Spyro Reignited Trilogy Stats and Records

Stats time!

Play Time 12h 39m

PS4 Trophies

Spyro 1 13/37
Spyro 2 12/30
Spyro 3 18/41

Spyro 1 Stats
Game Complete 67%
Play Time 2h 50m
Dragons 65
Gems 6788/12000

Stage Stats
Artisans 98%
Stone Hill 83%
Dark Hollow 97%
Town Square 84%
Toasty 100%
Peace Keepers 96%
Dry Canyon 68%
Cliff Town 93%
Ice Cavern 90%
Night Flight 60%
Doctor Shemp 95%
Magic Crafters 87%
Alpine Ridge 98%
High Caves 52%
Crystal Flight 60%
Blowhard 100%
Beast Makers 91%
Terrace Village 89%
Misty Bog 68%
Tree Tops 63%
Wild Flight 60%
Metalhead 88%
Dream Weavers 85%
Dark Passage 99%
Knore Knexus 79%
Gnore Cove 71%
Twilight Harbor 56%
Gnasty Gnore 85%

Spyro 2 Stats

Play Time 4h 38m
Gems 5387/10000
Orbs 40
Game Complete 63%

Stage Stats

Summer Forest 99%
Glimmer 99%
Idol Springs 94%
Colossus 95%
Hurricos 97%
Sunny Beach 91%
Aquaria Towers 85%
Crush’s Dungeon 100%
Ocean Speedway 40%
Autumn Plains 18%
Crystal Glacier 87%
Skelos Badlands 67%
Zephyr 90%
Breeze Harbor 86%
Scorch 42%
Fracture Hills 81%
Magma Cone 78%
Shady Oasis 40%
Gulp’s Overlook 100%
Winter Tundra 100%
Mystic Marsh 58%
Ripto’s Arena 100%
Canyon Speedway 20%

Spyro 3 Stats

Play Time 5h 11m
Gems 8094/15000
Eggs 101
Game Complete 57%

Stage Stats

Sunrise Spring 87%
Sunny Villa 88%
Cloud Spires 82%
Molten Crater 52%
Seashell Shore 73%
Sheila’s Alp 85%
Buzz’s Dungeon 100%
Midday Gardens 69%
Icy Peak 77%
Enchanted Towers 52%
Spooky Swamp 88%
Bamboo Terrace 33%
Sgt. Byrd’s Base 49%
Spike’s Arena 100%
Evening Lake 59%
Lost Fleet 51%
Frozen Altars 74%
Fireworks Factory 45%
Charmed Ridge 83%
Bentley’s Outpost 95%
Scorch’s Pit 100%
Midnight Mountain 74%
Crystal Islands 90%
Desert Ruins 80%
Haunted Tomb 70%
Dino Mines 64%
Agent 9’s Lab 49%
Sorceress’s Lair 100%

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Spyro Reignited Trilogy Review


I remember pre-ordering Spyro a long time ago. I’ve played most of the games in the series and they were a lot of fun so why not right? After this trilogy I’m only missing one other trilogy and then I’ll be caught up with the franchise. The only real catch is that Spyro games are typically best when played one at a time. When you play all of them back to back like this then the issues start to show a little more. Still, this is a trilogy that has a lot of content for you to explore and it looks/plays pretty well. Certainly a must have for any big platformer fan.

The first game has all of the dragons get turned into stone. It makes for an intense start since if everyone else was taken down how does Spyro have a chance? Also you have to keep in mind the fact that Spyro’s basically just a kid and the villain beat everyone with ease. Still, Spyro never backs down from a fight and prepared to win right away. It’s part of what makes him such a quality character. Enjoy the intro though as this game’s plot takes a back seat for most of the game.

Spyro 1 has aged pretty well. Unlike Spyro 2 and 3 you won’t really need to back track in order to beat the game as long as you did a good job grabbing a lot of dragons and Gems. It didn’t feel like much of a grind at least. The 3D gameplay is quite solid and the level designs are on point. As this is the first game it got to experiment quite a bit and the sequels would tweak it all. The gameplay is pretty similar across all 3 games so I’ll mainly be tackling it here. You can glide for short distances and also shoot fire at enemies. Finally you have a ramming attack which can take down any enemy who has armor. Learn these combos well and you’ll be ready for the big time.

Spyro 2 ramps up the plot as our hero finds himself in a new world when his portal generator didn’t work as expected. Here we have Ripto who has decided to conquer this planet since no dragons are around to save it. Well, Spyro won’t be having any of that and he quickly gets ready for action. Compared to the first game the dragons get a lot more respect here. Spyro alone is able to turn the tides of a planet wide invasion. How’s that for power? We also get introduced to a slew of supporting characters who will stay important for the rest of the franchise like the Cheetah and a new heroine.

