Star Wars: Demolition Review


It’s time for another old school title. This one deals with the Star Wars verse before there were too many huge characters. The character roster is really interesting because the only character I actually recognized was Boba Fett. I assume the bigger characters are hidden somewhere in there behind unlockables but you would expect at least a handful of other big players right? Maybe the game was trying to be accurate to the lore but in my opinion that’s taking things a bit far.

So the general plot is that Jabba The Hut is flexing on the empire once again. He has decided to continue doing some underground races despite this being illegal and now it’s even more dangerous than it used to be. Everyone is to test their mettle in these life or death races. A single mistake will mean the end of everything. Who dares throw themselves into the ring for money, status, and power? Well, Boba Fett is certainly in the running and he’s absolutely got the skills to do well here. Do not underestimate him!

The gameplay is really where the game falls apart for me though. There are two main types of gameplay. One of them is where you hunt a bunch of droids and see how many you can blow up in 3 minutes. Fairly simple but without someone else to play with there’s not much to this mode. There’s no progression or unlockables to be found here. Then you have the main gameplay which is fighting other ships. You are thrown into a map with a bunch of other players and have to take them down. This one actually had a lot of potential, but alas it could not live up to this. Here’s why that is the case…the game is too easy to run away from. When you appear on the map you can just drive in circles and escape the opponent.

Sure, he will hit you a few times but it takes dozens and dozens of hits to actually bring the other player down so there is never a worry about losing. Unfortunately the same thing goes for when you are trying to win here. No matter how many times you hit the opponent, he continues to get up again and again. It just never ends and that’s what will make you shake your head here. A single match really takes forever and at one point I ran into a glitch where the enemy ran inside a wall and I had to wait until a time out occurred.

If the gameplay were better then the whole experience would be saved but there’s not much that you can do once the gameplay is busted. The only thing that I can say for it is that it would probably be fairly entertaining with another player. Sort of one of those games where you mock it as you are playing it. That’s all I can think of there. It’s a shame because the game put in a lot of work in every other area. The soundtrack is nice and the graphics look pretty good for its time.

Then you have the death animation which is really hype. This happens in tournament mode, so if you lose a battle there is a whole cutscene that plays before the game over screen. You are brought over to Jabba the Hut and executed. It turns out that the penalty for losing really is death. I thought this was a nice attention to detail and in theory they rendered a cutscene like this for every playable character. Well done I must say. The fact that the game has a full opening and everything is cool too. It may not be the same as having a story mode but it’s still an extra detail that shows the level of effort that went into this one. It feels like this game was not meant to be some cheap tie-in even if the gameplay makes it feel that way.

It’s not exactly AAA though since the game is very limited in content but at least what is there was well polished. So this feels like a game of missed opportunities because I could have easily seen this being really good. It just wasn’t meant to be which is unfortunate. Maybe next time right? I mean it’s been many years so this is likely not getting a sequel but nowadays you never know.

Overall, Star Wars: Demolition is a game that’s okay but I can’t really see myself going back to it. It doesn’t really have a hook to keep you and the gameplay should have been way better than it was. The fact that it could not surpass that was definitely unfortunate. On the PS2 I played a few Star Wars racing games which were fun although this one is really about the combat so it’s a bit different. I think racing games are easier to pull off but the fighting ones can be a blast. You just have to really nail the timing, weapons, and how you want the rules to operate. This one didn’t quite get that taken care of which is what hurt it in the end.

Overall 5/10

Star Wars Knights of the Old Republic Review


This was always one of the most well known Star Wars games. It’s pretty much a living legend and for good reason as it is a very detailed action RPG with a ton of mechanics and a detailed story. I would say it lives up to the hype as I had a blast with it. Get ready for a very difficult final level though, the more you train the better.

The game starts off by introducing us to the main character who has amnesia and is aboard a republic ship that is crashing for some reason. He manages to escape with Carth, a reputable republic soldier. They end up rescuing a Jedi Warrior known as Bastila and the three of them have a very uneasy alliance. The main objective is to stop the Sith and to do that they need to find out how the villains have amassed such an unending army. There has to be foul play at work here but finding the source of that won’t be easy. The only clue they have to go on is something called the Star Forge but what that is remains a mystery.

