Lord El-Melloi II’s Case Files {Rail Zeppelin} Grace note Review


It’s time for the next installment in the Fate franchise. While Zero may not have ended up hitting it out of the park for me, it set up a pretty solid framework with the Grail War and this title takes place after that. While you never really think that El-Melloi will be entering a Grail War since that would really end up being a completely different kind of series, it has enough connections to the main adventures to stay hype. Throw in some fun mysteries and this ended up being a great ride.

The series starts off with an episode 0 which is easily the weakest episode in the series so you may as well start with 1 tbh. It sets up the world to those unfamiliar with Fate. Magic is something that most people live with and manipulate nowadays. Those of the Clock Tower are especially familiar with magic as they tend to train the most skilled mages. The main character here is Waver although he has now taken on the title of El-Melloi II in part because he is being blackmailed by Reines but also in part to prove that he can handle the job as the previous El Melloi died during the Holy Grail War. With his loyal friend Gray at his side, Waver teaches classes of promising students in the ways of magic. Waver also hopes to enter the next Holy Grail War so that he can see Iskandar one more time and get some closure for being one of the only survivors of the whole event.

It’s hard to even call this the full premise of the show because there’s a lot to unpack but what you mainly need to focus on is that this is a case by case series. Waver will always be thrown into some kind of magical mystery and has to solve it fast before the various magical departments start to make a mess of things. There is always a whole lot of infighting among the different magical groups and in a world where any of them can curse you in an instant, you have to tread carefully. I wouldn’t say Waver is always super diplomatic but he tries to at least keep up the appearance of being calm and collected.

So in episode 0 a cat ends up dying and it turns out that this was to lay a lethal curse on Waver. He has to quickly team up with his two students Flat and Svin as well as Gray to track the culprit down before it’s too late. Unfortunately as in Fate/Zero Waver is still very weak and did not have enough ability to save the cat. The cat is able to help to an extent thanks to Gray being able to sense its presence so they track down the culprit but starting your show off with an animal dying like that’s a pretty bad idea. As I said, you should probably just skip episode 0. Fortunately the rest of the series was strong enough to get things back on track.

Right from the start it’s also fair to say that you can feel the high production values here. The animation is really great. There’s a lot of detail in every scene and the colors are always striking. It’s definitely got the same kind of style as the main Fate titles and we also do get some fight scenes which go all out. Now, I wouldn’t quite put them on par with the bigger fights that Fate has to offer but it’s makes for a satisfying watch all the same. The battles have a lot of weight to them even if there aren’t a lot of them.

The soundtrack is also master class here. You have a lot of great tunes which have the same level of drama as Fate/Zero. I also liked the opening here quite a bit. It’s not really an action packed one or anything but works well for the mysteries with how ominous it is. Usually the music will start playing after some kind of dramatic statement and the opening starts so this is styled well. There was no expense spared in this title’s production, that’s for sure.

As for the main cast, they’re solid. Waver is much better than he was in the Fate/Zero days so I was glad to see that. This is the kind of improvement that helps a character go a long way. It would be nice if he could fight more but he has helped to bridge this gap with the knowledge that he has acquired. He knows enough to be a teacher after all and his theories/knowledge allow him to crack the many cases here. He’s like a Sherlock Holmes of the magical world. I imagine that the magical setting here makes it a little easier for the writers since you can keep on adding new concepts though.

Waver rarely shows any fear or anything like that and is perceptive. He’s just a strong all around lead and also knows when to back off and just let Gray do the fighting. It would be nice to see him enter the Grail War but ultimately you can’t fault him if he wants to back out as well since there would be a lot to lose and not a whole lot to gain at this point. For the most part there are rarely casualties in the Grail War outside of the combatants so he should be safe in that case. Even if his title is temporary, Waver has also crafted a whole new life now so why throw it all away?

As for Gray, she’s still a bit of a mystery. We still don’t know the full story behind her. She looks like Saber and is said to always be close to death which came in handy during episode 0. She seems to be a type of Pseudo servant like Mash from Grand Order although she isn’t amped up with technology or anything like that. Instead she carries around a talking cube who seems to be a personality that she created to nerf her abilities. When she has to go all out a Sword Art Online type voice rings out saying that the false personality has been disengaged and then she is able to fight harder.

I don’t know exactly where that’s going but she makes for a very intriguing character. I’m also glad that there is at least one big fighter on the hero side since it inevitably means that we can have some strong villains as well. Her big fights against Faker are some of the highlights of the show after all. Gray’s a very earnest character as well who always feels out of time but takes everything in stride. It’s like seeing a What If for a servant who sticks around after the Grail War to help in everyday life. She could crush almost every character in the cast but doesn’t have to fight like that too often. In a way Waver has a top notch bodyguard at all times though.

Reines makes for a fun heroine and a good troll character throughout the show. As mentioned, she really forced Waver into this. While she claims that she wasn’t going to murder him, it certainly seemed like that at different points in the flashback so I can see why he was getting nervous. Now she mainly teases him while helping out from the background. She’s often a lot more helpful than she lets on. She has the ability to detect magic with her eyes which is handy at first glance but there are so many downsides that I would not want to have it.

One such downside is that she gets intense pain spasms if the magical energy is too high. Considering that this is the case for all strong fighters, it gets to her quite a few times. She always has a cheerful disposition though and has some solid banter with the other elites at the Clock Tower. Reines can hold her own and once she is of age and gets the title formally, I’m sure she will do a great job. The anime has a lot of solid banter between many characters and she is certainly consistent in this.

Flat is one of Waver’s students and while he isn’t bad, he can be a bit boring. He’s a very by the books kind of kid who does well in class and takes everything seriously. As a result he’s seen as more responsible and does well but just doesn’t have much in the way of personality. Meanwhile Svin’s the go getter who is always trying his best. I like how he keeps trying to positively “curse” Waver by calling him things like “The Powerful Waver” or “The All Knowing Waver” since we learn in the first episodes that merely using titles next to someone’s name can actually cause good or bad things to happen to them.

So it was a nice way for Svin to try and help his teacher even if there was no effect. On the other hand, he’s got a big crush on Gray that’s so intense he is usually not able to talk to her much and gives her the impression that he doesn’t like her. There’s also some kind of berserk mode within him that causes him to lash out against Gray for some reason. This isn’t something that is delved into at all so it will remain a mystery. I guess it ties into his abilities and her near death state but it’s hard to say why there’s a connection. Waver is aware of it as he forbids Svin from being near Gray. It speaks badly of Svin’s willpower though.

With the opening episode out of the way, the next adventure is more of a flashback to see how Waver became El Melloi. He ended up getting kidnapped by a mage and met his future best friend Melvin as they had to team up and take the mage down. It was tough since neither one of them really have any powers but they were able to use evil spirits to get the guy by taking advantage of the temple. There was good strategy involved and it was a fun enough episode. Not really a mystery like some of the others but it was a good one shot.

Melvin also makes for a good character. He’s someone who is always on Waver’s side and he’s rich which is always handy. At the same time, it does seem like he will prioritize “fun” over everything else so even if it means that Waver will be in danger, he’ll take the risk. So you can trust Melvin to an extent but you probably don’t want to be around him or you could be in danger. He also seems to have some kind of terminal illness which pops up now and again.

We then get another quick mystery where someone has been murdered and there are a bunch of suspects in the estate. From research partners to family members and the maid, El Melloi has to figure out the true culprit quickly or the government will probably pick someone off at random. This is the first big appearance of Hishiri who will always be a thorn in Waver’s side. See, she’s from the Department of Policies and they just want results at all times. She makes this quite clear to Waver and so “Justice” will be served whether it is just or not. Often times she is basically used as a timer so Waver has to hurry. It was an interesting case and of course it does involve a lot of spellcasting and plotting in order to get the situation just right.

Hishiri is a fun villain. While she may help the heroes at times, I would consider her to be an antagonist because she will do whatever policies says no matter what. At the same time, if Waver will save her some time then she’ll help him out. It’s not like she’s actively malicious but to me she may as well be if she’s that calm about just grabbing innocent people. There’s even one case where she intentionally hides evidence which could have gone badly. It’s very rare where she is actually very helpful.

There’s also an episode about Waver finding out what happened to his favorite tea shop which closed down due to suspicious circumstances. It’s more of a low key episode although it is one of the few times we see his students fighting. Gray also gets an action scene of her own and I’m always up for that. They rarely let her go all out but when she powers up that’s really game over for these guys.

Now we get to the first big case. So there was this mage who created a bunch of lightning but was super sloppy and died. Now the strikes are getting more and more frequent which is putting the whole estate in. Waver is called in to help and find a way to dispel this while the holy grail is dangled in front of him like a carrot. If he helps out here then it will help his chances of being in the next Grail War. This one plays out like a classic mystery with the lightning slowly taking its victims and we have to see who is really responsible. Is someone actually causing these strikes to occur or is it just an accident? Hishiri certainly doesn’t think so and already believes she knows who is causing this but Waver has to be sure.

There are a lot of suspects as always and I think it’s fair to say that nobody really believes this is just random coincidence right from the start. That would have been really hard to buy. We get some action in the second half of this and the ending is definitely an interesting one. A character makes a very dicey decision involving a portal although….I don’t necessarily disagree with it. Honestly in that situation I would say it might even be the right move. There is also a bit of a cliffhanger leading into the Zeppelin arc.

Right before that arc though we get a filler slice of life episode with Gray, Reines, and Luvia hanging out. The three of them have fun at the mall until they are warped inside of a reality marble and have to get out. The thing is, who is targeting them and how do they get out of this? Luvia is a strong fighter but Reines can’t really fight and it’s risky on if Gray should show her true powers here. It’s a fun episode though, certainly a lighthearted one with low stakes but the dialogue is strong as always. The reveal on who the culprit was is also very unexpected and works as a solid twist.

Luvia doesn’t get a huge role in the show but at least she got one big episode here. Her hand to hand skills is refreshing to see as most humans in the series don’t seem to know how to fight all that well. Personally if I lived in a magical world like this I’d want to be able to defend myself but it doesn’t seem to be the highest priority for a lot of the mages.

