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Sonic Boom Rise of Lyric Review

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Sonic Boom brought a lot of controversy with it when they first showed the character designs for this reboot. Why did America need to have its own version of Sonic and why was Knuckles so well built? These were questions that plagued the minds of many Americans as we eagerly awaited the game. Evidently, many people are not pleased with this title. It’s pretty sad since the game is a unique take on Sonic that we won’t be forgetting anytime soon. So, this is me telling Sega not to hit the panic button as the Big Red Button may be on to something. I would actually take a sequel to this title…let’s find out why!

Sonic and friends are just having fun when they are cornered by Metal Sonic and forced to retreat into a mysterious area. It’s like a big dungeon and it seems old. Unfortunately, Sonic ends up freeing the mighty Lyric from his eternal tomb. Lyric is able to fend Sonic off as he escapes to conquer the planet. To stop him, Sonic will need to gather the 7 8 Chaos Emeralds Crystals to stop his dastardly plans. Will the Hedgehog be fast enough or will his constant banter with his friends slow him down? His toughest challenge is now upon him!

So, this isn’t your average Sonic game. It’s a complete reboot for American Audiences to be introduced to the Sonic franchise since the last few installments haven’t exactly rocked our world in terms of sales. You’ll certainly be able to tell that it’s American since there is a lot more dialogue during the gameplay. Think Spiderman Edge of Time. The heroes are constantly insulting and putting each other down as they ultimately strengthen their bonds of friendship. It’s something that we see a lot in Pac Man or in your average, current American animation. It’s not a bad thing per say. See, it does make all of the characters act out of character, but it’s still cool in its own way. I like Sonic as the overconfident Hedgehog of the 90’s, The Epic Sonic from the 2000’s, and I don’t mind the Sarcastic Sonic from this game. They’re pretty different versions of the same character, but they all tend to work out.

A lot of people have criticized Sonic lately for being too slow. Sonic Lost World was made to be more of a platformer like Mario and this game is Ratchet and Clank style so it’s the slowest Sonic game in years. Their complaints are valid if you really miss the Sonic speed, but we can always dig out Sonic Adventure 2 Battle for that. The game desperately does try to convince you that it is a speed game though through various “Speed Segments” that pop up from time to time. It’s like in Sonic 06 where various levels would just have you power your way to the goal line between levels. However, the segments are pretty small and you can only move from side to side like in a retro speed game. The segments are pretty fun, but you can hardly say that it makes the game move any faster. The characters continue to comment on how fast that they’re going, but in your head you can just picture Sega’s PR division trying to force feed you that message.

As I mentioned earlier, I don’t mind a slower game, but my main problem was with the Hub World. You are forced to walk very slowly through it, which makes navigating very tedious. It takes a long time to get from place to place and if you wander into the wrong place you will have to teleport back to another location and begin the trek anew. Trust me…it gets old pretty fast. The Hub World certainly adds replay value, but Sonic should be allowed to run. It’s sort of his thing…Which, you cannot run in regular levels either. Walking is simply here to stay.

Each of the characters have their own gimmick. Knuckles can grab onto walls, Amy can do a triple jump, Tails can glide while over a fan and Sonic can use his homing attack to get over large gaps. It’s a classic teamwork exercise and it works decently well. It does help to slow down the pacing as you switch characters, but that’s just its style.

Lyric is the new villain here and he’s probably going to be remembered as a one and done character unless he makes another appearance on the home console front soon. He’s portrayed as a serious threat and he’s never used for comic relief, but he is just not that powerful. His design ensures that he cannot fight in hand to hand combat and he’s too slow to be considered as a real threat. Ironically, the minions may pose a bigger threat, but I’ll get into that in a moment. I’d say that Lyric beats most of the villains in Lost World, but I do prefer the final boss from that game. Maybe Lyric will grow on me if he appears in the next Sega racing title.

The soundtrack is not so good when you compare it to most Sonic games. The narration probably helped me forget the tunes since it overshadows the music, but I can’t really recall almost any of the level themes. The Hub World music is pretty generic so you won’t find the next City Escape theme there. You can tell that it has an American twist in it and it certainly didn’t help in this case.