Right away one of the things I enjoyed about the game is all of the dialogue options. You can constantly act like a jerk, take the nice guy approach, or just go for pure chaos. The dialogue options also have a big impact on the game itself so it’s not like you’re just fluffing out the game length. I ended up not getting to recruit two members to the team because I didn’t say the right things. The ending was also very different because of the route I went. It helps to make the whole experience feel a lot more authentic to me.

The story here is also very long so you can expect to be playing this game for a long while. There is a lot of time for the characters to develop and there are tons of side quests and extra content to play. For the most part I stuck to the main story beats but you could easily add several hours onto the play time if you want to go and explore. It can also be useful for EXP as this is one game where it’s not so easy to grind. Most worlds don’t allow enemies to respawn once you defeat them so you will be stuck after you have defeated them all. I recommend beating as many enemies as you can.

The gameplay is pretty much that of an auto battler where you keep changing the moves as they fight. Think of it like you’re the head coach and the fighters have to do whatever you tell them. I would have liked to actually do the battling myself so that part of the gameplay can be a little weak. The whole “Let the A.I. decide what to do” angle usually isn’t really my thing. That said, I would say the game has a good amount of polish to it so it works out well enough. There is definitely a whole lot of depth to this system as well.

Whenever you level up you get to decide which stats and skills to increase. It’s a bit overwhelming with the amount of options so usually I would do the auto level and just let the computer decide. This can make the end of the game even more difficult so it may be worth researching what the optimal build is. Of course it can be fun to just go with your gut so choose the option that seems like it will be the most enjoyable and you can’t go wrong there.

The graphics really hold up here. I like the designs of the levels and characters. Then the actual combat looks good too and it’s all got a very distinctive style to it. It really holds up while playing this port. I also liked the soundtrack well enough although it doesn’t stand out as it’s mainly the kind of Star Wars themes you’d expect to hear. Perhaps they are iconic but at this point you’ve really heard them all before.

The character cast is one of the biggest strengths here. The main character gets a lot of development and of course because you can decide how he develops then that makes the whole game more interesting too. In fact, your choices even determine how you will fight the final boss which is massive. I had to break out all of the cheese strategies for him including using some rather villainous tactics. Look, this guy was going to keep regenerating all of his health over and over so I had to put a top to that. I succeeded and then ran away a while to regain my strength. The final boss ended up being really long but I won in the end so that’s what counts right?

The game also has some quality of life features that I would highly recommend using. For starters you can save the game anywhere. I highly advise having several backup slots at different points so you don’t get stuck. There is one game breaking bug after all which I got trapped in but fortunately I had a backup save just a few minutes away. In one of the final temples just save a lot because the glitch room is the one where there are two light towers. I can’t say I remember the exact planet though so just keep your guard up.

Then for the final boss, don’t be afraid to just run a lot. It may take a while but you’ll win in the end and that’s what counts. The Star Forge itself is incredibly difficult but one thing you should know is that the enemies actually aren’t endless. After a bunch of waves they do finish so just heal up and save between waves. Eventually you will beat them and can move forward. It had to be one of the most challenging final areas I’ve played through in a long while so it felt nice knocking that one out.

As for the other characters, Carth was one of the big ones. I like how he can’t really trust anyone and always seems like he’s about to pick a fight. The guy may not use the Force but he can defend himself and knows how to fight. He was responsible for a lot of the great banter along with Bastila. Bastila is a Jedi who is very by the books so naturally she tends to have a lot of disagreements with the main character since I tend to be more on the impulsive side. I would say the script was always at its best when these 3 were fighting.

Then you also had characters like Canderous the Mandalorian who naturally didn’t get along with Carth due to their respective backstories. Malak also made for a good villain. He perhaps gets a little overshadowed by some of the heroes but he was a very imposing presence all the same. There are a lot of other characters who get big roles here so you’ll want to play the game to see them. The game is also long enough where you really feel like you’ve gone on a full adventure by the end of it.

Overall, This is a great Star Wars game that you don’t want to miss out on. You feel like you were watching a movie here and this could really be adapted for the big screen. It was definitely a lot of fun playing it on the Switch and I can also confirm that it’s the hardest one that I’ve played. An RPG with limited leveling up functionality is definitely not something to take lightly. That said, just fight smart and have a lot of backup saves. You’ll be just fine by the end of it and if you absolutely need to, you’ll be able to go back and level up. Just don’t use up all your saves in the final dungeon because then there really is no way out!