Finally we have the 6 part Rail Zeppelin arc. Basically the Zeppelin is a train and on it is a big auction for magical eyes. You can buy and sell them at will here. Why does Waver care? Well, his piece of Iskandar’s cloak has been stolen and it will be impossible to summon him in the upcoming grail war if he does not have that. It’s imperative that he grabs this at all costs. Meanwhile someone is naturally murdered on the train so everyone is alert. Was it infighting between Spiritual Evocation and Policies? Was it the member of the Anti-Clock Tower faction who is on the train? One of the many sorcerers here? Waver will have to find out and quickly as the murderer may also be the thief that he is looking for.

We get quite a few new characters here of course although maybe not as many as you would think. It can be a little hard to choose who you think the suspect is at times because not all of the sorcerers really get a big role here. You have Leandra who is effectively the top member of the train. She makes sure things are going smoothly but perhaps wanted to shake things up a bit. She doesn’t do a lot in this but is around the whole time. There’s even a JoJo’s type summon which is part of the train itself and helps with transactions.

There is the ticketmaster Rodin who is always very ominous. As someone who’s always been around the train you can see how it would be easy for him to make a move. I liked his design for sure, you have to take him seriously after seeing the guy. Then you have Yvette who is one of Waver’s students but also likes teasing him to no end. She’s super rich and has many resources at her disposal. Naturally it wouldn’t be hard for her to have stolen his artifact if she really wanted too. I can’t say that she was one of the better characters though. Her teasing is more excessive and not quite as fun as Reines. Additionally there’s also not much more to her character than that.

Then there’s Olga and it’s fun to see her since her role in Grand Order was so small. At the same time because of that it’s hard to say that she’s ever truly a suspect since we know her future state. She isn’t quite as powerful now of course but she has a memorable role and helps out quite a bit. Things don’t go quite as well for her butler/assistant Trisha who doesn’t last very long here. Every train murder mystery needs its victim after all and this was her role.

Finally you have Karabo who is one of the Anti Clock Tower guys. The show doesn’t get into the whole factions part much but it’s probably self explanatory. The Cloc Tower is an elite group of sorcerers and training them for the Grail War. I’m sure many oppose the group on principle. Karabo wants to get rid of his eyes for reasons which are explained later on but the whole time you wonder if it’s worth it. Aside from the fact that losing your eyes is pretty bad, it seems like they won’t even give him normal ones in exchange so he’ll be blind.

It’s a magical world though so I’m sure he can buy new ones somewhere. The downside is he’ll lose his powers. His ability is that with his future eyes he is able to see events from the past by making contact with someone and of course can see his own past. The best part of the ability is that he can bring past attacks to the present. So for example if he throws a punch and misses, he can try to get you back to that spot later and then instantly resummon his old punch at any time. It means that the longer a fight goes on, the more he will be at an advantage.

The downside though is that he can’t control the eyes really well. Imagine having a painful experience or a sad memory and it will suddenly appear in front of you at any time. That’s not very easy to deal with, especially if it happens very often. The bad experiences will keep on piling up. It’s a unique downside to an ability as you don’t often see things like that. Karabo’s a fairly nuanced character as well and I liked him.

Then you have Faker who shows up as one of Iskandar’s allies from the distant past. Having a real servant here is a blast and she immediately leaves a big impact on the series. I can say that she single handily elevated the show up a star because along with her presence meant that we got some big fights between her and Gray. The show may not be a big action most of the time but having big fights for the climax is always a very good idea and the show made the most of it. I also liked Faker as a character quite a bit. She’s serious and knows how to fight but also has an honor code and won’t just be destroying people for no reason. She gives Gray a breather at one point when the heroine is clearly not doing so well and that does a lot for a character.

An honor code is huge for a villain because it separates the ones with no vision or who just won’t work for me from the big all stars. Faker’s also clearly stronger than Gray which makes sense since a servant should always beat a pseudo one. If she went all out from the beginning then the encounter would have been brief. Since she held back we got to have several fights which were all a blast. Then you have her summoner but as the arc is a mystery I won’t say who that is. He looks good though and clearly has a lot of plans at the ready. I see him being a big threat in the adventures to come, whenever we get the big continuation. Since I liked him here I’m definitely cool with that, it’ll be nice to see what he’s got up his sleeve.

Well, that brings us to the end of the adventure. It was definitely a great ride. It’s a title where you feel like they probably skipped some stories and adventures though. It’s hard to describe but it’s the little things like a supporting character appearing in back to back cases but it seems to be a big deal that he or she has returned. Things like that, but if it means getting to the big parts sooner then I can’t turn that down.

A big part of what makes the show fun aside from the big action scenes and top notch animation/soundtrack is that the mysteries are handled well. I do like a solid mystery any day and these cases are all very sound. It’s also unique because they all use many different magical concepts within them. Half of it may be things that are made up just for Fate but the concepts are always explained so you can follow along. It means that you may rarely ever get ahead of Waver since you don’t even know the rules of engagement but the explanations are always satisfying.

A good mystery should keep you engaged throughout and the show pulls that off. The cast is also solid enough to the point where you can enjoy even just the talking scenes or the more low key moments in between cases. There are also a lot of cameos from other Fateverse characters so they’re always fun to point out. Of course I’d love to see Shirou and the gang show up at some point but I suppose they may end up stealing the show as a result if that were to happen.

Overall, I would definitely recommend checking this show out. The name may be a bit of a mouthful but I just think of it as the EL Melloi show and that works just as well. Really the only weak episode here is episode 0 so feel free to duck out of that one and you’re still good. Naturally if you’re a fan of Fate/Zero then you’ll have a lot of fun with this one but it also works well as a stand alone adventure. Of course there will be a lot of flashbacks to events that you didn’t get to see first hand but there’s a bunch of context thrown in as well as little clues you can figure out since Waver keeps having the same dreams and visions. Fate has certainly been able to branch out in many different ways and has done a pretty good job of this. We’ll see what the next adventure has in store for the team!

Overall 8/10

Surrogates Review


Surrogates is a pretty interesting take on a world where robots have become the new in thing. It gives a good amount of time to tackling the prospect of this even if I find it hard to believe that this would ever become the norm or that one company could possibly be the only one that can make them. Still, while you’ll be suspending disbelief throughout the whole film, I think it’s safe to say that you’ll have some fun with this one.

The movie starts off by explaining the situation. So one company was able to find out a way to make robots that you can mentally link too. So you buy a robot and then you can stay at home while the other “You” heads outside to buy supplies, go to work, etc. It can feel everything you can so it really feels like you’re out and about but now you can always use a young robot so that you stay in your prime 20s as opposed to looking like you’re 50. By and large people have all begun using these to the point where the crime rate has dropped to being almost nonexistent now. The world has finally achieved global peace. There is just a small faction of humans who oppose this and have created little communities in each state where only humans are allowed.

This peace has lasted until now but one day a robot is murdered and somehow the owner is destroyed along with it. This was supposed to have been completely possible but now this peace may be ripped apart in an instant. After all, if the owner is at risk then the whole surrogate system just got a whole lot more risky. Tom is on the case but along the way he sees just how dependent people are on their surrogate robots…and he doesn’t like it. Will this journey cause him to rethink everything he thought he knew about the system?

Of course the danger gives us a plot to chew on as the film goes through but for the most part I’d say this movie is really about taking a look at how things would really play out if this was the case. In some ways the film probably has it right that most people would jump on board with this and you would just have the resistance saying that it isn’t quite right. Having a robot would just be too convenient for most people to ignore. I do think the real forms of the humans should have looked way more overweight and out of shape though considering how extensive this is.

In the film we see how people use their surrogates to walk around, go to work, and even to be used inside their own house. It’s so extensive that having a real person walking around outside is a pretty big deal. So unless the humans are vigorously working out every day after work (Which seems very doubtful) I don’t see how their health would last for very long at all. We can assume that other technology was built in order to keep everyone fit but that would be a massive assumption considering that it’s never mentioned at all.

Additionally, I don’t think surrogates would achieve world peace. Far from it, I could see it accelerating things because people will be more detached from life. It’s almost like you would be living in a video game at that point as you’re controlling robots which can move at superhuman speeds and have super strength. We see this with Tom’s character as he chases down a human. The robots are able to do a whole lot so people wouldn’t be tempted to use this for crime? I just really don’t see how this would make the world more peaceful, certainly not on its own.

It was fun to see the human resistance though and I thought that side of things was fun as well. I 100% could see such settlements becoming a big thing although it’s almost hard to imagine them being left alone to live a normal life in a world where every country has united like this. I’m glad that they were left alone for a while here. Now there is a twist that undermines one part of the movement but I like to think that most of the characters here were on the level and actually didn’t support the robots. It would be kind of ironic if they all owned surrogates as well though. Would be like someone saying they don’t use the internet but they just so happen to have a smart phone.

For the story itself, the mystery’s pretty decent. It’s a very by the books kind of film with regard to the plot though so I wouldn’t say that it sticks out or anything. The cast isn’t very large so the suspects are limited in who’s really responsible for all of this. There’s corruption as always and it’s hard to trust anyone. You’ll be invested in the film well enough to see it through to the end though. There aren’t a lot of action scenes or anything like that but we do have a fun chase scene. As a side note, the surrogate they chose for Tom is fun. You immediately know that it’s Bruce Willis because of the facial expressions but that wig is crazy.

Tom’s a decent character but he does tend to fly off the handle a bit. The scene of him beating up the random guy at his apartment was certainly an odd one that’s for sure. I do think he makes the right call in the climax of the film though. The rest of the characters aren’t likable even if I wouldn’t call them bad. They aren’t given much focus though and we don’t even know much about who they really are because of the whole robots angle. Tom’s wife seems to be going through a mid-life crisis as she uses her younger robot and prefers not to use her real body at all. She also hangs out with some friends that are rather crude and doing drugs.

