Earthworm Jim 2 Review


This is one of those games where I can’t say that I knew a whole lot about it but I definitely knew the name. Earthworm Jim is one of those names that just sticks around in your mind from start to finish. You can’t forget it because it’s just way too intense. The game lives up to the hype and is definitely a blast even if the ending starts to get a little on the crazy side. Certainly a very difficult game as well.

The game starts off with Jim on another adventure to save the princess or at least I think she’s a princess. Along the way he has to fight with a lot of different creatures. Get ready for some big plot twists by the end too. This is not a game that spells everything out for you. At times you will really have to connect the dots on your own and also decide how real the ending is. Personally I like to think the whole ending is completely real and just how it appears to be. It’s an ambitious way to end the game and I can definitely approve of that.

As for the gameplay, it’s Fairley standard for a shooter. You blast away at your enemies and keep on moving. Your ammo may not always be great but you slowly recover some if you’re ever totally out. I recommend not wasting your ammo though as it is extremely useful for every part of the game. You don’t want to be running low against a boss or you’re really in trouble. You have different kinds of guns around here too so try and learn how each one looks and feels. The best one is the machine gun style but all of the guns are useful for something or another. Mainly you also just can’t to be good at jumping and dodging so you don’t just eat every attack. Do that and then you’ll really be in a jam.

One level that gave me a lot of trouble is the final level so here’s something to keep in mind about that. You have to stay ahead of your opponent at all times here or you lose. If you make it to the end of the level but he was first then the level just ends with you being stuck until you run out of health. So you have to move really quickly here and it cost me a ton of tries to get that far. Trust me, it definitely was not easy at all especially because you’re never given any indication that the rules around this level were different than the rest. Seriously it just comes out of nowhere which makes the whole thing a bit surprising.

Aside from the gameplay, the soundtrack and graphics are all solid. This is what I would call the complete package because it looks and sounds good while also being a very satisfying play. It’s hard to go wrong here. It’s aged incredibly well for the SNES, you could probably get away with thinking this could even look like an N64 title. Throw in the fact that it had more of a real story than the others and it really seemed to be ahead of its time.

I’m a little surprised there weren’t more 2D platformer shooters back in the day. I suppose Mega Man cornered the market there but they always tend to be a lot of fun and satisfying. This one just proves that even more. It’s probably the last Switch Online game for a bit but I was definitely thrilled to get a chance to play this one. Hopefully the console keeps on updating with more and more solid games. Who knows what other gems are hiding out there just waiting to be played!

Overall, Earthworm Jim 2 is definitely a solid game. I had a lot of fun with it at least and the title really embraced how crazy the whole thing was. It was definitely not trying to be your average shooter game. I’d really be down with a remake of this game at some point. There’s a whole lot you can do here for the future. Some of the gameplay mechanics should be explained better so you aren’t walking around in circles or anything like that but those are easy fixes to make. (Finding out how to open up the flowers to throw around took me forever!) Pull that off and you’re in a good spot!

Overall 7/10

The Mummy’s Tomb Review


It’s certainly been a while since I saw the last Mummy film. It wasn’t exactly one of the most interesting universal movies but it’s always nice for any movie to get a direct sequel like this. Showing the incredibly long recap was a bit much though. I’m not even opposed to showing old footage as a recap since it’ll have been a while since people saw the original but only if it doesn’t affect the actual runtime. In this case the movie is only 60 minutes and that includes the recap which is too bad. You’ll be done with this film as soon as it has begun and it’s a shame because it’s actually reasonably good. With a longer length this could have been the definitive Mummy film which may not be saying a ton but it’s a start. Right now the trilogy involving the Scorpion King would take that title.

So the movie starts by recapping the last film with Steve explaining to everyone how it went down. It’s a bit hard for people to believe though so Steve’s audience treats it more like a story than anything else. Meanwhile Andoheb gets Bey ready to take over as Kharis’ master. Bey decides to destroy everyone related to Banning and his expedition so he sends out the Mummy, Kharis to destroy everyone. One by one he starts to bump off people in the town so they are forced to acknowledge the grim reality that this Mummy may be real. Is it all too late though?

When the mummy first appeared, humanity received a grim reminder that there were forces beyond their comprehension at work here. This movie doesn’t really go into the horror elements much though. I would argue that even as Kharis is murdering people it never actually goes for a very scary vibe here. Perhaps it’s the way he murders them. See, his arm is rather busted by this point so all he can do is move with one arm to choke people. Mix this in with the fact that he can barely move at all and it’s a rather unimpressive way to die.

It’s hardly out of the norm for this to be the case in these old movies but even more than usual it’s just hard to buy into this all happening. At most you could say the old lady isn’t strong enough to resist. For the rest there is no excuse though. When someone has super strength that doesn’t mean you should just instantly be taken down for the count. You still have to be able to resist, use some judo, or just run. The mummy is slower than a normal person walking at a brisk pace. He’s also rather loud so you can always tell that he is on the way. Makes your job of surviving that much easier.

So in a lot of ways the movie ends up being rather funny but that works for me. I always manage to have a good chuckle when this is going on. The deaths are never all that violent or anything, they just happen and things move on as normal. The characters are very reluctant to actually believe in what’s happening though. At one point John has witnessed almost every member of the original team get murdered and he still persists in believing in science. Sure, you don’t have to believe in the Mummy but shouldn’t you at least be taking the threat seriously?

It felt like there was a bit of a disconnect with how nobody was really taking the string of murders as seriously as they should. This is really a big deal if you think about it especially for a small town. I know the sheriff/police captain said he was on it but it wasn’t until the very end that the town really got involved. In the meantime they were just picked off like it was nothing.

In particular Steve goes out in a very sad way. I’m using sad more in the sense that he looked bad though because I can’t say that I got very emotional here. So Steve goes into a bar to get drunk because he has no situational awareness and then after that he ends up running into an alley somehow. How did this happen? We saw how he got to the bar and how he left, there was no alley anywhere in sight so it just didn’t make any sense. He struggles a bit but should have been able to have escaped. The geography just didn’t make sense.

I wouldn’t be shocked if that was a plot hole but I can’t say I was quite invested enough to do a really deep dive here. Isobel made for a solid heroine and in the end she gets a happy ending with John. It would have been nice if there was more time to really develop their characters but again the film was just too short for that. All you really know about John and Isobel is that they’re good people. Seriously it’s hard to really talk more about their personalities beyond that. They do the right things and always keep moving to their goals but that’s it. They have a quick wedding and all at the end but it’s really just an after thought.

The reason this film is good is really because the writing is solid and also because the characters are just fun. It’s a movie that goes by quickly and not just because it’s only an hour long. I think the Mummy should get a power boost for a sequel though. Even if it removes some of the more campier elements of the title, I think it’s worth it because the Mummy should be able to do more than just choke people with one hand. I also think the cult members could be more interesting. It feels like the same guy in every film even if the mantle is always turned to someone else.

Overall, The Mummy’s Tomb beats the original and works out pretty well as a thriller title. Just go into it with a bit of a grin on your face and you’ll have a blast. If you’re expecting to take this film seriously then you will not have a good time. Seriously, this film just isn’t nearly as serious as it thinks it is. (Because I do think the film was trying to be serious) I’ll have a review for the next installments in the series pretty soon and we’ll see if they can match this one.

Overall 7/10

Dig Dug II Review


Dig Dug II is a pretty fun game. I wouldn’t say it quite holds up to the first one but it’s hard to say how much of that is just pure levels of quality and how much is nostalgia. If I were put to the ultimate test though I would still say the first just wins on merit. The underground levels worked perfectly for the series and same with how the gameplay was set up. There’s a reason why it became an all time classic after all. The sequel is still good though and it was certainly good enough where I kept going until I beat all 75 levels.

There isn’t really a story here though so just go in and start blasting all of the enemies. Your objectives will be clear from there. Now there is a tip I found out while going through the levels that will help you out. So you know from that start that you just press A to start plugging the enemies full of air so they pop right? Well, you may feel like pressing A as fast as you can is the way to go but that’s not quite right. It’s actually more effective to be pressing A while moving forward. For some reason that speeds everything up really quickly so you can potentially take out several enemies before they get to you.

The reason why this is huge is because in the latter levels you need every second. You have numerous enemies rushing at you and a single touch will mean that you lose a life. So every enemy you can knock out is one less that you will have to worry about later on. To clear a level you have to beat all enemies so it stands to reason that destroying them all as fast as you can is the way to go right? Beyond that you can also use your drill to make little barriers that the enemies will have to navigate around or try to dig under. Both options still buy you some more time as well.