Spyro 2 is very similar to the first game in just about every thing from the level designs to the gameplay. It’s a fundamentally sound game, but the forced repetition starts to show up a bit here. If you want to beat the game you’ll probably have to go back to old levels to get a few more orbs. I like collecting things and earning trophies, but I always think that this should be a voluntary thing. When you start forcing players to go back and get various collectibles just to see the ending then the game starts to go a little too far. Still, there’s a good amount of content here and the controls are a little more streamlined.

Then we have the third game. Spyro is back once more, but now a mysterious villain named Bianca has appeared along with her master. They rule the original Dragon World and Spyro has to stop them to show that justice always prevails. This game has a full story that has even more cutscenes than the first two. It easily has the most enjoyable plot and the gameplay is at its tightest. Unfortunately it has the most forced grinding in the game. You’re going to have to grab a whole lot of collectibles if you want to see the ending here. Not necessarily the kind of thing you want to hear in a platformer to be honest. You won’t be able to enjoy the levels as much as you would like since you have to be focused on grabbing all the gems and eggs.

Throughout all 3 games the graphics are on point. Everything looks very sharp and modern. The developers did a great job modernizing the game without altering what makes it a classic. The soundtrack is less memorable, but it has some reasonable tunes thrown in. You’ll probably just forget almost all of them by the time you get through the game. On a technical level the game is good, but not amazing. As this is a collection is goes without saying that there is a lot of replay value though. The price is quite solid and it took me close to 13 hours to complete the game. If you go for all of the Platinum Trophies across the trilogy I expect you’ll be playing this game for close to 30 hours. The collecting will also be a lot more fun once you are doing it intentionally.

Again, the trilogy does suffer from a lot of repetition. All 3 games are basically the same game in many respects. Unless you’re a really big fan of the game this could easily impact the score for you. However, if you take a break between games that should help considerably. I doubt I would even notice the repetition much if I had played them individually when they first came out. It’s not enough to lower the score or anything, but I still hold my position that being able to just blast through to the ending would have been pretty nice.

Overall, The Spyro Trilogy is pretty fun. The game ultimately holds itself back from being great due to not being ambitious enough, but ultimately does what it sets out to do. The level designs are on point and you’ll be introduced to all of the big characters. I don’t think you’ll be able to find anything wrong with the level designs and the controls are quite easy to master. At the end of the day you may leave this trilogy feeling a little empty, but satisfied nonetheless. I still look forward to getting the final trilogy for Spyro one day, but it’ll probably be a little while. It was close between this game and the Crash trilogy, but I have to say that Crash ultimately did win the day. What it lacked in plot it made up for in gameplay.

Overall 7/10

Spyro Shadow Legacy Review

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Ah…this game was definitely intriguing. I’ve got to say that it’s probably the glitchiest game that I’ve ever played and I can’t help but feel that the developers didn’t spend a whole lot of time on it. The game must have been rushed or just made for some easy $$$ because the creators could have done better. The core game is actually pretty fun, but suffers from a variety of issues.

The plot is fairly light. The Shadow Realm has been claiming the inhabitants of the entire world so it’s up to Spyro to use a crystal to travel between the world and the Shadow World. You free 3-9 people in each area, rinse and repeat. It’s possible that Red is behind this, but Spyro thinks that the true mastermind may be someone who’s even stronger and possibly more deadly. He’s in for the fight of his life!

The interesting thing about this Spyro game is that it’s basically an RPG so it’s quite different from the other Spyro games. You obtain level ups and complete a lot of side quests to advance the main story and earn easy EXP. Grinding out level ups can take a long time with enemies so the quests are important and a lot of them are necessary to complete the game anyway. By the end, I had completed every side quest, but that’s where the tragic part of the game comes into play.

I made it all the way to the final boss, but I didn’t have enough emblems to fight him. No matter, I’ll go and beat the mandatory side quests to get the final emblems right? Wrong! The instant I left the final boss island, my fate was sealed. There’s no way to get back since the airship that took me there the first time was no longer in service. I was now stranded on the regular island and the ironic thing is that I can’t even beat the side quest with the orb because I need to buy something from the final islands. I doubt this was an intentional level of risk to the game so it just speaks to the lazy game developing once again. I’ve heard of games with game breaking bugs, but this is quite sad.