Those guys were definitely the weakest characters here. You’ve got Tom’s boss who never has his back when it counts and the prophet who is always talking a lot but doesn’t seem like a very nice guy. The film may have a bit of a jaded view of society here as everyone is really only working in their own self interests. Aside from Tom, nobody really seems interested in good ole justice or doing much of anything. The military is the only one who takes Tom seriously about this gun that could hurt people and seemingly it’s only so they could have it in their possession.

I do question why nobody else was as big onto this case though. Think about it, the world is now populated by the Surrogates to the point where almost everyone uses them. If you’re the only guy with a gun that can take them out and the owners in one shot, would that not be the most valued item in the entire world? I would think everyone would be scrambling for that. Of course this does lead me to one last moment of disbelief.

There’s no way that only one company would have this technology. Someone would steal it and make their own version or reverse engineer the code. You’d have a ton of different companies manufacturing this. I’d go one step further to say that if one company figured out how to make a gun that gets through the defenses, more would as well. This is all very convenient to work towards the ending of the film but I’m not buying it. It’s a bit of an issue with the writing since the entire film revolves around these two truths. That there is only one gun and only one company. With any more then the ending falls apart so I don’t think it stands up to close inspection.

Plot holes or things that don’t make sense aren’t the kinds of things that really hurt a film though. What keeps this film from being higher is that it really ends before the concepts can be explored further and the cast isn’t that good. It’s hard to root for almost anyone here. Tom’s good but even he has his random moment where he attacks that random robot and makes himself look bad. The scene of the characters doing drugs also just felt really out of place. More action scenes could have spiced things up but as this isn’t that kind of movie, I think just giving us some more good characters and expanding the scope of what we see could have worked. It’s not a concept that is easily to dive into even with 2-2.5 hours but there’s still more that could have been done with it.

Overall, Surrogates is a fun film. I think it could have been even better with a longer length as we see more of the effects that this has on the society as a whole. Of course who wouldn’t want to have a robot right? The downsides would likely still outweigh the positives and the film certainly seems to take that stance as well. It makes for a fun hypothetical and is probably one of the better dystopian settings that I’ve seen in a while. Certainly feels more realistic than the Hunger Games or Divergent at least. If you want to look at a possible future timeline, this is a good one to check out.

Overall 6/10

Muhyo & Roji’s Bureau of Supernatural Investigation Review


It’s really been a super long time since I’ve read the Muhyo & Roji books. I was certainly surprised when it got a show pretty much out of nowhere but I guess the fans must have been loyal here. It’s a very retro kind of title and I’d say you can even feel that from the character designs and such. I thought the manga was decently good although nowhere near the top of Jump and would be more mid-low tier compared to the average one there. the show is decent as well, not very good or anything but it makes for a good adventure watch.

The show starts by introducing us to Muhyo and Roji who have a supernatural agency where you can go in and tell them about your problems. They will help you overcome whatever supernatural menace is wrecking your life. It’s sort of like the Mob Psycho setup there. This is how the group gets to meet new characters and friends as their agency keeps on completing quests. Roji is really the assistant here as he has no talent with the supernatural and tends to get in the way. This is balanced out by his being the much more emotional one who really wants to help others. Muhyo tends to always be in a bad mood or just be sleepy. He’s one of the most skilled executors in the world so he can exorcise spirits with ease but doesn’t always find the energy to do so.

That’s effectively the pre arc here although it ends almost immediately so the show can skip right to the plot type elements. Pre arc’s fun and all but usually the story is where things get good so I can see why the show would do that. This way we get to see the main villain and a preview of things to come. Naturally as season 1 this won’t wrap up all of the plot threads but a good amount of things happen here and the heroes get their first true fight.

So first lets talk about some of the pre arc adventures and the characters that are introduced as a result of that. One of these cases involves a kid named Kenji who doesn’t buy into the supernatural. In fact his group of friends are doing a test of courage at a “haunted” temple. You just have to run up the steps and tag the house so he shows up to basically rub it in Muhyo and Roji’s face. Unfortunately they know that the danger is very real and show up to save him in the nick of time.

Kenji never quite stops being rebellious but at least now he knows about the supernatural. His role in the show is really pretty small after his opening appearance but he’s around. There’s one fun scene where we see how he broke into Muhyo and Roji’s office. As far as the kids go I didn’t really mind him.

Then you have Nana’s introduction case. She is a photographer but lately weird things are appearing in her photos like a hand or even a face that she doesn’t know. The fact that even a normal human* can see this is pretty concerning so Muhyo and Roji are on the case. It’s one of the more emotional cases here as the spook isn’t quite evil although I would say he did a very poor job of expressing that. It ties into Nana’s backstory where her father began taking fake pictures for money. This led to his eventual destruction and then as a spirit he wanted to watch out for her but eh….he just wasn’t very good at this.

Now, Muhyo mentions that as a spirit you start to lose your mind so I guess the father just couldn’t think of anything very well. The fact that he didn’t turn violent too quickly helps a bit but I don’t give him much points for willpower because it was definitely the bare minimum. Nana is a solid heroine. Unfortunately she doesn’t have any powers here so there’s not much she can do to support the characters. She’s around and is a nice person but in this kind of series I do feel like that puts you at a bit of a disadvantage right from the jump if you can’t fight at all. She also has to put up with sketchy types like Yoichi so you feel bad for her from the start.

There’s also a pre arc story with a girl whose friend fell in the train tracks and seemingly wants revenge. The friend was not a very good person from the start though as she got super jealous right from the start. I think both characters could have handled it better, but I really don’t put the fault on the main girl for trying to have a normal life. She wasn’t rude to the friend or anything but the other girl took it way too hard. At least we got a happy ending of sorts there…not super happy honestly but Muhyo does his best to make sure the punishments aren’t too bad.

I should explain about the punishments and the overall system now. So as an executor Muhyo is able to invoke different passages from his book which summon creatures to come and take down the evil spirits. These summons take up a lot of energy and if you aren’t strong enough then you will be absorbed as well. Only some have the talent to be executors which is why you don’t see everyone with books. There aren’t a whole lot of them based on what we see in season 1 and even less that are quite powerful.

Muhyo’s summon depends also in part on where he wants to send the creature. If it’s a total monster with no redeeming value then he’ll send it to hell or one of the more deadly places. If it’s a misunderstood creature that went down the wrong path then he may try to get it into purgatory or somewhere where there could be a happy ending. Beyond that the series doesn’t go very in depth with it but it’s really all that you need to know.

The only downside to this is that you can’t have very interesting action scenes in this way. The battle ends when Muhyo finishes his summon which is pretty much a one hit KO technique. There’s not much else to it so usually the action scene might be the villain blasting at him while Roji or one of the other characters block. The only true action scene I’d say is in the final episodes. That’s why I’d call this more of a supernatural adventure or case of the week kind of show. Action can be a bit misleading even though this is Shonen Jump but then you get into the arguments of chase scenes being action scenes and so all of these are action scenes. A better way to put this might be that there aren’t many fight scenes but still action scenes. All in all, I just wouldn’t use the term action to describe this one too much.

I’d prefer if the characters could fight physically since I think that would make the whole thing more engaging but I suppose it’s just not like that sometimes. As for the first main plot, well we have a brief adventure where Enchu makes his first move. He unleashes a curse that spreads through touch so everyone has a face growing on them and it’s spreading fast. Muhyo will have to hurry if he wants to solve this before the sickness goes too far. If that happens that it’s game over since the rest of the exorcist/executors aren’t very powerful.

It’s a solid adventure although one that’s over as soon as it has begun. It’s a particularly rough ride for Roji who just can’t compete at this point and slows the team down. Additionally, it’s the introduction of Yoichi who is easily the worst character in the series. All he does is harass Nana most of the time and remind the heroes why they should be beating him up. Turns out he was a childhood friend of Muhyo although they don’t really hang out anymore and I don’t blame Muhyo.

Yoichi’s a character I definitely would have liked to have seen toned down a bit here. He’s just such a bad character and I don’t think we’ve seen a character this pervy in quite a while, at least on the heroes side. If you think about it, the days of characters like Keigo, Roshi, and Jiraiya are pretty much gone. The modern Shonens don’t really go that route which is definitely a good thing and I suppose in another way that shows this title’s age a bit. So yeah the sooner Yoichi’s written out the better.

The show is fairly good about not including too much fanservice. Of course you have all the Yoichi moments of him being sketchy but beyond that there’s only one hot springs episode. It’s the worst episode in the whole bunch though because it ends with the characters actually encouraging this random guy to be a perv to finish his novels. Really? Also, Nana is okay with this and being the one watched but it’s still completely awful for every character involved. Ugh, it would have been nice if at least someone had said this was a bad idea!

The final arc is the longest one as the gang heads over to a mansion where the monsters are getting out of control. The heroes were requested to help by the young Biko who found out that one of his tags was removed. Without the tag, the spirits will get free and cause mayhem so Muhyo’s the guy for the job. The issue is that this is a whole mansion filled with evil spirits and it’s hard to exorcise more than 3 in a day without being completely drained. Making matters worse is that one of the demons is Sophie the face ripper, a being that can assume someone’s appearance after ripping their face off. Anyone in this mansion is now a suspect so they have to keep their guards up.

This is definitely the most intense arc in the season and certainly the most violent one as well. They don’t call Sophie the face ripper for no reason after all as she really goes all in on this. The show doesn’t hold back and the sound effects will probably seal the deal for you on this being a very intense moment. On the whole I wouldn’t say the show is super violent or anything but mixed in with the designs for the demons and the moments are quite striking. The series has some unique designs like the faces that appear on everyone and even chomp other people as they get close.

Sophie herself makes for a very imposing villain. Her abilities are the real deal although the only reason she wasn’t quickly sealed away is because Muhyo was busy beating up on the weaker ones first which zapped his energy. Otherwise she probably wouldn’t have lasted but you do have to use strategy to help out and so Sophie did a good job. She also took out a fair number of fighters on her own so she deserves some credit there.

We get some new characters here as well like Biko. I wasn’t a fan of Biko though. She’s one of those characters who cries quite a bit and talks tough but can’t back it up when it counts. She really gets in the heroes’ way most of the time and can’t even do much in the way of blocking. All she has are the seals which don’t always work but can’t use barriers or spells. That’s really not going to get you far here and she was just annoying most of the time.