Just play as fast and hard as possible. Your instincts will quickly catch up and then from there you will know what to do without an issue. The game is very intuitive after all. While I didn’t think the levels or gameplay style beat the original, it’s still a fairly high quality game here. There was a lot of dedication put into the title so you know from the start that this one’s a keeper. It is easy to just plug in and play plus it has a lot of replay value in trying to beat your high score. It may be a little more slow paced than some other arcade games so it can take a while to get to your turn if you’re sharing at an arcade but if you’re just trying to beat yourself then it’s perfect.

As for the graphics, they hold up pretty well. The game is nice and colorful with good minion sprites as well. You always know what is happening nd I wouldn’t say anything is blurry. It’s just a solid experience. The soundtrack is less memorable though. While you’re playing you probably won’t notice a thing because you’re just concentrating so hard. Not necessarily a bad thing though, just means that you’re really invested into the game the whole time.

If there’s something I would have liked to have seen in this game, it would be boss fights. I think a solid boss fight would have been really fun and if you spread them out to once every 10 levels or something, it would be a nice way for you to feel like you’re really making progress. I’m not exactly sure how you’d program the boss fights but feel like there is a lot of potential with how the gameplay is. That may have been the thing to help this one beat the original.

Overall, Dig Dug II is a fun game. There isn’t a whole lot to say about it because of how straight forward the game is. You either get it or you don’t but it’s not like there is a lot to learn or describe. It’s really just the same move that you used over and over again to get to the end of the level or to block off the enemies. Once you’ve learned the ropes then it all comes down to your reaction times and planning. I want to say you’ll get pretty far even without using the access points but defeating all 75 levels without restarting or rewinding once would be extremely difficult. Definitely not a challenge for the faint of heart.

Overall 6/10

Mappy-Land review


Mappy-Land is a fun game and one that manages to have a fairly unique gimmick to it. Instead of jumping on all of the enemies or heading to the goal, each stage is a mini collectathon. You have to grab all of the parts in each level to proceed. Some levels even have a second set of collectibles to grab as well so you’re always on the move here. At times the level’s goal can be a bit too vague for my liking but on the whole this is definitely a fun game that you should enjoy. It’ll be over in a breeze but the level designs are all solid and I have to imagine that if this was before the Switch Online version it would have been extremely difficult to complete. I would have died so many times if not for being able to alter my fate.

There’s not much of a story here but what we do have is told through little cutscenes like Pac-Man. It even follows some of the same story beats as we meet the wife and kid. Definitely an emotional kind of moment right there but it’s safe to say that you’ll really be here for the actual gameplay either way. So with that as the main hook you should have a good time. My advice would be to learn the attack items right away since those help when you’re in a pinch. Also, you can actually jump over the minions which is extremely handy.

At first I would just run away from them whenever they showed up so being able to keep going where you wanted was a game changer. Naturally the risk is a lot greater since if your timing is up even by an instant you will lose a whole life there. You definitely gotta be careful about that but otherwise you’re all set. When you’re on the balloon for the aerial levels, just try not to get too close to the enemies. You can blast them from afar and then move forward. Your weapon has a lot of range.

This tricked me a bit at first so once you get the usual collectables you need to go inside of the Church. That’s where you will find the key item that will let you go further. Without it you will end up being essentially stuck in place so you definitely want to keep that in mind. I remember wasting a bunch of time on the train in one level because I wasn’t sure what to do next.

When you wait too long, an unbeatable enemy will appear. It’s like a floating plate that keeps going after you and any contact means defeat. Of course, that is true of any enemy in this game since Mappy has 0 durability but this thing is extremely fast and can fly so jumping won’t cut it. If you see this enemy in a level it’s fair to say that it may already be over for you. Dodging it or staying our of the way are both incredibly difficult and nearly impossible to actually pull off.

Meanwhile the graphics are pretty fun here. I thought they were nice and colorful and the art style really holds up even to the modern day which I find impressive. It’s not easy for a game to hold up over decades but it is absolutely possible if you play your cards right. The soundtrack is more on the forgettable side though. Not bad…just good luck actually remembering any of the tunes. It’s not as iconic as Pac Man or as energetic as Mario which leaves it in a bad spot. It just doesn’t excel the way that it could have.

The game is reasonably short so you’ll probably beat it in a day or 2 if you’re focused up. Either way there is some replay value. This game keeps going on loop after you beat it so you can still try to work on your high score as you go through. That’s at least something to aspire to right? I don’t see you sticking around for too long on this one as there are just so many other big titles to check out but all in all it’s just a well balanced title.

Overall, Mappyland is definitely a game that I can recommend. It’s just a fun little experience and one of those games that is extremely easy to plug and play at any time. I certainly had fun with it at the very least. A modern remake of this game could be a lot of fun and it’s also a good way to show people how to do a collectathon. A proper one should have the collectibles built into each level so you can’t proceed without them. That way you aren’t suddenly blindsided by having to go back and grab them later. I feel like this series is so forgotten that a remake is unlikely but never say never right?

Overall 6/10

Driver 2 Advance Review


I don’t recall how old I was when I was first told that I was the Wheelman but it was definitely a while ago. The original Driver game was a blast as you drove around town in the huge open world environment. It was fun to work on the story but it was also neat to just have fun in free roam. I’d spend hours following the law there and then hours running from the police. It was really an ambitious game with a really intense final level involving the president. This game is a lot more low key and a step down in all areas but still a good title in the end.

Tanner is still as involved in the underworld and mafia business as ever. It’s definitely not the safest job and you’ll see a lot of people getting shot all the time. Well, some big gangsters have run off with more money than their fair share so Tanner is going to take them down. It won’t be easy since these guys have a lot of connections but that isn’t scaring the lead here. He’ll still jump right into action and take down anyone who stands in his way. He has the skills to back it up so the villains better be worried.

There are around 30 levels here and most of them are pretty short. You can easily beat this game in around 2 hours if you don’t lose but I think it’s safe to expect that you will lose sometimes. I wouldn’t say the game is super hard or anything like that but it’s not a cake walk either. You will occasionally get defeated by RNG a few times as well.

See, the gameplay initially starts off like your average driving game. You have to get to the destination located on your map to beat the level. Other levels will have you trying to take down an enemy car instead of running to a different car. The levels where you have to go out on foot are few but they do happen. It’s a mechanic that doesn’t seem to have had any point being here by the end though. You could take it out and things wouldn’t really change.

Now where does the RNG come into play? Well, the police cars will randomly appear at times to get in your way. If they happen to teleport right in front of you then you’re doomed from the jump. Sometimes they would appear as soon as the level started and I had to quickly restart because there was no chance of making it through. I wouldn’t say this is an issue too often but you always feel a little fear when turning the corner because a car may suddenly be there. It’s clear that this one did not have a whole lot of processing power. Things would disappear right when they are out of sight and a lot of times what you see isn’t really there. There are countless times you will see the ocean ahead before the buildings load.

The game is also quite glitchy in general. I lost 2-3 levels because of glitches. One involved the computer being unable to move and since it was one of those “Tail the villain” missions, that meant I couldn’t win. In another one the enemy fell into the ocean which counted as a loss for me since I was supposed to take down all of the health points myself. Those glitches would always be quite unfortunate. The game’s fairly short so at least even with all of that I didn’t have to replay too much of the game but there should have been more polish here.

On a technical level the game just isn’t very impressive. The GBA graphics are some of the weakest ones I’ve seen in quite some time. Definitely on the weaker side for the console, no doubt about that. The way the story cutscenes go is also not very inspired. The text is very slow as it auto scrolls and it just follows still images which aren’t stylized at all. The story isn’t super engaging but the way they put this in did not help matters at all. The only thing I could say that’s really good about the game from a production perspective is the soundtrack. I actually thought that was really catchy the whole time. I had a good time with it at the very least and while they tend to replay the same tunes a lot, they still really get to you.

The gameplay is also pretty good. It’s nowhere near the level of the first game but it does still manage to capture the essence of what this is all about. The game is short so you won’t get to enjoy this for long but while you’re playing you will have a good time. So in the end what does this really mean? Well, Driver 2 is a game that I can recommend if you really like driving around but there’s no real good reason to pick this one up in particular. There are countless amounts of better titles in the genre to pick up after all so no reason to stick it through here. In a vacuum it can hold its own but it won’t be winning any awards.