Overall 8/10

Star Wars Rebels Review


Star Wars has returned for a quick manga adaption of the Rebels show. It didn’t end up making it that far but is a fun little read. Ideally this will get you interested in watching the show which was probably the objective from the start. It’s a classic space type adventure and you can see how this premise could be turned into a long running show as needed. The Star Wars universe is vast after all so you could definitely do a lot in there and that’s why spinoffs to the franchise can really be unlimited as needed.

The series starts off by introducing us to Ezra who is a kid that runs around stealing and doing whatever he has to in order to survive. He lives in a rough district and there aren’t exactly a lot of options for him right now. One day he bumps into the Jedi known as Kanon and that ends up being a rough twist of fate for the kid since he can’t hope to beat this guy. He eventually finds out that Kanon isn’t so bad though and reluctantly joins his group along with Hera, Zeb, and Sabine. The group of them help the poor and restore justice to the world but they do so in a very low key way. You could sort of call them scavengers or bounty hunter types. They have to be careful though because Darth Vader and the Inquisitor would like nothing more than to find and shut these guys down.

This takes place after Order 66 went out so most of the Jedi are long since dead. Kanon was able to survive but that could easily change. He has pretty much stopped being a Jedi in all respects as while he still uses the lightsaber, he isn’t going around training or any of that. To an extent he’s just too nervous now and the series delves into this more later on. This is a good era for storytelling since a lot should have happened in this period. I still find it odd how all the Jedi got wrecked by Troopers so I wouldn’t mind a retcon one day where they were all beaten by Sith Lords or Inquisitors. Would make a lot more sense.

The series is fairly short with 15 chapters but that’s still enough time to get in some quality adventures here. I’d say the most impactful one is when Kanon takes Ezra over to meet his former master Luminara. Unfortunately it turns out that she was already murdered and this was a trap laid by the Inquisitor. It works really well as a big mission here by really introducing us to the villain and also helping Kanon get over his doubts. Before then he was constantly deflecting Ezra’s requests to train by saying that Luminara would do it.

Ezra didn’t want her to train him, he wanted Kanon since that’s the guy he looks up to as his teacher. This was a tough concept for Kanon to grasp for a while but this adventure at least gave him his confidence back. The action scene here was also really good as the Inquisitor could absolutely fight with the best of them. His lightsaber style was very good and I would like to see him more in future stories.

While the art can sometimes be a bit on the “Tie-In” side where it doesn’t feel great, the artist does know how to handle the dramatic scenes really well. You’ll suddenly get a lot of ink for important moments that makes the villains look absolutely fierce. Darth Vader’s appearance at the end for example is a great example of this. You certainly won’t forget that scene for quite a while. It really pops out at you and reminds you why he’s going to be a big threat if he ever catches up to the heroes.

Hera, Zeb, and Sabine don’t get a whole lot to do here before the series ends but they all seem like fun members of the crew. I think the ship has a nice dynamic with all of these characters running around. They may not have Jedi abilities but they can still use their blasters and help out that way. With more time I’m sure they all would have gotten their own mini arcs at some point or another.

Ezra was a solid character right from the start. I liked that he was fairly tough and could look out for himself. He didn’t need anyone to protect him and surviving like that took a lot of skill. In a way you’ll probably miss this part of his character once he is a part of the crew but once he’s with the team he’s still fun. He’s slowly learning how to use more of the Force and his lightsaber so after the time skip he’s probably really strong. The series ends real quick at that point so we don’t really get to see what he can do yet. Perhaps a sequel will come out some day.

Kanon doesn’t look great at first due to those confidence issues that I mentioned but by the end he’s good. Once he has finally embraced his calling as a Jedi and a teacher then he is ready for the big leagues. I am also glad that the heroes have at least one Jedi Master on board because I can say that a big reason as to why Star Wars is cool is due to the lightsaber battles. If your whole cast couldn’t really fight all that much then that would have been disappointing.

As for the Inquisitor, he makes for a very imposing villain. I like how determined he is to destroy the heroes and really doesn’t give up no matter how far away they get. His trap using the dead master was a very smart one as well. He reminds me a bit of Darth Maul with his design. I assume this guy is probably not ready to go up against Sith Lords like that but his skills are still good enough to be worthy of fear. You don’t want to mess with this guy unless you have to.