Rio is the other big character to show up and she’s better than Biko although I can’t say that I’m a big fan either. She gets an origin story where we see how the town was awful to her. It does always make it hard to root for the city to be saved when you get an origin story like this though. Absolutely nobody defended her and that was disappointing. You’d think that there’d be someone to report this too or someone who could help out unless the city was truly corrupt all the way through like the Hidden Leaf Village. If that is the case…then yeah this place is pretty awful.

Rio went through a whole lot without a doubt but of course that can never be an excuse for going down the wrong path. What hurts Rio for now is that she’s not all in. I always say if you want to be a good villain or a good hero then you have to be all in. You can’t be on the fence or regretting your actions the whole time. Same when you make a hard call and destroy a villain or save a city instead of another one. I don’t want a scene with the character yelling in regret later or crying the whole time. You just have to own it and move on which Rio has not done yet. She is strong in a fight though so at least she will be ready for the adventures to come.

As for the other villains, Teeki gets to appear a bit but he doesn’t have any real fights yet. As Enchu’s right hand man you have to assume that his role will only get bigger. I can see why he was upset at Enchu for not letting him finish off Muhyo though. This was the perfect chance to get the heroes out of their hair once and for all but of course it wasn’t quite the right time for Enchu.

Enchu is the main villain of the series and certainly makes some moves in this season. We see that he was rather unbalanced from the start as the pressure to be the Executor was too much for him. His mother was super sick as well so he really needed the position to get higher up, more money, and more connections. Unfortunately for him it just wasn’t to be and so he basically went crazy. He went crazy so fast though that it does seem like he would have turned evil at some point. For now he’s not a great villain or anything as I’ll need to see some better motivations than a quick revenge here. I would argue that Rio’s backstory was a lot sadder than his at this point in time.

Finally we have the main characters. First up is Roji who isn’t very talented but tries his best. He’s a very earnest character who means well so he’s not bad. You wish he could improve a little quicker though as he spends most of the season getting in the way the whole time. He finally learns how to make some basic barriers in the climax though so that should follow him through into season 2. As a comic relief character Roji also works well. From the duo I much prefer Muhyo but Roji holds his own as the partner.

Finally there’s Muhyo and while his attacks may not have a lot of variety, they get the job done so it’s hard to argue with the results. When you need a demon/spirit taken down then you can always count on Muhyo to accomplish this. He may be grouchy a lot but that only serves to make the character more entertaining. His weakness of losing stamina so quickly is a big one but since it’s built into the universe it isn’t like that’s a weakness exclusive to him either. The duo have a good working relationship going with solid banter so that’s good.

In short, Muhyo & Roji’s a fun adventure. It doesn’t really feel like your average Shonen Jump adventure either since there’s less big fights and it’s more focused on the supernatural elements but that does help it stand out. The character cast isn’t great and like the manga there aren’t any super strong aspects of the series that would have me put it at the next level but it does enough to stay in the green.

The animation is good. It’s nothing particularly noteworthy but the animation is smooth and there’s a lot of good movement here. It’s the definition of average for me. You can tell that it’s a modern show and things get a little flashy during the climax so it serves its purpose. The designs look intense in motion and I like the effects for the summons (Although the recycled animation each time is a bit much) and barriers as well. The soundtrack didn’t have any real memorable themes though. The opening wasn’t great either but it’s not bad.

Overall, I guess that described a lot of the show. It’s certainly not bad but everything is just good enough to keep it that way without going further. We’ll see if season 2 is able to improve on this. Still, if you like the supernatural and dealing with spirits/demons then this is a show you could have some fun with. At the end of the day as long as you can have a fun time watching the show then it’s worth checking out. Especially since it’s only 1 cour for the season so it’s not like it’ll take you all that long to check out.

Overall 6/10

Sorcerous Stabber Orphen: Battle of Kimluck Review


It’s time to take a look at Orphen season 2, not to be mixed up with the season 2 to the original show. This one delves into the Kimluck battles and I’m always still curious at how the novels played things out. The events in this show compared to the first one are just so massively different on every level that it’s pretty interesting. I am glad that Azalie gets more to do in this version though as she is easily one of the standout characters. It’s a fun show but considerably weaker than the first one mainly due to some slow pacing with new characters that you’ll find it hard to care about and Orphen’s main plot being a little hard to buy into.

So the gang are finally arriving at Kimluck. This is a place that is incredibly dangerous for sorcerers aside from those who are already within the kingdom but Orphen has to go there anyway. Azalie was interested in the place and that’s the best lead that he’s got. Plus, he’s Orphen, what can these guys do to him? Well, he’s about to walk into a situation that’s much bigger than he was expecting as there are some mysteries involving the origins of the dragons, the origins of the sorcerers, and even the legendary sword from season 1. It turns out that pretty much everything has roots within Kimluck and Orphen won’t be able to use his true powers anymore after being traumatized during a fight with one of the villains. Can he escape these tunnels alive?

The heroes are stuck in the tunnels for quite a bit after being betrayed by one of the locals. Of course Orphen did say they couldn’t trust anyone here but the gang ends up following their lead anyway so the warning pretty much didn’t matter. At the end of the day I suppose if they want to find the secrets of this place it’s not like they have a whole lot of say in the matter anyway. This leads into the weakest aspect of the film though.

See, the characters are stuck in this underground passageway where the water could come flooding in at any point. This means they can’t really blast their way out or it could cause a cave in. Usually Orphen could at least try some kind of spell but here’s the kicker. So Orphen murdered this one guy who was in his way because he used too much power accidentally. Orphen blames himself because even in the life or death situation he thinks he should have been able to hold back and just knock the guy out.

I have a lot of issues with this, one of which being that this guy was trying to murder Orphen and had a bunch of steroids so he was moving very fast. Orphen was nearly the one who died there. Even beyond that, Orphen doesn’t strike me as someone who would be traumatized so easily like that. In this world magic is based on your emotions so while he is in a fragile state like this there isn’t a whole lot that he can do. I find it hard to buy into personally. It’s also to such an exaggerated level where he is down in the dumps for almost the whole season from that point.

It’s a shame because Orphen’s usually a lot of fun for being such a confident main character. He’ll talk back to anyone and fight with the best of them. We don’t get to see that version of Orphen for very long here. So I can safely say that the murder guilt plot was just bad. It doesn’t help to enhance the story in any way and instead only serves to hold it back. If you had to do this kind of plot then I think it needed to be a bystander. For example, Orphen didn’t hold back enough and his attack murdered an onlooker or something. That would make a whole lot more sense for why this incident would break Orphen.

Okay so that plot wasn’t great but the show does have a fantastic climax. Azalie’s always a lot of fun like I mentioned before because she’s the tough rival for Orphen. Their relationship is a bit different than the average rival one though as she was also a mentor to him. He doesn’t even know what her true goals are here but she tends to find herself in dangerous spots most of the time. While he did beat her that one time, she is always portrayed as being far more skilled than he is.

This also seems to be the case in the climax as we finally get to see them team up against Quo. Now granted, Orphen is nerfed for the whole guilt thing from before but Azalie is definitely doing the heavy lifting here. The magic fight is a lot of fun because we don’t always get to see these large scale battles in Orphen. The series typically ends up being more about adventure and world building which are both good as well of course but sometimes you just want that big fight to end things off with and the show manages to deliver on that.

The final fight has some super forms and a lot of strategy as well. Quo’s battle style is rather fun as he has a solid defense and offense but isn’t really able to use them at the same time. In that respect it’ll remind you of a video game as the characters have to try and hit him with perfect timing before he resets. There’s also a very memorable part near the end where he pulls out a gun. It’s always very impressive when the villain just pulls out a gun in any kind of show where there are super powers because you just wonder how useful it can possibly be. Well, it comes in clutch here that’s for sure.

In general I thought Quo was a rather fun villain. At first he is more of a minion who just takes orders so he didn’t stand out but he finally realizes that the whole thing is nonsense and makes a move later on. With his level of abilities it makes sense not to just meekly follow orders and the leader did seem rather crazy with how he would murder off his subordinates for no real reason. Quo at least tried to have an honor code and thought he was doing the right thing. Throw in his super forms and he may be the most memorable Orphen villain aside from the clone doll in season 1 or Azalie if she still counts.

Salua is a returning character from season 1 but he definitely does not look very good here. So he was taken down off screen by the Kimluck church and the best you can say for him is that he never talked no matter how much they interrogated him. I’ll give him credit for that but that’s about it. Considering that he was a death instructor who gave Orphen a tough fight in season 1, he’s treated like fodder in this season. He gets wrecked in every fight and just can’t seem to hold his own against everyone. He constantly looks to Orphen for help which tells me that he doesn’t have a ton of confidence in his own abilities either. It’s like without his special sword he’s not as tough as he once was.

In this verse the power levels don’t go too high yet so I get that he has limits but he does not look impressive in the slightest. Volcan and Dortin don’t get a big role in this season but I was cool with that. They’re the comic relief characters who will have a fun scene once in a while but usually don’t really do anything to enhance the scene. They just slow it down and you wait for them to go away. They’re traveling with Azalie for most of the season which is a change of pace but even then they don’t do anything.

Cleao’s role isn’t huge as the main heroine either but she still manages to be helpful quite a few times. It really helps that she has Leki (I always think she’s calling him “Lucky” though) around since that little dragon type creature can take almost anyone out. It’s not always a get out of jail free card but it does work quite a bit. Cleao also isn’t opposed to getting into the field and trying to swing at the enemy either. She has a lot more energy than you would expect and so she’s a lot of fun.

Definitely a big improvement over Majic who I’m still not sold on. He at least tries to fight in Orphen’s place at times here while Orphen is unable to deal any damage. That said, he’s still ineffective at almost all points so it doesn’t feel like there’s a lot of improvement there. For every step forward he takes, he seems to fall backwards almost immediately. I look forward to the days when he becomes someone that can be counted on.