Overall, I think Driver 2 could and should have been a little better. At the very least the story should have been more engaging since the first game had its fun moments. There is absolutely no replay value in this game which is unfortunate. That could have at least been a way to spice things up and keep you here for the long-haul. Instead that also shows how this game will be one that you complete and then forget forever. I’m hoping Driver 3 will be the game that really takes things up to the next level because I know the potential is here for the franchise. It just needs to live up to it and soon.

Overall 6/10

Fate/Apocrypha Review


This one definitely had to wait quite a while since it’s been months since I finished it up. Apocrypha is an interesting Fate title in that it adapts the Holy Grail War as usual but then throws a lot of wrinkles into the mix. The whole format is different as a result. I would have liked to have seen a little more done with the concept and I had some issues with this one but ultimately it’s a good title. It certainly has the kind of high tier production values you would have come to expect here.

The show starts off with a group known as Yggdmillennia deciding to steal the Holy Grail War for their own nefarious purposes. They intend to start a Grail War with the Clock Tower. The new element here is that it will be a 7 on 7 battle instead of the usual 7 masters all duking it out to be the one true champion. The Clock Tower has to quickly assemble its own fighters in order to combat this thread. As always every master and servant has their own agenda here but this time they will actually have to team up a little which will be difficult for them. Which side will end up winning it all?

Pretty much the whole series is about the war which is impressive. There isn’t really time for anything else but because the war is so vast that does mean the characters aren’t constantly involved in battle. They still have time to strategize for a while and at one point even do some sight seeing around the village to lure someone out. Everything is done with strategy in mind though. Of course there are also a whole lot of subplots going on here so you’ll want to eye every character closely. It’s really a great premise.

Each servant gets his or her hype as well. Nobody here is extremely weak compared to the others although some are definitely what I would consider to be top tiers. This does come with a weakness though which is that the show cops out of almost every fight until we get to the climax. Fights constantly end in a tie over and over again to a degree I haven’t seen since Sengoku Basara. My main issue with the second stage of Basara (The Hideyoshi arc) was that almost every fight wasn’t conclusive. One guy might win but he would spare the opponent for some random reason and walk away. It was hard to recognize the battles as being in the middle of war because they would get up to fight again, over and over again.

Apocrypha fixes that towards the end but because of that you could skip most of the fights in the early half and not really miss much. The fights still look good though so you wouldn’t want to miss them. While the animation isn’t quite up to Grand Order or any of the Ufotable productions I would still say that it is quite solid. The battles have good choreography and the climax battles really get intense. The best battles typically would feature Saber of Red or Achilles but everyone brought something to the table.

For the soundtrack, I thought the two openings were really the highlight here. They have a very ominous feel to them and really set up the war. The cool 7 on 7 montage in the first opening especially feels epic and I can imagine how cool t would be to have something like that used for any crossover title or another big Fate epic. The chessboard is a good analogy to the players on the battlefield so I just like it for a lot of reasons. The tracks within the show are surprisingly not super memorable but they’re definitely good enough. They still have the grand feel that is associated with Fate.

After all, no matter what Fate product you watch, the servants are always supposed to feel very regal and majestic. They’re all famous heroes in their respective cultures and countries after all so you would expect nothing less. Now it’s time to start talking about the 6 masters and 6 servants across each faction. There are quite a lot of characters to get at here so lets dive into this. With so many combatants on both sides it also means that it can be hard to know exactly which side to root for. To an extent they both seem shady at best and evil at worst. Not to mention that everyone has their own agendas so you really have to be careful about who wins the Grail. (I mean it does feel like a bit of a gag that nobody ever gets the grail for good but you still have to be careful.) For the record, I was on Team Red on this one. At least they aren’t running human experiments and such.

Before the two sides lets talk about the two main characters who are officially neutral even if they feel like extra members of Team Red by the end. First off is Sieg who is one of many mass produced clones that Team Black made. He was able to escape his ultimate fate and met up with Jeanne who helped him forge a life for himself. Sieg is unable to abandon his fellow clones though and goes back into the war. He even ends up getting a servant’s heart so he is able to transform into the mighty Siegfried. That definitely worked out really well for him.

Sieg is a classic hero who wants to help everyone out that he possibly can. He may not be quite as ambitious as Shirou in that regard but Sieg gets the job done. It was definitely fortunate that he got the servant form though because in his normal mode he really would have had a hard time leaving much of an impact at all. It’s hard to defend justice if you aren’t able to fight for it but this helped. While Sieg is the main character he still has to share screen time with a bunch of others.

Then you have Jeanne d’Arc who was summoned as the impartial ruler in the war. This means she was granted an exclusive ability to stop any servant as if she was a living command seal. It’s a really good ability to have and while it won’t protect her from cheap shots, it does mean that no servant can beat her in a head to head fight right now. It was wise of the Grail to give her this ability because otherwise the servants would have definitely tried to get rid of her. As it is, they were close to trying that right out of the gate.

Jeanne has a very strong honor code similar to Saber so she really doesn’t care for a lot of the dubious plans that all of the characters are launching. At the same time it’s hard for her to have to go in and take on a bunch of fighters because at that point it would be as if she was an active participant. So she’s in a rather tough spot and perseveres as much as she can. Jeanne’s also seen a whole lot and isn’t easily rattled although I would say it sometimes comes at the price of making the right move.

There was one such moment when Jack the Ripper was close to being defeated. We find out that every kid he murdered is a part of him now and so the option came to get rid of all of them or spare them but it means Jack would continue. Archer of Red did her best to protect them but Jeanne decided they were a lost cause and ended it. In this one I disagreed with Jeanne. In a world of magic like this I feel like there has to have been a way to save them and it would have been worth it for her to have at least kept on trying. By completely abandoning the kids like this, it just didn’t feel particularly heroic.

By the end Jeanne was certainly jaded enough where nothing could phase her to the point where she told one of the villains: “Is this the part where you murder some kids in front of me?” because it felt like bad things would follow her everywhere. The Fate titles can definitely get rather dark and this one’s no exception. Fortunately it uses artistic license of having puppets and dolls be destroyed instead of showing us the kids like in Fate/Zero so things didn’t go completely out of control.

If you’re going to tackle something like this then using a proxy is the right move. I still could have done without some of the grit though but that seems to usually follow the Fate series around. I don’t think we need to know about the kids dying and there’s no way you can buy into Caster having any kind of redemption arc after going so far. It’s just way too much there. Then you also have some of the usual creeps around like Rider’s master in this case who was rather twisted. I guess the Holy Grail War tends to bring out the real twisted characters here.

Okay so now lets get on to the teams. On Team Black the first servant is Siegfried and he’s definitely a heroic kind of guy. If he got to appear more then I think he could have worked well as a leadership figure. Definitely not the top ranking guy but someone that the others would listen to and respect because of how adapt he is in battle. The guy is strong and gets a lot of good moments to be sure. While I wouldn’t say he stood out as the MVP or anything, he was one of my favorite members on this team.

Next is Chiron and I would say he was the best member here. While his abilities aren’t as flashy as some of the others, his archery skills are quite good to the point where he could even tag Achilles. He makes up for not being as physically powerful as the others by being the best strategist. He has a very solid character arc from start to finish and is one of the guys that you can root for. A shame that he’s on the more villainous team even if I use that term relatively since Red aren’t saints either.

Then there’s Vlad III, aka Dracula. It was pretty cool to see this guy get involved in the mix. His abilities are also really broken and if he was fighting anyone other than a warrior of the Sun then he may have won. His whole domain ability is just such a good long range option and those spikes come at you instantly. I think if the team had planned things out just a little better then he could have won it all for them. Even by the end of the series I felt like he was one of the strongest fighters.

Astolfo is next and he’s one of the weakest fighters. The rider class truly is cursed to never be super powerful huh? Fate/Zero’s rep seems to be the only exception to this. Well, he’s a nice guy and at least Astolfo does have a hero’s sense of justice within him. It’s why it’s always so tragic to be summoned to an evil master because there’s not a whole lot that you can do. He still resists as best he can though.

Frankenstein’s Monster is one of the servants here which is interesting. I mean I wouldn’t consider this beast to be a hero but if you can have reverse heroes (aka villains) like Jack the Ripper here then why not right? Either way she also looks very weak and really would not have done very well paired against almost any servant. Berserkers are at a disadvantage since they have a hard time thinking but Lancelot and Hercules were far more impressive.

