The Legend of Spyro: The Eternal Night Review


The Spyro trilogy continues with The Eternal Night. It’s been fun going through the Spyro journey and now I am one step closer to finishing up the whole series. This game gets surprisingly difficult to complete near the end as well. The bosses really pack a punch and most can take you out in a few blows. Fight with a lot of tactics and you’ll be okay though.

The game starts with Cynder being upset with herself for being the big villain in the first game so she runs off and then the kingdom is attacked by a bunch of apes. Even the dragon elders are no match for them so it’s time for Spyro to claim victory. He will need more power though and so that leads to him falling into the world of dreams to get all the elemental powers. Once he is at full strength then he will be able to save the world unless it is already too late. With some vague prophecies at work as well, Will Spyro be able to come out on top or is he in for a rough surprise?

In terms of gameplay this one is very similar to the last game. You still have your combo attacks and projectiles at the ready but this time the enemies won’t just watch as you get ready to fight. No these guys are going in hard now and I died many times during the game. They don’t have a lot of hit stun so when you attack you have to watch out for the immediate counter attack. If you play it wrong then you’re really going to be in a bad spot. What I would recommend is really putting your time slow to use. Yes, in this game you can manipulate time, causing it to slow down to a crawl. It’s really quite handy.

It’s not unlimited though and will take up your energy gauge really quick. Almost like a blink and you’ll miss it kind of speed. So you do have to keep that in mind but it’s still extremely handy. Try a lot of run and gun techniques. Slow down time so you land a combo and then just run out of there. Rinse and repeat until the enemy goes down. The game will walk you through all of the specific element attacks as well and you’ll get the hang of things the more you play the game. Just know that even once you are used to the gameplay style it will not be a walk in the park. This is the kind of game where you really need to work for your victories.

I’m not even sure I would have been able to beat the final boss if not for a glitch showing up at the perfect time to save me. The last boss was really fast and his attacks dished out a bunch of damage but then all of a sudden we were both trapped in a circle where I could hit him but he couldn’t hit me back. I was able to exploit this until he went down and let me tell you it was no easy feat! I had to press the attack button so many times that my thumb was exhausted but I can tell you that it was definitely worth it.

The game’s length is not too long but still ends up being decent. I want to say we had it beat in around 8 hours. That’s considering that I died a whole lot so if you end up being a whiz at this game then you could beat it sooner but I wouldn’t expect to get out of those levels without a scratch. There isn’t any replay value as beating the game takes you back to level 1 so this will all be about your story experience. Most of your deaths will be legit but there were a few times where I died due to some gameplay issues. There is like a 1 in 3 chance that your second jump won’t register in which case you will fall to your doom. It seemed to happen to me quite a bit. If you’re not perfect with the timing then you will sink like a rock so watch out for that.

In terms of the story I suppose this makes sense as the middle of the trilogy because not a lot happens compared to the first game. There are prophecies and a big cliffhanger to set up the third game but if the apes don’t come back then they were more like filler villains to buy time. It’s impressive how strong they were but I’d like the dragons to get some hype back. It seems like they lose to every invader and you’d expect these guys to be made of sterner stuff. Dragons are still supposed to be the strongest animal out there right?

We do get some more lore building on the purple dragons and Spyro himself gets a super form so that was pretty cool. I hope it ends up returning for the third game, that would be great since you don’t get to play as him a whole lot here. In theory he will really hit hard though and every platforming main character needs a super form at some point.

A nice quality of life feature here are the constant checkpoints. When you make a game that’s really hard then it is imperative that you have a lot of checkpoints so you are never thrown too far back into the past. It can be very tragic to have to play the same parts over and over again when these aren’t present. You can also skip cutscenes which is great. You do usually have to watch a few seconds so the skip can load but I’ll take it.

For the most part the soundtrack is more on the forgettable side but the end credits theme was great. It was super emotional and I can’t say that I was really expecting that. It’s a song that has aged really well and it’ll be tough for any Spyro track to top that one. Still if any could do it, it would be the third game as we get the big climax to the saga. Little did people realize that the Spyro series would basically end there.

