always looked pretty fun so I’m glad that I’ve now gotten to try it. The title isn’t particularly long, but it’s fairly challenging and a complete title. There are no real weaknesses here and the plot is pretty fun. It may not become the next Asdivine Hearts, but I’d definitely be down with a sequel someday.

The game follows a girl’s journey towards climbing a huge mountain called Celeste. While you have the option of re-naming the main character her given name is Madeline. She is fairly timid and figures that climbing the mountain would be a very big accomplishment. Unfortunately there are many obstacles standing in her way. Aside from the fact that the mountain is already an extremely difficult thing to climb, she will also have to contend with demons and her dark side which wants to sabotage her at every corner. Madeline can’t drop her guard, but so long as she continues to believe in herself and fights hard she should be okay.

The gameplay is like a 2D platformer but you have a few extra mechanics to keep in mind. One if the fact that you can air boost. This is incredibly handy and crucial to the levels. You can stick to walls and climb up and down. This uses up energy though and when you’re out of energy you’ll just end up falling. The goal is to get to the end of the level which is usually trying to go as high as you can. At times the exit will be blocked by a locked door and you’ll have to go around activating various items/switches in order to get through. The key here is to master the air boosting and everything else will come into place. One fun aspect of the game is that it keeps track of your deaths which is really cool. In the end I died exacting 500 times according to my post game stats. I wonder if they round it at all or if I actually did happen to die at such an even number. If so then that’s also pretty neat.

You may wonder if it’ll get tedious dying so often, but Celeste actually handles this extremely well. When you die, your re spawn has no animation. You just re-appear at the start of the section and no time is lost. It would be monumental if other games could adopt this same strategy or at least a game like Mario Maker where those seconds would add up to valuable time. Each level in Celeste is broken up into many small sections and the good part about this is that you don’t lose much time. No matter how often you die, you’ll only go back to the beginning of that mini section so it’s really not a terrible penalty at all. The developers really knew what they were doing here.

The final level is especially fun since you get to enjoy some extra power. It’s sort of like playing as Super Sonic for a level. You can really feel the difference between the characters and it’s a lot of fun. The level designs were also really great to be able to handle this without breaking. There was definitely a lot of effort put into this game, that is just evident. There are so many different kinds of platforming elements thrown in here that will challenge you every which way possible. It’s never unfair either, just tough enough to make sure you’re always paying attention. I died close to 80 times per level which speaks to the difficulty, but play the level enough and you’ll learn the patterns.

The story has some mysterious elements like Undertale, but it’s not nearly as thorough or filled with horror elements. While the game has a bit of a suspenseful air at the beginning it quickly becomes more of an emotional game. It’s going for a different feel than some of the other games. Most of the other platformers I’ve played like this one would win in terms of plot (Trine, Shantae, Shovel Knight, etc) but it still has considerably more plot than some of the mainstream platformers. I think one thing that could have helped push the story into the next level would have been a final demon of sorts. Someone that Madeline needed to conquer to really end up breaking her shell. As it stands, the final boss was handled really well though. It was definitely a tricky encounter that felt very climactic.

As for the graphics, the game looks nice. The sprites are less detailed than in others and I think it’s intentionally going for a very old school look. Most of the effort is put into the backgrounds which are definitely solid. It really gets that mountain atmosphere down pat. Celeste’s music is fairly standard. There aren’t any themes that you’ll be humming afterwards and since this isn’t really a fighting game there aren’t many big boss themes either. Still, it’s a very peaceful ost which works well in the background.

As for the length, the main campaign took me 4 hours. (Pretty much on the dot) There is a bonus level and to access it you will need some collectibles. If you intend to 100% this game I imagine it’ll take you significantly longer to beat the game. There are a ton of strawberries after all. I only got 9 out of close to 200. So add all those up and you’ll be here for a very long time. That’s probably why most people take closer to 7-8 hours to complete this game. Even with 4 hours it’s a satisfying experience though and you get a good amount of story. With the bonus content you’ve definitely got enough value for your purchase.