Avicebron is the Caster of the group and he’s not really my style either. Casters are always rather shady fellows who can’t fight on their own and tend to sacrifice their allies to get ahead. Avicebron is no exception and while he’s not super bad or anything, he’s just not my kind of character. Likewise, Jack the Ripper is definitely not my style either. It’s interesting to see Jack as a little kid here. I suppose it helps with the disturbing factor as she goes around murdering everyone. It is impressive that she caused enough of a stir to temporarily prolong the war as both sides had to go and try to finish her off though. She certainly didn’t abide by the Grail War rule of not targeting civilians.

Now lets go into the Red faction’s servants. First you have Mordred who is similar to Saber in terms of moveset and design but their personalities are quite different. Mordred is always eager for battle and trying to prove herself worthy of being the King. Her battle style is less about elegance and efficiency but rather going for savagery and sheer power. She will just overpower any opponent in her way and this strategy works rather well.

At one point Mordred is in a gauntlet where she fights several opponents in a row and just keeps on winning. That takes enormous amounts of stamina and she made it look easy. I would like to see the others try and pull that off. Ultimately she is a fighter who always perseveres and was easily my favorite character in the Red faction. Her scenes were always just a lot of fun.

Next up is Atalanta and while she doesn’t get as much to do as the others, she does have her big fight at the end and gets a grudge with Jeanne over the issue of the kids I mentioned earlier. The whole thing is pretty sad for her because she just wanted to help the kids and feels guilty about not being strong enough. This ultimately causes her to lose her mind and gain great strength but at a huge cost. I liked her though and I can’t fault her for wanting to save everybody. It was certainly a noble vision even if it didn’t end up coming to fruition.

Karna is next and he’s the only character I really knew before starting the series. That guy always got a lot of hype and ended up being rather popular. He was even a big player in the Exstella game. I’d say this is deserved as he looks really impressive here. He’s got an honor code so he isn’t just going around beating everyone up and his sun abilities are fantastic. I don’t see almost any of the servants being able to defeat him here. He’s right up with Mordred and Achilles as the top 3 servants in the whole series. Only Vlad III has an argument for being included among that number of top tiers. (So Team Red has 3 of the top 4 fighters in the war. That’s pretty good) An honor code goes a long way in a character so you can see why I liked this guy.

Then we have Achilles who is another all star here. The guy has a ton of confidence and why shouldn’t he? The guy is virtually invincible except for his ankle which is really hard to hit as it is. It’s just his bad luck that he had to meet up with Chiron who was familiar with his fighting style. The two had a history together and that’s the only reason that he could keep up. Otherwise Achilles would absolutely be wrecking everyone in combat. He’s just that good and ultimately he does his best to help the others out as well. I definitely had a lot of fun with him.

The next fighter is Sparticus and I can’t say that I liked him much either. The guy doesn’t know how to stay back and do any planning. He runs into battle and it often costs him a lot. He lets his team down and if you’re a berserker that can’t resist mind control then you’re in for a world of trouble. He would just end up annoying me the whole time as he put his team in trouble and never really made up for it. Definitely one of my least favorite services here.

Nearing the end is Shakespeare who really isn’t all that strong although you might have guessed that. He’s more of a planner, someone who jumps in as needed with illusions but doesn’t do much beyond that. His illusions can certainly be twisted and he is effective at using them but I’ll never be able to put someone with a non offensive skillset over the power players. He just can’t fight much even if his life depends on it and that’s a rough state to be in. Imagine if he was summoned for a 1 on 1 war like most? HIs master would be absolutely doomed.

Finally you have Semiramis who is really solid. Certainly she’s much stronger than the team’s actual caster at using magic and that’s a bit ironic. Of course the way the summoning goes, you have to play into your role even if it’s not the strongest like how we saw Lancer summoned as a Caster in Grand Order. Apparently every servant can use all of the roles but naturally they just won’t be as strong. So you can only imagine how powerful Semiramis would have been if she was summoned as a Caster.

Either way she is very impressive though and is really the most pivotal member of Red’s team as a result. Without her summoning the large airship and manning the cannons then the team would have had far less opportunity to carry out their plans. She was absolutely necessary to everything playing out as the leader wanted it and she always gave the task her all.

Now which side do I think was stronger overall? Lets put them side by side and I’ll show you who wins every fight.

Siegfried vs Mordred : Winner Mordred
Chiron vs Atalanta: Winner Chiron
Vlad III vs Karna : Winner Karna
Astolfo vs Achilles : Winner Achilles
Frankenstein’s Monster vs Sparticus : Winner Sparticus
Avicebron vs Shakespeare : Winner Avicebron
Jack the Ripper vs Semiramis : Winner Semiramis

Red wins 5/7 rounds and easily clears the deck after that. The teams are still well balanced overall since it’s not like these fights are stomps but Red is just better around the board. Their heroes are more impressive and better suited to win each of the rounds. The only reason it didn’t play out like that is because Team Red would rarely be on the same page and lost some pieces early due to people doing their own thing or getting wrecked.

Time to talk about the masters. While most of them aren’t fighting on the front lines along with their master, some of them do get good roles. Most of Red’s masters are nonfactors though as they get bumped off real quick. It was a little sad since it would have been nice to see what they were all thinking but at the same time maybe it would have been too difficult to show all of them. So Red only has 2 real masters. First is Shirou and yes this is not the same Shirou from the main series but that would have certainly been interesting.

Shirou’s very much the mastermind kind of character here who is manipulating everyone to his own purposes. He can even fight to an extent which is impressive. Perhaps not well enough to beat most servants but he can defend himself and probably beat some of the weaker ones. As a result parts of his fight with Sieg are impossible to buy since he should be winning that one easily but the main character will usually need some plot armor at the end. Beyond that the fights tended to make sense so at least it was rare.

His wish is the classic villain wish of creating a Utopia. This time he would make everyone immortal to fulfill that goal and in theory if nobody can die and they’re all perfectly happy then bad things will never happen to people again. It’s one of those things that always sounds good at first but then you realize that this would completely remove free will as a concept and so that sours the whole thing. It does always make for a solid villain motivation though and that’s no exception here.

The other master is Shishigou who controls Mordred. I like that he’s not someone who blindly follows orders. He still intends to win the War with only Mordred as his partner. He can also fight on his own with his array of guns, grenades, and other anti-servant weaponry. It takes a lot of guts to get out there to fight opponents who could end you in an instant so that’s impressive. He mostly just does well against other humans but being out there at all to fight is a testament to his bravery. I also thought he and Mordred had the best dynamic as they would trust each other to fight their battles.

On the Black side we had a few more notable masters since all 7 got to do something. First was Reika who completely allowed Jack to murder people and even encouraged it. Naturally she’s one of the biggest psychos here and the fact that she always acted as a really kind person right through the end was certainly something. To her this was all just natural and shows how messed up she was.

Roche is a bit younger and definitely very naïve. He figured Caster won’t betray him but that’s just how the ball bounces sometimes. I never liked him personally. Gordes is another cruel master (Man this team really is mean huh?) who was helping with the clone project and doesn’t treat them as real people. He gets a character arc where he starts to get nice by the end but it’s a little late for that so I still wasn’t buying into it. This guy really went down a dark path with no remorse until after he was knocked out of the war.

Celenike is also master that makes it easy to root for Team Red to win and take control of the world. She likes beating up on her servant for no reason at all and just comes across as another twisted psycho. Her weird obsession with Astolfo doesn’t help her case either and the sooner she’s taken out the better. Any scene with her is definitely annoying and given that she doesn’t help the team in any meaningful way, the bosses should have picked a more capable member from the millenia group.

Fiore and Caules have their own servants and are immediately the two most reasonable members of the group. Fiora wants to do her duty to bring honor to the family name and plays things by the book. She’s one of the few masters who doesn’t lose her cool and just does her best to win each fight one at a time. Her main weakness is that she’s a little too nice so she has a hard time taking people out which is tricky in a war. Then you have Caules who is mainly fighting to protect Fiore and gradually starts to take mores responsibility within the family. It’s a hard road but he starts to pull through it.

Darnic is the final master and the guy at least has some leadership experience. He actually won the Grail war once before even if it was a long time ago. He’s a master manipulator but I would say his weakness was in not choosing better teammates. Either way he gets the job done and lasts for a long while. He almost won in the end but just got a bit too greedy and sped things up too much. I wouldn’t say he was great but he was memorable and played a good role in keeping team black in the running.

So that’s pretty much all of the characters. There are a few more here and there but that’s the majority at least. The cast really is quite big so it takes a while to introduce them all but I’d say the show did well with the development. Just about everyone gets something to do and then the fights are more emotional since you’ve seen both sides. As long as you like seeing a lot of action then you should definitely have a good time here.