The graphics are pretty good. They probably won’t strike you as “Next Gen” but it’s still Sonic and the colorful landscapes look great. It’s good to see that Sonic’s character model survived the Sonic Boom that hit the franchise and he still looks great. Shadow will also strike out at you when he appears and the animations in gameplay are solid. It may not be revolutionary, but I would say that it’s better than average. Sonic just needs to keep up this level!

The tributes to the golden age of the Sonic adventure definitely help to make the story more exciting in the forms of Metal Sonic and Shadow. I think the game would have been even better if they had appeared more. Shadow’s voice actor is terrible, but that’s an unfortunate side effect of the big roster change. The other voices are all pretty decent, but none of them can match the classics. Play through Adventure 2 Battle if you want true voice acting! Metal Sonic means business as per usual and he’s so much faster than Sonic that it’s pretty scary. Shadow’s chaos abilities are also as formidable as ever and he won’t be going down without a fight.

I do have to comment on the power levels since they’re a little wonky in this title. Sonic’s famous speed is all but gone as he just doesn’t move at very impressive speeds. His friends are all decently quick and Sonic’s a few steps ahead of them, but you don’t see anything to support him being massively hyper sonic to light speed levels. Eggman casually outruns him and Sonic can’t even dodge a simple energy blast. Metal Sonic’s speed isn’t even comparable to Sonic’s anymore so Sonic really got the short end of the stick.

The heroes are also pretty under powered as a few ordinary robots are enough to scare them out of their minds. Just a glimpse of Metal Sonic is enough to force the heroes to utilize their tactical retreat options. That’s always pretty sad to see since these are heroes. I don’t think that you would see Link or Samus backing off from these odds. That being said, this will make Mario fans pretty happy as they can make a better argument that Mario can win. This version of Sonic is definitely beatable.

Unfortunately, Eggman doesn’t look very good since he’s around to make Lyric look tough. Metal Sonic is forcibly taken away from Eggman, which I didn’t buy for a second. Lyric basically has control over all electronics, which is a cool ability, but Metal Sonic isn’t your average robot. Eggman does get a few good moments though and I’d say that he’s still a better villain than Lyric. It’s too bad that this game is really just trying to make fun of him rather than making him a serious threat. Technically, he should easily be able to take out Lyric with his mecha. The comic relief is just too much for him at times.

Going back to the gameplay, it’s very similar to Ratchet and Clank, but with less shooting. You’ll do a lot of punching, but you can alternate with homing attacks and ground pounds. Punching is just the most effective way to fight if you want to take out the enemies quickly. Everyone comes equipped with an energy whip to get across various sections of the game. I’ll admit that this part is rather unnecessary and just drags out the game, but at least you can use it to throw the enemies away. It’s a pretty fun game style where I just have one serious complaint.

Beating up on the villains can actually get annoying. They have a lot of invincibility moments where you have to wait until they attack to start pounding into them again. It doesn’t make them any tougher, but it certainly prolongs the battle. You’ll be fighting well over a hundred mechs by the time that the game’s over and they are especially numerous in the climax. You’ll definitely get tired of fighting them by then and you’ll want a break. The bosses are unaffected by this though as they’re all fun to challenge. Unfortunately, they are extremely easy (Either punch or throw things at the bosses…that’s literally it) but that’s to be expected. The Final Boss doesn’t have anything grand added to it, which can be anti climatic, but it’s still a good fight.

The game got a lot of attention for its glitches and bugs, but there aren’t a whole lot of them. Several cutscenes played without audio and I jumped through a wall once, but at least I was able to jump back to the screen. Also, it came in handy during one part where I tried jumping into oblivion, but ended up teleporting onto an enemy ship. Glitches can actually help out like that! The one glitch that does occur frequently is when the frame rate drops. Lagging when playing online is one thing, but you don’t typically expect that in story mode. It happens a whole lot when you’re in the hub world, but it’s also present for the field. It can be comical or annoying depending on how you look at it.