Overall, Celeste is just a solid game. The plot’s pretty interesting and you’ll get to think about what is happening for yourself. Is there a dream element in this or is everything happening in the real world? The whole conversation with the guy at the very beginning of the game is still very strange, likewise with the phone call to the Mom. Both scenes seemingly have no purpose being in the game so I believe that it’s hinting some of these events may not actually be happening. It’s at least a possibility, but ultimately I do prefer to think that it all happened. As a result, I’m just going to roll the dice on the possibility that this is all happening right now. When you play through the game definitely decide for yourself what is going on though. Doing the detective work is part of the fun.

Overall 7/10

Trine HD Collection Review


It’s time to look at the Trine HD Collection. Unlike most collections this game actually brought 4 whole titles in it which was pretty cool. I wasn’t too familiar with the games before although I did know the name. Now that I’ve played all four of the games it’s like I’ve gone from novice to expert in one shot. The games are pretty fun side scrollers and I can see why the series got so many games. They’re fun and will test your problem solving skills while giving you a fun little plot. Lets look at this one game by game.

The first Trine introduces us to the 3 main character. You’ve got a third, a warrior, and a mage. The Trine brings these three together and gives them immortality. The catch is that they must stick together now. None of the characters are thrilled about this so they all set out to find a cure. There isn’t a whole lot of plot in the first title. The gameplay is also the toughest out of all 4 of the games with not too many advanced features being added yet. Each of the three characters have their own unique talents and you can switch at any time. The brawler is a good fighter and he can slice ropes or beat up enemies. The mage can create squares out of thin air and levitate objects. The thief can swing across pitfalls and connect objects together with rope. You’ll have to learn how to master each character to deal with the puzzles.

Some of the puzzles here can be quite difficult. The levels are all pretty straight forward as you go from start to finish so the puzzles aren’t about figuring out where to go. They’re about figuring out how to get to your destination. For example you may see an extra large hole and you need to get across it. You may try swinging across with the third of creating a path there. Most of these puzzles have more than one way to get across which is fun. I would always try to cheese it with the mage by creating something and jumping across as it falls away. I feel like a lot of the time this wasn’t the intended route, but as long as it worked that was good enough for me.

You’ve also got upgrades here. You can re-distribute the upgrades at any time which was handy. Typically I would give them to the mage because his let you create up to 2 extra objects which further helps with the puzzles. A fully powered mage on your team is really all that you need in order to clear most level. The gameplay was really quite sound. Some parts could be rather difficult, but never too crazy. This is easily the toughest game in the collection so it really starts you off on a hard note.

Then you’ve got the second game. The heroes are called back into action as a kingdom is being overrun by darkness. The princess may not be what she seems and there are goblins everywhere. The heroes will have to stick together and use their abilities as a team once more. From all 4 of the games the stretch between 1 and 2 is the only one where the gameplay doesn’t change all that much. It’s pretty similar to the first one but the game is a bit easier. The controls have been ironed out further and you won’t be cheesing quite as effectively with the mage but there is less of a need to. You’ll be able to blast through this game pretty well.

With the third game things get changed up quite a bit. For starters the game is in 3D now. It’s a 3D brawler with quite a lot of fighting involved. As a result this is definitely the easiest game of the lot. It also felt like the shortest, but I suppose they’re all close. The goal is to get to the end of the level as always, but this time you will want to make sure that you stop and grab as many of the collectibles as possible. You’ll need a great chunk of them to be able to unlock the final level. I’m never a big fan of games forcing you to grab all these things. I like being able to just blast through a level and I’ll pick up the pieces for the Platinum trophy later on if I feel like it. Fortunately the collectibles are pretty easy to grab and they aren’t super out of the way. As long as you know to grab them right away then you should be good.