Overall, Fate/Apocrypha is a good show. It can get a little extra gritty at times and I think more of the early fights should have had real winners but the show jumps up during the second half as we get the big climax battles. The animators went all out with those and the series does have a conclusive ending. It’s always nice to see the Holy Grail Wars and having a completely different cast with this one works pretty well. I don’t think these servants would beat the FSN ones in a straight fight but some of the top tiers like Karna and Mordred would absolutely go very far. Maybe we’ll see some of these guys pop up in Grand Order soon. Either way if you haven’t checked this one out yet and want to explore more of the Fate verse, it’s a good option.

Overall 6/10

Megaton-kyuu Musashi Review


Megaton is a show that I would consider to be reasonably obscure. I forgot about the franchise entirely after it came out because you just never saw it talked about anywhere. Well, the show actually turned out to be rather great. You’ve got a solid main character here and a lot of good battles. I do think parts of the core plot don’t make a lot of sense so you will have to stretch your disbelief but the show turns up in all the other aspects and ends up making for a very satisfying experience.

The show starts by explaining that humanity was nearly wiped out by aliens. These invaders struck quick and hard so the humans that did survive now live inside of one last city. This city is protected from the outside world and most of the people within it are being mind controlled so that they think life is going on as normal. The ones who do know better have constructed robots to fight against the invaders and protect us as a last line of defense. There are also some scattered human settlements around the planet that try to survive but for the most part humanity is over.

We then cut to our main character Yamato who is a bit of a delinquent. He is always getting into fights with Ryugo and the other gangs. Well, one day he is attacked by a group that’s a little different as they’re all cyborgs. Yamato crushes them and even the robotic leader so he is brought into the fold by the government. They unlock his memories which were torn away and he decides that he will exterminate all of the aliens. Ryugo and Teru join up as well and find out that more people are a part of this resistance than they ever could have known.

The robots require multiple pilots to use so you can’t just go in and start moving around but Yamato gets the hang of it right away. The show starts off with a very Attack on Titan kind of vibe with humanity almost being down for the count and all. Same with Yamato and his grudge against the aliens because they destroyed his whole family. From there the similarities start to end and either way this is a pretty solid way to kick things off.

We actually see the alien’s point of view rather early on in the series too. They don’t all seem super evil but they do want to eradicate humanity so we still have to stop them. At the end of the day they’re trying to take over our planet so we have to stop them no matter what. You’ve got the queen and her loyal subordinates trying to make a move on their end and then you have the subplot with princess Anshem and her mentor. Anshem wants to prove herself by murdering Yamato but has a hard time doing this. At first it’s due to comedic shenanigans where she just can’t pull this off but gradually starts to doubt her cause.

I should mention that the aliens can’t live properly in Earth’s atmosphere so they terraformed most of the planet. The city that survived has its own oxygen so in order to carry out her mission, Anshem possesses the body of one of Yamato’s classmates. You feel bad for the girl being controlled since Anshem is really hurting her reputation the whole time. It’s a fun enough subplot even if you’re really waiting for the battles.

Where the series really excels is in the fights, particularly the hand to hand ones. Yeah this is a mech show but the best fights are definitely when Yamato just picks up a pipe and starts to beat everyone up. He gets many different fights in the series ranging from street thugs to robots to aliens. In each fight he gives it his all and manages to come out on top. At first you may think he’s just a little too talented but I like seeing him be able to take on these new challenges without a sweat for a change. Usually you’d expect the lead to be overwhelmed eventually but that’s not what happens here.

Yamato’s determination really goes above anything that can be thrown at him and he is really a great main character. It may be hard for anyone to change his views about destroying all of the aliens but it’s hard to really be trying to stop him since they are the ones that invaded the Earth first and are causing all of these issues. As much as Anshem starts to talk about peace later, it’s hard to forget that they did already genocide billions of lives across the globe. That’s a rather large thing to put to the side for peace.

Now, I mentioned that there is a part of the main plot which is hard to buy and this is it. The aliens knocked out almost everyone on the planet except for this one city. They know where the city is as evidenced by their sending assassins to bump off individual agents and have known about it for a while. So why not take everyone out? The reason the villains don’t nuke the place is because they want the evolution factor. This hasn’t been fully explained yet but clearly it’s not super crucial since by the end of the series the villains are launching a big invasion anyway.

There are just so many ways to take out the city without nuking everybody. At least send a big group in to wipe out the chain of command and get some villains stationed there instead. It’s hard to buy into the human’s survival here because they are so outmatched. The reason it worked in Attack on Titan is because the titans were largely mindless so a wall could actually work. In Seraph we had ways of fighting back and the numbers weren’t so bad. The issue here is that the villains have an entire planet’s worth of fighters on their side and countless enemies. We’re talking millions and more as they send thousands of fodder to be wiped out by the heroes every episode.

Conveniently they send just enough to be destroyed each time. In ep 1 for example they’ll send just enough to Yamato could beat all of them. By ep 3 they’ll send more than he can handle but the heroes recruit Jun to the team. By 5 even more but now the heroes have more mechs, etc. If the villains had just sent more mechs then humanity would have been doomed but they always send too few again and again. Just send a full assault of aliens and mechs to take over the city once and for all. When you do that then there will be no way for the humans to fight back.

The fact that they haven’t just feels like incredible plot armor. There’s no way the aliens should have not done that by now. It just doesn’t make any sense. Moving beyond that, I think it’s a mistake on the humans part to be mind wiping everybody. What’s the purpose of them living ordinary lives instead of preparing for war? They certainly could have helped the war effort a great deal if they could have been allowed to do that. I also think that erasing their memories on principle is the wrong decision. That’s something you’d expect out of the villains, not the heroes. It’s a big mistake and I wouldn’t be surprised if this becomes a bigger deal in season 2 as more characters think about it.

Meanwhile I thought the soundtrack was excellent as well. There’s a lyrical song that plays when Yamato is beating people up. It’s surprisingly catchy and really shows just how skilled he is. You can feel the power behind all of Yamato’s attacks and it feels like a bear that he might listen too while walking down the street. There are plenty of solid tunes throughout the show but the only one I was not really a fan of was the intro. It’s just not all that catchy and I would like to see the song changed up a bit for next time. It just wasn’t really working for me.

Now back to the characters. Ryugo is the classic punk type character who ends up being one of Yamato’s best friends but I never liked him all that much. The guy isn’t very tough even if he thinks he is and never really enhances the show in any way. He’s not all that bad but there’s nothing particularly interesting about him. In comparison Jun is a lot more fun because of her fiery personality. She’s always picking fights, having hero moments, and generally dominating during her screen time.

It’s also worth noting that she was beating Ryugo when they fought briefly. It wasn’t a great look for him since he didn’t lose for great reasons but I was impressed that she quickly went into battle mode. Jun clearly put a lot of work into the whole scheme of finding out what was going on and also defending her troops when it was time to do so. Ultimately she was one of the more memorable characters as a result.

Reiji is more of a pacifist so you can bet that he wasn’t my favorite character. When you have great power then you need to use it to defend everybody rather than sitting on the sidelines. Doing that isn’t going to ultimately end up helping anybody at all. He takes too long to act and it ultimately costs the life of one of the cats. It was a very emotional moment to be sure and it was regrettable that the show had a cat die at all. He didn’t deserve that and it was really a gut punch by the show in having such an emotional moment there. Don’t think we needed all of that to guilt trip him into action.

I can see his role growing even larger in season 2 as we delve further into his super abilities. Yamato seems to be developing his as well so that would make sense. Then we have Teru but I wouldn’t say I was a big fan of that guy either. He’s the smart member of the group and tends to pick up on things rather well but at the end of the day his emotions will get the best of him at the worst times. He stops Yamato from saving someone near the end of the show which wasn’t a good look for him. I’d like to see him be a little more aggressive in battle instead of calm and calculating in season 2 as he takes a harder stance against the enemies.

On the alien side we have Anshem who has a solid character arc as she starts wishing for peace. At one point it seemed like she wasn’t very powerful considering that she was an alien but fortunately that didn’t turn out to be the case and she ended up using her true form. At this point she’s doing all that she can to help. It may be a little late in the game but better late than never right? She’s a good character and I look forward to seeing how this plot plays out.