Sonic and Tails are portrayed fairly accurately compared to their real selves. They’re just a little more extreme as Tails criticizes Sonic’s jokes and Sonic likes to insult Eggman more. Amy is pretty good as she’s solidifying herself as more of a rival/ally to Sonic as she can keep up with him and she also has the hammer. Knuckles is really the only character who looks really bad here as he’s portrayed to be very unintelligent. He can’t comprehend simple sentences and he can barely think without hurting himself. I think that the writers went wayyyyyy to far there since he’s usually a pretty likable character. I think that they need to back up a little and rethink the whole situation. Shadow’s portrayal is just odd and it makes you think that they just threw him in at the last second. He attacks Sonic and his friends for literally no reason and then he backs off at the end because the heroes saved the day. Wasn’t he about to stop them from doing just that? Of course, his voice makes me naturally dislike his role, but it still did not make a whole lot of sense.

Overall, Sonic Boom is a pretty fun game and a nice start to a new section of the franchise. It certainly has its share of flaws, but the first title in a series usually needs some work. Just look at Sonic Spinball and Sonic DX or Mario Golf and Mario Galaxy. Those may not be relevant examples, but they’ll still cause you to think. The bugs aren’t quite as numerous as you may think and the gameplay is ultimately fun, which is the important part. Hopefully they can just portray Eggman a little tougher in the sequel and make Sonic a whole lot faster. This is definitely a solid title to buy and you can expand your Wii U collection at the same time! Also, if you want some hype for debating sites, “Nobody has ever dodged my Spin Dash before!” will be a good line to remember when people try to say that someone’s reaction times are enough to stop Sonic. It just won’t work against good ole Lyric.

Overall 7/10

Carnage vs Kraven


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Kraven has already lost to one symbiote so it’s only natural that he loses to the other one! Carnage is a savage opponent who holds nothing back as he charged into his opponents. Kraven can try to be an aggressive fighter as well, but he doesn’t have Carnage’s symbiotic healing abilities to back him up. Their durability levels are simply too spread apart. Carnage wins.

Black Cat vs Morbius


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Black Cat and Morbius have both possessed a degree of super strength in the past. Morbius may have the slight edge in strength, but Black Cat counters with her speed advantage. In Spiderman Edge of Time, she got upgraded so that her speed was even better and her strength was enhanced as well. Given all of that, it’s hard to really see Morbius taking the win here. He’ll continue to weaken as he is deprived of his plasma. Black Cat wins.

Venom vs Kraven


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Kraven is a pretty good hunter, but even he should know that the predator is typically the prey in disguise. Venom is a natural born hunter and he slays anything that gets in his way. Kraven will quickly be outmaneuvered here and also overpowered. Venom has the critical edges that matter here and he shall not be stopped. Venom wins.

Spiderman vs Morbius


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Morbius has his vampire abilities that have allowed him to surpass the realm of the average mortal. That being said, that doesn’t make him an even match for Spiderman. Spiderman has the proportionate strength of a spider and he has a lot of experience as well. He’s not the kind of guy who will go down very easily and he obtained the Phoenix Force once. That should be enough to win here. Spiderman wins.

Harry Osborn vs Electro


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Harry Osborn has had some decent super strength in the past and he can give Spiderman a decent fight when the wallcrawler is holding back. Unfortunately, that won’t be enough for Harry to take on one of Spidey’s most dangerous opponents. Electro can move from place to place with astonishing speed and his raw power is something else. A single blast has the power to shatter a building and Harry couldn’t endure such a hit. Electro wins.

Thor vs Weapon X


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Weapon X is a pretty frightening opponent to face. He has the savagery of Wolverine mixed with a good amount of fighting ability. He’s very tough to stop once you are engaged in close quarters combat with him, but Weapon X will find that Thor is not an easy opponent to defeat. Thor’s raw power is limited only by his decision to hold back and one hit shall suffice here. Thor wins.