Overall, Spyro: The Eternal Night is a very solid platformer. Perhaps the devs grew tired of everyone talking about Crash was so much harder so they decided that this time they would get the last laugh. Even if you don’t normally play Spyro, I’d recommend this game to anyone who wants to really test their platforming chops. It’s not easy to make a 3D platformer difficult, particularly one where you can slow down time. Your reaction times will be tested extensively and you feel a great sense of accomplishment when you beat this game. It’s all executed well so you won’t be frustrated even when you lose. No matter how many times it may take, you will be ready!

Overall 7/10

Marshadow vs Spyro



Suggested by Sonic Spyro is a dragon with a lot of cool elemental attacks but ultimately they aren’t going to be doing much against Marshadow. This Pokemon has elemental attacks of his own and the ability to use darkness as he pleases. Spyro will not be able to catch him and certainly doesn’t have the defensive abilities needed to tank the hits for very long. This is not a fight that he can hope to win. Marshadow wins.

The Legend of Spyro: A New Beginning Reviewv


This game started Spyro off on a whole new adventure. I’ve certainly had this on the list for a very long time and now I can say that I’ve finally checked it out. It doesn’t really stack up to most of the other Spyro games though. While I do enjoy the combat aspect of it, the game ended up being really repetitive most of the time so even the story doesn’t totally make up for that. Still a good game in its own right, but I’m not ready to put this at the top.

The game starts off with Spyro being raised at the dragonfly village. He is the legendary dragon foretold by the prophecies but he doesn’t know that and so he just hangs out with Sparx and has a good ole time. The two of them are goofing off when the area is attacked and we find out that the entire world is in danger. There’s no time for the dragon elders to explain everything to Spyro just yet but he needs to awaken all of the elders so that together they can stop Cynder from waking up the ultimate evil. Is Spyro really ready for such a tremendous responsibility?

Right away there is one thing I do like a lot about this game and that’s the banter with Spyro and Sparx. Sparx is a character right out of an old, cheesy kind of film where every line has to be a joke about something. It’s a huge change from how he acts in the old games and it’s an improvement. This time Sparx is actually rather memorable. In general the game’s dialogue is a lot more fun than usual and that’s good since this game was all about having a deeper story than the rest. The big voices they got for the game were used well and it enhances the story. I would say this has the best story for a Spyro game.

That said, there is something which keeps this from matching up to the other Spyro games and that’s the gameplay. Initially I was pretty happy to see that this was going for more of an action approach. Gone are the collectathon days. At the same time, this means that the levels feel a lot more constricting as there isn’t free roam around the place now. Additionally, the gameplay is very limited. It’s more repetitive than you’d expect as you use the same two moves over and over. You either smack opponents in close range or you use your breath to attack them. You can level up by beating enemies but I would always skip the ones I wasn’t forced to fight because of how many there are.

At one point I thought I was stuck or not supposed to be fighting the enemies because I beat dozens and new ones kept spawning. I had to check online and it wasn’t a glitch I just had to keep fighting. After a long time they all went down. It just seemed to pad out the time for no real reason. That said, you’ll still have enough energy to max out at least two of your elements by the time the game is through. I would recommend maxing out electricity first because then you can cheese almost the whole game. See, the electricity allows you to throw enemies like telekinesis and almost every level has a ledge where you can fall off. Just park yourself by it and throw every enemy over. They instantly lose all health and that speeds up a lot of these never ending fights.

Additionally, even a small fall will destroy most enemies so if you see some stairs or small drops you can use them as well. Just keep on throwing the enemies and you’re good. As for the bosses, each time you take out a third of their health it’s considered a check point so if you lose one of your unlimited lives then they don’t recover that health again. So just make sure you land some hits and you’re good. Most of the bosses will end up being easy as a result. The only really tough one was this fire train you have to fight. It moves so quickly and there are so many constant explosions that it can be tough to even see what is on the screen half the time. It just all blends together as explosive smoke which makes it difficult to aim. That boss took me several tries to defeat before I was able to get a win out.

It would have been even more difficult without having the fire attacks maxed out so focus on fire and thunder in the game. You’ll never need the other elements that you get. A little more variety in the gameplay would have just been nice or more depth to the combat system. With a good combat system you can have me fighting enemies for hours and I’d be good. Of course while this doesn’t match up to the other Spyro games I would still call it a pretty good one. I had a good amount of fun and the game isn’t all that long anyway so you’ll be done in a flash.