Childman’s dead by the time season 2 pops around but he still gets a whole lot of hype. For example he is the only sorcerer to ever break into Kimluck and then escape with his life. We also get a flashback where he is the chosen one able to meet the god who broke away from the other gods to deliver the power of the dragons. The guy really got around so in a way it’s too bad that he couldn’t have fought more in the present before being taken down. I’d have liked to have seen more of his skills.

For example, could Orphen really beat him in a fair fight? It seems like the answer to that may be a no. At least Orphen still has the cool title of being the Razor’s Edge. It’s brought up constantly and I do like it as a title. It’s just got some gravity behind it and makes him really sound like a tough customer. I am still a big fan of Orphen so when he’s not down in the dumps he is usually coming up with some good lines or solid fight scenes.

Madchen is one of the main new characters here. She fights for the resistance and opposes the will of Kimluck. Naturally this means that her whole squad is murdered in the opening episode and she spends the rest of the show getting styled on by all of the villains. In particular the worst appearance for her is when she tries to assassinate Carlotta who is asleep in bed but fails. Of course we learn that Carlotta was awake and would have easily bested Carlotta but it doesn’t help Madchen’s hype. Really the issue for Madchen is that she’s a normal human with a sword who has no magical enhancements. That is really not going to take you far in this kind of show. At least she is on the right side so maybe one day she will get a power up.

Carlotta’s an interesting villain but it’s hard to say exactly what she is thinking. She enjoys being a villain for sure but is quick to walk out on the main villain when the tides turn. She’s just looking after herself but you have to assume she may lose her wealth if she isn’t careful about being so openly rebellious. I’d like to see more of her because there is some potential here but I get the feeling she won’t be returning as the heroes leave Kimluck for good.

Then we have the Pope who is at the head of this and there’s an interesting twist about him. He’s not just some old guy in the chair but can actually fight. The doll in that place may or may not even be the real guy although I like the idea that it is. It’s hard to get a read on him. At first glance he seems like some insane villain who isn’t planning for the long game but maybe there’s more to him. He’s still more interesting than Name who is the villain that only exists to traumatize Orphen.

Name starts rambling on about the Church of Kimluck and trying to be of use to the place. The guy is completely brainwashed by the church to the point where he fills himself with steroids so that he’ll die but is fine with it. He even starts questioning Orphen’s resolve and messing with his mind. I would have liked if Orphen had just laughed all of this off but unfortunately he takes it pretty hard the whole time. The guy is surprisingly skilled so he does last quite a bit. I’ll at least acknowledge that he is powerful considering that the guy’s only human. Those drugs really did the trick.

There’s not much more to say about Azalie as I already explained why she’s so much fun. She has Orphen’s confidence but with an even higher level of skill. She’s always mysterious about her intentions but at the end of the day she still does help Orphen out when he’s in trouble. Azalie’s like an anti-hero in that sense as she is quietly helping Orphen out at every turn. I wouldn’t be surprised if she is leading him somewhere or has some kind of grand plan in the end but we would probably need more seasons for that and I’m not sure what the odds would be on this getting a season 3.

As for the plot with the gods, it is interesting in concept but right now it’s hard to care too much. The series tries a lot of worldbuilding throughout but I’d say it’s just not all really connecting quite yet. We have dragons, gods, humans, sorcerers, and they all mix together with the origins. It seems like it’s possible that the other gods may intervene at some point but what would that really do with the plot? Who knows so we’ll just have to wait. It was impressive that the girl behind the door survived being choked by a god for many years but since they were partially in the other dimension and partially in the real world, I guess this was due to being between realms. I have to say that being choked for years sounds like a pretty awful experience though.

So if they want the gods and dragons (Or they may even be the same thing with how regal the dragons here are. It’s like they’re an elevated life form) to be relevant then I really need season 3 to make this more of a focus. With Sorcerers effectively being humans who have some of the dragon blood within them, I wonder if that means we could get some super forms in the future. I’d definitely be down with that. For the animation, the show looks pretty solid as you’d expect. I liked how vibrant everything was in season 1 and that continues here. I would say it looks just as good and while most of the show is pretty low key so the animators don’t get to show off, the climax is able to go all out.

As for the soundtrack, there aren’t any real new themes that I can remember but it was decent. None of the tracks really stand out in particular. The ending is decent enough and the opening’s good. I wonder if it’s some kind of remix because the opening sounds like one I’ve heard many years ago but it could just be that it’s the same band or something. The visuals in the opening are a lot of fun though and while it may make you think that the show is more action packed than it is, it certainly serves its purpose of getting you hyped to see what’s coming up next.

While the middle of the show may not be the strongest, ultimately Orphen is able to continue to be solid because it did have a strong start and ending. The intro where Orphen shows up to save Madchen and fight off the dolls was a good way to start things off and I already talked about the climax. The show also makes for a pretty easy watch because it’s an upbeat fantasy adventure. I’d also say there is a good amount of replay value for the title as a whole because the writing and banter are good. So while this didn’t match season 1, I would be pretty hyped for a season 3 if we ever get that.


Overall, Battle of Kimluck doesn’t ultimately end up matching up to season 1. Mainly I’d say this is due to the Orphen guilt plot and the underground episodes just not being very exciting. I want to say that way more happened in season 1 than 2 and maybe that’s partially because it was pre arc but the pacing was always on point. Season 2 can be more of a slow boil leading up to the final fight. It’s still a good show though. The writing is on point and I do like the character cast as a whole. The graphics are good and the music is solid enough so that has all of the makings of a good show. It doesn’t make any big mistakes either and will leave you hyped for season 3 to see what Azalie is going to do next and what all of this lore is leading up to. If you want a good fantasy watch then this is up your alley.

Overall 7/10

Point Break Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

This is definitely a film I knew about for a while but only the bare minimum. It’s nice to check this one off the bucket list and it certainly has some fun ideas. Ultimately the film does have its share of negatives though which keep it from going into the green. As a result I’d place this one right in the middle. It basically cancels itself out at every scene but makes for an entertaining watch as a result.

The movie starts with the U.S. former presidents robbing yet another bank. They’ve hit dozens of banks at this point for years and nobody has ever caught them. Now I should say that these aren’t the actual presidents but merely thieves who wear the masks resembling the old presidents. Well, the FBI have a newbie on the team named Johnny Utah and he is determined to crack this case. He convinces his senior partner Angelo to tell him everything and the guy reveals that he thinks the villains are actually a bunch of surfers. Naturally the idea seems crazy but it’s the only lead so Johnny has to learn how to surf. He quickly meets a team of very close knit surfers and the main one is a really good fighter. Hmmmm…maybe he’s on to something.

The classic going undercover routine is always a classic. It’s definitely a tough job to be sure since your cover can be blown at any time so it’s a high risk. Especially since Johnny is actually working in the field as an FBI agent in the same area. If anybody recognizes him then his cover is blown. Fortunately for Johnny he is a smooth talker and he used to be a big shot quarterback so that helps his cache with the guys that he meets. After all, what are the odds that a quarterback would go on to become an FBI agent right? It just seems to random that nobody suspects him at all.

Unfortunately, maybe in part because of how new he is to this, Johnny can be a bit sloppy at time. Case in point, there’s a moment where he is having his quick affair with the main heroine and of course he just so happens to have his gun and ID hanging around. You probably should have that kept extremely secure. I would also argue that while you want to get close to the suspects you probably shouldn’t start any kind of romantic affairs with them. It’s the biggest reason these operations tend to end in disaster because the main character gets too close to the case. It also means you have to start lying a whole lot more frequently and people are bound to get hurt.

I also think the whole thing was too fast to be a true romance. Johnny barely even knew Tyler by that point. She helped him learn how to surf which is great but that’s about it. He should have kept to himself a little more which would also give him more time to process all of the information that he was getting. You can blame some of it on Johnny being new to all of this but some of this is just common sense. He often ends up putting himself in worse and worse circumstances as the film goes on.

I do like his ability to remain cool under fire though. At one point in the film he knows that they’re onto him and they certainly know that he knows, but both sides play it cool. They decide to go sky diving and pretend that they’re having fun even throughout all of the tension. The shoe eventually drops on this and they all have to go back to reality but I thought that sequence was handled fantastically. It’s one of the better moments here.

So Johnny made a lot of mistakes and I wouldn’t call him a great lead but he’s fun. For example, I disagree with his final decision to let someone have their last request. I know that accepting a last request is a big deal but sometimes I really think that you shouldn’t give the guy the satisfaction. This is one of those ties without a doubt.

The main heroine Tyler is okay. She’s good at surfing which is very important in this film. She’s gotten in with a fairly bad crowd though and it’s probably hard to get out. That means things don’t really go very well for her in the film. Tyler’s not as far off the deep end as some of the other characters though. For example, Bodhi’s the main villain here and you can tell that he’s not quite right. The thrills mean far too much to him to the point where he has been completely consumed by them at this point. He’s no longer in it just for the surfing but to keep on topping himself.

I think if he had kept to the plan and not done any showboating then he would have ended up as a better villain. Once he started going overboard and just blaming this on Johnny or chance is when he got weaker. What I’d have done would have been to have had the group escape after handing the hostage over and making a clean getaway as always. They would have then all perished in the big waves that came through. It may not have been a very satisfying end to the heroes but I think it would have made Bodhi appear as a villain who was quite genuine in his motives. That wasn’t the case though so I didn’t end up becoming much of a fan of his.

Angelo’s a good character for the most part but has one scene that approaches the point of parody. He’s supposed to be the smart one of the group who’s always ready for action and yet he is so dismissive of the possibility of catching the crooks that he slacks off while on a stake out. He’s more interested in getting his sandwiches and a drink than actually keeping watch. When a vehicle pulls up to the bank he doesn’t even give it a second thought.

This is absolutely something you’d have seen in a comedic parody but it’s played straight here. Angelo should be blaming himself throughout but instead shifts this onto Johnny later on. If Angelo had taken this more seriously then the film might have ended a whole lot sooner. He blew it there but it’s a funny scene because of how crazy the whole thing is. It really takes you by surprise.