Choomba vs Kumonga


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A Choomba is a pretty fun Mario enemy. It’s pretty terrifying to look at and yet you can’t help, but fear the determination in its eyes. That’s a true warrior and Kumonga will need to win this one in one shot if it wants to get out of this fight alive. Luckily, that should be a pretty easy feat for the Kaiju. He is much larger and he’s more powerful as well. Kumonga wins.

Eren Jaeger vs Jean


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They may have survived the first wave, but there’s always another one just waiting to hit! Eren has his Titan Mode and a single punch should clear the way for his victory. Jean is pretty quick in the air and he’s an artificially created leader, but that won’t be enough to get the job done against Eren! Eren has proven who the stronger hand to hand fighter is even while in human mode. Eren Jaeger wins.

Aquaman Volume 3 Throne of Atlantis Review

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The Throne of Atlantis film is coming up soon so let’s take a look at the source material. I think DC could do better with other Justice League stories, but this is one of the best ones to pick if you want to start establishing Aquaman as a big player again. After all, he’s essentially the main character here so he gets a lot of screentime. It’s a fun Justice League story to read even if it’s not a game changer.

The collection starts off with a quick glimpse into Aquaman’s past and how he rejected the throne to live above ground. He had some adventures as he hid his powers and he just faded away into obscurity. Well, that doesn’t last long as Aquaman is forced back onto the field when the Atlanteans decide to attack the surface world. Gotham and Metropolis are some of the targets, but ultimately the human race itself is in the crossfire. The Justice League retaliate and Aquaman is forced to choose between his allies and his people.

The New 52 may get a lot of criticism from consumers, but the art has never been a problem. This graphic novel continues DC’s trend of having great art in its titles. It is easily still some of the best artwork in the business and you could almost read the graphic novel for that alone. The fight scenes really pop out at you and all of the character designs are spot on. There are no questionable looks (Superman in vs the Elite) that will have you take a step back. This is the Justice League as they were meant to be seen.

One of the big worries for this arc was the fact that there are no powerful villains in it. At least, this was a concern of mine. How would Superman even be challenged? (Rhetorical question as well since I was well aware of what would happen to him before I read the comic) Unfortunately, a not very subtle mix of plot hax and villain hype is the comic’s solution. Ocean Master even landing a hit on Batman is another story altogether! I think that the writers do need to be very careful when including villains who can’t even level a city to be the opponent of the Justice League. Keep in mind that Green Lantern and the Flash are busy so the Justice League is weakened at the moment, but the Atlanteans are not a threat.

They are a threat in the sense that they will do a lot of damage to the cities, but they aren’t a threat to the heroes. You won’t think for a second that they will be able to take out the superheroes. It’s just not going to happen. As for their invasion, they will deal a lot of damage, but the government in DC is actually pretty competent when necessary. I’m sure that Amanda Waller and her various groups of heroes/villains would be able to drive the invaders back. A lot of civilians would be taken out, but that part is inevitable since this is a war.

Naturally, this does affect the fight scenes. We actually don’t get a whole lot of action here. We have a brief dispute with Aquaman and a short fight with the Ocean Master at the end, but that’s about it. Most of the comic involves Aquaman’s history and the fight against the Atlanteans. The art and character portrayals still keep this as an above average comic with room to spare, but I would have liked to have seen some more action.

Batman’s portrayed very well as he’s still the smart member of the group and he’s not about to back down when the going gets tough. His role isn’t huge, but he still plays a pretty big role in protecting Gotham and getting Aquaman to see that what he’s doing is madness. His scene with Ocean Master does leave a lot to be desired though and it felt like the writers didn’t know how to actually make Batman lose. Truth be told, it’s a pretty tough feat to accomplish.

Superman also looks pretty great and we get to see a solid glimpse of his heat vision. The only problem is that his vaunted strength isn’t enough to help him endure a lightning blast when it should have been easy for him. If Batman could live through such a blast, there’s no way that Superman would be knocked out. Magic or no magic. (Wonder Woman was also knocked out and she has a pretty good immunity to magic so there’s that as well) Superman was definitely nerfed here, but his portrayal was still pretty spot on aside from one issue that I will address.