There is a mini arc here about Teebo, an alien who knows what happened to Ezra’s family. It’s definitely one of the most emotional parts of the series because of course Ezra blames Teebo for running off. The characters all try to help him get past this and even he knows that it’s unreasonable, he just has a hard time getting around that anyway. Realistically Teebo couldn’t have done anything, it’s not like he’s a fighter. I wouldn’t say I was a fan of Teebo myself but you still couldn’t blame him for this.

It does help lead to the rest of Ezra’s character development though from being a loner who wasn’t very forgiving of others to someone who can lead the whole team like a capable leader. I wouldn’t be surprised if he totally took over as leader eventually because it comes naturally to him. So I did like Ezra quite a bit here, he’s a fun main character.

The series ends in one of those ways where the adventures continue and you can imagine how it all plays out. We still got a good amount of adventures on our end to have fun with in the meantime. The emotional stuff is handled well and works to make the action even better. If the show is really like this then I can see why it was a hit. Usually I see more fans of the Clone Wars but there are a good amount of Rebels supporters too. I never really see people talking bad about it at least. I’m sure the show would have more time to really show off the characters too since the manga didn’t have too much time for that.

In a way I would say the whole manga version really works as an origin story for Ezra. It’s not really going too much farther beyond that and this succeeds well as an origin since there was a good amount of action. It’s not one of those slow boils where you’re waiting for the main character to step up to the plate. Of course you have to assume these guys ultimately get bumped off or something since we don’t see them in the main films but that’s what also helps to enhance the stakes here. They could die at any moment so every mission suddenly becomes a lot more dire.

Overall, Star Wars Rebels is a pretty good manga. You’ll have a fun time with it. It’s well balanced with the action and adventure while also just being fun to read. It may not be super memorable at the end of the day but it’s a good story and makes for a fun read. At the end of the day the objective of any title is to be enjoyable and this one fits the bill. It never drags on and it’s just a good story for any time with a lot of replay value. I’d recommend it if you’re looking for a good sci-fi action.

Overall 7/10

Star Wars – The Mandalorian


The Mandalorian manga adventure has started! I’m only one chapter deep so I’m pretty early on but it’s a good start. The main character already seems like the hardcore type of lead that I like to follow. He’s very down to business. I’ll have a review up for the series as soon as it’s over. We’ll see how good it ends up being.

Overall 6/10

Star Wars: The Legends of Luke Skywalker Review


Anthologies usually aren’t my thing but I suppose it is a way for everyone to show off their stuff in how they would draw a Star Wars story. With Luke Skywalker being the main presence here, it’s a nice way to give him some more action. The guy is probably the most recognizable Star Wars character aside from Vader so it’s good that he gets some time to shine. The stories are solid and I would say this book is pretty good. Perhaps it could use some more action but I really don’t have anything negative to say about it.

The first story starts off with the Empire getting absolutely devastated by the rebels to the point where their Star Destroyer is blown up so the main character is forced to get on an escape pod. He’s near death right now and pretty scared because it seems like Luke Skywalker is the one who downed the ship. Fortunately a cloaked stranger appears and starts to drag him off. Perhaps not so fortunate though depending on what this guy is doing here. Throughout the story the guy begins to think that this could really be Luke Skywalker but why would he help out in the first place? The guy’s motto is that they are all Luke Skywalker and by the end the empire guy says this too as he rebels against the crooked villains.

It’s a solid way to start off the volume and shows just how big Luke has gotten. At this point in the verse he is considered to be more of a mantle than a person. He inspires the rebels to such an extent that they all believe they can be Luke Skywalker as opposed to just being ordinary joes. It’s rather inspiring and they even got an Empire soldier to join the cause as a result. Of course the Empire should be embarrassed at how easy they make it for someone to want to join the rebels. Interrogating their own people and torturing them for barely any reason? Not a good look when they claim to be the good guys. You’ll notice that nobody had names in this story to help show the main character’s transition from a random person to another Luke Skywalker.

Next up is a story about a droid named Zeta. He is a robot who works the mines and is pretty horrified at the rough treatment down there. Droids are worked to the bone until they melt or are discarded. All of them are controlled using chips so that they must obey these commands and there is really no hope in sight. Fortunately Luke Skywalker shows up and offers them a way out. Here we get to see the real Luke Skywalker who lives up to his legend as he saved almost everybody. He does whatever he can in the force and then some. It’s easy to see why the rebellion has got his back.