There are quite a few students that I didn’t talk about but the show doesn’t really have enough time to juggle all of them so some don’t get to do much yet. A good example of this is Takumi who is around but doesn’t do a whole lot. He’s the tech guy so he doesn’t go into the robots but helps with preparing them and making sure that everything is ready. It’s a necessary role even if it isn’t a particularly interesting one. Meanwhile Asuna spends most of her time being mind controlled but tries to help out when possible. Fortunately she remembers being mind controlled even if she doesn’t know what she was doing.

She’s a little quick to be okay with Anshem taking her body over but at least since she could sense the alien’s emotions that helps a bit. It would be nice to see Asuna pilot one of the robots eventually. Momoka ends up becoming Jun’s rival in the show and she does well in that role. She can fight well in hand to hand and also has a good amount of super strength. Both of those traits are handy in this fight. I was usually on team Jun in these moments but Momoka made for a solid rival all the way through.

Kiyoka hasn’t had nearly as much to do so far. She is working in a support role but I’d like that to change soon since it’s the only way that she can end up rising in the ranks. Otherwise there just isn’t a huge future in the support field. Kouta was the worst member of the heroes though. He’s an android who has decided not to fight back so he lets everyone bully him all the time. Momoka slowly teaches him how to defend himself but it’s a long road. One of the most egregious moments here is when a villain runs into the command room with a gun. Kouta is clearly the best person to try and take him down but he just watches until after someone is shot and then he makes a move. The rest of the characters are guilty of not jumping in either but as an android I would put the heaviest burden on Kouta here. It’ll take a long while for him to really go up after that.

Sayaka has a fairly big role here as the commander in charge of field ops. She gets a twist which you might see coming a little before it happens since the anime throws you some hints but either way it’s a solid twist. Sayaka is a good character even if she never got to do a whole lot here. From what we saw she was always a good leader. Then you have Sarzant who is the bodyguard to Anshem. He’s not very good in this role as he tends to lower his guard constantly and allow her to go into dangerous circumstances. He seems like a nice guy but perhaps being a bodyguard just wasn’t the right role for him. It’s a shame since he always looked and talked like he would be really tough.

Rounding up the villain side we have the Queen who is all in on destroying the humans. I blame the fact that they haven’t done this yet on her though since the buck stops here. She talks really tough but never really lives up to her hype. I liked the idea behind the character and she’s cool in most of her scenes but ultimately that just isn’t good enough. She couldn’t step up when it counted and that cost her.

Finally there’s Grieffas and he is easily the highlight as far as the villains are concerned. He has a clear goal in trying to save Anshem and is loyal to her above his normal duties. He has some great fights with Yamato and just doesn’t back down in his convictions. The guy is crazy but doesn’t just throw away his goals in the end. Instead he stands by them and I look forward to seeing more of this guy going forward. He’s really got a lot of promise.

For the most part the show has the look and feel of a kodomo type anime. The characters have vibrant designs, the atmosphere is light and the soundtrack is energetic. That’s why it’s particularly effective when a character dies or the fights start to get intense. This clearly isn’t a kodomo but you could have been tricked for a little while there. In the end I would consider this to be more of a classic Shonen but it balances all of the genres well. There’s even some drama here although I would consider the romance to be a little more on the weak side. The show is always at its best when there is some action going on but that’s true of most titles.

With the way the season ends off I’ll be interested to see how season 2 goes. We could easily have a time skip or just continue from where this one leaves off. I do think they will have to address how humanity isn’t just wiped off of the map though. We need more than a vague “evolutionary materials” excuse now that the villains are getting more serious. The heroes are getting stronger and stronger too so the aliens absolutely need to factor that in before they become the prey in this equation. Once that happens then there is really no way back.

As for the debate about destroying the aliens or not….right now I’m with Yamato’s initial view on taking them out. Look, there will be a time for peace and coexistence later on but right now you’re looking at an army that is many times stronger than your own. There isn’t an easy way to spare them on the battlefield without sacrificing your own men. It’s different than in most situations where I’d say to spare the villain where you have the framework to do so. When you’re defending the last 10% of your species against the invading force that has every advantage then you really just have to go for the win.

Holding back at all will put you in a really bad spot. It’s also fair to say that most of the villains have pretty much been brainwashed right now so it’s unlikely that you will get many supporters. It’s just a slippery slope with Anshem saying to spare the villains every time when they just run back to their ship and request reinforcements. It’s not a viable strategy at the moment and I’d say the episodes illustrate that pretty well. Near the end of the season the villains come up with a giant robot that takes everything the heroes have to take out and they only barely manage it with a trick that probably won’t work twice.

The more time you buy for the villains who seem to have better tech, the more unwinnable the fight is. I will say that the show did a very good job with that fight as it could have easily been more on the boring side with the heroes not being able to do much of anything but instead you really felt the durability of the robot and made the whole thing feel grand. I use robot and alien rather interchangeably for the minions because in a way they both work but they really are robots since the actual aliens look like humans.

As a final point, the villains even have a lot of operatives running around the city assassinating the pilots so they can’t fly the mech suits. Until you deal with that then the situation will keep on getting worse for them. It’s why it’s still odd that the humans are being mind controlled to just go to school and live life as normal. Makes it way easier for the villains to bump them off if they feel like it. The slice of life scenes we do get in the show are always fun enough but this is what you’ll be thinking in the back of your head.

Overall, Megaton might not be a show that you are super familiar with but I’d definitely recommend giving it a shot. Whether you’re a fan of classic mech shows or just want a good action title then you’re in luck either way. While I singled out the hand to hand fights in particular, I thought the mech battles were still good as well. The animation is solid in each way. The story is interesting and while I may not be a big fan of some of Yamato’s friends, he stands as a strong enough lead for the rest of them. You do not want to miss out on this adventure!

Overall 8/10

Kaguya-sama: Love Is War Review


Kaguya is definitely a title that took the romance genre to new heights. It has to be up there with Nisekoi as one of the all time greats. The manga has definitely been a lot of fun with how crazy it is and season 1 of the anime manages to capture that same energy. The premise is excellent and the show really manages to capitalize on this. So in the end you’re bound to have a good time with this one and you’ll definitely be really hyped for the next season.

The show starts by introducing us to the 2 main characters, Kaguya and Shirogane. They are members of the Student Council and are considered to be elites in a school that is already comprised of only the rich and influential. Shirogane has earned his way to the top as the student council president through good grades and being a general genius. It’s something he is quite proud of since there is otherwise no way he could possibly be in the school. Then you have Kaguya who is a member of the most powerful family in the world, the Shinomiya family. She is a natural prodigy at just about any skill she picks up.

With such talents comes a great ego on both sides though. Shirogane and Kaguya both like each other but refuse to make the first move. That is where “Love is War” comes into play as the anime uses a lot of battle analogies for this. The way to win this battle is to get the other person to confess first. If you can do this then you will have won the match but on the other hand is you break down and confess then it will be an eternal loss. So who will end up conquering the other? That is the basis for each episode as they use their impressive intellects to try and get the other person into a tight spot where they have to confess.

Right from the start I thought this was really a great plot. It’s also a fairly big departure from the usual rom-com setup where it would be one character obviously chasing after the other. Here we actually get to see into their heads as they come up with all kinds of crazy plans. It’s safe to say that Kaguya tends to be better at planning things out long-term as her plans usually involve a lot of research from before the day has even started. Meanwhile I would say that Shirogane is quicker at thinking in the moment like when he has to counter her various plans and come up with some strategies of his own. He’s never on the back foot for long.

You may wonder how this premise could go on for so long but it’s really easy as the show comes up with all kinds of fun scenarios throughout the 12 episodes. Additionally there are other characters here as well and I’ll get into them in a moment. First off, as an adaption the anime really does a great job. The soundtrack is a 5 star title. There are so many great themes that fit each of the various moments in the show. You’ve got action themes, comedic ones, emotional tracks, etc. Whatever scene is happening, the show is able to amp it up with some well placed music. You’ll definitely want to listen to a lot of those tunes again. As for the theme song itself, it’s fairly decent. I wouldn’t call it high tier or anything but the song is catchy enough. I think the visuals can feel a bit too lazy with how so many scenes are reused over and over again.

It’s a stylistic choice but one that didn’t land for me. Otherwise the general animation in the show is really quite good. There’s always a lot happening in every scene from background effects to things happening in the character’s eyes. The show is never taking a break with the animation and it helps keep everything as interesting as possible. The story is engaging enough where it would still be good but that’s why this ends up being a great adaption as it makes everything even better.