Wonder Woman has been upgraded to Superman level in the New 52 although some may try to say that she was always this strong. Wonder Woman has been tough for a long time, but her lack of speed has typically kept her a little under Superman’s level. Their speed seems to be more or less equalized under normal circumstances so she’s definitely a heavy hitter here. She seems to be a little quicker to strike with lethal blows as opposed to the rest of the League, but she is a warrior first and foremost. She was a pretty solid character as well, but she had the same negative as Superman.

The negative is the rushed romance between the two heroes. We don’t really need a Superman and Wonder Woman pairing since it just doesn’t make a whole lot of sense in the grand scheme of things. There’s just no point and teammates should know that it’s better to just stay friends rather than risking it all falling apart before their eyes. It’s simply not worth it and the comic didn’t need to add the romance to sell some more copies. I’m sure that sales were good enough and the brief spike wouldn’t last for very long. That was too bad.

Aquaman is the main character, but it’s hard to root for him at times. Choosing to attack the Justice League was not the right call. It’s true that he was actually making a little progress before they jumped in, but I doubt that the Ocean Master would have ultimately backed down. At that point, Aquaman just needed to follow Batman’s lead since the Dark Knight typically handles these situations pretty well. Aquaman is pretty tough and it’s good to see him actually trade blows with Superman and Wonder Woman, but I don’t think for a second that he could actually hold his own against them in a prolonged battle. I’m also unsure about his decision to just abandon Atlantis to live on the surface world. The whole thing was a little odd and you can’t help, but feel bad for the Atlanteans. It’s sad when you can sympathize more with the main villain than with the main character. Aquaman’s decision to banish Ocean Master to Earth was just adding insult to injury. Aquaman’s a good character overall, but you can’t forget how he was so quick to attack the Justice League. I wouldn’t trust him all that much after this if I was one of the heroes.

Ocean Master is the main villain and the comic portrayed him very differently than what you may be used too. He is played by another character into attacking the surface world and he’s really doing it to help the Atlanteans. He willingly stepped down from the throne the first time Aquaman went to Atlantis and he seems like a pretty reasonable villain. He was willing to talk to Aquaman during the war and he wasn’t the raving madman that you would have expected. He was calm and he made some valid points about how the surface world is always attacking the ocean. (BP does a good job of that on their own with the big oil spills!) I actually liked Ocean Master to a degree. He’s certainly not going to become one of my favorite DC villains, but he’s good enough to be an interesting antagonist and I’m wondering how the film is going to portray him. I have a feeling that he’ll be more evil and less sympathetic in the animated version, but I suppose that we’ll find out soon enough. He is very weak though so he needs a significant amount of plot hax during each of his fights. He’s really just a guy with mild super strength and a thunder staff.

Throne of Atlantis was a pretty fun Justice League adventure and if you just think of it as an Aquaman arc, then it’s probably the best one yet. I do miss the Flash and Green Lantern since the League is pretty incomplete without them. Cyborg gets a very brief role where he loses more of his humanity to save the league. It was supposed to be very emotional, but it didn’t seem too tragic when you really think about it since he didn’t lose any parts of his soul. This is still an Aquaman arc first and foremost so that’s one of the only reasons why it’s okay that the Justice League’s role was decently small at times. I do think that the government should have stepped in a little sooner with their super weapons to deal with the Atlanteans, but all’s well that ends well.

Overall, Throne of Atlantis is a pretty good story. There is not a whole lot of fight scenes to keep you occupied, but we have action in other ways like the giant flood that the Atlanteans cause when they start to invade. Ocean Master is actually a pretty compelling villain and aside from a brief romance between Superman and Wonder Woman, the Justice League were portrayed accurately. The artwork is stunning as always and there weren’t any really big negatives here. The collection was fun/decently long read from start to finish and I’m looking forward to seeing how the animated feature turns out. We already know that there will be some significant changes to it will be interesting to see how this affects things in the long run. Now’s your chance to see the New 52 Aquaman so this is a must read!

Overall 8/10