This story was certainly darker than the first as we got an inside look as to just what kinds of things the Empire is up too. They really do make life hard on the droids and the toughest part is that the robots are aware of this but can’t really do anything about it. They’re effectively being mind controlled every step of the way so that’s game over for them. If Luke hadn’t showed up they really had no other alternatives which is really a sobering thought.

Next up is much more of a lighthearted story. Princess Leia befriends an alien flea named Mote who is rather full of herself. She tends to talk very big and has no shortage of confidence which is always fun and so Leia asks if she can watch over Luke. This takes place during the famous intro where Luke breaks in and saves Leia from Jabba the Hut. Turns out that rather than the force being what led Luke to victory, it was Mote pretending to be the Force. Perhaps this is a bit of a retcon but it’s a fun enough one to consider.

Mote is a nice character and really shows that big things come in small packages. I wouldn’t say it’s quite as strong as the first two stories but perhaps they felt the volume was getting a little too dark so this would shake things up. Either way it was fun enough for what it was and we also got a little more action in this one since Luke had to fight his way out so that was handled really well.

Finally you have a story where a biologist gets a ride from Luke Skywalker but they are trapped inside a giant monster. This one ends the collection on a fitting note. See in the other stories Luke was more of a novice or at the very least he wasn’t super settled in as a Jedi Master yet. In this story that has changed as Luke is one with the force and really knows how to use his powers. He’s not afraid at all here no matter how dangerous things get. I liked to see this level of confidence even if he might be taking it too easy at times. While it’s true that they won’t disintegrate for many years, they’ll have to eat eventually right?

Still, the two get to learn a lot about the ruins, the Force, and the monster itself thanks to getting eaten. They are definitely glass half full kind of people that’s for sure because I think a great many characters would not have taken this so well at all. At the very least you typically feel like getting eaten is a very bad thing and not something that you sneeze at. There’s no action here so it’s a pure adventure story but an interesting one nonetheless. You don’t get to see the experienced Luke so often after all.

The art changes for each story of course but I wouldn’t say any of them are very solid. It’s all about average at best which tends to be the case for big franchise titles and anthologies. I guess maybe the big established artists always want to do their own volume so in the anthologies they naturally do not tend to look quite as high tier. They aren’t bad but definitely are not at the top levels.

The anthology lives or dies based on how much you enjoy each individual story. There is no ongoing plot after all so you can’t be waiting for the light at the end of the tunnel or a big cliffhanger. You have to enjoy each of the stories as they come in and they are good. I definitely thought the writing was satisfying. A little more action could have taken things to the next level but I suppose that’ll have to be for another collection.


Overall, This was a solid volume. The stories are all pretty self contained so there isn’t a ton to talk about but none of them are weak. They are quite varied and stay interesting for the whole duration. You’ll be finishing each story really quickly too that’s for sure. An ongoing plot will always win but you will walk away from this one feeling satisfied. Star Wars has definitely gotten quite a few manga as of late so the franchise is in good hands. If you want some good Luke Skywalker adventures then you’ve come to the right place.

Overall 6/10

Star Wars Jedi Knight: Jedi Academy Review


The first Jedi Knight game may not have been all that impressive but how about the sequel? Well, you’ll be glad to know that Jedi Academy is a big improvement. This game focuses more on the combat elements of the series so you don’t have to worry about puzzles and mysterious levels anymore. The game can still be challenging but in a straight forward combat sense instead of just tricking you the whole time with a lot of extra elements. It’s why Jedi Academy really ends up succeeding in a big way.

The game starts by introducing us to Jaden. He’s a promising new recruit who was even able to build his own lightsaber which is pretty much unheard of. He’s looking forward to learning a lot at the academy. Things are a little more tense than expected though as someone broke into Luke Skywalker’s computer records and we have reports of Dark Jedi attacking temples. The main goal will still be for Jaden to learn new skills of course but in the meantime he will also have to be on the lookout as well now. He really can’t afford to let his guard down or things could get ugly.

Right from the first cutscene you’ll probably be thinking that one of the other students is fishy though. There’s this one guy who tries to be your friend right away and is awfully pushy. He’s also very quick to talk bad behind the teacher’s back so he’s not someone that you want to get involved with. Additionally he even came close to accidentally murdering Jaden during the very first training mission. Needless to say, he never gets better.