You can feel the tension in the episodes as the characters have to try and get each other to crack. In that sense the Umbrella segment is one of the best ones because almost the whole thing is the two characters casually hinting that the other one is lying about not bringing an umbrella. There isn’t a lot technically happening so the scene has to carry itself with pure dialogue and music. It does so quite well. On average my favorite segments tend to be the game themed ones though. Whether the characters are playing a card game, board game, or a mental game, I like the competitive fire it brings out in the cast. Chika tends to do surprisingly well at some of these too even if she doesn’t always win.

All right, lets talk about the characters now. I think it’s a strong testament to how good the cast is that I can remember the names of the main 4 immediately. Sometimes it takes a little while to really know the characters. Kaguya is a solid lead for all the reasons I mentioned before. She’s a genius, always has a lot of plans at the ready and knows what she wants. Kaguya does well in this war of love and is also just a good person beyond that. She will put aside her competition to help someone out in need, whether it be a child who needs to cross the street or Ishigami flunking a class. So her role as a member of the student council never really takes a back seat and that makes sense.

Kaguya is someone who certainly values honor and duty so she doesn’t let go of those things. Then you have Shirogane who is also a blast. He’s someone who is always under a lot of stress since he has no family connections or money to fall back on. As a result the guy is constantly doing a million things but he always has time to compete with Kaguya and the others. He really comes through in the climax of the season and definitely helps to put everyone in a better place. At the end of the day he’ll also stop to do the right thing even if it might hurt him in his battles with Kaguya.

The two have a really solid balance going in part because of how different they are. They each have similar goals but you’ll see how they tackle this in different ways. I’d also say Shirogane tends to overthink things a little more than Kaguya does. He imagines things going in the worst possible way all the time. While this may happen to Kaguya once in a while, it’s almost constant for him.

The next biggest character here would be Chika. She’s the main comic relief character of the series and fulfills her role very well. She doesn’t notice any of the tension between the main two characters and just likes to have a lot of fun. She’s often the character who will bring in the games to play with. She has less of an honor code than the other two and doesn’t mind cheating at times though. Chika can often be a bit of a space case and mess things up for the others but at times you also figure she’s a lot smarter than she lets on.

Chika is one of those characters who just doesn’t let anything really get to her and has a lot of fun all of the time. She’s another very strong character as a result. The main two still win but she’s still an extremely solid character and probably one of the best you could hope for to slot in as the comic relief character. Often times those characters don’t seem to contribute a whole lot to the plot or can get annoying but that never happens with her. She’s just consistent through it all and the series would lose a lot in the dynamic if she wasn’t around. Just having her here as a third party to mess up Kaguya and Shirogane’s plans is great.

Ishigami is the final member of the student council and doesn’t really get to do much until fairly deep into season 1. I liked how the anime would keep him out of frame or have him facing the wrong way until it was time for his debut. It was a good way to acknowledge/foreshadow that he would be appearing soon without actually spoiling that part yet. While I don’t think he’s as strong as the main 3, he’s still a solid member. His gimmick is that he’s super afraid of Kaguya and loves playing video games so he doesn’t take the school as seriously as the others. It’s to the point where he nearly flunks so the guy definitely likes to live life on the edge.

Ishigami tends to get in trouble a lot but most of the time it’s through situations of his own creating so you don’t feel super bad for him. The guy needs to work on reading the room which is not one of his strengths right now. He does add to the dynamic though and so I’d say he didn’t arrive too late or anything. With these 4 the student council is in good hands and they’re all quite different so it’s not like they’re stealing a lot of screen time away from each other or anything.

That’s it for the main characters and right now there aren’t too many supporting characters. A few like Shirogane’s sister do appear but haven’t had much to do yet. I’d say the two main ones to show up would be Hayasaka and Nagisa. Nagisa and her boyfriend have a bit of a running sub plot where they will show up to separately ask the main 2 for advice since they assume Kaguya and Shirogane would have a lot of experience even if that is not the case. There’s not a whole lot to say about them beyond that but they seem like nice enough characters.

Hayasaka is a much more entertaining character though. She is forced to live a double life so that nobody suspects that she is actually Kaguya’s maid. Her role is really to keep Kaguya safe and so she does this really well by also being at school so she can help out as needed. Hayasaka is more old school on the romance angle and just thinks Kaguya should confess but of course that’s not going to happen. Hayasaka really goes the extra mile in her duties to help Kaguya out so she’s a very solid ally to have.

That about wraps up the characters. Each episode tends to have 2-3 adventures in it so the episodes really breeze by. It shows how quick some of the adventures are but also that the show isn’t really going to drag them out which is good. The pacing is always on point here. While the series eventually gets more plot driven I would largely say that season 1 is episodic. Some development and events do carry over of course but for the most part you can pop in any episode and understand what’s going on right away.

There really aren’t any negatives to speak of for this show. With any comedic title there are bound to be some segments that you won’t find quite as funny as others but with multiple segments per episode I doubt there will be any episode where you don’t like any of them. The weakest segments for me would be Kaguya getting sick and Kaguya being unable to laugh. Then the best ones would be the Umbrella and all of the game episodes I mentioned earlier. The series also avoids some of the potential pitfalls of the rom-com genre like random fanservice and lots of rivals popping up out of the wood work. Not to say that the show is completely devoid of fanservice but it’s fortunately just about nonexistent.

Finally, the writing just feels very sophisticated. It’s the kind of show that will randomly drop lots of different scientific theories at you. The characters are always showing off in one way or another so it makes sense and works naturally. This helps to enhance the script all around and the line between the characters stating facts or just bluffing gets really blurry which is always nice. You don’t want to necessarily believe whatever you hear them say but it’s always nice to see them invoking all of the theories anyway. The show is really a comedy first and a romance second but balances the two to perfection and never gets overly dramatic. It is just a great all around title.

Overall, If you’re looking for a solid rom-com then look no further. Even if you’re not big on romance I could still recommend it entirely because at its core the series is about the mind games that come from this. The romance is always around but it’s not a dramatic romance or anything. Often times the characters will just seem more like friends anyway and you might even hope that this could be the end game instead of getting together. It’s just season 1 though so it’s too early to be thinking about the end game. Just enjoy all the laughs and fun and the 12 episodes will go by in a breeze. You’ll also be looking forward to Chika’s continued assault against the Ramen Kings. It’s a small subplot that begins in this season and is just a lot of fun with how seriously they take their food. I’m more of a “Stuff my face” kind of eater personally but I understand that some like to really savor the experience. It’ll also make you hungry for some good pasta even if you don’t have a ramen on hand.

Overall 8/10

The Recruit Review


The Recruit is definitely a movie about the dangers of romance. No matter how you slice it, things would have been way different for the main character if he had stuck out of that arena. Still, you’re in for a fun time with this movie. It’s got a good plot and a lot of twists and turns to keep you interested all the way through.

The movie starts by introducing us to James who is a master coder. He’s invented a program which lets him take control of anything else. Well, he’s approached by a guy from the CIA named Walter who is recruiting him and brings up the dad card. See, James never knew exactly what his Dad was doing and it turns out that he was in the CIA. Walter tells James that he won’t get any more answers about that but this is in his blood so he should join up. James does and quickly meets a nice lady named Layla. The actual CIA tests are tougher than expected though, can James hold on?

Right off the bat James isn’t one of the best main characters. Imagine being drunk and arriving late to the biggest event in your life? If he had missed the presentation entirely and ruined it for everyone then that would have been downright tragic. Fortunately things turned out well but it showed that he wasn’t very responsible. This continues when he goes to the CIA for tests and is immediately distracted by Layla. He had to be cautioned by the proctors because he was so out of it. That’s not a good look for someone who should be highly motivated to succeed so that he can find out more about his father.

Romance proves to be his biggest weakness and it gets him into trouble several times. One test by the CIA is to take a girl out as if it was a date but naturally he messes this up as well. The first rule here is always to not get too attached but he doesn’t excel at that to put it mildly. Throughout the film he doesn’t think things through at all and it always puts him in a tricky spot. By the end of the movie you can at least appreciate that he is decent at being sneaky in the field but he also gets lucky just as many times.

For example, at one point he has to use a computer while at someone’s house so he sneaks off during the night/early morning to pull this off but of course she sees him. He lays a fake trail down to cover himself but I don’t think that would erase the suspicion at all. If anything it still makes him stand out like a sore thumb and as a CIA agent that’s not what you want to do. Luck is a part of the game of course but James really did himself no favors the whole time. I’d say he’s a cut below the average action lead here.