Finally we have Ben who is a stand out character. He’s Johnny’s boss and is always giving him grief about everything. I like how direct he is and the guy seems to try and be a jerk from day 1. In his first scene he’s already being mean for no real reason. He’s so over the top that he ends up becoming a fun antagonist. He’s not going around committing crimes or anything but he might as well be with how he’s handling all of this. He’s not exactly making any waves in the case either but always comes in to assign blame. Shoutout to the undercover cop at the final bank though. That guy really did a great job, he certainly took out more opponents than I was expecting. I ended up liking him quite a bit even though his role was so brief. That’s a perfect example of how you make the most of your opportunity.

The film keeps up a solid comedic tone throughout which makes the pacing good. That said, the script is one of the weakest ones I’ve seen in a while. Apparently becoming a sailor pretty much means talking like a sailor the whole time so the main characters are just swearing like they’re in a horror movie at all points. It’s incredibly overdone to the point of being a bit distracting. I’d say that could have definitely been improved here.

As mentioned, the romance is also on the weaker side here. It’s just extremely rushed and doesn’t really make much sense. I don’t see it lasting beyond the film either once the characters have all calmed down. It’s hard to forget about things like that. A sequel could have been interesting with how this all turned out though. Johnny’s role would have certainly been different.

Overall, Point Break really embraces the craziness of their plan to take the villains down by becoming a surfer. The best scenes are when the heroes are messing around with the boss and just causing a lot of trouble at work. It’s a film where you should be grinning for a good chunk of it. I also don’t think it would be very hard to make the film better either. Scale back the romance, improve the writing, and maybe take out some of the surfing scenes for other sports and that could work. For example the sky diving was a lot of fun and I did like the quick football game. Maybe even show more of the robberies since we didn’t actually get to see those. At the end of the day Bodhi blew it for his team but that’s the way it goes for villains sometimes. They just lose sight of the forest for the trees.

Overall 5/10

The Secret Garden Review


Time for the next film about a group of kids. In this case it’s just 3 of them as opposed to a whole classroom but I would say the movie still works well enough. The mystery angle even plays out like a horror movie initially although of course you have to assume it’s not something quite so sinister as it would initially appear to be. I also remembered a secret garden from Secret Window which was really bad so I got concerned but fortunately this film’s on point.

The movie starts with some guys heading into an abandoned village where everyone either died of a plague or fled the scene. The only survivor is a little girl named Mary who didn’t even realize what was going on. She was quite rich and so this will be a big adjustment to her since she will no longer have maids and the like. Fortunately she has one living relative in her uncle and he is rich. The change is that he’s not really a people person and won’t even see her when she first joins the manor. Mary also hears these awful shrieking noises throughout the night. What’s wrong with this manor and is she really safe in here?

While the mystery angle doesn’t last for too long, it is a good way to kick things off. After all, she doesn’t know her uncle and he has a pretty bad reputation to start with. It’s entirely reasonable for her to assume that something isn’t quite right here. Also, she is quite spoiled initially and the staff here won’t coddle her as much as the old ones would. For example she mentioned that they would dress her and do whatever she asked. This staff is nice enough but they do expect her to be self sufficient to an extent.

The maid even asks with a laugh how Mary doesn’t now how to do basic things like picking up after herself. The maid won me over early on with how she would laugh at everything. The maid has a good sense of humor and was always having fun doing her job. That’s the best way to approach any task as it’ll make the whole thing really fly by. The maid kept this same energy up throughout and the rest of the staff was good too. This really helped to get Mary to realize what the world was really like and to stop being so spoiled. After all, she is still very well off being in a rich place with everything that she could possibly need.

Her uncle never really gets away from his aloof kind of persona but he is certainly important to the plot as well. It takes him a while to change though so it’s fair to consider him an antagonist for most of the movie. He may think he’s doing everything for the best but it’s certainly not the right approach. I did find him to be sympathetic though, characters like this who end up going on the wrong path will at least get to me if they didn’t do anything crazy and they were at least trying to help.

Dickon would likely be the best character here. He’s the first character to really treat Mary like a totally normal person. No special treatment or anything like that, he would just hang out with her and do his best. You couldn’t ask for much more out of the kid and he even introduced her to the wildlife in the area. Dickon didn’t take anything personally and was someone who could always be counted on.

Then you have Colin who also has a big role here. He can’t walk anymore and has been in bed for a long time. He’s told that he might even die soon so the kid doesn’t have a whole lot of hope left. He’s also quite lonely so he spends his days just throwing tantrums all the time. As you can probably guess he isn’t my kind of character for those reasons alone. Fortunately he also gets a character arc here and by the end he has definitely improved.

Definitely with no help from the family doctor though. In the end that’s why you would always want to get an independent, third party opinion for these kind of things. Relying on one doctor exclusively will rarely end up being a good idea in the long run. It limits the options at your disposal and definitely increases the odds of being scammed. Suing for malpractice would probably be a very good idea here.

The movie certainly changes genres midway through once we find out about the garden and the mystery is over but I would say that it still worked out pretty well in the long run. The writing is good which is the important thing. I feel like a movie with this plot would only really work back in the day. The writing has to be very good otherwise a film about a secret garden and kids realizing that the world is such a big place could end up being a little dull. If the writing wasn’t on point then the kids could easily cross the line from being annoying to just being downright awful.

The movie is mainly able to avoid things ever going too far for either of them. The Uncle probably comes the closest with how unreasonable he is. I also think the maids could have easily been less memorable in most movies but with the way the main one was laughing, it left a great impression on me right from the jump. That’s absolutely the way to make a supporting character memorable and it also added to the atmosphere initially. Does the uncle rule with such an iron fist that everyone has to be laughing at all times? These things all have normal answers by the end of the adventure but at first it gives you things to think about.

Overall, The Secret Garden is a film that I can definitely recommend. Of course, I do think you should watch this for the plot and story rather than for the mystery. The mystery just doesn’t last so if you’re watching for that then you may end up being disappointed. The garden itself isn’t fantastic or mystical in any way but it’s a good way to really get the plots together. There’s also a very nice visual trick the movie uses whenever they enter the garden. It’s something I’ve only seen very rarely but it’s a powerful technique. It helps to really make the garden stand out and in the end that is what the film is named after so that was critical.

Overall 7/10

The Happy Years Review


The Happy Years is a fairly happy film about a kid who starts off as a troublemaker but gradually learns what it means to be a respectable person in society. It’s a solid character arc that is paced well so you aren’t bored here. The main character himself may not be very likable but the film itself was good enough where you can get past that. The writing is on point and the story is good so you can’t go wrong there.

The story starts with Stover causing more trouble for his family as he messes with the horse and town property. He’s always been a bit of a wild child but this is getting to the point of being a really huge deal. So his family decides to send him to a strict school to see if they can finally knock some sense into him. Stover is determined to go in there and conquer the place, only the kids here are quite tough. Will Stover become a nice guy or will he be beaten up by the competition?

Now, as I mentioned I didn’t like Stover much. His whole thing is that he’s always rebellious and causing a lot of trouble which naturally means that he isn’t exactly helping to make the situation any better. On the contrary, he is often making things worse just by being around. He starts trouble on the ride to the school so he didn’t even wait until he was there to act up. He always talks tough to the teachers but most of the time you really feel like he starts the fights.

The only time he didn’t start it is when he got to the school and started being picked on by the other kids. I didn’t like Stover here either though because he was talking so tough but as soon as he got off of the wagon then he became timid. The other kids intimidated him almost immediately and it would take a while for Stover to really start fighting back. I would have liked to have seen some energy a little earlier than that tbh.

Stover also gets tricked easily and doesn’t even realize that one of the teachers is looking out for him. Even right through to the end he messes up on tests and doesn’t study. I know he’s a nicer kid at the end of it all but the character arc takes a while and so by then I wasn’t really rooting for him. He just never came around for me and should have picked his battles a little more carefully.

There are quite a few kids here but one of the most important ones is McCarty. He was one of the tough kids hazing Stove initially and then after the first semester he was willing to let the kid back into the group. He doesn’t seem to hold a big grudge the way that some kids would and meant well although you can’t really defend the hazing. I liked him more than Stover though, he seemed more mature and wasn’t just picking fights all of the time. None of the kids there are perfect but most of them are at least trying somewhat.

McCarty is really the one who has to do most of the work in getting Stover on their side and he does a good job of that. He’s someone you can certainly root for. By the end of the film the kids are all united and working as a team so it all ends on a wholesome note at least. The school deserves a lot of credit here as their good reputation is evidently quite deserved. No kid stays running on the wrong track while they’re at the school.

The bulk of the credit goes to Hopkins as the teacher who never gives up on Stover. He constantly gives him chances to try and do the right thing. He’s far more patient with him than most teachers would be and it shows why he is suited to the profession. He has a sense of humor and doesn’t really take things personally. I would easily put Hopkins as the best character in the film. Without him I don’t think the film would have had nearly the same impact. Certainly it wouldn’t have been able to have been as much of an enjoyable ride as it was.

For a slice of life film like this you need quality writing and good characters. Thanks to Hopkins these two areas were successful by a wide margin. The film has a satisfying conclusion and it really goes by quickly. I would have liked to have seen more of his family since it was fun to see how his father would react in the opening scenes. They don’t get a whole lot to do in the movie though and really just have a quick role in the middle and ending as they see his progress.

Maybe have them show up for one of the Football games. That would have been fun and a good chance to have seen Stover at his best. The football subplot was a fun one and I was glad that it was in the film. What better way to build up friendship and comradery right? It’s a game where you have to trust your teammates after all and played no small part in helping Stover make the right decisions. The scenes of replaying the final plays may have been a bit cheesy and I would have cut them out but that wasn’t during a Football game so it’s a bit different. In general the only negative for the film would be that some scenes can be very cheesy with the kids so you’re just wanting the story to move on. It’s almost unavoidable for films with kids as the lead though so in light of that the film did a good job in not letting this become overwhelming.

Overall, The Happy Years is a fun enough film. With the main characters all being kids you may not find any standout characters there but the teacher is a lot of fun. The movie also does a good job of showing you the day to day adventures like being in class or on the Football field. It’s not just blasting through the story here and takes its time. So if you’re up for a cheerful adventure then this is a good title to check out.