Jaden is a good lead though. He’s pretty reasonable the whole time and a talented fighter. Of course how his character story ends up will really depend on the decision you make at the end of the game. After each level you are able to unlock and power up new skills. You can choose to focus purely on good abilities or grab some from the dark side. Personally I maxed out healing first and then went on to Force Lightning. There’s a good chance you’ll never use any of the other abilities so grab these first and then worry about the rest later. I recommend grabbing the Lightning because it’s incredibly handy for taking out any minion in a single blow.

The key branching off point though is near the end of the game. Effectively you have to choose between destroying or sparing someone. Based on what you answer will determine how the ending plays out. I ended up being on the dark side so the ending was crazy as you have to fight off waves of both Jedi and Sith. At one point both sides were even teaming up to stop Jaden which I thought was pretty crazy. I guess Jaden’s so powerful that everyone has to go after him. I imagine that the good path may have been a bit easier since there’s at least one boss fight you wouldn’t have to go through plus in all the levels the Jedi will be helping you but I’m sure it’ll still be a tough endeavor.

As mentioned, the game’s difficulty here is pretty fair. Most of the time you can just win any fight but it will take some time. You can also go the more reckless path which will be quicker but result in more deaths. If you die enough times then it will ultimately be longer. I enjoyed the gameplay a lot but even I would just jump past the Dark Jedi at times. Keep in mind that there’s no EXP system so there’s no real reason to fight them. You can pretty much always choose to just skip every minion in the room and keep on going. Just watch out for one of them trying the ole Force Choke from behind move though. That can be hard to dodge and deals quite a bit of damage.

The gameplay is pretty much unchanged from the first. You have an array of blasters and light sabers at the ready here as you attack enemies and try to get to the goal. The mission objectives will vary from defeating enemies to just securing some bombs and getting out of there. Your power up tree gives you a point after each level. Once you’ve completed 5 levels you have the option of entering the next chapter or completing a bonus level to power up your fighter more. Naturally doing the latter may make for an easier game experience but since you don’t need anything beyond healing or lightning it’s really optional I would say.

Your lightsaber has more customizations in this game as you can choose to have two light sabers at once, a double edged one, or stay with standard. I went with the double option as soon as it was possible and never looked back. Duel wielding is just too much fun to pass up. I also feel like it’s a lot more powerful in general although I assume they all have their pros and cons. You can even choose which attack strategy you want your moves to have, speed, power, or balanced. I went with full on power which is a departure from my usual pick of speed but it just felt right.

The graphics here are really solid. All of the action scenes are on point. The soundtrack is still more on the forgettable side but it was pretty hype to have Jaden get the Darth Vader theme. I was not expecting that. The story is really engaging as expected. I would have liked to have seen Luke step in a bit more but at least having Kyle from the first game return as a main character was appreciated since it helped to give him some real closure here.

Overall, Jedi Academy is a great game. It’s got a nice balance of action gameplay and story content. It’s a breeze from start to finish. The game feels relatively quick but at the same time I would say there is a satisfying amount of content here. The main campaign is probably around 7-8 hours I would say and then you can go back to quickly get the second ending. Additionally you can also try to get the Platinum Trophy here. That will take a little more time to be sure as some of these trophies can be tricky. I missed out on quite a few myself because I didn’t realize I should have let multiple bosses destroy me…….It’d be nice if we could get another game in this series at some point. There’s always a lot of potential playing as a Jedi.

Overall 8/10

Star Wars Jedi Knight II: Jedi Outcast Review


This Star Wars game was pretty much out of print for a very long time. Trying to get a copy for Gamecube is pretty tough since you’d need to spend around 100+ usually. Well, it finally got a re-release through Limited Run Games. This was a game I’d wanted to play for a very long time because it just looked pretty excellent. Well, now that I’ve played it, I have to say that unfortunately it was not nearly as good as I thought it would be. This title just ended up falling short of where it could have gone, mainly thanks to a lot of questionable level design choices.

The game follows a bounty hunter named Kyle. He used to be a Jedi but decided to step away from that world. He now relies purely on his gun skills to help him win the day. Unfortunately he runs into a Dark Jedi before long who murders his partner and runs off. Kyle must now avenge her and to do that he will have to relearn the Jedi arts. It’s time to take up the blade once more but will it be enough to defeat a Dark Jedi who possesses this much raw power?