Then you have Walter who is more of a stand out character. He’s good at manipulation and deception which is exactly what you want from a CIA fighter. He knows what makes everyone tick and how to get the best of them. The guy has an impressive track record on the field so everyone is pretty much in awe of him. I thought he delivered on that and knows how to be kind one moment and gruff the next. His sudden emotion changes always make it hard to know exactly what he is thinking here.

Finally you have Layla as the main heroine. Initially she doesn’t care for James and that makes sense because he can come across as annoying and she is here to be an agent, not to have to put up with this guy’s flirting. Naturally you can guess how this will play out anyway. The romance is one of the weaker parts of the film but I’ll give Layla credit for not being completely outmaneuvered here. She still did well on her own with carrying out her plans and also being aware that James was acting a bit fishy. In that way she wasn’t just another minion getting defeated or anything like that.

Now how much you enjoy the film will likely come down to how much you like the CIA training because a solid chunk of the film is all about how to become a CIA agent rather than actually being out there in the field so it’s all a bit different in that sense. Usually the field work is the majority of the film although there is time for that too. It was interesting to see how the tests went although some seemed a little too intense. At least one in particular would be enough for me to decide to leave the CIA entirely. It was just way too crazy.

I always thought that the test about how to beat out the lie detector machine was always interesting though. Is it really so easy to beat out? If so then it seems like that is not a very good machine to be using on any of the sides. So instead you have to assume that both sides have better machines at the ready that they keep hidden in which case this training won’t be super useful. At least it’s painless compared to the others though so that’s a start. It’s the silver lining here.

Once James is in the field then we get to the meat of the story. It was nice to get the chase scenes and the big action moments that I was waiting for. So I thought all of these scenes were pretty solid. Seeing James have to decide what to do next since it’s hard to trust anyone was also good. These scenes were all really solid and helped the film live up to the action angle.

So it boils down to my one real issue with the film being the romance. It just felt like one of those romances that had to be included. Sure, it fits into the big plan at the end but that just makes it feel all the more convenient. A really large part of the plan revolved around the romance so if it hadn’t gone through then it seems like the whole movie would have been really different. Couple that with the fact that the romance really shouldn’t have gone so smoothly and it feels like the film was trying too hard to make everything connected. I also still think the CIA training went way too far in one of the tests and don’t see how that would be allowed here at all. Surely one of the execs at the CIA would have shut that down a lot sooner right?

Overall, The Recruit is a solid film and makes for a good spy thriller. If you want to watch something sort of like Jason Bourne or James Bond but with a look at how it all began then this is a good one to check out. James can be a bit of an annoying main character who is very easy to manipulate but he does have the tough disposition you would need to have for this job. He is able to manage that much at least. A sequel to this movie would definitely be fun but by this point it’s probably going to stay as a one shot.

Overall 6/10

Get Out Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

Get Out is a horror film that you must have heard of at some point or another because of big it was. The film was everywhere and got a pretty good reputation. I ended up seeing Us first and now I can finally compare the two of them. In a lot of ways Us is the more interesting and suspenseful film with all of the alternate universe rumblings and supernatural things going around but this one has stronger fundamentals and the characters at least have some battle tactics.

The film starts with Chris and Rose heading over to meet her family. He’s not thrilled about this but she says it’ll be fine. Unfortunately her family all seem to be a little nutty and Chris feels like the odd man out. He does his best to hang in there but the timing is very unfortunate. See, the family’s having a whole big reunion/birthday party so everyone’s in town and that’ll make it more difficult to leave. The whole setup seems rather odd so should Chris leave or try to stick it out?

You’ll get a Twilight Zone vibe right away here as everyone is just a bit off. You don’t have any way of knowing exactly what is wrong with them until the film goes into its twists but from the start something is off and that alone should be enough to get you intrigued into what’s going on. Now part of the setup here is that Chris is black and heading into an area that’s pretty much all white so he’s worried that everyone’s going to be racist. I think this aspect could have been toned down somewhat but it’s a major part of the film’s setup to the point where it can’t really be overlooked.

That’s part of what gives Chris a red flag about this whole thing. The film also opens with a cop randomly asking for his ID to just to ram that point home. Of course in the process Chris seems to reveal his own racial biases as one of the things that makes him suspicious is that the only other 2 black people around don’t talk or dress in a black way. There’s a bit of an irony throughout the film that the family all have racial assumptions towards him and Chris has them right back towards the white family members. His best friend Rod is usually the mouthpiece for these guesses so even when all of the characters are being polite on the surface they are all thinking their true thoughts when they’re separate.

Don’t want to get caught up in the weeds here for too long but I guess in a way the film’s trying to show a big divide here from both sides as everyone in the film seems to be thinking along those lines. Because it all ends up canceling out like that, that’s why this whole element could have been a more subtle one rather than being a big plot that doesn’t really go very far. Ironically only the big villain at the end seems to not care about all of that…or at least so he claims. I guess it’s hard to say from a very brief scene.

With all of this extra tension in the mix, Chris really never had a chance of getting along with the family. I don’t think he was particularly concerned about that either and just wants to go but unfortunately his phone goes dead early on. Too bad the charger wasn’t in the mix for a while. (Must have been on really low battery to go dead that quickly though) It’s a little convenient but I appreciate the film actually addressing this in a unique way so I’ll give it credit there. In the end Chris is a good character but I do think he gets taken out way too easily.

The scene where he sits down and gets crushed by Missy was a bit hard to buy though. I don’t believe in instant hypnosis like that and particularly not when you’re already prepared for it. We can allow for some supernatural elements here of course since this is a horror title but either way you may roll your eyes for an instant. Everything went down for Chris as soon as he went outside and got intimidated by the gardener, was spotted by the maid, and then ran inside to get beaten up (hypnotically) by Missy. Going outside definitely wasn’t worth it but I’m sure they would have come up with some excuse to get him even if he had stayed in his room.

The real hero here was Rod who really did his best to check up on Chris. He did not let that guy down and pursued every lead he could. Rod had a lot of determination here and really had to do a lot of research in order to find the place. I was glad that he wasn’t just all talk or anything like that and that’s why he was a stand out character for me. He is also quick on the uptake like when he told Chris that maybe there was some mind control going on here.

This was Chris’ worst scene as he immediately discarded the theory as a joke but this was after he had already been mind controlled once. Wait a minute…….why not believe this theory then? I remember that really stood out to me because it was a reasonable idea. Finally there’s Rose of course as the main heroine. Too bad she happened to pick the big family gathering day to bring Chris over but apparently it slipped her mind. She’s definitely a big presence in the film for sure.

Of course there’s not a lot more to say without getting into spoiler territory here. The film definitely goes all out with the twists and those really shake up the whole film. A good twist goes a long way and I thought this one was handled really well. It’s definitely not the twist I originally thought it was so they did good with the setup there and in hindsight this also makes sense and explains a lot of what happened earlier.

So when comparing it to Us how does this stack up? Well, Us has the more interesting storyline here. Parallel worlds and all of that? Easy slam dunk and of course it wins in the soundtrack and visuals department. We also have more fights there which is nice. Where Get Out has the advantage is it’s more of a subtle title with the violence. I thought Us was a bit gratuitous with how the neighbors were murdered. Get Out has its share of action but is considerably less violent because none of that really starts happening until the final 15 minutes. Until then it’s a horror where the threat is implied rather than shown. Us might have more replay value but Get Out makes for the better initial watch. I wouldn’t consider either one to be a particularly impressive horror title. They’re a little above average (Average horror film is closer to a 2) but that’s about it.

The ending of the movie’s definitely solid and a good way to close things out here. Get Out tells a complete story although you could definitely turn this into a whole franchise if you wanted to. After all if the twists are more widespread then we know, it could easily be the perfect setup to an action sequel. You could also do a prequel I suppose but I can’t say that would be super interesting. We already have the general understanding of how this all started after all so you want a new story after that. If they ever tie this in with the Us film then that could be a fun crossover. I feel like it should be possible too.

Overall, Get Out doesn’t really play out like a typical horror film but in the end that’s pretty much what it all boils down to in terms of quality. The character cast isn’t bad as the good guys are pretty decent although the villains are more on the “eh” side. There are some moments where Chris could have handled things better but I wouldn’t say he ever made a choice that was really bad. He was just in a tough situation from the jump. I think a sequel could be interesting but no matter how you slice it, this would probably be more of a thriller than a horror. If you want to check this kind of vibe out I would recommend the classic Twilight Zone episodes. Those really nailed down the creepy atmosphere this film is going for.

Overall 3/10