The plot here is the most ambitious. Someone has stolen the Trine and we have to get it back. We’ve got a character who may be related to the thief and people running around with dark energy. The story opens up a lot of questions, but unfortunately it ends rather abruptly. It seems to me like it was cancelled early on or funding ran out and they just had to release the game. It’s too bad that the fourth game didn’t continue the plot either. At this point it’s just not likely to ever get resolved. I don’t believe the 3D part was a big hit with fans either which was also too bad. 3D is just so much fun for any game. It takes the experience to the next level if you ask me. It’s hard to say that this is absolutely the best game in the series but it was a lot of fun. You’ll miss the puzzle aspect but you’ll love the combat.

Then we’ve got the final game. This one is a return to form as it plays like the first two. The gameplay has been further streamlined though and some of the abilities you initially started out with in the first two games have to be unlocked gradually as you go through the story here. The puzzles are back and there is a much larger variety of them than the last few times so you’ll have to be extra careful. There actually were some pretty tricky puzzles here so you can’t sleep on them. Approach the puzzles carefully and then you should be okay. One change that was probably inspired by the third game is there are now beat em up sections where you have to beat all of the enemies to proceed. You can expect them in each level so I wonder how the people who aren’t crazy about combat felt here. I always like a good battle though so I was definitely fine with this.

In this game we learn that a prince’s powers are going out of control. He’s able to turn dreams into a reality and unfortunately one of his nightmares created a shadow version of himself. The heroes need to get his powers under control or the whole kingdom is doomed. Alas, they aren’t strong enough to beat an unlimited imagination so they will need to go and find an item that can aid them in this quest. The heroes are pretty well experienced by this point so they are definitely ready for this challenge.

It’s really tough to rank these games, but I think this is the best time to do it. So ultimately I’d rank the games as 3>4>1>2. 3 wins the tiebreaker because I really enjoyed the hub world and the 3D gameplay was just really good. I like to see a clear progression as well an the checkpoints/easy level access was great. Game 4 is the most polished of the 2D titles and 1 beats 2 because I did really like how the puzzles were constructed.

As for the soundtrack/graphics, those areas are a little less impressive. I remember the main menu themes really well, but not much else. The games are going for a very old look so it’s intentional that this game doesn’t pop out the way that something like River City Girls does. I think the 3rd game looked the most impressive to me though. I think that’s because the game could show off more of the backgrounds this way. It all just looked so fresh and new.

If the game has any weaknesses it is that the characters aren’t very interesting. The same can be said for the plots of the first two as they didn’t really pick up until the third game. Even though Zoya is a thief and you can sort of tell what they’re going for with her character, she doesn’t get a lot to do. You don’t really buy into the mystique around her. Pontius is your classic strong but not very smart guy. He also doesn’t look too impressive most of the time. Being able to fight is great of course, but you need more than that to be a really likable character. Finally you have Amadeus who is always having a lot of trouble with his magic. He can’t perform the fireball which is still his lifelong dream. Hopefully some day he will be able to do it. In the meantime he does his best to help out, but is fairly timid.

It goes without saying that there is a lot of replay value in a collection like this. Lets say you beat the 4 games in about 20 hours then you can probably double that for the platinums. The Platinum trophy requirements actually aren’t that crazy here but they will still take some time. You’ll have to really master each level and if you’re going to get them all I’d recommend starting with the 3rd game. That way you can then focus on enhancing your 2D platforming skills for the other 3 games. You’ll be in good shape at that point.

Overall, The Trine HD Collection is definitely a title you will want to have. Being able to attain 4 games for the price of one is really a steal. It’s also pretty cool that you can get the entire series in one shot. While the games aren’t particularly long on their own, they end up being a pretty good length when you combine them. You won’t just be beating this one in the blink of an eye. If you aim to get all of the trophies then you can extend the time even further. It’ll be cool if we ever get a 5th game. If we do then I want them to finish up the story from game 3. The cliffhanger there was too good to just let go. The game easily had the best plot.

