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Online Level 8
Rank: Level 6
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Online Level 8
Rank: Level 6
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Suggested by iKnowledge Kim has some good hand to hand moves and slight elemental attacks like his Phoenix move but that won’t be enough to defeat Sasquatch. The difference in their respective power levels is just too high. Sure, Kim’s hand to hand can help him to an extent but without more significant speed or special techniques I don’t see this being enough to bridge the gap. Sasquatch only needs one powerful blow to take the win. Sasquatch wins.

1943 is a rather basic airplane type game. There may be a plot but you wouldn’t really know it from playing the game. I don’t tend to count booklet plots all that much. So you have to enjoy the gameplay as that’s really the focus of this game. I wasn’t particularly impressed with any one element but the game itself is solid enough. It’s a game built on its fundamentals and there are quite a few weapons and mechanics to learn. Ultimately they may not stand out but this is a really difficult game so good luck trying to beat it without using any of the advanced features like rewinding and such. This one is going to take all of your abilities to get through to the end.
The main gameplay here is an overhead style as you watch your plane go forward and land major damage. You are attacked by all kinds of ships and other enemies as they overload the screen. Your task is to take them out as they come through and survive until the end. Typically there will be a boss at the end although not every level has one. Sometimes you will just keep on going until the level ends.
Now when I said the game was tough, I definitely meant it all the way. A few hits can take your plane down for the count. Additionally your plane keeps changing weapons when you touch the power ups. Some are better than others so avoid these when you have one that you like. On the other hand, you can shoot a power up to turn it into a health item but you have to do that carefully. Shoot too much and it’ll be a power up item again, shoot too little and the same thing could happen. It’s all a battle of reaction times and you have to make sure that you are on point the whole time.
You’ve also got some kind of bomb/thunderstrike ability. This is really handy as it affects the whole screen but surprisingly it won’t necessarily defeat all of the minions that it hits. It’s strong but not a one hit KO move the way that most of these attacks tend to be. I was certainly surprised when some of the villains endured the attack. I guess it helps as per game balance but I’m used to it being a one hit KO in all other games so it took me by surprise.
It’s not worth using anyway though as it cost your health to use this attack. It takes a solid chunk out of your health bar so even if you land a lot of hits with it, it’ll rarely be worth it. I’d say at best, use it if you’re completely surrounded and are about to be shot down. Then you have nothing to lose and may as well give it a shot. Moves that take up health are just rarely worth it to me in any game.
The graphics are decent here. Nothing too special but the game itself is clear and you always know what’s going on so that’s worth something. The soundtrack is more on the forgettable side but it’s not bad. In general the game just doesn’t have a whole lot of personality. From a screenshot you could easily mistake this for any other aerial fighter. I think they should have done a better job of standing out. Even if this is trying to be fairly realistic, you could still pull it off if you thought about it hard enough. It’s an old game so I’m not expecting anything out of this world but I think it could have done more.
There also just isn’t much of an ending or a sense of accomplishment when you make it to the end. It just starts looping as if this is a super old NES game. I would have liked there to have been some kind of end cutscene or something. That would have done a lot of good if you ask me. Well, it’s not a bad game either way but you probably won’t see me picking it up again. This is very much a one and done kind of game. You play it through and then move on to the net thing.
Overall, 1943 is a decent game to play for a little while. Blackhawk Striker/Shooter is a much better plane game though. If you want a game with a lot of personality and energy then that is the one to check out. Without a doubt that one tends to blow everything out of the water in the genre. This one feels more like a dime a dozen and hey, that’s still not a bad deal for 40 minutes of free fun. It’s just not enough to take it to the next level so I’d recommend giving this one a try and then looking for something more long term.
Overall 5/10

Congo’s Caper is a fairly traditional platforming title. You get to travel through different lands as you jump and fight your way to the goal. You can swing at enemies with your club and duck under obstacles. It’s a fairly short title but a fun one all the same. If you like platformers then you’ll definitely enjoy this and you can’t go wrong since the game is free after all.
The main character was enjoying a nice peaceful day when the heroine gets kidnapped by the main villain. He now has to save her before all hope is lost. The characters are now monkeys but with an item he can turn into a human. It’s an interesting gimmick. Instead of shrinking like Mario when you’re hit, the player turns into a monkey. I can tell you that the gameplay is a lot smoother when you’re a human so I advise you not to get hit. Sure, that’s easier said than done but I recommend that all the same. It’s just way easier to land blows and fly through the stage when you’re a lot bigger.
Each level is fairly different so the game deserves a lot of credit for keeping things fresh. You never feel like the levels are recycled or anything like that. The stages are also at a good length where they don’t drag on or feel too short. It’s actually a rather well polished game considering that you’ve probably never heard of it before. The gameplay is smooth as well and some of the bosses can actually be rather difficult. You’re probably going to have to break out the rewind and access point features a whole lot here.
Now the story is rather basic and by the numbers so you’re definitely here for the gameplay. The heroine getting captured is extremely standard but at least the game has her getting captured more than once which is a little different. Clearly the heroes need some kind of security detail at the ready since the villains can just waltz in and do whatever they want otherwise.
The bosses have cool designs and the boss battles themselves are rather creative. For one boss you have to avoid all of his legs and wings as you try to hit the head in the center. This boss is particularly difficult because he can move so fast and making any kind of contact with him will damage your health. You really need an air tight reaction time and a good plan in order to take him out. Otherwise you’re just doomed.
Throughout the game there were several moments that seemed incredibly difficult. You had to run ahead of some spikes or the ground collapsing. I died so many times to that and had to keep rewinding until I cheesed it. It wasn’t until the final level that I realized what was going wrong..there actually is a run button. It explains why the character was moving so slowly. I was actually walking for the majority of the game. In my defense the game didn’t make that particularly clear. It was fun to finally have this at the ready though.
The graphics look pretty good. I’d say that the style they used is one that ages really well. The colorful animations and character models are still rather sharp and the same is true for the environments. It’s closer to the high end on the side. The soundtrack is more on the forgettable side. Some decent tunes and all but nothing that will keep you up at night. It could have used some more high energy tracks which would have taken this to the next level.
Overall, Caveman’s Congo is a solid game. I won’t overhype it and say that it’s great or anything but you’ll have a good time with it. The game lasts for about an hour so if you need something quick to play then you should just jump on this one. You’ll be glad you did and I think it could do really well with a modern remake someday. Caveman type stories aren’t really my thing but for a platformer the gameplay is the most important part and I think this game proved that it could make this work.
Overall 6/10