In terms of replay value it doesn’t seem like there’s much. I suppose you can try to get more exp but there’s no post game or anything. This is really the kind of game where you are playing for the story experience and you probably won’t pick it up again. The soundtrack isn’t very memorable but I thought the graphics were really good. I liked the artstyle here as it really pops out at you from the start. The colors are sharp and this has aged super well in that respect.

Overall, I’m looking forward to the sequel. Even if the gameplay wasn’t perfect, the story was a lot of fun. I’m hoping they can keep the good writing and solid enemy threats at the ready. It’s a shame that Cynder won’t be as powerful in the next installment but I’m hoping she will still get some action here. I don’t know how long it’ll be until I get the sequel but it’s definitely a title that’s on my list so I will get to it. The Spyro legacy cannot be left uncompleted. If you have not played this game yet then I would definitely recommend it!

Overall 7/10

Sonic vs Spyro




Suggested by Sonic Sonic is one of the greatest video game characters of all time and his fighting abilities are completely out of this world. Spyro has obtained elemental abilities in the past, but they won’t even slow Sonic down. Sonic has taken on many enemies ranging from planetary overlords to an old genius. He knows how to handle his opponents in combat and Spyro will just be the latest in a long line of conquests. Sonic wins.

Spyro Reignited Trilogy Stats and Records

Stats time!

Play Time 12h 39m

PS4 Trophies

Spyro 1 13/37
Spyro 2 12/30
Spyro 3 18/41

Spyro 1 Stats
Game Complete 67%
Play Time 2h 50m
Dragons 65
Gems 6788/12000

Stage Stats
Artisans 98%
Stone Hill 83%
Dark Hollow 97%
Town Square 84%
Toasty 100%
Peace Keepers 96%
Dry Canyon 68%
Cliff Town 93%
Ice Cavern 90%
Night Flight 60%
Doctor Shemp 95%
Magic Crafters 87%
Alpine Ridge 98%
High Caves 52%
Crystal Flight 60%
Blowhard 100%
Beast Makers 91%
Terrace Village 89%
Misty Bog 68%
Tree Tops 63%
Wild Flight 60%
Metalhead 88%
Dream Weavers 85%
Dark Passage 99%
Knore Knexus 79%
Gnore Cove 71%
Twilight Harbor 56%
Gnasty Gnore 85%

Spyro 2 Stats

Play Time 4h 38m
Gems 5387/10000
Orbs 40
Game Complete 63%

Stage Stats

Summer Forest 99%
Glimmer 99%
Idol Springs 94%
Colossus 95%
Hurricos 97%
Sunny Beach 91%
Aquaria Towers 85%
Crush’s Dungeon 100%
Ocean Speedway 40%
Autumn Plains 18%
Crystal Glacier 87%
Skelos Badlands 67%
Zephyr 90%
Breeze Harbor 86%
Scorch 42%
Fracture Hills 81%
Magma Cone 78%
Shady Oasis 40%
Gulp’s Overlook 100%
Winter Tundra 100%
Mystic Marsh 58%
Ripto’s Arena 100%
Canyon Speedway 20%

Spyro 3 Stats

Play Time 5h 11m
Gems 8094/15000
Eggs 101
Game Complete 57%

Stage Stats

Sunrise Spring 87%
Sunny Villa 88%
Cloud Spires 82%
Molten Crater 52%
Seashell Shore 73%
Sheila’s Alp 85%
Buzz’s Dungeon 100%
Midday Gardens 69%
Icy Peak 77%
Enchanted Towers 52%
Spooky Swamp 88%
Bamboo Terrace 33%
Sgt. Byrd’s Base 49%
Spike’s Arena 100%
Evening Lake 59%
Lost Fleet 51%
Frozen Altars 74%
Fireworks Factory 45%
Charmed Ridge 83%
Bentley’s Outpost 95%
Scorch’s Pit 100%
Midnight Mountain 74%
Crystal Islands 90%
Desert Ruins 80%
Haunted Tomb 70%
Dino Mines 64%
Agent 9’s Lab 49%
Sorceress’s Lair 100%

Spyro Reignited Trilogy Review


I remember pre-ordering Spyro a long time ago. I’ve played most of the games in the series and they were a lot of fun so why not right? After this trilogy I’m only missing one other trilogy and then I’ll be caught up with the franchise. The only real catch is that Spyro games are typically best when played one at a time. When you play all of them back to back like this then the issues start to show a little more. Still, this is a trilogy that has a lot of content for you to explore and it looks/plays pretty well. Certainly a must have for any big platformer fan.