Overall 7/10

Paper Mario: The Origami King Review


At long last it’s time to check out the latest Paper Mario adventure. This was always going to be an emotional ride right from the start but I don’t think very many could have ever guessed just how emotional. I nearly got this game day 1 but the gameplay style turned me off from doing that. After playing through the game I can safely say that the gameplay is not very fun but ultimately the game still manages to be a good adventure. It easily has the best Mario soundtrack I’ve ever seen and I would go a step further to say one of the best Nintendo soundtracks out there.

The game starts off quite suddenly as Mario and Luigi head over to Peach’s castle only to find out that she has already been turned. The powerful King Olly has taken her down for the count and she has now joined the side of Origami. Mario and Luigi are tossed out as Olly seals the castle away and then ties down the world. Mario will now have to take down each of the streamers in order to save Peach. Fortunately he will have the help of Olly’s sister Olivia. Will they be able to save the day or are they getting into a situation that’s far above their respective abilities?

Well, the game doesn’t quite manage to match up to the sinister atmosphere that the first cutscene had. Then again, I wouldn’t expect it to. It was a really effective way to start the game up since if even Peach could be turned then that truly meant that nobody was safe. Peach is usually seen as the most pure of heart so you can see why this would be greatly concerning to all parties involved. From there we go onto the normal adventure but you won’t see Olly again until you start to get near the end of the game.

The Paper Mario games have always had pretty fun dialogue. I may give Mario & Luigi the slight edge but it’s close and this game does not disappoint. It has a lot of fun dialogue throughout the game and certainly a lot of puns to go along with that. the story will keep you engaged well enough as you’re going through it. The supporting characters aren’t even bad. For example, I liked Bobby a lot. He’s a bob omb who really means well and just wants some good friends. It takes him a while to get going but once he does, there’s just no stopping him. He adds a fun element to the whole adventure and I was glad to have him around. It’s a shame that he couldn’t have appeared longer.

Olivia’s not quite as interesting. She tends to panic a lot and doesn’t really adapt to the situation in the same way. It is probably the fate of being the main heroine the whole time though. After a certain point of appearing for such a long time, you’re bound to start faltering at some point. She can transform and fight though which puts her above some of the other sidekicks at least in a combat perspective.

There’s not much to say about Mario since he doesn’t talk here but Luigi gets his own sub plot about trying to find the key to Peach’s castle. You feel bad for him because you know from the start that this is doomed to be a gag so he won’t be helpful for a while. At least his misadventures do end up helping in other ways so it balances out. While it’s not a high bar, this probably puts him as looking better than in most games which is really crazy when you think about it.

Bowser’s role is rather small though which is too bad. The scenes that he does get here are great and true show stoppers. The whole time it’ll remind you why you wanted him to appear so much in the first place. He’s made for these kind of moments and it shows. Without Bowser things would not have gone well for the heroes. Kamek and Bowser Jr also show up with satisfying roles so fans of all 3 should certainly be pleased here. That about wraps it up for the characters aside from Olly.

So for King Olly, I like the idea behind the character but I don’t think the execution is on point. Perhaps the opening cutscene set the bar too high but he just never gets back up to that level of hype. By the end you start to almost feel sorry for him which is rarely a good thing for a villain. No, this did not end up going over very well for the guy at all. It would have been cool if Bowser betrayed him and became the main villain for a minute there although I understand why that did not happen.

So the story is fun. It lasts for quite a while at 20+ hours and there is really a lot to do here. There’s also some replay value as you try to save all of the toads and get the collectibles although I’m not sure if there’s any secret ending or any kind of prize that would really make the journey worth it. Hopefully though because it’d be a shame if there was no prize at the end of the tunnel or anything like that.

For the gameplay though, this one is quite unique. You have to spin some wheels with a limited amount of moves to get the enemies in position and then you attack. There are no level ups in the game so there’s no point in fighting except when you have to. The wheel makes each match take longer than it should and it’s always sad when you can’t win in one turn because your attack power is not high enough. The worst part is you can’t exactly increase your attack power aside from finding new health power ups so that’s that.

Not having a level up system is always a mistake in an RPG if you ask me. The ability to grow stronger by beating minions is part of the whole point of the genre. When you take that away, it’s like you’re taking the heart of the adventure away as well. It’s just not right and it certainly doesn’t suit the game. Because of that, every minion encounter just feels annoying because you couldn’t get away fast enough. The wheel also never feels fun so you’re constantly wondering why it is even here.

At least there’s no mysteries during the boss fights like in Color Splash or Sticker Star where you’d have to backtrack to get specific items. You never have to completely run away from a fight here which is a very good thing. That would have absolutely been annoying otherwise. I don’t like to have to backtrack unless there’s a good reason for it. So the gameplay does hold the game back to an extent.

The graphics look really solid here. With the paper style the game may not end up trying to look quite as impressive as the average big budget game but it’s still all very clear. You certainly won’t think this is an older game. The real highlight is the soundtrack like I said earlier though. Listen to any theme in the game and you’ll be pleasantly surprised at just how good it is. The boss fights all pop out at you and it’s like you’re in a whole new world. The themes are heavy rock and get you into the zone. It even makes up for the bosses having the most uninspired designs and names imaginable because they at least sound hype thanks to the music. The game should be really grateful for such excellent tunes.

Overall, The Origami King is a fun installment in the Paper Mario series. I may not have been a big fan in some areas but it’s definitely an improvement over the last two games. I’d like the series to go a little more all out though like how it used to be with the first 3 titles. There’s no reason why your villains should just be ordinary appliance or why you need gimmicks with the gameplay. Give us a normal RPG gameplay style with a solid story and you’ll have a smash hit guaranteed. Maybe Nintendo doesn’t have a lot of confidence in the series without a gimmick but they really should since people would buy this regardless. If you like Paper Mario then you’ll have fun with this one. It’s still worth a purchase and it gives you a lot of value for your purchase. Now it’s just the long wait until the next one.

Overall 7/10

Guardian of the Witch Review


It’s time for the next in the line of cancelled Shonen Jump titles. Guardian of the Witch is a title with a pretty decent premise and it’s one of the stronger cancelled titles that I’ve read. Unfortunately for it, this was not nearly enough to keep it alive. I certainly have my thoughts on why it was cancelled and how it could have improved but first lets dive into the story and see what it was able to accomplish in the 19 chapters.

The story starts off by letting us know that humanity was mostly destroyed by the titans evils. Now walls have been built around each little village that’s left and they are all referred to as city states. In order to fight off the Evils, each village has a Witch who protects them and her protector is known as the Guardian. The guardian is the most powerful fighter in the land while the witch is the chosen one who is able to use supernatural powers in order to beat back the invaders. It’s a tireless job but it’s one that has allowed humanity to stabilize so the witch is seen as a hero and revered by all.

The main character is Fafner and he can’t stand the Evils. He wants to destroy them all after his family was murdered by one. He doesn’t think witches are necessary since the humans are the ones who should beat them back. Of course the irony was that by honing his skills to fight them, Fafner became the guardian since he was the strongest. His life is turned upside down when he finds out that Witches are destined to become evils and his job is ultimately to murder Manasfa (The witch) when she starts to turn into one. Turns out that a whole lot of people knew about this by the way but he never did because he was busy fighting. Well, Fafner decides not to do it and takes Manasfa away. They are now wanted by the whole world but Fafner has decided that there will be no more witches as he’ll find a cure and then he’ll take out the evils. Will he succeed?

The series clearly takes quite a lot of inspiration from Attack on Titan. It’s also not very subtle about this like in the way Fafner’s family was murdered. It’s extremely similar to Attack on Titan. There’s also a very random moment where Fafner bites his wrist the way Eren does to transform. Only here he does it to “remember pain” so that he isn’t slowed down in a fight. It’s a very forced scene that is just here for the Attack on Titan comparisons. As soon as the heroes leave the village it starts to find its own identity but I imagine the start may not have given it the warmest reception among the readers.

Once we get going, there are really 3 arcs here and then the series just ends. In the first arc, the heroes are on the run of course and don’t get far before they’re attacked by a very powerful guardian and witch combo. Their names are Gen and Ruli who work directly for the government and don’t seem to have a village to protect. I’ll give the series credit for adding in the fights early on. As mentioned, the series isn’t even 20 chapters long and yet there really are quite a lot of fights. The powers are varied and the 2 on 2 style with the witches there works well.

The chapters go by very quickly too because the fights are a bit on the longer side. For example, once we finish this fight then the characters head right into a battle with a mysterious new character. This arc’s more of a training arc as this guy introduces himself as Drake. He’s a guardian who did end up murdering his witch as per the rules but has regretted it ever since. Now he lives a quiet life but is willing to help the main characters out. It feels a little bit early for training but it’s handled quickly and the characters were getting wrecked before that. At least this way they are ready for their next fight.

They don’t have to wait long for it either as the next village has them fighting another guardian/witch combo. By this point I should mention their main goal is to get to the final village to locate an old witch who is said to have retired. The reason this is important is because it means that she did not turn into a witch somehow so if they can get that secret then perhaps they can change the flow of the entire system. Nobody else is really buying it though and the heroes are still wanted fugitives so they have to deal with Spica and Claude next. This battle takes us to just about the end of the series.

Technically there are 3 chapters after that but I think the author may have been rebelling against being cancelled because a whole new arc seems to be starting at this point. The heroes head to yet another village where there’s another witch and they want to let her know about the possible cure. There’s not much time for anything though so for once there is no fight. We then get hit with the big 5 year time skip and a lot of emotional dialogue and convenient moments. The 5 year time skip does help make it seem like this wasn’t too easy though. 5 years is quite a lot of time even if the explanation may have sounded a bit too convenient.

So lets quickly talk about what went right and then what went wrong. First off, I definitely liked the art quite a bit. The action scenes flow well and the artist seems experienced to me. I didn’t have a hard time following the action at any point and the blows always landed with a good amount of intensity. The character designs are on point and I found it to just be very impressive. Additionally there is a lot of action throughout which is always a good thing. The series doesn’t take long to really get going. I felt like that should have helped the series last longer but I suppose it just wasn’t enough.