Time for another Shonen Jump oneshot but this one is surprisingly short. It’s barely longer than your average weekly chapter so there isn’t time for much. It’s got an interesting enough premise here that could have been for a longer story so it’s a shame that it ends so quickly. Ultimately it feels like more of a writing prompt than a full adventure and so I don’t think you will really remember this one much in the future. It does show how tough classmates can be.
The series interestingly decides not to name any of the characters. I assume this had to be an intentional choice so I’m curious on why. Is that supposed to be something to ponder during the chapter? Well, either way the story starts with the main guy deciding to confess to a girl that he has liked since middle school. She’s clearly not interested in him so he has one last ditch effort. He uploads a video to Youtube proclaiming his love and asks her to watch it. Unfortunately she sends it to the entire school body and this guy is now a laughing stock. What’s worse is that the video states that God is not real, takes shots at gun laws in America, and there are ghosts in it. This kid’s video is now a global phenomenon and everybody is watching is. What can he possibly do?
Surprisingly there is no big twist at the end, no crazy ending or any of that. I suppose you can call it more of a sad ending or a happy one depending on how you interpret it. Personally I’d consider it a sad ending. I don’t think the girl is going to suddenly fall in love with him or anything like that. She just doesn’t like the guy and things like that don’t really change overnight. Even if she does suddenly decide to get with him, would it be because he’s famous around the world now? There will always be some doubt but I’m going to take the ending at face value here. He looks dejected as she says that the videos are everywhere so I think he’s doomed. She’s just listening to it again to really rub this in his face.
Compared to most embarrassing videos though, I wouldn’t say his rates that high. If anything he should be feeling a little happy about all of the attention. Sure, in the moment it’s kind of sad that everyone got to see you be rejected but once that moment passes then it feels like everything should be goo right? He can turn monetization on and rake up a bunch of cash. Even if he can’t recreate the magic of the videos, he can cash in through other means and quickly stockpile some cash. That’s the best way out of this for him and also the best method of turning this into a positive experience.
It was rude of the heroine to upload this for everyone to see which is also why the guy needs to move on. Perhaps she thought it was harmless fun but it was a big blow to his trust. I was glad that the school was not overplayed with the reactions though. Sure, they definitely poke fun at him and there’s a lot of teasing but it doesn’t go too far. Perhaps that is just due to the length of the oneshot but I thought the reactions were on the normal side. They made sense and were fairly realistic here.
In general this is a fairly laidback oneshot. It’s all a bit sad for the main character while not being too dramatic. The video has a lot of weird things happen to it which is strange but played out as if this was not a big deal. It’s almost like a Twilight Zone episode. You never actually expect that the story will get into how his video could be defying reality by saying something different in each language. You just sort of roll with it and how that affects his life.
The art is fairly good here. The character designs are all clear and you could always tell what is going on. Of course with no action scenes that is not as difficult but it’s always worth mentioning when the art is good. I think the writer should take my advice and make this into a full ongoing. I think there’s a whole lot you could do with this premise that there just isn’t time for in a short story like this.
Overall, It’s always fun reading oneshots like this because it’s cool to see all of the unique premises out there. I’ve read a lot of short stories when I was a kid, but far less manga titles. I’ll always be more partial to long running titles as my favorite since you can then get attached to the characters and setting but a solid oneshot will always hold up well. I think this one was a little too short for its own good and so there’s nothing to latch onto but it’s not bad. It’s just a title that you won’t really think about afterwards, there isn’t much to ponder here compared to the last one.
Overall 5/10


Suggested by Destroyer Bakura has a lot of cards at his disposal but ultimately I don’t think that sheer numbers will be enough to stop this maverick hunter. Ultimately Zero still has the advantage in just about every category and stat. Mix in the fact that he’s an expert swordfighter and he won’t be losing on technique either. It may take a little while for him to claim victory but ultimately it will happen. Zero wins.


Suggested by Destroyer The Lifter is strong enough where even Captain America couldn’t get him to budge. I don’t see the Chunk being able to win here. Yes, he does have some decent moves on his side as well as his gun but ultimately teleportation is more of a supporting ability. The Chunk isn’t particularly fast either and so he can’t really put this ability to its best possible use. Ultimately he will go down here. Chunk wins.