Clearly even with the Empire gone there are still a lot of big problems plaguing the universe. The fact that a Jedi turned to the dark side so quickly is disheartening, particularly as he was even able to murder a few trainees. It feels like no matter what the Jedi do, the Sith are never too far behind. Luke actually gets to appear and even fight a bit during the game which was pretty cool. I will admit that it may not have been his best moment as he doesn’t look amazing here but I suppose he may have been a little out of touch. The actual story was a lot of fun though. It feels pretty cinematic and gives you a complete experience.

Unfortunately the gameplay is where the game falters quite hard. Initially this game plays out like a first person shooter. You try to blast your enemies but the aiming is crazy. Even if you and the opponent are not moving it can be really hard to land any kind of quality hit. As a result you’ll eat a lot of bullet fire. You can switch the camera to third person but until you have a Lightsaber I wouldn’t recommend that as it gets pretty tricky. Moving around can also be risky as you’ll run too fast and just fall to your doom. Every time you lose a life prepare to hear a pretty loud yell as Kyle goes to his doom.

Once you have a lightsaber at least the gameplay gets a step up there. It’s always fun to wield the blade and you do feel the power behind the blade. Even just grazing into someone while your lightsaber is active ends up doing damage which is a nice touch. That thing is as hot as fire so it should hurt you no matter how you make contact. Of course the game does take this a bit literal with even the final boss going down to a blow or two. It had to be one of the shortest final bosses I’ve played in a long time. There are also a number of glitches in the game like pausing too quickly which forces your character to run in circles or something like that. Another time I beat the guard too fast so he didn’t drop his security key and I had to restart the whole level from scratch. Let me tell you, that wasn’t a blast.

If the gameplay just being rather difficult and unfocused was all then this game would still end in the green. Unfortunately that was not the case. The biggest issue with the game is all the random puzzles it throws everywhere. Most of the time you won’t know where to go next at all. You’ll be stuck wandering around for ages and ages in each level until you eventually have to find out what is next the old fashioned away. One of the biggest examples of this is when you’re in the swamp level. You have to actually go underwater into a cave at one point. Good luck figuring out that you’re supposed to do that. Especially when in that same level there is a whole fake passageway leading to a new area that ultimately turns out to be a dead end. The game seems to be intentionally trying to mislead you. This happens in almost every level so the game took way longer than it should have. It was an easy 10+ hour experience but if you take away the wandering in circles phase then this would be several hours shorter.

So at the end of the day the game’s biggest failing here is that it’s just not fun most of the time. It’s an example of a game where you are purely playing for the plot. The hope is that the plot will be enough to overshadow the gameplay. It’s too bad because the lightsaber stuff is fun. A bit glitchy as well but at least enjoyable. I liked using the Force abilities like super speed and lightning as well. Once you fight like a Jedi it’s hard to go back to the gun techniques. So if you take the combat gameplay and put it into a more linear game or one that simply had better level designs, then you would really be set here.

The graphics have aged well to this day. As you’re running around the various levels you get to see some pretty nice lightsaber moves. The bullets from the minions are solid and the cutscenes are good. Some of the areas aren’t very well lit though. If you run out of energy for your night goggles then you may be in trouble though. Additionally you may run across a level like the swamp every now and again which doesn’t look very good. So I guess for level design it’s a case by case basis. The soundtrack is a little on the subdued side. Occasionally you will get one of the classic Star Wars movie themes which is always fun to see though.

In terms of replay value I wouldn’t say there is much to be found here. Once you beat the game that is basically it. Fortunately you can try to get the Platinum in this game which will mean beating the game at least twice unless you try to beat it in that mode the first time. I will say that the game is impressively difficult though so don’t expect this to be a walk in the park. I ended up playing the game on Padawan mode and even then I must have died hundreds of times. One thing you’ll want to keep an eye out for is using the access points. If you try to rely on the game’s checkpoints then you are going to be in for a tough time. With the access points though you can ensure that you are on the right path from start to finish. Just be careful where you save of course but it’ll save you a ton of time in back tracking. Sometimes there is no checkpoint for 10-15 minutes so if you die that can be pretty tough.

Overall, Star Wars tried some good gameplay elements here but in the end it just didn’t quite pan out. There are many levels here where you just feel completely doomed and will be lost for ages. The story was really solid though which keeps the game at the middle. It’s always nice seeing the universe after the trilogy. There’s just a lot you can do in that era and it’s one of the best parts of the Star Wars lore. I’m expecting the next Star Wars title to beat this one pretty quick. In theory as long as you take away the mazes and focus on combat then you should be good to go.

Overall 5/10