The first game has all of the dragons get turned into stone. It makes for an intense start since if everyone else was taken down how does Spyro have a chance? Also you have to keep in mind the fact that Spyro’s basically just a kid and the villain beat everyone with ease. Still, Spyro never backs down from a fight and prepared to win right away. It’s part of what makes him such a quality character. Enjoy the intro though as this game’s plot takes a back seat for most of the game.

Spyro 1 has aged pretty well. Unlike Spyro 2 and 3 you won’t really need to back track in order to beat the game as long as you did a good job grabbing a lot of dragons and Gems. It didn’t feel like much of a grind at least. The 3D gameplay is quite solid and the level designs are on point. As this is the first game it got to experiment quite a bit and the sequels would tweak it all. The gameplay is pretty similar across all 3 games so I’ll mainly be tackling it here. You can glide for short distances and also shoot fire at enemies. Finally you have a ramming attack which can take down any enemy who has armor. Learn these combos well and you’ll be ready for the big time.

Spyro 2 ramps up the plot as our hero finds himself in a new world when his portal generator didn’t work as expected. Here we have Ripto who has decided to conquer this planet since no dragons are around to save it. Well, Spyro won’t be having any of that and he quickly gets ready for action. Compared to the first game the dragons get a lot more respect here. Spyro alone is able to turn the tides of a planet wide invasion. How’s that for power? We also get introduced to a slew of supporting characters who will stay important for the rest of the franchise like the Cheetah and a new heroine.

Spyro 2 is very similar to the first game in just about every thing from the level designs to the gameplay. It’s a fundamentally sound game, but the forced repetition starts to show up a bit here. If you want to beat the game you’ll probably have to go back to old levels to get a few more orbs. I like collecting things and earning trophies, but I always think that this should be a voluntary thing. When you start forcing players to go back and get various collectibles just to see the ending then the game starts to go a little too far. Still, there’s a good amount of content here and the controls are a little more streamlined.

Then we have the third game. Spyro is back once more, but now a mysterious villain named Bianca has appeared along with her master. They rule the original Dragon World and Spyro has to stop them to show that justice always prevails. This game has a full story that has even more cutscenes than the first two. It easily has the most enjoyable plot and the gameplay is at its tightest. Unfortunately it has the most forced grinding in the game. You’re going to have to grab a whole lot of collectibles if you want to see the ending here. Not necessarily the kind of thing you want to hear in a platformer to be honest. You won’t be able to enjoy the levels as much as you would like since you have to be focused on grabbing all the gems and eggs.

Throughout all 3 games the graphics are on point. Everything looks very sharp and modern. The developers did a great job modernizing the game without altering what makes it a classic. The soundtrack is less memorable, but it has some reasonable tunes thrown in. You’ll probably just forget almost all of them by the time you get through the game. On a technical level the game is good, but not amazing. As this is a collection is goes without saying that there is a lot of replay value though. The price is quite solid and it took me close to 13 hours to complete the game. If you go for all of the Platinum Trophies across the trilogy I expect you’ll be playing this game for close to 30 hours. The collecting will also be a lot more fun once you are doing it intentionally.

Again, the trilogy does suffer from a lot of repetition. All 3 games are basically the same game in many respects. Unless you’re a really big fan of the game this could easily impact the score for you. However, if you take a break between games that should help considerably. I doubt I would even notice the repetition much if I had played them individually when they first came out. It’s not enough to lower the score or anything, but I still hold my position that being able to just blast through to the ending would have been pretty nice.

Overall, The Spyro Trilogy is pretty fun. The game ultimately holds itself back from being great due to not being ambitious enough, but ultimately does what it sets out to do. The level designs are on point and you’ll be introduced to all of the big characters. I don’t think you’ll be able to find anything wrong with the level designs and the controls are quite easy to master. At the end of the day you may leave this trilogy feeling a little empty, but satisfied nonetheless. I still look forward to getting the final trilogy for Spyro one day, but it’ll probably be a little while. It was close between this game and the Crash trilogy, but I have to say that Crash ultimately did win the day. What it lacked in plot it made up for in gameplay.

Overall 7/10