Overall 8/10

NBA 08 Review


It’s time to look at another NBA game. I bet you thought I had finished them all by now right? Well, I did temporarily get into some other sports like Hockey, but there were still more Basketball titles in the backburner. I believe I just have one left now so that’ll definitely be a good milestone to finish up. I actually only have 11 more sport games to go through and then I’ll be caught up. It’ll be sad to see them go but at the same time it feels like ages since I’ve had them around. Now when I get future sport games I’ll be able to dive in a little deeper.

There’s not much separating this NBA game from the previous ones. One thing that actually still confuses me is what the difference is between NBA 08 and NBA 08 Live. See, I played the latter before playing this one, but they both feel the same to me. One part of me thinks it’s like a game of the year edition, but another just thinks it’s a really slick decision of adding one extra feature to one version and calling it a day. Regardless I ended up getting both since back then I had lost track of which sport games I owned and ended up getting this version. Otherwise I’d be satisfied with just owning one.

The gameplay is pretty smooth and it hasn’t been super long since my last Basketball game so this time the fundamentals actually stayed with me. That was definitely a welcome surprise to be sure. I ended up playing the first 3 quarters of the first game and had a 6 point lead. Now you may wonder why just 3 quarters right? Well, the game froze on me in a rather odd glitch. I had just made a free throw, but then the ball fell to the ground and nobody went to pick it up. Everyone just stayed frozen and I did everything I could like calling a time out, substituting players, and switching sides, but nothing worked. Everyone was just completely glued to the ground and that was really curtains for me. It was too bad because I was looking forward to seeing my win and the nice presentation afterwards.

Ah well, I quickly went in and did half of a second game so I could at least feel like I did the whole thing. This time I had a much bigger lead at around 10 points. Part of why this happened is because the guy kept passing it to me and I would score. What I did was I positioned my guy right next to the basket. When I’d score the other team would try to pass the ball to their guy, but I’d intercept and score again. Honestly this seemed like a big weakness to the A.I. but it was hard to get it to work just right. Once it did work though, then it became consistent. I have to admit that it felt pretty satisfying.

The only part of the gameplay that seemed a little suspect were the 3 point shots. For some reason the players would never take a proper position with these. They would jump in the air and shoot as if off balance. All of the other NBA games I’ve played had proper 3 point shots so I don’t know what was up with this one. Perhaps there is an extra button or two that you have to press or it’s about the timing. I still landed a few shots so it’s not that bad, but it just looked rather off. I recommend going for slam dunks as much as possible anyway although the team definitely won’t make it easy on you. You’ll have to fight hard for each and every point.

As far as the graphics are concerned NBA 08 definitely isn’t holding back. The courts look really good and the animations for the throws are solid. Everything is very clear and no shortcuts appeared to have been taken in this arena. I can’t really speak to the soundtrack, but the sound effects were solid. You don’t really notice much while you’re playing with the music, but I believe the menus should have had some tunes going. Surprisingly the sport games do tend to pick up quite a few big songs to play in the background.

There is no end to the replay value as you may expect. While the online modes have long since been forgotten you can still test your skills in the various season and franchise modes. There are also in-game achievements to have fun with as well. They may not be quite as much fun as the PS3 trophies but it is a nice addition for those who still like to have some kind of incentives to playing. You can get this game for about a dollar so you don’t have to doubt the value at all. This will really work out quite nicely for you.

Overall, NBA 08 is really solid. I can’t say that there was really anything wrong with the game. It may look a little dated next to the newer games, but that also brings a certain level of nostalgia to it as well. It ended up making this a very balanced experience. I was also winning in both games which made the whole thing feel pretty balanced as well. The controls weren’t sliding away from me and I felt like the players were doing what I wanted them to do. It doesn’t get much better than that and if you’re looking for a cheap basketball game to test your fundamentals with…this is the game for you!

Overall 8/10