Fafner makes for a good character. He certainly does have his big mistake in the beginning with almost taking Manasfa down just because he was ordered too though. There’s no way he should have even been tempted there. It feels like a scene that just doesn’t make sense with the rest of his personality because he’s not really that kind of guy. Cutting out that scene would have done the whole series a favor. It’s hard to overlook that scene despite Fafner being great in the rest. He’s a strong fighter who never gives up. That’s always a good quality for a main hero lead.

Then we have Manasfa as the main heroine. She is fairly strong but can’t control her magic well and of course using it will speed up her descent into being a demon. These are two fairly good nerfs to keep her from dominating in the pre arc adventures. She’s a fun enough main heroine even if she tends to feel like giving up quite a bit. As the series goes on I expect we would see her be more and more confident. She also has a lot of banter with Fafner all the time. It may be basic compared to some titles but it works well enough and I always like some good back and forth dialogue.

The maid accompanying the two of them is called Nahta and she’s my least favorite member of the 3. Mainly because she spends most of her screen time early on explaining why Fafner should have just destroyed Manasfa. Keep in mind that Nahta is supposed to be the best friend. Her reasoning is that it would have been an honorable death but cmon now…that’s still awful. At least Fafner made the right decision in the end, Nahta is still clinging to her same lines for a while until she snaps out of it. Nahta can’t fight either so she would need something big to change things around.

For what went wrong, well you can probably see how every arc is fairly repetitive. The heroes enter a village and try to tell the witch that she doesn’t have to die in vain since there’s a cure. She decides to fight instead so the heroes get the win and then move onto the next village. Rinse and repeat for the entirety of the series. I don’t think I’ve seen a series start out quite so formulaic or at least not a Jump title. It’s really like the same thing keeps happening. Maybe that was the easiest way to keep on adding new characters but there definitely should have been a more seamless way to pull this off. Something more subtle or some way to change things up.

I liked each arc but I can see how it would feel like the same thing keeps happening. I already spoke about the Attack on Titan homages and usually the quicker you get your own identity the better. This title did get that but I wonder if it was too late. Mainly I think the series would have been able to survive if it had just kept the story switching up a bit. In an adventure title like this you probably want to spend a little more time on character development and a little less time just running around all the time.

Now lets wrap up the rest of the characters. First up we have Gen who is one of the strongest guardians around. He’s more of a villain though as he doesn’t care about his witch partner and just lives to fight. That kind of character can usually be cool but this one just felt more shallow than anything. It doesn’t help that Fafner beats him in the opening fight so there goes his hype. His being mean to his partner also just feels petty.

This doesn’t help Ruli either. She just lets Gen treat her like an item and is cool with it. She seems fairly emotionless so being a witch has clearly taken a lot out of her but it would be nice to see her have some kind of agency. She is able to strengthen her magic by getting injured which is definitely unfortunate. Clearly the team have come a long way in the rankings so this approach has worked but hopefully the power of friendship would have reached them pretty soon which could have helped.

Then we have Drake who shows up in the training arc. He’s a decent enough character. He messes with the heroes a lot by saying things like he may turn them over to the villains but you never really figure that he would actually do that. He has some skill which is good so he lives up to his hype of being one of the top ranked guardians. That said, I wasn’t very impressed with him. After all, he did destroy his own witch which was a really poor decision on his part. That’s never the right call.

Finally you have Spica who is probably the nicest witch. She is always breaking the rules to try and help the civilians who badly need supplies and other such equipment. Unfortunately for her she is always found out by her guardian Claude who puts an end to that. Spica may be a little too indecisive at times but I give her big points for trying to help people. She clearly has a better moral compass than Claude did.

Meanwhile Claude was a stickler for the rules but ultimately the main characters get him to see their side of things. He would have only continued to improve if the series had kept on going. His low points are from when he was a villain but as a hero he’d be fun enough. The guy just seems slow on the uptake with how obviously evil the king of his village was. You’d think people would have picked up on that. The king was the worst character though as we have a scene of animal violence thanks to him and he’s just too over the top. It’s hard to see how nobody has overthrown him by this point.

As a final note, I liked how the power system was set up here. Each witch has their own unique magic which they are then able to enhance the guardian with. The guardian’s ability will then be something related to that element while still being something a little different. I do question how all of these characters have cool elements like gravity and metal while Fafner has nothing but I bet he’d have gotten a power up at some point. You just have to question how Fafner didn’t know more about all of this since he was the top guardian. For now I’ll blame this on his village just being really behind the times. The power system would have likely continued to get even better as the series went on so it’s a shame that it ended so quickly. We could have gotten more explosive fights!

Overall, Guardian of the Witch is a fun series. It’s an action title that wastes no time in getting to the actual fights. The characters are good and I liked the art so you really can’t go wrong here. It’s a shame that it was cancelled, I think it really could have gone quite far. The ending is probably the most abrupt I’ve seen for one of these cancelled titles to the point where I think it should have just ended on a cliffhanger instead to leave room for a possible sequel. There is something fun about the series trying to genuinely have the kind of emotional final speech that you would see for a series with 20+ volumes. Lots of events are referenced that we never actually saw and it’s like for once you are hearing the speech from the point of view of the random townsfolk who have no idea what is going on. The series may have ended but I’d recommend checking it out if you’re a fan of action titles. The fights here are pretty fun.

Overall 7/10

Yugen’s All-Ghouls Homeroom Review


It’s time to look at a one shot in Shonen Jump from a while back. The idea of supernatural exorcists is nothing new but very few have used a school setting like this. Depending on when it came out I wonder if it was trying to capitalize on the success of Assassination Classroom. Well, either way this experiment didn’t really work. The title has potential and solid art but ultimately this did not work out. The main character hurts this series quite massively.

The story starts off with someone asking Yugen to help him with a supernatural situation. He agrees and then we never go back to that plot so it was a completely pointless opening page. The story really starts on page 2 as we’re introduced to Mishiro who is super excited to be a teacher at a very prestigious academy. She will be teaching a year 2 course and it ready to uphold the school name. Unfortunately one student named Saeri has not been feeling very well lately. She has become withdrawn in her house and refuses to go outside. This is bad news for the school.

See, the school is known as a perfect finishing school for young ladies and prides itself on a 100% success rate. They’ve never had a troubled student drop out or anything like that. They’re so desperate that they call in a local counselor who just so happens to be Yugen. Mishiro doesn’t like this because Yugen immediately sets a bad impression as he does not dress professionally and flirts with everyone. Can she keep him under control long enough to help Saeri or is this game over for all of them?

I can see what they are going for with Yugen (As the title throws this in your face throughout the one shot) but it doesn’t work. See, as an exorcist Yugen is completely oblivious to a person’s outside appearance. It’s why he falls for those who are much older and much younger than he is. He looks only to the soul and his goal in life is to one day find a wife. By the end even the main heroine starts to get on his side for that reason which is certainly cheesy and sudden but this is a one shot.

You can’t make a good main character like this though. The flirting kind of character is one I usually dislike and Yugen is no exception. He should be taking his job more seriously and not be flirting while on the clock. Naturally it turns out that he is a genius, but even so that doesn’t excuse him here. He’s easily the worst character in the one shot and since he is going to end up being the main focus, that’s a really bad sign for any future potential here. If you were going to do this kind of trait then the only way it could have worked would have been to make him a high schooler as well. He could just be a teacher because of what a genius he is. That would make the plot of him flirting with students not so bad and you could still have him irritate the other teachers. Of course then you can’t have a possible romance with the teacher but that shouldn’t be here anyway.

In this one shot Yugen quickly takes down the spirit possessing Saeri easily enough. It reminds me of Muhyo and Roji where it’s not really a fight so much as Yugen just pointing at the enemy and taking it down. I assume this would likely change as the series went on but I suppose that isn’t a guarantee. I’m not really sure at this point if the series would have turned into a full action or just been more of an adventure title as each kid has their own issues.

The artwork isn’t bad. The designs are suitably creepy and ominous for this kind of title. It doesn’t look like a brand new kind of series which makes sense since the artist is experienced. I do hope that whenever a spirit is exorcised this isn’t just an excuse for fanservice here as the soul ends up appearing each time. The one shot was fairly reserved so I won’t take that as a point against it for now.

As for the other characters, well Mishiro seems reasonable enough. You can tell her dynamic will be about calling Yugen out every time but always being surprised as his antics end up turning things for the better. Ideally she will be able to do more than that as the series goes on. Then you have Saeri who is the victim here so we don’t get to see her full character much. She seems nice enough though and now that she has learned to break the rules (The moral of the story here) she should be able to keep other spirits from possessing her.

Naturally the one shot does end with a big cliffhanger as more spirits attack and the students are going to be in a tough situation now. At the end everyone’s missing which seems to include Saeri. If that is the case then she is supremely unlucky to have been possessed twice. That or she’s in a different class which is definitely possible. After all it’s not the whole school that has vanished so this is certainly possible when you think about it.

A one shot should be intriguing enough to make you want to read a full series about the premise. That’s the entire point so the question is…did this one pull it off? I would have to say no to that. There is potential here but the one shot didn’t make the best use of that. As far as supernatural worlds go, this one has less to it than most. I wouldn’t say that there is a lot to make the series stand out in any way. As mentioned, it is definitely trying for a Muhyo and Roji kind of feel but without the humor and the main character is a big step down.

The series feels a lot more grounded than other titles as the rest of the characters all seem like normal humans. Of course they could introduce more tough fighters eventually but I don’t see as much potential in this one. Throw in how the main character’s not very good and I have to give this a thumbs down. It’s not a one shot that I can recommend and I can see why it has not gotten a full ongoing at the moment. It’s just not ready for that.

Overall, Yugen’s classroom is already out of session and I don’t think any more classes will be coming up. Perhaps we’ll see more of this title in the future but I have major doubts on that. The art is the strongest part of the story and that’s not really a good thing. Of course I am glad that the art is good but you seriously need way more than that if you want to end up being a big story. That’s just how it goes but as they say, it definitely could have been worse.

Overall 4/10