Supposedly, the only way to avoid this is to make contact with the teleporting pad on the final island so that it’s activated, but I had activated it (Which is how I used it the first time) but it simply stopped working. It seems like the pads go dead after a while since most of them don’t show up on my map even though they did on the walkthrough that I saw. Was my copy also glitched individually aside from the well known game break? I don’t know, but either way it’s not how I wanted to end my experience. I was running around the game for hours trying to figure out where it all went wrong and this is what I get in return.

It’s a shame because the game was mostly enjoyable otherwise. It did have a terribly slow start, I’ll grant you that. The game didn’t explain anything all that well so there was a lot of trial and error at first as you had to teach yourself everything. Once I was mostly done with the first world (Out of 3) I had finally gotten the hang of it all and that’s when I finally began to enjoy the game a lot. Leveling up and completing the fairly simple quests was a blast. I learned each area like the back of my hand and things were going well.

The graphics are sub par though and I’ve seen better looking Game Boy Advance games like Sonic Advance or Mario World. Everyone is really pixelated in this game so I think the character models must have been too big or something. The soundtrack is also a little laughable since there are like 2-3 themes in the entire game and whenever you are in the Shadow World it is just one theme. The same one for the entire game, which is more than a little iffy. They can afford more tunes…right?

As I mentioned earlier, there are quite a few glitches aside from the game ending one. You’ll constantly find yourself falling through the ground or through the sky. You’ll die for no reason or enemies will become invincible. It happens quite often to the point where you actually grow used to it. It’s still no excuse though and it’s part of the reason why this game, which should have gotten an easy 7 drops all the way to a 5. Partially also because I was pretty salted about having to end the game right before the final boss. That’s just such a sad way to go.

Naturally, there is no replay value since you can’t actually make it to the end anyway! If not for the glitch, you could spend some time getting the final level ups and beating the final quests, but that wouldn’t last very long. The actual game is of a decent length though and it should last you around 5-10 hours I’d say. It depends on how quickly you figure everything out for yourself.

There were 2 boss fights before the final battle. They were interesting because the game turns a little 3D, which came out of nowhere, but did help to capture the epic scope of these fights. These bosses weren’t playing around and were a blast to fight. It’s too bad that the game didn’t have more bosses since they were actually created with a lot of detail and dedication. It’s a shame that the whole game couldn’t have that.

To use magic in this game, you have to draw on the screen with the stylus, but it’s very picky so you’ll be drawing the same object many times. It’s a little annoying, but not as bad as the fact that you have to teleport around the place a little bit at a time and usually run out of magic energy so then you have to find some enemies to beat. Otherwise, you can run from area to area, but you can spend a good 15-20 minutes just getting somewhere, which is tedious. Again, if you can teleport anywhere in most versions, then this isn’t an issue. Maybe my game was glitched. If not, then this is just bad game design if you ask me.

I didn’t really touch on the gameplay right? It’s overhead and you can ram opponents, whack them, or shoot fire. You can glide and you’ll get stronger throughout the game. It’s fun since you’ll get abilities that are actually very useful and you’ll wonder how you survived without them. Trust me, they save you a lot of heartache and grief.

Overall, Spyro Shadow Legacy is the kind of game that can break a person’s heart. It had a lot of potential to be good and by all accounts it should have been great. Unfortunately, that’s simply not what happened. Instead, glitches completely destroyed this game and made it create sad memories instead of happy ones. It could have brought a whole new direction to Spyro, but instead it will forever be remembered as the worst game in the series by a long shot. The others were all great, but Shadow Legacy will simply be forgotten. If you want a good RPG, play Final Fantasy instead. Shadow Legacy does have a legacy all right, just not the right one!

Overall 5/10

Spyro vs Johnny Test


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Johnny Test is back and he’s up against everyone’s favorite purple dragon. Spyro may have started out as a lower tier fighter, but he’s gotten stronger as the games progressed. With powers over the elements and a good amount of speed during flight; it will be tough for Johnny Test to stop Spyro. Johnny Test is tough in his own right and this match would be close, but I believe that Spyro has the edge. Spyro wins.

Spyro vs Simon (Gurren Lagann)


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Spyro is a powerful dragon and he has already taken a solid win on the blog with his first battle, but he mustn’t stay undefeated for long! Simon is far too powerful and he could likely defeat Spyro in a fair 1 on 1 fight. Spyro just won’t be able to deal with Simon’s level of intense power. Simon (Gurren Lagann) wins.

Spyro vs Crash


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Crash and Spyro are definitely huge rivals and people love their games. I haven’t really played the Crash games yet, but Spyro is usually pretty fun. (The DS game may be a little iffy) I think that Spyro’s flight definitely gives him the edge in this battle and Crash won’t really be able to keep up. He has some solid weapons, but Spyro has natural elemental abilities. Spyro wins.